@themarioga/grid-editor 9.0.0-beta.1 → 9.0.0-beta.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../src/js/register.js", "../../src/js/dom.js", "../../src/js/plugins/grideditor.clipboard.js"],
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- "sourcesContent": ["/**\n * What a plugin's or a locale's classic script imports in place of the\n * editor: the GridEditor the page already loaded.\n *\n * The build points `import { GridEditor } from '../grideditor.js'` here for\n * the classic scripts, so each registers on the editor the page has rather\n * than bringing its own. Loaded before the editor there is nothing to\n * register on, and saying so is better than a TypeError three calls later.\n */\nvar GridEditor = window.GridEditor;\n\nif (!GridEditor || typeof GridEditor.get !== 'function') {\n throw new Error('grid-editor: load grideditor.js (or grideditor.bundle.min.js) before its plugins, ' +\n 'its locales and grideditor.jquery.js');\n}\n\nexport { GridEditor };\nexport default GridEditor;\n", "/**\n * The DOM, the way grid-editor uses it.\n *\n * Small helpers over the browser's own API, for the core and the shipped\n * plugins. Not a public API: a plugin of a host's own is free to write its\n * DOM code however it likes, and this file makes no promise to it.\n *\n * Stateless on purpose. The build puts a copy of this file in each plugin's\n * classic script, so anything kept here would be kept once per copy; a\n * module that needs to remember something about a node keeps its own\n * WeakMap.\n */\n\n/** Every element under `root` matching `selector`, as an array. */\nexport function all(root, selector) {\n return root ? Array.prototype.slice.call(root.querySelectorAll(selector)) : [];\n}\n\n/** The first element under `root` matching `selector`, or null. */\nexport function one(root, selector) {\n return root ? root.querySelector(selector) : null;\n}\n\n/** `root` itself when it matches, then every element under it that does. */\nexport function selfAndAll(root, selector) {\n if (!root) { return []; }\n\n var found = all(root, selector);\n if (root.nodeType === 1 && root.matches(selector)) { found.unshift(root); }\n return found;\n}\n\n/** The element children of `node`, those matching `selector` if one is given. */\nexport function children(node, selector) {\n if (!node) { return []; }\n\n return Array.prototype.filter.call(node.children, function(each) {\n return !selector || each.matches(selector);\n });\n}\n\n/** The first element child matching `selector`, or null. */\nexport function child(node, selector) {\n return children(node, selector)[0] || null;\n}\n\n/** The nearest ancestor-or-self matching `selector` below `stopAt`, or null. */\nexport function closest(node, selector, stopAt) {\n var found = node && node.nodeType === 1 ? node.closest(selector) : null;\n\n if (found && stopAt && found !== stopAt && !stopAt.contains(found)) { return null; }\n return found;\n}\n\n/** Whether `node` is an element matching `selector`. */\nexport function is(node, selector) {\n return !!node && node.nodeType === 1 && node.matches(selector);\n}\n\n/** Whether `node` is in the document. */\nexport function attached(node) {\n return !!node && document.documentElement.contains(node);\n}\n\n/** The element siblings after `node` that match `selector`. */\nexport function nextAll(node, selector) {\n var found = [];\n\n for (var next = node.nextElementSibling; next; next = next.nextElementSibling) {\n if (!selector || next.matches(selector)) { found.push(next); }\n }\n return found;\n}\n\n/** The ancestors of `node` up to, and not including, `stop`, nearest first. */\nexport function parentsUntil(node, stop) {\n var found = [];\n\n for (var parent = node.parentElement; parent && parent !== stop; parent = parent.parentElement) {\n found.push(parent);\n }\n return found;\n}\n\n/**\n * The nodes the html parses into, detached. Parsed the way innerHTML parses,\n * so a <script> in it never runs, here or once it is in the page.\n */\nexport function parse(html) {\n var template = document.createElement('template');\n template.innerHTML = html;\n return Array.prototype.slice.call(template.content.childNodes);\n}\n\n/** The one element the html is, detached. */\nexport function create(html) {\n var nodes = parse(html.trim());\n\n for (var i = 0; i < nodes.length; i++) {\n if (nodes[i].nodeType === 1) { return nodes[i]; }\n }\n return null;\n}\n\n/** An element of `tag`, with `attributes` and `text`. */\nexport function element(tag, attributes, text) {\n var node = document.createElement(tag);\n\n Object.keys(attributes || {}).forEach(function(name) {\n var value = attributes[name];\n if (value !== null && value !== undefined && value !== false) { node.setAttribute(name, value); }\n });\n if (text !== undefined && text !== null) { node.textContent = text; }\n\n return node;\n}\n\n/** Replace what `node` holds with `html`. A <script> in it does not run. */\nexport function setHtml(node, html) {\n node.innerHTML = html === undefined || html === null ? '' : String(html);\n return node;\n}\n\n/** Add one or several space separated classes. */\nexport function addClass(node, names) {\n split(names).forEach(function(name) { node.classList.add(name); });\n return node;\n}\n\nexport function removeClass(node, names) {\n split(names).forEach(function(name) { node.classList.remove(name); });\n return node;\n}\n\n/** Each class on, or off, or flipped when `on` is not given. */\nexport function toggleClass(node, names, state) {\n split(names).forEach(function(name) {\n if (state === undefined) {\n node.classList.toggle(name);\n } else {\n node.classList.toggle(name, !!state);\n }\n });\n return node;\n}\n\nexport function hasClass(node, name) {\n return !!node && node.nodeType === 1 && node.classList.contains(name);\n}\n\nfunction split(names) {\n return String(names || '').split(/\\s+/).filter(Boolean);\n}\n\n/** Take the class attribute off when there is nothing left in it. */\nexport function dropEmptyClass(node) {\n if (!node.getAttribute('class')) { node.removeAttribute('class'); }\n return node;\n}\n\n/** Take the style attribute off when there is nothing left in it. */\nexport function dropEmptyStyle(node) {\n if (!node.getAttribute('style')) { node.removeAttribute('style'); }\n return node;\n}\n\n/** Set attributes; a null or undefined value takes the attribute off. */\nexport function attr(node, attributes) {\n Object.keys(attributes).forEach(function(name) {\n var value = attributes[name];\n\n if (value === null || value === undefined) {\n node.removeAttribute(name);\n } else {\n node.setAttribute(name, value);\n }\n });\n return node;\n}\n\n/**\n * Inline styles, by css property name. A number is pixels for the properties\n * that take a length, as jQuery had it; an empty string takes one off.\n */\nexport function css(node, styles) {\n Object.keys(styles).forEach(function(property) {\n var value = styles[property];\n\n if (typeof value === 'number' && !UNITLESS[property]) { value = value + 'px'; }\n node.style.setProperty(property, value === null || value === undefined ? '' : String(value));\n });\n return node;\n}\n\nvar UNITLESS = { opacity: true, 'z-index': true, 'flex-grow': true, 'flex-shrink': true, order: true };\n\n/** What an element of this tag shows as when nothing hides it. */\nvar defaultDisplays = {};\n\nfunction defaultDisplay(node) {\n var tag = node.nodeName;\n\n if (!defaultDisplays[tag]) {\n var probe = document.body.appendChild(document.createElement(tag));\n defaultDisplays[tag] = getComputedStyle(probe).display;\n probe.remove();\n if (defaultDisplays[tag] === 'none') { defaultDisplays[tag] = 'block'; }\n }\n return defaultDisplays[tag];\n}\n\n/** Show a node: its inline display:none off, and a display of its own if a stylesheet hides it. */\nexport function show(node) {\n node.style.removeProperty('display');\n if (getComputedStyle(node).display === 'none') { node.style.display = defaultDisplay(node); }\n return node;\n}\n\nexport function hide(node) {\n node.style.display = 'none';\n return node;\n}\n\n/** Show or hide; flip when `on` is not given. */\nexport function toggle(node, state) {\n if (state === undefined) { state = !visible(node); }\n return state ? show(node) : hide(node);\n}\n\n/** Whether a node takes up room: what jQuery's :visible meant. */\nexport function visible(node) {\n return !!(node.offsetWidth || node.offsetHeight || node.getClientRects().length);\n}\n\n/** The border box's width, fractions included. */\nexport function outerWidth(node) {\n return node.getBoundingClientRect().width;\n}\n\nexport function outerHeight(node) {\n return node.getBoundingClientRect().height;\n}\n\n/** The content box's height, which is what jQuery's height() gave. */\nexport function contentHeight(node) {\n var style = getComputedStyle(node);\n return node.clientHeight - parseFloat(style.paddingTop) - parseFloat(style.paddingBottom);\n}\n\n/** Where a node is on the page, not in the window. */\nexport function offset(node) {\n var box = node.getBoundingClientRect();\n return { top: box.top + window.pageYOffset, left: box.left + window.pageXOffset };\n}\n\n/** Its index among its parent's element children, those matching `selector` if given. */\nexport function indexIn(node, selector) {\n return children(node.parentElement, selector).indexOf(node);\n}\n\n/** Put `node` right after `reference`. */\nexport function insertAfter(node, reference) {\n reference.parentNode.insertBefore(node, reference.nextSibling);\n return node;\n}\n\n/** Replace `node` with what it holds. */\nexport function unwrap(node) {\n var parent = node.parentNode;\n\n while (node.firstChild) { parent.insertBefore(node.firstChild, node); }\n node.remove();\n}\n\n/** Put `node` inside `wrapper`, where `node` was. */\nexport function wrap(node, wrapper) {\n node.parentNode.insertBefore(wrapper, node);\n wrapper.appendChild(node);\n return wrapper;\n}\n\n/**\n * Listen on `root` for `types` (space separated) on descendants that match\n * `selector`, with `this` the matched element, as jQuery's delegated\n * handlers had it. Hands back the listener, for removeEventListener; a\n * signal in `options` removes it too.\n */\nexport function delegate(root, types, selector, handler, options) {\n var listener = function(event) {\n var match = closest(event.target, selector, root);\n if (match && root.contains(match)) { return handler.call(match, event); }\n return undefined;\n };\n\n split(types).forEach(function(type) { root.addEventListener(type, listener, options); });\n return listener;\n}\n\n/** Listen for several space separated event types with one handler. */\nexport function on(target, types, handler, options) {\n split(types).forEach(function(type) { target.addEventListener(type, handler, options); });\n return handler;\n}\n\nexport function off(target, types, handler, options) {\n split(types).forEach(function(type) { target.removeEventListener(type, handler, options); });\n}\n\n/** A mouse event of `type` sent to `node`, the way a pointer would. */\nexport function fire(node, type) {\n node.dispatchEvent(new MouseEvent(type, { bubbles: type !== 'mouseenter' && type !== 'mouseleave' }));\n}\n\n/* ------------------------------------------------------------------\n * Taking a node away, visibly.\n *\n * The durations are jQuery's: 400 ms unless the caller says otherwise. `done` runs once the node is out of sight, which is\n * when the caller removes it; a node that is already out of sight is done at\n * once, on the next task, as jQuery had it.\n * ------------------------------------------------------------------ */\n\nvar DEFAULT_DURATION = 400;\n\nfunction animateAway(node, frames, duration, done) {\n duration = duration === undefined ? DEFAULT_DURATION : duration;\n\n var finish = function() {\n hide(node);\n if (done) { done(); }\n };\n\n if (!visible(node) || !node.animate || duration <= 0) {\n window.setTimeout(finish, 0);\n return;\n }\n\n var animation = node.animate(frames(getComputedStyle(node)), {\n duration: duration,\n easing: 'ease-in-out',\n });\n var called = false;\n var once = function() {\n if (called) { return; }\n called = true;\n finish();\n };\n\n animation.onfinish = once;\n animation.oncancel = once;\n}\n\n/** Fold a node up to nothing, then hide it. */\nexport function slideUp(node, duration, done) {\n if (typeof duration === 'function') {\n done = duration;\n duration = undefined;\n }\n\n node.style.overflow = 'hidden';\n animateAway(node, function(style) {\n return [\n {\n height: style.height,\n paddingTop: style.paddingTop,\n paddingBottom: style.paddingBottom,\n marginTop: style.marginTop,\n marginBottom: style.marginBottom,\n },\n { height: '0px', paddingTop: '0px', paddingBottom: '0px', marginTop: '0px', marginBottom: '0px' },\n ];\n }, duration, function() {\n node.style.removeProperty('overflow');\n if (done) { done(); }\n });\n}\n\n/** Fade a node out, then hide it. */\nexport function fadeOut(node, duration, done) {\n animateAway(node, function(style) {\n return [{ opacity: style.opacity }, { opacity: 0 }];\n }, duration, done);\n}\n\n/** Fade and fold a node, in height and, with `width`, sideways too, then hide it. */\nexport function shrinkAway(node, duration, done, width) {\n node.style.overflow = 'hidden';\n animateAway(node, function(style) {\n var from = { opacity: style.opacity, height: style.height };\n var to = { opacity: 0, height: '0px' };\n\n if (width) {\n from.width = style.width;\n to.width = '0px';\n }\n return [from, to];\n }, duration, function() {\n node.style.removeProperty('overflow');\n if (done) { done(); }\n });\n}\n", "/**\n * Copy and paste for grid-editor.\n *\n * A feature plugin: load this file after the editor and every row, column,\n * section, text block, container and element gets a copy tool, and every\n * place one of them can go gets a paste tool while there is something copied\n * that fits.\n * What it can ask the editor for is the handle its factory is called with,\n * described in docs/plugins.md.\n *\n * <script src=\"dist/grideditor.min.js\"></script>\n * <script src=\"dist/plugins/grideditor.clipboard.min.js\"></script>\n *\n * What is copied is kept in localStorage, so it survives a reload and can be\n * pasted in another tab or another editor of the same site. A browser that\n * will not give the page its storage keeps it in memory, for this page only.\n *\n * A paste is an add like any other - before-add-* and after-add-*, with\n * `source: 'paste'` - so a host can turn one away.\n */\nimport { GridEditor } from '../grideditor.js';\nimport * as dom from '../dom.js';\n\nObject.assign(GridEditor.locales.en, {\n 'tool.copy': 'Copy',\n 'tool.paste': 'Paste',\n 'clipboard.paste_row': 'Paste row',\n 'clipboard.paste_section': 'Paste section',\n});\n\nvar STORAGE_ITEM = 'grideditor.clipboard';\nvar CHANGE = 'grideditor-clipboard';\nvar VERSION = 1;\n\n/** Where nothing can be stored, what was copied lives here, for this page. */\nvar memory = null;\n\n/**\n * What each drawer takes when something is pasted into it, by the kind of the\n * node the drawer belongs to. A category is what was copied: a row, a column,\n * a section, a text block, a container of any type, an element.\n */\nvar TARGETS = {\n column: ['row', 'text', 'container', 'element'],\n row: ['column'],\n section: ['row'],\n};\n\nfunction read() {\n var raw;\n\n try {\n raw = window.localStorage.getItem(STORAGE_ITEM);\n } catch (error) {\n return memory;\n }\n if (raw === null) { return memory; }\n\n try {\n var clip = JSON.parse(raw);\n return clip && clip.version === VERSION && clip.html ? clip : null;\n } catch (error) {\n return null;\n }\n}\n\nfunction write(clip) {\n try {\n window.localStorage.setItem(STORAGE_ITEM, JSON.stringify(clip));\n memory = null;\n } catch (error) {\n memory = clip;\n }\n\n announce();\n}\n\n/** Every editor on the page looks at the clipboard again. */\nfunction announce() {\n document.dispatchEvent(new CustomEvent(CHANGE));\n}\n\n// Another tab copied something: every editor here looks again\nwindow.addEventListener('storage', function(e) {\n if (e.key === STORAGE_ITEM) { announce(); }\n});\n\nGridEditor.features.clipboard = function(ge) {\n\n var shown = null; // What the toolbar's paste buttons stand for\n var listening = false; // Whether refresh is on the document's change event\n\n function used(name) {\n return !ge.settings.plugins || ge.settings.plugins.indexOf(name) !== -1;\n }\n\n /** A category this editor can take: the plugin that makes it is here. */\n function available(clip) {\n if (clip.category === 'container') {\n return !!GridEditor.containers[clip.kind] && used(clip.kind);\n }\n if (clip.category === 'section') { return !!GridEditor.features.sections && used('sections'); }\n if (clip.category === 'element') { return !!GridEditor.features.elements && used('elements'); }\n\n return true;\n }\n\n function fits(clip, categories) {\n return !!clip && categories.indexOf(clip.category) !== -1 && available(clip);\n }\n\n function categoryOf(kind) {\n if (GridEditor.containers[kind]) { return 'container'; }\n\n return ['row', 'column', 'section', 'text', 'element'].indexOf(kind) !== -1 ? kind : null;\n }\n\n function copy(node, kind) {\n var html = ge.nodeHtml(node);\n\n write({ version: VERSION, category: categoryOf(kind), kind: kind, html: html });\n ge.emit('after-copy', ge.payloadFor(kind, node, { source: 'tool' }));\n\n // The canvas came back with new drawers: the one to flash is the\n // node's new copy tool\n var tool = dom.child(ge.drawerOf(node), '.ge-copy');\n if (!tool) { return; }\n\n var icon = dom.one(tool, 'i');\n dom.addClass(tool, 'ge-copied');\n if (icon) { icon.setAttribute('class', 'bi bi-check2'); }\n setTimeout(function() {\n dom.removeClass(tool, 'ge-copied');\n if (icon) { icon.setAttribute('class', 'bi bi-copy'); }\n }, 1200);\n }\n\n function paste(target, categories) {\n var clip = read();\n if (!fits(clip, categories)) { return; }\n\n ge.place(ge.freshNode(clip.html), clip.kind, { appendTo: target, source: 'paste' });\n }\n\n /** Show the paste tools, and the toolbar's paste buttons, that fit what is copied. */\n function refresh() {\n var clip = read();\n\n dom.all(ge.canvas, '.ge-paste').forEach(function(tool) {\n dom.toggle(tool, fits(clip, tool.getAttribute('data-ge-paste').split(' ')));\n });\n\n ge.toolbarItems('clipboard').forEach(function(button) {\n var item = TOOLBAR[parseInt(button.getAttribute('data-ge-item'), 10)];\n dom.toggle(button, fits(clip, [item.kind]));\n });\n\n shown = clip;\n }\n\n var TOOLBAR = [\n { kind: 'row', labelKey: 'clipboard.paste_row' },\n { kind: 'section', labelKey: 'clipboard.paste_section' },\n ].map(function(item) {\n return Object.assign(item, {\n iconClass: 'bi bi-clipboard-plus',\n // On the right, as an icon: pasting is not one of the things\n // the add buttons make\n align: 'end',\n source: 'paste',\n // A toolbar built again - another plugin's buttons changed -\n // shows only what fits, as refresh would\n hidden: function() { return !fits(read(), [item.kind]); },\n // What the button showed, even if another tab has copied\n // something else since\n create: function() { return ge.freshNode(shown.html); },\n });\n });\n\n return {\n drawerTools: function(drawer, node, kind) {\n if (categoryOf(kind)) {\n ge.createTool(drawer, ge.t('tool.copy'), 'ge-copy', 'bi bi-copy', function() {\n copy(node, kind);\n });\n }\n\n var categories = TARGETS[kind];\n if (!categories) { return; }\n\n var tool = ge.createTool(drawer, ge.t('tool.paste'), 'ge-paste', 'bi bi-clipboard-plus', function() {\n paste(node, categories);\n });\n tool.setAttribute('data-ge-paste', categories.join(' '));\n dom.toggle(tool, fits(read(), categories));\n },\n\n toolbar: TOOLBAR,\n\n onInit: function() {\n refresh();\n if (!listening) {\n document.addEventListener(CHANGE, refresh);\n listening = true;\n }\n },\n\n onDeinit: function() {\n document.removeEventListener(CHANGE, refresh);\n listening = false;\n },\n\n // Nothing of its own on the canvas: the tools are in the drawers\n cleanMarkup: function() {},\n };\n};\n"],
5
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6
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4
+ "sourcesContent": ["/**\n * What a plugin's or a locale's classic script imports in place of the\n * editor: the GridEditor the page already loaded.\n *\n * The build points `import { GridEditor } from '../grideditor.js'` here for\n * the classic scripts, so each registers on the editor the page has rather\n * than bringing its own. Loaded before the editor there is nothing to\n * register on, and saying so is better than a TypeError three calls later.\n */\nvar GridEditor = window.GridEditor;\n\nif (!GridEditor || typeof GridEditor.get !== 'function') {\n throw new Error('grid-editor: load grideditor.js (or grideditor.bundle.min.js) before its plugins, ' +\n 'its locales and grideditor.jquery.js');\n}\n\nexport { GridEditor };\nexport default GridEditor;\n", "/**\n * The DOM, the way grid-editor uses it.\n *\n * Small helpers over the browser's own API, for the core and the shipped\n * plugins. Not a public API: a plugin of a host's own is free to write its\n * DOM code however it likes, and this file makes no promise to it.\n *\n * Stateless on purpose. The build puts a copy of this file in each plugin's\n * classic script, so anything kept here would be kept once per copy; a\n * module that needs to remember something about a node keeps its own\n * WeakMap.\n */\n\n/** Every element under `root` matching `selector`, as an array. */\nexport function all(root, selector) {\n return root ? Array.prototype.slice.call(root.querySelectorAll(selector)) : [];\n}\n\n/** The first element under `root` matching `selector`, or null. */\nexport function one(root, selector) {\n return root ? root.querySelector(selector) : null;\n}\n\n/** `root` itself when it matches, then every element under it that does. */\nexport function selfAndAll(root, selector) {\n if (!root) { return []; }\n\n var found = all(root, selector);\n if (root.nodeType === 1 && root.matches(selector)) { found.unshift(root); }\n return found;\n}\n\n/** The element children of `node`, those matching `selector` if one is given. */\nexport function children(node, selector) {\n if (!node) { return []; }\n\n return Array.prototype.filter.call(node.children, function(each) {\n return !selector || each.matches(selector);\n });\n}\n\n/** The first element child matching `selector`, or null. */\nexport function child(node, selector) {\n return children(node, selector)[0] || null;\n}\n\n/** The nearest ancestor-or-self matching `selector` below `stopAt`, or null. */\nexport function closest(node, selector, stopAt) {\n var found = node && node.nodeType === 1 ? node.closest(selector) : null;\n\n if (found && stopAt && found !== stopAt && !stopAt.contains(found)) { return null; }\n return found;\n}\n\n/** Whether `node` is an element matching `selector`. */\nexport function is(node, selector) {\n return !!node && node.nodeType === 1 && node.matches(selector);\n}\n\n/** Whether `node` is in the document. */\nexport function attached(node) {\n return !!node && document.documentElement.contains(node);\n}\n\n/** The element siblings after `node` that match `selector`. */\nexport function nextAll(node, selector) {\n var found = [];\n\n for (var next = node.nextElementSibling; next; next = next.nextElementSibling) {\n if (!selector || next.matches(selector)) { found.push(next); }\n }\n return found;\n}\n\n/** The ancestors of `node` up to, and not including, `stop`, nearest first. */\nexport function parentsUntil(node, stop) {\n var found = [];\n\n for (var parent = node.parentElement; parent && parent !== stop; parent = parent.parentElement) {\n found.push(parent);\n }\n return found;\n}\n\n/**\n * The nodes the html parses into, detached. Parsed the way innerHTML parses,\n * so a <script> in it never runs, here or once it is in the page.\n */\nexport function parse(html) {\n var template = document.createElement('template');\n template.innerHTML = html;\n return Array.prototype.slice.call(template.content.childNodes);\n}\n\n/** The one element the html is, detached. */\nexport function create(html) {\n var nodes = parse(html.trim());\n\n for (var i = 0; i < nodes.length; i++) {\n if (nodes[i].nodeType === 1) { return nodes[i]; }\n }\n return null;\n}\n\n/** An element of `tag`, with `attributes` and `text`. */\nexport function element(tag, attributes, text) {\n var node = document.createElement(tag);\n\n Object.keys(attributes || {}).forEach(function(name) {\n var value = attributes[name];\n if (value !== null && value !== undefined && value !== false) { node.setAttribute(name, value); }\n });\n if (text !== undefined && text !== null) { node.textContent = text; }\n\n return node;\n}\n\n/** Replace what `node` holds with `html`. A <script> in it does not run. */\nexport function setHtml(node, html) {\n node.innerHTML = html === undefined || html === null ? '' : String(html);\n return node;\n}\n\n/** Add one or several space separated classes. */\nexport function addClass(node, names) {\n split(names).forEach(function(name) { node.classList.add(name); });\n return node;\n}\n\nexport function removeClass(node, names) {\n split(names).forEach(function(name) { node.classList.remove(name); });\n return node;\n}\n\n/** Each class on, or off, or flipped when `on` is not given. */\nexport function toggleClass(node, names, state) {\n split(names).forEach(function(name) {\n if (state === undefined) {\n node.classList.toggle(name);\n } else {\n node.classList.toggle(name, !!state);\n }\n });\n return node;\n}\n\nexport function hasClass(node, name) {\n return !!node && node.nodeType === 1 && node.classList.contains(name);\n}\n\nfunction split(names) {\n return String(names || '').split(/\\s+/).filter(Boolean);\n}\n\n/** Take the class attribute off when there is nothing left in it. */\nexport function dropEmptyClass(node) {\n if (!node.getAttribute('class')) { node.removeAttribute('class'); }\n return node;\n}\n\n/** Take the style attribute off when there is nothing left in it. */\nexport function dropEmptyStyle(node) {\n if (!node.getAttribute('style')) { node.removeAttribute('style'); }\n return node;\n}\n\n/** Set attributes; a null or undefined value takes the attribute off. */\nexport function attr(node, attributes) {\n Object.keys(attributes).forEach(function(name) {\n var value = attributes[name];\n\n if (value === null || value === undefined) {\n node.removeAttribute(name);\n } else {\n node.setAttribute(name, value);\n }\n });\n return node;\n}\n\n/**\n * Inline styles, by css property name. A number is pixels for the properties\n * that take a length, as jQuery had it; an empty string takes one off.\n */\nexport function css(node, styles) {\n Object.keys(styles).forEach(function(property) {\n var value = styles[property];\n\n if (typeof value === 'number' && !UNITLESS[property]) { value = value + 'px'; }\n node.style.setProperty(property, value === null || value === undefined ? '' : String(value));\n });\n return node;\n}\n\nvar UNITLESS = { opacity: true, 'z-index': true, 'flex-grow': true, 'flex-shrink': true, order: true };\n\n/** What an element of this tag shows as when nothing hides it. */\nvar defaultDisplays = {};\n\nfunction defaultDisplay(node) {\n var tag = node.nodeName;\n\n if (!defaultDisplays[tag]) {\n var probe = document.body.appendChild(document.createElement(tag));\n defaultDisplays[tag] = getComputedStyle(probe).display;\n probe.remove();\n if (defaultDisplays[tag] === 'none') { defaultDisplays[tag] = 'block'; }\n }\n return defaultDisplays[tag];\n}\n\n/** Show a node: its inline display:none off, and a display of its own if a stylesheet hides it. */\nexport function show(node) {\n node.style.removeProperty('display');\n if (getComputedStyle(node).display === 'none') { node.style.display = defaultDisplay(node); }\n return node;\n}\n\nexport function hide(node) {\n node.style.display = 'none';\n return node;\n}\n\n/** Show or hide; flip when `on` is not given. */\nexport function toggle(node, state) {\n if (state === undefined) { state = !visible(node); }\n return state ? show(node) : hide(node);\n}\n\n/** Whether a node takes up room: what jQuery's :visible meant. */\nexport function visible(node) {\n return !!(node.offsetWidth || node.offsetHeight || node.getClientRects().length);\n}\n\n/** The border box's width, fractions included. */\nexport function outerWidth(node) {\n return node.getBoundingClientRect().width;\n}\n\nexport function outerHeight(node) {\n return node.getBoundingClientRect().height;\n}\n\n/** The content box's height, which is what jQuery's height() gave. */\nexport function contentHeight(node) {\n var style = getComputedStyle(node);\n return node.clientHeight - parseFloat(style.paddingTop) - parseFloat(style.paddingBottom);\n}\n\n/** Where a node is on the page, not in the window. */\nexport function offset(node) {\n var box = node.getBoundingClientRect();\n return { top: box.top + window.pageYOffset, left: box.left + window.pageXOffset };\n}\n\n/** Its index among its parent's element children, those matching `selector` if given. */\nexport function indexIn(node, selector) {\n return children(node.parentElement, selector).indexOf(node);\n}\n\n/** Put `node` right after `reference`. */\nexport function insertAfter(node, reference) {\n reference.parentNode.insertBefore(node, reference.nextSibling);\n return node;\n}\n\n/** Replace `node` with what it holds. */\nexport function unwrap(node) {\n var parent = node.parentNode;\n\n while (node.firstChild) { parent.insertBefore(node.firstChild, node); }\n node.remove();\n}\n\n/** Put `node` inside `wrapper`, where `node` was. */\nexport function wrap(node, wrapper) {\n node.parentNode.insertBefore(wrapper, node);\n wrapper.appendChild(node);\n return wrapper;\n}\n\n/**\n * Listen on `root` for `types` (space separated) on descendants that match\n * `selector`, with `this` the matched element, as jQuery's delegated\n * handlers had it. Hands back the listener, for removeEventListener; a\n * signal in `options` removes it too.\n */\nexport function delegate(root, types, selector, handler, options) {\n var listener = function(event) {\n var match = closest(event.target, selector, root);\n if (match && root.contains(match)) { return handler.call(match, event); }\n return undefined;\n };\n\n split(types).forEach(function(type) { root.addEventListener(type, listener, options); });\n return listener;\n}\n\n/** Listen for several space separated event types with one handler. */\nexport function on(target, types, handler, options) {\n split(types).forEach(function(type) { target.addEventListener(type, handler, options); });\n return handler;\n}\n\nexport function off(target, types, handler, options) {\n split(types).forEach(function(type) { target.removeEventListener(type, handler, options); });\n}\n\n/** A mouse event of `type` sent to `node`, the way a pointer would. */\nexport function fire(node, type) {\n node.dispatchEvent(new MouseEvent(type, { bubbles: type !== 'mouseenter' && type !== 'mouseleave' }));\n}\n\n/* ------------------------------------------------------------------\n * Taking a node away, visibly.\n *\n * The durations are jQuery's: 400 ms unless the caller says otherwise. `done` runs once the node is out of sight, which is\n * when the caller removes it; a node that is already out of sight is done at\n * once, on the next task, as jQuery had it.\n * ------------------------------------------------------------------ */\n\nvar DEFAULT_DURATION = 400;\n\nfunction animateAway(node, frames, duration, done) {\n duration = duration === undefined ? DEFAULT_DURATION : duration;\n\n var finish = function() {\n hide(node);\n if (done) { done(); }\n };\n\n if (!visible(node) || !node.animate || duration <= 0) {\n window.setTimeout(finish, 0);\n return;\n }\n\n var animation = node.animate(frames(getComputedStyle(node)), {\n duration: duration,\n easing: 'ease-in-out',\n });\n var called = false;\n var once = function() {\n if (called) { return; }\n called = true;\n finish();\n };\n\n animation.onfinish = once;\n animation.oncancel = once;\n}\n\n/** Fold a node up to nothing, then hide it. */\nexport function slideUp(node, duration, done) {\n if (typeof duration === 'function') {\n done = duration;\n duration = undefined;\n }\n\n node.style.overflow = 'hidden';\n animateAway(node, function(style) {\n return [\n {\n height: style.height,\n paddingTop: style.paddingTop,\n paddingBottom: style.paddingBottom,\n marginTop: style.marginTop,\n marginBottom: style.marginBottom,\n },\n { height: '0px', paddingTop: '0px', paddingBottom: '0px', marginTop: '0px', marginBottom: '0px' },\n ];\n }, duration, function() {\n node.style.removeProperty('overflow');\n if (done) { done(); }\n });\n}\n\n/** Fade a node out, then hide it. */\nexport function fadeOut(node, duration, done) {\n animateAway(node, function(style) {\n return [{ opacity: style.opacity }, { opacity: 0 }];\n }, duration, done);\n}\n\n/** Fade and fold a node, in height and, with `width`, sideways too, then hide it. */\nexport function shrinkAway(node, duration, done, width) {\n node.style.overflow = 'hidden';\n animateAway(node, function(style) {\n var from = { opacity: style.opacity, height: style.height };\n var to = { opacity: 0, height: '0px' };\n\n if (width) {\n from.width = style.width;\n to.width = '0px';\n }\n return [from, to];\n }, duration, function() {\n node.style.removeProperty('overflow');\n if (done) { done(); }\n });\n}\n", "/**\n * Copy and paste for grid-editor.\n *\n * A feature plugin: load this file after the editor and every row, column,\n * section, text block, container and element gets a copy tool, and every\n * place one of them can go gets a paste tool while there is something copied\n * that fits.\n * What it can ask the editor for is the handle its factory is called with,\n * described in docs/plugins.md.\n *\n * <script src=\"dist/grideditor.min.js\"></script>\n * <script src=\"dist/plugins/grideditor.clipboard.min.js\"></script>\n *\n * What is copied is kept in localStorage, so it survives a reload and can be\n * pasted in another tab or another editor of the same site. A browser that\n * will not give the page its storage keeps it in memory, for this page only.\n *\n * A paste is an add like any other - before-add-* and after-add-*, with\n * `source: 'paste'` - so a host can turn one away.\n *\n * With active_target (which the sidebar turns on), Ctrl+C copies the node\n * selected, or the target, and Ctrl+V pastes into the target, or the node\n * selected. `clipboard: { shortcuts: false }` turns them off. They go through\n * the same store as the tools, never the system clipboard.\n */\nimport { GridEditor } from '../grideditor.js';\nimport * as dom from '../dom.js';\n\nObject.assign(GridEditor.locales.en, {\n 'tool.copy': 'Copy',\n 'tool.paste': 'Paste',\n 'clipboard.paste_row': 'Paste row',\n 'clipboard.paste_section': 'Paste section',\n});\n\nvar STORAGE_ITEM = 'grideditor.clipboard';\nvar CHANGE = 'grideditor-clipboard';\nvar VERSION = 1;\n\n/** Where nothing can be stored, what was copied lives here, for this page. */\nvar memory = null;\n\n/**\n * What each drawer takes when something is pasted into it, by the kind of the\n * node the drawer belongs to. A category is what was copied: a row, a column,\n * a section, a text block, a container of any type, an element.\n */\nvar TARGETS = {\n column: ['row', 'text', 'container', 'element'],\n row: ['column'],\n section: ['row'],\n};\n\nfunction read() {\n var raw;\n\n try {\n raw = window.localStorage.getItem(STORAGE_ITEM);\n } catch (error) {\n return memory;\n }\n if (raw === null) { return memory; }\n\n try {\n var clip = JSON.parse(raw);\n return clip && clip.version === VERSION && clip.html ? clip : null;\n } catch (error) {\n return null;\n }\n}\n\nfunction write(clip) {\n try {\n window.localStorage.setItem(STORAGE_ITEM, JSON.stringify(clip));\n memory = null;\n } catch (error) {\n memory = clip;\n }\n\n announce();\n}\n\n/** Every editor on the page looks at the clipboard again. */\nfunction announce() {\n document.dispatchEvent(new CustomEvent(CHANGE));\n}\n\n// Another tab copied something: every editor here looks again\nwindow.addEventListener('storage', function(e) {\n if (e.key === STORAGE_ITEM) { announce(); }\n});\n\n/** The editors listening for the shortcuts, and the one used last, which a key press goes to. */\nvar listeningEditors = [];\nvar lastEditor = null;\n\nfunction track(e) {\n lastEditor = listeningEditors.filter(function(ge) { return ge.contains(e.target); })[0] || null;\n}\n\n// Captured: a control that stops the event still counts as using its editor\ndocument.addEventListener('pointerdown', track, true);\ndocument.addEventListener('focusin', track, true);\n\n/** 'c', 'v' or null, from the letter typed or, on a layout without Latin letters, the key's place. */\nfunction shortcutKey(e) {\n var key = (e.key || '').toLowerCase();\n if (!/^[a-z]$/.test(key)) { key = { KeyC: 'c', KeyV: 'v' }[e.code] || ''; }\n\n return key === 'c' || key === 'v' ? key : null;\n}\n\nfunction typing() {\n var focus = document.activeElement;\n return !!focus && (dom.is(focus, 'input, textarea, select') || focus.isContentEditable);\n}\n\nfunction textSelected() {\n var selection = window.getSelection ? window.getSelection() : null;\n return !!selection && !selection.isCollapsed && selection.toString() !== '';\n}\n\nGridEditor.features.clipboard = function(ge) {\n\n var shown = null; // What the toolbar's paste buttons stand for\n var listening = false; // Whether refresh is on the document's change event\n var shortcuts = shortcutsSetting();\n\n function used(name) {\n return !ge.settings.plugins || ge.settings.plugins.indexOf(name) !== -1;\n }\n\n /** A category this editor can take: the plugin that makes it is here. */\n function available(clip) {\n if (clip.category === 'container') {\n return !!GridEditor.containers[clip.kind] && used(clip.kind);\n }\n if (clip.category === 'section') { return !!GridEditor.features.sections && used('sections'); }\n if (clip.category === 'element') { return !!GridEditor.features.elements && used('elements'); }\n\n return true;\n }\n\n function fits(clip, categories) {\n return !!clip && categories.indexOf(clip.category) !== -1 && available(clip);\n }\n\n function categoryOf(kind) {\n if (GridEditor.containers[kind]) { return 'container'; }\n\n return ['row', 'column', 'section', 'text', 'element'].indexOf(kind) !== -1 ? kind : null;\n }\n\n /** On, unless the host said otherwise: with no target there is nothing for a key to act on. */\n function shortcutsSetting() {\n var wanted = (ge.settings.clipboard || {}).shortcuts;\n var target = !!ge.settings.active_target;\n\n if (wanted !== undefined && typeof wanted !== 'boolean') {\n ge.warn('clipboard.shortcuts is true or false: ' + (target ? 'on' : 'off') + ', as with active_target, is used');\n wanted = undefined;\n }\n if (wanted === undefined) { return target; }\n if (wanted && !target) {\n ge.warn('clipboard.shortcuts needs active_target, or settings_panel \"sidebar\": without it, Ctrl+C and Ctrl+V do nothing');\n return false;\n }\n\n return wanted;\n }\n\n function copy(node, kind, source) {\n var html = ge.nodeHtml(node);\n\n write({ version: VERSION, category: categoryOf(kind), kind: kind, html: html });\n ge.emit('after-copy', ge.payloadFor(kind, node, { source: source || 'tool' }));\n\n // The canvas came back with new drawers: the one to flash is the\n // node's new copy tool\n var tool = dom.child(ge.drawerOf(node), '.ge-copy');\n if (!tool) { return; }\n\n var icon = dom.one(tool, 'i');\n dom.addClass(tool, 'ge-copied');\n if (icon) { icon.setAttribute('class', 'bi bi-check2'); }\n setTimeout(function() {\n dom.removeClass(tool, 'ge-copied');\n if (icon) { icon.setAttribute('class', 'bi bi-copy'); }\n }, 1200);\n }\n\n function paste(target, categories) {\n var clip = read();\n if (!fits(clip, categories)) { return; }\n\n ge.place(ge.freshNode(clip.html), clip.kind, { appendTo: target, source: 'paste' });\n }\n\n /**\n * Ctrl+V: into the target as the toolbar's paste button would - a\n * section, which only the canvas takes, after the block the target is in\n * - and what that button has none for as the target's paste tool would.\n * With no target, as the selected node's paste tool. What does not fit\n * is not pasted anywhere else.\n */\n function pasteByShortcut() {\n var clip = read();\n var target = ge.getActiveTarget();\n var node = target || ge.getSelected();\n if (!clip || !node) { return false; }\n\n var placement = { appendTo: node, source: 'paste' };\n if (target && clip.category === 'section') {\n if (!available(clip)) { return false; }\n var top = target;\n while (top.parentElement && top.parentElement !== ge.canvas) { top = top.parentElement; }\n placement = { insertAfter: top, source: 'paste' };\n } else if (!fits(clip, TARGETS[ge.kindOf(node)] || [])) {\n return false;\n }\n\n var made = ge.place(ge.freshNode(clip.html), clip.kind, placement);\n if (made && made.scrollIntoView) { made.scrollIntoView({ behavior: 'smooth' }); }\n\n return true;\n }\n\n function copyByShortcut() {\n if (textSelected()) { return false; }\n\n var node = ge.getSelected() || ge.getActiveTarget();\n var kind = node && ge.kindOf(node);\n if (!kind || !categoryOf(kind)) { return false; }\n\n copy(node, kind, 'shortcut');\n return true;\n }\n\n function onKeydown(e) {\n if (lastEditor !== ge || e.repeat || e.shiftKey || e.altKey || !(e.ctrlKey || e.metaKey)) { return; }\n var key = shortcutKey(e);\n if (!key || !dom.hasClass(ge.canvas, 'ge-editing') || typing() || ge.panelOpen()) { return; }\n\n // Left alone, it is the browser's: a copy of the text, a paste in a field\n if (key === 'c' ? copyByShortcut() : pasteByShortcut()) { e.preventDefault(); }\n }\n\n function listenForShortcuts(on) {\n var at = listeningEditors.indexOf(ge);\n\n if (on && at === -1) {\n listeningEditors.push(ge);\n document.addEventListener('keydown', onKeydown);\n } else if (!on && at !== -1) {\n listeningEditors.splice(at, 1);\n document.removeEventListener('keydown', onKeydown);\n }\n }\n\n /** Show the paste tools, and the toolbar's paste buttons, that fit what is copied. */\n function refresh() {\n var clip = read();\n\n dom.all(ge.canvas, '.ge-paste').forEach(function(tool) {\n dom.toggle(tool, fits(clip, tool.getAttribute('data-ge-paste').split(' ')));\n });\n\n ge.toolbarItems('clipboard').forEach(function(button) {\n var item = TOOLBAR[parseInt(button.getAttribute('data-ge-item'), 10)];\n dom.toggle(button, fits(clip, [item.kind]));\n });\n\n shown = clip;\n }\n\n var TOOLBAR = [\n { kind: 'row', labelKey: 'clipboard.paste_row' },\n { kind: 'section', labelKey: 'clipboard.paste_section' },\n ].map(function(item) {\n return Object.assign(item, {\n iconClass: 'bi bi-clipboard-plus',\n // On the right, as an icon: pasting is not one of the things\n // the add buttons make\n align: 'end',\n source: 'paste',\n // A toolbar built again - another plugin's buttons changed -\n // shows only what fits, as refresh would\n hidden: function() { return !fits(read(), [item.kind]); },\n // What the button showed, even if another tab has copied\n // something else since\n create: function() { return ge.freshNode(shown.html); },\n });\n });\n\n return {\n drawerTools: function(drawer, node, kind) {\n if (categoryOf(kind)) {\n ge.createTool(drawer, ge.t('tool.copy'), 'ge-copy', 'bi bi-copy', function() {\n copy(node, kind);\n });\n }\n\n var categories = TARGETS[kind];\n if (!categories) { return; }\n\n var tool = ge.createTool(drawer, ge.t('tool.paste'), 'ge-paste', 'bi bi-clipboard-plus', function() {\n paste(node, categories);\n });\n tool.setAttribute('data-ge-paste', categories.join(' '));\n dom.toggle(tool, fits(read(), categories));\n },\n\n toolbar: TOOLBAR,\n\n onInit: function() {\n refresh();\n if (!listening) {\n document.addEventListener(CHANGE, refresh);\n listening = true;\n }\n listenForShortcuts(shortcuts);\n },\n\n onDeinit: function() {\n document.removeEventListener(CHANGE, refresh);\n listening = false;\n // A copy takes the canvas out of editing and back: the editor\n // stays the one used last, as it is still\n listenForShortcuts(false);\n },\n\n onDestroy: function() {\n if (lastEditor === ge) { lastEditor = null; }\n },\n\n // Nothing of its own on the canvas: the tools are in the drawers\n cleanMarkup: function() {},\n };\n};\n"],
5
+ "mappings": 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6
+ "names": ["GridEditor", "all", "root", "selector", "one", "children", "node", "selector", "each", "child", "is", "node", "selector", "addClass", "node", "names", "split", "name", "removeClass", "hasClass", "node", "name", "split", "names", "defaultDisplays", "defaultDisplay", "node", "tag", "probe", "show", "hide", "toggle", "state", "visible", "GridEditor", "STORAGE_ITEM", "CHANGE", "VERSION", "memory", "TARGETS", "read", "raw", "error", "clip", "write", "announce", "e", "listeningEditors", "lastEditor", "track", "ge", "shortcutKey", "key", "typing", "focus", "is", "textSelected", "selection", "shown", "listening", "shortcuts", "shortcutsSetting", "used", "name", "available", "fits", "categories", "categoryOf", "kind", "wanted", "target", "copy", "node", "source", "html", "tool", "child", "icon", "one", "addClass", "removeClass", "paste", "pasteByShortcut", "placement", "top", "made", "copyByShortcut", "onKeydown", "hasClass", "listenForShortcuts", "on", "at", "refresh", "all", "toggle", "button", "item", "TOOLBAR", "drawer"]
7
7
  }
@@ -0,0 +1,360 @@
1
+ // src/js/plugins/grideditor.history.js
2
+ import { GridEditor } from "../grideditor.esm.js";
3
+
4
+ // src/js/dom.js
5
+ function one(root, selector) {
6
+ return root ? root.querySelector(selector) : null;
7
+ }
8
+ function children(node, selector) {
9
+ if (!node) {
10
+ return [];
11
+ }
12
+ return Array.prototype.filter.call(node.children, function(each) {
13
+ return !selector || each.matches(selector);
14
+ });
15
+ }
16
+ function is(node, selector) {
17
+ return !!node && node.nodeType === 1 && node.matches(selector);
18
+ }
19
+ function toggleClass(node, names, state) {
20
+ split(names).forEach(function(name) {
21
+ if (state === void 0) {
22
+ node.classList.toggle(name);
23
+ } else {
24
+ node.classList.toggle(name, !!state);
25
+ }
26
+ });
27
+ return node;
28
+ }
29
+ function hasClass(node, name) {
30
+ return !!node && node.nodeType === 1 && node.classList.contains(name);
31
+ }
32
+ function split(names) {
33
+ return String(names || "").split(/\s+/).filter(Boolean);
34
+ }
35
+
36
+ // src/js/plugins/grideditor.history.js
37
+ Object.assign(GridEditor.locales.en, {
38
+ "history.undo": "Undo",
39
+ "history.redo": "Redo"
40
+ });
41
+ var DEFAULT_MAX = 50;
42
+ var DEFAULT_DELAY = 500;
43
+ var FURNITURE = ".ge-tools-drawer, .ge-drop-marker";
44
+ var BUSY = ".ge-drag-chosen, .ge-drag-placeholder, .ge-drag-helper, .ge-resizing";
45
+ var listeningEditors = [];
46
+ var lastEditor = null;
47
+ function track(e) {
48
+ lastEditor = listeningEditors.filter(function(ge) {
49
+ return ge.contains(e.target);
50
+ })[0] || null;
51
+ }
52
+ document.addEventListener("pointerdown", track, true);
53
+ document.addEventListener("focusin", track, true);
54
+ function shortcutKey(e) {
55
+ var key = (e.key || "").toLowerCase();
56
+ if (!/^[a-z]$/.test(key)) {
57
+ key = { KeyZ: "z", KeyY: "y" }[e.code] || "";
58
+ }
59
+ return key === "z" || key === "y" ? key : null;
60
+ }
61
+ function typing() {
62
+ var focus = document.activeElement;
63
+ return !!focus && (is(focus, "input, textarea, select") || focus.isContentEditable);
64
+ }
65
+ function contentOf(parent) {
66
+ return children(parent).filter(function(child) {
67
+ return !is(child, FURNITURE);
68
+ });
69
+ }
70
+ GridEditor.features.history = function(ge) {
71
+ var options = optionsFrom(ge.settings.history || {});
72
+ var stack = [];
73
+ var index = -1;
74
+ var shown = { canUndo: false, canRedo: false };
75
+ var timer = null;
76
+ var observer = null;
77
+ var observing = false;
78
+ var initiated = false;
79
+ var started = false;
80
+ var sourceOpen = false;
81
+ var destroyed = false;
82
+ function optionsFrom(given) {
83
+ var result = {
84
+ shortcuts: given.shortcuts === void 0 ? true : given.shortcuts,
85
+ buttons: given.buttons === void 0 ? true : given.buttons,
86
+ max: given.max === void 0 ? DEFAULT_MAX : given.max,
87
+ delay: given.delay === void 0 ? DEFAULT_DELAY : given.delay
88
+ };
89
+ ["shortcuts", "buttons"].forEach(function(name) {
90
+ if (typeof result[name] !== "boolean") {
91
+ ge.warn("history." + name + " is true or false: true is used");
92
+ result[name] = true;
93
+ }
94
+ });
95
+ if (!Number.isInteger(result.max) || result.max < 1) {
96
+ ge.warn("history.max must be a whole number of steps, 1 or more: " + DEFAULT_MAX + " is used");
97
+ result.max = DEFAULT_MAX;
98
+ }
99
+ if (!Number.isInteger(result.delay) || result.delay < 0) {
100
+ ge.warn("history.delay must be a whole number of milliseconds, 0 or more: " + DEFAULT_DELAY + " is used");
101
+ result.delay = DEFAULT_DELAY;
102
+ }
103
+ return result;
104
+ }
105
+ function observe() {
106
+ observer.observe(ge.canvas, { subtree: true, childList: true, attributes: true, characterData: true });
107
+ observing = true;
108
+ }
109
+ function stopObserving() {
110
+ if (observer) {
111
+ observer.disconnect();
112
+ }
113
+ observing = false;
114
+ }
115
+ function read() {
116
+ var watching = observing;
117
+ if (watching) {
118
+ stopObserving();
119
+ }
120
+ var html = ge.snapshotHtml();
121
+ if (watching) {
122
+ observe();
123
+ }
124
+ return html;
125
+ }
126
+ function editing() {
127
+ return hasClass(ge.canvas, "ge-editing");
128
+ }
129
+ function busy() {
130
+ return hasClass(ge.canvas, "ge-dropping") || !!one(ge.canvas, BUSY);
131
+ }
132
+ function schedule() {
133
+ window.clearTimeout(timer);
134
+ timer = window.setTimeout(commit, options.delay);
135
+ }
136
+ function pending() {
137
+ return timer !== null && read() !== stack[index];
138
+ }
139
+ function commit() {
140
+ window.clearTimeout(timer);
141
+ timer = null;
142
+ if (!started || destroyed || sourceOpen) {
143
+ return;
144
+ }
145
+ if (busy()) {
146
+ schedule();
147
+ return;
148
+ }
149
+ var html = read();
150
+ if (html === stack[index]) {
151
+ return;
152
+ }
153
+ stack.splice(index + 1);
154
+ stack.push(html);
155
+ if (stack.length > options.max + 1) {
156
+ stack.shift();
157
+ }
158
+ index = stack.length - 1;
159
+ notify();
160
+ }
161
+ function notify() {
162
+ var now = { canUndo: index > 0, canRedo: index < stack.length - 1 };
163
+ var changed = now.canUndo !== shown.canUndo || now.canRedo !== shown.canRedo;
164
+ shown = now;
165
+ paint();
166
+ if (changed) {
167
+ ge.emit("history-change", { canvas: ge.canvas, canUndo: now.canUndo, canRedo: now.canRedo });
168
+ }
169
+ }
170
+ function paint() {
171
+ ge.toolbarItems("history").forEach(function(button) {
172
+ var off = button.getAttribute("data-ge-item") === "0" ? !shown.canUndo : !shown.canRedo;
173
+ toggleClass(button, "disabled", off);
174
+ if (off) {
175
+ button.setAttribute("aria-disabled", "true");
176
+ } else {
177
+ button.removeAttribute("aria-disabled");
178
+ }
179
+ });
180
+ }
181
+ function pathOf(node) {
182
+ if (!node || node === ge.canvas || !ge.canvas.contains(node)) {
183
+ return null;
184
+ }
185
+ var path = [];
186
+ for (var at = node; at !== ge.canvas; at = at.parentElement) {
187
+ path.unshift(contentOf(at.parentElement).indexOf(at));
188
+ }
189
+ return path;
190
+ }
191
+ function resolve(path) {
192
+ if (!path) {
193
+ return null;
194
+ }
195
+ var node = ge.canvas;
196
+ for (var i = 0; i < path.length && node; i++) {
197
+ node = contentOf(node)[path[i]];
198
+ }
199
+ return node || null;
200
+ }
201
+ function go(step, source) {
202
+ if (!started || destroyed || sourceOpen || !editing() || busy()) {
203
+ return false;
204
+ }
205
+ commit();
206
+ var to = index + step;
207
+ if (to < 0 || to >= stack.length) {
208
+ return false;
209
+ }
210
+ var selected = pathOf(ge.getSelected());
211
+ var target = pathOf(ge.getActiveTarget());
212
+ stopObserving();
213
+ index = to;
214
+ ge.setHtml(stack[index]);
215
+ stack[index] = ge.snapshotHtml();
216
+ var node = resolve(selected);
217
+ if (node) {
218
+ ge.setSelected(node);
219
+ }
220
+ node = resolve(target);
221
+ if (node) {
222
+ ge.setActiveTarget(node);
223
+ }
224
+ observe();
225
+ notify();
226
+ ge.emit(step < 0 ? "after-undo" : "after-redo", { canvas: ge.canvas, html: stack[index], source });
227
+ return true;
228
+ }
229
+ function onKeydown(e) {
230
+ if (lastEditor !== ge || e.altKey || !(e.ctrlKey || e.metaKey)) {
231
+ return;
232
+ }
233
+ var key = shortcutKey(e);
234
+ if (!key || key === "y" && e.shiftKey) {
235
+ return;
236
+ }
237
+ if (!editing() || typing() || ge.panelOpen()) {
238
+ return;
239
+ }
240
+ if (go(key === "y" || e.shiftKey ? 1 : -1, "shortcut")) {
241
+ e.preventDefault();
242
+ }
243
+ }
244
+ function listenForShortcuts(on) {
245
+ var at = listeningEditors.indexOf(ge);
246
+ if (on && at === -1) {
247
+ listeningEditors.push(ge);
248
+ document.addEventListener("keydown", onKeydown);
249
+ } else if (!on && at !== -1) {
250
+ listeningEditors.splice(at, 1);
251
+ document.removeEventListener("keydown", onKeydown);
252
+ }
253
+ }
254
+ function start() {
255
+ if (destroyed) {
256
+ return;
257
+ }
258
+ stack = [read()];
259
+ index = 0;
260
+ observer = new MutationObserver(schedule);
261
+ observe();
262
+ started = true;
263
+ notify();
264
+ }
265
+ return {
266
+ toolbar: function() {
267
+ if (!options.buttons) {
268
+ return [];
269
+ }
270
+ return [
271
+ {
272
+ labelKey: "history.undo",
273
+ iconClass: "bi bi-arrow-counterclockwise",
274
+ className: "ge-history-undo",
275
+ align: "end",
276
+ disabled: function() {
277
+ return !shown.canUndo;
278
+ },
279
+ action: function() {
280
+ go(-1, "tool");
281
+ }
282
+ },
283
+ {
284
+ labelKey: "history.redo",
285
+ iconClass: "bi bi-arrow-clockwise",
286
+ className: "ge-history-redo",
287
+ align: "end",
288
+ disabled: function() {
289
+ return !shown.canRedo;
290
+ },
291
+ action: function() {
292
+ go(1, "tool");
293
+ }
294
+ }
295
+ ];
296
+ },
297
+ onInit: function() {
298
+ if (options.shortcuts) {
299
+ listenForShortcuts(true);
300
+ }
301
+ if (initiated) {
302
+ return;
303
+ }
304
+ initiated = true;
305
+ Promise.resolve().then(start);
306
+ },
307
+ // A canvas out of editing leaves the keys to the page: it is read again when it is back
308
+ onDeinit: function() {
309
+ listenForShortcuts(false);
310
+ },
311
+ onSourceOpen: function() {
312
+ sourceOpen = true;
313
+ },
314
+ onSourceClose: function() {
315
+ sourceOpen = false;
316
+ },
317
+ onDestroy: function() {
318
+ destroyed = true;
319
+ window.clearTimeout(timer);
320
+ timer = null;
321
+ stopObserving();
322
+ listenForShortcuts(false);
323
+ if (lastEditor === ge) {
324
+ lastEditor = null;
325
+ }
326
+ stack = [];
327
+ },
328
+ // Nothing of its own on the canvas
329
+ cleanMarkup: function() {
330
+ },
331
+ methods: {
332
+ undo: function() {
333
+ return go(-1, "api");
334
+ },
335
+ redo: function() {
336
+ return go(1, "api");
337
+ },
338
+ // A change waiting for its step counts: it is what an undo would undo
339
+ canUndo: function() {
340
+ return started && !destroyed && (index > 0 || pending());
341
+ },
342
+ // ... and it ends what could be redone
343
+ canRedo: function() {
344
+ return started && !destroyed && index < stack.length - 1 && !pending();
345
+ },
346
+ // What is there is the first step, with nothing before it or after it
347
+ clearHistory: function() {
348
+ if (!started || destroyed) {
349
+ return false;
350
+ }
351
+ window.clearTimeout(timer);
352
+ timer = null;
353
+ stack = [sourceOpen ? stack[index] : read()];
354
+ index = 0;
355
+ notify();
356
+ return true;
357
+ }
358
+ }
359
+ };
360
+ };