@thatopen/services 0.3.15 → 0.4.0

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Files changed (68) hide show
  1. package/README.md +62 -62
  2. package/dist/built-in/index.d.ts +165 -2
  3. package/dist/cli.js +27 -13
  4. package/dist/core/client.d.ts +1 -0
  5. package/dist/core/platform-client.d.ts +7 -0
  6. package/dist/index.cjs.js +2 -2
  7. package/dist/index.es.js +396 -374
  8. package/dist/vite-env.d.ts +1 -1
  9. package/docs/builtin/paths.json +94 -86
  10. package/docs/cli/create.md +29 -29
  11. package/docs/cli/local-server.md +38 -38
  12. package/docs/cli/login.md +32 -32
  13. package/docs/cli/publish.md +31 -31
  14. package/docs/cli/run.md +26 -26
  15. package/docs/cli/serve.md +43 -43
  16. package/docs/cli/swap.md +30 -30
  17. package/package.json +4 -4
  18. package/resources/AGENTS.md +40 -40
  19. package/src/built-in/CDEManager/example.ts +214 -214
  20. package/src/built-in/CDEManager/examples/FileEditing/example.ts +226 -226
  21. package/src/built-in/CDEManager/examples/FileMoves/example.ts +186 -186
  22. package/src/built-in/CDEManager/examples/FileOperations/example.ts +295 -295
  23. package/src/built-in/CDEManager/examples/FileTransfers/example.ts +210 -210
  24. package/src/built-in/CDEManager/examples/FolderManagement/example.ts +230 -230
  25. package/src/built-in/CDEManager/examples/MetadataSchema/example.ts +230 -230
  26. package/src/built-in/CDEManager/examples/MetadataViews/example.ts +166 -166
  27. package/src/built-in/CDEManager/examples/ProjectConfig/example.ts +177 -177
  28. package/src/built-in/ClashesManager/example.ts +283 -283
  29. package/src/built-in/UIManager/src/app/example.ts +97 -97
  30. package/src/built-in/UIManager/src/app/examples/AppState/example.ts +140 -140
  31. package/src/built-in/UIManager/src/app/examples/Banner/example.ts +159 -159
  32. package/src/built-in/UIManager/src/app/examples/Contexts/example.ts +123 -123
  33. package/src/built-in/UIManager/src/app/examples/FileDrop/example.ts +124 -124
  34. package/src/built-in/UIManager/src/app/examples/FloatingLayout/example.ts +90 -90
  35. package/src/built-in/UIManager/src/app/examples/Modal/example.ts +163 -163
  36. package/src/built-in/UIManager/src/app/examples/Notifications/example.ts +133 -133
  37. package/src/built-in/UIManager/src/app/examples/ProjectFileStorage/example.ts +150 -0
  38. package/src/built-in/UIManager/src/app/examples/Sidebar/example.ts +102 -102
  39. package/src/built-in/UIManager/src/clashes-panel/example.ts +183 -160
  40. package/src/built-in/UIManager/src/models-list/example.ts +122 -122
  41. package/src/built-in/UIManager/src/topics-panel/example.ts +170 -0
  42. package/src/built-in/index.ts +1048 -881
  43. package/src/cli/templates/app/index.html +35 -35
  44. package/src/cli/templates/app/package.json +32 -32
  45. package/src/cli/templates/app/src/bim-components/CloudRunner/index.ts +95 -95
  46. package/src/cli/templates/app/src/bim-components/CloudRunner/src/index.ts +1 -1
  47. package/src/cli/templates/app/src/bim-components/CloudRunner/src/types.ts +5 -5
  48. package/src/cli/templates/app/src/bim-components/index.ts +1 -1
  49. package/src/cli/templates/app/src/globals.ts +1 -1
  50. package/src/cli/templates/app/src/ui-components/app-info-section/index.ts +26 -26
  51. package/src/cli/templates/app/src/ui-components/app-info-section/src/index.ts +1 -1
  52. package/src/cli/templates/app/src/ui-components/app-info-section/src/types.ts +15 -15
  53. package/src/cli/templates/app/src/ui-components/cloud-runner-section/index.ts +37 -37
  54. package/src/cli/templates/app/src/ui-components/cloud-runner-section/src/index.ts +1 -1
  55. package/src/cli/templates/app/src/ui-components/cloud-runner-section/src/types.ts +14 -14
  56. package/src/cli/templates/app/src/ui-components/index.ts +2 -2
  57. package/src/cli/templates/app/tsconfig.json +16 -16
  58. package/src/cli/templates/app/vite.config.js +57 -57
  59. package/src/cli/templates/cloud-component/README.md +205 -205
  60. package/src/cli/templates/cloud-component/_thatopen +5 -5
  61. package/src/cli/templates/cloud-component/declarations.json +4 -4
  62. package/src/cli/templates/cloud-component/package.json +21 -21
  63. package/src/cli/templates/cloud-component/src/main.ts +70 -70
  64. package/src/cli/templates/cloud-component/tsconfig.json +16 -16
  65. package/src/cli/templates/cloud-component/vite.config.js +46 -46
  66. package/src/cli/templates/shared/AGENTS.md +8 -8
  67. package/src/cli/templates/shared/CLAUDE.md +1 -1
  68. package/src/cli/templates/shared/_gitignore +5 -5
@@ -1 +1 @@
1
- /// <reference types="vite/client" />
1
+ /// <reference types="vite/client" />
@@ -1,86 +1,94 @@
1
- [
2
- {
3
- "path": "src/built-in/CDEManager/example.ts",
4
- "description": "CDEManager — CDEManager is the central state machine for a Common Data Environment. It holds files, folders, metadata schemas, viewer groups, and user permissions, and exposes a typed state machine that all file operations — selecting, editing, uploading, viewing — route through. It has no DOM or Three.js dependencies and can run in Node, a browser, or a server-side worker wherever `@thatopen/components` is available."
5
- },
6
- {
7
- "path": "src/built-in/CDEManager/examples/FileEditing/example.ts",
8
- "description": "Bulk file editing — stage, preview, revert, and commit — A project manager preparing a deliverable handoff needs to update discipline tags across fifteen IFC files after a scope change, rename each to match the new naming convention, and archive three superseded models — all before anything is sent to the backend. Doing the changes one file at a time risks leaving the file list in a half-updated state if the session is interrupted, and there is no way to review exactly what will change before committing."
9
- },
10
- {
11
- "path": "src/built-in/CDEManager/examples/FileMoves/example.ts",
12
- "description": "Drag-and-drop file and folder moves — A coordinator restructures the project after a scope change: structural files move from the root into a dedicated discipline folder, a MEP sub-folder needs to be promoted to the top level, and a few documents need to come back to root to appear in the general view. Drag-and-drop is the natural gesture for all of this, but each drag session has intermediate stages — the file is \"in the air\", hovering over a candidate target — and every panel watching the file table should see the right state without coordinating directly with the drag component."
13
- },
14
- {
15
- "path": "src/built-in/CDEManager/examples/FileOperations/example.ts",
16
- "description": "File operations — inline edit, rename, view, download, archive — BIM coordinators reviewing a model drop repeat the same small actions throughout their session: correcting a discipline tag that changed after a scope revision, renaming a file to match the agreed convention, opening it alongside the structural model to check for clashes, handing it off to a sub-consultant, or removing a superseded version from the live set. If every panel in the platform handles these separately, two panels looking at the same file at the same time can show contradictory states — one says \"uploading\", another still shows the old name."
17
- },
18
- {
19
- "path": "src/built-in/CDEManager/examples/FileTransfers/example.ts",
20
- "description": "File uploads, versioning, and the download cache — A site coordinator drops a batch of files onto the CDE every Monday after the weekend review: some are entirely new models, some are revised versions of files already in the project, and sometimes the metadata group they upload into should be stamped automatically onto the new files. If the platform makes the coordinator sort this out manually, it slows the handoff and introduces naming errors. And if an upload fails halfway through a batch, the file table should land in a safe state rather than freeze at a loading spinner."
21
- },
22
- {
23
- "path": "src/built-in/CDEManager/examples/FolderManagement/example.ts",
24
- "description": "Folder management — create, rename, archive, and commit — A project reaches the construction phase and the coordination team needs to restructure the folder hierarchy: add a \"Facades\" discipline folder, rename \"Structural\" to its official abbreviation, and archive two superseded folders that have been merged. Doing these one at a time through separate API calls means the folder tree flickers between invalid states as each change lands — a freshly created folder appears before its sibling is renamed, and the archived folders briefly disappear before the new one is visible."
25
- },
26
- {
27
- "path": "src/built-in/CDEManager/examples/MetadataSchema/example.ts",
28
- "description": "Metadata schema — define, stage, and publish field definitions — Every project has its own vocabulary for describing files: discipline codes, revision phases, area zones, review statuses. A metadata schema defines which fields exist, what values they accept, and whether they are mandatory. Without a structured schema, each user invents their own labels and the file list becomes impossible to filter or report on consistently."
29
- },
30
- {
31
- "path": "src/built-in/CDEManager/examples/MetadataViews/example.ts",
32
- "description": "Metadata views — organize fields into named table layouts — A structural engineer and an MEP coordinator look at the same file list but care about completely different metadata. Showing every field to everyone produces a wide table that is hard to navigate. Metadata views let each role define which fields appear in which order — saving the layout so the table opens correctly next time without requiring a manual setup every session."
33
- },
34
- {
35
- "path": "src/built-in/CDEManager/examples/ProjectConfig/example.ts",
36
- "description": "Project configuration — read, write, and reload persistent data — A CDE application needs to store two kinds of configuration: project-wide settings that all team members share (the metadata schema, custom naming rules) and personal settings that belong to one user (which columns are visible, which metadata views are pinned). Both live inside the project's file storage under a reserved system folder, so they travel with the project and don't rely on a separate configuration service."
37
- },
38
- {
39
- "path": "src/built-in/ClashesManager/example.ts",
40
- "description": "ClashesManager — Structural engineers and BIM coordinators routinely detect geometric clashes between disciplines — structural steel penetrating ductwork, pipes clashing with slabs — and need to track the status of each issue through resolution without leaving their BIM environment."
41
- },
42
- {
43
- "path": "src/built-in/UIManager/src/app/example.ts",
44
- "description": "top-app — Front-end developers building BIM web apps need to coordinate several async initialization steps before the UI can be shown — loading the engine, preparing fragment workers, registering loaders — and users need visible feedback on what is happening during that wait, rather than a blank screen."
45
- },
46
- {
47
- "path": "src/built-in/UIManager/src/app/examples/AppState/example.ts",
48
- "description": "Shared reactive state with AppState — Developers building interactive BIM panels often need sibling components — a filter selector and a results table, for example — to stay in sync without a shared parent. Lifting state to a common ancestor and threading it down as props works for shallow trees but becomes unwieldy as the component tree grows."
49
- },
50
- {
51
- "path": "src/built-in/UIManager/src/app/examples/Banner/example.ts",
52
- "description": "Persistent banners with top:banner — Some application states need a persistent, visible indicator that stays on screen until the state is explicitly cleared — an archived-files mode, a read-only permission warning, a degraded-connectivity notice. A toast auto-dismisses after a few seconds, which is wrong for these cases. A modal blocks interaction entirely, which is too heavy."
53
- },
54
- {
55
- "path": "src/built-in/UIManager/src/app/examples/Contexts/example.ts",
56
- "description": "Consuming platform contexts in child components — Developers building custom BIM panels need access to the 3D engine, the platform API, and the current project's metadata — but threading these objects down through props across multiple component layers forces every intermediate element to know about data it doesn't use, making trees brittle and hard to refactor."
57
- },
58
- {
59
- "path": "src/built-in/UIManager/src/app/examples/FileDrop/example.ts",
60
- "description": "File drag-and-drop with top:files-dropped — Desktop BIM workflows often rely on dragging files straight from the OS file manager onto the browser window — but wiring a document-level dragenter, dragover, dragleave, and drop handler that correctly tracks nested enter/leave counts, shows a visual overlay, and forwards the files to the right component is tedious boilerplate to repeat for every app."
61
- },
62
- {
63
- "path": "src/built-in/UIManager/src/app/examples/FloatingLayout/example.ts",
64
- "description": "Floating layout — Developers building BIM coordination tools often want the 3D model to fill the entire window while control panels float above it — but standard grid layouts give every area equal standing, shrinking the viewer into one cell and leaving visible seams between it and the panels."
65
- },
66
- {
67
- "path": "src/built-in/UIManager/src/app/examples/Modal/example.ts",
68
- "description": "Confirmation modals with top:modal — Destructive or irreversible actions — deleting records, overwriting files, leaving unsaved changes — should ask the user to confirm before proceeding. Opening a custom dialog element from a deeply nested component means threading a reference to a controller up through every layer of the tree."
69
- },
70
- {
71
- "path": "src/built-in/UIManager/src/app/examples/Notifications/example.ts",
72
- "description": "Toasts and cross-component notifications — Developers building BIM processing UIs need to surface status updates, errors, and async feedback to users from different points in the component tree — but reaching back to the app root to trigger a notification from a deeply nested component requires threading a reference through every layer in between."
73
- },
74
- {
75
- "path": "src/built-in/UIManager/src/app/examples/Sidebar/example.ts",
76
- "description": "Sidebar navigation — Product teams building BIM apps often need multiple distinct views — a 3D model viewer, a data browser, a settings screen — but wiring a custom nav bar and managing view transitions from scratch adds complexity before any real feature work begins."
77
- },
78
- {
79
- "path": "src/built-in/UIManager/src/clashes-panel/example.ts",
80
- "description": "clashes-panel — BIM coordinators need a dedicated review environment where they can see all detected clashes, filter by status, navigate to each issue in the 3D viewer, and mark items as resolved — without writing any UI code themselves."
81
- },
82
- {
83
- "path": "src/built-in/UIManager/src/models-list/example.ts",
84
- "description": "top-models-list — top-models-list is the project's 3D-viewable-files tree: it mirrors the real storage folder structure, converts IFC to fragments, and loads `.frag`/`.potree`/`.splat` models into the 3D scene. Its loaders are PLUGGABLE — the panel owns the UI and the orchestration (progress, refresh, association), but the HOST decides how each extra file format is loaded, so you can teach it new formats without forking the built-in."
85
- }
86
- ]
1
+ [
2
+ {
3
+ "path": "src/built-in/CDEManager/example.ts",
4
+ "description": "CDEManager — CDEManager is the central state machine for a Common Data Environment. It holds files, folders, metadata schemas, viewer groups, and user permissions, and exposes a typed state machine that all file operations — selecting, editing, uploading, viewing — route through. It has no DOM or Three.js dependencies and can run in Node, a browser, or a server-side worker wherever `@thatopen/components` is available."
5
+ },
6
+ {
7
+ "path": "src/built-in/CDEManager/examples/FileEditing/example.ts",
8
+ "description": "Bulk file editing — stage, preview, revert, and commit — A project manager preparing a deliverable handoff needs to update discipline tags across fifteen IFC files after a scope change, rename each to match the new naming convention, and archive three superseded models — all before anything is sent to the backend. Doing the changes one file at a time risks leaving the file list in a half-updated state if the session is interrupted, and there is no way to review exactly what will change before committing."
9
+ },
10
+ {
11
+ "path": "src/built-in/CDEManager/examples/FileMoves/example.ts",
12
+ "description": "Drag-and-drop file and folder moves — A coordinator restructures the project after a scope change: structural files move from the root into a dedicated discipline folder, a MEP sub-folder needs to be promoted to the top level, and a few documents need to come back to root to appear in the general view. Drag-and-drop is the natural gesture for all of this, but each drag session has intermediate stages — the file is \"in the air\", hovering over a candidate target — and every panel watching the file table should see the right state without coordinating directly with the drag component."
13
+ },
14
+ {
15
+ "path": "src/built-in/CDEManager/examples/FileOperations/example.ts",
16
+ "description": "File operations — inline edit, rename, view, download, archive — BIM coordinators reviewing a model drop repeat the same small actions throughout their session: correcting a discipline tag that changed after a scope revision, renaming a file to match the agreed convention, opening it alongside the structural model to check for clashes, handing it off to a sub-consultant, or removing a superseded version from the live set. If every panel in the platform handles these separately, two panels looking at the same file at the same time can show contradictory states — one says \"uploading\", another still shows the old name."
17
+ },
18
+ {
19
+ "path": "src/built-in/CDEManager/examples/FileTransfers/example.ts",
20
+ "description": "File uploads, versioning, and the download cache — A site coordinator drops a batch of files onto the CDE every Monday after the weekend review: some are entirely new models, some are revised versions of files already in the project, and sometimes the metadata group they upload into should be stamped automatically onto the new files. If the platform makes the coordinator sort this out manually, it slows the handoff and introduces naming errors. And if an upload fails halfway through a batch, the file table should land in a safe state rather than freeze at a loading spinner."
21
+ },
22
+ {
23
+ "path": "src/built-in/CDEManager/examples/FolderManagement/example.ts",
24
+ "description": "Folder management — create, rename, archive, and commit — A project reaches the construction phase and the coordination team needs to restructure the folder hierarchy: add a \"Facades\" discipline folder, rename \"Structural\" to its official abbreviation, and archive two superseded folders that have been merged. Doing these one at a time through separate API calls means the folder tree flickers between invalid states as each change lands — a freshly created folder appears before its sibling is renamed, and the archived folders briefly disappear before the new one is visible."
25
+ },
26
+ {
27
+ "path": "src/built-in/CDEManager/examples/MetadataSchema/example.ts",
28
+ "description": "Metadata schema — define, stage, and publish field definitions — Every project has its own vocabulary for describing files: discipline codes, revision phases, area zones, review statuses. A metadata schema defines which fields exist, what values they accept, and whether they are mandatory. Without a structured schema, each user invents their own labels and the file list becomes impossible to filter or report on consistently."
29
+ },
30
+ {
31
+ "path": "src/built-in/CDEManager/examples/MetadataViews/example.ts",
32
+ "description": "Metadata views — organize fields into named table layouts — A structural engineer and an MEP coordinator look at the same file list but care about completely different metadata. Showing every field to everyone produces a wide table that is hard to navigate. Metadata views let each role define which fields appear in which order — saving the layout so the table opens correctly next time without requiring a manual setup every session."
33
+ },
34
+ {
35
+ "path": "src/built-in/CDEManager/examples/ProjectConfig/example.ts",
36
+ "description": "Project configuration — read, write, and reload persistent data — A CDE application needs to store two kinds of configuration: project-wide settings that all team members share (the metadata schema, custom naming rules) and personal settings that belong to one user (which columns are visible, which metadata views are pinned). Both live inside the project's file storage under a reserved system folder, so they travel with the project and don't rely on a separate configuration service."
37
+ },
38
+ {
39
+ "path": "src/built-in/ClashesManager/example.ts",
40
+ "description": "ClashesManager — Structural engineers and BIM coordinators routinely detect geometric clashes between disciplines — structural steel penetrating ductwork, pipes clashing with slabs — and need to track the status of each issue through resolution without leaving their BIM environment."
41
+ },
42
+ {
43
+ "path": "src/built-in/UIManager/src/app/example.ts",
44
+ "description": "top-app — Front-end developers building BIM web apps need to coordinate several async initialization steps before the UI can be shown — loading the engine, preparing fragment workers, registering loaders — and users need visible feedback on what is happening during that wait, rather than a blank screen."
45
+ },
46
+ {
47
+ "path": "src/built-in/UIManager/src/app/examples/AppState/example.ts",
48
+ "description": "Shared reactive state with AppState — Developers building interactive BIM panels often need sibling components — a filter selector and a results table, for example — to stay in sync without a shared parent. Lifting state to a common ancestor and threading it down as props works for shallow trees but becomes unwieldy as the component tree grows."
49
+ },
50
+ {
51
+ "path": "src/built-in/UIManager/src/app/examples/Banner/example.ts",
52
+ "description": "Persistent banners with top:banner — Some application states need a persistent, visible indicator that stays on screen until the state is explicitly cleared — an archived-files mode, a read-only permission warning, a degraded-connectivity notice. A toast auto-dismisses after a few seconds, which is wrong for these cases. A modal blocks interaction entirely, which is too heavy."
53
+ },
54
+ {
55
+ "path": "src/built-in/UIManager/src/app/examples/Contexts/example.ts",
56
+ "description": "Consuming platform contexts in child components — Developers building custom BIM panels need access to the 3D engine, the platform API, and the current project's metadata — but threading these objects down through props across multiple component layers forces every intermediate element to know about data it doesn't use, making trees brittle and hard to refactor."
57
+ },
58
+ {
59
+ "path": "src/built-in/UIManager/src/app/examples/FileDrop/example.ts",
60
+ "description": "File drag-and-drop with top:files-dropped — Desktop BIM workflows often rely on dragging files straight from the OS file manager onto the browser window — but wiring a document-level dragenter, dragover, dragleave, and drop handler that correctly tracks nested enter/leave counts, shows a visual overlay, and forwards the files to the right component is tedious boilerplate to repeat for every app."
61
+ },
62
+ {
63
+ "path": "src/built-in/UIManager/src/app/examples/FloatingLayout/example.ts",
64
+ "description": "Floating layout — Developers building BIM coordination tools often want the 3D model to fill the entire window while control panels float above it — but standard grid layouts give every area equal standing, shrinking the viewer into one cell and leaving visible seams between it and the panels."
65
+ },
66
+ {
67
+ "path": "src/built-in/UIManager/src/app/examples/Modal/example.ts",
68
+ "description": "Confirmation modals with top:modal — Destructive or irreversible actions — deleting records, overwriting files, leaving unsaved changes — should ask the user to confirm before proceeding. Opening a custom dialog element from a deeply nested component means threading a reference to a controller up through every layer of the tree."
69
+ },
70
+ {
71
+ "path": "src/built-in/UIManager/src/app/examples/Notifications/example.ts",
72
+ "description": "Toasts and cross-component notifications — Developers building BIM processing UIs need to surface status updates, errors, and async feedback to users from different points in the component tree — but reaching back to the app root to trigger a notification from a deeply nested component requires threading a reference through every layer in between."
73
+ },
74
+ {
75
+ "path": "src/built-in/UIManager/src/app/examples/ProjectFileStorage/example.ts",
76
+ "description": "Persisting project-scoped data with projectStorageContext — Most non-trivial apps built on top-app eventually need to persist some of their own data inside the project — user preferences, cached results, domain state that isn't a 3D model or a regular CDE file. The naive approach is for each panel/manager to talk to the CDE client directly: resolve or create a folder under `__project_data`, resolve or create the file, decide between uploading a new file and versioning an existing one. That's the same handful of steps every single consumer ends up re-implementing."
77
+ },
78
+ {
79
+ "path": "src/built-in/UIManager/src/app/examples/Sidebar/example.ts",
80
+ "description": "Sidebar navigation — Product teams building BIM apps often need multiple distinct views — a 3D model viewer, a data browser, a settings screen — but wiring a custom nav bar and managing view transitions from scratch adds complexity before any real feature work begins."
81
+ },
82
+ {
83
+ "path": "src/built-in/UIManager/src/clashes-panel/example.ts",
84
+ "description": "clashes-panel — BIM coordinators need a dedicated review environment where they can see all detected clashes, filter by status, navigate to each issue in the 3D viewer, and mark items as resolved — without writing any UI code themselves."
85
+ },
86
+ {
87
+ "path": "src/built-in/UIManager/src/models-list/example.ts",
88
+ "description": "top-models-list — top-models-list is the project's 3D-viewable-files tree: it mirrors the real storage folder structure, converts IFC to fragments, and loads `.frag`/`.potree`/`.splat` models into the 3D scene. Its loaders are PLUGGABLE — the panel owns the UI and the orchestration (progress, refresh, association), but the HOST decides how each extra file format is loaded, so you can teach it new formats without forking the built-in."
89
+ },
90
+ {
91
+ "path": "src/built-in/UIManager/src/topics-panel/example.ts",
92
+ "description": "topics-panel — Every coordination workflow needs a place to track issues, clashes, and action items against a 3D model — who's responsible, what still needs review, and where in the model it actually is. Building that from scratch means a BCF-compatible data model, a form, comment threads, viewpoint capture/navigation, document links, and a persistence layer — all before a single issue gets tracked."
93
+ }
94
+ ]
@@ -1,29 +1,29 @@
1
- ---
2
- description: "Scaffold a new app or cloud component project from a template. Covers --template (app for browser BIM apps, cloud-component for server-side components), --beta for switching to private beta engine libraries at scaffold time, and using '.' as the project name to scaffold into the current directory."
3
- ---
4
-
5
- ## thatopen create
6
-
7
- Scaffolds a new ThatOpen project and runs `npm install` automatically.
8
-
9
- **Usage:**
10
- ```bash
11
- thatopen create <project-name> [flags]
12
- thatopen create . # scaffold into the current directory
13
- ```
14
-
15
- **Flags:**
16
-
17
- - `--template <template>`, `-t` — Template to use. Default: `app`.
18
- - `app` — Browser BIM app running inside the platform iframe.
19
- - `cloud-component` — Server-side component executed by the platform's cloud engine and consumed in apps and/or automations.
20
- - `--beta` — Use private beta engine libraries (`@thatopen-platform/*-beta`) instead of the public ones. Sets `beta: true` in `.thatopen` so `serve`, `local-server`, and `vite build` all resolve to beta packages automatically. Requires beta npm access configured (handled automatically once you `thatopen login`).
21
-
22
- > **`--beta` is currently required.** The templates depend on engine APIs that only exist in the beta libraries, so scaffolding without `--beta` errors out for now. Public (non-beta) support is coming with the October release.
23
-
24
- **Examples:**
25
- ```bash
26
- thatopen create my-app --beta
27
- thatopen create my-app -t cloud-component --beta
28
- thatopen create . --beta
29
- ```
1
+ ---
2
+ description: "Scaffold a new app or cloud component project from a template. Covers --template (app for browser BIM apps, cloud-component for server-side components), --beta for switching to private beta engine libraries at scaffold time, and using '.' as the project name to scaffold into the current directory."
3
+ ---
4
+
5
+ ## thatopen create
6
+
7
+ Scaffolds a new ThatOpen project and runs `npm install` automatically.
8
+
9
+ **Usage:**
10
+ ```bash
11
+ thatopen create <project-name> [flags]
12
+ thatopen create . # scaffold into the current directory
13
+ ```
14
+
15
+ **Flags:**
16
+
17
+ - `--template <template>`, `-t` — Template to use. Default: `app`.
18
+ - `app` — Browser BIM app running inside the platform iframe.
19
+ - `cloud-component` — Server-side component executed by the platform's cloud engine and consumed in apps and/or automations.
20
+ - `--beta` — Use private beta engine libraries (`@thatopen-platform/*-beta`) instead of the public ones. Sets `beta: true` in `.thatopen` so `serve`, `local-server`, and `vite build` all resolve to beta packages automatically. Requires beta npm access configured (handled automatically once you `thatopen login`).
21
+
22
+ > **`--beta` is currently required.** The templates depend on engine APIs that only exist in the beta libraries, so scaffolding without `--beta` errors out for now. Public (non-beta) support is coming with the October release.
23
+
24
+ **Examples:**
25
+ ```bash
26
+ thatopen create my-app --beta
27
+ thatopen create my-app -t cloud-component --beta
28
+ thatopen create . --beta
29
+ ```
@@ -1,38 +1,38 @@
1
- ---
2
- description: "Start a local HTTP + Socket.IO server that replicates the platform's cloud execution API on port 4001, with esbuild watch mode. Connect an app to it via EngineServicesClient's localServerUrl option to execute and monitor a local cloud component without publishing."
3
- ---
4
-
5
- ## thatopen local-server
6
-
7
- Starts a local server that mimics the platform's cloud execution API. Runs esbuild in watch mode and rebuilds the component on every save.
8
-
9
- Connect an app to it by passing `localServerUrl` to `EngineServicesClient`:
10
-
11
- ```ts
12
- const client = new EngineServicesClient(token, apiUrl, {
13
- localServerUrl: 'http://localhost:4001'
14
- });
15
- ```
16
-
17
- **Usage:**
18
- ```bash
19
- thatopen local-server [flags]
20
- ```
21
-
22
- **Flags:**
23
-
24
- - `--port <port>` — Port to run the server on. Default: `4001`.
25
- - `--skip-build` — Skip the initial build and use the existing `dist/bundle.js`.
26
-
27
- **Endpoints:**
28
-
29
- - `POST /api/processor/:componentId/execute`
30
- - `GET /api/processor/progress/:executionId`
31
- - `POST /api/processor/progress/:executionId/abort`
32
- - `GET /api/processor/:componentId/progress`
33
-
34
- **Example:**
35
- ```bash
36
- thatopen local-server
37
- thatopen local-server --port 5000
38
- ```
1
+ ---
2
+ description: "Start a local HTTP + Socket.IO server that replicates the platform's cloud execution API on port 4001, with esbuild watch mode. Connect an app to it via EngineServicesClient's localServerUrl option to execute and monitor a local cloud component without publishing."
3
+ ---
4
+
5
+ ## thatopen local-server
6
+
7
+ Starts a local server that mimics the platform's cloud execution API. Runs esbuild in watch mode and rebuilds the component on every save.
8
+
9
+ Connect an app to it by passing `localServerUrl` to `EngineServicesClient`:
10
+
11
+ ```ts
12
+ const client = new EngineServicesClient(token, apiUrl, {
13
+ localServerUrl: 'http://localhost:4001'
14
+ });
15
+ ```
16
+
17
+ **Usage:**
18
+ ```bash
19
+ thatopen local-server [flags]
20
+ ```
21
+
22
+ **Flags:**
23
+
24
+ - `--port <port>` — Port to run the server on. Default: `4001`.
25
+ - `--skip-build` — Skip the initial build and use the existing `dist/bundle.js`.
26
+
27
+ **Endpoints:**
28
+
29
+ - `POST /api/processor/:componentId/execute`
30
+ - `GET /api/processor/progress/:executionId`
31
+ - `POST /api/processor/progress/:executionId/abort`
32
+ - `GET /api/processor/:componentId/progress`
33
+
34
+ **Example:**
35
+ ```bash
36
+ thatopen local-server
37
+ thatopen local-server --port 5000
38
+ ```
package/docs/cli/login.md CHANGED
@@ -1,32 +1,32 @@
1
- ---
2
- description: "Authenticate with the ThatOpen platform by validating an access token against the API. Saves credentials globally (~/.thatopen/config.json) by default, or locally to the project's .thatopen file with --local. Local config takes priority over global."
3
- ---
4
-
5
- ## thatopen login
6
-
7
- Validates an access token against the platform API and saves the credentials. Run this once globally before using any other command, or per-project with `--local`.
8
-
9
- To get a token:
10
- 1. Go to [https://platform.thatopen.com](https://platform.thatopen.com)
11
- 2. In the header, click **Data**
12
- 3. Find the **Tokens** card and create a new token
13
- 4. Enable the permissions: **Apps**, **Components**, and **Storage**
14
- 5. Copy the token
15
-
16
- **Usage:**
17
- ```bash
18
- thatopen login --token <token> [flags]
19
- ```
20
-
21
- **Flags:**
22
-
23
- - `--token <token>` — Access token from the dashboard. Required.
24
- - `--api-url <url>` — Platform API URL. Default: `https://platform.thatopen.com` (production). Pass `https://dev.platform.thatopen.com` to target the dev environment.
25
- - `--local` — Save credentials to `.thatopen` in the current directory instead of the global config. Use this inside a project to override the global token for that project only.
26
-
27
- **Examples:**
28
- ```bash
29
- thatopen login --token my-token
30
- thatopen login --token my-token --local
31
- npm run login -- --token my-token # from inside a scaffolded project
32
- ```
1
+ ---
2
+ description: "Authenticate with the ThatOpen platform by validating an access token against the API. Saves credentials globally (~/.thatopen/config.json) by default, or locally to the project's .thatopen file with --local. Local config takes priority over global."
3
+ ---
4
+
5
+ ## thatopen login
6
+
7
+ Validates an access token against the platform API and saves the credentials. Run this once globally before using any other command, or per-project with `--local`.
8
+
9
+ To get a token:
10
+ 1. Go to [https://platform.thatopen.com](https://platform.thatopen.com)
11
+ 2. In the header, click **Data**
12
+ 3. Find the **Tokens** card and create a new token
13
+ 4. Enable the permissions: **Apps**, **Components**, and **Storage**
14
+ 5. Copy the token
15
+
16
+ **Usage:**
17
+ ```bash
18
+ thatopen login --token <token> [flags]
19
+ ```
20
+
21
+ **Flags:**
22
+
23
+ - `--token <token>` — Access token from the dashboard. Required.
24
+ - `--api-url <url>` — Platform API URL. Default: `https://platform.thatopen.com` (production). Pass `https://dev.platform.thatopen.com` to target the dev environment.
25
+ - `--local` — Save credentials to `.thatopen` in the current directory instead of the global config. Use this inside a project to override the global token for that project only.
26
+
27
+ **Examples:**
28
+ ```bash
29
+ thatopen login --token my-token
30
+ thatopen login --token my-token --local
31
+ npm run login -- --token my-token # from inside a scaffolded project
32
+ ```
@@ -1,31 +1,31 @@
1
- ---
2
- description: "Build and upload the project to the platform. Automatically detects app vs cloud component from the local .thatopen config. On first publish, saves the assigned item ID back to .thatopen so subsequent runs update the same item instead of creating a new one."
3
- ---
4
-
5
- ## thatopen publish
6
-
7
- Builds the project and uploads it to the platform. Works for both apps and cloud components — the project type is read from `.thatopen` (`itemType: APP | COMPONENT`).
8
-
9
- First publish creates the item and auto-saves its ID to `.thatopen`. Subsequent publishes update that same item.
10
-
11
- **Usage:**
12
- ```bash
13
- thatopen publish [flags]
14
- ```
15
-
16
- **Flags:**
17
-
18
- - `--name <name>` — Item name on the platform. Defaults to `name` in `package.json`.
19
- - `--version-tag <tag>` — Version tag. Defaults to `version` in `package.json`.
20
- - `--app-id <id>` — Target an existing app by ID (overrides `.thatopen`).
21
- - `--component-id <id>` — Target an existing cloud component by ID (overrides `.thatopen`).
22
- - `--skip-build` — Skip the build step and upload the existing `dist/bundle.js`.
23
- - `--icon <path>` — Path to an icon file (PNG, WebP, or ICO, max 512 KB). Saved to `.thatopen` for future publishes.
24
-
25
- **Examples:**
26
- ```bash
27
- thatopen publish
28
- thatopen publish --version-tag 2.0.0
29
- thatopen publish --skip-build
30
- thatopen publish --icon assets/icon.png
31
- ```
1
+ ---
2
+ description: "Build and upload the project to the platform. Automatically detects app vs cloud component from the local .thatopen config. On first publish, saves the assigned item ID back to .thatopen so subsequent runs update the same item instead of creating a new one."
3
+ ---
4
+
5
+ ## thatopen publish
6
+
7
+ Builds the project and uploads it to the platform. Works for both apps and cloud components — the project type is read from `.thatopen` (`itemType: APP | COMPONENT`).
8
+
9
+ First publish creates the item and auto-saves its ID to `.thatopen`. Subsequent publishes update that same item.
10
+
11
+ **Usage:**
12
+ ```bash
13
+ thatopen publish [flags]
14
+ ```
15
+
16
+ **Flags:**
17
+
18
+ - `--name <name>` — Item name on the platform. Defaults to `name` in `package.json`.
19
+ - `--version-tag <tag>` — Version tag. Defaults to `version` in `package.json`.
20
+ - `--app-id <id>` — Target an existing app by ID (overrides `.thatopen`).
21
+ - `--component-id <id>` — Target an existing cloud component by ID (overrides `.thatopen`).
22
+ - `--skip-build` — Skip the build step and upload the existing `dist/bundle.js`.
23
+ - `--icon <path>` — Path to an icon file (PNG, WebP, or ICO, max 512 KB). Saved to `.thatopen` for future publishes.
24
+
25
+ **Examples:**
26
+ ```bash
27
+ thatopen publish
28
+ thatopen publish --version-tag 2.0.0
29
+ thatopen publish --skip-build
30
+ thatopen publish --icon assets/icon.png
31
+ ```
package/docs/cli/run.md CHANGED
@@ -1,26 +1,26 @@
1
- ---
2
- description: "Build and run a cloud component locally as a child process, mirroring the backend execution environment. Accepts execution parameters as JSON via --params, validates them against declarations.json, and streams progress output to the terminal."
3
- ---
4
-
5
- ## thatopen run
6
-
7
- Builds and executes a cloud component locally, replicating what the platform's cloud engine does. Useful for testing component logic and parameters before publishing.
8
-
9
- Execution output (`MESSAGE`, `PROGRESS`, `SUCCESS`, `FAIL`) is streamed to the terminal with elapsed time.
10
-
11
- **Usage:**
12
- ```bash
13
- thatopen run [flags]
14
- ```
15
-
16
- **Flags:**
17
-
18
- - `--params <json>` — Execution parameters as a JSON string. Default: `'{}'`. Validated against `declarations.json` if present (warns, does not fail).
19
- - `--skip-build` — Skip the build step and run the existing `dist/bundle.js`.
20
-
21
- **Examples:**
22
- ```bash
23
- thatopen run
24
- thatopen run --params '{"fileId": "abc123"}'
25
- thatopen run --skip-build
26
- ```
1
+ ---
2
+ description: "Build and run a cloud component locally as a child process, mirroring the backend execution environment. Accepts execution parameters as JSON via --params, validates them against declarations.json, and streams progress output to the terminal."
3
+ ---
4
+
5
+ ## thatopen run
6
+
7
+ Builds and executes a cloud component locally, replicating what the platform's cloud engine does. Useful for testing component logic and parameters before publishing.
8
+
9
+ Execution output (`MESSAGE`, `PROGRESS`, `SUCCESS`, `FAIL`) is streamed to the terminal with elapsed time.
10
+
11
+ **Usage:**
12
+ ```bash
13
+ thatopen run [flags]
14
+ ```
15
+
16
+ **Flags:**
17
+
18
+ - `--params <json>` — Execution parameters as a JSON string. Default: `'{}'`. Validated against `declarations.json` if present (warns, does not fail).
19
+ - `--skip-build` — Skip the build step and run the existing `dist/bundle.js`.
20
+
21
+ **Examples:**
22
+ ```bash
23
+ thatopen run
24
+ thatopen run --params '{"fileId": "abc123"}'
25
+ thatopen run --skip-build
26
+ ```
package/docs/cli/serve.md CHANGED
@@ -1,43 +1,43 @@
1
- ---
2
- description: "Start a local dev server for a browser app. Uses esbuild in watch mode and serves the IIFE bundle on port 4000 with SSE live reload. To connect: open the project on platform.thatopen.com, click the Local App icon, then Get Started."
3
- ---
4
-
5
- ## thatopen serve
6
-
7
- Builds the app in watch mode and serves the IIFE bundle locally. On every save, esbuild rebuilds and the platform reloads the bundle automatically via SSE.
8
-
9
- Does **not** open a browser tab — the app runs inside the platform iframe. Open your project on the platform, then click the debug button to connect it to the local server.
10
-
11
- **Usage:**
12
- ```bash
13
- thatopen serve [flags]
14
- ```
15
-
16
- **Flags:**
17
-
18
- - `--port <port>` — Port to serve the bundle on. Default: `4000`.
19
-
20
- **Endpoints served:**
21
-
22
- - `GET /bundle.js` — The compiled IIFE bundle.
23
- - `GET /bundle.js.map` — Source map.
24
- - `GET /events` — SSE stream for live reload.
25
-
26
- **Example:**
27
- ```bash
28
- thatopen serve
29
- thatopen serve --port 4321
30
- ```
31
-
32
- **Connecting the platform to your local server:**
33
-
34
- 1. Go to [https://platform.thatopen.com](https://platform.thatopen.com) and open a project (create one first if needed).
35
- 2. In the top right corner, click the **Local App** icon.
36
- 3. Click **Get Started**.
37
-
38
- The platform loads the bundle from port 4000 and renders the app inside the project context, with full access to its models, data, and users. The dev server must be running before opening this URL — if nothing is served on port 4000, the platform will fail to load the app.
39
-
40
- The resulting URL follows this pattern:
41
- ```
42
- https://platform.thatopen.com/dashboard/projects/{projectId}/apps/local-app
43
- ```
1
+ ---
2
+ description: "Start a local dev server for a browser app. Uses esbuild in watch mode and serves the IIFE bundle on port 4000 with SSE live reload. To connect: open the project on platform.thatopen.com, click the Local App icon, then Get Started."
3
+ ---
4
+
5
+ ## thatopen serve
6
+
7
+ Builds the app in watch mode and serves the IIFE bundle locally. On every save, esbuild rebuilds and the platform reloads the bundle automatically via SSE.
8
+
9
+ Does **not** open a browser tab — the app runs inside the platform iframe. Open your project on the platform, then click the debug button to connect it to the local server.
10
+
11
+ **Usage:**
12
+ ```bash
13
+ thatopen serve [flags]
14
+ ```
15
+
16
+ **Flags:**
17
+
18
+ - `--port <port>` — Port to serve the bundle on. Default: `4000`.
19
+
20
+ **Endpoints served:**
21
+
22
+ - `GET /bundle.js` — The compiled IIFE bundle.
23
+ - `GET /bundle.js.map` — Source map.
24
+ - `GET /events` — SSE stream for live reload.
25
+
26
+ **Example:**
27
+ ```bash
28
+ thatopen serve
29
+ thatopen serve --port 4321
30
+ ```
31
+
32
+ **Connecting the platform to your local server:**
33
+
34
+ 1. Go to [https://platform.thatopen.com](https://platform.thatopen.com) and open a project (create one first if needed).
35
+ 2. In the top right corner, click the **Local App** icon.
36
+ 3. Click **Get Started**.
37
+
38
+ The platform loads the bundle from port 4000 and renders the app inside the project context, with full access to its models, data, and users. The dev server must be running before opening this URL — if nothing is served on port 4000, the platform will fail to load the app.
39
+
40
+ The resulting URL follows this pattern:
41
+ ```
42
+ https://platform.thatopen.com/dashboard/projects/{projectId}/apps/local-app
43
+ ```