@thewhateverapp/tile-sdk 0.16.3 → 0.16.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -7,8 +7,7 @@
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  *
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  * @example
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  * ```tsx
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- * import { ExcaliburGame, useEngine, useGameLoop } from '@thewhateverapp/tile-sdk/excalibur';
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- * import { Actor, Color, Vector } from 'excalibur';
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+ * import { ExcaliburGame, useEngine, useGameLoop, Actor, Vector, Color } from '@thewhateverapp/tile-sdk/excalibur';
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  *
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  * function MyGame() {
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  * return (
@@ -43,6 +42,21 @@
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  * }
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  * ```
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  */
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- export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput, Actor, Vector, Color, Rectangle, Circle, Label, Text, Sprite, TILE_WIDTH, TILE_HEIGHT, } from '../react/ExcaliburGame.js';
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+ export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput, TILE_WIDTH, TILE_HEIGHT, } from '../react/ExcaliburGame.js';
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  export type { ExcaliburGameProps } from '../react/ExcaliburGame.js';
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+ export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label, } from '../react/ExcaliburGame.js';
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+ export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from '../react/ExcaliburGame.js';
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+ export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from '../react/ExcaliburGame.js';
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+ export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, PhysicsConfig, } from '../react/ExcaliburGame.js';
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+ export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from '../react/ExcaliburGame.js';
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+ export { ActionContext, ActionsComponent, EasingFunctions, } from '../react/ExcaliburGame.js';
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+ export { ParticleEmitter, EmitterType, } from '../react/ExcaliburGame.js';
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+ export { TileMap, Tile, IsometricTile, IsometricMap, } from '../react/ExcaliburGame.js';
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+ export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from '../react/ExcaliburGame.js';
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+ export { vec, Ray, Random, clamp, toRadians, toDegrees, } from '../react/ExcaliburGame.js';
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+ export { Camera } from '../react/ExcaliburGame.js';
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+ export { DisplayMode, ScreenElement } from '../react/ExcaliburGame.js';
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+ export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from '../react/ExcaliburGame.js';
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+ export { coroutine } from '../react/ExcaliburGame.js';
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+ export { Logger, LogLevel, EasingFunction } from '../react/ExcaliburGame.js';
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  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/excalibur/index.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4CG;AAEH,OAAO,EACL,aAAa,EACb,SAAS,EACT,QAAQ,EACR,WAAW,EACX,YAAY,EACZ,YAAY,EAEZ,KAAK,EACL,MAAM,EACN,KAAK,EACL,SAAS,EACT,MAAM,EACN,KAAK,EACL,IAAI,EACJ,MAAM,EAEN,UAAU,EACV,WAAW,GACZ,MAAM,2BAA2B,CAAC;AACnC,YAAY,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAC"}
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+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/excalibur/index.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2CG;AAGH,OAAO,EACL,aAAa,EACb,SAAS,EACT,QAAQ,EACR,WAAW,EACX,YAAY,EACZ,YAAY,EAEZ,UAAU,EACV,WAAW,GACZ,MAAM,2BAA2B,CAAC;AACnC,YAAY,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAC;AAGpE,OAAO,EACL,KAAK,EACL,MAAM,EACN,KAAK,EACL,MAAM,EACN,KAAK,EACL,KAAK,EACL,OAAO,EACP,KAAK,GACN,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,iBAAiB,EACjB,kBAAkB,EAClB,OAAO,EACP,aAAa,EACb,SAAS,EACT,MAAM,EACN,OAAO,EACP,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,MAAM,EACN,cAAc,EACd,aAAa,GACd,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,WAAW,EACX,KAAK,EACL,MAAM,EACN,aAAa,EACb,QAAQ,EACR,GAAG,GACJ,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,aAAa,EACb,cAAc,EACd,qBAAqB,EACrB,WAAW,EACX,KAAK,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,iBAAiB,EACjB,aAAa,EACb,iBAAiB,EACjB,IAAI,EACJ,aAAa,GACd,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,IAAI,EACJ,OAAO,EACP,IAAI,EACJ,QAAQ,EACR,OAAO,EACP,YAAY,EACZ,aAAa,GACd,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,aAAa,EACb,gBAAgB,EAChB,eAAe,GAChB,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,eAAe,EACf,WAAW,GACZ,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,OAAO,EACP,IAAI,EACJ,aAAa,EACb,YAAY,GACb,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,MAAM,EACN,SAAS,EACT,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,MAAM,EACN,UAAU,EACV,KAAK,EACL,KAAK,GACN,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,GAAG,EACH,GAAG,EACH,MAAM,EACN,KAAK,EACL,SAAS,EACT,SAAS,GACV,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AAGnD,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAGvE,OAAO,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,aAAa,EACb,mBAAmB,EACnB,iBAAiB,EACjB,iBAAiB,EACjB,kBAAkB,EAClB,kBAAkB,EAClB,iBAAiB,GAClB,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAC;AAGtD,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC"}
@@ -8,8 +8,7 @@
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  *
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  * @example
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  * ```tsx
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- * import { ExcaliburGame, useEngine, useGameLoop } from '@thewhateverapp/tile-sdk/excalibur';
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- * import { Actor, Color, Vector } from 'excalibur';
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+ * import { ExcaliburGame, useEngine, useGameLoop, Actor, Vector, Color } from '@thewhateverapp/tile-sdk/excalibur';
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  *
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  * function MyGame() {
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  * return (
@@ -44,8 +43,37 @@
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  * }
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  * ```
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  */
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+ // React components and hooks
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  export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput,
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- // Re-exported Excalibur classes
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- Actor, Vector, Color, Rectangle, Circle, Label, Text, Sprite,
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  // Constants
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  TILE_WIDTH, TILE_HEIGHT, } from '../react/ExcaliburGame.js';
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+ // Core Excalibur classes
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+ export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label, } from '../react/ExcaliburGame.js';
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+ // Graphics - Shapes & Sprites
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+ export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from '../react/ExcaliburGame.js';
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+ // Resources - Loading assets
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+ export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from '../react/ExcaliburGame.js';
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+ // Collision & Physics
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+ export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, } from '../react/ExcaliburGame.js';
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+ // Input
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+ export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from '../react/ExcaliburGame.js';
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+ // Actions (movement, animation sequences)
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+ export { ActionContext, ActionsComponent, EasingFunctions, } from '../react/ExcaliburGame.js';
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+ // Particles
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+ export { ParticleEmitter, EmitterType, } from '../react/ExcaliburGame.js';
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+ // Tile Maps
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+ export { TileMap, Tile, IsometricTile, IsometricMap, } from '../react/ExcaliburGame.js';
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+ // Entity Component System
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+ export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from '../react/ExcaliburGame.js';
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+ // Math utilities
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+ export { vec, Ray, Random, clamp, toRadians, toDegrees, } from '../react/ExcaliburGame.js';
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+ // Camera
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+ export { Camera } from '../react/ExcaliburGame.js';
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+ // Display
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+ export { DisplayMode, ScreenElement } from '../react/ExcaliburGame.js';
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+ // Events
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+ export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from '../react/ExcaliburGame.js';
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+ // Coroutines
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+ export { coroutine } from '../react/ExcaliburGame.js';
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+ // Utilities
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+ export { Logger, LogLevel } from '../react/ExcaliburGame.js';
@@ -44,7 +44,21 @@
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  */
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  import React, { type ReactNode } from 'react';
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  import { Engine, DisplayMode, type Scene } from 'excalibur';
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- export { Actor, Vector, Color, Rectangle, Circle, Label, Text, Sprite } from 'excalibur';
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+ export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label } from 'excalibur';
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+ export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from 'excalibur';
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+ export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from 'excalibur';
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+ export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, PhysicsConfig, } from 'excalibur';
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+ export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from 'excalibur';
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+ export { ActionContext, ActionsComponent, EasingFunctions, } from 'excalibur';
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+ export { ParticleEmitter, EmitterType, } from 'excalibur';
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+ export { TileMap, Tile, IsometricTile, IsometricMap, } from 'excalibur';
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+ export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from 'excalibur';
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+ export { vec, Ray, Random, clamp, toRadians, toDegrees, } from 'excalibur';
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+ export { Camera } from 'excalibur';
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+ export { DisplayMode, ScreenElement } from 'excalibur';
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+ export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from 'excalibur';
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+ export { coroutine } from 'excalibur';
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+ export { Logger, LogLevel, EasingFunction } from 'excalibur';
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  /**
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  * Tile dimensions - standard tile size
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  */
@@ -1 +1 @@
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- {"version":3,"file":"ExcaliburGame.d.ts","sourceRoot":"","sources":["../../src/react/ExcaliburGame.tsx"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2CG;AAEH,OAAO,KAAK,EAAE,EAOZ,KAAK,SAAS,EACf,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,MAAM,EAAE,WAAW,EAAoB,KAAK,KAAK,EAAE,MAAM,WAAW,CAAC;AAG9E,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAEzF;;GAEG;AACH,eAAO,MAAM,UAAU,MAAM,CAAC;AAC9B,eAAO,MAAM,WAAW,MAAM,CAAC;AAY/B;;GAEG;AACH,wBAAgB,SAAS,IAAI,MAAM,GAAG,IAAI,CAMzC;AAED;;GAEG;AACH,wBAAgB,QAAQ,IAAI,KAAK,GAAG,IAAI,CAGvC;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CACzB,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,EACjC,OAAO,GAAE,OAAc,QAexB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,SAAS,CAAC;IACpB,8CAA8C;IAC9C,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,+CAA+C;IAC/C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,0DAA0D;IAC1D,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,wCAAwC;IACxC,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,mBAAmB;IACnB,OAAO,CAAC,EAAE;QACR,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,QAAQ,CAAC,EAAE,OAAO,CAAC;QACnB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,CAAC;IACF,6BAA6B;IAC7B,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,oCAAoC;IACpC,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;CACpC;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,EAC5B,QAAQ,EACR,KAAkB,EAClB,MAAoB,EACpB,eAA2B,EAC3B,WAA+B,EAC/B,OAAY,EACZ,MAAc,EACd,OAAO,GACR,EAAE,kBAAkB,qBA+FpB;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,SAAS,MAAM,EAC3C,YAAY,EAAE,CAAC,GACd,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,MAAM,IAAI,CAAC,CASzC;AAED;;;;GAIG;AACH,wBAAgB,YAAY,oDAwB3B"}
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+ {"version":3,"file":"ExcaliburGame.d.ts","sourceRoot":"","sources":["../../src/react/ExcaliburGame.tsx"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2CG;AAEH,OAAO,KAAK,EAAE,EAOZ,KAAK,SAAS,EACf,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,MAAM,EAAE,WAAW,EAAoB,KAAK,KAAK,EAAE,MAAM,WAAW,CAAC;AAI9E,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,WAAW,CAAC;AAGvF,OAAO,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,iBAAiB,EACjB,kBAAkB,EAClB,OAAO,EACP,aAAa,EACb,SAAS,EACT,MAAM,EACN,OAAO,EACP,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,MAAM,EACN,cAAc,EACd,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,WAAW,EACX,KAAK,EACL,MAAM,EACN,aAAa,EACb,QAAQ,EACR,GAAG,GACJ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,cAAc,EACd,qBAAqB,EACrB,WAAW,EACX,KAAK,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,iBAAiB,EACjB,aAAa,EACb,iBAAiB,EACjB,IAAI,EACJ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,IAAI,EACJ,OAAO,EACP,IAAI,EACJ,QAAQ,EACR,OAAO,EACP,YAAY,EACZ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,gBAAgB,EAChB,eAAe,GAChB,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,eAAe,EACf,WAAW,GACZ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,OAAO,EACP,IAAI,EACJ,aAAa,EACb,YAAY,GACb,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,MAAM,EACN,SAAS,EACT,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,MAAM,EACN,UAAU,EACV,KAAK,EACL,KAAK,GACN,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,GAAG,EACH,GAAG,EACH,MAAM,EACN,KAAK,EACL,SAAS,EACT,SAAS,GACV,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAGnC,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAGvD,OAAO,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,aAAa,EACb,mBAAmB,EACnB,iBAAiB,EACjB,iBAAiB,EACjB,kBAAkB,EAClB,kBAAkB,EAClB,iBAAiB,GAClB,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAGtC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AAE7D;;GAEG;AACH,eAAO,MAAM,UAAU,MAAM,CAAC;AAC9B,eAAO,MAAM,WAAW,MAAM,CAAC;AAY/B;;GAEG;AACH,wBAAgB,SAAS,IAAI,MAAM,GAAG,IAAI,CAMzC;AAED;;GAEG;AACH,wBAAgB,QAAQ,IAAI,KAAK,GAAG,IAAI,CAGvC;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CACzB,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,EACjC,OAAO,GAAE,OAAc,QAexB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,SAAS,CAAC;IACpB,8CAA8C;IAC9C,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,+CAA+C;IAC/C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,0DAA0D;IAC1D,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,wCAAwC;IACxC,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,mBAAmB;IACnB,OAAO,CAAC,EAAE;QACR,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,QAAQ,CAAC,EAAE,OAAO,CAAC;QACnB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,CAAC;IACF,6BAA6B;IAC7B,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,oCAAoC;IACpC,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;CACpC;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,EAC5B,QAAQ,EACR,KAAkB,EAClB,MAAoB,EACpB,eAA2B,EAC3B,WAA+B,EAC/B,OAAY,EACZ,MAAc,EACd,OAAO,GACR,EAAE,kBAAkB,qBA+FpB;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,SAAS,MAAM,EAC3C,YAAY,EAAE,CAAC,GACd,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,MAAM,IAAI,CAAC,CASzC;AAED;;;;GAIG;AACH,wBAAgB,YAAY,oDAwB3B"}
@@ -46,7 +46,36 @@
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  import React, { createContext, useContext, useRef, useEffect, useState, useCallback, } from 'react';
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  import { Engine, DisplayMode, Color as ExColor } from 'excalibur';
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  // Re-export Excalibur classes for convenience
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- export { Actor, Vector, Color, Rectangle, Circle, Label, Text, Sprite } from 'excalibur';
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+ // Core
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+ export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label } from 'excalibur';
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+ // Graphics - Shapes & Sprites
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+ export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from 'excalibur';
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+ // Resources - Loading assets
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+ export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from 'excalibur';
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+ // Collision & Physics
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+ export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, } from 'excalibur';
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+ // Input
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+ export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from 'excalibur';
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+ // Actions (movement, animation sequences)
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+ export { ActionContext, ActionsComponent, EasingFunctions, } from 'excalibur';
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+ // Particles
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+ export { ParticleEmitter, EmitterType, } from 'excalibur';
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+ // Tile Maps
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+ export { TileMap, Tile, IsometricTile, IsometricMap, } from 'excalibur';
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+ // Entity Component System
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+ export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from 'excalibur';
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+ // Math utilities
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+ export { vec, Ray, Random, clamp, toRadians, toDegrees, } from 'excalibur';
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+ // Camera
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+ export { Camera } from 'excalibur';
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+ // Display
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+ export { DisplayMode, ScreenElement } from 'excalibur';
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+ // Events
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+ export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from 'excalibur';
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+ // Coroutines
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+ export { coroutine } from 'excalibur';
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+ // Utilities
78
+ export { Logger, LogLevel } from 'excalibur';
50
79
  /**
51
80
  * Tile dimensions - standard tile size
52
81
  */
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@thewhateverapp/tile-sdk",
3
- "version": "0.16.3",
3
+ "version": "0.16.4",
4
4
  "description": "SDK for building interactive tiles on The Whatever App platform",
5
5
  "main": "./dist/index.js",
6
6
  "types": "./dist/index.d.ts",