@thi.ng/dsp 4.6.16 → 4.6.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +1 -1
- package/README.md +1 -1
- package/add.js +24 -38
- package/addg.js +4 -19
- package/adsr.js +148 -156
- package/agen.js +17 -21
- package/allpass.js +37 -38
- package/alt.js +26 -22
- package/anti-alias.js +8 -37
- package/api.js +0 -1
- package/aproc.js +24 -30
- package/biquad.js +188 -184
- package/bounce.js +15 -16
- package/complex.js +4 -1
- package/const.js +12 -13
- package/convert.js +18 -64
- package/cosine.js +43 -48
- package/curve.js +12 -41
- package/dcblock.js +9 -10
- package/delay.js +100 -111
- package/feedback-delay.js +23 -30
- package/fft.js +188 -334
- package/filter-delay.js +23 -27
- package/filter-response.js +22 -33
- package/foldback.js +26 -35
- package/impulse-train.js +35 -37
- package/impulse.js +27 -42
- package/integrator.js +27 -32
- package/internal/ensure.js +4 -1
- package/internal/take.js +8 -5
- package/iterable.js +32 -43
- package/line.js +10 -25
- package/madd.js +25 -40
- package/mapg.js +77 -69
- package/merge.js +18 -20
- package/mix.js +20 -16
- package/mul.js +24 -38
- package/multiplex.js +15 -11
- package/onepole.js +41 -42
- package/osc-additive.js +25 -53
- package/osc-cos.js +4 -1
- package/osc-dsf.js +15 -52
- package/osc-mix.js +6 -20
- package/osc-parabolic.js +4 -13
- package/osc-rect.js +6 -8
- package/osc-saw.js +4 -1
- package/osc-sin.js +4 -1
- package/osc-tri.js +4 -1
- package/osc-wavetable.js +12 -9
- package/osc.js +40 -74
- package/package.json +13 -10
- package/pan.js +23 -29
- package/pink-noise.js +35 -57
- package/pipe.js +6 -4
- package/power.js +40 -96
- package/product.js +5 -4
- package/reciprocal.js +20 -22
- package/ref.js +24 -20
- package/serial.js +59 -60
- package/sincos.js +45 -61
- package/sum.js +5 -4
- package/svf.js +74 -78
- package/sweep.js +4 -27
- package/waveshaper.js +41 -60
- package/white-noise.js +17 -23
- package/window.js +67 -52
package/window.js
CHANGED
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@@ -1,68 +1,83 @@
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import { isNumber } from "@thi.ng/checks/is-number";
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import { PI, TAU } from "@thi.ng/math/api";
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// https://en.wikipedia.org/wiki/Window_function
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const PI4 = 4 * PI;
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const PI6 = 6 * PI;
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const sin = Math.sin;
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const cos = Math.cos;
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*/
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export const window = (fn, lenOfBuf) => {
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const buf = isNumber(lenOfBuf) ? new Float64Array(lenOfBuf) : lenOfBuf;
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const n = buf.length - 1;
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for (let i = 0; i <= n; i++) {
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buf[i] = fn(i, n);
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}
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return buf;
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const window = (fn, lenOfBuf) => {
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const buf = isNumber(lenOfBuf) ? new Float64Array(lenOfBuf) : lenOfBuf;
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const n = buf.length - 1;
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for (let i = 0; i <= n; i++) {
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buf[i] = fn(i, n);
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}
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return buf;
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};
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* @param window -
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* @param out -
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*/
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export const applyWindow = (signal, window, out = signal) => {
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for (let i = signal.length; i-- > 0;) {
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out[i] = signal[i] * window[i];
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}
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return out;
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const applyWindow = (signal, window2, out = signal) => {
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for (let i = signal.length; i-- > 0; ) {
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out[i] = signal[i] * window2[i];
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}
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return out;
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};
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const windowRect = () => 1;
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const windowBartlett = (i, n) => 1 - Math.abs((i - n / 2) / (n / 2));
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const windowWelch = (i, n) => 1 - ((i - n / 2) / (n / 2)) ** 2;
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const windowSin = (i, n) => sin(PI * i / n);
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const windowSinPow = (k) => (i, n) => sin(PI * i / n) ** k;
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const windowLanczos = (i, n) => {
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i = PI * (2 * i / n - 1);
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return sin(i) / i;
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};
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const windowCosSum = (k) => {
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let ik = 1 - k;
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return (i, n) => k - ik * cos(TAU * i / n);
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};
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const windowCosSum3 = (k1, k2, k3) => (i, n) => {
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i /= n;
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return k1 + k2 * cos(TAU * i) + k3 * cos(PI4 * i);
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};
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const windowCosSum4 = (k1, k2, k3, k4) => (i, n) => {
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i /= n;
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return k1 + k2 * cos(TAU * i) + k3 * cos(PI4 * i) + k4 * cos(PI6 * i);
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};
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const windowHann = windowCosSum(0.5);
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const windowHamming = windowCosSum(0.53836);
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const windowBlackman = windowCosSum3(0.42, -0.5, 0.08);
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const windowBlackmanHarris = windowCosSum4(
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0.35875,
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-0.48829,
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0.14128,
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0.01168
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);
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const windowNuttall = windowCosSum4(
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0.355768,
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-0.487396,
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0.144232,
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-0.012604
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);
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const windowBlackmanNuttall = windowCosSum4(
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-0.4891775,
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0.1365995,
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-0.0106411
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);
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const windowGauss = (a = 0.4) => (i, n) => {
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n /= 2;
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return Math.exp(-0.5 * ((i - n) / (a * n)) ** 2);
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};
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export {
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applyWindow,
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window,
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windowBartlett,
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windowBlackman,
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windowBlackmanHarris,
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windowBlackmanNuttall,
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windowGauss,
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windowHamming,
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windowHann,
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windowLanczos,
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windowNuttall,
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windowRect,
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windowSin,
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windowSinPow,
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windowWelch
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};
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