@thi.ng/webgl 6.9.115 → 6.9.116

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Files changed (2) hide show
  1. package/README.md +2 -1
  2. package/package.json +2 -2
package/README.md CHANGED
@@ -129,7 +129,7 @@ Note: @thi.ng/api is in _most_ cases a type-only import (not used at runtime)
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  ## Usage examples
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- 24 projects in this repo's
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+ 25 projects in this repo's
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  [/examples](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples)
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  directory are using this package:
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@@ -155,6 +155,7 @@ directory are using this package:
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  | <img src="https://codeberg.org/thi.ng/umbrella/media/branch/develop/assets/examples/webgl-grid.jpg" width="240"/> | WebGL instancing, animated grid | [Demo](https://demo.thi.ng/umbrella/webgl-grid/) | [Source](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples/webgl-grid) |
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  | <img src="https://codeberg.org/thi.ng/umbrella/media/branch/develop/assets/examples/webgl-msdf.jpg" width="240"/> | WebGL MSDF text rendering & particle system | [Demo](https://demo.thi.ng/umbrella/webgl-msdf/) | [Source](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples/webgl-msdf) |
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  | | Minimal multi-pass / GPGPU example | [Demo](https://demo.thi.ng/umbrella/webgl-multipass/) | [Source](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples/webgl-multipass) |
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+ | <img src="https://codeberg.org/thi.ng/umbrella/media/branch/develop/assets/examples/webgl-obj.avif" width="240"/> | Basic 3D OBJ model loading & interactive arcball camera control | [Demo](https://demo.thi.ng/umbrella/webgl-obj/) | [Source](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples/webgl-obj) |
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  | <img src="https://codeberg.org/thi.ng/umbrella/media/branch/develop/assets/examples/webgl-shadertoy.jpg" width="240"/> | Shadertoy-like WebGL setup | [Demo](https://demo.thi.ng/umbrella/webgl-shadertoy/) | [Source](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples/webgl-shadertoy) |
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  | <img src="https://codeberg.org/thi.ng/umbrella/media/branch/develop/assets/examples/webgl-ssao.jpg" width="240"/> | WebGL screenspace ambient occlusion | [Demo](https://demo.thi.ng/umbrella/webgl-ssao/) | [Source](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples/webgl-ssao) |
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  | <img src="https://codeberg.org/thi.ng/umbrella/media/branch/develop/assets/examples/webgl-texture-paint.jpg" width="240"/> | Interactively drawing to & reading from a WebGL offscreen render texture | [Demo](https://demo.thi.ng/umbrella/webgl-texture-paint/) | [Source](https://codeberg.org/thi.ng/umbrella/src/branch/develop/examples/webgl-texture-paint) |
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@thi.ng/webgl",
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- "version": "6.9.115",
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+ "version": "6.9.116",
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  "description": "WebGL & GLSL abstraction layer",
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  "type": "module",
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  "module": "./index.js",
@@ -228,5 +228,5 @@
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  ],
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  "year": 2014
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  },
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- "gitHead": "febee81fd8b59e5e330a6e6521a2667ed5401a3d"
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+ "gitHead": "bc535a90970f96564cae15f1732b5fb8562135c4"
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  }