@thi.ng/shader-ast-stdlib 0.18.0 → 0.18.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1 -1
- package/README.md +1 -0
- package/color/porter-duff.d.ts +23 -0
- package/package.json +4 -4
package/CHANGELOG.md
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package/README.md
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@@ -136,6 +136,7 @@ directory are using this package:
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| | Minimal multi-pass / GPGPU example | [Demo](https://demo.thi.ng/umbrella/webgl-multipass/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-multipass) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-shadertoy.jpg" width="240"/> | Shadertoy-like WebGL setup | [Demo](https://demo.thi.ng/umbrella/webgl-shadertoy/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-shadertoy) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-ssao.jpg" width="240"/> | WebGL screenspace ambient occlusion | [Demo](https://demo.thi.ng/umbrella/webgl-ssao/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-ssao) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-texture-paint.jpg" width="240"/> | TODO | [Demo](https://demo.thi.ng/umbrella/webgl-texture-paint/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-texture-paint) |
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## API
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package/color/porter-duff.d.ts
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@@ -11,6 +11,17 @@ import type { FloatTerm, Vec4Sym } from "@thi.ng/shader-ast";
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* functions are used to extract blending coefficients for src/dest colors and
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* are called with the alpha components of both colors.
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*
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* - `blendSrcOver(src, dest)`
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* - `blendDestOver(src, dest)`
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* - `blendSrcIn(src, dest)`
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* - `blendDestIn(src, dest)`
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* - `blendSrcOut(src, dest)`
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* - `blendDestOut(src, dest)`
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* - `blendSrcAtop(src, dest)`
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* - `blendDestAtop(src, dest)`
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* - `blendXor(src, dest)`
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* - `blendPlus(src, dest)`
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*
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* Optimization only happens for cases where either `fa` and/or `fb` are
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* {@link ZERO} or {@link ONE}.
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*
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* @param fb - dest coeff fn
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*/
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export declare const porterDuff: (name: string, fa: Fn2<FloatTerm, FloatTerm, FloatTerm>, fb: Fn2<FloatTerm, FloatTerm, FloatTerm>) => import("@thi.ng/shader-ast").TaggedFn2<"vec4", "vec4", "vec4">;
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/**
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* Multiplies RGB channels by alpha. Returns `vec4(col.r*col.a, col.g*col.a,
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* col.b*col.a, col.a)`. See {@link postmultiplyAlpha} for reverse op.
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*
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* @param col
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*/
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export declare const premultiplyAlpha: (col: Vec4Sym) => import("@thi.ng/shader-ast").Lit<"vec4">;
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/**
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* Divides RGB channels by alpha. Returns `vec4(col.r/col.a, col.g/col.a,
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* col.b/col.a, col.a)`. See {@link premultiplyAlpha} for reverse op.
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*
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* @param col
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*/
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export declare const postmultiplyAlpha: (col: Vec4Sym) => import("@thi.ng/shader-ast").Lit<"vec4">;
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export declare const ZERO: () => import("@thi.ng/shader-ast").Lit<"float">;
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export declare const ONE: () => import("@thi.ng/shader-ast").Lit<"float">;
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package/package.json
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{
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"name": "@thi.ng/shader-ast-stdlib",
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"version": "0.18.
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"version": "0.18.1",
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"description": "Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast",
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"type": "module",
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"module": "./index.js",
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"tool:tangle": "../../node_modules/.bin/tangle src/**/*.ts"
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},
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"dependencies": {
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"@thi.ng/api": "^8.9.
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"@thi.ng/shader-ast": "^0.15.
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"@thi.ng/api": "^8.9.29",
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"@thi.ng/shader-ast": "^0.15.1"
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},
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"devDependencies": {
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"@microsoft/api-extractor": "^7.40.1",
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],
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"year": 2019
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},
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"gitHead": "
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"gitHead": "69100942474942f7446ac645d59d91e7dfc352f9\n"
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}
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