@thatopen/components 2.0.6 → 2.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -2,7 +2,7 @@
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  - If you're the tool creator, you can take one from https://www.uuidgenerator.net/.
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- - If you're using a platform tool, verify the uuid isn't misspelled or contact the tool creator.`)}};I(K,"_pattern",/^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-4[0-9a-fA-F]{3}-[89abAB][0-9a-fA-F]{3}-[0-9a-fA-F]{12}$/),I(K,"_lut",["00","01","02","03","04","05","06","07","08","09","0a","0b","0c","0d","0e","0f","10","11","12","13","14","15","16","17","18","19","1a","1b","1c","1d","1e","1f","20","21","22","23","24","25","26","27","28","29","2a","2b","2c","2d","2e","2f","30","31","32","33","34","35","36","37","38","39","3a","3b","3c","3d","3e","3f","40","41","42","43","44","45","46","47","48","49","4a","4b","4c","4d","4e","4f","50","51","52","53","54","55","56","57","58","59","5a","5b","5c","5d","5e","5f","60","61","62","63","64","65","66","67","68","69","6a","6b","6c","6d","6e","6f","70","71","72","73","74","75","76","77","78","79","7a","7b","7c","7d","7e","7f","80","81","82","83","84","85","86","87","88","89","8a","8b","8c","8d","8e","8f","90","91","92","93","94","95","96","97","98","99","9a","9b","9c","9d","9e","9f","a0","a1","a2","a3","a4","a5","a6","a7","a8","a9","aa","ab","ac","ad","ae","af","b0","b1","b2","b3","b4","b5","b6","b7","b8","b9","ba","bb","bc","bd","be","bf","c0","c1","c2","c3","c4","c5","c6","c7","c8","c9","ca","cb","cc","cd","ce","cf","d0","d1","d2","d3","d4","d5","d6","d7","d8","d9","da","db","dc","dd","de","df","e0","e1","e2","e3","e4","e5","e6","e7","e8","e9","ea","eb","ec","ed","ee","ef","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9","fa","fb","fc","fd","fe","ff"]);let ae=K;class ar extends ${constructor(t,e){super(t);I(this,"onVertexFound",new D);I(this,"onVertexLost",new D);I(this,"components");I(this,"_pickedPoint",null);I(this,"_config");I(this,"_enabled",!1);I(this,"_workingPlane",null);this.components=t,this.config={snapDistance:.25,showOnlyVertex:!1,...e},this.enabled=!1}set enabled(t){this._enabled=t,t||(this._pickedPoint=null)}get enabled(){return this._enabled}set workingPlane(t){this._workingPlane=t}get workingPlane(){return this._workingPlane}set config(t){this._config={...this._config,...t}}get config(){return this._config}dispose(){this.onVertexFound.reset(),this.onVertexLost.reset(),this.components=null}get(t){if(!this.enabled)return this._pickedPoint;const o=this.components.get(ce).get(t).castRay();if(!o)return this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint;const n=this.getClosestVertex(o);return n?(this.workingPlane?Math.abs(this.workingPlane.distanceToPoint(n))<.001:!0)?((this._pickedPoint===null||!this._pickedPoint.equals(n))&&(this._pickedPoint=n.clone(),this.onVertexFound.trigger(this._pickedPoint)),this._pickedPoint):(this._pickedPoint=null,this._pickedPoint):(this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint)}getClosestVertex(t){let e=new S.Vector3,i=!1,o=Number.MAX_SAFE_INTEGER;const n=this.getVertices(t);return n==null||n.forEach(r=>{if(!r)return;const a=t.point.distanceTo(r);a>o||a>this._config.snapDistance||(i=!0,e=r,o=t.point.distanceTo(r))}),i?e:this.config.showOnlyVertex?null:t.point}getVertices(t){const e=t.object;if(!t.face||!e)return null;const i=e.geometry;return[this.getVertex(t.face.a,i),this.getVertex(t.face.b,i),this.getVertex(t.face.c,i)].map(o=>o==null?void 0:o.applyMatrix4(e.matrixWorld))}getVertex(t,e){if(t===void 0)return null;const i=e.attributes.position;return new S.Vector3(i.getX(t),i.getY(t),i.getZ(t))}}const ps=class ps{constructor(){I(this,"onDisposed",new D);I(this,"list",new Map);I(this,"enabled",!1);I(this,"_clock");I(this,"update",()=>{if(!this.enabled)return;const s=this._clock.getDelta();for(const[t,e]of this.list)e.enabled&&e.isUpdateable()&&e.update(s);requestAnimationFrame(this.update)});this._clock=new S.Clock,ps.setupBVH()}add(s,t){if(this.list.has(s))throw new Error("You're trying to add a component that already exists in the components intance. Use Components.get() instead.");ae.validate(s),this.list.set(s,t)}get(s){const t=s.uuid;if(!this.list.has(t)){const e=new s(this);return this.list.has(t)||this.add(t,e),e}return this.list.get(t)}init(){this.enabled=!0,this._clock.start(),this.update()}dispose(){this.enabled=!1;for(const[s,t]of this.list)t.enabled=!1,t.isDisposeable()&&t.dispose();this._clock.stop(),this.onDisposed.trigger(),this.onDisposed.reset()}static setupBVH(){S.BufferGeometry.prototype.computeBoundsTree=$o,S.BufferGeometry.prototype.disposeBoundsTree=Ko,S.Mesh.prototype.raycast=qo}};I(ps,"release","1.4.21");let hs=ps;class cr{constructor(s){I(this,"_event");I(this,"_position",new S.Vector2);I(this,"onDisposed",new D);I(this,"updateMouseInfo",s=>{this._event=s});this.dom=s,this.setupEvents(!0)}get position(){if(this._event){const s=this.dom.getBoundingClientRect();this._position.x=this.getPositionX(s,this._event),this._position.y=this.getPositionY(s,this._event)}return this._position}dispose(){this.setupEvents(!1),this.onDisposed.trigger(),this.onDisposed.reset()}getPositionY(s,t){return-((t.clientY-s.top)/(s.bottom-s.top))*2+1}getPositionX(s,t){return(t.clientX-s.left)/(s.right-s.left)*2-1}setupEvents(s){s?this.dom.addEventListener("mousemove",this.updateMouseInfo):this.dom.removeEventListener("mousemove",this.updateMouseInfo)}}class lr{constructor(s,t){I(this,"enabled",!0);I(this,"components");I(this,"onDisposed",new D);I(this,"mouse");I(this,"three",new S.Raycaster);I(this,"world");const e=t.renderer;if(!e)throw new Error("A renderer is needed for the raycaster to work!");this.world=t,this.mouse=new cr(e.three.domElement),this.components=s}dispose(){this.mouse.dispose(),this.onDisposed.trigger(),this.onDisposed.reset()}castRay(s=Array.from(this.world.meshes)){if(!this.world)throw new Error("A world is needed to cast rays!");const t=this.world.camera.three;return this.three.setFromCamera(this.mouse.position,t),this.intersect(s)}castRayFromVector(s,t,e=Array.from(this.world.meshes)){return this.three.set(s,t),this.intersect(e)}intersect(s=Array.from(this.world.meshes)){const t=this.three.intersectObjects(s),e=this.filterClippingPlanes(t);return e.length>0?e[0]:null}filterClippingPlanes(s){if(!this.world.renderer)throw new Error("Renderer not found!");const t=this.world.renderer.three;if(!t.clippingPlanes)return s;const e=t.clippingPlanes;return s.length<=0||!e||(e==null?void 0:e.length)<=0?s:s.filter(i=>e.every(o=>o.distanceToPoint(i.point)>0))}}const Cs=class Cs extends ${constructor(t){super(t);I(this,"enabled",!0);I(this,"list",new Map);I(this,"onDisposed",new D);t.add(Cs.uuid,this)}get(t){if(this.list.has(t.uuid))return this.list.get(t.uuid);const e=new lr(this.components,t);return this.list.set(t.uuid,e),t.onDisposed.add(()=>{this.delete(t)}),e}delete(t){const e=this.list.get(t.uuid);e&&e.dispose(),this.list.delete(t.uuid)}dispose(){for(const[t,e]of this.list)e.dispose();this.list.clear(),this.onDisposed.trigger()}};I(Cs,"uuid","d5d8bdf0-db25-4952-b951-b643af207ace");let ce=Cs;class Sn extends Ls{constructor(t){super(t);I(this,"meshes",new Set);I(this,"onAfterUpdate",new D);I(this,"onBeforeUpdate",new D);I(this,"isDisposing",!1);I(this,"enabled",!0);I(this,"uuid",ae.create());I(this,"name");I(this,"onDisposed",new D);I(this,"_scene");I(this,"_camera");I(this,"_renderer",null)}get scene(){if(!this._scene)throw new Error("No scene initialized!");return this._scene}set scene(t){this._scene=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get camera(){if(!this._camera)throw new Error("No camera initialized!");return this._camera}set camera(t){this._camera=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get renderer(){return this._renderer}set renderer(t){this._renderer=t,t&&(t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"}))}update(t){this.enabled&&(!this._scene||!this._camera||(this.scene.currentWorld=this,this.camera.currentWorld=this,this.renderer&&(this.renderer.currentWorld=this),this.onBeforeUpdate.trigger(),this.scene.isUpdateable()&&this.scene.update(t),this.camera.isUpdateable()&&this.camera.update(t),this.renderer&&this.renderer.update(t),this.onAfterUpdate.trigger()))}dispose(t=!0){if(this.enabled=!1,this.isDisposing=!0,this.scene.onWorldChanged.trigger({world:this,action:"removed"}),this.camera.onWorldChanged.trigger({world:this,action:"removed"}),this.renderer&&this.renderer.onWorldChanged.trigger({world:this,action:"removed"}),t){const e=this.components.get(Nt);this.scene.dispose(),this.camera.isDisposeable()&&this.camera.dispose(),this.renderer&&this.renderer.dispose();for(const i of this.meshes)e.destroy(i);this.meshes.clear()}this._scene=null,this._camera=null,this._renderer=null,this.onDisposed.trigger()}}class hr extends Fn{constructor(t){super(t);I(this,"isSetup",!1);I(this,"three");I(this,"onSetup",new D);I(this,"config",{directionalLight:{color:new S.Color("white"),intensity:1.5,position:new S.Vector3(5,10,3)},ambientLight:{color:new S.Color("white"),intensity:1}});this.three=new S.Scene,this.three.background=new S.Color(2107698)}setup(t){this.config={...this.config,...t};const e=new S.DirectionalLight(this.config.directionalLight.color,this.config.directionalLight.intensity);e.position.copy(this.config.directionalLight.position);const i=new S.AmbientLight(this.config.ambientLight.color,this.config.ambientLight.intensity);this.three.add(e,i),this.isSetup=!0,this.onSetup.trigger(this)}}class Er extends An{constructor(t,e,i){super(t);I(this,"enabled",!0);I(this,"container");I(this,"three");I(this,"_canvas");I(this,"_parameters");I(this,"_resizeObserver",null);I(this,"onContainerUpdated",new D);I(this,"_resizing",!1);I(this,"resize",t=>{if(this._resizing)return;this._resizing=!0,this.onContainerUpdated.trigger();const e=t?t.x:this.container.clientWidth,i=t?t.y:this.container.clientHeight;this.three.setSize(e,i),this.onResize.trigger(new S.Vector2(e,i)),this._resizing=!1});I(this,"resizeEvent",()=>{this.resize()});I(this,"onContextLost",t=>{t.preventDefault(),this.enabled=!1});I(this,"onContextBack",()=>{this.three.setRenderTarget(null),this.three.dispose(),this.three=new S.WebGLRenderer({canvas:this._canvas,antialias:!0,alpha:!0,...this._parameters}),this.enabled=!0});this.container=e,this._parameters=i,this.three=new S.WebGLRenderer({antialias:!0,alpha:!0,...i}),this.three.setPixelRatio(Math.min(window.devicePixelRatio,2)),this.setupRenderer(),this.setupEvents(!0),this.resize(),this._canvas=this.three.domElement;const o=this.three.getContext(),{canvas:n}=o;n.addEventListener("webglcontextlost",this.onContextLost,!1),n.addEventListener("webglcontextrestored",this.onContextBack,!1)}update(){if(!this.enabled||!this.currentWorld)return;this.onBeforeUpdate.trigger(this);const t=this.currentWorld.scene.three,e=this.currentWorld.camera.three;this.three.render(t,e),this.onAfterUpdate.trigger(this)}dispose(){this.enabled=!1,this.setupEvents(!1),this.three.domElement.remove(),this.three.dispose(),this.onResize.reset(),this.onAfterUpdate.reset(),this.onBeforeUpdate.reset(),this.onDisposed.trigger(),this.onDisposed.reset()}getSize(){return new S.Vector2(this.three.domElement.clientWidth,this.three.domElement.clientHeight)}setupEvents(t){const e=this.three.domElement.parentElement;if(!e)throw new Error("This renderer needs to have an HTML container!");this._resizeObserver&&(this._resizeObserver.disconnect(),this._resizeObserver=null),window.removeEventListener("resize",this.resizeEvent),t&&(this._resizeObserver=new ResizeObserver(this.resizeEvent),this._resizeObserver.observe(e),window.addEventListener("resize",this.resizeEvent))}setupRenderer(){this.three.localClippingEnabled=!0,this.container&&this.container.appendChild(this.three.domElement),this.onContainerUpdated.trigger()}}/*!
5
+ - If you're using a platform tool, verify the uuid isn't misspelled or contact the tool creator.`)}};I(K,"_pattern",/^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-4[0-9a-fA-F]{3}-[89abAB][0-9a-fA-F]{3}-[0-9a-fA-F]{12}$/),I(K,"_lut",["00","01","02","03","04","05","06","07","08","09","0a","0b","0c","0d","0e","0f","10","11","12","13","14","15","16","17","18","19","1a","1b","1c","1d","1e","1f","20","21","22","23","24","25","26","27","28","29","2a","2b","2c","2d","2e","2f","30","31","32","33","34","35","36","37","38","39","3a","3b","3c","3d","3e","3f","40","41","42","43","44","45","46","47","48","49","4a","4b","4c","4d","4e","4f","50","51","52","53","54","55","56","57","58","59","5a","5b","5c","5d","5e","5f","60","61","62","63","64","65","66","67","68","69","6a","6b","6c","6d","6e","6f","70","71","72","73","74","75","76","77","78","79","7a","7b","7c","7d","7e","7f","80","81","82","83","84","85","86","87","88","89","8a","8b","8c","8d","8e","8f","90","91","92","93","94","95","96","97","98","99","9a","9b","9c","9d","9e","9f","a0","a1","a2","a3","a4","a5","a6","a7","a8","a9","aa","ab","ac","ad","ae","af","b0","b1","b2","b3","b4","b5","b6","b7","b8","b9","ba","bb","bc","bd","be","bf","c0","c1","c2","c3","c4","c5","c6","c7","c8","c9","ca","cb","cc","cd","ce","cf","d0","d1","d2","d3","d4","d5","d6","d7","d8","d9","da","db","dc","dd","de","df","e0","e1","e2","e3","e4","e5","e6","e7","e8","e9","ea","eb","ec","ed","ee","ef","f0","f1","f2","f3","f4","f5","f6","f7","f8","f9","fa","fb","fc","fd","fe","ff"]);let ae=K;class ar extends ${constructor(t,e){super(t);I(this,"onVertexFound",new D);I(this,"onVertexLost",new D);I(this,"components");I(this,"_pickedPoint",null);I(this,"_config");I(this,"_enabled",!1);I(this,"_workingPlane",null);this.components=t,this.config={snapDistance:.25,showOnlyVertex:!1,...e},this.enabled=!1}set enabled(t){this._enabled=t,t||(this._pickedPoint=null)}get enabled(){return this._enabled}set workingPlane(t){this._workingPlane=t}get workingPlane(){return this._workingPlane}set config(t){this._config={...this._config,...t}}get config(){return this._config}dispose(){this.onVertexFound.reset(),this.onVertexLost.reset(),this.components=null}get(t){if(!this.enabled)return this._pickedPoint;const o=this.components.get(ce).get(t).castRay();if(!o)return this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint;const n=this.getClosestVertex(o);return n?(this.workingPlane?Math.abs(this.workingPlane.distanceToPoint(n))<.001:!0)?((this._pickedPoint===null||!this._pickedPoint.equals(n))&&(this._pickedPoint=n.clone(),this.onVertexFound.trigger(this._pickedPoint)),this._pickedPoint):(this._pickedPoint=null,this._pickedPoint):(this._pickedPoint!==null&&(this.onVertexLost.trigger(),this._pickedPoint=null),this._pickedPoint)}getClosestVertex(t){let e=new S.Vector3,i=!1,o=Number.MAX_SAFE_INTEGER;const n=this.getVertices(t);if(n===null)return null;for(const r of n){if(!r)continue;const a=t.point.distanceTo(r);a>o||a>this._config.snapDistance||(i=!0,e=r,o=t.point.distanceTo(r))}return i?e:this.config.showOnlyVertex?null:t.point}getVertices(t){const e=t.object;if(!t.face||!e)return null;const i=e.geometry,o=new S.Matrix4,{instanceId:n}=t,r=n!==void 0,a=e instanceof S.InstancedMesh;return a&&r&&e.getMatrixAt(n,o),[this.getVertex(t.face.a,i),this.getVertex(t.face.b,i),this.getVertex(t.face.c,i)].map(l=>(l&&(a&&r&&l.applyMatrix4(o),l.applyMatrix4(e.matrixWorld)),l))}getVertex(t,e){if(t===void 0)return null;const i=e.attributes.position;return new S.Vector3(i.getX(t),i.getY(t),i.getZ(t))}}const ps=class ps{constructor(){I(this,"onDisposed",new D);I(this,"list",new Map);I(this,"enabled",!1);I(this,"_clock");I(this,"update",()=>{if(!this.enabled)return;const s=this._clock.getDelta();for(const[t,e]of this.list)e.enabled&&e.isUpdateable()&&e.update(s);requestAnimationFrame(this.update)});this._clock=new S.Clock,ps.setupBVH()}add(s,t){if(this.list.has(s))throw new Error("You're trying to add a component that already exists in the components intance. Use Components.get() instead.");ae.validate(s),this.list.set(s,t)}get(s){const t=s.uuid;if(!this.list.has(t)){const e=new s(this);return this.list.has(t)||this.add(t,e),e}return this.list.get(t)}init(){this.enabled=!0,this._clock.start(),this.update()}dispose(){this.enabled=!1;for(const[s,t]of this.list)t.enabled=!1,t.isDisposeable()&&t.dispose();this._clock.stop(),this.onDisposed.trigger(),this.onDisposed.reset()}static setupBVH(){S.BufferGeometry.prototype.computeBoundsTree=$o,S.BufferGeometry.prototype.disposeBoundsTree=Ko,S.Mesh.prototype.raycast=qo}};I(ps,"release","1.4.21");let hs=ps;class cr{constructor(s){I(this,"_event");I(this,"_position",new S.Vector2);I(this,"onDisposed",new D);I(this,"updateMouseInfo",s=>{this._event=s});this.dom=s,this.setupEvents(!0)}get position(){if(this._event){const s=this.dom.getBoundingClientRect();this._position.x=this.getPositionX(s,this._event),this._position.y=this.getPositionY(s,this._event)}return this._position}dispose(){this.setupEvents(!1),this.onDisposed.trigger(),this.onDisposed.reset()}getPositionY(s,t){return-((t.clientY-s.top)/(s.bottom-s.top))*2+1}getPositionX(s,t){return(t.clientX-s.left)/(s.right-s.left)*2-1}setupEvents(s){s?this.dom.addEventListener("mousemove",this.updateMouseInfo):this.dom.removeEventListener("mousemove",this.updateMouseInfo)}}class lr{constructor(s,t){I(this,"enabled",!0);I(this,"components");I(this,"onDisposed",new D);I(this,"mouse");I(this,"three",new S.Raycaster);I(this,"world");const e=t.renderer;if(!e)throw new Error("A renderer is needed for the raycaster to work!");this.world=t,this.mouse=new cr(e.three.domElement),this.components=s}dispose(){this.mouse.dispose(),this.onDisposed.trigger(),this.onDisposed.reset()}castRay(s=Array.from(this.world.meshes)){if(!this.world)throw new Error("A world is needed to cast rays!");const t=this.world.camera.three;return this.three.setFromCamera(this.mouse.position,t),this.intersect(s)}castRayFromVector(s,t,e=Array.from(this.world.meshes)){return this.three.set(s,t),this.intersect(e)}intersect(s=Array.from(this.world.meshes)){const t=this.three.intersectObjects(s),e=this.filterClippingPlanes(t);return e.length>0?e[0]:null}filterClippingPlanes(s){if(!this.world.renderer)throw new Error("Renderer not found!");const t=this.world.renderer.three;if(!t.clippingPlanes)return s;const e=t.clippingPlanes;return s.length<=0||!e||(e==null?void 0:e.length)<=0?s:s.filter(i=>e.every(o=>o.distanceToPoint(i.point)>0))}}const Cs=class Cs extends ${constructor(t){super(t);I(this,"enabled",!0);I(this,"list",new Map);I(this,"onDisposed",new D);t.add(Cs.uuid,this)}get(t){if(this.list.has(t.uuid))return this.list.get(t.uuid);const e=new lr(this.components,t);return this.list.set(t.uuid,e),t.onDisposed.add(()=>{this.delete(t)}),e}delete(t){const e=this.list.get(t.uuid);e&&e.dispose(),this.list.delete(t.uuid)}dispose(){for(const[t,e]of this.list)e.dispose();this.list.clear(),this.onDisposed.trigger()}};I(Cs,"uuid","d5d8bdf0-db25-4952-b951-b643af207ace");let ce=Cs;class Sn extends Ls{constructor(t){super(t);I(this,"meshes",new Set);I(this,"onAfterUpdate",new D);I(this,"onBeforeUpdate",new D);I(this,"isDisposing",!1);I(this,"enabled",!0);I(this,"uuid",ae.create());I(this,"name");I(this,"onDisposed",new D);I(this,"_scene");I(this,"_camera");I(this,"_renderer",null)}get scene(){if(!this._scene)throw new Error("No scene initialized!");return this._scene}set scene(t){this._scene=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get camera(){if(!this._camera)throw new Error("No camera initialized!");return this._camera}set camera(t){this._camera=t,t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"})}get renderer(){return this._renderer}set renderer(t){this._renderer=t,t&&(t.worlds.set(this.uuid,this),t.currentWorld=this,t.onWorldChanged.trigger({world:this,action:"added"}))}update(t){this.enabled&&(!this._scene||!this._camera||(this.scene.currentWorld=this,this.camera.currentWorld=this,this.renderer&&(this.renderer.currentWorld=this),this.onBeforeUpdate.trigger(),this.scene.isUpdateable()&&this.scene.update(t),this.camera.isUpdateable()&&this.camera.update(t),this.renderer&&this.renderer.update(t),this.onAfterUpdate.trigger()))}dispose(t=!0){if(this.enabled=!1,this.isDisposing=!0,this.scene.onWorldChanged.trigger({world:this,action:"removed"}),this.camera.onWorldChanged.trigger({world:this,action:"removed"}),this.renderer&&this.renderer.onWorldChanged.trigger({world:this,action:"removed"}),t){const e=this.components.get(Nt);this.scene.dispose(),this.camera.isDisposeable()&&this.camera.dispose(),this.renderer&&this.renderer.dispose();for(const i of this.meshes)e.destroy(i);this.meshes.clear()}this._scene=null,this._camera=null,this._renderer=null,this.onDisposed.trigger()}}class hr extends Fn{constructor(t){super(t);I(this,"isSetup",!1);I(this,"three");I(this,"onSetup",new D);I(this,"config",{directionalLight:{color:new S.Color("white"),intensity:1.5,position:new S.Vector3(5,10,3)},ambientLight:{color:new S.Color("white"),intensity:1}});this.three=new S.Scene,this.three.background=new S.Color(2107698)}setup(t){this.config={...this.config,...t};const e=new S.DirectionalLight(this.config.directionalLight.color,this.config.directionalLight.intensity);e.position.copy(this.config.directionalLight.position);const i=new S.AmbientLight(this.config.ambientLight.color,this.config.ambientLight.intensity);this.three.add(e,i),this.isSetup=!0,this.onSetup.trigger(this)}}class Er extends An{constructor(t,e,i){super(t);I(this,"enabled",!0);I(this,"container");I(this,"three");I(this,"_canvas");I(this,"_parameters");I(this,"_resizeObserver",null);I(this,"onContainerUpdated",new D);I(this,"_resizing",!1);I(this,"resize",t=>{if(this._resizing)return;this._resizing=!0,this.onContainerUpdated.trigger();const e=t?t.x:this.container.clientWidth,i=t?t.y:this.container.clientHeight;this.three.setSize(e,i),this.onResize.trigger(new S.Vector2(e,i)),this._resizing=!1});I(this,"resizeEvent",()=>{this.resize()});I(this,"onContextLost",t=>{t.preventDefault(),this.enabled=!1});I(this,"onContextBack",()=>{this.three.setRenderTarget(null),this.three.dispose(),this.three=new S.WebGLRenderer({canvas:this._canvas,antialias:!0,alpha:!0,...this._parameters}),this.enabled=!0});this.container=e,this._parameters=i,this.three=new S.WebGLRenderer({antialias:!0,alpha:!0,...i}),this.three.setPixelRatio(Math.min(window.devicePixelRatio,2)),this.setupRenderer(),this.setupEvents(!0),this.resize(),this._canvas=this.three.domElement;const o=this.three.getContext(),{canvas:n}=o;n.addEventListener("webglcontextlost",this.onContextLost,!1),n.addEventListener("webglcontextrestored",this.onContextBack,!1)}update(){if(!this.enabled||!this.currentWorld)return;this.onBeforeUpdate.trigger(this);const t=this.currentWorld.scene.three,e=this.currentWorld.camera.three;this.three.render(t,e),this.onAfterUpdate.trigger(this)}dispose(){this.enabled=!1,this.setupEvents(!1),this.three.domElement.remove(),this.three.dispose(),this.onResize.reset(),this.onAfterUpdate.reset(),this.onBeforeUpdate.reset(),this.onDisposed.trigger(),this.onDisposed.reset()}getSize(){return new S.Vector2(this.three.domElement.clientWidth,this.three.domElement.clientHeight)}setupEvents(t){const e=this.three.domElement.parentElement;if(!e)throw new Error("This renderer needs to have an HTML container!");this._resizeObserver&&(this._resizeObserver.disconnect(),this._resizeObserver=null),window.removeEventListener("resize",this.resizeEvent),t&&(this._resizeObserver=new ResizeObserver(this.resizeEvent),this._resizeObserver.observe(e),window.addEventListener("resize",this.resizeEvent))}setupRenderer(){this.three.localClippingEnabled=!0,this.container&&this.container.appendChild(this.three.domElement),this.onContainerUpdated.trigger()}}/*!
6
6
  * camera-controls
7
7
  * https://github.com/yomotsu/camera-controls
8
8
  * (c) 2017 @yomotsu
package/dist/index.mjs CHANGED
@@ -2739,23 +2739,26 @@ class sa extends J {
2739
2739
  getClosestVertex(t) {
2740
2740
  let e = new g.Vector3(), i = !1, o = Number.MAX_SAFE_INTEGER;
2741
2741
  const n = this.getVertices(t);
2742
- return n == null || n.forEach((r) => {
2742
+ if (n === null)
2743
+ return null;
2744
+ for (const r of n) {
2743
2745
  if (!r)
2744
- return;
2746
+ continue;
2745
2747
  const a = t.point.distanceTo(r);
2746
2748
  a > o || a > this._config.snapDistance || (i = !0, e = r, o = t.point.distanceTo(r));
2747
- }), i ? e : this.config.showOnlyVertex ? null : t.point;
2749
+ }
2750
+ return i ? e : this.config.showOnlyVertex ? null : t.point;
2748
2751
  }
2749
2752
  getVertices(t) {
2750
2753
  const e = t.object;
2751
2754
  if (!t.face || !e)
2752
2755
  return null;
2753
- const i = e.geometry;
2754
- return [
2756
+ const i = e.geometry, o = new g.Matrix4(), { instanceId: n } = t, r = n !== void 0, a = e instanceof g.InstancedMesh;
2757
+ return a && r && e.getMatrixAt(n, o), [
2755
2758
  this.getVertex(t.face.a, i),
2756
2759
  this.getVertex(t.face.b, i),
2757
2760
  this.getVertex(t.face.c, i)
2758
- ].map((o) => o == null ? void 0 : o.applyMatrix4(e.matrixWorld));
2761
+ ].map((c) => (c && (a && r && c.applyMatrix4(o), c.applyMatrix4(e.matrixWorld)), c));
2759
2762
  }
2760
2763
  getVertex(t, e) {
2761
2764
  if (t === void 0)