@thegeem/protocol 0.1.24 → 0.1.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -20,7 +20,9 @@ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: tru
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  // src/index.ts
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  var index_exports = {};
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  __export(index_exports, {
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+ CHARACTER_IDS: () => CHARACTER_IDS,
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  ClientMsg: () => ClientMsg,
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+ EMOTE_IDS: () => EMOTE_IDS,
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  GAMES: () => GAMES,
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  GAME_IDS: () => GAME_IDS,
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  LIMITS: () => LIMITS,
@@ -69,6 +71,8 @@ var MODES = [
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  { id: "snag", gameId: "snag", label: "Snag", onlineEligible: true }
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  ];
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  var modesForGame = (gameId) => MODES.filter((m) => m.gameId === gameId);
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+ var EMOTE_IDS = ["laugh", "wow", "think", "gg"];
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+ var CHARACTER_IDS = ["m", "f"];
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  var ROOM_ALPHABET = "ACDEFGHJKMNPQRTUVWXY2346789";
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  var UNSAFE_CHARS = /[\p{Cc}<>]/gu;
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  var DisplayName = import_zod.z.string().trim().min(1).max(LIMITS.MAX_NAME_LEN).transform((s) => s.replace(UNSAFE_CHARS, "").trim()).refine((s) => s.length >= 1, "name is empty after sanitizing");
@@ -90,9 +94,10 @@ var Avatar = import_zod.z.object({
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  emoji: import_zod.z.string().min(1).max(16).transform((s) => s.replace(UNSAFE_CHARS, "")).refine((s) => s.length >= 1, "empty emoji"),
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  color: import_zod.z.string().regex(/^#[0-9a-fA-F]{6}$/, "color must be #rrggbb")
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  });
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+ var Character = import_zod.z.enum(CHARACTER_IDS);
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  var ClientMsg = import_zod.z.discriminatedUnion("t", [
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  // room / lobby
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- import_zod.z.object({ t: import_zod.z.literal("createRoom"), name: DisplayName.optional(), avatar: Avatar.optional(), game: import_zod.z.enum(GAME_IDS).optional(), pv: Pv, idToken: IdToken, platform: Platform }),
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+ import_zod.z.object({ t: import_zod.z.literal("createRoom"), name: DisplayName.optional(), avatar: Avatar.optional(), game: import_zod.z.enum(GAME_IDS).optional(), character: Character.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
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  // Host sets/changes their display name AFTER createRoom (for anonymous one-tap
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  // hosts who started nameless). Host-only; the relay re-broadcasts the lobby.
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  // SUPERSEDED by setProfile (kept working for shipped builds).
@@ -105,9 +110,9 @@ var ClientMsg = import_zod.z.discriminatedUnion("t", [
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  // Note: mid-game propagation depends on what the running game's state carries — trivia's
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  // view carries names+avatars so it updates live; dama/ersimha views are id-keyed (clients
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  // map ids→names from the lobby roster), so a change there lands on the next lobby.
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- import_zod.z.object({ t: import_zod.z.literal("setProfile"), name: DisplayName.optional(), avatar: Avatar.optional() }),
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- import_zod.z.object({ t: import_zod.z.literal("joinRoom"), code: RoomCode, name: DisplayName, avatar: Avatar.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
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- import_zod.z.object({ t: import_zod.z.literal("resume"), code: RoomCode, token: import_zod.z.string().max(120), avatar: Avatar.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
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+ import_zod.z.object({ t: import_zod.z.literal("setProfile"), name: DisplayName.optional(), avatar: Avatar.optional(), character: Character.optional() }),
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+ import_zod.z.object({ t: import_zod.z.literal("joinRoom"), code: RoomCode, name: DisplayName, avatar: Avatar.optional(), character: Character.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
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+ import_zod.z.object({ t: import_zod.z.literal("resume"), code: RoomCode, token: import_zod.z.string().max(120), avatar: Avatar.optional(), character: Character.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
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  import_zod.z.object({ t: import_zod.z.literal("leaveRoom") }),
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  import_zod.z.object({ t: import_zod.z.literal("approve"), playerId: PlayerId }),
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  import_zod.z.object({ t: import_zod.z.literal("reject"), playerId: PlayerId }),
@@ -173,6 +178,11 @@ var ClientMsg = import_zod.z.discriminatedUnion("t", [
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  import_zod.z.object({ t: import_zod.z.literal("noHostNobody") }),
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  // player actions
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  import_zod.z.object({ t: import_zod.z.literal("buzz") }),
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+ // «طقطقة» (D-038): send one of the four closed emotes. Server-enforced 5s per-player throttle on
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+ // its OWN rate lane — a client-side throttle is trivially bypassed, and this is a family app, so
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+ // Shape B applies exactly as it does to buzz arrival order. Over-rate emotes are dropped silently.
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+ // Ephemeral: relayed, never stored. Allowed only while a game whose driver permits emotes is running.
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+ import_zod.z.object({ t: import_zod.z.literal("sendEmote"), emoteId: import_zod.z.enum(EMOTE_IDS) }),
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  import_zod.z.object({ t: import_zod.z.literal("answer"), index: import_zod.z.number().int().min(0).max(3) }),
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  // trivia is 4-option (0–3)
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  import_zod.z.object({ t: import_zod.z.literal("useHelp"), helpType: HelpType }),
@@ -223,7 +233,9 @@ var ClientMsg = import_zod.z.discriminatedUnion("t", [
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  ]);
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  // Annotate the CommonJS export names for ESM import in node:
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  0 && (module.exports = {
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+ CHARACTER_IDS,
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  ClientMsg,
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+ EMOTE_IDS,
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  GAMES,
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  GAME_IDS,
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  LIMITS,
package/dist/index.d.cts CHANGED
@@ -83,6 +83,24 @@ interface ModeInfo {
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  declare const MODES: readonly ModeInfo[];
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  /** The modes available for a given game (for a client's mode picker). */
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  declare const modesForGame: (gameId: GameId) => ModeInfo[];
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+ /**
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+ * «طقطقة» (tagtaga) emotes — D-038 (filed as D-036 in gs#50), design `geem-design DESIGN.md § tagtaga`.
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+ * A CLOSED, POSITIVE-ONLY set of exactly four: ههههه · يا سلام · قاعد أفكر · لعب زين. The ids match the
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+ * art masters (`art/tagtaga/Tagtaga-<emoteId>-<character>.png`), so the wire addresses the sprite directly.
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+ * ⚠ Never add hurry-up / gloat / crying / angry — that's a RULING, not an oversight: «think» exists so a
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+ * slow player can speak about THEMSELVES rather than anyone pressuring anyone. A closed enum with no
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+ * free-form payload is also what keeps emotes off the UGC/moderation surface entirely.
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+ */
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+ declare const EMOTE_IDS: readonly ["laugh", "wow", "think", "gg"];
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+ type EmoteId = (typeof EMOTE_IDS)[number];
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+ /**
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+ * Which character sprite a player is drawn as: `m` = ghutra, `f` = hijab (the `-m`/`-f` art suffix).
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+ * Both carry the identical emote set. It's a display preference, not identity: set it on room entry
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+ * or change it any time via `setProfile`, and the server stamps it on that player's outgoing emotes
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+ * so receivers can pick the right sprite without a roster lookup.
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+ */
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+ declare const CHARACTER_IDS: readonly ["m", "f"];
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+ type CharacterId = (typeof CHARACTER_IDS)[number];
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  /** Unambiguous room-code alphabet — no 0/O, 1/I/L. */
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  declare const ROOM_ALPHABET = "ACDEFGHJKMNPQRTUVWXY2346789";
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  declare const HelpType: z.ZodEnum<["removeTwoAnswers", "changeQuestion", "extraTime", "doublePoints", "stealPoints", "restPlayer", "tripLevel"]>;
@@ -100,6 +118,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  color: string;
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  }>>;
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  game: z.ZodOptional<z.ZodEnum<["seedha", "snag", "trivia", "dama", "ersimha"]>>;
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+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
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  pv: z.ZodOptional<z.ZodNumber>;
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  idToken: z.ZodOptional<z.ZodString>;
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  platform: z.ZodOptional<z.ZodEnum<["web", "ios", "android"]>>;
@@ -111,6 +130,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  color: string;
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  } | undefined;
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  game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
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+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -122,6 +142,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  color: string;
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  } | undefined;
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  game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
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+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -147,6 +168,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  }>>;
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+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
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  }, "strip", z.ZodTypeAny, {
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  t: "setProfile";
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  name?: string | undefined;
@@ -154,6 +176,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
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+ character?: "m" | "f" | undefined;
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  }, {
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  t: "setProfile";
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  name?: string | undefined;
@@ -161,6 +184,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
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+ character?: "m" | "f" | undefined;
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  }>, z.ZodObject<{
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  t: z.ZodLiteral<"joinRoom">;
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  code: z.ZodString;
@@ -175,6 +199,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  }>>;
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+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
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  pv: z.ZodOptional<z.ZodNumber>;
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  idToken: z.ZodOptional<z.ZodString>;
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  platform: z.ZodOptional<z.ZodEnum<["web", "ios", "android"]>>;
@@ -186,6 +211,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
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+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -197,6 +223,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
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+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -214,6 +241,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  }>>;
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+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
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  pv: z.ZodOptional<z.ZodNumber>;
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  idToken: z.ZodOptional<z.ZodString>;
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  platform: z.ZodOptional<z.ZodEnum<["web", "ios", "android"]>>;
@@ -225,6 +253,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
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+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -236,6 +265,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
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+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -407,6 +437,15 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  t: "buzz";
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  }, {
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  t: "buzz";
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+ }>, z.ZodObject<{
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+ t: z.ZodLiteral<"sendEmote">;
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+ emoteId: z.ZodEnum<["laugh", "wow", "think", "gg"]>;
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+ }, "strip", z.ZodTypeAny, {
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+ t: "sendEmote";
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+ emoteId: "laugh" | "wow" | "think" | "gg";
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+ }, {
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+ t: "sendEmote";
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+ emoteId: "laugh" | "wow" | "think" | "gg";
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  }>, z.ZodObject<{
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  t: z.ZodLiteral<"answer">;
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  index: z.ZodNumber;
@@ -827,6 +866,11 @@ type ServerMsg = {
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  } | {
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  t: 'roomClosed';
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  reason: string;
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+ } | {
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+ t: 'emote';
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+ from: string;
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+ emoteId: EmoteId;
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+ character: CharacterId;
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  } | {
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  t: 'lobby';
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  code: string;
@@ -891,4 +935,4 @@ type ServerMsg = {
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  message: string;
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  };
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- export { type AvatarView, type BuzzerGameMode, type CategoryView, ClientMsg, type DamaMoveView, type DamaPieceView, type DamaStateView, type Effect, type ErsimhaStateView, GAMES, GAME_IDS, type GameId, type GameInfo, type GameStateView, type GameStatus, type GameplayFlow, type HelpName, LIMITS, type LobbyPlayer, MIN_SUPPORTED_PV, MODES, MODE_IDS, type ModeId, type ModeInfo, PROTOCOL_VERSION, type QuestionView, ROOM_ALPHABET, type ServerMsg, type SoundName, type TeamSlotView, type TeamView, type YouContext, gameIdForPv, gamesForPv, modesForGame };
938
+ export { type AvatarView, type BuzzerGameMode, CHARACTER_IDS, type CategoryView, type CharacterId, ClientMsg, type DamaMoveView, type DamaPieceView, type DamaStateView, EMOTE_IDS, type Effect, type EmoteId, type ErsimhaStateView, GAMES, GAME_IDS, type GameId, type GameInfo, type GameStateView, type GameStatus, type GameplayFlow, type HelpName, LIMITS, type LobbyPlayer, MIN_SUPPORTED_PV, MODES, MODE_IDS, type ModeId, type ModeInfo, PROTOCOL_VERSION, type QuestionView, ROOM_ALPHABET, type ServerMsg, type SoundName, type TeamSlotView, type TeamView, type YouContext, gameIdForPv, gamesForPv, modesForGame };
package/dist/index.d.ts CHANGED
@@ -83,6 +83,24 @@ interface ModeInfo {
83
83
  declare const MODES: readonly ModeInfo[];
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  /** The modes available for a given game (for a client's mode picker). */
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  declare const modesForGame: (gameId: GameId) => ModeInfo[];
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+ /**
87
+ * «طقطقة» (tagtaga) emotes — D-038 (filed as D-036 in gs#50), design `geem-design DESIGN.md § tagtaga`.
88
+ * A CLOSED, POSITIVE-ONLY set of exactly four: ههههه · يا سلام · قاعد أفكر · لعب زين. The ids match the
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+ * art masters (`art/tagtaga/Tagtaga-<emoteId>-<character>.png`), so the wire addresses the sprite directly.
90
+ * ⚠ Never add hurry-up / gloat / crying / angry — that's a RULING, not an oversight: «think» exists so a
91
+ * slow player can speak about THEMSELVES rather than anyone pressuring anyone. A closed enum with no
92
+ * free-form payload is also what keeps emotes off the UGC/moderation surface entirely.
93
+ */
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+ declare const EMOTE_IDS: readonly ["laugh", "wow", "think", "gg"];
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+ type EmoteId = (typeof EMOTE_IDS)[number];
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+ /**
97
+ * Which character sprite a player is drawn as: `m` = ghutra, `f` = hijab (the `-m`/`-f` art suffix).
98
+ * Both carry the identical emote set. It's a display preference, not identity: set it on room entry
99
+ * or change it any time via `setProfile`, and the server stamps it on that player's outgoing emotes
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+ * so receivers can pick the right sprite without a roster lookup.
101
+ */
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+ declare const CHARACTER_IDS: readonly ["m", "f"];
103
+ type CharacterId = (typeof CHARACTER_IDS)[number];
86
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  /** Unambiguous room-code alphabet — no 0/O, 1/I/L. */
87
105
  declare const ROOM_ALPHABET = "ACDEFGHJKMNPQRTUVWXY2346789";
88
106
  declare const HelpType: z.ZodEnum<["removeTwoAnswers", "changeQuestion", "extraTime", "doublePoints", "stealPoints", "restPlayer", "tripLevel"]>;
@@ -100,6 +118,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  color: string;
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  }>>;
102
120
  game: z.ZodOptional<z.ZodEnum<["seedha", "snag", "trivia", "dama", "ersimha"]>>;
121
+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
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  pv: z.ZodOptional<z.ZodNumber>;
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  idToken: z.ZodOptional<z.ZodString>;
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  platform: z.ZodOptional<z.ZodEnum<["web", "ios", "android"]>>;
@@ -111,6 +130,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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130
  color: string;
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131
  } | undefined;
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  game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
133
+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -122,6 +142,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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142
  color: string;
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143
  } | undefined;
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  game?: "seedha" | "snag" | "trivia" | "dama" | "ersimha" | undefined;
145
+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -147,6 +168,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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169
  color: string;
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  }>>;
171
+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
150
172
  }, "strip", z.ZodTypeAny, {
151
173
  t: "setProfile";
152
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  name?: string | undefined;
@@ -154,6 +176,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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176
  emoji: string;
155
177
  color: string;
156
178
  } | undefined;
179
+ character?: "m" | "f" | undefined;
157
180
  }, {
158
181
  t: "setProfile";
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  name?: string | undefined;
@@ -161,6 +184,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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184
  emoji: string;
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185
  color: string;
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  } | undefined;
187
+ character?: "m" | "f" | undefined;
164
188
  }>, z.ZodObject<{
165
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  t: z.ZodLiteral<"joinRoom">;
166
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  code: z.ZodString;
@@ -175,6 +199,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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199
  emoji: string;
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  color: string;
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201
  }>>;
202
+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
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  pv: z.ZodOptional<z.ZodNumber>;
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  idToken: z.ZodOptional<z.ZodString>;
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  platform: z.ZodOptional<z.ZodEnum<["web", "ios", "android"]>>;
@@ -186,6 +211,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
214
+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
190
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  idToken?: string | undefined;
191
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  platform?: "web" | "ios" | "android" | undefined;
@@ -197,6 +223,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
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  } | undefined;
226
+ character?: "m" | "f" | undefined;
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  pv?: number | undefined;
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  idToken?: string | undefined;
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  platform?: "web" | "ios" | "android" | undefined;
@@ -214,6 +241,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
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  emoji: string;
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  color: string;
216
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  }>>;
244
+ character: z.ZodOptional<z.ZodEnum<["m", "f"]>>;
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  pv: z.ZodOptional<z.ZodNumber>;
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  idToken: z.ZodOptional<z.ZodString>;
219
247
  platform: z.ZodOptional<z.ZodEnum<["web", "ios", "android"]>>;
@@ -225,6 +253,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
225
253
  emoji: string;
226
254
  color: string;
227
255
  } | undefined;
256
+ character?: "m" | "f" | undefined;
228
257
  pv?: number | undefined;
229
258
  idToken?: string | undefined;
230
259
  platform?: "web" | "ios" | "android" | undefined;
@@ -236,6 +265,7 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
236
265
  emoji: string;
237
266
  color: string;
238
267
  } | undefined;
268
+ character?: "m" | "f" | undefined;
239
269
  pv?: number | undefined;
240
270
  idToken?: string | undefined;
241
271
  platform?: "web" | "ios" | "android" | undefined;
@@ -407,6 +437,15 @@ declare const ClientMsg: z.ZodDiscriminatedUnion<"t", [z.ZodObject<{
407
437
  t: "buzz";
408
438
  }, {
409
439
  t: "buzz";
440
+ }>, z.ZodObject<{
441
+ t: z.ZodLiteral<"sendEmote">;
442
+ emoteId: z.ZodEnum<["laugh", "wow", "think", "gg"]>;
443
+ }, "strip", z.ZodTypeAny, {
444
+ t: "sendEmote";
445
+ emoteId: "laugh" | "wow" | "think" | "gg";
446
+ }, {
447
+ t: "sendEmote";
448
+ emoteId: "laugh" | "wow" | "think" | "gg";
410
449
  }>, z.ZodObject<{
411
450
  t: z.ZodLiteral<"answer">;
412
451
  index: z.ZodNumber;
@@ -827,6 +866,11 @@ type ServerMsg = {
827
866
  } | {
828
867
  t: 'roomClosed';
829
868
  reason: string;
869
+ } | {
870
+ t: 'emote';
871
+ from: string;
872
+ emoteId: EmoteId;
873
+ character: CharacterId;
830
874
  } | {
831
875
  t: 'lobby';
832
876
  code: string;
@@ -891,4 +935,4 @@ type ServerMsg = {
891
935
  message: string;
892
936
  };
893
937
 
894
- export { type AvatarView, type BuzzerGameMode, type CategoryView, ClientMsg, type DamaMoveView, type DamaPieceView, type DamaStateView, type Effect, type ErsimhaStateView, GAMES, GAME_IDS, type GameId, type GameInfo, type GameStateView, type GameStatus, type GameplayFlow, type HelpName, LIMITS, type LobbyPlayer, MIN_SUPPORTED_PV, MODES, MODE_IDS, type ModeId, type ModeInfo, PROTOCOL_VERSION, type QuestionView, ROOM_ALPHABET, type ServerMsg, type SoundName, type TeamSlotView, type TeamView, type YouContext, gameIdForPv, gamesForPv, modesForGame };
938
+ export { type AvatarView, type BuzzerGameMode, CHARACTER_IDS, type CategoryView, type CharacterId, ClientMsg, type DamaMoveView, type DamaPieceView, type DamaStateView, EMOTE_IDS, type Effect, type EmoteId, type ErsimhaStateView, GAMES, GAME_IDS, type GameId, type GameInfo, type GameStateView, type GameStatus, type GameplayFlow, type HelpName, LIMITS, type LobbyPlayer, MIN_SUPPORTED_PV, MODES, MODE_IDS, type ModeId, type ModeInfo, PROTOCOL_VERSION, type QuestionView, ROOM_ALPHABET, type ServerMsg, type SoundName, type TeamSlotView, type TeamView, type YouContext, gameIdForPv, gamesForPv, modesForGame };
package/dist/index.js CHANGED
@@ -34,6 +34,8 @@ var MODES = [
34
34
  { id: "snag", gameId: "snag", label: "Snag", onlineEligible: true }
35
35
  ];
36
36
  var modesForGame = (gameId) => MODES.filter((m) => m.gameId === gameId);
37
+ var EMOTE_IDS = ["laugh", "wow", "think", "gg"];
38
+ var CHARACTER_IDS = ["m", "f"];
37
39
  var ROOM_ALPHABET = "ACDEFGHJKMNPQRTUVWXY2346789";
38
40
  var UNSAFE_CHARS = /[\p{Cc}<>]/gu;
39
41
  var DisplayName = z.string().trim().min(1).max(LIMITS.MAX_NAME_LEN).transform((s) => s.replace(UNSAFE_CHARS, "").trim()).refine((s) => s.length >= 1, "name is empty after sanitizing");
@@ -55,9 +57,10 @@ var Avatar = z.object({
55
57
  emoji: z.string().min(1).max(16).transform((s) => s.replace(UNSAFE_CHARS, "")).refine((s) => s.length >= 1, "empty emoji"),
56
58
  color: z.string().regex(/^#[0-9a-fA-F]{6}$/, "color must be #rrggbb")
57
59
  });
60
+ var Character = z.enum(CHARACTER_IDS);
58
61
  var ClientMsg = z.discriminatedUnion("t", [
59
62
  // room / lobby
60
- z.object({ t: z.literal("createRoom"), name: DisplayName.optional(), avatar: Avatar.optional(), game: z.enum(GAME_IDS).optional(), pv: Pv, idToken: IdToken, platform: Platform }),
63
+ z.object({ t: z.literal("createRoom"), name: DisplayName.optional(), avatar: Avatar.optional(), game: z.enum(GAME_IDS).optional(), character: Character.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
61
64
  // Host sets/changes their display name AFTER createRoom (for anonymous one-tap
62
65
  // hosts who started nameless). Host-only; the relay re-broadcasts the lobby.
63
66
  // SUPERSEDED by setProfile (kept working for shipped builds).
@@ -70,9 +73,9 @@ var ClientMsg = z.discriminatedUnion("t", [
70
73
  // Note: mid-game propagation depends on what the running game's state carries — trivia's
71
74
  // view carries names+avatars so it updates live; dama/ersimha views are id-keyed (clients
72
75
  // map ids→names from the lobby roster), so a change there lands on the next lobby.
73
- z.object({ t: z.literal("setProfile"), name: DisplayName.optional(), avatar: Avatar.optional() }),
74
- z.object({ t: z.literal("joinRoom"), code: RoomCode, name: DisplayName, avatar: Avatar.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
75
- z.object({ t: z.literal("resume"), code: RoomCode, token: z.string().max(120), avatar: Avatar.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
76
+ z.object({ t: z.literal("setProfile"), name: DisplayName.optional(), avatar: Avatar.optional(), character: Character.optional() }),
77
+ z.object({ t: z.literal("joinRoom"), code: RoomCode, name: DisplayName, avatar: Avatar.optional(), character: Character.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
78
+ z.object({ t: z.literal("resume"), code: RoomCode, token: z.string().max(120), avatar: Avatar.optional(), character: Character.optional(), pv: Pv, idToken: IdToken, platform: Platform }),
76
79
  z.object({ t: z.literal("leaveRoom") }),
77
80
  z.object({ t: z.literal("approve"), playerId: PlayerId }),
78
81
  z.object({ t: z.literal("reject"), playerId: PlayerId }),
@@ -138,6 +141,11 @@ var ClientMsg = z.discriminatedUnion("t", [
138
141
  z.object({ t: z.literal("noHostNobody") }),
139
142
  // player actions
140
143
  z.object({ t: z.literal("buzz") }),
144
+ // «طقطقة» (D-038): send one of the four closed emotes. Server-enforced 5s per-player throttle on
145
+ // its OWN rate lane — a client-side throttle is trivially bypassed, and this is a family app, so
146
+ // Shape B applies exactly as it does to buzz arrival order. Over-rate emotes are dropped silently.
147
+ // Ephemeral: relayed, never stored. Allowed only while a game whose driver permits emotes is running.
148
+ z.object({ t: z.literal("sendEmote"), emoteId: z.enum(EMOTE_IDS) }),
141
149
  z.object({ t: z.literal("answer"), index: z.number().int().min(0).max(3) }),
142
150
  // trivia is 4-option (0–3)
143
151
  z.object({ t: z.literal("useHelp"), helpType: HelpType }),
@@ -187,7 +195,9 @@ var ClientMsg = z.discriminatedUnion("t", [
187
195
  z.object({ t: z.literal("skipWord") })
188
196
  ]);
189
197
  export {
198
+ CHARACTER_IDS,
190
199
  ClientMsg,
200
+ EMOTE_IDS,
191
201
  GAMES,
192
202
  GAME_IDS,
193
203
  LIMITS,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@thegeem/protocol",
3
- "version": "0.1.24",
3
+ "version": "0.1.25",
4
4
  "description": "Geem's wire protocol — shared zod schemas + TypeScript types for talking to the Geem game server over Socket.IO. The source of truth all clients implement against.",
5
5
  "license": "UNLICENSED",
6
6
  "homepage": "https://geem.tv",