@thi.ng/webgl 6.2.13 → 6.2.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/CHANGELOG.md +46 -46
  2. package/package.json +22 -22
  3. package/dev/gl.js +0 -675
package/CHANGELOG.md CHANGED
@@ -1,6 +1,6 @@
1
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  # Change Log
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3
- - **Last updated**: 2022-10-28T19:08:39Z
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+ - **Last updated**: 2022-11-23T22:46:54Z
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  - **Generator**: [thi.ng/monopub](https://thi.ng/monopub)
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  All notable changes to this project will be documented in this file.
@@ -13,11 +13,11 @@ and/or version bumps of transitive dependencies.
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  #### 🚀 Features
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+ - add more extensions to WebGLExtensionMap ([dd2e295](https://github.com/thi-ng/umbrella/commit/dd2e295))
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  - update Multipass ([5f51d26](https://github.com/thi-ng/umbrella/commit/5f51d26))
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  - auto-enable EXT_float_blend extension for float outputs
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  (this silences warnings on Firefox, Chrome seemed fine)
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  - add Multipass.singlePass() to selectively execute single shader passes
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- - add more extensions to WebGLExtensionMap ([dd2e295](https://github.com/thi-ng/umbrella/commit/dd2e295))
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22
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  ### [6.1.22](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@6.1.22) (2022-08-08)
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@@ -61,9 +61,9 @@ and/or version bumps of transitive dependencies.
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  #### ♻️ Refactoring
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- - update imports in all tests/pkgs ([effd591](https://github.com/thi-ng/umbrella/commit/effd591))
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  - update imports in all pkgs ([5fa2b6f](https://github.com/thi-ng/umbrella/commit/5fa2b6f))
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  - add .js suffix for all relative imports
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+ - update imports in all tests/pkgs ([effd591](https://github.com/thi-ng/umbrella/commit/effd591))
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  # [6.0.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@6.0.0) (2021-10-12)
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@@ -92,20 +92,20 @@ and/or version bumps of transitive dependencies.
92
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93
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  #### ♻️ Refactoring
94
94
 
95
- - update imports/exports ([ce4d3e8](https://github.com/thi-ng/umbrella/commit/ce4d3e8))
96
- - redefine WebGL error, migrate logger ([6a5158d](https://github.com/thi-ng/umbrella/commit/6a5158d))
95
+ - update all tests in _all_ pkgs ([8b582bc](https://github.com/thi-ng/umbrella/commit/8b582bc))
96
+ - update all to use [@thi.ng/testament](https://github.com/thi-ng/umbrella/tree/main/packages/testament)
97
+ - update all test stubs ([f2d6d53](https://github.com/thi-ng/umbrella/commit/f2d6d53))
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+ - update imports ([138571a](https://github.com/thi-ng/umbrella/commit/138571a))
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+ - update imports ([b4c3883](https://github.com/thi-ng/umbrella/commit/b4c3883))
100
+ - update imports ([c29d6b4](https://github.com/thi-ng/umbrella/commit/c29d6b4))
97
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  - update deps & imports in various pkgs ([e1cf29e](https://github.com/thi-ng/umbrella/commit/e1cf29e))
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  - largely related to recent updates/restructuring of these packages:
99
103
  - api
100
104
  - defmulti
101
105
  - errors
102
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  - logger
103
- - update imports ([c29d6b4](https://github.com/thi-ng/umbrella/commit/c29d6b4))
104
- - update imports ([b4c3883](https://github.com/thi-ng/umbrella/commit/b4c3883))
105
- - update imports ([138571a](https://github.com/thi-ng/umbrella/commit/138571a))
106
- - update all test stubs ([f2d6d53](https://github.com/thi-ng/umbrella/commit/f2d6d53))
107
- - update all tests in _all_ pkgs ([8b582bc](https://github.com/thi-ng/umbrella/commit/8b582bc))
108
- - update all to use [@thi.ng/testament](https://github.com/thi-ng/umbrella/tree/main/packages/testament)
107
+ - redefine WebGL error, migrate logger ([6a5158d](https://github.com/thi-ng/umbrella/commit/6a5158d))
108
+ - update imports/exports ([ce4d3e8](https://github.com/thi-ng/umbrella/commit/ce4d3e8))
109
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110
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  # [5.0.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@5.0.0) (2021-06-08)
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@@ -137,20 +137,20 @@ and/or version bumps of transitive dependencies.
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138
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  #### ♻️ Refactoring
139
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140
- - split Texture.configureImage() ([1e8670e](https://github.com/thi-ng/umbrella/commit/1e8670e))
141
- - simplify defMultipass(), extract inner fns ([fda3011](https://github.com/thi-ng/umbrella/commit/fda3011))
142
- - further simplify shaderSourceFromAST() ([9343ba3](https://github.com/thi-ng/umbrella/commit/9343ba3))
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  - extract/re-use internal helpers ([e8786f6](https://github.com/thi-ng/umbrella/commit/e8786f6))
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  - update shaderSourceFromAST() & prepareShaderSource()
145
142
  - extract compilePrelude()
146
143
  - extract compileVarying()
144
+ - further simplify shaderSourceFromAST() ([9343ba3](https://github.com/thi-ng/umbrella/commit/9343ba3))
145
+ - simplify defMultipass(), extract inner fns ([fda3011](https://github.com/thi-ng/umbrella/commit/fda3011))
146
+ - split Texture.configureImage() ([1e8670e](https://github.com/thi-ng/umbrella/commit/1e8670e))
147
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148
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  ### [3.3.8](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@3.3.8) (2020-12-07)
149
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150
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  #### ♻️ Refactoring
151
151
 
152
- - update type-only imports ([b9685a4](https://github.com/thi-ng/umbrella/commit/b9685a4))
153
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  - update type-only imports in various tests/pkgs ([3fd9c24](https://github.com/thi-ng/umbrella/commit/3fd9c24))
153
+ - update type-only imports ([b9685a4](https://github.com/thi-ng/umbrella/commit/b9685a4))
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155
155
  ### [3.3.6](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@3.3.6) (2020-11-24)
156
156
 
@@ -204,11 +204,11 @@ and/or version bumps of transitive dependencies.
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205
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  #### 🚀 Features
206
206
 
207
- - add DrawFlags opts for draw() ([800382b](https://github.com/thi-ng/umbrella/commit/800382b))
208
207
  - add opt unbind flag for .configure() ([0e5cc2b](https://github.com/thi-ng/umbrella/commit/0e5cc2b))
209
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  - default remains true to keep existing behavior, but provide
210
209
  escape hatch where needed/useful (i.e. multipass stuff)
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  - update impls for FBO, RBO, Texture
211
+ - add DrawFlags opts for draw() ([800382b](https://github.com/thi-ng/umbrella/commit/800382b))
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213
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  ### [3.0.1](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@3.0.1) (2020-08-08)
214
214
 
@@ -258,8 +258,8 @@ and/or version bumps of transitive dependencies.
258
258
 
259
259
  #### 🩹 Bug fixes
260
260
 
261
- - add missing braces ([5e6d5bf](https://github.com/thi-ng/umbrella/commit/5e6d5bf))
262
261
  - `disableVertexAttribArray` in `Shader.unbind` ([d3eab37](https://github.com/thi-ng/umbrella/commit/d3eab37))
262
+ - add missing braces ([5e6d5bf](https://github.com/thi-ng/umbrella/commit/5e6d5bf))
263
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264
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  ### [1.0.4](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@1.0.4) (2020-04-07)
265
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@@ -304,24 +304,24 @@ and/or version bumps of transitive dependencies.
304
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305
305
  #### ♻️ Refactoring
306
306
 
307
- - update imports ([9999cbf](https://github.com/thi-ng/umbrella/commit/9999cbf))
308
307
  - fix [#200](https://github.com/thi-ng/umbrella/issues/200), extract private initBuffer() ([9ab496e](https://github.com/thi-ng/umbrella/commit/9ab496e))
308
+ - update imports ([9999cbf](https://github.com/thi-ng/umbrella/commit/9999cbf))
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310
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  ### [0.2.2](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@0.2.2) (2019-11-30)
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312
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  #### 🩹 Bug fixes
313
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314
- - webgl1 depth texture ([5c86165](https://github.com/thi-ng/umbrella/commit/5c86165))
315
- - use LOGGER for warnings ([14d5025](https://github.com/thi-ng/umbrella/commit/14d5025))
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  - fix PHONG shader preset, minor update LAMBERT ([792379f](https://github.com/thi-ng/umbrella/commit/792379f))
315
+ - use LOGGER for warnings ([14d5025](https://github.com/thi-ng/umbrella/commit/14d5025))
316
+ - webgl1 depth texture ([5c86165](https://github.com/thi-ng/umbrella/commit/5c86165))
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318
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  ### [0.2.1](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@0.2.1) (2019-11-09)
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320
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  #### 🩹 Bug fixes
321
321
 
322
+ - ensure system defaults for all uniforms, update equiv checks ([39dc83f](https://github.com/thi-ng/umbrella/commit/39dc83f))
322
323
  - add LOGGER, update initUniforms() ([4719110](https://github.com/thi-ng/umbrella/commit/4719110))
323
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  - don't throw error when initializing unused uniforms
324
- - ensure system defaults for all uniforms, update equiv checks ([39dc83f](https://github.com/thi-ng/umbrella/commit/39dc83f))
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326
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  #### ♻️ Refactoring
327
327
 
@@ -331,15 +331,15 @@ and/or version bumps of transitive dependencies.
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  #### 🚀 Features
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334
- - add readPixels/readTexture(), add ReadableTextureFormat ([355f785](https://github.com/thi-ng/umbrella/commit/355f785))
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- - update multipass / PassOpts ([95aba16](https://github.com/thi-ng/umbrella/commit/95aba16))
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- - add renderExt to TextureFormatDecl, add FBO tex fmt checks ([180e89c](https://github.com/thi-ng/umbrella/commit/180e89c))
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334
  - migrate multipass() & types from webgl-shadertoy pkg, reorg ([2aa31ce](https://github.com/thi-ng/umbrella/commit/2aa31ce))
335
+ - add renderExt to TextureFormatDecl, add FBO tex fmt checks ([180e89c](https://github.com/thi-ng/umbrella/commit/180e89c))
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+ - update multipass / PassOpts ([95aba16](https://github.com/thi-ng/umbrella/commit/95aba16))
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+ - add readPixels/readTexture(), add ReadableTextureFormat ([355f785](https://github.com/thi-ng/umbrella/commit/355f785))
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339
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  #### 🩹 Bug fixes
340
340
 
341
- - update samplerXX[] uniform decl types ([48b8906](https://github.com/thi-ng/umbrella/commit/48b8906))
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  - update extension handling in shader(), add ExtensionInfo ([12abaa0](https://github.com/thi-ng/umbrella/commit/12abaa0))
342
+ - update samplerXX[] uniform decl types ([48b8906](https://github.com/thi-ng/umbrella/commit/48b8906))
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344
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  #### ♻️ Refactoring
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@@ -349,13 +349,13 @@ and/or version bumps of transitive dependencies.
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350
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  #### 🚀 Features
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352
- - add initial coll of blend mode presets ([58e0b04](https://github.com/thi-ng/umbrella/commit/58e0b04))
353
- - add blending & stencil enums/types ([c8898a0](https://github.com/thi-ng/umbrella/commit/c8898a0))
354
- - update Texture.configure, store target, format, type, size ([9131310](https://github.com/thi-ng/umbrella/commit/9131310))
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  - update texture config, split api.ts into mult files ([052552f](https://github.com/thi-ng/umbrella/commit/052552f))
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  - TextureOpts.format now refers to internal format, with
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  base format & type inferred from TEX_FORMATS decls
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355
  - add preliminary 3D texture support
356
+ - update Texture.configure, store target, format, type, size ([9131310](https://github.com/thi-ng/umbrella/commit/9131310))
357
+ - add blending & stencil enums/types ([c8898a0](https://github.com/thi-ng/umbrella/commit/c8898a0))
358
+ - add initial coll of blend mode presets ([58e0b04](https://github.com/thi-ng/umbrella/commit/58e0b04))
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360
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  #### 🩹 Bug fixes
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361
 
@@ -364,25 +364,15 @@ and/or version bumps of transitive dependencies.
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365
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  #### ♻️ Refactoring
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367
- - update blend mode presets as sep consts ([cc0ffcd](https://github.com/thi-ng/umbrella/commit/cc0ffcd))
368
- - update canvas texture gens ([da0fcb2](https://github.com/thi-ng/umbrella/commit/da0fcb2))
369
- - add pixel dep, update tex gens ([58822c8](https://github.com/thi-ng/umbrella/commit/58822c8))
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  - add/rename types, add/move checks, update deps ([d56b720](https://github.com/thi-ng/umbrella/commit/d56b720))
368
+ - add pixel dep, update tex gens ([58822c8](https://github.com/thi-ng/umbrella/commit/58822c8))
369
+ - update canvas texture gens ([da0fcb2](https://github.com/thi-ng/umbrella/commit/da0fcb2))
370
+ - update blend mode presets as sep consts ([cc0ffcd](https://github.com/thi-ng/umbrella/commit/cc0ffcd))
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372
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  ## [0.1.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl@0.1.0) (2019-07-07)
373
373
 
374
374
  #### 🚀 Features
375
375
 
376
- - update shaderSourceFromAST(), update shader presets, remove prefixes ([6aa5715](https://github.com/thi-ng/umbrella/commit/6aa5715))
377
- - lambert & phong shader presets now AST based
378
- - positionAttrib & colorAttrib helpers return AST nodes
379
- - initial integration of shader-ast ([73faffd](https://github.com/thi-ng/umbrella/commit/73faffd))
380
- - replace GLSL enums with shader-ast types
381
- - add shaderSourceFromAST()
382
- - update shader presets
383
- - update old code gens (to be replaced soon)
384
- - TS strictNullChecks, assertions, minor type updates ([ad672c7](https://github.com/thi-ng/umbrella/commit/ad672c7))
385
- - add screen2d() arity to extract screen size from gl ctx ([7f38f10](https://github.com/thi-ng/umbrella/commit/7f38f10))
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  - add AttribPool support, update shader ext handling, add screen2d() ([f8081f2](https://github.com/thi-ng/umbrella/commit/f8081f2))
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  - add ModelSpec.attribPool and update compileModel to delegate to
388
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  compileAttribPool()
@@ -390,16 +380,26 @@ and/or version bumps of transitive dependencies.
390
380
  - add GL_EXT_INFO and update compileExtensionPragma()
391
381
  - add initShaderExtensions()
392
382
  - add sceen2d() proj matrix helper
383
+ - add screen2d() arity to extract screen size from gl ctx ([7f38f10](https://github.com/thi-ng/umbrella/commit/7f38f10))
384
+ - TS strictNullChecks, assertions, minor type updates ([ad672c7](https://github.com/thi-ng/umbrella/commit/ad672c7))
385
+ - initial integration of shader-ast ([73faffd](https://github.com/thi-ng/umbrella/commit/73faffd))
386
+ - replace GLSL enums with shader-ast types
387
+ - add shaderSourceFromAST()
388
+ - update shader presets
389
+ - update old code gens (to be replaced soon)
390
+ - update shaderSourceFromAST(), update shader presets, remove prefixes ([6aa5715](https://github.com/thi-ng/umbrella/commit/6aa5715))
391
+ - lambert & phong shader presets now AST based
392
+ - positionAttrib & colorAttrib helpers return AST nodes
393
393
 
394
394
  #### 🩹 Bug fixes
395
395
 
396
- - update lambert shader preset ([2fea507](https://github.com/thi-ng/umbrella/commit/2fea507))
397
- - update GPGPU texture & shader handling ([ce286ad](https://github.com/thi-ng/umbrella/commit/ce286ad))
398
- - uniform array & output var handling ([7e559a1](https://github.com/thi-ng/umbrella/commit/7e559a1))
399
- - also disable prefixes in prepareShaderSource() ([18ca4b5](https://github.com/thi-ng/umbrella/commit/18ca4b5))
400
396
  - apply ModelSpec mode in compileModel, fix/simplify draw fns ([67334a6](https://github.com/thi-ng/umbrella/commit/67334a6))
397
+ - also disable prefixes in prepareShaderSource() ([18ca4b5](https://github.com/thi-ng/umbrella/commit/18ca4b5))
398
+ - uniform array & output var handling ([7e559a1](https://github.com/thi-ng/umbrella/commit/7e559a1))
399
+ - update GPGPU texture & shader handling ([ce286ad](https://github.com/thi-ng/umbrella/commit/ce286ad))
400
+ - update lambert shader preset ([2fea507](https://github.com/thi-ng/umbrella/commit/2fea507))
401
401
 
402
402
  #### ♻️ Refactoring
403
403
 
404
- - remove obsolete defglsl & old shader snippets, update deps ([98e0780](https://github.com/thi-ng/umbrella/commit/98e0780))
405
404
  - update FX_SHADER_SPEC to use AST ([341cf04](https://github.com/thi-ng/umbrella/commit/341cf04))
405
+ - remove obsolete defglsl & old shader snippets, update deps ([98e0780](https://github.com/thi-ng/umbrella/commit/98e0780))
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
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  "name": "@thi.ng/webgl",
3
- "version": "6.2.13",
3
+ "version": "6.2.15",
4
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  "description": "WebGL & GLSL abstraction layer",
5
5
  "type": "module",
6
6
  "module": "./index.js",
@@ -34,29 +34,29 @@
34
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  "test": "testament test"
35
35
  },
36
36
  "dependencies": {
37
- "@thi.ng/adapt-dpi": "^2.2.1",
38
- "@thi.ng/api": "^8.4.5",
39
- "@thi.ng/associative": "^6.2.15",
40
- "@thi.ng/checks": "^3.3.2",
41
- "@thi.ng/equiv": "^2.1.12",
42
- "@thi.ng/errors": "^2.2.3",
43
- "@thi.ng/logger": "^1.4.2",
44
- "@thi.ng/matrices": "^2.1.32",
45
- "@thi.ng/memoize": "^3.1.15",
46
- "@thi.ng/pixel": "^4.0.7",
47
- "@thi.ng/shader-ast": "^0.12.29",
48
- "@thi.ng/shader-ast-glsl": "^0.4.29",
49
- "@thi.ng/shader-ast-stdlib": "^0.12.22",
50
- "@thi.ng/transducers": "^8.3.22",
51
- "@thi.ng/vector-pools": "^3.1.33",
52
- "@thi.ng/vectors": "^7.5.23"
37
+ "@thi.ng/adapt-dpi": "^2.2.2",
38
+ "@thi.ng/api": "^8.5.0",
39
+ "@thi.ng/associative": "^6.2.17",
40
+ "@thi.ng/checks": "^3.3.3",
41
+ "@thi.ng/equiv": "^2.1.13",
42
+ "@thi.ng/errors": "^2.2.4",
43
+ "@thi.ng/logger": "^1.4.3",
44
+ "@thi.ng/matrices": "^2.1.34",
45
+ "@thi.ng/memoize": "^3.1.17",
46
+ "@thi.ng/pixel": "^4.0.9",
47
+ "@thi.ng/shader-ast": "^0.12.31",
48
+ "@thi.ng/shader-ast-glsl": "^0.4.31",
49
+ "@thi.ng/shader-ast-stdlib": "^0.12.24",
50
+ "@thi.ng/transducers": "^8.3.24",
51
+ "@thi.ng/vector-pools": "^3.1.35",
52
+ "@thi.ng/vectors": "^7.5.25"
53
53
  },
54
54
  "devDependencies": {
55
55
  "@microsoft/api-extractor": "^7.33.5",
56
- "@thi.ng/testament": "^0.3.4",
56
+ "@thi.ng/testament": "^0.3.5",
57
57
  "rimraf": "^3.0.2",
58
58
  "tools": "^0.0.1",
59
- "typedoc": "^0.23.18",
59
+ "typedoc": "^0.23.20",
60
60
  "typescript": "^4.8.4"
61
61
  },
62
62
  "keywords": [
@@ -85,8 +85,8 @@
85
85
  "node": ">=12.7"
86
86
  },
87
87
  "files": [
88
- "*.js",
89
- "*.d.ts",
88
+ "./*.js",
89
+ "./*.d.ts",
90
90
  "api",
91
91
  "geo",
92
92
  "shaders",
@@ -215,5 +215,5 @@
215
215
  ],
216
216
  "year": 2014
217
217
  },
218
- "gitHead": "a4b60163a8caddceed5ec1b6b3584d164f61e7b6\n"
218
+ "gitHead": "75ec32ff7f1b7b5e72e7a04ace24732cd5d6c774\n"
219
219
  }
package/dev/gl.js DELETED
@@ -1,675 +0,0 @@
1
- GL_ACTIVE_ATTRIBUTES: 35721;
2
- GL_ACTIVE_TEXTURE: 34016;
3
- GL_ACTIVE_UNIFORMS: 35718;
4
- GL_ACTIVE_UNIFORM_BLOCKS: 35382;
5
- GL_ALIASED_LINE_WIDTH_RANGE: 33902;
6
- GL_ALIASED_POINT_SIZE_RANGE: 33901;
7
- GL_ALPHA: 6406;
8
- GL_ALPHA_BITS: 3413;
9
- GL_ALREADY_SIGNALED: 37146;
10
- GL_ALWAYS: 519;
11
- GL_ANY_SAMPLES_PASSED: 35887;
12
- GL_ANY_SAMPLES_PASSED_CONSERVATIVE: 36202;
13
- GL_ARRAY_BUFFER: 34962;
14
- GL_ARRAY_BUFFER_BINDING: 34964;
15
- GL_ATTACHED_SHADERS: 35717;
16
- GL_BACK: 1029;
17
- GL_BLEND: 3042;
18
- GL_BLEND_COLOR: 32773;
19
- GL_BLEND_DST_ALPHA: 32970;
20
- GL_BLEND_DST_RGB: 32968;
21
- GL_BLEND_EQUATION: 32777;
22
- GL_BLEND_EQUATION_ALPHA: 34877;
23
- GL_BLEND_EQUATION_RGB: 32777;
24
- GL_BLEND_SRC_ALPHA: 32971;
25
- GL_BLEND_SRC_RGB: 32969;
26
- GL_BLUE_BITS: 3412;
27
- GL_BOOL: 35670;
28
- GL_BOOL_VEC2: 35671;
29
- GL_BOOL_VEC3: 35672;
30
- GL_BOOL_VEC4: 35673;
31
- GL_BROWSER_DEFAULT_WEBGL: 37444;
32
- GL_BUFFER_SIZE: 34660;
33
- GL_BUFFER_USAGE: 34661;
34
- GL_BYTE: 5120;
35
- GL_CCW: 2305;
36
- GL_CLAMP_TO_EDGE: 33071;
37
- GL_COLOR: 6144;
38
- GL_COLOR_ATTACHMENT0: 36064;
39
- GL_COLOR_ATTACHMENT0_WEBGL: 36064;
40
- GL_COLOR_ATTACHMENT1: 36065;
41
- GL_COLOR_ATTACHMENT10: 36074;
42
- GL_COLOR_ATTACHMENT10_WEBGL: 36074;
43
- GL_COLOR_ATTACHMENT11: 36075;
44
- GL_COLOR_ATTACHMENT11_WEBGL: 36075;
45
- GL_COLOR_ATTACHMENT12: 36076;
46
- GL_COLOR_ATTACHMENT12_WEBGL: 36076;
47
- GL_COLOR_ATTACHMENT13: 36077;
48
- GL_COLOR_ATTACHMENT13_WEBGL: 36077;
49
- GL_COLOR_ATTACHMENT14: 36078;
50
- GL_COLOR_ATTACHMENT14_WEBGL: 36078;
51
- GL_COLOR_ATTACHMENT15: 36079;
52
- GL_COLOR_ATTACHMENT15_WEBGL: 36079;
53
- GL_COLOR_ATTACHMENT1_WEBGL: 36065;
54
- GL_COLOR_ATTACHMENT2: 36066;
55
- GL_COLOR_ATTACHMENT2_WEBGL: 36066;
56
- GL_COLOR_ATTACHMENT3: 36067;
57
- GL_COLOR_ATTACHMENT3_WEBGL: 36067;
58
- GL_COLOR_ATTACHMENT4: 36068;
59
- GL_COLOR_ATTACHMENT4_WEBGL: 36068;
60
- GL_COLOR_ATTACHMENT5: 36069;
61
- GL_COLOR_ATTACHMENT5_WEBGL: 36069;
62
- GL_COLOR_ATTACHMENT6: 36070;
63
- GL_COLOR_ATTACHMENT6_WEBGL: 36070;
64
- GL_COLOR_ATTACHMENT7: 36071;
65
- GL_COLOR_ATTACHMENT7_WEBGL: 36071;
66
- GL_COLOR_ATTACHMENT8: 36072;
67
- GL_COLOR_ATTACHMENT8_WEBGL: 36072;
68
- GL_COLOR_ATTACHMENT9: 36073;
69
- GL_COLOR_ATTACHMENT9_WEBGL: 36073;
70
- GL_COLOR_BUFFER_BIT: 16384;
71
- GL_COLOR_CLEAR_VALUE: 3106;
72
- GL_COLOR_WRITEMASK: 3107;
73
- GL_COMPARE_REF_TO_TEXTURE: 34894;
74
- GL_COMPILE_STATUS: 35713;
75
- GL_COMPLETION_STATUS_KHR: 37297;
76
- GL_COMPRESSED_R11_EAC: 37488;
77
- GL_COMPRESSED_RG11_EAC: 37490;
78
- GL_COMPRESSED_RGB8_ETC2: 37492;
79
- GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: 37496;
80
- GL_COMPRESSED_RGBA8_ETC2_EAC: 37493;
81
- GL_COMPRESSED_RGBA_ASTC_10X10_KHR: 37819;
82
- GL_COMPRESSED_RGBA_ASTC_10X5_KHR: 37816;
83
- GL_COMPRESSED_RGBA_ASTC_10X6_KHR: 37817;
84
- GL_COMPRESSED_RGBA_ASTC_10X8_KHR: 37818;
85
- GL_COMPRESSED_RGBA_ASTC_12X10_KHR: 37820;
86
- GL_COMPRESSED_RGBA_ASTC_12X12_KHR: 37821;
87
- GL_COMPRESSED_RGBA_ASTC_4X4_KHR: 37808;
88
- GL_COMPRESSED_RGBA_ASTC_5X4_KHR: 37809;
89
- GL_COMPRESSED_RGBA_ASTC_5X5_KHR: 37810;
90
- GL_COMPRESSED_RGBA_ASTC_6X5_KHR: 37811;
91
- GL_COMPRESSED_RGBA_ASTC_6X6_KHR: 37812;
92
- GL_COMPRESSED_RGBA_ASTC_8X5_KHR: 37813;
93
- GL_COMPRESSED_RGBA_ASTC_8X6_KHR: 37814;
94
- GL_COMPRESSED_RGBA_ASTC_8X8_KHR: 37815;
95
- GL_COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL: 35986;
96
- GL_COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL: 34798;
97
- GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: 35843;
98
- GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: 35842;
99
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: 33777;
100
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: 33778;
101
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: 33779;
102
- GL_COMPRESSED_RGB_ATC_WEBGL: 35986;
103
- GL_COMPRESSED_RGB_ETC1_WEBGL: 36196;
104
- GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG: 35841;
105
- GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG: 35840;
106
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT: 33776;
107
- GL_COMPRESSED_SIGNED_R11_EAC: 37489;
108
- GL_COMPRESSED_SIGNED_RG11_EAC: 37491;
109
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X10_KHR: 37851;
110
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X5_KHR: 37848;
111
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X6_KHR: 37849;
112
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10X8_KHR: 37850;
113
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X10_KHR: 37852;
114
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12X12_KHR: 37853;
115
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4X4_KHR: 37840;
116
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X4_KHR: 37841;
117
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5X5_KHR: 37842;
118
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X5_KHR: 37843;
119
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6X6_KHR: 37844;
120
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X5_KHR: 37845;
121
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X6_KHR: 37846;
122
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8X8_KHR: 37847;
123
- GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: 37495;
124
- GL_COMPRESSED_SRGB8_ETC2: 37494;
125
- GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: 37497;
126
- GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: 35917;
127
- GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: 35918;
128
- GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: 35919;
129
- GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: 35916;
130
- GL_COMPRESSED_TEXTURE_FORMATS: 34467;
131
- GL_CONDITION_SATISFIED: 37148;
132
- GL_CONSTANT_ALPHA: 32771;
133
- GL_CONSTANT_COLOR: 32769;
134
- GL_CONTEXT_LOST_WEBGL: 37442;
135
- GL_COPY_READ_BUFFER: 36662;
136
- GL_COPY_READ_BUFFER_BINDING: 36662;
137
- GL_COPY_WRITE_BUFFER: 36663;
138
- GL_COPY_WRITE_BUFFER_BINDING: 36663;
139
- GL_CULL_FACE: 2884;
140
- GL_CULL_FACE_MODE: 2885;
141
- GL_CURRENT_PROGRAM: 35725;
142
- GL_CURRENT_QUERY: 34917;
143
- GL_CURRENT_QUERY_EXT: 34917;
144
- GL_CURRENT_VERTEX_ATTRIB: 34342;
145
- GL_CW: 2304;
146
- GL_DECR: 7683;
147
- GL_DECR_WRAP: 34056;
148
- GL_DELETE_STATUS: 35712;
149
- GL_DEPTH: 6145;
150
- GL_DEPTH24_STENCIL8: 35056;
151
- GL_DEPTH32F_STENCIL8: 36013;
152
- GL_DEPTH_ATTACHMENT: 36096;
153
- GL_DEPTH_BITS: 3414;
154
- GL_DEPTH_BUFFER_BIT: 256;
155
- GL_DEPTH_CLEAR_VALUE: 2931;
156
- GL_DEPTH_COMPONENT: 6402;
157
- GL_DEPTH_COMPONENT16: 33189;
158
- GL_DEPTH_COMPONENT24: 33190;
159
- GL_DEPTH_COMPONENT32F: 36012;
160
- GL_DEPTH_FUNC: 2932;
161
- GL_DEPTH_RANGE: 2928;
162
- GL_DEPTH_STENCIL: 34041;
163
- GL_DEPTH_STENCIL_ATTACHMENT: 33306;
164
- GL_DEPTH_TEST: 2929;
165
- GL_DEPTH_WRITEMASK: 2930;
166
- GL_DITHER: 3024;
167
- GL_DONT_CARE: 4352;
168
- GL_DRAW_BUFFER0: 34853;
169
- GL_DRAW_BUFFER0_WEBGL: 34853;
170
- GL_DRAW_BUFFER1: 34854;
171
- GL_DRAW_BUFFER10: 34863;
172
- GL_DRAW_BUFFER10_WEBGL: 34863;
173
- GL_DRAW_BUFFER11: 34864;
174
- GL_DRAW_BUFFER11_WEBGL: 34864;
175
- GL_DRAW_BUFFER12: 34865;
176
- GL_DRAW_BUFFER12_WEBGL: 34865;
177
- GL_DRAW_BUFFER13: 34866;
178
- GL_DRAW_BUFFER13_WEBGL: 34866;
179
- GL_DRAW_BUFFER14: 34867;
180
- GL_DRAW_BUFFER14_WEBGL: 34867;
181
- GL_DRAW_BUFFER15: 34868;
182
- GL_DRAW_BUFFER15_WEBGL: 34868;
183
- GL_DRAW_BUFFER1_WEBGL: 34854;
184
- GL_DRAW_BUFFER2: 34855;
185
- GL_DRAW_BUFFER2_WEBGL: 34855;
186
- GL_DRAW_BUFFER3: 34856;
187
- GL_DRAW_BUFFER3_WEBGL: 34856;
188
- GL_DRAW_BUFFER4: 34857;
189
- GL_DRAW_BUFFER4_WEBGL: 34857;
190
- GL_DRAW_BUFFER5: 34858;
191
- GL_DRAW_BUFFER5_WEBGL: 34858;
192
- GL_DRAW_BUFFER6: 34859;
193
- GL_DRAW_BUFFER6_WEBGL: 34859;
194
- GL_DRAW_BUFFER7: 34860;
195
- GL_DRAW_BUFFER7_WEBGL: 34860;
196
- GL_DRAW_BUFFER8: 34861;
197
- GL_DRAW_BUFFER8_WEBGL: 34861;
198
- GL_DRAW_BUFFER9: 34862;
199
- GL_DRAW_BUFFER9_WEBGL: 34862;
200
- GL_DRAW_FRAMEBUFFER: 36009;
201
- GL_DRAW_FRAMEBUFFER_BINDING: 36006;
202
- GL_DST_ALPHA: 772;
203
- GL_DST_COLOR: 774;
204
- GL_DYNAMIC_COPY: 35050;
205
- GL_DYNAMIC_DRAW: 35048;
206
- GL_DYNAMIC_READ: 35049;
207
- GL_ELEMENT_ARRAY_BUFFER: 34963;
208
- GL_ELEMENT_ARRAY_BUFFER_BINDING: 34965;
209
- GL_EQUAL: 514;
210
- GL_FASTEST: 4353;
211
- GL_FLOAT: 5126;
212
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV: 36269;
213
- GL_FLOAT_MAT2: 35674;
214
- GL_FLOAT_MAT2X3: 35685;
215
- GL_FLOAT_MAT2X4: 35686;
216
- GL_FLOAT_MAT3: 35675;
217
- GL_FLOAT_MAT3X2: 35687;
218
- GL_FLOAT_MAT3X4: 35688;
219
- GL_FLOAT_MAT4: 35676;
220
- GL_FLOAT_MAT4X2: 35689;
221
- GL_FLOAT_MAT4X3: 35690;
222
- GL_FLOAT_VEC2: 35664;
223
- GL_FLOAT_VEC3: 35665;
224
- GL_FLOAT_VEC4: 35666;
225
- GL_FRAGMENT_SHADER: 35632;
226
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT: 35723;
227
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: 35723;
228
- GL_FRAMEBUFFER: 36160;
229
- GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: 33301;
230
- GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: 33300;
231
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: 33296;
232
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: 33296;
233
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: 33297;
234
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: 33297;
235
- GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: 33302;
236
- GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: 33299;
237
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: 36049;
238
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: 36048;
239
- GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: 33298;
240
- GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: 33303;
241
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: 36051;
242
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: 36052;
243
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: 36050;
244
- GL_FRAMEBUFFER_BINDING: 36006;
245
- GL_FRAMEBUFFER_COMPLETE: 36053;
246
- GL_FRAMEBUFFER_DEFAULT: 33304;
247
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: 36054;
248
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: 36057;
249
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: 36055;
250
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: 36182;
251
- GL_FRAMEBUFFER_UNSUPPORTED: 36061;
252
- GL_FRONT: 1028;
253
- GL_FRONT_AND_BACK: 1032;
254
- GL_FRONT_FACE: 2886;
255
- GL_FUNC_ADD: 32774;
256
- GL_FUNC_REVERSE_SUBTRACT: 32779;
257
- GL_FUNC_SUBSTRACT: 32778;
258
- GL_GENERATE_MIPMAP_HINT: 33170;
259
- GL_GEQUAL: 518;
260
- GL_GPU_DISJOINT_EXT: 36795;
261
- GL_GREATER: 516;
262
- GL_GREEN_BITS: 3411;
263
- GL_HALF_FLOAT: 5131;
264
- GL_HALF_FLOAT_OES: 36193;
265
- GL_HIGH_FLOAT: 36338;
266
- GL_HIGH_INT: 36341;
267
- GL_IMPLEMENTATION_COLOR_READ_FORMAT: 35739;
268
- GL_IMPLEMENTATION_COLOR_READ_TYPE: 35738;
269
- GL_INCR: 7682;
270
- GL_INCR_WRAP: 34055;
271
- GL_INT: 5124;
272
- GL_INTERLEAVED_ATTRIBS: 35980;
273
- GL_INT_2_10_10_10_REV: 36255;
274
- GL_INT_SAMPLER_2D: 36298;
275
- GL_INT_SAMPLER_2D_ARRAY: 36303;
276
- GL_INT_SAMPLER_3D: 36299;
277
- GL_INT_SAMPLER_CUBE: 36300;
278
- GL_INT_VEC2: 35667;
279
- GL_INT_VEC3: 35668;
280
- GL_INT_VEC4: 35669;
281
- GL_INVALID_ENUM: 1280;
282
- GL_INVALID_FRAMEBUFFER_OPERATION: 1286;
283
- GL_INVALID_INDEX: 4294967295;
284
- GL_INVALID_OPERATION: 1282;
285
- GL_INVALID_VALUE: 1281;
286
- GL_INVERT: 5386;
287
- GL_KEEP: 7680;
288
- GL_LEQUAL: 515;
289
- GL_LESS: 513;
290
- GL_LINEAR: 9729;
291
- GL_LINEAR_MIPMAP_LINEAR: 9987;
292
- GL_LINEAR_MIPMAP_NEAREST: 9985;
293
- GL_LINES: 1;
294
- GL_LINE_LOOP: 2;
295
- GL_LINE_STRIP: 3;
296
- GL_LINE_WIDTH: 2849;
297
- GL_LINK_STATUS: 35714;
298
- GL_LOW_FLOAT: 36336;
299
- GL_LOW_INT: 36339;
300
- GL_LUMINANCE: 6409;
301
- GL_LUMINANCE_ALPHA: 6410;
302
- GL_MAX: 32776;
303
- GL_MAX_3D_TEXTURE_SIZE: 32883;
304
- GL_MAX_ARRAY_TEXTURE_LAYERS: 35071;
305
- GL_MAX_CLIENT_WAIT_TIMEOUT_WEBGL: 37447;
306
- GL_MAX_COLOR_ATTACHMENTS: 36063;
307
- GL_MAX_COLOR_ATTACHMENTS_WEBGL: 36063;
308
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 35379;
309
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 35661;
310
- GL_MAX_COMBINED_UNIFORM_BLOCKS: 35374;
311
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 35377;
312
- GL_MAX_CUBE_MAP_TEXTURE_SIZE: 34076;
313
- GL_MAX_DRAW_BUFFERS: 34852;
314
- GL_MAX_DRAW_BUFFERS_WEBGL: 34852;
315
- GL_MAX_ELEMENTS_INDICES: 33001;
316
- GL_MAX_ELEMENTS_VERTICES: 33000;
317
- GL_MAX_ELEMENT_INDEX: 36203;
318
- GL_MAX_EXT: 32776;
319
- GL_MAX_FRAGMENT_INPUT_COMPONENTS: 37157;
320
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS: 35373;
321
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 35657;
322
- GL_MAX_FRAGMENT_UNIFORM_VECTORS: 36349;
323
- GL_MAX_PROGRAM_TEXEL_OFFSET: 35077;
324
- GL_MAX_RENDERBUFFER_SIZE: 34024;
325
- GL_MAX_SAMPLES: 36183;
326
- GL_MAX_SERVER_WAIT_TIMEOUT: 37137;
327
- GL_MAX_TEXTURE_IMAGE_UNITS: 34930;
328
- GL_MAX_TEXTURE_LOD_BIAS: 34045;
329
- GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 34047;
330
- GL_MAX_TEXTURE_SIZE: 3379;
331
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 35978;
332
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 35979;
333
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 35968;
334
- GL_MAX_UNIFORM_BLOCK_SIZE: 35376;
335
- GL_MAX_UNIFORM_BUFFER_BINDINGS: 35375;
336
- GL_MAX_VARYING_COMPONENTS: 35659;
337
- GL_MAX_VARYING_VECTORS: 36348;
338
- GL_MAX_VERTEX_ATTRIBS: 34921;
339
- GL_MAX_VERTEX_OUTPUT_COMPONENTS: 37154;
340
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 35660;
341
- GL_MAX_VERTEX_UNIFORM_BLOCKS: 35371;
342
- GL_MAX_VERTEX_UNIFORM_COMPONENTS: 35658;
343
- GL_MAX_VERTEX_UNIFORM_VECTORS: 36347;
344
- GL_MAX_VIEWPORT_DIMS: 3386;
345
- GL_MEDIUM_FLOAT: 36337;
346
- GL_MEDIUM_INT: 36340;
347
- GL_MIN: 32775;
348
- GL_MIN_EXT: 32775;
349
- GL_MIN_PROGRAM_TEXEL_OFFSET: 35076;
350
- GL_MIRRORED_REPEAT: 33648;
351
- GL_NEAREST: 9728;
352
- GL_NEAREST_MIPMAP_LINEAR: 9986;
353
- GL_NEAREST_MIPMAP_NEAREST: 9984;
354
- GL_NEVER: 512;
355
- GL_NICEST: 4354;
356
- GL_NONE: 0;
357
- GL_NOTEQUAL: 517;
358
- GL_NO_ERROR: 0;
359
- GL_OBJECT_TYPE: 37138;
360
- GL_ONE: 1;
361
- GL_ONE_MINUS_CONSTANT_ALPHA: 32772;
362
- GL_ONE_MINUS_CONSTANT_COLOR: 32770;
363
- GL_ONE_MINUS_DST_ALPHA: 773;
364
- GL_ONE_MINUS_DST_COLOR: 775;
365
- GL_ONE_MINUS_SRC_ALPHA: 771;
366
- GL_ONE_MINUS_SRC_COLOR: 769;
367
- GL_OUT_OF_MEMORY: 1285;
368
- GL_PACK_ALIGNMENT: 3333;
369
- GL_PACK_ROW_LENGTH: 3330;
370
- GL_PACK_SKIP_PIXELS: 3332;
371
- GL_PACK_SKIP_ROWS: 3331;
372
- GL_PIXEL_PACK_BUFFER: 35051;
373
- GL_PIXEL_PACK_BUFFER_BINDING: 35053;
374
- GL_PIXEL_UNPACK_BUFFER: 35052;
375
- GL_PIXEL_UNPACK_BUFFER_BINDING: 35055;
376
- GL_POINTS: 0;
377
- GL_POLYGON_OFFSET_FACTOR: 32824;
378
- GL_POLYGON_OFFSET_FILL: 32823;
379
- GL_POLYGON_OFFSET_UNITS: 10752;
380
- GL_QUERY_COUNTER_BITS_EXT: 34916;
381
- GL_QUERY_RESULT: 34918;
382
- GL_QUERY_RESULT_AVAILABLE: 34919;
383
- GL_QUERY_RESULT_AVAILABLE_EXT: 34919;
384
- GL_QUERY_RESULT_EXT: 34918;
385
- GL_R11F_G11F_B10F: 35898;
386
- GL_R16F: 33325;
387
- GL_R16I: 33331;
388
- GL_R16UI: 33332;
389
- GL_R32F: 33326;
390
- GL_R32I: 33333;
391
- GL_R32UI: 33334;
392
- GL_R8: 33321;
393
- GL_R8I: 33329;
394
- GL_R8UI: 33330;
395
- GL_R8_SNORM: 36756;
396
- GL_RASTERIZER_DISCARD: 35977;
397
- GL_READ_BUFFER: 3074;
398
- GL_READ_FRAMEBUFFER: 36008;
399
- GL_READ_FRAMEBUFFER_BINDING: 36010;
400
- GL_RED: 6403;
401
- GL_RED_BITS: 3410;
402
- GL_RED_INTEGER: 36244;
403
- GL_RENDERBUFFER: 36161;
404
- GL_RENDERBUFFER_ALPHA_SIZE: 36179;
405
- GL_RENDERBUFFER_BINDING: 36007;
406
- GL_RENDERBUFFER_BLUE_SIZE: 36178;
407
- GL_RENDERBUFFER_DEPTH_SIZE: 36180;
408
- GL_RENDERBUFFER_GREEN_SIZE: 36177;
409
- GL_RENDERBUFFER_HEIGHT: 36163;
410
- GL_RENDERBUFFER_INTERNAL_FORMAT: 36164;
411
- GL_RENDERBUFFER_RED_SIZE: 36176;
412
- GL_RENDERBUFFER_SAMPLES: 36011;
413
- GL_RENDERBUFFER_STENCIL_SIZE: 36181;
414
- GL_RENDERBUFFER_WIDTH: 36162;
415
- GL_RENDERER: 7937;
416
- GL_REPEAT: 10497;
417
- GL_REPLACE: 7681;
418
- GL_RG: 33319;
419
- GL_RG16F: 33327;
420
- GL_RG16I: 33337;
421
- GL_RG16UI: 33338;
422
- GL_RG32F: 33328;
423
- GL_RG32I: 33339;
424
- GL_RG32UI: 33340;
425
- GL_RG8: 33323;
426
- GL_RG8I: 33335;
427
- GL_RG8UI: 33336;
428
- GL_RG8_SNORM: 36757;
429
- GL_RGB: 6407;
430
- GL_RGB10_A2: 32857;
431
- GL_RGB10_A2UI: 36975;
432
- GL_RGB16F: 34843;
433
- GL_RGB16I: 36233;
434
- GL_RGB16UI: 36215;
435
- GL_RGB32F: 34837;
436
- GL_RGB32F_EXT: 34837;
437
- GL_RGB32I: 36227;
438
- GL_RGB32UI: 36209;
439
- GL_RGB565: 36194;
440
- GL_RGB5_A1: 32855;
441
- GL_RGB8: 32849;
442
- GL_RGB8I: 36239;
443
- GL_RGB8UI: 36221;
444
- GL_RGB8_SNORM: 36758;
445
- GL_RGB9_E5: 35901;
446
- GL_RGBA: 6408;
447
- GL_RGBA16F: 34842;
448
- GL_RGBA16I: 36232;
449
- GL_RGBA16UI: 36214;
450
- GL_RGBA32F: 34836;
451
- GL_RGBA32F_EXT: 34836;
452
- GL_RGBA32I: 36226;
453
- GL_RGBA32UI: 36208;
454
- GL_RGBA4: 32854;
455
- GL_RGBA8: 32856;
456
- GL_RGBA8I: 36238;
457
- GL_RGBA8UI: 36220;
458
- GL_RGBA8_SNORM: 36759;
459
- GL_RGBA_INTEGER: 36249;
460
- GL_RGB_INTEGER: 36248;
461
- GL_RG_INTEGER: 33320;
462
- GL_SAMPLER_2D: 35678;
463
- GL_SAMPLER_2D_ARRAY: 36289;
464
- GL_SAMPLER_2D_ARRAY_SHADOW: 36292;
465
- GL_SAMPLER_2D_SHADOW: 35682;
466
- GL_SAMPLER_3D: 35679;
467
- GL_SAMPLER_BINDING: 35097;
468
- GL_SAMPLER_CUBE: 35680;
469
- GL_SAMPLER_CUBE_SHADOW: 36293;
470
- GL_SAMPLES: 32937;
471
- GL_SAMPLE_ALPHA_TO_COVERAGE: 32926;
472
- GL_SAMPLE_BUFFERS: 32936;
473
- GL_SAMPLE_COVERAGE: 32928;
474
- GL_SAMPLE_COVERAGE_INVERT: 32939;
475
- GL_SAMPLE_COVERAGE_VALUE: 32938;
476
- GL_SCISSOR_BOX: 3088;
477
- GL_SCISSOR_TEST: 3089;
478
- GL_SEPARATE_ATTRIBS: 35981;
479
- GL_SHADER_TYPE: 35663;
480
- GL_SHADING_LANGUAGE_VERSION: 35724;
481
- GL_SHORT: 5122;
482
- GL_SIGNALED: 37145;
483
- GL_SIGNED_NORMALIZED: 36764;
484
- GL_SRC_ALPHA: 770;
485
- GL_SRC_ALPHA_SATURATE: 776;
486
- GL_SRC_COLOR: 768;
487
- GL_SRGB: 35904;
488
- GL_SRGB8: 35905;
489
- GL_SRGB8_ALPHA8: 35907;
490
- GL_SRGB8_ALPHA8_EXT: 35907;
491
- GL_SRGB_ALPHA_EXT: 35906;
492
- GL_SRGB_EXT: 35904;
493
- GL_STATIC_COPY: 35046;
494
- GL_STATIC_DRAW: 35044;
495
- GL_STATIC_READ: 35045;
496
- GL_STENCIL: 6146;
497
- GL_STENCIL_ATTACHMENT: 36128;
498
- GL_STENCIL_BACK_FAIL: 34817;
499
- GL_STENCIL_BACK_FUNC: 34816;
500
- GL_STENCIL_BACK_PASS_DEPTH_FAIL: 34818;
501
- GL_STENCIL_BACK_PASS_DEPTH_PASS: 34819;
502
- GL_STENCIL_BACK_REF: 36003;
503
- GL_STENCIL_BACK_VALUE_MASK: 36004;
504
- GL_STENCIL_BACK_WRITEMASK: 36005;
505
- GL_STENCIL_BITS: 3415;
506
- GL_STENCIL_BUFFER_BIT: 1024;
507
- GL_STENCIL_CLEAR_VALUE: 2961;
508
- GL_STENCIL_FAIL: 2964;
509
- GL_STENCIL_FUNC: 2962;
510
- GL_STENCIL_INDEX: 6401;
511
- GL_STENCIL_INDEX8: 36168;
512
- GL_STENCIL_PASS_DEPTH_FAIL: 2965;
513
- GL_STENCIL_PASS_DEPTH_PASS: 2966;
514
- GL_STENCIL_REF: 2967;
515
- GL_STENCIL_TEST: 2960;
516
- GL_STENCIL_VALUE_MASK: 2963;
517
- GL_STENCIL_WRITEMASK: 2968;
518
- GL_STREAM_COPY: 35042;
519
- GL_STREAM_DRAW: 35040;
520
- GL_STREAM_READ: 35041;
521
- GL_SUBPIXEL_BITS: 3408;
522
- GL_SYNC_CONDITION: 37139;
523
- GL_SYNC_FENCE: 37142;
524
- GL_SYNC_FLAGS: 37141;
525
- GL_SYNC_FLUSH_COMMANDS_BIT: 1;
526
- GL_SYNC_GPU_COMMANDS_COMPLETE: 37143;
527
- GL_SYNC_STATUS: 37140;
528
- GL_TEXTURE: 5890;
529
- GL_TEXTURE0: 33984;
530
- GL_TEXTURE1: 33985;
531
- GL_TEXTURE10: 33994;
532
- GL_TEXTURE11: 33995;
533
- GL_TEXTURE12: 33996;
534
- GL_TEXTURE13: 33997;
535
- GL_TEXTURE14: 33998;
536
- GL_TEXTURE15: 33999;
537
- GL_TEXTURE16: 34000;
538
- GL_TEXTURE17: 34001;
539
- GL_TEXTURE18: 34002;
540
- GL_TEXTURE19: 34003;
541
- GL_TEXTURE2: 33986;
542
- GL_TEXTURE20: 34004;
543
- GL_TEXTURE21: 34005;
544
- GL_TEXTURE22: 34006;
545
- GL_TEXTURE23: 34007;
546
- GL_TEXTURE24: 34008;
547
- GL_TEXTURE25: 34009;
548
- GL_TEXTURE26: 34010;
549
- GL_TEXTURE27: 34011;
550
- GL_TEXTURE28: 34012;
551
- GL_TEXTURE29: 34013;
552
- GL_TEXTURE3: 33987;
553
- GL_TEXTURE30: 34014;
554
- GL_TEXTURE31: 34015;
555
- GL_TEXTURE4: 33988;
556
- GL_TEXTURE5: 33989;
557
- GL_TEXTURE6: 33990;
558
- GL_TEXTURE7: 33991;
559
- GL_TEXTURE8: 33992;
560
- GL_TEXTURE9: 33993;
561
- GL_TEXTURE_2D: 3553;
562
- GL_TEXTURE_2D_ARRAY: 35866;
563
- GL_TEXTURE_3D: 32879;
564
- GL_TEXTURE_BASE_LEVEL: 33084;
565
- GL_TEXTURE_BINDING_2D: 32873;
566
- GL_TEXTURE_BINDING_2D_ARRAY: 35869;
567
- GL_TEXTURE_BINDING_3D: 32874;
568
- GL_TEXTURE_BINDING_CUBE_MAP: 34068;
569
- GL_TEXTURE_COMPARE_FUNC: 34893;
570
- GL_TEXTURE_COMPARE_MODE: 34892;
571
- GL_TEXTURE_CUBE_MAP: 34067;
572
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 34070;
573
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 34072;
574
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 34074;
575
- GL_TEXTURE_CUBE_MAP_POSITIVE_X: 34069;
576
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 34071;
577
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 34073;
578
- GL_TEXTURE_IMMUTABLE_FORMAT: 37167;
579
- GL_TEXTURE_IMMUTABLE_LEVELS: 33503;
580
- GL_TEXTURE_MAG_FILTER: 10240;
581
- GL_TEXTURE_MAX_ANISOTROPY_EXT: 34046;
582
- GL_TEXTURE_MAX_LEVEL: 33085;
583
- GL_TEXTURE_MAX_LOD: 33083;
584
- GL_TEXTURE_MIN_FILTER: 10241;
585
- GL_TEXTURE_MIN_LOD: 33082;
586
- GL_TEXTURE_WRAP_R: 32882;
587
- GL_TEXTURE_WRAP_S: 10242;
588
- GL_TEXTURE_WRAP_T: 10243;
589
- GL_TIMEOUT_EXPIRED: 37147;
590
- GL_TIMEOUT_IGNORED: -1;
591
- GL_TIMESTAMP_EXT: 36392;
592
- GL_TIME_ELAPSED_EXT: 35007;
593
- GL_TRANSFORM_FEEDBACK: 36386;
594
- GL_TRANSFORM_FEEDBACK_ACTIVE: 36388;
595
- GL_TRANSFORM_FEEDBACK_BINDING: 36389;
596
- GL_TRANSFORM_FEEDBACK_BUFFER: 35982;
597
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: 35983;
598
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE: 35967;
599
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: 35973;
600
- GL_TRANSFORM_FEEDBACK_BUFFER_START: 35972;
601
- GL_TRANSFORM_FEEDBACK_PAUSED: 36387;
602
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: 35976;
603
- GL_TRANSFORM_FEEDBACK_VARYINGS: 35971;
604
- GL_TRIANGLES: 4;
605
- GL_TRIANGLE_FAN: 6;
606
- GL_TRIANGLE_STRIP: 5;
607
- GL_UNIFORM_ARRAY_STRIDE: 35388;
608
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: 35394;
609
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: 35395;
610
- GL_UNIFORM_BLOCK_BINDING: 35391;
611
- GL_UNIFORM_BLOCK_DATA_SIZE: 35392;
612
- GL_UNIFORM_BLOCK_INDEX: 35386;
613
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: 35398;
614
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: 35396;
615
- GL_UNIFORM_BUFFER: 35345;
616
- GL_UNIFORM_BUFFER_BINDING: 35368;
617
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 35380;
618
- GL_UNIFORM_BUFFER_SIZE: 35370;
619
- GL_UNIFORM_BUFFER_START: 35369;
620
- GL_UNIFORM_IS_ROW_MAJOR: 35390;
621
- GL_UNIFORM_MATRIX_STRIDE: 35389;
622
- GL_UNIFORM_OFFSET: 35387;
623
- GL_UNIFORM_SIZE: 35384;
624
- GL_UNIFORM_TYPE: 35383;
625
- GL_UNMASKED_RENDERER_WEBGL: 37446;
626
- GL_UNMASKED_VENDOR_WEBGL: 37445;
627
- GL_UNPACK_ALIGNMENT: 3317;
628
- GL_UNPACK_COLORSPACE_CONVERSION_WEBGL: 37443;
629
- GL_UNPACK_FLIP_Y_WEBGL: 37440;
630
- GL_UNPACK_IMAGE_HEIGHT: 32878;
631
- GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL: 37441;
632
- GL_UNPACK_ROW_LENGTH: 3314;
633
- GL_UNPACK_SKIP_IMAGES: 32877;
634
- GL_UNPACK_SKIP_PIXELS: 3316;
635
- GL_UNPACK_SKIP_ROWS: 3315;
636
- GL_UNSIGNALED: 37144;
637
- GL_UNSIGNED_BYTE: 5121;
638
- GL_UNSIGNED_INT: 5125;
639
- GL_UNSIGNED_INT_10F_11F_11F_REV: 35899;
640
- GL_UNSIGNED_INT_24_8: 34042;
641
- GL_UNSIGNED_INT_24_8_WEBGL: 34042;
642
- GL_UNSIGNED_INT_2_10_10_10_REV: 33640;
643
- GL_UNSIGNED_INT_5_9_9_9_REV: 35902;
644
- GL_UNSIGNED_INT_SAMPLER_2D: 36306;
645
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: 36311;
646
- GL_UNSIGNED_INT_SAMPLER_3D: 36307;
647
- GL_UNSIGNED_INT_SAMPLER_CUBE: 36308;
648
- GL_UNSIGNED_INT_VEC2: 36294;
649
- GL_UNSIGNED_INT_VEC3: 36295;
650
- GL_UNSIGNED_INT_VEC4: 36296;
651
- GL_UNSIGNED_NORMALIZED: 35863;
652
- GL_UNSIGNED_NORMALIZED_EXT: 35863;
653
- GL_UNSIGNED_SHORT: 5123;
654
- GL_UNSIGNED_SHORT_4_4_4_4: 32819;
655
- GL_UNSIGNED_SHORT_5_5_5_1: 32820;
656
- GL_UNSIGNED_SHORT_5_6_5: 33635;
657
- GL_VALIDATE_STATUS: 35715;
658
- GL_VENDOR: 7936;
659
- GL_VERSION: 7938;
660
- GL_VERTEX_ARRAY_BINDING: 34229;
661
- GL_VERTEX_ARRAY_BINDING_OES: 34229;
662
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: 34975;
663
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR: 35070;
664
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: 35070;
665
- GL_VERTEX_ATTRIB_ARRAY_ENABLED: 34338;
666
- GL_VERTEX_ATTRIB_ARRAY_INTEGER: 35069;
667
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: 34922;
668
- GL_VERTEX_ATTRIB_ARRAY_POINTER: 34373;
669
- GL_VERTEX_ATTRIB_ARRAY_SIZE: 34339;
670
- GL_VERTEX_ATTRIB_ARRAY_STRIDE: 34340;
671
- GL_VERTEX_ATTRIB_ARRAY_TYPE: 34341;
672
- GL_VERTEX_SHADER: 35633;
673
- GL_VIEWPORT: 2978;
674
- GL_WAIT_FAILED: 37149;
675
- GL_ZERO: 0;