@thewhateverapp/tile-sdk 0.16.3 → 0.16.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -7,8 +7,7 @@
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*
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* @example
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* ```tsx
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* import { ExcaliburGame, useEngine, useGameLoop } from '@thewhateverapp/tile-sdk/excalibur';
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* import { Actor, Color, Vector } from 'excalibur';
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* import { ExcaliburGame, useEngine, useGameLoop, Actor, Vector, Color } from '@thewhateverapp/tile-sdk/excalibur';
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*
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* function MyGame() {
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* return (
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@@ -43,6 +42,21 @@
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* }
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* ```
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*/
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export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput,
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export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput, TILE_WIDTH, TILE_HEIGHT, } from '../react/ExcaliburGame.js';
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export type { ExcaliburGameProps } from '../react/ExcaliburGame.js';
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export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label, } from '../react/ExcaliburGame.js';
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export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from '../react/ExcaliburGame.js';
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export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from '../react/ExcaliburGame.js';
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export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, PhysicsConfig, } from '../react/ExcaliburGame.js';
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export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from '../react/ExcaliburGame.js';
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export { ActionContext, ActionsComponent, EasingFunctions, } from '../react/ExcaliburGame.js';
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export { ParticleEmitter, EmitterType, } from '../react/ExcaliburGame.js';
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export { TileMap, Tile, IsometricTile, IsometricMap, } from '../react/ExcaliburGame.js';
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export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from '../react/ExcaliburGame.js';
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export { vec, Ray, Random, clamp, toRadians, toDegrees, } from '../react/ExcaliburGame.js';
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export { Camera } from '../react/ExcaliburGame.js';
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export { DisplayMode, ScreenElement } from '../react/ExcaliburGame.js';
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export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from '../react/ExcaliburGame.js';
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export { coroutine } from '../react/ExcaliburGame.js';
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export { Logger, LogLevel, EasingFunction } from '../react/ExcaliburGame.js';
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//# sourceMappingURL=index.d.ts.map
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@@ -1 +1 @@
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/excalibur/index.ts"],"names":[],"mappings":"AAEA
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/excalibur/index.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2CG;AAGH,OAAO,EACL,aAAa,EACb,SAAS,EACT,QAAQ,EACR,WAAW,EACX,YAAY,EACZ,YAAY,EAEZ,UAAU,EACV,WAAW,GACZ,MAAM,2BAA2B,CAAC;AACnC,YAAY,EAAE,kBAAkB,EAAE,MAAM,2BAA2B,CAAC;AAGpE,OAAO,EACL,KAAK,EACL,MAAM,EACN,KAAK,EACL,MAAM,EACN,KAAK,EACL,KAAK,EACL,OAAO,EACP,KAAK,GACN,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,iBAAiB,EACjB,kBAAkB,EAClB,OAAO,EACP,aAAa,EACb,SAAS,EACT,MAAM,EACN,OAAO,EACP,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,MAAM,EACN,cAAc,EACd,aAAa,GACd,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,WAAW,EACX,KAAK,EACL,MAAM,EACN,aAAa,EACb,QAAQ,EACR,GAAG,GACJ,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,aAAa,EACb,cAAc,EACd,qBAAqB,EACrB,WAAW,EACX,KAAK,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,iBAAiB,EACjB,aAAa,EACb,iBAAiB,EACjB,IAAI,EACJ,aAAa,GACd,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,IAAI,EACJ,OAAO,EACP,IAAI,EACJ,QAAQ,EACR,OAAO,EACP,YAAY,EACZ,aAAa,GACd,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,aAAa,EACb,gBAAgB,EAChB,eAAe,GAChB,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,eAAe,EACf,WAAW,GACZ,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,OAAO,EACP,IAAI,EACJ,aAAa,EACb,YAAY,GACb,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,MAAM,EACN,SAAS,EACT,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,MAAM,EACN,UAAU,EACV,KAAK,EACL,KAAK,GACN,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EACL,GAAG,EACH,GAAG,EACH,MAAM,EACN,KAAK,EACL,SAAS,EACT,SAAS,GACV,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AAGnD,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,2BAA2B,CAAC;AAGvE,OAAO,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,aAAa,EACb,mBAAmB,EACnB,iBAAiB,EACjB,iBAAiB,EACjB,kBAAkB,EAClB,kBAAkB,EAClB,iBAAiB,GAClB,MAAM,2BAA2B,CAAC;AAGnC,OAAO,EAAE,SAAS,EAAE,MAAM,2BAA2B,CAAC;AAGtD,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC"}
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package/dist/excalibur/index.js
CHANGED
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@@ -8,8 +8,7 @@
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*
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* @example
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* ```tsx
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* import { ExcaliburGame, useEngine, useGameLoop } from '@thewhateverapp/tile-sdk/excalibur';
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* import { Actor, Color, Vector } from 'excalibur';
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* import { ExcaliburGame, useEngine, useGameLoop, Actor, Vector, Color } from '@thewhateverapp/tile-sdk/excalibur';
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*
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* function MyGame() {
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* return (
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@@ -44,8 +43,37 @@
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* }
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* ```
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*/
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// React components and hooks
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export { ExcaliburGame, useEngine, useScene, useGameLoop, useGameState, useGameInput,
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// Re-exported Excalibur classes
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Actor, Vector, Color, Rectangle, Circle, Label, Text, Sprite,
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// Constants
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TILE_WIDTH, TILE_HEIGHT, } from '../react/ExcaliburGame.js';
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// Core Excalibur classes
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export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label, } from '../react/ExcaliburGame.js';
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// Graphics - Shapes & Sprites
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export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from '../react/ExcaliburGame.js';
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// Resources - Loading assets
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export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from '../react/ExcaliburGame.js';
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// Collision & Physics
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export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, } from '../react/ExcaliburGame.js';
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// Input
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export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from '../react/ExcaliburGame.js';
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// Actions (movement, animation sequences)
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export { ActionContext, ActionsComponent, EasingFunctions, } from '../react/ExcaliburGame.js';
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// Particles
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export { ParticleEmitter, EmitterType, } from '../react/ExcaliburGame.js';
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// Tile Maps
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export { TileMap, Tile, IsometricTile, IsometricMap, } from '../react/ExcaliburGame.js';
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// Entity Component System
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export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from '../react/ExcaliburGame.js';
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// Math utilities
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export { vec, Ray, Random, clamp, toRadians, toDegrees, } from '../react/ExcaliburGame.js';
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// Camera
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export { Camera } from '../react/ExcaliburGame.js';
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// Display
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export { DisplayMode, ScreenElement } from '../react/ExcaliburGame.js';
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// Events
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export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from '../react/ExcaliburGame.js';
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// Coroutines
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export { coroutine } from '../react/ExcaliburGame.js';
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// Utilities
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export { Logger, LogLevel } from '../react/ExcaliburGame.js';
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*/
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import React, { type ReactNode } from 'react';
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import { Engine, DisplayMode, type Scene } from 'excalibur';
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export { Actor, Vector, Color,
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export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label } from 'excalibur';
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export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from 'excalibur';
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export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from 'excalibur';
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export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, PhysicsConfig, } from 'excalibur';
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export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from 'excalibur';
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export { ActionContext, ActionsComponent, EasingFunctions, } from 'excalibur';
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export { ParticleEmitter, EmitterType, } from 'excalibur';
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export { TileMap, Tile, IsometricTile, IsometricMap, } from 'excalibur';
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export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from 'excalibur';
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export { vec, Ray, Random, clamp, toRadians, toDegrees, } from 'excalibur';
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export { Camera } from 'excalibur';
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export { DisplayMode, ScreenElement } from 'excalibur';
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export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from 'excalibur';
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export { coroutine } from 'excalibur';
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export { Logger, LogLevel, EasingFunction } from 'excalibur';
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/**
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* Tile dimensions - standard tile size
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*/
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{"version":3,"file":"ExcaliburGame.d.ts","sourceRoot":"","sources":["../../src/react/ExcaliburGame.tsx"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2CG;AAEH,OAAO,KAAK,EAAE,EAOZ,KAAK,SAAS,EACf,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,MAAM,EAAE,WAAW,EAAoB,KAAK,KAAK,EAAE,MAAM,WAAW,CAAC;
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{"version":3,"file":"ExcaliburGame.d.ts","sourceRoot":"","sources":["../../src/react/ExcaliburGame.tsx"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2CG;AAEH,OAAO,KAAK,EAAE,EAOZ,KAAK,SAAS,EACf,MAAM,OAAO,CAAC;AACf,OAAO,EAAE,MAAM,EAAE,WAAW,EAAoB,KAAK,KAAK,EAAE,MAAM,WAAW,CAAC;AAI9E,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,WAAW,CAAC;AAGvF,OAAO,EACL,MAAM,EACN,WAAW,EACX,SAAS,EACT,iBAAiB,EACjB,kBAAkB,EAClB,OAAO,EACP,aAAa,EACb,SAAS,EACT,MAAM,EACN,OAAO,EACP,IAAI,EACJ,IAAI,EACJ,IAAI,EACJ,MAAM,EACN,cAAc,EACd,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,WAAW,EACX,KAAK,EACL,MAAM,EACN,aAAa,EACb,QAAQ,EACR,GAAG,GACJ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,cAAc,EACd,qBAAqB,EACrB,WAAW,EACX,KAAK,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,iBAAiB,EACjB,aAAa,EACb,iBAAiB,EACjB,IAAI,EACJ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,IAAI,EACJ,OAAO,EACP,IAAI,EACJ,QAAQ,EACR,OAAO,EACP,YAAY,EACZ,aAAa,GACd,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,aAAa,EACb,gBAAgB,EAChB,eAAe,GAChB,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,eAAe,EACf,WAAW,GACZ,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,OAAO,EACP,IAAI,EACJ,aAAa,EACb,YAAY,GACb,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,MAAM,EACN,SAAS,EACT,kBAAkB,EAClB,eAAe,EACf,iBAAiB,EACjB,MAAM,EACN,UAAU,EACV,KAAK,EACL,KAAK,GACN,MAAM,WAAW,CAAC;AAGnB,OAAO,EACL,GAAG,EACH,GAAG,EACH,MAAM,EACN,KAAK,EACL,SAAS,EACT,SAAS,GACV,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAGnC,OAAO,EAAE,WAAW,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAGvD,OAAO,EACL,cAAc,EACd,eAAe,EACf,YAAY,EACZ,aAAa,EACb,mBAAmB,EACnB,iBAAiB,EACjB,iBAAiB,EACjB,kBAAkB,EAClB,kBAAkB,EAClB,iBAAiB,GAClB,MAAM,WAAW,CAAC;AAGnB,OAAO,EAAE,SAAS,EAAE,MAAM,WAAW,CAAC;AAGtC,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,WAAW,CAAC;AAE7D;;GAEG;AACH,eAAO,MAAM,UAAU,MAAM,CAAC;AAC9B,eAAO,MAAM,WAAW,MAAM,CAAC;AAY/B;;GAEG;AACH,wBAAgB,SAAS,IAAI,MAAM,GAAG,IAAI,CAMzC;AAED;;GAEG;AACH,wBAAgB,QAAQ,IAAI,KAAK,GAAG,IAAI,CAGvC;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CACzB,QAAQ,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,EACjC,OAAO,GAAE,OAAc,QAexB;AAED,MAAM,WAAW,kBAAkB;IACjC,QAAQ,EAAE,SAAS,CAAC;IACpB,8CAA8C;IAC9C,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,+CAA+C;IAC/C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,0DAA0D;IAC1D,eAAe,CAAC,EAAE,MAAM,CAAC;IACzB,wCAAwC;IACxC,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,mBAAmB;IACnB,OAAO,CAAC,EAAE;QACR,YAAY,CAAC,EAAE,OAAO,CAAC;QACvB,QAAQ,CAAC,EAAE,OAAO,CAAC;QACnB,kBAAkB,CAAC,EAAE,OAAO,CAAC;KAC9B,CAAC;IACF,6BAA6B;IAC7B,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,oCAAoC;IACpC,OAAO,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;CACpC;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,EAC5B,QAAQ,EACR,KAAkB,EAClB,MAAoB,EACpB,eAA2B,EAC3B,WAA+B,EAC/B,OAAY,EACZ,MAAc,EACd,OAAO,GACR,EAAE,kBAAkB,qBA+FpB;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,SAAS,MAAM,EAC3C,YAAY,EAAE,CAAC,GACd,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,EAAE,MAAM,IAAI,CAAC,CASzC;AAED;;;;GAIG;AACH,wBAAgB,YAAY,oDAwB3B"}
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import React, { createContext, useContext, useRef, useEffect, useState, useCallback, } from 'react';
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import { Engine, DisplayMode, Color as ExColor } from 'excalibur';
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// Re-export Excalibur classes for convenience
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// Core
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export { Actor, Vector, Color, Engine, Scene, Timer, Trigger, Label } from 'excalibur';
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// Graphics - Shapes & Sprites
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export { Sprite, SpriteSheet, Animation, AnimationStrategy, AnimationDirection, Graphic, GraphicsGroup, Rectangle, Circle, Polygon, Line, Text, Font, Canvas, ImageFiltering, ImageWrapping, } from 'excalibur';
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// Resources - Loading assets
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export { ImageSource, Sound, Loader, DefaultLoader, Resource, Gif, } from 'excalibur';
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// Collision & Physics
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export { CollisionType, CollisionGroup, CollisionGroupManager, BoundingBox, Shape, CircleCollider, PolygonCollider, EdgeCollider, CompositeCollider, BodyComponent, ColliderComponent, Side, } from 'excalibur';
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// Input
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export { Keys, Buttons, Axes, Gamepads, Gamepad, PointerScope, PointerButton, } from 'excalibur';
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// Actions (movement, animation sequences)
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export { ActionContext, ActionsComponent, EasingFunctions, } from 'excalibur';
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// Particles
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export { ParticleEmitter, EmitterType, } from 'excalibur';
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// Tile Maps
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export { TileMap, Tile, IsometricTile, IsometricMap, } from 'excalibur';
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// Entity Component System
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66
|
+
export { Entity, Component, TransformComponent, MotionComponent, GraphicsComponent, System, SystemType, Query, World, } from 'excalibur';
|
|
67
|
+
// Math utilities
|
|
68
|
+
export { vec, Ray, Random, clamp, toRadians, toDegrees, } from 'excalibur';
|
|
69
|
+
// Camera
|
|
70
|
+
export { Camera } from 'excalibur';
|
|
71
|
+
// Display
|
|
72
|
+
export { DisplayMode, ScreenElement } from 'excalibur';
|
|
73
|
+
// Events
|
|
74
|
+
export { PreUpdateEvent, PostUpdateEvent, PreDrawEvent, PostDrawEvent, CollisionStartEvent, CollisionEndEvent, PreCollisionEvent, PostCollisionEvent, EnterViewPortEvent, ExitViewPortEvent, } from 'excalibur';
|
|
75
|
+
// Coroutines
|
|
76
|
+
export { coroutine } from 'excalibur';
|
|
77
|
+
// Utilities
|
|
78
|
+
export { Logger, LogLevel } from 'excalibur';
|
|
50
79
|
/**
|
|
51
80
|
* Tile dimensions - standard tile size
|
|
52
81
|
*/
|