@thegeem/protocol 0.1.25 → 0.1.26
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +6 -0
- package/dist/index.d.cts +3 -0
- package/dist/index.d.ts +3 -0
- package/dist/index.js +6 -0
- package/package.json +1 -1
package/dist/index.cjs
CHANGED
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@@ -155,6 +155,12 @@ var ClientMsg = import_zod.z.discriminatedUnion("t", [
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// false = the first two approved joiners take the board and the host WATCHES
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// (yourColor:null) while keeping every host power. Needs 2 approved joiners.
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hostPlays: import_zod.z.boolean().optional(),
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+
// Name the seats explicitly instead of taking them by join order (gs#47 Ask 2, layered on per
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// D-037). Exactly two DISTINCT ids, both approved members of the room (the host may be one):
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// `players[0]` plays black and moves first, `players[1]` plays white; everyone else in the room
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// spectates. When present this OVERRIDES `hostPlays` — an explicit seating beats an implicit one.
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// Violations are rejected with `bad_players`. Consumed by دامة (the only fixed-seat game today).
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players: import_zod.z.array(PlayerId).length(2).optional(),
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// PREFERRED: pick a mode from the registry (see MODES). The server maps it to the engine
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// rules. Send this and omit buzzerMode/noHost. Falls back to the legacy flags below if omitted.
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modeId: import_zod.z.enum(MODE_IDS).optional(),
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package/dist/index.d.cts
CHANGED
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@@ -356,6 +356,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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totalRounds: z.ZodNumber;
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categoryIds: z.ZodArray<z.ZodString, "many">;
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hostPlays: z.ZodOptional<z.ZodBoolean>;
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players: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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modeId: z.ZodOptional<z.ZodEnum<["solo", "oneDevice", "snag", "multiplayer"]>>;
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buzzerMode: z.ZodOptional<z.ZodEnum<["off", "solo", "race", "controller"]>>;
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noHost: z.ZodOptional<z.ZodBoolean>;
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@@ -366,6 +367,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
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modeId?: "snag" | "solo" | "oneDevice" | "multiplayer" | undefined;
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hostPlays?: boolean | undefined;
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+
players?: string[] | undefined;
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buzzerMode?: "solo" | "off" | "race" | "controller" | undefined;
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noHost?: boolean | undefined;
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}, {
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@@ -375,6 +377,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
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modeId?: "snag" | "solo" | "oneDevice" | "multiplayer" | undefined;
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hostPlays?: boolean | undefined;
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+
players?: string[] | undefined;
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buzzerMode?: "solo" | "off" | "race" | "controller" | undefined;
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noHost?: boolean | undefined;
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}>, z.ZodObject<{
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package/dist/index.d.ts
CHANGED
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@@ -356,6 +356,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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totalRounds: z.ZodNumber;
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categoryIds: z.ZodArray<z.ZodString, "many">;
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hostPlays: z.ZodOptional<z.ZodBoolean>;
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+
players: z.ZodOptional<z.ZodArray<z.ZodString, "many">>;
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modeId: z.ZodOptional<z.ZodEnum<["solo", "oneDevice", "snag", "multiplayer"]>>;
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buzzerMode: z.ZodOptional<z.ZodEnum<["off", "solo", "race", "controller"]>>;
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noHost: z.ZodOptional<z.ZodBoolean>;
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@@ -366,6 +367,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
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modeId?: "snag" | "solo" | "oneDevice" | "multiplayer" | undefined;
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hostPlays?: boolean | undefined;
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+
players?: string[] | undefined;
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buzzerMode?: "solo" | "off" | "race" | "controller" | undefined;
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noHost?: boolean | undefined;
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}, {
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@@ -375,6 +377,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
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modeId?: "snag" | "solo" | "oneDevice" | "multiplayer" | undefined;
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hostPlays?: boolean | undefined;
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players?: string[] | undefined;
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buzzerMode?: "solo" | "off" | "race" | "controller" | undefined;
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noHost?: boolean | undefined;
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}>, z.ZodObject<{
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package/dist/index.js
CHANGED
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@@ -118,6 +118,12 @@ var ClientMsg = z.discriminatedUnion("t", [
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// false = the first two approved joiners take the board and the host WATCHES
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// (yourColor:null) while keeping every host power. Needs 2 approved joiners.
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hostPlays: z.boolean().optional(),
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+
// Name the seats explicitly instead of taking them by join order (gs#47 Ask 2, layered on per
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122
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+
// D-037). Exactly two DISTINCT ids, both approved members of the room (the host may be one):
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123
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+
// `players[0]` plays black and moves first, `players[1]` plays white; everyone else in the room
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124
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+
// spectates. When present this OVERRIDES `hostPlays` — an explicit seating beats an implicit one.
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125
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+
// Violations are rejected with `bad_players`. Consumed by دامة (the only fixed-seat game today).
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players: z.array(PlayerId).length(2).optional(),
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// PREFERRED: pick a mode from the registry (see MODES). The server maps it to the engine
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// rules. Send this and omit buzzerMode/noHost. Falls back to the legacy flags below if omitted.
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modeId: z.enum(MODE_IDS).optional(),
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@thegeem/protocol",
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-
"version": "0.1.
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+
"version": "0.1.26",
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"description": "Geem's wire protocol — shared zod schemas + TypeScript types for talking to the Geem game server over Socket.IO. The source of truth all clients implement against.",
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"license": "UNLICENSED",
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"homepage": "https://geem.tv",
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