@thi.ng/webgl-shadertoy 1.0.4 → 1.0.6

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Files changed (2) hide show
  1. package/CHANGELOG.md +3 -98
  2. package/package.json +7 -8
package/CHANGELOG.md CHANGED
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  # Change Log
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- - **Last updated**: 2025-01-04T21:07:38Z
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+ - **Last updated**: 2025-01-23T13:39:11Z
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  - **Generator**: [thi.ng/monopub](https://thi.ng/monopub)
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  All notable changes to this project will be documented in this file.
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+ Only versions published since **2022-01-01** are listed here.
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+ Please consult the Git history for older version information.
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  See [Conventional Commits](https://conventionalcommits.org/) for commit guidelines.
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  **Note:** Unlisted _patch_ versions only involve non-code or otherwise excluded changes
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  #### ♻️ Refactoring
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  - update all tests (packages A-S) ([e3085e4](https://github.com/thi-ng/umbrella/commit/e3085e4))
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-
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- ## [0.4.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.4.0) (2021-11-17)
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-
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- #### 🚀 Features
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-
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- - Using workspaces for local tools ([bf7a404](https://github.com/thi-ng/umbrella/commit/bf7a404))
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- Improving the overall build ergonomics
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- - introduced a tools workspaces
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- - imported it in all needed packages/examples
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- - inclusive project root
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-
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- #### ♻️ Refactoring
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-
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- - testrunner to binary ([4ebbbb2](https://github.com/thi-ng/umbrella/commit/4ebbbb2))
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- this commit reverts (partly) changes made in:
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- ef346d7a8753590dc9094108a3d861a8dbd5dd2c
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- overall purpose is better testament ergonomics:
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- instead of having to pass NODE_OPTIONS with every invocation
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- having a binary to handle this for us.
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-
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- ### [0.3.1](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.3.1) (2021-10-13)
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-
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- #### ♻️ Refactoring
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- - update imports in all pkgs ([5fa2b6f](https://github.com/thi-ng/umbrella/commit/5fa2b6f))
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- - add .js suffix for all relative imports
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- - update imports in all tests/pkgs ([effd591](https://github.com/thi-ng/umbrella/commit/effd591))
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-
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- ## [0.3.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.3.0) (2021-10-12)
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-
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- #### 🛑 Breaking changes
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- - major update of ALL pkgs (export maps, ESM only) ([0d1d6ea](https://github.com/thi-ng/umbrella/commit/0d1d6ea))
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- - BREAKING CHANGE: discontinue CommonJS & UMD versions
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- - only ESM modules will be published from now on
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- - CJS obsolete due to ESM support in recent versions of node:
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- - i.e. launch NodeJS via:
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- - `node --experimental-specifier-resolution=node --experimental-repl-await`
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- - in the node REPL use `await import(...)` instead of `require()`
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- - UMD obsolete due to widespread browser support for ESM
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- Also:
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- - normalize/restructure/reorg all package.json files
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- - cleanup all build scripts, remove obsolete
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- - switch from mocha to [@thi.ng/testament](https://github.com/thi-ng/umbrella/tree/main/packages/testament) for all tests
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-
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- #### 🚀 Features
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- - add support for DefShaderOpts ([d35cabc](https://github.com/thi-ng/umbrella/commit/d35cabc))
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-
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- #### ♻️ Refactoring
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- - update all tests in _all_ pkgs ([8b582bc](https://github.com/thi-ng/umbrella/commit/8b582bc))
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- - update all to use [@thi.ng/testament](https://github.com/thi-ng/umbrella/tree/main/packages/testament)
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- - update all test stubs ([f2d6d53](https://github.com/thi-ng/umbrella/commit/f2d6d53))
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- - update imports ([138571a](https://github.com/thi-ng/umbrella/commit/138571a))
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- ### [0.2.52](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.2.52) (2020-12-07)
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- #### ♻️ Refactoring
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- - update type-only imports in various tests/pkgs ([3fd9c24](https://github.com/thi-ng/umbrella/commit/3fd9c24))
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- ### [0.2.35](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.2.35) (2020-07-28)
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- #### ♻️ Refactoring
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- - update defQuadModel() callsite ([edf8329](https://github.com/thi-ng/umbrella/commit/edf8329))
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- ### [0.2.5](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.2.5) (2020-03-28)
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- #### ♻️ Refactoring
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- - update to new webgl API ([40dd67b](https://github.com/thi-ng/umbrella/commit/40dd67b))
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- ## [0.2.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.2.0) (2020-02-25)
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- #### 🚀 Features
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- - fix [#199](https://github.com/thi-ng/umbrella/issues/199), add generics ([e392774](https://github.com/thi-ng/umbrella/commit/e392774))
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- - add generics to allow typed custom uniforms
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- - update MainImageFn, ShaderToyOpts, ShaderToy interfaces
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- #### ♻️ Refactoring
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- - update imports ([3f067f9](https://github.com/thi-ng/umbrella/commit/3f067f9))
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- ## [0.1.0](https://github.com/thi-ng/umbrella/tree/@thi.ng/webgl-shadertoy@0.1.0) (2019-09-21)
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- #### 🚀 Features
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- - update multipass uniform handling ([2071133](https://github.com/thi-ng/umbrella/commit/2071133))
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- - fix & update drawPass viewport, add update() method ([5d2c17e](https://github.com/thi-ng/umbrella/commit/5d2c17e))
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- - add optional per-pass ModelSpec & vert shader support ([a45725a](https://github.com/thi-ng/umbrella/commit/a45725a))
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- #### 🩹 Bug fixes
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- - update texture/sampler & FBO handling ([25845e5](https://github.com/thi-ng/umbrella/commit/25845e5))
package/package.json CHANGED
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  {
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  "name": "@thi.ng/webgl-shadertoy",
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- "version": "1.0.4",
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+ "version": "1.0.6",
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  "description": "Basic WebGL scaffolding for running interactive fragment shaders via @thi.ng/shader-ast",
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  "type": "module",
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  "module": "./index.js",
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  "tool:tangle": "../../node_modules/.bin/tangle src/**/*.ts"
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  },
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  "dependencies": {
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- "@thi.ng/api": "^8.11.16",
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- "@thi.ng/shader-ast": "^1.0.3",
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- "@thi.ng/shader-ast-glsl": "^1.0.3",
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- "@thi.ng/webgl": "^6.9.32"
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+ "@thi.ng/api": "^8.11.18",
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+ "@thi.ng/shader-ast": "^1.0.5",
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+ "@thi.ng/shader-ast-glsl": "^1.0.5",
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+ "@thi.ng/webgl": "^6.9.34"
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  },
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  "devDependencies": {
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- "@microsoft/api-extractor": "^7.48.1",
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  "esbuild": "^0.24.2",
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  "typedoc": "^0.27.6",
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- "typescript": "^5.7.2"
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+ "typescript": "^5.7.3"
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  },
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  "keywords": [
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  "animation",
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  "status": "alpha",
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  "year": 2019
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  },
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- "gitHead": "56e7a1724e7b0cb5c41119f60320b6ff0e8a3c1c\n"
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+ "gitHead": "b92b48abda9941d608be8a2e1c83447e679a6f79\n"
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  }