@thednp/color-picker 0.0.1-alpha1
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- package/LICENSE +21 -0
- package/README.md +89 -0
- package/dist/css/color-picker.css +338 -0
- package/dist/js/color-picker-element-esm.js +2 -0
- package/dist/js/color-picker-element.js +3051 -0
- package/dist/js/color-picker-element.min.js +2 -0
- package/dist/js/color-picker.esm.js +2998 -0
- package/dist/js/color-picker.esm.min.js +2 -0
- package/dist/js/color-picker.js +3006 -0
- package/dist/js/color-picker.min.js +2 -0
- package/package.json +79 -0
- package/src/js/color-picker-element.js +61 -0
- package/src/js/color-picker.js +1333 -0
- package/src/js/color.js +860 -0
- package/src/js/index.js +12 -0
- package/src/js/util/colorNames.js +156 -0
- package/src/js/util/getColorControl.js +49 -0
- package/src/js/util/getColorForm.js +58 -0
- package/src/js/util/init.js +14 -0
- package/src/js/util/templates.js +9 -0
- package/src/js/util/vHidden.js +2 -0
- package/src/js/version.js +6 -0
- package/types/cp.d.ts +411 -0
- package/types/index.d.ts +41 -0
- package/types/source/source.ts +4 -0
- package/types/source/types.d.ts +67 -0
package/src/js/color.js
ADDED
@@ -0,0 +1,860 @@
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import getDocumentHead from 'shorter-js/src/get/getDocumentHead';
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import getElementStyle from 'shorter-js/src/get/getElementStyle';
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import setElementStyle from 'shorter-js/src/misc/setElementStyle';
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import ObjectAssign from 'shorter-js/src/misc/ObjectAssign';
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import colorNames from './util/colorNames';
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// <http://www.w3.org/TR/css3-values/#integers>
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const CSS_INTEGER = '[-\\+]?\\d+%?';
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// <http://www.w3.org/TR/css3-values/#number-value>
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const CSS_NUMBER = '[-\\+]?\\d*\\.\\d+%?';
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// Allow positive/negative integer/number. Don't capture the either/or, just the entire outcome.
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const CSS_UNIT = `(?:${CSS_NUMBER})|(?:${CSS_INTEGER})`;
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// Actual matching.
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// Parentheses and commas are optional, but not required.
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// Whitespace can take the place of commas or opening paren
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const PERMISSIVE_MATCH3 = `[\\s|\\(]+(${CSS_UNIT})[,|\\s]+(${CSS_UNIT})[,|\\s]+(${CSS_UNIT})\\s*\\)?`;
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const PERMISSIVE_MATCH4 = `[\\s|\\(]+(${CSS_UNIT})[,|\\s]+(${CSS_UNIT})[,|\\s]+(${CSS_UNIT})[,|\\s]+(${CSS_UNIT})\\s*\\)?`;
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const matchers = {
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CSS_UNIT: new RegExp(CSS_UNIT),
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rgb: new RegExp(`rgb${PERMISSIVE_MATCH3}`),
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rgba: new RegExp(`rgba${PERMISSIVE_MATCH4}`),
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hsl: new RegExp(`hsl${PERMISSIVE_MATCH3}`),
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hsla: new RegExp(`hsla${PERMISSIVE_MATCH4}`),
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hsv: new RegExp(`hsv${PERMISSIVE_MATCH3}`),
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hsva: new RegExp(`hsva${PERMISSIVE_MATCH4}`),
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hex3: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
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hex6: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,
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hex4: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
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hex8: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,
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};
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/**
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* Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1
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* <http://stackoverflow.com/questions/7422072/javascript-how-to-detect-number-as-a-decimal-including-1-0>
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* @param {string} n
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* @returns {boolean}
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*/
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function isOnePointZero(n) {
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return typeof n === 'string' && n.includes('.') && parseFloat(n) === 1;
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}
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/**
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* Check to see if string passed in is a percentage
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* @param {string} n
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* @returns {boolean}
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*/
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function isPercentage(n) {
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return typeof n === 'string' && n.includes('%');
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}
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/**
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* Check to see if it looks like a CSS unit
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* (see `matchers` above for definition).
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* @param {string | number} color
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* @returns {boolean}
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*/
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function isValidCSSUnit(color) {
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return Boolean(matchers.CSS_UNIT.exec(String(color)));
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}
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/**
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67
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* Take input from [0, n] and return it as [0, 1]
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* @param {*} n
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* @param {number} max
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* @returns {number}
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*/
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function bound01(n, max) {
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let N = n;
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if (isOnePointZero(n)) N = '100%';
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N = max === 360 ? N : Math.min(max, Math.max(0, parseFloat(N)));
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// Automatically convert percentage into number
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if (isPercentage(N)) {
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N = parseInt(String(N * max), 10) / 100;
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}
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// Handle floating point rounding errors
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if (Math.abs(N - max) < 0.000001) {
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return 1;
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}
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// Convert into [0, 1] range if it isn't already
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if (max === 360) {
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// If n is a hue given in degrees,
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// wrap around out-of-range values into [0, 360] range
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// then convert into [0, 1].
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N = (N < 0 ? (N % max) + max : N % max) / parseFloat(String(max));
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} else {
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// If n not a hue given in degrees
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// Convert into [0, 1] range if it isn't already.
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N = (N % max) / parseFloat(String(max));
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}
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return N;
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}
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/**
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* Return a valid alpha value [0,1] with all invalid values being set to 1.
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* @param {string | number} a
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* @returns {number}
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*/
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function boundAlpha(a) {
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// @ts-ignore
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let na = parseFloat(a);
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if (Number.isNaN(na) || na < 0 || na > 1) {
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na = 1;
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}
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return na;
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}
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/**
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* Force a number between 0 and 1
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* @param {number} val
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* @returns {number}
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*/
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function clamp01(val) {
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return Math.min(1, Math.max(0, val));
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}
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/**
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* Returns the hexadecimal value of a web safe colour.
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* @param {string} name
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* @returns {string}
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*/
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function getHexFromColorName(name) {
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const documentHead = getDocumentHead();
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setElementStyle(documentHead, { color: name });
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const colorName = getElementStyle(documentHead, 'color');
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setElementStyle(documentHead, { color: '' });
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return colorName;
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}
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/**
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* Replace a decimal with it's percentage value
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* @param {number | string} n
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* @return {string | number}
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*/
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function convertToPercentage(n) {
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if (n <= 1) {
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return `${Number(n) * 100}%`;
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}
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return n;
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}
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/**
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* Force a hex value to have 2 characters
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* @param {string} c
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* @returns {string}
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*/
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function pad2(c) {
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return c.length === 1 ? `0${c}` : String(c);
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}
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// `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from:
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// <http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript>
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/**
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* Handle bounds / percentage checking to conform to CSS color spec
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* * *Assumes:* r, g, b in [0, 255] or [0, 1]
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* * *Returns:* { r, g, b } in [0, 255]
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* @see http://www.w3.org/TR/css3-color/
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* @param {number | string} r
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* @param {number | string} g
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* @param {number | string} b
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* @returns {CP.RGB}
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*/
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function rgbToRgb(r, g, b) {
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return {
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r: bound01(r, 255) * 255,
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g: bound01(g, 255) * 255,
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b: bound01(b, 255) * 255,
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};
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}
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/**
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* Converts an RGB color value to HSL.
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* *Assumes:* r, g, and b are contained in [0, 255] or [0, 1]
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* *Returns:* { h, s, l } in [0,1]
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* @param {number} R
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* @param {number} G
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* @param {number} B
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* @returns {CP.HSL}
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*/
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function rgbToHsl(R, G, B) {
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const r = bound01(R, 255);
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const g = bound01(G, 255);
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const b = bound01(B, 255);
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const max = Math.max(r, g, b);
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const min = Math.min(r, g, b);
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let h = 0;
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let s = 0;
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const l = (max + min) / 2;
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if (max === min) {
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s = 0;
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h = 0; // achromatic
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} else {
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const d = max - min;
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s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
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switch (max) {
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case r:
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h = (g - b) / d + (g < b ? 6 : 0);
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break;
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case g:
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h = (b - r) / d + 2;
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break;
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case b:
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h = (r - g) / d + 4;
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break;
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default:
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}
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h /= 6;
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}
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return { h, s, l };
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}
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/**
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* Returns a normalized RGB component value.
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* @param {number} P
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223
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* @param {number} Q
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* @param {number} T
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* @returns {number}
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*/
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function hue2rgb(P, Q, T) {
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const p = P;
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const q = Q;
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let t = T;
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if (t < 0) {
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t += 1;
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}
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if (t > 1) {
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t -= 1;
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}
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if (t < 1 / 6) {
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return p + (q - p) * (6 * t);
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}
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if (t < 1 / 2) {
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return q;
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}
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if (t < 2 / 3) {
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return p + (q - p) * (2 / 3 - t) * 6;
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}
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return p;
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}
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248
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|
249
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/**
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250
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* Converts an HSL colour value to RGB.
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*
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* * *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100]
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253
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* * *Returns:* { r, g, b } in the set [0, 255]
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254
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* @param {number | string} H
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255
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* @param {number | string} S
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256
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* @param {number | string} L
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257
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* @returns {CP.RGB}
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258
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*/
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259
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function hslToRgb(H, S, L) {
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260
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let r = 0;
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let g = 0;
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262
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let b = 0;
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263
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const h = bound01(H, 360);
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264
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const s = bound01(S, 100);
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265
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const l = bound01(L, 100);
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266
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267
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if (s === 0) {
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268
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// achromatic
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g = l;
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270
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b = l;
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271
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r = l;
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272
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} else {
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273
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const q = l < 0.5 ? l * (1 + s) : l + s - l * s;
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274
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const p = 2 * l - q;
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275
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r = hue2rgb(p, q, h + 1 / 3);
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276
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g = hue2rgb(p, q, h);
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277
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b = hue2rgb(p, q, h - 1 / 3);
|
278
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}
|
279
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return { r: r * 255, g: g * 255, b: b * 255 };
|
280
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+
}
|
281
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+
|
282
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/**
|
283
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* Converts an RGB colour value to HSV.
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284
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*
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285
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* *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1]
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286
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* *Returns:* { h, s, v } in [0,1]
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287
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* @param {number | string} R
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288
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* @param {number | string} G
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289
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* @param {number | string} B
|
290
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* @returns {CP.HSV}
|
291
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+
*/
|
292
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function rgbToHsv(R, G, B) {
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293
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const r = bound01(R, 255);
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294
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const g = bound01(G, 255);
|
295
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const b = bound01(B, 255);
|
296
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const max = Math.max(r, g, b);
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297
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const min = Math.min(r, g, b);
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298
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let h = 0;
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299
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const v = max;
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300
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const d = max - min;
|
301
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const s = max === 0 ? 0 : d / max;
|
302
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+
if (max === min) {
|
303
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h = 0; // achromatic
|
304
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+
} else {
|
305
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+
switch (max) {
|
306
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case r:
|
307
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h = (g - b) / d + (g < b ? 6 : 0);
|
308
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break;
|
309
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case g:
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310
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h = (b - r) / d + 2;
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311
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break;
|
312
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case b:
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313
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h = (r - g) / d + 4;
|
314
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break;
|
315
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+
default:
|
316
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+
}
|
317
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h /= 6;
|
318
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+
}
|
319
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return { h, s, v };
|
320
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+
}
|
321
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+
|
322
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/**
|
323
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* Converts an HSV color value to RGB.
|
324
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+
*
|
325
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+
* *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100]
|
326
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+
* *Returns:* { r, g, b } in the set [0, 255]
|
327
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+
* @param {number | string} H
|
328
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+
* @param {number | string} S
|
329
|
+
* @param {number | string} V
|
330
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+
* @returns {CP.RGB}
|
331
|
+
*/
|
332
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+
function hsvToRgb(H, S, V) {
|
333
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+
const h = bound01(H, 360) * 6;
|
334
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+
const s = bound01(S, 100);
|
335
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+
const v = bound01(V, 100);
|
336
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+
const i = Math.floor(h);
|
337
|
+
const f = h - i;
|
338
|
+
const p = v * (1 - s);
|
339
|
+
const q = v * (1 - f * s);
|
340
|
+
const t = v * (1 - (1 - f) * s);
|
341
|
+
const mod = i % 6;
|
342
|
+
const r = [v, q, p, p, t, v][mod];
|
343
|
+
const g = [t, v, v, q, p, p][mod];
|
344
|
+
const b = [p, p, t, v, v, q][mod];
|
345
|
+
return { r: r * 255, g: g * 255, b: b * 255 };
|
346
|
+
}
|
347
|
+
|
348
|
+
/**
|
349
|
+
* Converts an RGB color to hex
|
350
|
+
*
|
351
|
+
* Assumes r, g, and b are contained in the set [0, 255]
|
352
|
+
* Returns a 3 or 6 character hex
|
353
|
+
* @param {number} r
|
354
|
+
* @param {number} g
|
355
|
+
* @param {number} b
|
356
|
+
* @returns {string}
|
357
|
+
*/
|
358
|
+
function rgbToHex(r, g, b) {
|
359
|
+
const hex = [
|
360
|
+
pad2(Math.round(r).toString(16)),
|
361
|
+
pad2(Math.round(g).toString(16)),
|
362
|
+
pad2(Math.round(b).toString(16)),
|
363
|
+
];
|
364
|
+
|
365
|
+
return hex.join('');
|
366
|
+
}
|
367
|
+
|
368
|
+
/**
|
369
|
+
* Converts a hex value to a decimal.
|
370
|
+
* @param {string} h
|
371
|
+
* @returns {number}
|
372
|
+
*/
|
373
|
+
function convertHexToDecimal(h) {
|
374
|
+
return parseIntFromHex(h) / 255;
|
375
|
+
}
|
376
|
+
|
377
|
+
/**
|
378
|
+
* Parse a base-16 hex value into a base-10 integer.
|
379
|
+
* @param {string} val
|
380
|
+
* @returns {number}
|
381
|
+
*/
|
382
|
+
function parseIntFromHex(val) {
|
383
|
+
return parseInt(val, 16);
|
384
|
+
}
|
385
|
+
|
386
|
+
/**
|
387
|
+
* Returns an `{r,g,b}` color object corresponding to a given number.
|
388
|
+
* @param {number} color
|
389
|
+
* @returns {CP.RGB}
|
390
|
+
*/
|
391
|
+
function numberInputToObject(color) {
|
392
|
+
/* eslint-disable no-bitwise */
|
393
|
+
return {
|
394
|
+
r: color >> 16,
|
395
|
+
g: (color & 0xff00) >> 8,
|
396
|
+
b: color & 0xff,
|
397
|
+
};
|
398
|
+
/* eslint-enable no-bitwise */
|
399
|
+
}
|
400
|
+
|
401
|
+
/**
|
402
|
+
* Permissive string parsing. Take in a number of formats, and output an object
|
403
|
+
* based on detected format. Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}`
|
404
|
+
* @param {string} input
|
405
|
+
* @returns {Record<string, (number | string)> | false}
|
406
|
+
*/
|
407
|
+
function stringInputToObject(input) {
|
408
|
+
let color = input.trim().toLowerCase();
|
409
|
+
if (color.length === 0) {
|
410
|
+
return {
|
411
|
+
r: 0, g: 0, b: 0, a: 0,
|
412
|
+
};
|
413
|
+
}
|
414
|
+
let named = false;
|
415
|
+
if (colorNames.includes(color)) {
|
416
|
+
color = getHexFromColorName(color);
|
417
|
+
named = true;
|
418
|
+
} else if (color === 'transparent') {
|
419
|
+
return {
|
420
|
+
r: 0, g: 0, b: 0, a: 0, format: 'name',
|
421
|
+
};
|
422
|
+
}
|
423
|
+
|
424
|
+
// Try to match string input using regular expressions.
|
425
|
+
// Keep most of the number bounding out of this function,
|
426
|
+
// don't worry about [0,1] or [0,100] or [0,360]
|
427
|
+
// Just return an object and let the conversion functions handle that.
|
428
|
+
// This way the result will be the same whether Color is initialized with string or object.
|
429
|
+
let match = matchers.rgb.exec(color);
|
430
|
+
if (match) {
|
431
|
+
return { r: match[1], g: match[2], b: match[3] };
|
432
|
+
}
|
433
|
+
match = matchers.rgba.exec(color);
|
434
|
+
if (match) {
|
435
|
+
return {
|
436
|
+
r: match[1], g: match[2], b: match[3], a: match[4],
|
437
|
+
};
|
438
|
+
}
|
439
|
+
match = matchers.hsl.exec(color);
|
440
|
+
if (match) {
|
441
|
+
return { h: match[1], s: match[2], l: match[3] };
|
442
|
+
}
|
443
|
+
match = matchers.hsla.exec(color);
|
444
|
+
if (match) {
|
445
|
+
return {
|
446
|
+
h: match[1], s: match[2], l: match[3], a: match[4],
|
447
|
+
};
|
448
|
+
}
|
449
|
+
match = matchers.hsv.exec(color);
|
450
|
+
if (match) {
|
451
|
+
return { h: match[1], s: match[2], v: match[3] };
|
452
|
+
}
|
453
|
+
match = matchers.hsva.exec(color);
|
454
|
+
if (match) {
|
455
|
+
return {
|
456
|
+
h: match[1], s: match[2], v: match[3], a: match[4],
|
457
|
+
};
|
458
|
+
}
|
459
|
+
match = matchers.hex8.exec(color);
|
460
|
+
if (match) {
|
461
|
+
return {
|
462
|
+
r: parseIntFromHex(match[1]),
|
463
|
+
g: parseIntFromHex(match[2]),
|
464
|
+
b: parseIntFromHex(match[3]),
|
465
|
+
a: convertHexToDecimal(match[4]),
|
466
|
+
format: named ? 'name' : 'hex8',
|
467
|
+
};
|
468
|
+
}
|
469
|
+
match = matchers.hex6.exec(color);
|
470
|
+
if (match) {
|
471
|
+
return {
|
472
|
+
r: parseIntFromHex(match[1]),
|
473
|
+
g: parseIntFromHex(match[2]),
|
474
|
+
b: parseIntFromHex(match[3]),
|
475
|
+
format: named ? 'name' : 'hex',
|
476
|
+
};
|
477
|
+
}
|
478
|
+
match = matchers.hex4.exec(color);
|
479
|
+
if (match) {
|
480
|
+
return {
|
481
|
+
r: parseIntFromHex(match[1] + match[1]),
|
482
|
+
g: parseIntFromHex(match[2] + match[2]),
|
483
|
+
b: parseIntFromHex(match[3] + match[3]),
|
484
|
+
a: convertHexToDecimal(match[4] + match[4]),
|
485
|
+
format: named ? 'name' : 'hex8',
|
486
|
+
};
|
487
|
+
}
|
488
|
+
match = matchers.hex3.exec(color);
|
489
|
+
if (match) {
|
490
|
+
return {
|
491
|
+
r: parseIntFromHex(match[1] + match[1]),
|
492
|
+
g: parseIntFromHex(match[2] + match[2]),
|
493
|
+
b: parseIntFromHex(match[3] + match[3]),
|
494
|
+
format: named ? 'name' : 'hex',
|
495
|
+
};
|
496
|
+
}
|
497
|
+
return false;
|
498
|
+
}
|
499
|
+
|
500
|
+
/**
|
501
|
+
* Given a string or object, convert that input to RGB
|
502
|
+
*
|
503
|
+
* Possible string inputs:
|
504
|
+
* ```
|
505
|
+
* "red"
|
506
|
+
* "#f00" or "f00"
|
507
|
+
* "#ff0000" or "ff0000"
|
508
|
+
* "#ff000000" or "ff000000"
|
509
|
+
* "rgb 255 0 0" or "rgb (255, 0, 0)"
|
510
|
+
* "rgb 1.0 0 0" or "rgb (1, 0, 0)"
|
511
|
+
* "rgba (255, 0, 0, 1)" or "rgba 255, 0, 0, 1"
|
512
|
+
* "rgba (1.0, 0, 0, 1)" or "rgba 1.0, 0, 0, 1"
|
513
|
+
* "hsl(0, 100%, 50%)" or "hsl 0 100% 50%"
|
514
|
+
* "hsla(0, 100%, 50%, 1)" or "hsla 0 100% 50%, 1"
|
515
|
+
* "hsv(0, 100%, 100%)" or "hsv 0 100% 100%"
|
516
|
+
* ```
|
517
|
+
* @param {string | Record<string, any>} input
|
518
|
+
* @returns {CP.ColorObject}
|
519
|
+
*/
|
520
|
+
function inputToRGB(input) {
|
521
|
+
/** @type {CP.RGB} */
|
522
|
+
let rgb = { r: 0, g: 0, b: 0 };
|
523
|
+
let color = input;
|
524
|
+
let a;
|
525
|
+
let s = null;
|
526
|
+
let v = null;
|
527
|
+
let l = null;
|
528
|
+
let ok = false;
|
529
|
+
let format = 'hex';
|
530
|
+
|
531
|
+
if (typeof input === 'string') {
|
532
|
+
// @ts-ignore -- this now is converted to object
|
533
|
+
color = stringInputToObject(input);
|
534
|
+
if (color) ok = true;
|
535
|
+
}
|
536
|
+
if (typeof color === 'object') {
|
537
|
+
if (isValidCSSUnit(color.r) && isValidCSSUnit(color.g) && isValidCSSUnit(color.b)) {
|
538
|
+
rgb = rgbToRgb(color.r, color.g, color.b);
|
539
|
+
ok = true;
|
540
|
+
format = `${color.r}`.slice(-1) === '%' ? 'prgb' : 'rgb';
|
541
|
+
} else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.v)) {
|
542
|
+
s = convertToPercentage(color.s);
|
543
|
+
v = convertToPercentage(color.v);
|
544
|
+
rgb = hsvToRgb(color.h, s, v);
|
545
|
+
ok = true;
|
546
|
+
format = 'hsv';
|
547
|
+
} else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.l)) {
|
548
|
+
s = convertToPercentage(color.s);
|
549
|
+
l = convertToPercentage(color.l);
|
550
|
+
rgb = hslToRgb(color.h, s, l);
|
551
|
+
ok = true;
|
552
|
+
format = 'hsl';
|
553
|
+
}
|
554
|
+
if ('a' in color) a = color.a;
|
555
|
+
}
|
556
|
+
|
557
|
+
return {
|
558
|
+
ok, // @ts-ignore
|
559
|
+
format: color.format || format,
|
560
|
+
r: Math.min(255, Math.max(rgb.r, 0)),
|
561
|
+
g: Math.min(255, Math.max(rgb.g, 0)),
|
562
|
+
b: Math.min(255, Math.max(rgb.b, 0)),
|
563
|
+
a: boundAlpha(a),
|
564
|
+
};
|
565
|
+
}
|
566
|
+
|
567
|
+
/** @type {CP.ColorOptions} */
|
568
|
+
const colorPickerDefaults = {
|
569
|
+
format: 'hex',
|
570
|
+
};
|
571
|
+
|
572
|
+
/**
|
573
|
+
* Returns a new `Color` instance.
|
574
|
+
* @see https://github.com/bgrins/TinyColor
|
575
|
+
* @class
|
576
|
+
*/
|
577
|
+
export default class Color {
|
578
|
+
/**
|
579
|
+
* @constructor
|
580
|
+
* @param {CP.ColorInput} input
|
581
|
+
* @param {CP.ColorOptions=} config
|
582
|
+
*/
|
583
|
+
constructor(input, config) {
|
584
|
+
let color = input;
|
585
|
+
const opts = typeof config === 'object'
|
586
|
+
? ObjectAssign(colorPickerDefaults, config)
|
587
|
+
: ObjectAssign({}, colorPickerDefaults);
|
588
|
+
|
589
|
+
// If input is already a `Color`, return itself
|
590
|
+
if (color instanceof Color) {
|
591
|
+
color = inputToRGB(color);
|
592
|
+
}
|
593
|
+
if (typeof color === 'number') {
|
594
|
+
color = numberInputToObject(color);
|
595
|
+
}
|
596
|
+
const {
|
597
|
+
r, g, b, a, ok, format,
|
598
|
+
} = inputToRGB(color);
|
599
|
+
|
600
|
+
/** @type {CP.ColorInput} */
|
601
|
+
this.originalInput = color;
|
602
|
+
/** @type {number} */
|
603
|
+
this.r = r;
|
604
|
+
/** @type {number} */
|
605
|
+
this.g = g;
|
606
|
+
/** @type {number} */
|
607
|
+
this.b = b;
|
608
|
+
/** @type {number} */
|
609
|
+
this.a = a;
|
610
|
+
/** @type {boolean} */
|
611
|
+
this.ok = ok;
|
612
|
+
/** @type {number} */
|
613
|
+
this.roundA = Math.round(100 * this.a) / 100;
|
614
|
+
/** @type {CP.ColorFormats} */
|
615
|
+
this.format = opts.format || format;
|
616
|
+
|
617
|
+
// Don't let the range of [0,255] come back in [0,1].
|
618
|
+
// Potentially lose a little bit of precision here, but will fix issues where
|
619
|
+
// .5 gets interpreted as half of the total, instead of half of 1
|
620
|
+
// If it was supposed to be 128, this was already taken care of by `inputToRgb`
|
621
|
+
if (this.r < 1) {
|
622
|
+
this.r = Math.round(this.r);
|
623
|
+
}
|
624
|
+
if (this.g < 1) {
|
625
|
+
this.g = Math.round(this.g);
|
626
|
+
}
|
627
|
+
if (this.b < 1) {
|
628
|
+
this.b = Math.round(this.b);
|
629
|
+
}
|
630
|
+
}
|
631
|
+
|
632
|
+
/**
|
633
|
+
* Checks if the current input value is a valid colour.
|
634
|
+
* @returns {boolean} the query result
|
635
|
+
*/
|
636
|
+
get isValid() {
|
637
|
+
return this.ok;
|
638
|
+
}
|
639
|
+
|
640
|
+
/**
|
641
|
+
* Checks if the current colour requires a light text colour.
|
642
|
+
* @returns {boolean} the query result
|
643
|
+
*/
|
644
|
+
get isDark() {
|
645
|
+
return this.brightness < 128;
|
646
|
+
}
|
647
|
+
|
648
|
+
/**
|
649
|
+
* Returns the perceived luminance of a color.
|
650
|
+
* @see http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef
|
651
|
+
* @returns {number} a number in [0-1] range
|
652
|
+
*/
|
653
|
+
get luminance() {
|
654
|
+
const { r, g, b } = this;
|
655
|
+
let R = 0;
|
656
|
+
let G = 0;
|
657
|
+
let B = 0;
|
658
|
+
const RsRGB = r / 255;
|
659
|
+
const GsRGB = g / 255;
|
660
|
+
const BsRGB = b / 255;
|
661
|
+
|
662
|
+
if (RsRGB <= 0.03928) {
|
663
|
+
R = RsRGB / 12.92;
|
664
|
+
} else {
|
665
|
+
R = ((RsRGB + 0.055) / 1.055) ** 2.4;
|
666
|
+
}
|
667
|
+
if (GsRGB <= 0.03928) {
|
668
|
+
G = GsRGB / 12.92;
|
669
|
+
} else {
|
670
|
+
G = ((GsRGB + 0.055) / 1.055) ** 2.4;
|
671
|
+
}
|
672
|
+
if (BsRGB <= 0.03928) {
|
673
|
+
B = BsRGB / 12.92;
|
674
|
+
} else {
|
675
|
+
B = ((BsRGB + 0.055) / 1.055) ** 2.4;
|
676
|
+
}
|
677
|
+
return 0.2126 * R + 0.7152 * G + 0.0722 * B;
|
678
|
+
}
|
679
|
+
|
680
|
+
/**
|
681
|
+
* Returns the perceived brightness of the color.
|
682
|
+
* @returns {number} a number in [0-255] range
|
683
|
+
*/
|
684
|
+
get brightness() {
|
685
|
+
const { r, g, b } = this;
|
686
|
+
return (r * 299 + g * 587 + b * 114) / 1000;
|
687
|
+
}
|
688
|
+
|
689
|
+
/**
|
690
|
+
* Returns the color as a RGBA object.
|
691
|
+
* @returns {CP.RGBA}
|
692
|
+
*/
|
693
|
+
toRgb() {
|
694
|
+
return {
|
695
|
+
r: Math.round(this.r),
|
696
|
+
g: Math.round(this.g),
|
697
|
+
b: Math.round(this.b),
|
698
|
+
a: this.a,
|
699
|
+
};
|
700
|
+
}
|
701
|
+
|
702
|
+
/**
|
703
|
+
* Returns the RGBA values concatenated into a string.
|
704
|
+
* @returns {string} the CSS valid color in RGB/RGBA format
|
705
|
+
*/
|
706
|
+
toRgbString() {
|
707
|
+
const r = Math.round(this.r);
|
708
|
+
const g = Math.round(this.g);
|
709
|
+
const b = Math.round(this.b);
|
710
|
+
return this.a === 1
|
711
|
+
? `rgb(${r},${g},${b})`
|
712
|
+
: `rgba(${r},${g},${b},${this.roundA})`;
|
713
|
+
}
|
714
|
+
|
715
|
+
/**
|
716
|
+
* Returns the HEX value of the color.
|
717
|
+
* @returns {string} the hexadecimal color format
|
718
|
+
*/
|
719
|
+
toHex() {
|
720
|
+
return rgbToHex(this.r, this.g, this.b);
|
721
|
+
}
|
722
|
+
|
723
|
+
/**
|
724
|
+
* Returns the HEX value of the color.
|
725
|
+
* @returns {string} the CSS valid color in hexadecimal format
|
726
|
+
*/
|
727
|
+
toHexString() {
|
728
|
+
return `#${this.toHex()}`;
|
729
|
+
}
|
730
|
+
|
731
|
+
/**
|
732
|
+
* Returns the color as a HSVA object.
|
733
|
+
* @returns {CP.HSVA} the `{h,s,v,a}` object
|
734
|
+
*/
|
735
|
+
toHsv() {
|
736
|
+
const { h, s, v } = rgbToHsv(this.r, this.g, this.b);
|
737
|
+
return {
|
738
|
+
h: h * 360, s, v, a: this.a,
|
739
|
+
};
|
740
|
+
}
|
741
|
+
|
742
|
+
/**
|
743
|
+
* Returns the color as a HSLA object.
|
744
|
+
* @returns {CP.HSLA}
|
745
|
+
*/
|
746
|
+
toHsl() {
|
747
|
+
const { h, s, l } = rgbToHsl(this.r, this.g, this.b);
|
748
|
+
return {
|
749
|
+
h: h * 360, s, l, a: this.a,
|
750
|
+
};
|
751
|
+
}
|
752
|
+
|
753
|
+
/**
|
754
|
+
* Returns the HSLA values concatenated into a string.
|
755
|
+
* @returns {string} the CSS valid color in HSL/HSLA format
|
756
|
+
*/
|
757
|
+
toHslString() {
|
758
|
+
const hsl = this.toHsl();
|
759
|
+
const h = Math.round(hsl.h);
|
760
|
+
const s = Math.round(hsl.s * 100);
|
761
|
+
const l = Math.round(hsl.l * 100);
|
762
|
+
return this.a === 1
|
763
|
+
? `hsl(${h},${s}%,${l}%)`
|
764
|
+
: `hsla(${h},${s}%,${l}%,${this.roundA})`;
|
765
|
+
}
|
766
|
+
|
767
|
+
/**
|
768
|
+
* Sets the alpha value on the current color.
|
769
|
+
* @param {number} alpha a new alpha value in [0-1] range.
|
770
|
+
* @returns {Color} a new `Color` instance
|
771
|
+
*/
|
772
|
+
setAlpha(alpha) {
|
773
|
+
this.a = boundAlpha(alpha);
|
774
|
+
this.roundA = Math.round(100 * this.a) / 100;
|
775
|
+
return this;
|
776
|
+
}
|
777
|
+
|
778
|
+
/**
|
779
|
+
* Saturate the color with a given amount.
|
780
|
+
* @param {number=} amount a value in [0-100] range
|
781
|
+
* @returns {Color} a new `Color` instance
|
782
|
+
*/
|
783
|
+
saturate(amount) {
|
784
|
+
if (!amount) return this;
|
785
|
+
const hsl = this.toHsl();
|
786
|
+
hsl.s += amount / 100;
|
787
|
+
hsl.s = clamp01(hsl.s);
|
788
|
+
return new Color(hsl);
|
789
|
+
}
|
790
|
+
|
791
|
+
/**
|
792
|
+
* Desaturate the color with a given amount.
|
793
|
+
* @param {number=} amount a value in [0-100] range
|
794
|
+
* @returns {Color} a new `Color` instance
|
795
|
+
*/
|
796
|
+
desaturate(amount) {
|
797
|
+
return amount ? this.saturate(-amount) : this;
|
798
|
+
}
|
799
|
+
|
800
|
+
/**
|
801
|
+
* Completely desaturates a color into greyscale.
|
802
|
+
* Same as calling `desaturate(100)`
|
803
|
+
* @returns {Color} a new `Color` instance
|
804
|
+
*/
|
805
|
+
greyscale() {
|
806
|
+
return this.desaturate(100);
|
807
|
+
}
|
808
|
+
|
809
|
+
/** Returns a clone of the current `Color` instance. */
|
810
|
+
clone() {
|
811
|
+
return new Color(this);
|
812
|
+
}
|
813
|
+
|
814
|
+
/**
|
815
|
+
* Returns the color value in CSS valid string format.
|
816
|
+
* @returns {string}
|
817
|
+
*/
|
818
|
+
toString() {
|
819
|
+
const { format } = this;
|
820
|
+
|
821
|
+
if (format === 'rgb') {
|
822
|
+
return this.toRgbString();
|
823
|
+
}
|
824
|
+
if (format === 'hsl') {
|
825
|
+
return this.toHslString();
|
826
|
+
}
|
827
|
+
return this.toHexString();
|
828
|
+
}
|
829
|
+
}
|
830
|
+
|
831
|
+
ObjectAssign(Color, {
|
832
|
+
colorNames,
|
833
|
+
CSS_INTEGER,
|
834
|
+
CSS_NUMBER,
|
835
|
+
CSS_UNIT,
|
836
|
+
PERMISSIVE_MATCH3,
|
837
|
+
PERMISSIVE_MATCH4,
|
838
|
+
matchers,
|
839
|
+
isOnePointZero,
|
840
|
+
isPercentage,
|
841
|
+
isValidCSSUnit,
|
842
|
+
bound01,
|
843
|
+
boundAlpha,
|
844
|
+
clamp01,
|
845
|
+
getHexFromColorName,
|
846
|
+
convertToPercentage,
|
847
|
+
convertHexToDecimal,
|
848
|
+
pad2,
|
849
|
+
rgbToRgb,
|
850
|
+
rgbToHsl,
|
851
|
+
rgbToHex,
|
852
|
+
rgbToHsv,
|
853
|
+
hslToRgb,
|
854
|
+
hsvToRgb,
|
855
|
+
hue2rgb,
|
856
|
+
parseIntFromHex,
|
857
|
+
numberInputToObject,
|
858
|
+
stringInputToObject,
|
859
|
+
inputToRGB,
|
860
|
+
});
|