@thatopen/components 2.0.25 → 2.1.0

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@@ -6,7 +6,7 @@ export declare class Components implements Disposable {
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  /**
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  * The version of the @thatopen/components library.
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  */
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- static readonly release = "2.0.25";
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+ static readonly release = "2.1.0";
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  /** {@link Disposable.onDisposed} */
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  readonly onDisposed: Event<void>;
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  /**
@@ -181,5 +181,28 @@ export declare class BoundingBoxer extends Component implements Disposable {
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  * ```
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  */
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  addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh, itemIDs?: Iterable<number>): void;
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+ /**
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+ * Uses a FragmentIdMap to add its meshes to the bb calculation.
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+ *
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+ * This method iterates through the provided `fragmentIdMap`, retrieves the corresponding fragment from the `FragmentsManager`,
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+ * and then calls the `addMesh` method for each fragment's mesh, passing the expression IDs as the second parameter.
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+ *
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+ * @param fragmentIdMap - A mapping of fragment IDs to their corresponding expression IDs.
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+ *
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+ * @remarks
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+ * This method is used to add a mapping of fragment IDs to their corresponding expression IDs.
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+ * It ensures that the bounding box calculations are accurate and up-to-date by updating the internal minimum and maximum vectors.
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+ *
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+ * @example
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+ * ```typescript
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+ * const boundingBoxer = components.get(BoundingBoxer);
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+ * const fragmentIdMap: FRAGS.FragmentIdMap = {
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+ * '5991fa75-2eef-4825-90b3-85177f51a9c9': [123, 245, 389],
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+ * '3469077e-39bf-4fc9-b3e6-4a1d78ad52b0': [454, 587, 612],
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+ * };
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+ * boundingBoxer.addFragmentIdMap(fragmentIdMap);
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+ * ```
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+ */
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+ addFragmentIdMap(fragmentIdMap: FRAGS.FragmentIdMap): void;
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  private static getFragmentBounds;
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  }