@thi.ng/shader-ast-stdlib 0.10.1 → 0.10.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +58 -58
- package/README.md +7 -7
- package/package.json +5 -5
package/CHANGELOG.md
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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## [0.10.
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## [0.10.8](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.10.7...@thi.ng/shader-ast-stdlib@0.10.8) (2021-11-03)
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**Note:** Version bump only for package @thi.ng/shader-ast-stdlib
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# [0.9.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.8.0...@thi.ng/shader-ast-stdlib@0.9.0) (2021-08-17)
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# [0.9.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.8.0...@thi.ng/shader-ast-stdlib@0.9.0) (2021-08-17)
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### Features
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### Features
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- **shader-ast-stdlib:** add level correction fns ([54963e7](https://github.com/thi-ng/umbrella/commit/54963e7b30f198def2d3b061f47b7dbaa53ae620))
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- **shader-ast-stdlib:** add level correction fns ([54963e7](https://github.com/thi-ng/umbrella/commit/54963e7b30f198def2d3b061f47b7dbaa53ae620))
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# [0.8.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.7.0...@thi.ng/shader-ast-stdlib@0.8.0) (2021-08-13)
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# [0.8.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.7.0...@thi.ng/shader-ast-stdlib@0.8.0) (2021-08-13)
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### Features
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### Features
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- **shader-ast-stdlib:** add oscillator fns ([f14e8cb](https://github.com/thi-ng/umbrella/commit/f14e8cb39b11ce99033b529ab46e7d103036b3e8))
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- **shader-ast-stdlib:** add SDF domain ops ([c41b288](https://github.com/thi-ng/umbrella/commit/c41b288758b532a10ed625f8a1d8a4e899af53a8))
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- **shader-ast-stdlib:** add SDF polyhedra fns ([2100e50](https://github.com/thi-ng/umbrella/commit/2100e508828501d3d7d7f7e398da2a8d4b600c6c))
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- **shader-ast-stdlib:** add variadic SDF ops ([8d6390c](https://github.com/thi-ng/umbrella/commit/8d6390cc7df7d3ee41c8a415956253cdc2bd8e97))
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- **shader-ast-stdlib:** add oscillator fns ([f14e8cb](https://github.com/thi-ng/umbrella/commit/f14e8cb39b11ce99033b529ab46e7d103036b3e8))
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- **shader-ast-stdlib:** add SDF domain ops ([c41b288](https://github.com/thi-ng/umbrella/commit/c41b288758b532a10ed625f8a1d8a4e899af53a8))
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- **shader-ast-stdlib:** add SDF polyhedra fns ([2100e50](https://github.com/thi-ng/umbrella/commit/2100e508828501d3d7d7f7e398da2a8d4b600c6c))
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- **shader-ast-stdlib:** add variadic SDF ops ([8d6390c](https://github.com/thi-ng/umbrella/commit/8d6390cc7df7d3ee41c8a415956253cdc2bd8e97))
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# [0.7.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.6.7...@thi.ng/shader-ast-stdlib@0.7.0) (2021-08-09)
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# [0.7.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.6.7...@thi.ng/shader-ast-stdlib@0.7.0) (2021-08-09)
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### Features
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### Features
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- **shader-ast-stdlib:** add sdfUnion2(), add missing exports ([9d52838](https://github.com/thi-ng/umbrella/commit/9d5283848a61d97cd57fab38d792479449a8068d))
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- **shader-ast-stdlib:** variadic sdf isec/sub/union ([fbff935](https://github.com/thi-ng/umbrella/commit/fbff93515220ac9263e9ad74f9359a78bf2ab24c))
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- **shader-ast-stdlib:** add sdfUnion2(), add missing exports ([9d52838](https://github.com/thi-ng/umbrella/commit/9d5283848a61d97cd57fab38d792479449a8068d))
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- **shader-ast-stdlib:** variadic sdf isec/sub/union ([fbff935](https://github.com/thi-ng/umbrella/commit/fbff93515220ac9263e9ad74f9359a78bf2ab24c))
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# [0.6.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.5.26...@thi.ng/shader-ast-stdlib@0.6.0) (2021-04-24)
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# [0.6.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.5.26...@thi.ng/shader-ast-stdlib@0.6.0) (2021-04-24)
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### Features
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### Features
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- **shader-ast-stdlib:** add decodeRGBE() ([f98c6a2](https://github.com/thi-ng/umbrella/commit/f98c6a26a072f63a2b14def005e81985379f0bff))
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- **shader-ast-stdlib:** add decodeRGBE() ([f98c6a2](https://github.com/thi-ng/umbrella/commit/f98c6a26a072f63a2b14def005e81985379f0bff))
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# [0.5.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.4.6...@thi.ng/shader-ast-stdlib@0.5.0) (2020-08-28)
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# [0.5.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.4.6...@thi.ng/shader-ast-stdlib@0.5.0) (2020-08-28)
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### Features
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### Features
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- **shader-ast-stdlib:** add fit()/fitClamped() ([64ba64c](https://github.com/thi-ng/umbrella/commit/64ba64ceef223efdfce85d35ed3053147107b63c))
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- **shader-ast-stdlib:** add mixCubic()/mixQuadratic() ([4dfc020](https://github.com/thi-ng/umbrella/commit/4dfc020d63f01d376a5f9397b77f344c9f0e7a1e))
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- **shader-ast-stdlib:** add ACES film tonemapping ([8a0b1a3](https://github.com/thi-ng/umbrella/commit/8a0b1a3ab37181c565acde1ce6399f8e8af7834d))
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- **shader-ast-stdlib:** add fit()/fitClamped() ([64ba64c](https://github.com/thi-ng/umbrella/commit/64ba64ceef223efdfce85d35ed3053147107b63c))
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- **shader-ast-stdlib:** add mixCubic()/mixQuadratic() ([4dfc020](https://github.com/thi-ng/umbrella/commit/4dfc020d63f01d376a5f9397b77f344c9f0e7a1e))
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## [0.4.5](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.4.4...@thi.ng/shader-ast-stdlib@0.4.5) (2020-08-16)
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## [0.4.5](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.4.4...@thi.ng/shader-ast-stdlib@0.4.5) (2020-08-16)
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### Performance Improvements
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### Performance Improvements
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- **shader-ast-stdlib:** update blur9/13() ([de632c6](https://github.com/thi-ng/umbrella/commit/de632c642593d5514b6f74c3202b3a60be7f01cf))
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# [0.4.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.3.33...@thi.ng/shader-ast-stdlib@0.4.0) (2020-08-08)
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# [0.4.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.3.33...@thi.ng/shader-ast-stdlib@0.4.0) (2020-08-08)
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### Features
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### Features
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- **shader-ast-stdlib:** add borderMask() ([bea00bf](https://github.com/thi-ng/umbrella/commit/bea00bfc465b55f9fbafb35d2a1cc389766ab620))
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- **shader-ast-stdlib:** add borderMask() ([bea00bf](https://github.com/thi-ng/umbrella/commit/bea00bfc465b55f9fbafb35d2a1cc389766ab620))
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# [0.3.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.2.3...@thi.ng/shader-ast-stdlib@0.3.0) (2019-09-21)
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# [0.3.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.2.3...@thi.ng/shader-ast-stdlib@0.3.0) (2019-09-21)
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### Bug Fixes
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### Bug Fixes
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# [0.2.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.1.2...@thi.ng/shader-ast-stdlib@0.2.0) (2019-07-31)
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# [0.2.0](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.1.2...@thi.ng/shader-ast-stdlib@0.2.0) (2019-07-31)
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## [0.1.1](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.1.0...@thi.ng/shader-ast-stdlib@0.1.1) (2019-07-08)
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## [0.1.1](https://github.com/thi-ng/umbrella/compare/@thi.ng/shader-ast-stdlib@0.1.0...@thi.ng/shader-ast-stdlib@0.1.1) (2019-07-08)
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/shader-ast/shader-ast-raymarch.jpg" width="240"/> | WebGL & JS canvas2D raymarch shader cross-compilation | [Demo](https://demo.thi.ng/umbrella/shader-ast-raymarch/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/shader-ast-raymarch) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/shader-ast-sdf2d.jpg" width="240"/> | WebGL & JS canvas 2D SDF | [Demo](https://demo.thi.ng/umbrella/shader-ast-sdf2d/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/shader-ast-sdf2d) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/shader-ast-tunnel.jpg" width="240"/> | WebGL & Canvas2D textured tunnel shader | [Demo](https://demo.thi.ng/umbrella/shader-ast-tunnel/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/shader-ast-tunnel) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/shader-ast-workers.jpg" width="240"/> | Fork-join worker-based raymarch renderer
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130
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+
| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/shader-ast-workers.jpg" width="240"/> | Fork-join worker-based raymarch renderer (JS/CPU only) | [Demo](https://demo.thi.ng/umbrella/shader-ast-workers/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/shader-ast-workers) |
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131
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| | Minimal multi-pass / GPGPU example | [Demo](https://demo.thi.ng/umbrella/webgl-multipass/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-multipass) |
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-shadertoy.jpg" width="240"/> | Shadertoy-like WebGL setup | [Demo](https://demo.thi.ng/umbrella/webgl-shadertoy/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-shadertoy) |
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133
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| <img src="https://raw.githubusercontent.com/thi-ng/umbrella/develop/assets/examples/webgl-ssao.jpg" width="240"/> | WebGL screenspace ambient occlusion | [Demo](https://demo.thi.ng/umbrella/webgl-ssao/) | [Source](https://github.com/thi-ng/umbrella/tree/develop/examples/webgl-ssao) |
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|
@@ -274,12 +274,12 @@ usually seen in shader code and not easily achievable via the usual
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string templating approach used by most other GLSL libraries.
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For example, the
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-
[`additive()`](https://
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-
HOF takes a single-arg scalar function and a number of octaves. It
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-
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-
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-
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-
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+
[`additive()`](https://docs.thi.ng/umbrella/shader-ast-stdlib/modules.html#additive)
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+
HOF takes a single-arg scalar function and a number of octaves. It returns a new
|
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+
function which computes the summed value of `fn` over the given number octaves,
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+
with a user defined phase shift & decay factor (per octave). This can be used
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+
for additive wave synthesis, multi-octave noise or any other similar use
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+
cases...
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Due to the way user defined AST functions keep track of their own call
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graph, the anonymous function returned by `additive` does not need to be
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package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
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|
|
1
1
|
{
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2
2
|
"name": "@thi.ng/shader-ast-stdlib",
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3
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-
"version": "0.10.
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3
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+
"version": "0.10.8",
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4
4
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"description": "Function collection for modular GPGPU / shader programming with @thi.ng/shader-ast",
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5
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"type": "module",
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6
6
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"module": "./index.js",
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|
@@ -34,11 +34,11 @@
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34
34
|
"test": "testament test"
|
|
35
35
|
},
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|
36
36
|
"dependencies": {
|
|
37
|
-
"@thi.ng/api": "^8.0
|
|
38
|
-
"@thi.ng/shader-ast": "^0.11.
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|
+
"@thi.ng/api": "^8.1.0",
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38
|
+
"@thi.ng/shader-ast": "^0.11.8"
|
|
39
39
|
},
|
|
40
40
|
"devDependencies": {
|
|
41
|
-
"@thi.ng/testament": "^0.1.
|
|
41
|
+
"@thi.ng/testament": "^0.1.6"
|
|
42
42
|
},
|
|
43
43
|
"keywords": [
|
|
44
44
|
"ast",
|
|
@@ -307,5 +307,5 @@
|
|
|
307
307
|
],
|
|
308
308
|
"year": 2019
|
|
309
309
|
},
|
|
310
|
-
"gitHead": "
|
|
310
|
+
"gitHead": "852cd2450617c86d15d18477dc634f17f04202eb"
|
|
311
311
|
}
|