@thatopen/components 3.2.4 → 3.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +13 -18
- package/dist/index.d.ts +10 -0
- package/dist/index.min.cjs +3 -3
- package/dist/index.min.mjs +1 -1
- package/dist/index.mjs +13 -18
- package/package.json +1 -1
package/dist/index.cjs
CHANGED
|
@@ -4655,24 +4655,19 @@ class SimpleRaycaster {
|
|
|
4655
4655
|
}
|
|
4656
4656
|
return fragResult;
|
|
4657
4657
|
}
|
|
4658
|
-
|
|
4659
|
-
|
|
4660
|
-
|
|
4661
|
-
|
|
4662
|
-
|
|
4663
|
-
|
|
4664
|
-
|
|
4665
|
-
|
|
4666
|
-
|
|
4667
|
-
|
|
4668
|
-
|
|
4669
|
-
|
|
4670
|
-
|
|
4671
|
-
// ) {
|
|
4672
|
-
// // TODO: Implement for fragmentsmodel
|
|
4673
|
-
// this.three.set(origin, direction);
|
|
4674
|
-
// return this.intersect(items);
|
|
4675
|
-
// }
|
|
4658
|
+
/**
|
|
4659
|
+
* Casts a ray from a given origin in a given direction and returns the first item found.
|
|
4660
|
+
* This method also takes into account the clipping planes used by the renderer.
|
|
4661
|
+
*
|
|
4662
|
+
* @param origin - The origin of the ray.
|
|
4663
|
+
* @param direction - The direction of the ray.
|
|
4664
|
+
* @param items - The meshes to query. If not provided, it will query all the meshes stored in {@link World.meshes}.
|
|
4665
|
+
* @returns The first intersection found or `null` if no intersection was found.
|
|
4666
|
+
*/
|
|
4667
|
+
castRayFromVector(origin, direction, items = Array.from(this.world.meshes)) {
|
|
4668
|
+
this.three.set(origin, direction);
|
|
4669
|
+
return this.intersect(items);
|
|
4670
|
+
}
|
|
4676
4671
|
intersect(items = Array.from(this.world.meshes)) {
|
|
4677
4672
|
const result = this.three.intersectObjects(items);
|
|
4678
4673
|
const filtered = this.filterClippingPlanes(result);
|
package/dist/index.d.ts
CHANGED
|
@@ -3350,6 +3350,16 @@ export declare class SimpleRaycaster implements Disposable_2 {
|
|
|
3350
3350
|
items?: THREE.Object3D[];
|
|
3351
3351
|
position?: THREE.Vector2;
|
|
3352
3352
|
}): Promise<THREE.Intersection | null>;
|
|
3353
|
+
/**
|
|
3354
|
+
* Casts a ray from a given origin in a given direction and returns the first item found.
|
|
3355
|
+
* This method also takes into account the clipping planes used by the renderer.
|
|
3356
|
+
*
|
|
3357
|
+
* @param origin - The origin of the ray.
|
|
3358
|
+
* @param direction - The direction of the ray.
|
|
3359
|
+
* @param items - The meshes to query. If not provided, it will query all the meshes stored in {@link World.meshes}.
|
|
3360
|
+
* @returns The first intersection found or `null` if no intersection was found.
|
|
3361
|
+
*/
|
|
3362
|
+
castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
|
|
3353
3363
|
private intersect;
|
|
3354
3364
|
private filterClippingPlanes;
|
|
3355
3365
|
}
|