@thewhateverapp/tile-sdk 0.19.0 → 0.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +0 -17
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +9 -33
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -19,21 +19,4 @@ export type { TileStats, ViewResponse } from './state/StateClient.js';
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export * from './tools/index.js';
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export * from './types.js';
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export * from './templates/index.js';
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export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput, GAME_WIDTH, GAME_HEIGHT, } from './react/ExcaliburGame.js';
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export type { ExcaliburGameProps } from './react/ExcaliburGame.js';
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export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label, } from './react/ExcaliburGame.js';
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export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from './react/ExcaliburGame.js';
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export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from './react/ExcaliburGame.js';
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export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, PhysicsConfig, } from './react/ExcaliburGame.js';
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export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from './react/ExcaliburGame.js';
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export { ActionContext, ActionsComponent, EasingFunctions, } from './react/ExcaliburGame.js';
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export { ParticleEmitter, EmitterType, } from './react/ExcaliburGame.js';
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export { TileMap, Tile, IsometricTile, IsometricMap, } from './react/ExcaliburGame.js';
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export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from './react/ExcaliburGame.js';
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export { vec, Ray, Random, clamp, toRadians, toDegrees, } from './react/ExcaliburGame.js';
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export { Camera } from './react/ExcaliburGame.js';
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export { DisplayMode, ScreenElement } from './react/ExcaliburGame.js';
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export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from './react/ExcaliburGame.js';
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export { coroutine } from './react/ExcaliburGame.js';
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export { Logger, LogLevel, EasingFunction } from './react/ExcaliburGame.js';
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//# sourceMappingURL=index.d.ts.map
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package/dist/index.d.ts.map
CHANGED
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@@ -1 +1 @@
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACpE,YAAY,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AACzD,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAG/C,OAAO,EAEL,WAAW,EACX,aAAa,EACb,QAAQ,EAAE,0BAA0B;AACpC,WAAW,EACX,YAAY,EACZ,gBAAgB,EAEhB,SAAS,EACT,iBAAiB,EACjB,YAAY,EAAE,8BAA8B;AAE5C,WAAW,EACX,WAAW,EACX,eAAe,GAChB,MAAM,0BAA0B,CAAC;AAClC,YAAY,EAEV,UAAU,EACV,aAAa,EACb,iBAAiB,EACjB,gBAAgB,EAChB,QAAQ,EAER,UAAU,EACV,cAAc,EACd,iBAAiB,EACjB,qBAAqB,EACrB,cAAc,EAEd,YAAY,EACZ,gBAAgB,EAChB,gBAAgB,EAChB,oBAAoB,GACrB,MAAM,0BAA0B,CAAC;AAGlC,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,YAAY,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAG3D,OAAO,EAAE,aAAa,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACnE,YAAY,EAAE,WAAW,EAAE,UAAU,EAAE,aAAa,EAAE,aAAa,EAAE,eAAe,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAGrI,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,YAAY,EAAE,SAAS,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AAGtE,cAAc,kBAAkB,CAAC;AAGjC,cAAc,YAAY,CAAC;AAG3B,cAAc,sBAAsB,CAAC
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACpE,YAAY,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAChE,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAC7C,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACjE,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AACzD,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAG/C,OAAO,EAEL,WAAW,EACX,aAAa,EACb,QAAQ,EAAE,0BAA0B;AACpC,WAAW,EACX,YAAY,EACZ,gBAAgB,EAEhB,SAAS,EACT,iBAAiB,EACjB,YAAY,EAAE,8BAA8B;AAE5C,WAAW,EACX,WAAW,EACX,eAAe,GAChB,MAAM,0BAA0B,CAAC;AAClC,YAAY,EAEV,UAAU,EACV,aAAa,EACb,iBAAiB,EACjB,gBAAgB,EAChB,QAAQ,EAER,UAAU,EACV,cAAc,EACd,iBAAiB,EACjB,qBAAqB,EACrB,cAAc,EAEd,YAAY,EACZ,gBAAgB,EAChB,gBAAgB,EAChB,oBAAoB,GACrB,MAAM,0BAA0B,CAAC;AAGlC,OAAO,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AAC/C,YAAY,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAG3D,OAAO,EAAE,aAAa,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACnE,YAAY,EAAE,WAAW,EAAE,UAAU,EAAE,aAAa,EAAE,aAAa,EAAE,eAAe,EAAE,cAAc,EAAE,MAAM,wBAAwB,CAAC;AAGrI,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,YAAY,EAAE,SAAS,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AAGtE,cAAc,kBAAkB,CAAC;AAGjC,cAAc,YAAY,CAAC;AAG3B,cAAc,sBAAsB,CAAC"}
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package/dist/index.js
CHANGED
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@@ -28,37 +28,13 @@ export * from './types.js';
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// Templates (for tile-deploy/agent-service)
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export * from './templates/index.js';
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// =============================================================================
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// Excalibur Game Engine
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// Excalibur Game Engine
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// =============================================================================
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// IMPORTANT: Excalibur exports have been moved to a subpath to avoid ESM/CJS
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// compatibility issues in Node.js environments.
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//
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// Use: import { ExcaliburGame, Actor, Vector, ... } from '@thewhateverapp/tile-sdk/excalibur'
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//
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// This allows the main package to be imported in Node.js without requiring
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// the excalibur peer dependency to be installed.
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// =============================================================================
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// React components and hooks for Excalibur
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export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput, GAME_WIDTH, GAME_HEIGHT, } from './react/ExcaliburGame.js';
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// Core Excalibur classes
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export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label, } from './react/ExcaliburGame.js';
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// Graphics - Shapes & Sprites
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export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from './react/ExcaliburGame.js';
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// Resources - Loading assets
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export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from './react/ExcaliburGame.js';
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// Collision & Physics
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export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, } from './react/ExcaliburGame.js';
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// Input
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export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from './react/ExcaliburGame.js';
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// Actions (movement, animation sequences)
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export { ActionContext, ActionsComponent, EasingFunctions, } from './react/ExcaliburGame.js';
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// Particles
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export { ParticleEmitter, EmitterType, } from './react/ExcaliburGame.js';
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// Tile Maps
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export { TileMap, Tile, IsometricTile, IsometricMap, } from './react/ExcaliburGame.js';
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// Entity Component System
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export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from './react/ExcaliburGame.js';
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// Math utilities
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export { vec, Ray, Random, clamp, toRadians, toDegrees, } from './react/ExcaliburGame.js';
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// Camera
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export { Camera } from './react/ExcaliburGame.js';
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// Display
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export { DisplayMode, ScreenElement } from './react/ExcaliburGame.js';
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// Events
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export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from './react/ExcaliburGame.js';
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// Coroutines
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export { coroutine } from './react/ExcaliburGame.js';
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// Utilities
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export { Logger, LogLevel } from './react/ExcaliburGame.js';
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