@thatopen/components 2.1.0 → 2.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/Components/index.d.ts +1 -1
- package/dist/index.cjs +1 -1
- package/dist/index.mjs +6 -2
- package/dist/namespace.d.ts +1866 -1862
- package/dist/utils/vertex-picker.d.ts +4 -0
- package/package.json +56 -56
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@@ -6,7 +6,7 @@ export declare class Components implements Disposable {
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/**
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* The version of the @thatopen/components library.
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*/
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static readonly release = "2.1.
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static readonly release = "2.1.1";
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<void>;
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/**
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package/dist/index.cjs
CHANGED
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@@ -2,7 +2,7 @@
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- If you're the tool creator, you can take one from https://www.uuidgenerator.net/.
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- If you're using a platform tool, verify the uuid isn't misspelled or contact the tool creator.`)}};I(K,"_pattern",/^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-4[0-9a-fA-F]{3}-[89abAB][0-9a-fA-F]{3}-[0-9a-fA-F]{12}$/),I(K,"_lut",["00","01","02","03","04","05","06","07","08","09","0a","0b","0c","0d","0e","0f","10","11","12","13","14","15","16","17","18","19","1a","1b","1c","1d","1e","1f","20","21","22","23","24","25","26","27","28","29","2a","2b","2c","2d","2e","2f","30","31","32","33","34","35","36","37","38","39","3a","3b","3c","3d","3e","3f","40","41","42","43","44","45","46","47","48","49","4a","4b","4c","4d","4e","4f","50","51","52","53","54","55","56","57","58","59","5a","5b","5c","5d","5e","5f","60","61","62","63","64","65","66","67","68","69","6a","6b","6c","6d","6e","6f","70","71","72","73","74","75","76","77","78","79","7a","7b","7c","7d","7e","7f","80","81","82","83","84","85","86","87","88","89","8a","8b","8c","8d","8e","8f","90","91","92","93","94","95","96","97","98","99","9a","9b","9c","9d","9e","9f","a0","a1","a2","a3","a4","a5","a6","a7","a8","a9","aa","ab","ac","ad","ae","af","b0","b1","b2","b3","b4","b5","b6","b7","b8","b9","ba","bb","bc","bd","be","bf","c0","c1","c2","c3","c4","c5","c6","c7","c8","c9","ca","cb","cc","cd","ce","cf","d0","d1","d2","d3","d4","d5","d6","d7","d8","d9","da","db","dc","dd","de","df","e0","e1","e2","e3","e4","e5","e6","e7","e8","e9","ea","eb","ec","ed","ee","ef","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9","fa","fb","fc","fd","fe","ff"]);let re=K;class hr extends ${constructor(t,e){super(t);I(this,"onDisposed",new D);I(this,"onVertexFound",new D);I(this,"onVertexLost",new D);I(this,"components");I(this,"workingPlane",null);I(this,"_pickedPoint",null);I(this,"_config");I(this,"_enabled",!1);this.components=t,this.config={snapDistance:.25,showOnlyVertex:!1,...e},this.enabled=!1}set enabled(t){this._enabled=t,t||(this._pickedPoint=null)}get enabled(){return this._enabled}set config(t){this._config={...this._config,...t}}get config(){return this._config}dispose(){this.onVertexFound.reset(),this.onVertexLost.reset(),this.components=null,this.onDisposed.trigger(),this.onDisposed.reset()}get(t){if(!this.enabled)return this._pickedPoint;const o=this.components.get(ae).get(t).castRay();if(!o)return this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint;const n=this.getClosestVertex(o);return n?(this.workingPlane?Math.abs(this.workingPlane.distanceToPoint(n))<.001:!0)?((this._pickedPoint===null||!this._pickedPoint.equals(n))&&(this._pickedPoint=n.clone(),this.onVertexFound.trigger(this._pickedPoint)),this._pickedPoint):(this._pickedPoint=null,this._pickedPoint):(this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint)}getClosestVertex(t){let e=new S.Vector3,i=!1,o=Number.MAX_SAFE_INTEGER;const n=this.getVertices(t);if(n===null)return null;for(const r of n){if(!r)continue;const a=t.point.distanceTo(r);a>o||a>this._config.snapDistance||(i=!0,e=r,o=t.point.distanceTo(r))}return i?e:this.config.showOnlyVertex?null:t.point}getVertices(t){const e=t.object;if(!t.face||!e)return null;const i=e.geometry,o=new S.Matrix4,{instanceId:n}=t,r=n!==void 0,a=e instanceof S.InstancedMesh;return a&&r&&e.getMatrixAt(n,o),[this.getVertex(t.face.a,i),this.getVertex(t.face.b,i),this.getVertex(t.face.c,i)].map(c=>(c&&(a&&r&&c.applyMatrix4(o),c.applyMatrix4(e.matrixWorld)),c))}getVertex(t,e){if(t===void 0)return null;const i=e.attributes.position;return new S.Vector3(i.getX(t),i.getY(t),i.getZ(t))}}const ps=class ps{constructor(){I(this,"onDisposed",new D);I(this,"list",new Map);I(this,"enabled",!1);I(this,"_clock");I(this,"update",()=>{if(!this.enabled)return;const s=this._clock.getDelta();for(const[t,e]of this.list)e.enabled&&e.isUpdateable()&&e.update(s);requestAnimationFrame(this.update)});this._clock=new S.Clock,ps.setupBVH()}add(s,t){if(this.list.has(s))throw new Error("You're trying to add a component that already exists in the components instance. Use Components.get() instead.");re.validate(s),this.list.set(s,t)}get(s){const t=s.uuid;if(!this.list.has(t)){const e=new s(this);return this.list.has(t)||this.add(t,e),e}return this.list.get(t)}init(){this.enabled=!0,this._clock.start(),this.update()}dispose(){this.enabled=!1;for(const[s,t]of this.list)t.enabled=!1,t.isDisposeable()&&t.dispose();this._clock.stop(),this.onDisposed.trigger(),this.onDisposed.reset()}static setupBVH(){S.BufferGeometry.prototype.computeBoundsTree=tr,S.BufferGeometry.prototype.disposeBoundsTree=er,S.Mesh.prototype.raycast=Jo}};I(ps,"release","2.1.0");let hs=ps;class On{constructor(s){I(this,"_event");I(this,"_position",new S.Vector2);I(this,"onDisposed",new D);I(this,"updateMouseInfo",s=>{this._event=s});this.dom=s,this.setupEvents(!0)}get position(){if(this._event){const s=this.dom.getBoundingClientRect();this._position.x=this.getPositionX(s,this._event),this._position.y=this.getPositionY(s,this._event)}return this._position}dispose(){this.setupEvents(!1),this.onDisposed.trigger(),this.onDisposed.reset()}getPositionY(s,t){return-((t.clientY-s.top)/(s.bottom-s.top))*2+1}getPositionX(s,t){return(t.clientX-s.left)/(s.right-s.left)*2-1}setupEvents(s){s?this.dom.addEventListener("pointermove",this.updateMouseInfo):this.dom.removeEventListener("pointermove",this.updateMouseInfo)}}class Sn{constructor(s,t){I(this,"enabled",!0);I(this,"components");I(this,"onDisposed",new D);I(this,"mouse");I(this,"three",new S.Raycaster);I(this,"world");const e=t.renderer;if(!e)throw new Error("A renderer is needed for the raycaster to work!");this.world=t,this.mouse=new On(e.three.domElement),this.components=s}dispose(){this.mouse.dispose(),this.onDisposed.trigger(),this.onDisposed.reset()}castRay(s=Array.from(this.world.meshes)){if(!this.world)throw new Error("A world is needed to cast rays!");const t=this.world.camera.three;return this.three.setFromCamera(this.mouse.position,t),this.intersect(s)}castRayFromVector(s,t,e=Array.from(this.world.meshes)){return this.three.set(s,t),this.intersect(e)}intersect(s=Array.from(this.world.meshes)){const t=this.three.intersectObjects(s),e=this.filterClippingPlanes(t);return e.length>0?e[0]:null}filterClippingPlanes(s){if(!this.world.renderer)throw new Error("Renderer not found!");const t=this.world.renderer.three;if(!t.clippingPlanes)return s;const e=t.clippingPlanes;return s.length<=0||!e||(e==null?void 0:e.length)<=0?s:s.filter(i=>e.every(o=>o.distanceToPoint(i.point)>0))}}const Cs=class Cs extends ${constructor(t){super(t);I(this,"enabled",!0);I(this,"list",new Map);I(this,"onDisposed",new D);t.add(Cs.uuid,this)}get(t){if(this.list.has(t.uuid))return this.list.get(t.uuid);const e=new Sn(this.components,t);return this.list.set(t.uuid,e),t.onDisposed.add(()=>{this.delete(t)}),e}delete(t){const e=this.list.get(t.uuid);e&&e.dispose(),this.list.delete(t.uuid)}dispose(){for(const[t,e]of this.list)e.dispose();this.list.clear(),this.onDisposed.trigger()}};I(Cs,"uuid","d5d8bdf0-db25-4952-b951-b643af207ace");let ae=Cs;class _n extends Ls{constructor(){super(...arguments);I(this,"meshes",new Set);I(this,"onAfterUpdate",new D);I(this,"onBeforeUpdate",new D);I(this,"onDisposed",new D);I(this,"isDisposing",!1);I(this,"enabled",!0);I(this,"uuid",re.create());I(this,"name");I(this,"_scene");I(this,"_camera");I(this,"_renderer",null)}get scene(){if(!this._scene)throw new Error("No scene initialized!");return this._scene}set scene(t){this._scene=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get camera(){if(!this._camera)throw new Error("No camera initialized!");return this._camera}set camera(t){this._camera=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get renderer(){return this._renderer}set renderer(t){this._renderer=t,t&&(t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"}))}update(t){this.enabled&&(!this._scene||!this._camera||(this.scene.currentWorld=this,this.camera.currentWorld=this,this.renderer&&(this.renderer.currentWorld=this),this.onBeforeUpdate.trigger(),this.scene.isUpdateable()&&this.scene.update(t),this.camera.isUpdateable()&&this.camera.update(t),this.renderer&&this.renderer.update(t),this.onAfterUpdate.trigger()))}dispose(t=!0){if(this.enabled=!1,this.isDisposing=!0,this.scene.onWorldChanged.trigger({world:this,action:"removed"}),this.camera.onWorldChanged.trigger({world:this,action:"removed"}),this.renderer&&this.renderer.onWorldChanged.trigger({world:this,action:"removed"}),t){const e=this.components.get(_t);this.scene.dispose(),this.camera.isDisposeable()&&this.camera.dispose(),this.renderer&&this.renderer.dispose();for(const i of this.meshes)e.destroy(i);this.meshes.clear()}this._scene=null,this._camera=null,this._renderer=null,this.onDisposed.trigger()}}class Er extends An{constructor(t){super(t);I(this,"isSetup",!1);I(this,"three");I(this,"onSetup",new D);I(this,"config",{directionalLight:{color:new S.Color("white"),intensity:1.5,position:new S.Vector3(5,10,3)},ambientLight:{color:new S.Color("white"),intensity:1}});this.three=new S.Scene,this.three.background=new S.Color(2107698)}setup(t){this.config={...this.config,...t};const e=new S.DirectionalLight(this.config.directionalLight.color,this.config.directionalLight.intensity);e.position.copy(this.config.directionalLight.position);const i=new S.AmbientLight(this.config.ambientLight.color,this.config.ambientLight.intensity);this.three.add(e,i),this.isSetup=!0,this.onSetup.trigger(this)}}class dr extends Rn{constructor(t,e,i){super(t);I(this,"enabled",!0);I(this,"container");I(this,"three");I(this,"_canvas");I(this,"_parameters");I(this,"_resizeObserver",null);I(this,"onContainerUpdated",new D);I(this,"_resizing",!1);I(this,"resize",t=>{if(this._resizing)return;this._resizing=!0,this.onContainerUpdated.trigger();const e=t?t.x:this.container.clientWidth,i=t?t.y:this.container.clientHeight;this.three.setSize(e,i),this.onResize.trigger(new S.Vector2(e,i)),this._resizing=!1});I(this,"resizeEvent",()=>{this.resize()});I(this,"onContextLost",t=>{t.preventDefault(),this.enabled=!1});I(this,"onContextBack",()=>{this.three.setRenderTarget(null),this.three.dispose(),this.three=new S.WebGLRenderer({canvas:this._canvas,antialias:!0,alpha:!0,...this._parameters}),this.enabled=!0});this.container=e,this._parameters=i,this.three=new S.WebGLRenderer({antialias:!0,alpha:!0,...i}),this.three.setPixelRatio(Math.min(window.devicePixelRatio,2)),this.setupRenderer(),this.setupEvents(!0),this.resize(),this._canvas=this.three.domElement;const o=this.three.getContext(),{canvas:n}=o;n.addEventListener("webglcontextlost",this.onContextLost,!1),n.addEventListener("webglcontextrestored",this.onContextBack,!1)}update(){if(!this.enabled||!this.currentWorld)return;this.onBeforeUpdate.trigger(this);const t=this.currentWorld.scene.three,e=this.currentWorld.camera.three;this.three.render(t,e),this.onAfterUpdate.trigger(this)}dispose(){this.enabled=!1,this.setupEvents(!1),this.three.domElement.remove(),this.three.dispose(),this.onResize.reset(),this.onAfterUpdate.reset(),this.onBeforeUpdate.reset(),this.onDisposed.trigger(),this.onDisposed.reset()}getSize(){return new S.Vector2(this.three.domElement.clientWidth,this.three.domElement.clientHeight)}setupEvents(t){const e=this.three.domElement.parentElement;if(!e)throw new Error("This renderer needs to have an HTML container!");this._resizeObserver&&(this._resizeObserver.disconnect(),this._resizeObserver=null),window.removeEventListener("resize",this.resizeEvent),t&&(this._resizeObserver=new ResizeObserver(this.resizeEvent),this._resizeObserver.observe(e),window.addEventListener("resize",this.resizeEvent))}setupRenderer(){this.three.localClippingEnabled=!0,this.container&&this.container.appendChild(this.three.domElement),this.onContainerUpdated.trigger()}}/*!
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- If you're using a platform tool, verify the uuid isn't misspelled or contact the tool creator.`)}};I(K,"_pattern",/^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-4[0-9a-fA-F]{3}-[89abAB][0-9a-fA-F]{3}-[0-9a-fA-F]{12}$/),I(K,"_lut",["00","01","02","03","04","05","06","07","08","09","0a","0b","0c","0d","0e","0f","10","11","12","13","14","15","16","17","18","19","1a","1b","1c","1d","1e","1f","20","21","22","23","24","25","26","27","28","29","2a","2b","2c","2d","2e","2f","30","31","32","33","34","35","36","37","38","39","3a","3b","3c","3d","3e","3f","40","41","42","43","44","45","46","47","48","49","4a","4b","4c","4d","4e","4f","50","51","52","53","54","55","56","57","58","59","5a","5b","5c","5d","5e","5f","60","61","62","63","64","65","66","67","68","69","6a","6b","6c","6d","6e","6f","70","71","72","73","74","75","76","77","78","79","7a","7b","7c","7d","7e","7f","80","81","82","83","84","85","86","87","88","89","8a","8b","8c","8d","8e","8f","90","91","92","93","94","95","96","97","98","99","9a","9b","9c","9d","9e","9f","a0","a1","a2","a3","a4","a5","a6","a7","a8","a9","aa","ab","ac","ad","ae","af","b0","b1","b2","b3","b4","b5","b6","b7","b8","b9","ba","bb","bc","bd","be","bf","c0","c1","c2","c3","c4","c5","c6","c7","c8","c9","ca","cb","cc","cd","ce","cf","d0","d1","d2","d3","d4","d5","d6","d7","d8","d9","da","db","dc","dd","de","df","e0","e1","e2","e3","e4","e5","e6","e7","e8","e9","ea","eb","ec","ed","ee","ef","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9","fa","fb","fc","fd","fe","ff"]);let re=K;class hr extends ${constructor(t,e){super(t);I(this,"onDisposed",new D);I(this,"onVertexFound",new D);I(this,"onVertexLost",new D);I(this,"onEnabled",new D);I(this,"components");I(this,"workingPlane",null);I(this,"_pickedPoint",null);I(this,"_config");I(this,"_enabled",!1);this.components=t,this.config={snapDistance:.25,showOnlyVertex:!1,...e},this.enabled=!1}set enabled(t){this._enabled=t,t||(this._pickedPoint=null),this.onEnabled.trigger(t)}get enabled(){return this._enabled}set config(t){this._config={...this._config,...t}}get config(){return this._config}dispose(){this.onVertexFound.reset(),this.onVertexLost.reset(),this.components=null,this.onDisposed.trigger(),this.onDisposed.reset()}get(t){if(!this.enabled)return this._pickedPoint;const o=this.components.get(ae).get(t).castRay();if(!o)return this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint;const n=this.getClosestVertex(o);return n?(this.workingPlane?Math.abs(this.workingPlane.distanceToPoint(n))<.001:!0)?((this._pickedPoint===null||!this._pickedPoint.equals(n))&&(this._pickedPoint=n.clone(),this.onVertexFound.trigger(this._pickedPoint)),this._pickedPoint):(this._pickedPoint=null,this._pickedPoint):(this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint)}getClosestVertex(t){let e=new S.Vector3,i=!1,o=Number.MAX_SAFE_INTEGER;const n=this.getVertices(t);if(n===null)return null;for(const r of n){if(!r)continue;const a=t.point.distanceTo(r);a>o||a>this._config.snapDistance||(i=!0,e=r,o=t.point.distanceTo(r))}return i?e:this.config.showOnlyVertex?null:t.point}getVertices(t){const e=t.object;if(!t.face||!e)return null;const i=e.geometry,o=new S.Matrix4,{instanceId:n}=t,r=n!==void 0,a=e instanceof S.InstancedMesh;return a&&r&&e.getMatrixAt(n,o),[this.getVertex(t.face.a,i),this.getVertex(t.face.b,i),this.getVertex(t.face.c,i)].map(c=>(c&&(a&&r&&c.applyMatrix4(o),c.applyMatrix4(e.matrixWorld)),c))}getVertex(t,e){if(t===void 0)return null;const i=e.attributes.position;return new S.Vector3(i.getX(t),i.getY(t),i.getZ(t))}}const ps=class ps{constructor(){I(this,"onDisposed",new D);I(this,"list",new Map);I(this,"enabled",!1);I(this,"_clock");I(this,"update",()=>{if(!this.enabled)return;const s=this._clock.getDelta();for(const[t,e]of this.list)e.enabled&&e.isUpdateable()&&e.update(s);requestAnimationFrame(this.update)});this._clock=new S.Clock,ps.setupBVH()}add(s,t){if(this.list.has(s))throw new Error("You're trying to add a component that already exists in the components instance. Use Components.get() instead.");re.validate(s),this.list.set(s,t)}get(s){const t=s.uuid;if(!this.list.has(t)){const e=new s(this);return this.list.has(t)||this.add(t,e),e}return this.list.get(t)}init(){this.enabled=!0,this._clock.start(),this.update()}dispose(){this.enabled=!1;for(const[s,t]of this.list)t.enabled=!1,t.isDisposeable()&&t.dispose();this._clock.stop(),this.onDisposed.trigger(),this.onDisposed.reset()}static setupBVH(){S.BufferGeometry.prototype.computeBoundsTree=tr,S.BufferGeometry.prototype.disposeBoundsTree=er,S.Mesh.prototype.raycast=Jo}};I(ps,"release","2.1.1");let hs=ps;class On{constructor(s){I(this,"_event");I(this,"_position",new S.Vector2);I(this,"onDisposed",new D);I(this,"updateMouseInfo",s=>{this._event=s});this.dom=s,this.setupEvents(!0)}get position(){if(this._event){const s=this.dom.getBoundingClientRect();this._position.x=this.getPositionX(s,this._event),this._position.y=this.getPositionY(s,this._event)}return this._position}dispose(){this.setupEvents(!1),this.onDisposed.trigger(),this.onDisposed.reset()}getPositionY(s,t){return-((t.clientY-s.top)/(s.bottom-s.top))*2+1}getPositionX(s,t){return(t.clientX-s.left)/(s.right-s.left)*2-1}setupEvents(s){s?this.dom.addEventListener("pointermove",this.updateMouseInfo):this.dom.removeEventListener("pointermove",this.updateMouseInfo)}}class Sn{constructor(s,t){I(this,"enabled",!0);I(this,"components");I(this,"onDisposed",new D);I(this,"mouse");I(this,"three",new S.Raycaster);I(this,"world");const e=t.renderer;if(!e)throw new Error("A renderer is needed for the raycaster to work!");this.world=t,this.mouse=new On(e.three.domElement),this.components=s}dispose(){this.mouse.dispose(),this.onDisposed.trigger(),this.onDisposed.reset()}castRay(s=Array.from(this.world.meshes)){if(!this.world)throw new Error("A world is needed to cast rays!");const t=this.world.camera.three;return this.three.setFromCamera(this.mouse.position,t),this.intersect(s)}castRayFromVector(s,t,e=Array.from(this.world.meshes)){return this.three.set(s,t),this.intersect(e)}intersect(s=Array.from(this.world.meshes)){const t=this.three.intersectObjects(s),e=this.filterClippingPlanes(t);return e.length>0?e[0]:null}filterClippingPlanes(s){if(!this.world.renderer)throw new Error("Renderer not found!");const t=this.world.renderer.three;if(!t.clippingPlanes)return s;const e=t.clippingPlanes;return s.length<=0||!e||(e==null?void 0:e.length)<=0?s:s.filter(i=>e.every(o=>o.distanceToPoint(i.point)>0))}}const Cs=class Cs extends ${constructor(t){super(t);I(this,"enabled",!0);I(this,"list",new Map);I(this,"onDisposed",new D);t.add(Cs.uuid,this)}get(t){if(this.list.has(t.uuid))return this.list.get(t.uuid);const e=new Sn(this.components,t);return this.list.set(t.uuid,e),t.onDisposed.add(()=>{this.delete(t)}),e}delete(t){const e=this.list.get(t.uuid);e&&e.dispose(),this.list.delete(t.uuid)}dispose(){for(const[t,e]of this.list)e.dispose();this.list.clear(),this.onDisposed.trigger()}};I(Cs,"uuid","d5d8bdf0-db25-4952-b951-b643af207ace");let ae=Cs;class _n extends Ls{constructor(){super(...arguments);I(this,"meshes",new Set);I(this,"onAfterUpdate",new D);I(this,"onBeforeUpdate",new D);I(this,"onDisposed",new D);I(this,"isDisposing",!1);I(this,"enabled",!0);I(this,"uuid",re.create());I(this,"name");I(this,"_scene");I(this,"_camera");I(this,"_renderer",null)}get scene(){if(!this._scene)throw new Error("No scene initialized!");return this._scene}set scene(t){this._scene=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get camera(){if(!this._camera)throw new Error("No camera initialized!");return this._camera}set camera(t){this._camera=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get renderer(){return this._renderer}set renderer(t){this._renderer=t,t&&(t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"}))}update(t){this.enabled&&(!this._scene||!this._camera||(this.scene.currentWorld=this,this.camera.currentWorld=this,this.renderer&&(this.renderer.currentWorld=this),this.onBeforeUpdate.trigger(),this.scene.isUpdateable()&&this.scene.update(t),this.camera.isUpdateable()&&this.camera.update(t),this.renderer&&this.renderer.update(t),this.onAfterUpdate.trigger()))}dispose(t=!0){if(this.enabled=!1,this.isDisposing=!0,this.scene.onWorldChanged.trigger({world:this,action:"removed"}),this.camera.onWorldChanged.trigger({world:this,action:"removed"}),this.renderer&&this.renderer.onWorldChanged.trigger({world:this,action:"removed"}),t){const e=this.components.get(_t);this.scene.dispose(),this.camera.isDisposeable()&&this.camera.dispose(),this.renderer&&this.renderer.dispose();for(const i of this.meshes)e.destroy(i);this.meshes.clear()}this._scene=null,this._camera=null,this._renderer=null,this.onDisposed.trigger()}}class Er extends An{constructor(t){super(t);I(this,"isSetup",!1);I(this,"three");I(this,"onSetup",new D);I(this,"config",{directionalLight:{color:new S.Color("white"),intensity:1.5,position:new S.Vector3(5,10,3)},ambientLight:{color:new S.Color("white"),intensity:1}});this.three=new S.Scene,this.three.background=new S.Color(2107698)}setup(t){this.config={...this.config,...t};const e=new S.DirectionalLight(this.config.directionalLight.color,this.config.directionalLight.intensity);e.position.copy(this.config.directionalLight.position);const i=new S.AmbientLight(this.config.ambientLight.color,this.config.ambientLight.intensity);this.three.add(e,i),this.isSetup=!0,this.onSetup.trigger(this)}}class dr extends Rn{constructor(t,e,i){super(t);I(this,"enabled",!0);I(this,"container");I(this,"three");I(this,"_canvas");I(this,"_parameters");I(this,"_resizeObserver",null);I(this,"onContainerUpdated",new D);I(this,"_resizing",!1);I(this,"resize",t=>{if(this._resizing)return;this._resizing=!0,this.onContainerUpdated.trigger();const e=t?t.x:this.container.clientWidth,i=t?t.y:this.container.clientHeight;this.three.setSize(e,i),this.onResize.trigger(new S.Vector2(e,i)),this._resizing=!1});I(this,"resizeEvent",()=>{this.resize()});I(this,"onContextLost",t=>{t.preventDefault(),this.enabled=!1});I(this,"onContextBack",()=>{this.three.setRenderTarget(null),this.three.dispose(),this.three=new S.WebGLRenderer({canvas:this._canvas,antialias:!0,alpha:!0,...this._parameters}),this.enabled=!0});this.container=e,this._parameters=i,this.three=new S.WebGLRenderer({antialias:!0,alpha:!0,...i}),this.three.setPixelRatio(Math.min(window.devicePixelRatio,2)),this.setupRenderer(),this.setupEvents(!0),this.resize(),this._canvas=this.three.domElement;const o=this.three.getContext(),{canvas:n}=o;n.addEventListener("webglcontextlost",this.onContextLost,!1),n.addEventListener("webglcontextrestored",this.onContextBack,!1)}update(){if(!this.enabled||!this.currentWorld)return;this.onBeforeUpdate.trigger(this);const t=this.currentWorld.scene.three,e=this.currentWorld.camera.three;this.three.render(t,e),this.onAfterUpdate.trigger(this)}dispose(){this.enabled=!1,this.setupEvents(!1),this.three.domElement.remove(),this.three.dispose(),this.onResize.reset(),this.onAfterUpdate.reset(),this.onBeforeUpdate.reset(),this.onDisposed.trigger(),this.onDisposed.reset()}getSize(){return new S.Vector2(this.three.domElement.clientWidth,this.three.domElement.clientHeight)}setupEvents(t){const e=this.three.domElement.parentElement;if(!e)throw new Error("This renderer needs to have an HTML container!");this._resizeObserver&&(this._resizeObserver.disconnect(),this._resizeObserver=null),window.removeEventListener("resize",this.resizeEvent),t&&(this._resizeObserver=new ResizeObserver(this.resizeEvent),this._resizeObserver.observe(e),window.addEventListener("resize",this.resizeEvent))}setupRenderer(){this.three.localClippingEnabled=!0,this.container&&this.container.appendChild(this.three.domElement),this.onContainerUpdated.trigger()}}/*!
|
|
6
6
|
* camera-controls
|
|
7
7
|
* https://github.com/yomotsu/camera-controls
|
|
8
8
|
* (c) 2017 @yomotsu
|
package/dist/index.mjs
CHANGED
|
@@ -2731,6 +2731,10 @@ class ea extends et {
|
|
|
2731
2731
|
* The event passes a THREE.Vector3 representing the position of the lost vertex.
|
|
2732
2732
|
*/
|
|
2733
2733
|
I(this, "onVertexLost", new D());
|
|
2734
|
+
/**
|
|
2735
|
+
* An event that is triggered when the picker is enabled or disabled
|
|
2736
|
+
*/
|
|
2737
|
+
I(this, "onEnabled", new D());
|
|
2734
2738
|
/**
|
|
2735
2739
|
* A reference to the Components instance associated with this VertexPicker.
|
|
2736
2740
|
*/
|
|
@@ -2758,7 +2762,7 @@ class ea extends et {
|
|
|
2758
2762
|
* @param value - The new enabled state.
|
|
2759
2763
|
*/
|
|
2760
2764
|
set enabled(t) {
|
|
2761
|
-
this._enabled = t, t || (this._pickedPoint = null);
|
|
2765
|
+
this._enabled = t, t || (this._pickedPoint = null), this.onEnabled.trigger(t);
|
|
2762
2766
|
}
|
|
2763
2767
|
/**
|
|
2764
2768
|
* Gets the current enabled state of the VertexPicker.
|
|
@@ -2964,7 +2968,7 @@ const Fs = class Fs {
|
|
|
2964
2968
|
/**
|
|
2965
2969
|
* The version of the @thatopen/components library.
|
|
2966
2970
|
*/
|
|
2967
|
-
I(Fs, "release", "2.1.
|
|
2971
|
+
I(Fs, "release", "2.1.1");
|
|
2968
2972
|
let pi = Fs;
|
|
2969
2973
|
class Rr {
|
|
2970
2974
|
constructor(s) {
|