@thi.ng/shader-ast-stdlib 1.0.75 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/matrix/convert.d.ts +7 -0
- package/matrix/convert.js +5 -1
- package/package.json +6 -6
package/README.md
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@@ -8,7 +8,7 @@
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> [!NOTE]
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> This is one of
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> This is one of 217 standalone projects. LLM-free, human-made and
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> cared for software, maintained as part of the
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> [@thi.ng/umbrella](https://codeberg.org/thi.ng/umbrella/) ecosystem and
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> anti-framework.
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@@ -118,7 +118,7 @@ For Node.js REPL:
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const std = await import("@thi.ng/shader-ast-stdlib");
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```
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Package sizes (brotli'd, pre-treeshake): ESM:
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Package sizes (brotli'd, pre-treeshake): ESM: 14.02 KB
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## Dependencies
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package/matrix/convert.d.ts
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@@ -1,3 +1,10 @@
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import type { Vec4Sym } from "@thi.ng/shader-ast/api/syms";
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export declare const m22ToM33: import("@thi.ng/shader-ast").TaggedFn1<"mat2", "mat3">;
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export declare const m33ToM44: import("@thi.ng/shader-ast").TaggedFn1<"mat3", "mat4">;
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/**
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* Applies perpspective divide on given vector, i.e. `v.xyz / v.w`.
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*
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* @param v
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*/
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export declare const perspectiveDivide: (v: Vec4Sym) => import("@thi.ng/shader-ast").Op2<"vec3">;
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//# sourceMappingURL=convert.d.ts.map
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package/matrix/convert.js
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@@ -2,6 +2,8 @@ import { M2, M3, M4 } from "@thi.ng/shader-ast/api/types";
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import { defn, ret } from "@thi.ng/shader-ast/ast/function";
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import { indexMat } from "@thi.ng/shader-ast/ast/indexed";
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import { VEC3_0, mat3, mat4, vec3, vec4 } from "@thi.ng/shader-ast/ast/lit";
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import { div } from "@thi.ng/shader-ast/ast/ops";
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import { $w, $xyz } from "@thi.ng/shader-ast/ast/swizzle";
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const m22ToM33 = defn(M3, "m22ToM33", [M2], (m) => {
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return [
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ret(mat3(vec3(indexMat(m, 0), 0), vec3(indexMat(m, 1), 0), VEC3_0))
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@@ -19,7 +21,9 @@ const m33ToM44 = defn(M4, "m33ToM44", [M3], (m) => {
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)
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];
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});
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const perspectiveDivide = (v) => div($xyz(v), $w(v));
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export {
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m22ToM33,
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m33ToM44
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m33ToM44,
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perspectiveDivide
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};
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package/package.json
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{
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"name": "@thi.ng/shader-ast-stdlib",
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"version": "1.0
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"version": "1.1.0",
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"description": "Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast",
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"type": "module",
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"module": "./index.js",
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"tool:tangle": "../../node_modules/.bin/tangle src/**/*.ts"
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},
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"dependencies": {
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"@thi.ng/api": "^8.12.
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"@thi.ng/shader-ast": "^1.1.
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"@thi.ng/api": "^8.12.28",
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"@thi.ng/shader-ast": "^1.1.57"
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},
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"devDependencies": {
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"esbuild": "^0.28.
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"typedoc": "^0.28.
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"esbuild": "^0.28.2",
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"typedoc": "^0.28.20",
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"typescript": "^6.0.3"
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},
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"keywords": [
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],
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"year": 2019
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},
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"gitHead": "
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"gitHead": "57ce96457ee0b8de5b17f9d371e6707780c64bd7"
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}
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