@thewhateverapp/tile-sdk 0.17.10 → 0.17.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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{"version":3,"file":"ExcaliburGame.d.ts","sourceRoot":"","sources":["../../src/react/ExcaliburGame.tsx"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+CG;AAEH,OAAO,KAAK,EAAE,EAOZ,KAAK,SAAS,EACf,MAAM,OAAO,CAAC;AAsBf,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,WAAW,CAAC;AAGvF,OAAO,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,iBAAiB,EACjB,kBAAkB,EAClB,OAAO,EACP,aAAa,EACb,SAAS,EACT,MAAM,EACN,OAAO,EACP,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,MAAM,EACN,cAAc,EACd,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,WAAW,EACX,KAAK,EACL,MAAM,EACN,aAAa,EACb,QAAQ,EACR,GAAG,GACJ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,cAAc,EACd,qBAAqB,EACrB,WAAW,EACX,KAAK,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,iBAAiB,EACjB,aAAa,EACb,iBAAiB,EACjB,IAAI,EACJ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,IAAI,EACJ,OAAO,EACP,IAAI,EACJ,QAAQ,EACR,OAAO,EACP,YAAY,EACZ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,gBAAgB,EAChB,eAAe,GAChB,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,eAAe,EACf,WAAW,GACZ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,OAAO,EACP,IAAI,EACJ,aAAa,EACb,YAAY,GACb,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,MAAM,EACN,SAAS,EACT,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,MAAM,EACN,UAAU,EACV,KAAK,EACL,KAAK,GACN,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,GAAG,EACH,GAAG,EACH,MAAM,EACN,KAAK,EACL,SAAS,EACT,SAAS,GACV,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAGnC,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAGvD,OAAO,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,aAAa,EACb,mBAAmB,EACnB,iBAAiB,EACjB,iBAAiB,EACjB,kBAAkB,EAClB,kBAAkB,EAClB,iBAAiB,GAClB,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAGtC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AAE7D;;;;GAIG;AACH,eAAO,MAAM,UAAU,MAAM,CAAC;AAC9B,eAAO,MAAM,WAAW,MAAM,CAAC;AAE/B,kFAAkF;AAClF,eAAO,MAAM,eAAe,MAAM,CAAC;AACnC,eAAO,MAAM,gBAAgB,MAAM,CAAC;AAYpC;;GAEG;AACH,wBAAgB,SAAS,IAAI,OAAO,WAAW,EAAE,MAAM,GAAG,IAAI,CAM7D;AAED;;GAEG;AACH,wBAAgB,QAAQ,IAAI,OAAO,WAAW,EAAE,KAAK,GAAG,IAAI,CAG3D;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CACzB,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,EACjC,OAAO,GAAE,OAAc,QAexB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,SAAS,CAAC;IACpB,0FAA0F;IAC1F,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,4FAA4F;IAC5F,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,0DAA0D;IAC1D,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,6EAA6E;IAC7E,WAAW,CAAC,EAAE,OAAO,WAAW,EAAE,WAAW,CAAC;IAC9C,mBAAmB;IACnB,OAAO,CAAC,EAAE;QACR,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,QAAQ,CAAC,EAAE,OAAO,CAAC;QACnB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,CAAC;IACF,6BAA6B;IAC7B,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,oCAAoC;IACpC,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,OAAO,WAAW,EAAE,MAAM,KAAK,IAAI,CAAC;CACxD;AAED;;;;;;;;GAQG;AACH,wBAAgB,aAAa,CAAC,EAC5B,QAAQ,EACR,KAAkB,EAClB,MAAoB,EACpB,eAA2B,EAC3B,WAAW,EACX,OAAY,EACZ,MAAc,EACd,OAAO,GACR,EAAE,kBAAkB,
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{"version":3,"file":"ExcaliburGame.d.ts","sourceRoot":"","sources":["../../src/react/ExcaliburGame.tsx"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+CG;AAEH,OAAO,KAAK,EAAE,EAOZ,KAAK,SAAS,EACf,MAAM,OAAO,CAAC;AAsBf,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,WAAW,CAAC;AAGvF,OAAO,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,iBAAiB,EACjB,kBAAkB,EAClB,OAAO,EACP,aAAa,EACb,SAAS,EACT,MAAM,EACN,OAAO,EACP,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,MAAM,EACN,cAAc,EACd,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,WAAW,EACX,KAAK,EACL,MAAM,EACN,aAAa,EACb,QAAQ,EACR,GAAG,GACJ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,cAAc,EACd,qBAAqB,EACrB,WAAW,EACX,KAAK,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,iBAAiB,EACjB,aAAa,EACb,iBAAiB,EACjB,IAAI,EACJ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,IAAI,EACJ,OAAO,EACP,IAAI,EACJ,QAAQ,EACR,OAAO,EACP,YAAY,EACZ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,gBAAgB,EAChB,eAAe,GAChB,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,eAAe,EACf,WAAW,GACZ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,OAAO,EACP,IAAI,EACJ,aAAa,EACb,YAAY,GACb,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,MAAM,EACN,SAAS,EACT,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,MAAM,EACN,UAAU,EACV,KAAK,EACL,KAAK,GACN,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,GAAG,EACH,GAAG,EACH,MAAM,EACN,KAAK,EACL,SAAS,EACT,SAAS,GACV,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAGnC,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAGvD,OAAO,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,aAAa,EACb,mBAAmB,EACnB,iBAAiB,EACjB,iBAAiB,EACjB,kBAAkB,EAClB,kBAAkB,EAClB,iBAAiB,GAClB,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAGtC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AAE7D;;;;GAIG;AACH,eAAO,MAAM,UAAU,MAAM,CAAC;AAC9B,eAAO,MAAM,WAAW,MAAM,CAAC;AAE/B,kFAAkF;AAClF,eAAO,MAAM,eAAe,MAAM,CAAC;AACnC,eAAO,MAAM,gBAAgB,MAAM,CAAC;AAYpC;;GAEG;AACH,wBAAgB,SAAS,IAAI,OAAO,WAAW,EAAE,MAAM,GAAG,IAAI,CAM7D;AAED;;GAEG;AACH,wBAAgB,QAAQ,IAAI,OAAO,WAAW,EAAE,KAAK,GAAG,IAAI,CAG3D;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CACzB,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,EACjC,OAAO,GAAE,OAAc,QAexB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,SAAS,CAAC;IACpB,0FAA0F;IAC1F,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,4FAA4F;IAC5F,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,0DAA0D;IAC1D,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,6EAA6E;IAC7E,WAAW,CAAC,EAAE,OAAO,WAAW,EAAE,WAAW,CAAC;IAC9C,mBAAmB;IACnB,OAAO,CAAC,EAAE;QACR,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,QAAQ,CAAC,EAAE,OAAO,CAAC;QACnB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,CAAC;IACF,6BAA6B;IAC7B,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,oCAAoC;IACpC,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,OAAO,WAAW,EAAE,MAAM,KAAK,IAAI,CAAC;CACxD;AAED;;;;;;;;GAQG;AACH,wBAAgB,aAAa,CAAC,EAC5B,QAAQ,EACR,KAAkB,EAClB,MAAoB,EACpB,eAA2B,EAC3B,WAAW,EACX,OAAY,EACZ,MAAc,EACd,OAAO,GACR,EAAE,kBAAkB,qBAgIpB;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,SAAS,MAAM,EAC3C,YAAY,EAAE,CAAC,GACd,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,MAAM,IAAI,CAAC,CASzC;AAED;;;;GAIG;AACH,wBAAgB,YAAY,oDAwB3B"}
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@@ -195,6 +195,13 @@ export function ExcaliburGame({ children, width = GAME_WIDTH, height = GAME_HEIG
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});
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// Start the engine
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engine.start().then(() => {
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// CRITICAL: Initialize camera position to center of game area
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// If camera.pos.x is null/undefined, ALL actors will be marked as off-screen!
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const camera = engine.currentScene.camera;
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if (camera && (camera.pos.x === null || camera.pos.x === undefined || isNaN(camera.pos.x))) {
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camera.pos.x = width / 2;
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camera.pos.y = height / 2;
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}
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setIsReady(true);
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onMount?.(engine);
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});
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@@ -212,6 +219,12 @@ export function ExcaliburGame({ children, width = GAME_WIDTH, height = GAME_HEIG
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useEffect(() => {
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if (engineRef.current && engineRef.current.screen) {
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engineRef.current.screen.resolution = { width, height };
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// Re-center camera when resolution changes to prevent off-screen issues
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const camera = engineRef.current.currentScene?.camera;
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if (camera && (camera.pos.x === null || camera.pos.x === undefined || isNaN(camera.pos.x))) {
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camera.pos.x = width / 2;
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camera.pos.y = height / 2;
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}
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}
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}, [width, height]);
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// Handle background color changes
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