@thi.ng/webgl 6.7.1 → 6.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -1
- package/README.md +2 -1
- package/multipass.d.ts +1 -0
- package/multipass.js +14 -1
- package/package.json +14 -14
- package/readpixels.d.ts +2 -1
package/CHANGELOG.md
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# Change Log
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- **Last updated**: 2024-03-
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- **Last updated**: 2024-03-09T09:18:17Z
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- **Generator**: [thi.ng/monopub](https://thi.ng/monopub)
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All notable changes to this project will be documented in this file.
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@@ -9,6 +9,16 @@ See [Conventional Commits](https://conventionalcommits.org/) for commit guidelin
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**Note:** Unlisted _patch_ versions only involve non-code or otherwise excluded changes
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and/or version bumps of transitive dependencies.
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## [6.8.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@6.8.0) (2024-03-09)
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#### 🚀 Features
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- add passCopyMain() multipass spec utility ([ba22536](https://github.com/thi-ng/umbrella/commit/ba22536))
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#### 🩹 Bug fixes
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- update readPixels() args ([458e7ff](https://github.com/thi-ng/umbrella/commit/458e7ff))
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## [6.7.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@6.7.0) (2024-03-06)
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#### 🚀 Features
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package/README.md
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@@ -100,7 +100,7 @@ For Node.js REPL:
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const webgl = await import("@thi.ng/webgl");
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```
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Package sizes (brotli'd, pre-treeshake): ESM: 11.
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Package sizes (brotli'd, pre-treeshake): ESM: 11.65 KB
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## Dependencies
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| | Minimal multi-pass / GPGPU example | [Demo](https://demo.thi.ng/umbrella/webgl-multipass/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-multipass) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-shadertoy.jpg" width="240"/> | Shadertoy-like WebGL setup | [Demo](https://demo.thi.ng/umbrella/webgl-shadertoy/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-shadertoy) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-ssao.jpg" width="240"/> | WebGL screenspace ambient occlusion | [Demo](https://demo.thi.ng/umbrella/webgl-ssao/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-ssao) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-texture-paint.jpg" width="240"/> | TODO | [Demo](https://demo.thi.ng/umbrella/webgl-texture-paint/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-texture-paint) |
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## API
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package/multipass.d.ts
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* @param dest -
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*/
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export declare const passCopy: (src: string[], dest: string[]) => PassOpts;
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export declare const passCopyMain: (src: string) => PassOpts;
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//# sourceMappingURL=multipass.d.ts.map
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package/multipass.js
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outputs: dest
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};
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};
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const passCopyMain = (src) => ({
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fs: (gl, unis, _, outs) => [
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defMain(() => [
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assign(
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outs.fragColor,
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texelFetch(unis.input0, ivec2($xy(gl.gl_FragCoord)), INT0)
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)
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])
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],
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inputs: [src],
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outputs: []
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});
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export {
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defMultiPass,
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passCopy
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passCopy,
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passCopyMain
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};
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package/package.json
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{
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"name": "@thi.ng/webgl",
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"version": "6.
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"version": "6.8.0",
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"description": "WebGL & GLSL abstraction layer",
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"type": "module",
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"module": "./index.js",
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"tool:tangle": "../../node_modules/.bin/tangle src/**/*.ts"
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},
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"dependencies": {
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"@thi.ng/api": "^8.9.
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"@thi.ng/associative": "^6.3.
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"@thi.ng/canvas": "^0.2.
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"@thi.ng/api": "^8.9.29",
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"@thi.ng/associative": "^6.3.47",
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"@thi.ng/canvas": "^0.2.10",
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"@thi.ng/checks": "^3.5.2",
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"@thi.ng/equiv": "^2.1.51",
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"@thi.ng/errors": "^2.4.20",
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"@thi.ng/logger": "^3.0.5",
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"@thi.ng/matrices": "^2.3.
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"@thi.ng/memoize": "^3.1.
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"@thi.ng/pixel": "^6.1.
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"@thi.ng/shader-ast": "^0.15.
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"@thi.ng/shader-ast-glsl": "^0.4.
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"@thi.ng/shader-ast-stdlib": "^0.18.
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"@thi.ng/transducers": "^8.9.
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"@thi.ng/vector-pools": "^3.1.
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"@thi.ng/vectors": "^7.10.
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"@thi.ng/matrices": "^2.3.23",
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"@thi.ng/memoize": "^3.1.64",
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"@thi.ng/pixel": "^6.1.17",
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"@thi.ng/shader-ast": "^0.15.1",
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"@thi.ng/shader-ast-glsl": "^0.4.109",
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"@thi.ng/shader-ast-stdlib": "^0.18.1",
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"@thi.ng/transducers": "^8.9.11",
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"@thi.ng/vector-pools": "^3.1.115",
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"@thi.ng/vectors": "^7.10.17"
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},
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"devDependencies": {
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"@microsoft/api-extractor": "^7.40.1",
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],
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"year": 2014
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},
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"gitHead": "
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"gitHead": "69100942474942f7446ac645d59d91e7dfc352f9\n"
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}
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package/readpixels.d.ts
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import type { UIntArray } from "@thi.ng/api";
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import type { ITexture, ReadableTextureFormat, TextureType } from "./api/texture.js";
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export declare const readPixels: <T extends
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export declare const readPixels: <T extends Float32Array | UIntArray>(gl: WebGLRenderingContext, x: number, y: number, w: number, h: number, format: ReadableTextureFormat, type: TextureType, out: T) => T;
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export declare const readTexture: <T extends Uint8Array | Uint16Array | Uint32Array | Float32Array>(gl: WebGLRenderingContext, tex: ITexture, format: ReadableTextureFormat, type: TextureType, out: T) => T;
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//# sourceMappingURL=readpixels.d.ts.map
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