@thatopen/components 2.0.0-alpha.9 → 2.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/core/Clipper/index.d.ts +8 -12
  2. package/dist/core/Clipper/src/simple-plane.d.ts +2 -2
  3. package/dist/core/Cullers/index.d.ts +32 -2
  4. package/dist/core/Grids/index.d.ts +1 -1
  5. package/dist/core/Grids/src/simple-grid.d.ts +1 -3
  6. package/dist/core/MiniMap/index.d.ts +3 -2
  7. package/dist/core/MiniMap/src/index.d.ts +1 -1
  8. package/dist/core/OrthoPerspectiveCamera/index.d.ts +7 -5
  9. package/dist/core/OrthoPerspectiveCamera/src/first-person-mode.d.ts +2 -1
  10. package/dist/core/OrthoPerspectiveCamera/src/orbit-mode.d.ts +3 -2
  11. package/dist/core/OrthoPerspectiveCamera/src/plan-mode.d.ts +2 -1
  12. package/dist/core/OrthoPerspectiveCamera/src/projections.d.ts +3 -3
  13. package/dist/core/Raycasters/src/simple-raycaster.d.ts +1 -1
  14. package/dist/core/Worlds/index.d.ts +35 -0
  15. package/dist/core/Worlds/src/simple-camera.d.ts +1 -1
  16. package/dist/core/Worlds/src/simple-renderer.d.ts +2 -1
  17. package/dist/core/index.d.ts +0 -1
  18. package/dist/fragments/{BoundingBoxes → BoundingBoxer}/index.d.ts +1 -1
  19. package/dist/fragments/{FragmentClassifier → Classifier}/index.d.ts +1 -1
  20. package/dist/fragments/{FragmentExploder → Exploder}/index.d.ts +3 -5
  21. package/dist/fragments/{FragmentManager → FragmentsManager}/index.d.ts +14 -6
  22. package/dist/fragments/IfcGeometryTiler/src/streaming-settings.d.ts +1 -1
  23. package/dist/fragments/{FragmentIfcLoader → IfcLoader}/index.d.ts +1 -2
  24. package/dist/fragments/index.d.ts +6 -6
  25. package/dist/ifc/IfcJsonExporter/index.d.ts +6 -1
  26. package/dist/ifc/IfcPropertiesManager/index.d.ts +1 -2
  27. package/dist/ifc/IfcRelationsIndexer/index.d.ts +5 -8
  28. package/dist/ifc/IfcRelationsIndexer/src/relToAttributesMap.d.ts +3 -2
  29. package/dist/ifc/index.d.ts +0 -1
  30. package/dist/index.cjs +5 -5
  31. package/dist/index.mjs +2215 -2426
  32. package/dist/measurement/Utils/index.d.ts +9 -5
  33. package/dist/namespace.d.ts +1074 -1112
  34. package/dist/utils/vertex-picker.d.ts +2 -5
  35. package/package.json +73 -73
  36. package/dist/core/Materials/index.d.ts +0 -49
  37. package/dist/ifc/IfcPropertiesFinder/index.d.ts +0 -37
  38. package/dist/ifc/IfcPropertiesFinder/src/types.d.ts +0 -23
  39. package/dist/ifc/IfcRelationsIndexer/src/getRelationMap.d.ts +0 -3
  40. /package/dist/fragments/{FragmentHider → Hider}/index.d.ts +0 -0
  41. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/civil-reader.d.ts +0 -0
  42. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/ifc-fragment-settings.d.ts +0 -0
  43. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/ifc-metadata-reader.d.ts +0 -0
  44. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/index.d.ts +0 -0
  45. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/spatial-structure.d.ts +0 -0
  46. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/transform-helper.d.ts +0 -0
  47. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/units.d.ts +0 -0
@@ -1,167 +1,55 @@
1
1
  declare namespace OBC {
2
- import * as WEBIFC from "web-ifc";
3
- import { FragmentsGroup } from "@thatopen/fragments";
4
- import { Disposable, Event, Component, Components } from "../../core";
5
- import { RelationsMap, ModelsRelationMap, InverseAttributes, InverseAttribute } from "./src/types";
2
+ import { Component, Disposable, Event } from "../Types";
6
3
  /**
7
- * Indexer for IFC entities, facilitating the indexing and retrieval of IFC entity relationships.
8
- * It is designed to process models properties by indexing their IFC entities' relations based on predefined inverse attributes, and provides methods to query these relations.
4
+ * The entry point of the Components library.
5
+ * It can:
6
+ * - Create and access all the components of the library.
7
+ * - Update all the updatable components automatically.
8
+ * - Dispose all the components, preventing memory leaks.
9
9
  */
10
- export declare class IfcRelationsIndexer extends Component implements Disposable {
11
- static readonly uuid: "23a889ab-83b3-44a4-8bee-ead83438370b";
10
+ export declare class Components implements Disposable {
11
+ static readonly release = "1.4.21";
12
12
  /** {@link Disposable.onDisposed} */
13
- readonly onDisposed: Event<string>;
13
+ readonly onDisposed: Event<void>;
14
+ /** The list of components created in this app. */
15
+ readonly list: Map<string, Component>;
16
+ /** If disabled, the animation loop will be stopped. */
14
17
  enabled: boolean;
15
- readonly onRelationsIndexed: Event<{
16
- modelID: string;
17
- relationsMap: RelationsMap;
18
- }>;
19
- private _relToAttributesMap;
20
- /**
21
- * Array of inverse attribute names.
22
- * This array is used to define the inverse attributes that the indexer will process and index.
23
- */
24
- readonly inverseAttributes: InverseAttributes;
25
- /**
26
- * Holds the relationship mappings for each model processed by the indexer.
27
- * The structure is a map where each key is a model's UUID, and the value is another map.
28
- * This inner map's keys are entity expressIDs, and its values are maps where each key is an index
29
- * representing a specific relation type, and the value is an array of expressIDs of entities
30
- * that are related through that relation type. This structure allows for efficient querying
31
- * of entity relationships within a model.
32
- */
33
- readonly relationMaps: ModelsRelationMap;
34
- constructor(components: Components);
35
- private onFragmentsDisposed;
36
- private getAttributeRels;
37
- /**
38
- * Adds a relation map to the model's relations map.
39
- *
40
- * @param model - The 'FragmentsGroup' model to which the relation map will be added.
41
- * @param relationMap - The 'RelationsMap' to be added to the model's relations map.
42
- *
43
- * @fires onRelationsIndexed - Triggers an event with the model's UUID and the added relation map.
44
- */
45
- setRelationMap(model: FragmentsGroup, relationMap: RelationsMap): void;
46
- /**
47
- * Processes a given model to index its IFC entities relations based on predefined inverse attributes.
48
- * This method iterates through each specified inverse attribute, retrieves the corresponding relations,
49
- * and maps them in a structured way to facilitate quick access to related entities.
50
- *
51
- * The process involves querying the model for each relation type associated with the inverse attributes
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- * and updating the internal relationMaps with the relationships found. This map is keyed by the model's UUID
53
- * and contains a nested map where each key is an entity's expressID and its value is another map.
54
- * This inner map's keys are the indices of the inverse attributes, and its values are arrays of expressIDs
55
- * of entities that are related through that attribute.
56
- *
57
- * @param model The 'FragmentsGroup' model to be processed. It must have properties loaded.
58
- * @returns A promise that resolves to the relations map for the processed model. This map is a detailed
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- * representation of the relations indexed by entity expressIDs and relation types.
60
- * @throws An error if the model does not have properties loaded.
61
- */
62
- process(model: FragmentsGroup): Promise<RelationsMap>;
18
+ private _clock;
19
+ add(uuid: string, instance: Component): void;
63
20
  /**
64
- * Processes a given model from a WebIfc API to index its IFC entities relations based on predefined inverse attributes.
21
+ * Retrieves a component. If it already exists in this app, it returns the instance of the component. If it
22
+ * doesn't exist, it will instance it automatically.
65
23
  *
66
- * @param ifcApi - The WebIfc API instance from which to retrieve the model's properties.
67
- * @param modelID - The unique identifier of the model within the WebIfc API.
68
- * @returns A promise that resolves to the relations map for the processed model.
69
- * This map is a detailed representation of the relations indexed by entity expressIDs and relation types.
24
+ * @param Component - The component to get or create.
70
25
  */
71
- processFromWebIfc(ifcApi: WEBIFC.IfcAPI, modelID: number): Promise<RelationsMap>;
26
+ get<U extends Component>(Component: new (components: Components) => U): U;
27
+ constructor();
72
28
  /**
73
- * Retrieves the relations of a specific entity within a model based on the given relation name.
74
- * This method searches the indexed relation maps for the specified model and entity,
75
- * returning the IDs of related entities if a match is found.
76
- *
77
- * @param model The 'FragmentsGroup' model containing the entity.
78
- * @param expressID The unique identifier of the entity within the model.
79
- * @param relationName The IFC schema inverse attribute of the relation to search for (e.g., "IsDefinedBy", "ContainsElements").
80
- * @returns An array of express IDs representing the related entities, or 'null' if no relations are found
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- * or the specified relation name is not indexed.
29
+ * Initializes the library. It should be called at the start of the app after
30
+ * initializing the scene, the renderer and the
31
+ * camera. Additionally, if any component that need a raycaster is
32
+ * used, the {@link raycaster} will need to be initialized.
82
33
  */
83
- getEntityRelations(model: FragmentsGroup, expressID: number, relationName: InverseAttribute): number[] | null;
34
+ init(): void;
84
35
  /**
85
- * Serializes the relations of a given relation map into a JSON string.
86
- * This method iterates through the relations in the given map, organizing them into a structured object where each key is an expressID of an entity,
87
- * and its value is another object mapping relation indices to arrays of related entity expressIDs.
88
- * The resulting object is then serialized into a JSON string.
36
+ * Disposes the memory of all the components and tools of this instance of
37
+ * the library. A memory leak will be created if:
89
38
  *
90
- * @param relationMap - The map of relations to be serialized. The map keys are expressIDs of entities, and the values are maps where each key is a relation type ID and its value is an array of expressIDs of entities related through that relation type.
91
- * @returns A JSON string representing the serialized relations of the given relation map.
92
- */
93
- serializeRelations(relationMap: RelationsMap): string;
94
- /**
95
- * Serializes the relations of a specific model into a JSON string.
96
- * This method iterates through the relations indexed for the given model,
97
- * organizing them into a structured object where each key is an expressID of an entity,
98
- * and its value is another object mapping relation indices to arrays of related entity expressIDs.
99
- * The resulting object is then serialized into a JSON string.
39
+ * - An instance of the library ends up out of scope and this function isn't
40
+ * called. This is especially relevant in Single Page Applications (React,
41
+ * Angular, Vue, etc).
100
42
  *
101
- * @param model The 'FragmentsGroup' model whose relations are to be serialized.
102
- * @returns A JSON string representing the serialized relations of the specified model.
103
- * If the model has no indexed relations, 'null' is returned.
104
- */
105
- serializeModelRelations(model: FragmentsGroup): string | null;
106
- /**
107
- * Serializes all relations of every model processed by the indexer into a JSON string.
108
- * This method iterates through each model's relations indexed in 'relationMaps', organizing them
109
- * into a structured JSON object. Each top-level key in this object corresponds to a model's UUID,
110
- * and its value is another object mapping entity expressIDs to their related entities, categorized
111
- * by relation types. The structure facilitates easy access to any entity's relations across all models.
43
+ * - Any of the objects of this instance (meshes, geometries, etc) is
44
+ * referenced by a reference type (object or array).
112
45
  *
113
- * @returns A JSON string representing the serialized relations of all models processed by the indexer.
114
- * If no relations have been indexed, an empty object is returned as a JSON string.
115
- */
116
- serializeAllRelations(): string;
117
- /**
118
- * Converts a JSON string representing relations between entities into a structured map.
119
- * This method parses the JSON string to reconstruct the relations map that indexes
120
- * entity relations by their express IDs. The outer map keys are the express IDs of entities,
121
- * and the values are maps where each key is a relation type ID and its value is an array
122
- * of express IDs of entities related through that relation type.
46
+ * You can learn more about how Three.js handles memory leaks
47
+ * [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
123
48
  *
124
- * @param json The JSON string to be parsed into the relations map.
125
- * @returns A 'Map' where the key is the express ID of an entity as a number, and the value
126
- * is another 'Map'. This inner map's key is the relation type ID as a number, and its value
127
- * is an array of express IDs (as numbers) of entities related through that relation type.
128
- */
129
- getRelationsMapFromJSON(json: string): RelationsMap;
130
- /**
131
- * Disposes the component, cleaning up resources and detaching event listeners.
132
- * This ensures that the component is properly cleaned up and does not leave behind any
133
- * references that could prevent garbage collection.
134
- */
135
- dispose(): void;
136
- }
137
- import * as WEBIFC from "web-ifc";
138
- import * as FRAG from "@thatopen/fragments";
139
- /**
140
- * Object to export all the properties from an IFC to a JS object.
141
- */
142
- export declare class IfcJsonExporter {
143
- /**
144
- * Exports all the properties of an IFC into an array of JS objects.
145
- * @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
146
- * @param modelID ID of the IFC model whose properties to extract.
147
- * @param indirect whether to get the indirect relationships as well.
148
- * @param recursiveSpatial whether to get the properties of spatial items recursively
149
- * to make the location data available (e.g. absolute position of building).
150
49
  */
151
- export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
152
- }
153
- import { Component, Disposable, World, Event } from "../Types";
154
- import { SimpleRaycaster } from "./src";
155
- import { Components } from "../Components";
156
- export declare class Raycasters extends Component implements Disposable {
157
- static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
158
- enabled: boolean;
159
- list: Map<string, SimpleRaycaster>;
160
- onDisposed: Event<unknown>;
161
- constructor(components: Components);
162
- get(world: World): SimpleRaycaster;
163
- delete(world: World): void;
164
50
  dispose(): void;
51
+ private update;
52
+ private static setupBVH;
165
53
  }
166
54
  import * as THREE from "three";
167
55
  import { Components } from "../Components";
@@ -206,206 +94,70 @@ export declare class Disposer extends Component {
206
94
  private disposeChildren;
207
95
  private static disposeMaterial;
208
96
  }
209
- import { Component, Disposable, Event } from "../Types";
210
- /**
211
- * The entry point of the Components library.
212
- * It can:
213
- * - Create and access all the components of the library.
214
- * - Update all the updatable components automatically.
215
- * - Dispose all the components, preventing memory leaks.
216
- */
217
- export declare class Components implements Disposable {
218
- static readonly release = "1.4.21";
219
- /** {@link Disposable.onDisposed} */
220
- readonly onDisposed: Event<void>;
221
- /** The list of components created in this app. */
222
- readonly list: Map<string, Component>;
223
- /** If disabled, the animation loop will be stopped. */
97
+ import { Component, Disposable, World, Event } from "../Types";
98
+ import { SimpleRaycaster } from "./src";
99
+ import { Components } from "../Components";
100
+ export declare class Raycasters extends Component implements Disposable {
101
+ static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
224
102
  enabled: boolean;
225
- private _clock;
226
- add(uuid: string, instance: Component): void;
227
- /**
228
- * Retrieves a component. If it already exists in this app, it returns the instance of the component. If it
229
- * doesn't exist, it will instance it automatically.
230
- *
231
- * @param Component - The component to get or create.
232
- */
233
- get<U extends Component>(Component: new (components: Components) => U): U;
234
- constructor();
235
- /**
236
- * Initializes the library. It should be called at the start of the app after
237
- * initializing the scene, the renderer and the
238
- * camera. Additionally, if any component that need a raycaster is
239
- * used, the {@link raycaster} will need to be initialized.
240
- */
241
- init(): void;
242
- /**
243
- * Disposes the memory of all the components and tools of this instance of
244
- * the library. A memory leak will be created if:
245
- *
246
- * - An instance of the library ends up out of scope and this function isn't
247
- * called. This is especially relevant in Single Page Applications (React,
248
- * Angular, Vue, etc).
249
- *
250
- * - Any of the objects of this instance (meshes, geometries, etc) is
251
- * referenced by a reference type (object or array).
252
- *
253
- * You can learn more about how Three.js handles memory leaks
254
- * [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
255
- *
256
- */
103
+ list: Map<string, SimpleRaycaster>;
104
+ onDisposed: Event<unknown>;
105
+ constructor(components: Components);
106
+ get(world: World): SimpleRaycaster;
107
+ delete(world: World): void;
257
108
  dispose(): void;
258
- private update;
259
- private static setupBVH;
260
109
  }
261
110
  import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
262
111
  import { Components } from "../Components";
263
112
  import { SimpleWorld } from "./src";
264
113
  export declare class Worlds extends Component implements Updateable, Disposable {
114
+ /**
115
+ * A unique identifier for the component.
116
+ * This UUID is used to register the component within the Components system.
117
+ */
265
118
  static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
119
+ /**
120
+ * Event triggered after the update process of all worlds.
121
+ * Subscribers can listen to this event to perform actions post-update.
122
+ */
266
123
  readonly onAfterUpdate: Event<unknown>;
124
+ /**
125
+ * Event triggered before the update process of all worlds.
126
+ * Subscribers can listen to this event to perform actions pre-update.
127
+ */
267
128
  readonly onBeforeUpdate: Event<unknown>;
129
+ /**
130
+ * Event triggered when the Worlds component is disposed.
131
+ * Subscribers can listen to this event to perform cleanup actions.
132
+ */
268
133
  readonly onDisposed: Event<unknown>;
134
+ /**
135
+ * A collection of worlds managed by this component.
136
+ * The key is the unique identifier (UUID) of the world, and the value is the World instance.
137
+ */
269
138
  list: Map<string, World>;
139
+ /**
140
+ * A flag indicating whether the Worlds component is enabled.
141
+ * If false, the update process will be skipped.
142
+ */
270
143
  enabled: boolean;
271
144
  constructor(components: Components);
145
+ /**
146
+ * Creates a new instance of a SimpleWorld and adds it to the list of worlds.
147
+ *
148
+ * @template T - The type of the scene, extending from BaseScene. Defaults to BaseScene.
149
+ * @template U - The type of the camera, extending from BaseCamera. Defaults to BaseCamera.
150
+ * @template S - The type of the renderer, extending from BaseRenderer. Defaults to BaseRenderer.
151
+ *
152
+ * @returns {SimpleWorld<T, U, S>} - The newly created SimpleWorld instance.
153
+ *
154
+ * @throws {Error} - Throws an error if a world with the same UUID already exists in the list.
155
+ */
272
156
  create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
273
157
  delete(world: World): void;
274
158
  dispose(): void;
275
159
  update(delta?: number): void | Promise<void>;
276
160
  }
277
- import * as FRAGS from "@thatopen/fragments";
278
- import { FragmentsGroup } from "@thatopen/fragments";
279
- import { Disposable, Event, Component, Components } from "../../core";
280
- import { QueryGroup } from "./src/types";
281
- export interface QueryResult {
282
- [modelID: string]: {
283
- modelEntities: Set<number>;
284
- otherEntities: Set<number>;
285
- };
286
- }
287
- export interface IndexedModels {
288
- [modelID: string]: {
289
- [expressID: number]: Set<number>;
290
- };
291
- }
292
- export declare class IfcPropertiesFinder extends Component implements Disposable {
293
- readonly onFound: Event<FRAGS.FragmentIdMap>;
294
- /** {@link Disposable.onDisposed} */
295
- readonly onDisposed: Event<unknown>;
296
- enabled: boolean;
297
- indexedModels: IndexedModels;
298
- private readonly _conditionFunctions;
299
- private _noHandleAttributes;
300
- constructor(components: Components);
301
- private onFragmentsDisposed;
302
- dispose(): void;
303
- private indexEntityRelations;
304
- find(groups: QueryGroup[], queryModels?: FragmentsGroup[]): Promise<FRAGS.FragmentIdMap>;
305
- private toFragmentMap;
306
- private simpleQuery;
307
- private getMatchingEntities;
308
- private combineArrays;
309
- private getCommonElements;
310
- private arrayIntersection;
311
- private arrayUnion;
312
- private getConditionFunctions;
313
- }
314
- import { Components } from "../Components";
315
- import { MeshCullerRenderer, CullerRendererSettings } from "./src";
316
- import { Component, Event, Disposable, World } from "../Types";
317
- /**
318
- * A tool to handle big scenes efficiently by automatically hiding the objects
319
- * that are not visible to the camera.
320
- */
321
- export declare class Cullers extends Component implements Disposable {
322
- static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
323
- private _enabled;
324
- list: Map<string, MeshCullerRenderer>;
325
- /** {@link Disposable.onDisposed} */
326
- readonly onDisposed: Event<unknown>;
327
- /** {@link Component.enabled} */
328
- get enabled(): boolean;
329
- set enabled(value: boolean);
330
- constructor(components: Components);
331
- create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
332
- delete(world: World): void;
333
- /** {@link Disposable.dispose} */
334
- dispose(): void;
335
- }
336
- import * as WEBIFC from "web-ifc";
337
- import { FragmentsGroup } from "@thatopen/fragments";
338
- import { Component, Disposable, Event, Components } from "../../core";
339
- type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
340
- type StringPropTypes = "IfcText" | "IfcLabel" | "IfcIdentifier";
341
- type NumericPropTypes = "IfcInteger" | "IfcReal";
342
- interface ChangeMap {
343
- [modelID: string]: Set<number>;
344
- }
345
- interface AttributeListener {
346
- [modelID: string]: {
347
- [expressID: number]: {
348
- [attributeName: string]: Event<String | Boolean | Number>;
349
- };
350
- };
351
- }
352
- export declare class IfcPropertiesManager extends Component implements Disposable {
353
- static readonly uuid: "58c2d9f0-183c-48d6-a402-dfcf5b9a34df";
354
- /** {@link Disposable.onDisposed} */
355
- readonly onDisposed: Event<string>;
356
- readonly onRequestFile: Event<unknown>;
357
- ifcToExport: ArrayBuffer | null;
358
- readonly onElementToPset: Event<{
359
- model: FragmentsGroup;
360
- psetID: number;
361
- elementID: number;
362
- }>;
363
- readonly onPropToPset: Event<{
364
- model: FragmentsGroup;
365
- psetID: number;
366
- propID: number;
367
- }>;
368
- readonly onPsetRemoved: Event<{
369
- model: FragmentsGroup;
370
- psetID: number;
371
- }>;
372
- readonly onDataChanged: Event<{
373
- model: FragmentsGroup;
374
- expressID: number;
375
- }>;
376
- wasm: {
377
- path: string;
378
- absolute: boolean;
379
- };
380
- enabled: boolean;
381
- attributeListeners: AttributeListener;
382
- selectedModel?: FragmentsGroup;
383
- private _changeMap;
384
- constructor(components: Components);
385
- get(): ChangeMap;
386
- dispose(): void;
387
- private increaseMaxID;
388
- static getIFCSchema(model: FragmentsGroup): import("@thatopen/fragments").IfcSchema;
389
- private newGUID;
390
- private getOwnerHistory;
391
- private registerChange;
392
- setData(model: FragmentsGroup, ...dataToSave: Record<string, any>[]): Promise<void>;
393
- newPset(model: FragmentsGroup, name: string, description?: string): Promise<{
394
- pset: WEBIFC.IFC2X3.IfcPropertySet | WEBIFC.IFC4.IfcPropertySet | WEBIFC.IFC4X3.IfcPropertySet;
395
- rel: WEBIFC.IFC4X3.IfcRelDefinesByProperties | WEBIFC.IFC4.IfcRelDefinesByProperties | WEBIFC.IFC2X3.IfcRelDefinesByProperties;
396
- }>;
397
- removePset(model: FragmentsGroup, ...psetID: number[]): Promise<void>;
398
- private newSingleProperty;
399
- newSingleStringProperty(model: FragmentsGroup, type: StringPropTypes, name: string, value: string): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
400
- newSingleNumericProperty(model: FragmentsGroup, type: NumericPropTypes, name: string, value: number): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
401
- newSingleBooleanProperty(model: FragmentsGroup, type: BooleanPropTypes, name: string, value: boolean): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
402
- removePsetProp(model: FragmentsGroup, psetID: number, propID: number): Promise<void>;
403
- addElementToPset(model: FragmentsGroup, psetID: number, ...elementID: number[]): Promise<void>;
404
- addPropToPset(model: FragmentsGroup, psetID: number, ...propID: number[]): Promise<void>;
405
- saveToIfc(model: FragmentsGroup, ifcToSaveOn: Uint8Array): Promise<Uint8Array>;
406
- setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
407
- }
408
- export {};
409
161
  import { Component, Disposable, World, Event } from "../Types";
410
162
  import { GridConfig, SimpleGrid } from "./src";
411
163
  export declare class Grids extends Component implements Disposable {
@@ -415,171 +167,61 @@ export declare class Grids extends Component implements Disposable {
415
167
  config: Required<GridConfig>;
416
168
  /** {@link Component.enabled} */
417
169
  enabled: boolean;
418
- create(world: World): void;
170
+ create(world: World): SimpleGrid;
419
171
  delete(world: World): void;
420
172
  dispose(): void;
421
173
  }
422
- export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
423
- import * as THREE from "three";
424
- export declare function obbFromPoints(vertices: ArrayLike<number>): {
425
- center: THREE.Vector3;
426
- halfSizes: THREE.Vector3;
427
- rotation: THREE.Matrix3;
428
- transformation: THREE.Matrix4;
429
- };
430
- export declare class UUID {
431
- private static _pattern;
432
- private static _lut;
433
- static create(): string;
434
- static validate(uuid: string): void;
435
- }
436
- import * as THREE from "three";
437
- export declare class MaterialsUtils {
438
- static isTransparent(material: THREE.Material): boolean;
439
- }
440
- import * as THREE from "three";
441
- import { Component, Components, Event, World, Disposable } from "../core";
442
- export interface VertexPickerConfig {
443
- showOnlyVertex: boolean;
444
- snapDistance: number;
445
- previewElement: HTMLElement;
446
- }
447
- export declare class VertexPicker extends Component implements Disposable {
448
- onVertexFound: Event<THREE.Vector3>;
449
- onVertexLost: Event<THREE.Vector3>;
450
- components: Components;
451
- private _pickedPoint;
452
- private _config;
453
- private _enabled;
454
- private _workingPlane;
455
- /** {@link Disposable.onDisposed} */
456
- readonly onDisposed: Event<unknown>;
457
- set enabled(value: boolean);
458
- get enabled(): boolean;
459
- constructor(components: Components, config?: Partial<VertexPickerConfig>);
460
- [Symbol.dispose](): void;
461
- set workingPlane(plane: THREE.Plane | null);
462
- get workingPlane(): THREE.Plane | null;
463
- set config(value: Partial<VertexPickerConfig>);
464
- get config(): Partial<VertexPickerConfig>;
465
- dispose(): void;
466
- get(world: World): THREE.Vector3 | null;
467
- private getClosestVertex;
468
- private getVertices;
469
- private getVertex;
470
- }
471
- import { Component, Components, Disposable, Updateable, World, Event } from "../../core";
472
- import { MiniMap } from "./src";
473
- export declare class MiniMaps extends Component implements Updateable, Disposable {
474
- static readonly uuid: "39ad6aad-84c8-4adf-a1e0-7f25313a9e7f";
475
- readonly onAfterUpdate: Event<unknown>;
476
- readonly onBeforeUpdate: Event<unknown>;
477
- readonly onDisposed: Event<unknown>;
478
- enabled: boolean;
479
- list: Map<string, MiniMap>;
480
- constructor(components: Components);
481
- create(world: World): MiniMap;
482
- delete(id: string): void;
483
- dispose(): void | Promise<void>;
484
- update(): void;
485
- }
486
- import * as THREE from "three";
487
- import { Component, Disposable, Event } from "../Types";
488
174
  import { Components } from "../Components";
175
+ import { MeshCullerRenderer, CullerRendererSettings } from "./src";
176
+ import { Component, Event, Disposable, World } from "../Types";
489
177
  /**
490
- * A tool to easily handle the materials of massive amounts of
491
- * objects and scene background easily.
178
+ * A tool to handle big scenes efficiently by automatically hiding the objects
179
+ * that are not visible to the camera.
492
180
  */
493
- export declare class Materials extends Component implements Disposable {
494
- static readonly uuid: "24989d27-fa2f-4797-8b08-35918f74e502";
495
- /** {@link Component.enabled} */
496
- enabled: boolean;
497
- /** {@link Disposable.onDisposed} */
498
- readonly onDisposed: Event<string>;
499
- list: {
500
- [id: string]: {
501
- material: THREE.Material;
502
- meshes: Set<THREE.Mesh | THREE.InstancedMesh>;
503
- };
504
- };
505
- private _originals;
506
- constructor(components: Components);
507
- /** {@link Disposable.dispose} */
508
- dispose(): void;
509
- /**
510
- * Turns the specified material styles on or off.
511
- *
512
- * @param active whether to turn it on or off.
513
- * @param ids the ids of the style to turn on or off.
514
- */
515
- set(active: boolean, ids?: string[]): void;
181
+ export declare class Cullers extends Component implements Disposable {
516
182
  /**
517
- * Creates a new material style.
518
- * @param id the identifier of the style to create.
519
- * @param material the material of the style.
183
+ * A unique identifier for the Cullers component.
520
184
  */
521
- addMaterial(id: string, material: THREE.Material): void;
185
+ static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
522
186
  /**
523
- * Assign meshes to a certain style.
524
- * @param id the identifier of the style.
525
- * @param meshes the meshes to assign to the style.
187
+ * Indicates whether the Cullers component is enabled.
526
188
  */
527
- addMeshes(id: string, meshes: THREE.Mesh[]): void;
189
+ private _enabled;
528
190
  /**
529
- * Remove meshes from a certain style.
530
- * @param id the identifier of the style.
531
- * @param meshes the meshes to assign to the style.
191
+ * A map of MeshCullerRenderer instances, keyed by their world UUIDs.
532
192
  */
533
- removeMeshes(id: string, meshes: THREE.Mesh[]): void;
534
- }
535
- import * as THREE from "three";
536
- import { Components } from "../../core/Components";
537
- import { SimpleCamera } from "../../core";
538
- import { NavigationMode, NavModeID, ProjectionManager } from "./src";
539
- /**
540
- * A flexible camera that uses
541
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
542
- * easily control the camera in 2D and 3D. It supports multiple navigation
543
- * modes, such as 2D floor plan navigation, first person and 3D orbit.
544
- */
545
- export declare class OrthoPerspectiveCamera extends SimpleCamera {
193
+ list: Map<string, MeshCullerRenderer>;
546
194
  /**
547
- * The current {@link NavigationMode}.
195
+ * An event that is triggered when the Cullers component is disposed.
548
196
  */
549
- mode: NavigationMode;
550
- readonly projection: ProjectionManager;
551
- readonly threeOrtho: THREE.OrthographicCamera;
552
- protected readonly _userInputButtons: any;
553
- protected readonly _frustumSize = 50;
554
- protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
555
- get current(): THREE.PerspectiveCamera | THREE.OrthographicCamera;
556
- constructor(components: Components);
557
- /** {@link Disposable.dispose} */
558
- dispose(): void;
197
+ readonly onDisposed: Event<unknown>;
559
198
  /**
560
- * Sets a new {@link NavigationMode} and disables the previous one.
199
+ * Gets the enabled state of the Cullers component.
561
200
  *
562
- * @param mode - The {@link NavigationMode} to set.
201
+ * @returns The current enabled state.
563
202
  */
564
- set(mode: NavModeID): void;
203
+ get enabled(): boolean;
565
204
  /**
566
- * Make the camera view fit all the specified meshes.
205
+ * Sets the enabled state of the Cullers component.
206
+ * Also sets the enabled state of all MeshCullerRenderer instances.
567
207
  *
568
- * @param meshes the meshes to fit. If it is not defined, it will
569
- * evaluate {@link Components.meshes}.
570
- * @param offset the distance to the fit object
208
+ * @param value - The new enabled state.
571
209
  */
572
- fit(meshes: Iterable<THREE.Mesh>, offset?: number): Promise<void>;
210
+ set enabled(value: boolean);
211
+ constructor(components: Components);
573
212
  /**
574
- * Allows or prevents all user input.
575
- *
576
- * @param active - whether to enable or disable user inputs.
577
- */
578
- setUserInput(active: boolean): void;
579
- private disableUserInput;
580
- private enableUserInput;
581
- private newOrthoCamera;
582
- private setOrthoCameraAspect;
213
+ * Creates a new MeshCullerRenderer for the given world.
214
+ * If a MeshCullerRenderer already exists for the world, it will return the existing one.
215
+ *
216
+ * @param world - The world for which to create the MeshCullerRenderer.
217
+ * @param config - Optional configuration settings for the MeshCullerRenderer.
218
+ *
219
+ * @returns The newly created or existing MeshCullerRenderer for the given world.
220
+ */
221
+ create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
222
+ delete(world: World): void;
223
+ /** {@link Disposable.dispose} */
224
+ dispose(): void;
583
225
  }
584
226
  import * as THREE from "three";
585
227
  import { Component, Createable, Disposable, Event, Hideable, World } from "../Types";
@@ -590,15 +232,14 @@ import { Components } from "../Components";
590
232
  * [clipping planes](https://threejs.org/docs/#api/en/materials/Material.clippingPlanes).
591
233
  *
592
234
  * @param components - the instance of {@link Components} used.
593
- * @param planeType - the type of plane to be used by the clipper.
594
235
  * E.g. {@link SimplePlane}.
595
236
  */
596
- export declare class Clipper<T extends SimplePlane> extends Component implements Createable, Disposable, Hideable {
237
+ export declare class Clipper extends Component implements Createable, Disposable, Hideable {
597
238
  static readonly uuid: "66290bc5-18c4-4cd1-9379-2e17a0617611";
598
239
  /** {@link Createable.onAfterCreate} */
599
- readonly onAfterCreate: Event<T>;
240
+ readonly onAfterCreate: Event<SimplePlane>;
600
241
  /** {@link Createable.onAfterDelete} */
601
- readonly onAfterDelete: Event<T>;
242
+ readonly onAfterDelete: Event<SimplePlane>;
602
243
  /** Event that fires when the user starts dragging a clipping plane. */
603
244
  readonly onBeforeDrag: Event<void>;
604
245
  /** Event that fires when the user stops dragging a clipping plane. */
@@ -622,10 +263,10 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
622
263
  * has to be 'true' for this to apply.
623
264
  */
624
265
  toleranceOrthogonalY: number;
625
- list: T[];
626
- protected PlaneType: new (...args: any) => SimplePlane | T;
266
+ Type: new (...args: any) => SimplePlane;
267
+ list: SimplePlane[];
627
268
  /** The material used in all the clipping planes. */
628
- protected _material: THREE.MeshBasicMaterial;
269
+ private _material;
629
270
  private _size;
630
271
  private _enabled;
631
272
  private _visible;
@@ -646,8 +287,6 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
646
287
  /** The size of the geometric representation of the clippings planes. */
647
288
  set size(size: number);
648
289
  constructor(components: Components);
649
- endCreation(): void;
650
- cancelCreation(): void;
651
290
  /** {@link Disposable.dispose} */
652
291
  dispose(): void;
653
292
  /** {@link Createable.create} */
@@ -661,7 +300,7 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
661
300
  * @param point - the position of the clipping plane.
662
301
  * navigation.
663
302
  */
664
- createFromNormalAndCoplanarPoint(world: World, normal: THREE.Vector3, point: THREE.Vector3): T;
303
+ createFromNormalAndCoplanarPoint(world: World, normal: THREE.Vector3, point: THREE.Vector3): SimplePlane;
665
304
  /**
666
305
  * {@link Createable.delete}
667
306
  *
@@ -669,7 +308,7 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
669
308
  * @param plane - the plane to delete. If undefined, the first plane
670
309
  * found under the cursor will be deleted.
671
310
  */
672
- delete(world: World, plane?: T): void;
311
+ delete(world: World, plane?: SimplePlane): void;
673
312
  /** Deletes all the existing clipping planes. */
674
313
  deleteAll(): void;
675
314
  private deletePlane;
@@ -679,23 +318,89 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
679
318
  private getWorldNormal;
680
319
  private normalizePlaneDirectionY;
681
320
  private newPlane;
682
- protected newPlaneInstance(world: World, point: THREE.Vector3, normal: THREE.Vector3): T;
683
321
  private updateMaterialsAndPlanes;
684
322
  private _onStartDragging;
685
323
  private _onEndDragging;
686
324
  }
325
+ import { MiniMap } from "./src";
326
+ import { Component, Updateable, World, Event, Disposable } from "../Types";
327
+ import { Components } from "../Components";
328
+ export declare class MiniMaps extends Component implements Updateable, Disposable {
329
+ static readonly uuid: "39ad6aad-84c8-4adf-a1e0-7f25313a9e7f";
330
+ readonly onAfterUpdate: Event<unknown>;
331
+ readonly onBeforeUpdate: Event<unknown>;
332
+ readonly onDisposed: Event<unknown>;
333
+ enabled: boolean;
334
+ list: Map<string, MiniMap>;
335
+ constructor(components: Components);
336
+ create(world: World): MiniMap;
337
+ delete(id: string): void;
338
+ dispose(): void;
339
+ update(): void;
340
+ }
687
341
  import * as THREE from "three";
688
- import * as FRAGS from "@thatopen/fragments";
689
- import { FragmentsGroup } from "@thatopen/fragments";
690
- import { Component, Components, Disposable, Event } from "../../core";
342
+ import { Components } from "../Components";
343
+ import { SimpleCamera } from "..";
344
+ import { NavigationMode, NavModeID, ProjectionManager } from "./src";
691
345
  /**
692
- * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
693
- * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
346
+ * A flexible camera that uses
347
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
348
+ * easily control the camera in 2D and 3D. It supports multiple navigation
349
+ * modes, such as 2D floor plan navigation, first person and 3D orbit.
694
350
  */
695
- export declare class BoundingBoxes extends Component implements Disposable {
696
- static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
697
- /** {@link Component.enabled} */
698
- enabled: boolean;
351
+ export declare class OrthoPerspectiveCamera extends SimpleCamera {
352
+ /**
353
+ * The current {@link NavigationMode}.
354
+ */
355
+ _mode: NavigationMode | null;
356
+ readonly projection: ProjectionManager;
357
+ readonly threeOrtho: THREE.OrthographicCamera;
358
+ readonly threePersp: THREE.PerspectiveCamera;
359
+ protected readonly _userInputButtons: any;
360
+ protected readonly _frustumSize = 50;
361
+ protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
362
+ private previousSize;
363
+ get mode(): NavigationMode;
364
+ constructor(components: Components);
365
+ /** {@link Disposable.dispose} */
366
+ dispose(): void;
367
+ /**
368
+ * Sets a new {@link NavigationMode} and disables the previous one.
369
+ *
370
+ * @param mode - The {@link NavigationMode} to set.
371
+ */
372
+ set(mode: NavModeID): void;
373
+ /**
374
+ * Make the camera view fit all the specified meshes.
375
+ *
376
+ * @param meshes the meshes to fit. If it is not defined, it will
377
+ * evaluate {@link Components.meshes}.
378
+ * @param offset the distance to the fit object
379
+ */
380
+ fit(meshes: Iterable<THREE.Mesh>, offset?: number): Promise<void>;
381
+ /**
382
+ * Allows or prevents all user input.
383
+ *
384
+ * @param active - whether to enable or disable user inputs.
385
+ */
386
+ setUserInput(active: boolean): void;
387
+ private disableUserInput;
388
+ private enableUserInput;
389
+ private newOrthoCamera;
390
+ private setOrthoPerspCameraAspect;
391
+ }
392
+ import * as THREE from "three";
393
+ import * as FRAGS from "@thatopen/fragments";
394
+ import { FragmentsGroup } from "@thatopen/fragments";
395
+ import { Component, Components, Disposable, Event } from "../../core";
396
+ /**
397
+ * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
398
+ * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
399
+ */
400
+ export declare class BoundingBoxer extends Component implements Disposable {
401
+ static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
402
+ /** {@link Component.enabled} */
403
+ enabled: boolean;
699
404
  /** {@link Disposable.onDisposed} */
700
405
  readonly onDisposed: Event<unknown>;
701
406
  private _absoluteMin;
@@ -721,26 +426,6 @@ export declare class BoundingBoxes extends Component implements Disposable {
721
426
  private static getFragmentBounds;
722
427
  }
723
428
  import * as THREE from "three";
724
- export interface MeasureEdge {
725
- distance: number;
726
- points: THREE.Vector3[];
727
- }
728
- export declare class MeasurementUtils {
729
- static getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
730
- edges: MeasureEdge[];
731
- indices: Set<number>;
732
- } | null;
733
- static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
734
- private static getFaceData;
735
- static getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
736
- p1: THREE.Vector3;
737
- p2: THREE.Vector3;
738
- p3: THREE.Vector3;
739
- faceNormal: THREE.Vector3;
740
- };
741
- private static round;
742
- }
743
- import * as THREE from "three";
744
429
  import * as FRAGS from "@thatopen/fragments";
745
430
  import { Disposable, Component, Event, Components } from "../../core";
746
431
  export interface Classification {
@@ -748,7 +433,7 @@ export interface Classification {
748
433
  [className: string]: FRAGS.FragmentIdMap;
749
434
  };
750
435
  }
751
- export declare class FragmentClassifier extends Component implements Disposable {
436
+ export declare class Classifier extends Component implements Disposable {
752
437
  static readonly uuid: "e25a7f3c-46c4-4a14-9d3d-5115f24ebeb7";
753
438
  /** {@link Component.enabled} */
754
439
  enabled: boolean;
@@ -772,19 +457,48 @@ export declare class FragmentClassifier extends Component implements Disposable
772
457
  private saveItem;
773
458
  }
774
459
  import { Component, Disposable, Event, Components } from "../../core";
775
- export declare class FragmentExploder extends Component implements Disposable {
460
+ export declare class Exploder extends Component implements Disposable {
776
461
  static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
777
462
  enabled: boolean;
778
463
  height: number;
779
464
  groupName: string;
780
465
  /** {@link Disposable.onDisposed} */
781
- readonly onDisposed: Event<string>;
466
+ readonly onDisposed: Event<unknown>;
782
467
  list: Set<string>;
783
468
  constructor(components: Components);
784
469
  dispose(): void;
785
- explode(): void;
786
- reset(): void;
787
- update(): void;
470
+ set(active: boolean): void;
471
+ }
472
+ import * as WEBIFC from "web-ifc";
473
+ import * as FRAGS from "@thatopen/fragments";
474
+ import { IfcFragmentSettings } from "./src";
475
+ import { Component, Components, Event, Disposable } from "../../core";
476
+ export declare class IfcLoader extends Component implements Disposable {
477
+ static readonly uuid: "a659add7-1418-4771-a0d6-7d4d438e4624";
478
+ readonly onIfcStartedLoading: Event<void>;
479
+ readonly onSetup: Event<void>;
480
+ /** {@link Disposable.onDisposed} */
481
+ readonly onDisposed: Event<string>;
482
+ settings: IfcFragmentSettings;
483
+ enabled: boolean;
484
+ webIfc: WEBIFC.IfcAPI;
485
+ private _material;
486
+ private _spatialTree;
487
+ private _metaData;
488
+ private _fragmentInstances;
489
+ private _civil;
490
+ private _visitedFragments;
491
+ private _materialT;
492
+ constructor(components: Components);
493
+ dispose(): void;
494
+ setup(config?: Partial<IfcFragmentSettings>): Promise<void>;
495
+ load(data: Uint8Array, coordinate?: boolean): Promise<FRAGS.FragmentsGroup>;
496
+ readIfcFile(data: Uint8Array): Promise<number>;
497
+ private getAllGeometries;
498
+ cleanUp(): void;
499
+ private getMesh;
500
+ private getGeometry;
501
+ private autoSetWasm;
788
502
  }
789
503
  import * as FRAGS from "@thatopen/fragments";
790
504
  import { Components, Component } from "../../core";
@@ -796,21 +510,16 @@ export declare class FragmentHider extends Component {
796
510
  isolate(items: FRAGS.FragmentIdMap): void;
797
511
  private updateCulledVisibility;
798
512
  }
799
- import * as WEBIFC from "web-ifc";
800
- export interface IfcItemsCategories {
801
- [itemID: number]: number;
802
- }
803
- export declare class IfcCategories {
804
- getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
805
- }
806
513
  import { Fragment, FragmentsGroup } from "@thatopen/fragments";
807
514
  import * as THREE from "three";
515
+ import * as FRAGS from "@thatopen/fragments";
808
516
  import { Component, Components, Event, Disposable } from "../../core";
517
+ import { RelationsMap } from "../../ifc/IfcRelationsIndexer/src/types";
809
518
  /**
810
519
  * Object that can efficiently load binary files that contain
811
520
  * [fragment geometry](https://github.com/ThatOpen/engine_fragment).
812
521
  */
813
- export declare class FragmentManager extends Component implements Disposable {
522
+ export declare class FragmentsManager extends Component implements Disposable {
814
523
  static readonly uuid: "fef46874-46a3-461b-8c44-2922ab77c806";
815
524
  /** {@link Disposable.onDisposed} */
816
525
  readonly onDisposed: Event<unknown>;
@@ -833,12 +542,18 @@ export declare class FragmentManager extends Component implements Disposable {
833
542
  dispose(): void;
834
543
  disposeGroup(group: FragmentsGroup): void;
835
544
  /**
836
- * Loads one or many fragments into the scene.
837
- * @param data - the bytes containing the data for the fragments to load.
838
- * @param coordinate - whether this fragmentsgroup should be federated with the others.
839
- * @returns the list of IDs of the loaded fragments.
545
+ * Loads a binar file that contain fragment geometry.
546
+ * @param data - The binary data to load.
547
+ * @param config - Optional configuration for loading.
548
+ * @param config.coordinate - Whether to apply coordinate transformation. Default is true.
549
+ * @param config.properties - Ifc properties to set on the loaded fragments. Not to be used when streaming.
550
+ * @returns The loaded FragmentsGroup.
840
551
  */
841
- load(data: Uint8Array, coordinate?: boolean): FragmentsGroup;
552
+ load(data: Uint8Array, config?: Partial<{
553
+ coordinate: boolean;
554
+ properties: FRAGS.IfcProperties;
555
+ relationsMap: RelationsMap;
556
+ }>): FragmentsGroup;
842
557
  /**
843
558
  * Export the specified fragments.
844
559
  * @param group - the fragments group to be exported.
@@ -847,70 +562,6 @@ export declare class FragmentManager extends Component implements Disposable {
847
562
  export(group: FragmentsGroup): Uint8Array;
848
563
  coordinate(models?: FragmentsGroup[]): void;
849
564
  }
850
- import * as FRAGS from "@thatopen/fragments";
851
- export declare class IfcPropertiesUtils {
852
- static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
853
- static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
854
- [attribute: string]: any;
855
- } | null>;
856
- static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
857
- [relatingID: number]: number[];
858
- }>;
859
- static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
860
- static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
861
- static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
862
- static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
863
- static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
864
- key: string | null;
865
- name: string | null;
866
- }>;
867
- static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
868
- key: string | null;
869
- value: number | null;
870
- }>;
871
- static isRel(expressID: number): boolean;
872
- static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
873
- static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
874
- }
875
- import * as WEBIFC from "web-ifc";
876
- import * as FRAGS from "@thatopen/fragments";
877
- import { IfcFragmentSettings } from "./src";
878
- import { Component, Components, Event, Disposable } from "../../core";
879
- export declare class FragmentIfcLoader extends Component implements Disposable {
880
- static readonly uuid: "a659add7-1418-4771-a0d6-7d4d438e4624";
881
- readonly onIfcStartedLoading: Event<void>;
882
- readonly onSetup: Event<void>;
883
- /** {@link Disposable.onDisposed} */
884
- readonly onDisposed: Event<string>;
885
- settings: IfcFragmentSettings;
886
- enabled: boolean;
887
- webIfc: WEBIFC.IfcAPI;
888
- private _material;
889
- private _spatialTree;
890
- private _metaData;
891
- private _fragmentInstances;
892
- private _civil;
893
- private _propertyExporter;
894
- private _visitedFragments;
895
- private _materialT;
896
- constructor(components: Components);
897
- dispose(): void;
898
- setup(config?: Partial<IfcFragmentSettings>): Promise<void>;
899
- load(data: Uint8Array, coordinate?: boolean): Promise<FRAGS.FragmentsGroup>;
900
- readIfcFile(data: Uint8Array): Promise<number>;
901
- private getAllGeometries;
902
- cleanUp(): void;
903
- private getMesh;
904
- private getGeometry;
905
- private autoSetWasm;
906
- }
907
- export declare const IfcCategoryMap: {
908
- [key: number]: string;
909
- };
910
- export declare const IfcElements: {
911
- [key: number]: string;
912
- };
913
- export declare const GeometryTypes: Set<number>;
914
565
  import * as WEBIFC from "web-ifc";
915
566
  import { AsyncEvent, Component, Disposable, Event } from "../../core";
916
567
  import { PropertiesStreamingSettings } from "../IfcGeometryTiler";
@@ -978,235 +629,381 @@ export declare class IfcGeometryTiler extends Component implements Disposable {
978
629
  private streamGeometries;
979
630
  }
980
631
  import * as THREE from "three";
981
- import { Event, Resizeable, Updateable, Disposable, World } from "../../../core";
982
- export declare class MiniMap implements Resizeable, Updateable, Disposable {
983
- /** {@link Disposable.onDisposed} */
984
- readonly onDisposed: Event<unknown>;
985
- readonly onAfterUpdate: Event<unknown>;
986
- readonly onBeforeUpdate: Event<unknown>;
987
- readonly onResize: Event<THREE.Vector2>;
988
- frontOffset: number;
989
- overrideMaterial: THREE.MeshDepthMaterial;
990
- backgroundColor: THREE.Color;
991
- renderer: THREE.WebGLRenderer;
992
- enabled: boolean;
993
- world: World;
994
- private _lockRotation;
995
- private _camera;
996
- private _plane;
997
- private _size;
998
- private _tempVector1;
999
- private _tempVector2;
1000
- private _tempTarget;
1001
- private readonly down;
1002
- get lockRotation(): boolean;
1003
- set lockRotation(active: boolean);
1004
- get zoom(): number;
1005
- set zoom(value: number);
1006
- constructor(world: World);
1007
- dispose(): void;
1008
- get(): THREE.OrthographicCamera;
1009
- update(): void;
1010
- getSize(): THREE.Vector2;
1011
- resize(size?: THREE.Vector2): void;
1012
- private updatePlanes;
632
+ export declare function obbFromPoints(vertices: ArrayLike<number>): {
633
+ center: THREE.Vector3;
634
+ halfSizes: THREE.Vector3;
635
+ rotation: THREE.Matrix3;
636
+ transformation: THREE.Matrix4;
637
+ };
638
+ export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
639
+ import * as THREE from "three";
640
+ export declare class MaterialsUtils {
641
+ static isTransparent(material: THREE.Material): boolean;
1013
642
  }
1014
643
  import * as THREE from "three";
1015
- import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
1016
- import { Components } from "../../Components";
1017
- export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
1018
- /**
1019
- * All the loaded [meshes](https://threejs.org/docs/#api/en/objects/Mesh).
1020
- */
1021
- readonly meshes: Set<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
1022
- readonly onAfterUpdate: Event<unknown>;
1023
- readonly onBeforeUpdate: Event<unknown>;
644
+ import { Component, Components } from "../../core";
645
+ export interface MeasureEdge {
646
+ distance: number;
647
+ points: THREE.Vector3[];
648
+ }
649
+ export declare class MeasurementUtils extends Component {
1024
650
  enabled: boolean;
1025
- uuid: string;
1026
- readonly onDisposed: Event<unknown>;
1027
- private _scene?;
1028
- private _camera?;
1029
- private _renderer;
1030
- get scene(): T;
1031
- set scene(scene: T);
1032
- get camera(): U;
1033
- set camera(camera: U);
1034
- get renderer(): S | null;
1035
- set renderer(renderer: S | null);
651
+ static uuid: string;
1036
652
  constructor(components: Components);
1037
- update(delta?: number): void;
1038
- dispose(disposeResources?: boolean): void;
653
+ getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
654
+ edges: MeasureEdge[];
655
+ indices: Set<number>;
656
+ } | null;
657
+ static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
658
+ private getFaceData;
659
+ getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
660
+ p1: THREE.Vector3;
661
+ p2: THREE.Vector3;
662
+ p3: THREE.Vector3;
663
+ faceNormal: THREE.Vector3;
664
+ };
665
+ private round;
666
+ }
667
+ export declare class UUID {
668
+ private static _pattern;
669
+ private static _lut;
670
+ static create(): string;
671
+ static validate(uuid: string): void;
1039
672
  }
1040
673
  import * as THREE from "three";
1041
- import { BaseRenderer, Event } from "../../Types";
1042
- import { Components } from "../../Components";
1043
- /**
1044
- * A basic renderer capable of rendering
1045
- * ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
1046
- */
1047
- export declare class SimpleRenderer extends BaseRenderer {
1048
- enabled: boolean;
1049
- /** The HTML container of the THREE.js canvas where the scene is rendered. */
1050
- container: HTMLElement;
1051
- three: THREE.WebGLRenderer;
1052
- protected _canvas: HTMLCanvasElement;
1053
- protected _parameters?: Partial<THREE.WebGLRendererParameters>;
1054
- protected _resizeObserver: ResizeObserver | null;
1055
- protected onContainerUpdated: Event<HTMLElement>;
1056
- constructor(components: Components, container: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
1057
- /** {@link Updateable.update} */
1058
- update(): void;
1059
- /** {@link Disposable.dispose} */
1060
- dispose(): void;
1061
- /** {@link Resizeable.getSize}. */
1062
- getSize(): THREE.Vector2;
1063
- /** {@link Resizeable.resize} */
1064
- resize: (size?: THREE.Vector2) => void;
1065
- setupEvents(active: boolean): void;
1066
- private resizeEvent;
1067
- private setupRenderer;
1068
- private onContextLost;
1069
- private onContextBack;
674
+ import { Component, Components, Event, World } from "../core";
675
+ export interface VertexPickerConfig {
676
+ showOnlyVertex: boolean;
677
+ snapDistance: number;
678
+ previewElement: HTMLElement;
1070
679
  }
1071
- export declare const getRelationMap: (properties: Record<string, Record<string, any>>, relationType: number, onElementsFound?: ((relatingID: number, relatedIDs: number[]) => void) | undefined) => {
1072
- [relatingID: number]: number[];
1073
- };
1074
- import * as THREE from "three";
1075
- import { BaseScene, Configurable, Event } from "../../Types";
1076
- import { Components } from "../../Components";
1077
- export interface SimpleSceneConfig {
1078
- directionalLight: {
1079
- color: THREE.Color;
1080
- intensity: number;
1081
- position: THREE.Vector3;
1082
- };
1083
- ambientLight: {
1084
- color: THREE.Color;
1085
- intensity: number;
1086
- };
680
+ export declare class VertexPicker extends Component {
681
+ onVertexFound: Event<THREE.Vector3>;
682
+ onVertexLost: Event<THREE.Vector3>;
683
+ components: Components;
684
+ private _pickedPoint;
685
+ private _config;
686
+ private _enabled;
687
+ private _workingPlane;
688
+ set enabled(value: boolean);
689
+ get enabled(): boolean;
690
+ constructor(components: Components, config?: Partial<VertexPickerConfig>);
691
+ set workingPlane(plane: THREE.Plane | null);
692
+ get workingPlane(): THREE.Plane | null;
693
+ set config(value: Partial<VertexPickerConfig>);
694
+ get config(): Partial<VertexPickerConfig>;
695
+ dispose(): void;
696
+ get(world: World): THREE.Vector3 | null;
697
+ private getClosestVertex;
698
+ private getVertices;
699
+ private getVertex;
1087
700
  }
701
+ import * as WEBIFC from "web-ifc";
702
+ import * as FRAG from "@thatopen/fragments";
703
+ import { Component, Components } from "../../core";
1088
704
  /**
1089
- * A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
1090
- * objects hierarchically, and easily dispose them when you are finished with it.
1091
- * @noInheritDoc
705
+ * Object to export all the properties from an IFC to a JS object.
1092
706
  */
1093
- export declare class SimpleScene extends BaseScene implements Configurable<{}> {
1094
- /** {@link Configurable.isSetup} */
1095
- isSetup: boolean;
1096
- three: THREE.Scene;
1097
- /** {@link Configurable.onSetup} */
1098
- readonly onSetup: Event<SimpleScene>;
1099
- config: Required<SimpleSceneConfig>;
707
+ export declare class IfcJsonExporter extends Component {
708
+ static readonly uuid: "b32c4332-cd67-436e-ba7f-196646c7a635";
709
+ /** {@link Component.enabled} */
710
+ enabled: boolean;
1100
711
  constructor(components: Components);
1101
- /** Creates a simple and nice default set up for the scene (e.g. lighting). */
1102
- setup(config?: Partial<SimpleSceneConfig>): void;
712
+ /**
713
+ * Exports all the properties of an IFC into an array of JS objects.
714
+ * @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
715
+ * @param modelID ID of the IFC model whose properties to extract.
716
+ * @param indirect whether to get the indirect relationships as well.
717
+ * @param recursiveSpatial whether to get the properties of spatial items recursively
718
+ * to make the location data available (e.g. absolute position of building).
719
+ */
720
+ export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
1103
721
  }
1104
722
  import * as WEBIFC from "web-ifc";
1105
- import { IfcItemsCategories } from "../../../ifc";
1106
- export declare class SpatialStructure {
1107
- itemsByFloor: IfcItemsCategories;
1108
- private _units;
1109
- setUp(webIfc: WEBIFC.IfcAPI): void;
1110
- cleanUp(): void;
1111
- }
1112
- import * as THREE from "three";
1113
- import CameraControls from "camera-controls";
1114
- import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1115
- import { Components } from "../../Components";
723
+ import { FragmentsGroup } from "@thatopen/fragments";
724
+ import { Disposable, Event, Component, Components } from "../../core";
725
+ import { RelationsMap, ModelsRelationMap, InverseAttribute } from "./src/types";
1116
726
  /**
1117
- * A basic camera that uses
1118
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1119
- * easily control the camera in 2D and 3D. Check out it's API to find out
1120
- * what features it offers.
727
+ * Indexer for IFC entities, facilitating the indexing and retrieval of IFC entity relationships.
728
+ * It is designed to process models properties by indexing their IFC entities' relations based on predefined inverse attributes, and provides methods to query these relations.
1121
729
  */
1122
- export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1123
- /** {@link Updateable.onBeforeUpdate} */
1124
- readonly onBeforeUpdate: Event<SimpleCamera>;
1125
- /** {@link Updateable.onAfterUpdate} */
1126
- readonly onAfterUpdate: Event<SimpleCamera>;
1127
- readonly onAspectUpdated: Event<unknown>;
730
+ export declare class IfcRelationsIndexer extends Component implements Disposable {
731
+ static readonly uuid: "23a889ab-83b3-44a4-8bee-ead83438370b";
1128
732
  /** {@link Disposable.onDisposed} */
1129
733
  readonly onDisposed: Event<string>;
1130
- readonly three: THREE.PerspectiveCamera;
1131
- private _allControls;
734
+ enabled: boolean;
735
+ readonly onRelationsIndexed: Event<{
736
+ modelID: string;
737
+ relationsMap: RelationsMap;
738
+ }>;
739
+ private _relToAttributesMap;
740
+ private _inverseAttributes;
741
+ private _ifcRels;
1132
742
  /**
1133
- * The object that controls the camera. An instance of
1134
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1135
- * Transforming the camera directly will have no effect: you need to use this
1136
- * object to move, rotate, look at objects, etc.
743
+ * Holds the relationship mappings for each model processed by the indexer.
744
+ * The structure is a map where each key is a model's UUID, and the value is another map.
745
+ * This inner map's keys are entity expressIDs, and its values are maps where each key is an index
746
+ * representing a specific relation type, and the value is an array of expressIDs of entities
747
+ * that are related through that relation type. This structure allows for efficient querying
748
+ * of entity relationships within a model.
1137
749
  */
1138
- get controls(): CameraControls;
1139
- /** {@link Component.enabled} */
1140
- get enabled(): boolean;
1141
- /** {@link Component.enabled} */
1142
- set enabled(enabled: boolean);
750
+ readonly relationMaps: ModelsRelationMap;
1143
751
  constructor(components: Components);
1144
- /** {@link Disposable.dispose} */
1145
- dispose(): void;
1146
- /** {@link Updateable.update} */
1147
- update(_delta: number): void;
752
+ private onFragmentsDisposed;
1148
753
  /**
1149
- * Updates the aspect of the camera to match the size of the
1150
- * {@link Components.renderer}.
754
+ * Adds a relation map to the model's relations map.
755
+ *
756
+ * @param model - The 'FragmentsGroup' model to which the relation map will be added.
757
+ * @param relationMap - The 'RelationsMap' to be added to the model's relations map.
758
+ *
759
+ * @fires onRelationsIndexed - Triggers an event with the model's UUID and the added relation map.
1151
760
  */
1152
- updateAspect: () => void;
1153
- private setupCamera;
1154
- private newCameraControls;
1155
- private setupEvents;
1156
- private static getSubsetOfThree;
761
+ setRelationMap(model: FragmentsGroup, relationMap: RelationsMap): void;
762
+ /**
763
+ * Processes a given model to index its IFC entities relations based on predefined inverse attributes.
764
+ * This method iterates through each specified inverse attribute, retrieves the corresponding relations,
765
+ * and maps them in a structured way to facilitate quick access to related entities.
766
+ *
767
+ * The process involves querying the model for each relation type associated with the inverse attributes
768
+ * and updating the internal relationMaps with the relationships found. This map is keyed by the model's UUID
769
+ * and contains a nested map where each key is an entity's expressID and its value is another map.
770
+ * This inner map's keys are the indices of the inverse attributes, and its values are arrays of expressIDs
771
+ * of entities that are related through that attribute.
772
+ *
773
+ * @param model The 'FragmentsGroup' model to be processed. It must have properties loaded.
774
+ * @returns A promise that resolves to the relations map for the processed model. This map is a detailed
775
+ * representation of the relations indexed by entity expressIDs and relation types.
776
+ * @throws An error if the model does not have properties loaded.
777
+ */
778
+ process(model: FragmentsGroup): Promise<RelationsMap>;
779
+ /**
780
+ * Processes a given model from a WebIfc API to index its IFC entities relations.
781
+ *
782
+ * @param ifcApi - The WebIfc API instance from which to retrieve the model's properties.
783
+ * @param modelID - The unique identifier of the model within the WebIfc API.
784
+ * @returns A promise that resolves to the relations map for the processed model.
785
+ * This map is a detailed representation of the relations indexed by entity expressIDs and relation types.
786
+ */
787
+ processFromWebIfc(ifcApi: WEBIFC.IfcAPI, modelID: number): Promise<RelationsMap>;
788
+ /**
789
+ * Retrieves the relations of a specific entity within a model based on the given relation name.
790
+ * This method searches the indexed relation maps for the specified model and entity,
791
+ * returning the IDs of related entities if a match is found.
792
+ *
793
+ * @param model The 'FragmentsGroup' model containing the entity.
794
+ * @param expressID The unique identifier of the entity within the model.
795
+ * @param relationName The IFC schema inverse attribute of the relation to search for (e.g., "IsDefinedBy", "ContainsElements").
796
+ * @returns An array of express IDs representing the related entities, or 'null' if no relations are found
797
+ * or the specified relation name is not indexed.
798
+ */
799
+ getEntityRelations(model: FragmentsGroup, expressID: number, relationName: InverseAttribute): number[] | null;
800
+ /**
801
+ * Serializes the relations of a given relation map into a JSON string.
802
+ * This method iterates through the relations in the given map, organizing them into a structured object where each key is an expressID of an entity,
803
+ * and its value is another object mapping relation indices to arrays of related entity expressIDs.
804
+ * The resulting object is then serialized into a JSON string.
805
+ *
806
+ * @param relationMap - The map of relations to be serialized. The map keys are expressIDs of entities, and the values are maps where each key is a relation type ID and its value is an array of expressIDs of entities related through that relation type.
807
+ * @returns A JSON string representing the serialized relations of the given relation map.
808
+ */
809
+ serializeRelations(relationMap: RelationsMap): string;
810
+ /**
811
+ * Serializes the relations of a specific model into a JSON string.
812
+ * This method iterates through the relations indexed for the given model,
813
+ * organizing them into a structured object where each key is an expressID of an entity,
814
+ * and its value is another object mapping relation indices to arrays of related entity expressIDs.
815
+ * The resulting object is then serialized into a JSON string.
816
+ *
817
+ * @param model The 'FragmentsGroup' model whose relations are to be serialized.
818
+ * @returns A JSON string representing the serialized relations of the specified model.
819
+ * If the model has no indexed relations, 'null' is returned.
820
+ */
821
+ serializeModelRelations(model: FragmentsGroup): string | null;
822
+ /**
823
+ * Serializes all relations of every model processed by the indexer into a JSON string.
824
+ * This method iterates through each model's relations indexed in 'relationMaps', organizing them
825
+ * into a structured JSON object. Each top-level key in this object corresponds to a model's UUID,
826
+ * and its value is another object mapping entity expressIDs to their related entities, categorized
827
+ * by relation types. The structure facilitates easy access to any entity's relations across all models.
828
+ *
829
+ * @returns A JSON string representing the serialized relations of all models processed by the indexer.
830
+ * If no relations have been indexed, an empty object is returned as a JSON string.
831
+ */
832
+ serializeAllRelations(): string;
833
+ /**
834
+ * Converts a JSON string representing relations between entities into a structured map.
835
+ * This method parses the JSON string to reconstruct the relations map that indexes
836
+ * entity relations by their express IDs. The outer map keys are the express IDs of entities,
837
+ * and the values are maps where each key is a relation type ID and its value is an array
838
+ * of express IDs of entities related through that relation type.
839
+ *
840
+ * @param json The JSON string to be parsed into the relations map.
841
+ * @returns A 'Map' where the key is the express ID of an entity as a number, and the value
842
+ * is another 'Map'. This inner map's key is the relation type ID as a number, and its value
843
+ * is an array of express IDs (as numbers) of entities related through that relation type.
844
+ */
845
+ getRelationsMapFromJSON(json: string): RelationsMap;
846
+ /**
847
+ * Disposes the component, cleaning up resources and detaching event listeners.
848
+ * This ensures that the component is properly cleaned up and does not leave behind any
849
+ * references that could prevent garbage collection.
850
+ */
851
+ dispose(): void;
1157
852
  }
1158
- /// <reference types="node" />
1159
- import * as THREE from "three";
1160
- import { Hideable, Event, World } from "../../Types";
1161
- import { Components } from "../../Components";
1162
- export interface GridConfig {
1163
- color: THREE.Color;
1164
- size1: number;
1165
- size2: number;
1166
- distance: number;
853
+ export type { InverseAttribute } from "./src/types";
854
+ import * as WEBIFC from "web-ifc";
855
+ import { FragmentsGroup } from "@thatopen/fragments";
856
+ import { Component, Disposable, Event, Components } from "../../core";
857
+ type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
858
+ type StringPropTypes = "IfcText" | "IfcLabel" | "IfcIdentifier";
859
+ type NumericPropTypes = "IfcInteger" | "IfcReal";
860
+ interface ChangeMap {
861
+ [modelID: string]: Set<number>;
1167
862
  }
1168
- /**
1169
- * An infinite grid. Created by
1170
- * [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
1171
- * and translated to typescript by
1172
- * [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
1173
- */
1174
- export declare class SimpleGrid implements Hideable, Disposable {
863
+ interface AttributeListener {
864
+ [modelID: string]: {
865
+ [expressID: number]: {
866
+ [attributeName: string]: Event<String | Boolean | Number>;
867
+ };
868
+ };
869
+ }
870
+ export declare class IfcPropertiesManager extends Component implements Disposable {
871
+ static readonly uuid: "58c2d9f0-183c-48d6-a402-dfcf5b9a34df";
872
+ /** {@link Disposable.onDisposed} */
873
+ readonly onDisposed: Event<string>;
874
+ readonly onRequestFile: Event<unknown>;
875
+ ifcToExport: ArrayBuffer | null;
876
+ readonly onElementToPset: Event<{
877
+ model: FragmentsGroup;
878
+ psetID: number;
879
+ elementID: number;
880
+ }>;
881
+ readonly onPropToPset: Event<{
882
+ model: FragmentsGroup;
883
+ psetID: number;
884
+ propID: number;
885
+ }>;
886
+ readonly onPsetRemoved: Event<{
887
+ model: FragmentsGroup;
888
+ psetID: number;
889
+ }>;
890
+ readonly onDataChanged: Event<{
891
+ model: FragmentsGroup;
892
+ expressID: number;
893
+ }>;
894
+ wasm: {
895
+ path: string;
896
+ absolute: boolean;
897
+ };
898
+ enabled: boolean;
899
+ attributeListeners: AttributeListener;
900
+ selectedModel?: FragmentsGroup;
901
+ changeMap: ChangeMap;
902
+ constructor(components: Components);
903
+ dispose(): void;
904
+ private increaseMaxID;
905
+ static getIFCSchema(model: FragmentsGroup): import("@thatopen/fragments").IfcSchema;
906
+ private newGUID;
907
+ private getOwnerHistory;
908
+ private registerChange;
909
+ setData(model: FragmentsGroup, ...dataToSave: Record<string, any>[]): Promise<void>;
910
+ newPset(model: FragmentsGroup, name: string, description?: string): Promise<{
911
+ pset: WEBIFC.IFC2X3.IfcPropertySet | WEBIFC.IFC4.IfcPropertySet | WEBIFC.IFC4X3.IfcPropertySet;
912
+ rel: WEBIFC.IFC4X3.IfcRelDefinesByProperties | WEBIFC.IFC4.IfcRelDefinesByProperties | WEBIFC.IFC2X3.IfcRelDefinesByProperties;
913
+ }>;
914
+ removePset(model: FragmentsGroup, ...psetID: number[]): Promise<void>;
915
+ private newSingleProperty;
916
+ newSingleStringProperty(model: FragmentsGroup, type: StringPropTypes, name: string, value: string): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
917
+ newSingleNumericProperty(model: FragmentsGroup, type: NumericPropTypes, name: string, value: number): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
918
+ newSingleBooleanProperty(model: FragmentsGroup, type: BooleanPropTypes, name: string, value: boolean): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
919
+ removePsetProp(model: FragmentsGroup, psetID: number, propID: number): Promise<void>;
920
+ addElementToPset(model: FragmentsGroup, psetID: number, ...elementID: number[]): Promise<void>;
921
+ addPropToPset(model: FragmentsGroup, psetID: number, ...propID: number[]): Promise<void>;
922
+ saveToIfc(model: FragmentsGroup, ifcToSaveOn: Uint8Array): Promise<Uint8Array>;
923
+ setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
924
+ }
925
+ export {};
926
+ import * as WEBIFC from "web-ifc";
927
+ import { IfcItemsCategories } from "../../../ifc";
928
+ export declare class SpatialStructure {
929
+ itemsByFloor: IfcItemsCategories;
930
+ private _units;
931
+ setUp(webIfc: WEBIFC.IfcAPI): void;
932
+ cleanUp(): void;
933
+ }
934
+ import * as THREE from "three";
935
+ import { Resizeable, Updateable, World, Event, Disposable } from "../../Types";
936
+ export declare class MiniMap implements Resizeable, Updateable, Disposable {
1175
937
  /** {@link Disposable.onDisposed} */
1176
938
  readonly onDisposed: Event<unknown>;
939
+ readonly onAfterUpdate: Event<unknown>;
940
+ readonly onBeforeUpdate: Event<unknown>;
941
+ readonly onResize: Event<THREE.Vector2>;
942
+ frontOffset: number;
943
+ overrideMaterial: THREE.MeshDepthMaterial;
944
+ backgroundColor: THREE.Color;
945
+ renderer: THREE.WebGLRenderer;
946
+ enabled: boolean;
1177
947
  world: World;
1178
- components: Components;
1179
- /** {@link Hideable.visible} */
1180
- get visible(): boolean;
1181
- /** {@link Hideable.visible} */
1182
- set visible(visible: boolean);
1183
- /** The material of the grid. */
1184
- get material(): THREE.ShaderMaterial;
1185
- /**
1186
- * Whether the grid should fade away with distance. Recommended to be true for
1187
- * perspective cameras and false for orthographic cameras.
1188
- */
1189
- get fade(): boolean;
1190
- /**
1191
- * Whether the grid should fade away with distance. Recommended to be true for
1192
- * perspective cameras and false for orthographic cameras.
1193
- */
1194
- set fade(active: boolean);
1195
- private readonly _grid;
1196
- private _fade;
1197
- constructor(components: Components, world: World, config: GridConfig);
1198
- [Symbol.dispose](): void;
1199
- /** {@link Component.get} */
1200
- get(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
1201
- /** {@link Disposable.dispose} */
948
+ private _lockRotation;
949
+ private _camera;
950
+ private _plane;
951
+ private _size;
952
+ private _tempVector1;
953
+ private _tempVector2;
954
+ private _tempTarget;
955
+ private readonly down;
956
+ get lockRotation(): boolean;
957
+ set lockRotation(active: boolean);
958
+ get zoom(): number;
959
+ set zoom(value: number);
960
+ constructor(world: World);
1202
961
  dispose(): void;
1203
- private setupEvents;
1204
- private updateZoom;
962
+ get(): THREE.OrthographicCamera;
963
+ update(): void;
964
+ getSize(): THREE.Vector2;
965
+ resize(size?: THREE.Vector2): void;
966
+ private updatePlanes;
967
+ }
968
+ export declare const GeometryTypes: Set<number>;
969
+ import * as WEBIFC from "web-ifc";
970
+ export interface IfcItemsCategories {
971
+ [itemID: number]: number;
972
+ }
973
+ export declare class IfcCategories {
974
+ getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
975
+ }
976
+ export declare const IfcElements: {
977
+ [key: number]: string;
978
+ };
979
+ import * as FRAGS from "@thatopen/fragments";
980
+ export declare class IfcPropertiesUtils {
981
+ static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
982
+ static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
983
+ [attribute: string]: any;
984
+ } | null>;
985
+ static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
986
+ [relatingID: number]: number[];
987
+ }>;
988
+ static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
989
+ static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
990
+ static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
991
+ static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
992
+ static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
993
+ key: string | null;
994
+ name: string | null;
995
+ }>;
996
+ static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
997
+ key: string | null;
998
+ value: number | null;
999
+ }>;
1000
+ static isRel(expressID: number): boolean;
1001
+ static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
1002
+ static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
1205
1003
  }
1206
- export declare const relToAttributesMap: Map<number, {
1207
- forRelating?: "IsDecomposedBy" | "Decomposes" | "AssociatedTo" | "HasAssociations" | "ClassificationForObjects" | "IsGroupedBy" | "HasAssignments" | "IsDefinedBy" | "DefinesOcurrence" | "IsTypedBy" | "Types" | "Defines" | "ContainedInStructure" | "ContainsElements" | undefined;
1208
- forRelated?: "IsDecomposedBy" | "Decomposes" | "AssociatedTo" | "HasAssociations" | "ClassificationForObjects" | "IsGroupedBy" | "HasAssignments" | "IsDefinedBy" | "DefinesOcurrence" | "IsTypedBy" | "Types" | "Defines" | "ContainedInStructure" | "ContainsElements" | undefined;
1209
- }>;
1004
+ export declare const IfcCategoryMap: {
1005
+ [key: number]: string;
1006
+ };
1210
1007
  /**
1211
1008
  * Simple event handler by
1212
1009
  * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
@@ -1275,6 +1072,11 @@ export declare class AsyncEvent<T> {
1275
1072
  reset(): void;
1276
1073
  private handlers;
1277
1074
  }
1075
+ import { InverseAttribute } from "./types";
1076
+ export declare const relToAttributesMap: Map<number, {
1077
+ forRelating: InverseAttribute;
1078
+ forRelated: InverseAttribute;
1079
+ }>;
1278
1080
  import * as THREE from "three";
1279
1081
  import CameraControls from "camera-controls";
1280
1082
  import { Event } from "./event";
@@ -1416,23 +1218,6 @@ export declare abstract class Component extends Base {
1416
1218
  */
1417
1219
  abstract enabled: boolean;
1418
1220
  }
1419
- import { Base } from "./base";
1420
- import { World } from "./world";
1421
- import { Event } from "./event";
1422
- import { Components } from "../../Components";
1423
- /**
1424
- * One of the elements that make a world. It can be either a scene, a camera
1425
- * or a renderer.
1426
- */
1427
- export declare abstract class BaseWorldItem extends Base {
1428
- readonly worlds: Map<string, World>;
1429
- readonly onWorldChanged: Event<{
1430
- world: World;
1431
- action: "added" | "removed";
1432
- }>;
1433
- currentWorld: World | null;
1434
- protected constructor(components: Components);
1435
- }
1436
1221
  import { Disposable, Hideable, Resizeable, Updateable, Configurable } from "./interfaces";
1437
1222
  import { Components } from "../../Components";
1438
1223
  /**
@@ -1452,6 +1237,23 @@ export declare abstract class Base {
1452
1237
  /** Whether is component is {@link Configurable}. */
1453
1238
  isConfigurable: () => this is Configurable<any>;
1454
1239
  }
1240
+ import { Base } from "./base";
1241
+ import { World } from "./world";
1242
+ import { Event } from "./event";
1243
+ import { Components } from "../../Components";
1244
+ /**
1245
+ * One of the elements that make a world. It can be either a scene, a camera
1246
+ * or a renderer.
1247
+ */
1248
+ export declare abstract class BaseWorldItem extends Base {
1249
+ readonly worlds: Map<string, World>;
1250
+ readonly onWorldChanged: Event<{
1251
+ world: World;
1252
+ action: "added" | "removed";
1253
+ }>;
1254
+ currentWorld: World | null;
1255
+ protected constructor(components: Components);
1256
+ }
1455
1257
  import * as THREE from "three";
1456
1258
  import CameraControls from "camera-controls";
1457
1259
  import { BaseWorldItem } from "./base-world-item";
@@ -1495,134 +1297,459 @@ export declare abstract class BaseRenderer extends BaseWorldItem implements Upda
1495
1297
  * Forces the update of the clipping planes and all components that depend
1496
1298
  * on them that are subscribed to 'onClippingPlanesUpdated'.
1497
1299
  */
1498
- updateClippingPlanes(): void;
1300
+ updateClippingPlanes(): void;
1301
+ /**
1302
+ * Adds or removes a
1303
+ * [clipping plane](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes)
1304
+ * to the renderer.
1305
+ */
1306
+ setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
1307
+ }
1308
+ import * as THREE from "three";
1309
+ import { Disposable } from "./interfaces";
1310
+ import { Event } from "./event";
1311
+ import { Components } from "../../Components";
1312
+ import { BaseWorldItem } from "./base-world-item";
1313
+ export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
1314
+ /** {@link Disposable.onDisposed} */
1315
+ readonly onDisposed: Event<unknown>;
1316
+ abstract three: THREE.Object3D;
1317
+ protected constructor(components: Components);
1318
+ /** {@link Disposable.dispose} */
1319
+ dispose(): void;
1320
+ }
1321
+ import * as THREE from "three";
1322
+ import { BaseScene } from "./base-scene";
1323
+ import { BaseCamera } from "./base-camera";
1324
+ import { BaseRenderer } from "./base-renderer";
1325
+ import { Updateable, Disposable } from "./interfaces";
1326
+ export interface World extends Disposable, Updateable {
1327
+ meshes: Set<THREE.Mesh>;
1328
+ scene: BaseScene;
1329
+ camera: BaseCamera;
1330
+ renderer: BaseRenderer | null;
1331
+ uuid: string;
1332
+ }
1333
+ import * as THREE from "three";
1334
+ import { Disposable, Event } from "../../Types";
1335
+ /**
1336
+ * A helper to easily get the real position of the mouse in the Three.js canvas
1337
+ * to work with tools like the
1338
+ * [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
1339
+ * been transformed through CSS or doesn't occupy the whole screen.
1340
+ */
1341
+ export declare class Mouse implements Disposable {
1342
+ dom: HTMLCanvasElement;
1343
+ private _event?;
1344
+ private _position;
1345
+ /** {@link Disposable.onDisposed} */
1346
+ readonly onDisposed: Event<unknown>;
1347
+ constructor(dom: HTMLCanvasElement);
1348
+ /**
1349
+ * The real position of the mouse of the Three.js canvas.
1350
+ */
1351
+ get position(): THREE.Vector2;
1352
+ /** {@link Disposable.dispose} */
1353
+ dispose(): void;
1354
+ private getPositionY;
1355
+ private getPositionX;
1356
+ private updateMouseInfo;
1357
+ private setupEvents;
1358
+ }
1359
+ import * as THREE from "three";
1360
+ import { Components } from "../../Components";
1361
+ import { Event, World, Disposable } from "../../Types";
1362
+ import { Mouse } from "./mouse";
1363
+ /**
1364
+ * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
1365
+ * that allows to easily get items from the scene using the mouse and touch
1366
+ * events.
1367
+ */
1368
+ export declare class SimpleRaycaster implements Disposable {
1369
+ /** {@link Component.enabled} */
1370
+ enabled: boolean;
1371
+ components: Components;
1372
+ /** {@link Disposable.onDisposed} */
1373
+ readonly onDisposed: Event<unknown>;
1374
+ /** The position of the mouse in the screen. */
1375
+ readonly mouse: Mouse;
1376
+ readonly three: THREE.Raycaster;
1377
+ world: World;
1378
+ constructor(components: Components, world: World);
1379
+ /** {@link Disposable.dispose} */
1380
+ dispose(): void;
1381
+ /**
1382
+ * Throws a ray from the camera to the mouse or touch event point and returns
1383
+ * the first item found. This also takes into account the clipping planes
1384
+ * used by the renderer.
1385
+ *
1386
+ * @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
1387
+ * to query. If not provided, it will query all the meshes stored in
1388
+ * {@link Components.meshes}.
1389
+ */
1390
+ castRay(items?: THREE.Object3D[]): THREE.Intersection | null;
1391
+ castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
1392
+ private intersect;
1393
+ private filterClippingPlanes;
1394
+ }
1395
+ import * as THREE from "three";
1396
+ import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
1397
+ import { Components } from "../../Components";
1398
+ export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
1399
+ /**
1400
+ * All the loaded [meshes](https://threejs.org/docs/#api/en/objects/Mesh).
1401
+ */
1402
+ readonly meshes: Set<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
1403
+ readonly onAfterUpdate: Event<unknown>;
1404
+ readonly onBeforeUpdate: Event<unknown>;
1405
+ enabled: boolean;
1406
+ uuid: string;
1407
+ readonly onDisposed: Event<unknown>;
1408
+ private _scene?;
1409
+ private _camera?;
1410
+ private _renderer;
1411
+ get scene(): T;
1412
+ set scene(scene: T);
1413
+ get camera(): U;
1414
+ set camera(camera: U);
1415
+ get renderer(): S | null;
1416
+ set renderer(renderer: S | null);
1417
+ constructor(components: Components);
1418
+ update(delta?: number): void;
1419
+ dispose(disposeResources?: boolean): void;
1420
+ }
1421
+ import * as THREE from "three";
1422
+ import { BaseScene, Configurable, Event } from "../../Types";
1423
+ import { Components } from "../../Components";
1424
+ export interface SimpleSceneConfig {
1425
+ directionalLight: {
1426
+ color: THREE.Color;
1427
+ intensity: number;
1428
+ position: THREE.Vector3;
1429
+ };
1430
+ ambientLight: {
1431
+ color: THREE.Color;
1432
+ intensity: number;
1433
+ };
1434
+ }
1435
+ /**
1436
+ * A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
1437
+ * objects hierarchically, and easily dispose them when you are finished with it.
1438
+ * @noInheritDoc
1439
+ */
1440
+ export declare class SimpleScene extends BaseScene implements Configurable<{}> {
1441
+ /** {@link Configurable.isSetup} */
1442
+ isSetup: boolean;
1443
+ three: THREE.Scene;
1444
+ /** {@link Configurable.onSetup} */
1445
+ readonly onSetup: Event<SimpleScene>;
1446
+ config: Required<SimpleSceneConfig>;
1447
+ constructor(components: Components);
1448
+ /** Creates a simple and nice default set up for the scene (e.g. lighting). */
1449
+ setup(config?: Partial<SimpleSceneConfig>): void;
1450
+ }
1451
+ import * as THREE from "three";
1452
+ import { BaseRenderer, Event } from "../../Types";
1453
+ import { Components } from "../../Components";
1454
+ /**
1455
+ * A basic renderer capable of rendering
1456
+ * ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
1457
+ */
1458
+ export declare class SimpleRenderer extends BaseRenderer {
1459
+ enabled: boolean;
1460
+ /** The HTML container of the THREE.js canvas where the scene is rendered. */
1461
+ container: HTMLElement;
1462
+ three: THREE.WebGLRenderer;
1463
+ protected _canvas: HTMLCanvasElement;
1464
+ protected _parameters?: Partial<THREE.WebGLRendererParameters>;
1465
+ protected _resizeObserver: ResizeObserver | null;
1466
+ protected onContainerUpdated: Event<unknown>;
1467
+ private _resizing;
1468
+ constructor(components: Components, container: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
1469
+ /** {@link Updateable.update} */
1470
+ update(): void;
1471
+ /** {@link Disposable.dispose} */
1472
+ dispose(): void;
1473
+ /** {@link Resizeable.getSize}. */
1474
+ getSize(): THREE.Vector2;
1475
+ /** {@link Resizeable.resize} */
1476
+ resize: (size?: THREE.Vector2) => void;
1477
+ setupEvents(active: boolean): void;
1478
+ private resizeEvent;
1479
+ private setupRenderer;
1480
+ private onContextLost;
1481
+ private onContextBack;
1482
+ }
1483
+ import * as THREE from "three";
1484
+ import CameraControls from "camera-controls";
1485
+ import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1486
+ import { Components } from "../../Components";
1487
+ /**
1488
+ * A basic camera that uses
1489
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1490
+ * easily control the camera in 2D and 3D. Check out it's API to find out
1491
+ * what features it offers.
1492
+ */
1493
+ export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1494
+ /** {@link Updateable.onBeforeUpdate} */
1495
+ readonly onBeforeUpdate: Event<SimpleCamera>;
1496
+ /** {@link Updateable.onAfterUpdate} */
1497
+ readonly onAfterUpdate: Event<SimpleCamera>;
1498
+ readonly onAspectUpdated: Event<unknown>;
1499
+ /** {@link Disposable.onDisposed} */
1500
+ readonly onDisposed: Event<string>;
1501
+ three: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1502
+ private _allControls;
1503
+ /**
1504
+ * The object that controls the camera. An instance of
1505
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1506
+ * Transforming the camera directly will have no effect: you need to use this
1507
+ * object to move, rotate, look at objects, etc.
1508
+ */
1509
+ get controls(): CameraControls;
1510
+ /** {@link Component.enabled} */
1511
+ get enabled(): boolean;
1512
+ /** {@link Component.enabled} */
1513
+ set enabled(enabled: boolean);
1514
+ constructor(components: Components);
1515
+ /** {@link Disposable.dispose} */
1516
+ dispose(): void;
1517
+ /** {@link Updateable.update} */
1518
+ update(_delta: number): void;
1499
1519
  /**
1500
- * Adds or removes a
1501
- * [clipping plane](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes)
1502
- * to the renderer.
1520
+ * Updates the aspect of the camera to match the size of the
1521
+ * {@link Components.renderer}.
1503
1522
  */
1504
- setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
1523
+ updateAspect: () => void;
1524
+ private setupCamera;
1525
+ private newCameraControls;
1526
+ private setupEvents;
1527
+ private static getSubsetOfThree;
1505
1528
  }
1529
+ /// <reference types="node" />
1506
1530
  import * as THREE from "three";
1507
- import { Disposable } from "./interfaces";
1508
- import { Event } from "./event";
1531
+ import { Hideable, Event, World } from "../../Types";
1509
1532
  import { Components } from "../../Components";
1510
- import { BaseWorldItem } from "./base-world-item";
1511
- export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
1512
- /** {@link Disposable.onDisposed} */
1513
- readonly onDisposed: Event<unknown>;
1514
- abstract three: THREE.Object3D;
1515
- protected constructor(components: Components);
1516
- /** {@link Disposable.dispose} */
1517
- dispose(): void;
1533
+ export interface GridConfig {
1534
+ color: THREE.Color;
1535
+ size1: number;
1536
+ size2: number;
1537
+ distance: number;
1518
1538
  }
1519
- import * as THREE from "three";
1520
- import { Disposable, Event } from "../../Types";
1521
1539
  /**
1522
- * A helper to easily get the real position of the mouse in the Three.js canvas
1523
- * to work with tools like the
1524
- * [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
1525
- * been transformed through CSS or doesn't occupy the whole screen.
1540
+ * An infinite grid. Created by
1541
+ * [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
1542
+ * and translated to typescript by
1543
+ * [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
1526
1544
  */
1527
- export declare class Mouse implements Disposable {
1528
- dom: HTMLCanvasElement;
1529
- private _event?;
1530
- private _position;
1545
+ export declare class SimpleGrid implements Hideable, Disposable {
1531
1546
  /** {@link Disposable.onDisposed} */
1532
1547
  readonly onDisposed: Event<unknown>;
1533
- constructor(dom: HTMLCanvasElement);
1548
+ world: World;
1549
+ components: Components;
1550
+ /** {@link Hideable.visible} */
1551
+ get visible(): boolean;
1552
+ /** {@link Hideable.visible} */
1553
+ set visible(visible: boolean);
1554
+ /** The material of the grid. */
1555
+ get material(): THREE.ShaderMaterial;
1534
1556
  /**
1535
- * The real position of the mouse of the Three.js canvas.
1557
+ * Whether the grid should fade away with distance. Recommended to be true for
1558
+ * perspective cameras and false for orthographic cameras.
1536
1559
  */
1537
- get position(): THREE.Vector2;
1560
+ get fade(): boolean;
1561
+ /**
1562
+ * Whether the grid should fade away with distance. Recommended to be true for
1563
+ * perspective cameras and false for orthographic cameras.
1564
+ */
1565
+ set fade(active: boolean);
1566
+ readonly three: THREE.Mesh;
1567
+ private _fade;
1568
+ constructor(components: Components, world: World, config: GridConfig);
1569
+ [Symbol.dispose](): void;
1538
1570
  /** {@link Disposable.dispose} */
1539
1571
  dispose(): void;
1540
- private getPositionY;
1541
- private getPositionX;
1542
- private updateMouseInfo;
1543
1572
  private setupEvents;
1573
+ private updateZoom;
1544
1574
  }
1545
1575
  import * as THREE from "three";
1546
- import { BaseScene } from "./base-scene";
1547
- import { BaseCamera } from "./base-camera";
1548
- import { BaseRenderer } from "./base-renderer";
1549
- import { Updateable, Disposable } from "./interfaces";
1550
- export interface World extends Disposable, Updateable {
1551
- meshes: Set<THREE.Mesh>;
1552
- scene: BaseScene;
1553
- camera: BaseCamera;
1554
- renderer: BaseRenderer | null;
1555
- uuid: string;
1576
+ import { Components } from "../../Components";
1577
+ import { AsyncEvent, Event, World } from "../../Types";
1578
+ export interface CullerRendererSettings {
1579
+ updateInterval?: number;
1580
+ width?: number;
1581
+ height?: number;
1582
+ autoUpdate?: boolean;
1556
1583
  }
1557
- import { NavigationMode } from "./types";
1558
1584
  /**
1559
- * A {@link NavigationMode} that allows first person navigation,
1560
- * simulating FPS video games.
1585
+ * A base renderer to determine visibility on screen
1561
1586
  */
1562
- export declare class FirstPersonMode implements NavigationMode {
1563
- private camera;
1564
- /** {@link NavigationMode.enabled} */
1587
+ export declare class CullerRenderer {
1588
+ /** {@link Disposable.onDisposed} */
1589
+ readonly onDisposed: Event<string>;
1590
+ /**
1591
+ * Fires after making the visibility check to the meshes. It lists the
1592
+ * meshes that are currently visible, and the ones that were visible
1593
+ * just before but not anymore.
1594
+ */
1595
+ readonly onViewUpdated: Event<any> | AsyncEvent<any>;
1596
+ /** {@link Component.enabled} */
1565
1597
  enabled: boolean;
1566
- /** {@link NavigationMode.id} */
1567
- readonly id = "FirstPerson";
1568
- constructor(camera: any);
1569
- /** {@link NavigationMode.set} */
1570
- set(active: boolean): void;
1571
- private setupFirstPersonCamera;
1598
+ /**
1599
+ * Needs to check whether there are objects that need to be hidden or shown.
1600
+ * You can bind this to the camera movement, to a certain interval, etc.
1601
+ */
1602
+ needsUpdate: boolean;
1603
+ /**
1604
+ * Render the internal scene used to determine the object visibility. Used
1605
+ * for debugging purposes.
1606
+ */
1607
+ renderDebugFrame: boolean;
1608
+ components: Components;
1609
+ readonly world: World;
1610
+ readonly renderer: THREE.WebGLRenderer;
1611
+ protected autoUpdate: boolean;
1612
+ protected updateInterval: number;
1613
+ protected readonly worker: Worker;
1614
+ protected readonly scene: THREE.Scene;
1615
+ private _width;
1616
+ private _height;
1617
+ private _availableColor;
1618
+ private readonly renderTarget;
1619
+ private readonly bufferSize;
1620
+ private readonly _buffer;
1621
+ protected _isWorkerBusy: boolean;
1622
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1623
+ /** {@link Disposable.dispose} */
1624
+ dispose(): void;
1625
+ /**
1626
+ * The function that the culler uses to reprocess the scene. Generally it's
1627
+ * better to call needsUpdate, but you can also call this to force it.
1628
+ * @param force if true, it will refresh the scene even if needsUpdate is
1629
+ * not true.
1630
+ */
1631
+ updateVisibility: (force?: boolean) => Promise<void>;
1632
+ protected getAvailableColor(): {
1633
+ r: number;
1634
+ g: number;
1635
+ b: number;
1636
+ code: string;
1637
+ };
1638
+ protected increaseColor(): void;
1639
+ protected decreaseColor(): void;
1640
+ private applySettings;
1572
1641
  }
1573
1642
  import * as THREE from "three";
1643
+ import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1574
1644
  import { Components } from "../../Components";
1575
- import { Event, World, Disposable } from "../../Types";
1576
- import { Mouse } from "./mouse";
1645
+ import { Event, World } from "../../Types";
1577
1646
  /**
1578
- * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
1579
- * that allows to easily get items from the scene using the mouse and touch
1580
- * events.
1647
+ * A renderer to determine a mesh visibility on screen
1581
1648
  */
1582
- export declare class SimpleRaycaster implements Disposable {
1583
- /** {@link Component.enabled} */
1584
- enabled: boolean;
1585
- components: Components;
1586
- /** {@link Disposable.onDisposed} */
1587
- readonly onDisposed: Event<unknown>;
1588
- /** The position of the mouse in the screen. */
1589
- readonly mouse: Mouse;
1590
- readonly three: THREE.Raycaster;
1591
- world: World;
1592
- constructor(components: Components, world: World);
1593
- /** {@link Disposable.dispose} */
1649
+ export declare class MeshCullerRenderer extends CullerRenderer {
1650
+ threshold: number;
1651
+ readonly onViewUpdated: Event<{
1652
+ seen: Set<THREE.Mesh>;
1653
+ unseen: Set<THREE.Mesh>;
1654
+ }>;
1655
+ colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1656
+ isProcessing: boolean;
1657
+ private _colorCodeMeshMap;
1658
+ private _meshIDColorCodeMap;
1659
+ private _currentVisibleMeshes;
1660
+ private _recentlyHiddenMeshes;
1661
+ private _intervalID;
1662
+ private readonly _transparentMat;
1663
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1594
1664
  dispose(): void;
1665
+ add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1666
+ remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1667
+ private handleWorkerMessage;
1668
+ private getAvailableMaterial;
1669
+ }
1670
+ export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1671
+ import * as WEBIFC from "web-ifc";
1672
+ /** Configuration of the IFC-fragment conversion. */
1673
+ export declare class IfcFragmentSettings {
1674
+ /** Whether to extract the IFC properties into a JSON. */
1675
+ includeProperties: boolean;
1595
1676
  /**
1596
- * Throws a ray from the camera to the mouse or touch event point and returns
1597
- * the first item found. This also takes into account the clipping planes
1598
- * used by the renderer.
1599
- *
1600
- * @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
1601
- * to query. If not provided, it will query all the meshes stored in
1602
- * {@link Components.meshes}.
1677
+ * Generate the geometry for categories that are not included by default,
1678
+ * like IFCSPACE.
1603
1679
  */
1604
- castRay(items?: THREE.Mesh[]): THREE.Intersection | null;
1605
- castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
1606
- private intersect;
1607
- private filterClippingPlanes;
1680
+ optionalCategories: number[];
1681
+ /** Whether to use the coordination data coming from the IFC files. */
1682
+ coordinate: boolean;
1683
+ /** Path of the WASM for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1684
+ wasm: {
1685
+ path: string;
1686
+ absolute: boolean;
1687
+ logLevel?: WEBIFC.LogLevel;
1688
+ };
1689
+ /** List of categories that won't be converted to fragments. */
1690
+ excludedCategories: Set<number>;
1691
+ /** Whether to save the absolute location of all IFC items. */
1692
+ saveLocations: boolean;
1693
+ /** Loader settings for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1694
+ webIfc: WEBIFC.LoaderSettings;
1695
+ autoSetWasm: boolean;
1696
+ customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
1697
+ }
1698
+ import * as THREE from "three";
1699
+ import * as WEBIFC from "web-ifc";
1700
+ import * as FRAGS from "@thatopen/fragments";
1701
+ export declare class CivilReader {
1702
+ defLineMat: THREE.LineBasicMaterial;
1703
+ read(webIfc: WEBIFC.IfcAPI): {
1704
+ alignments: Map<number, FRAGS.Alignment>;
1705
+ coordinationMatrix: THREE.Matrix4;
1706
+ } | undefined;
1707
+ get(civilItems: any): {
1708
+ alignments: Map<number, FRAGS.Alignment>;
1709
+ coordinationMatrix: THREE.Matrix4;
1710
+ } | undefined;
1711
+ private getCurves;
1712
+ }
1713
+ import * as WEBIFC from "web-ifc";
1714
+ export declare class IfcMetadataReader {
1715
+ get(webIfc: WEBIFC.IfcAPI, type: number): string;
1716
+ }
1717
+ import { NavigationMode } from "./types";
1718
+ import { OrthoPerspectiveCamera } from "../index";
1719
+ /**
1720
+ * A {@link NavigationMode} that allows first person navigation,
1721
+ * simulating FPS video games.
1722
+ */
1723
+ export declare class FirstPersonMode implements NavigationMode {
1724
+ private camera;
1725
+ /** {@link NavigationMode.enabled} */
1726
+ enabled: boolean;
1727
+ /** {@link NavigationMode.id} */
1728
+ readonly id = "FirstPerson";
1729
+ constructor(camera: OrthoPerspectiveCamera);
1730
+ /** {@link NavigationMode.set} */
1731
+ set(active: boolean): void;
1732
+ private setupFirstPersonCamera;
1608
1733
  }
1609
1734
  import { NavigationMode } from "./types";
1735
+ import { OrthoPerspectiveCamera } from "../index";
1610
1736
  /**
1611
1737
  * A {@link NavigationMode} that allows 3D navigation and panning
1612
1738
  * like in many 3D and CAD softwares.
1613
1739
  */
1614
1740
  export declare class OrbitMode implements NavigationMode {
1615
- camera: any;
1741
+ camera: OrthoPerspectiveCamera;
1616
1742
  /** {@link NavigationMode.enabled} */
1617
1743
  enabled: boolean;
1618
1744
  /** {@link NavigationMode.id} */
1619
1745
  readonly id = "Orbit";
1620
- constructor(camera: any);
1746
+ constructor(camera: OrthoPerspectiveCamera);
1621
1747
  /** {@link NavigationMode.set} */
1622
1748
  set(active: boolean): void;
1623
1749
  private activateOrbitControls;
1624
1750
  }
1625
1751
  import { NavigationMode } from "./types";
1752
+ import { OrthoPerspectiveCamera } from "../index";
1626
1753
  /**
1627
1754
  * A {@link NavigationMode} that allows to navigate floorplans in 2D,
1628
1755
  * like many BIM tools.
@@ -1638,13 +1765,13 @@ export declare class PlanMode implements NavigationMode {
1638
1765
  private mouseInitialized;
1639
1766
  private readonly defaultAzimuthSpeed;
1640
1767
  private readonly defaultPolarSpeed;
1641
- constructor(camera: any);
1768
+ constructor(camera: OrthoPerspectiveCamera);
1642
1769
  /** {@link NavigationMode.set} */
1643
1770
  set(active: boolean): void;
1644
1771
  }
1645
1772
  import * as THREE from "three";
1646
1773
  import { CameraProjection } from "./types";
1647
- import { Event } from "../../../core";
1774
+ import { Event } from "../../Types";
1648
1775
  import { OrthoPerspectiveCamera } from "../index";
1649
1776
  /**
1650
1777
  * Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
@@ -1653,7 +1780,7 @@ export declare class ProjectionManager {
1653
1780
  /**
1654
1781
  * Event that fires when the {@link CameraProjection} changes.
1655
1782
  */
1656
- readonly onChanged: Event<THREE.Camera>;
1783
+ readonly onChanged: Event<THREE.PerspectiveCamera | THREE.OrthographicCamera>;
1657
1784
  current: CameraProjection;
1658
1785
  camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1659
1786
  private _component;
@@ -1674,7 +1801,7 @@ export declare class ProjectionManager {
1674
1801
  */
1675
1802
  toggle(): Promise<void>;
1676
1803
  private setOrthoCamera;
1677
- private getDims;
1804
+ private getPerspectiveDims;
1678
1805
  private setupOrthoCamera;
1679
1806
  private getDistance;
1680
1807
  private setPerspectiveCamera;
@@ -1706,102 +1833,58 @@ export interface NavigationMode {
1706
1833
  /** Whether this navigation mode is active or not. */
1707
1834
  enabled: boolean;
1708
1835
  }
1709
- import * as THREE from "three";
1710
- import { Components } from "../../Components";
1711
- import { AsyncEvent, Event, World } from "../../Types";
1712
- export interface CullerRendererSettings {
1713
- updateInterval?: number;
1714
- width?: number;
1715
- height?: number;
1716
- autoUpdate?: boolean;
1836
+ import { IfcFragmentSettings } from "../../IfcLoader/src";
1837
+ /** Configuration of the IFC-fragment streaming. */
1838
+ export declare class IfcStreamingSettings extends IfcFragmentSettings {
1839
+ minGeometrySize: number;
1840
+ minAssetsSize: number;
1717
1841
  }
1718
- /**
1719
- * A base renderer to determine visibility on screen
1720
- */
1721
- export declare class CullerRenderer {
1842
+ /** Configuration of the IFC-fragment streaming. */
1843
+ export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
1844
+ propertiesSize: number;
1845
+ }
1846
+ import * as WEBIFC from "web-ifc";
1847
+ import { AsyncEvent, Component, Disposable, Event } from "../../../core";
1848
+ import { PropertiesStreamingSettings } from "./streaming-settings";
1849
+ export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1850
+ static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1851
+ onPropertiesStreamed: AsyncEvent<{
1852
+ type: number;
1853
+ data: {
1854
+ [id: number]: any;
1855
+ };
1856
+ }>;
1857
+ onProgress: AsyncEvent<number>;
1858
+ onIndicesStreamed: AsyncEvent<number[][]>;
1722
1859
  /** {@link Disposable.onDisposed} */
1723
1860
  readonly onDisposed: Event<string>;
1724
- /**
1725
- * Fires after making the visibility check to the meshes. It lists the
1726
- * meshes that are currently visible, and the ones that were visible
1727
- * just before but not anymore.
1728
- */
1729
- readonly onViewUpdated: Event<any> | AsyncEvent<any>;
1730
- /** {@link Component.enabled} */
1731
1861
  enabled: boolean;
1732
- /**
1733
- * Needs to check whether there are objects that need to be hidden or shown.
1734
- * You can bind this to the camera movement, to a certain interval, etc.
1735
- */
1736
- needsUpdate: boolean;
1737
- /**
1738
- * Render the internal scene used to determine the object visibility. Used
1739
- * for debugging purposes.
1740
- */
1741
- renderDebugFrame: boolean;
1742
- components: Components;
1743
- readonly world: World;
1744
- readonly renderer: THREE.WebGLRenderer;
1745
- protected autoUpdate: boolean;
1746
- protected updateInterval: number;
1747
- protected readonly worker: Worker;
1748
- protected readonly scene: THREE.Scene;
1749
- private _width;
1750
- private _height;
1751
- private _availableColor;
1752
- private readonly renderTarget;
1753
- private readonly bufferSize;
1754
- private readonly _buffer;
1755
- protected _isWorkerBusy: boolean;
1756
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
1757
- /** {@link Disposable.dispose} */
1758
- dispose(): void;
1759
- /**
1760
- * The function that the culler uses to reprocess the scene. Generally it's
1761
- * better to call needsUpdate, but you can also call this to force it.
1762
- * @param force if true, it will refresh the scene even if needsUpdate is
1763
- * not true.
1764
- */
1765
- updateVisibility: (force?: boolean) => Promise<void>;
1766
- protected getAvailableColor(): {
1767
- r: number;
1768
- g: number;
1769
- b: number;
1770
- code: string;
1862
+ settings: PropertiesStreamingSettings;
1863
+ webIfc: WEBIFC.IfcAPI;
1864
+ dispose(): Promise<void>;
1865
+ streamFromBuffer(data: Uint8Array): Promise<void>;
1866
+ streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1867
+ private readIfcFile;
1868
+ private streamIfcFile;
1869
+ private streamAllProperties;
1870
+ private getIndices;
1871
+ private cleanUp;
1872
+ }
1873
+ export interface StreamedGeometries {
1874
+ [id: number]: {
1875
+ boundingBox: Float32Array;
1876
+ hasHoles: boolean;
1877
+ geometryFile?: string;
1771
1878
  };
1772
- protected increaseColor(): void;
1773
- protected decreaseColor(): void;
1774
- private applySettings;
1775
1879
  }
1776
- import * as THREE from "three";
1777
- import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1778
- import { Components } from "../../Components";
1779
- import { Event, World } from "../../Types";
1780
- /**
1781
- * A renderer to determine a mesh visibility on screen
1782
- */
1783
- export declare class MeshCullerRenderer extends CullerRenderer {
1784
- threshold: number;
1785
- readonly onViewUpdated: Event<{
1786
- seen: Set<THREE.Mesh>;
1787
- unseen: Set<THREE.Mesh>;
1788
- }>;
1789
- colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1790
- isProcessing: boolean;
1791
- private _colorCodeMeshMap;
1792
- private _meshIDColorCodeMap;
1793
- private _currentVisibleMeshes;
1794
- private _recentlyHiddenMeshes;
1795
- private _intervalID;
1796
- private readonly _transparentMat;
1797
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
1798
- dispose(): void;
1799
- add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1800
- remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1801
- private handleWorkerMessage;
1802
- private getAvailableMaterial;
1880
+ export interface StreamedAsset {
1881
+ id: number;
1882
+ geometries: {
1883
+ geometryID: number;
1884
+ transformation: number[];
1885
+ color: number[];
1886
+ }[];
1803
1887
  }
1804
- export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1805
1888
  import * as THREE from "three";
1806
1889
  import { Hideable, Disposable, Event, World } from "../../Types";
1807
1890
  import { Components } from "../../Components";
@@ -1847,9 +1930,9 @@ export declare class SimplePlane implements Disposable, Hideable {
1847
1930
  set size(size: number);
1848
1931
  get helper(): THREE.Object3D<THREE.Object3DEventMap>;
1849
1932
  constructor(components: Components, world: World, origin: THREE.Vector3, normal: THREE.Vector3, material: THREE.Material, size?: number, activateControls?: boolean);
1850
- setFromNormalAndCoplanarPoint(normal: THREE.Vector3, point: THREE.Vector3): Promise<void>;
1933
+ setFromNormalAndCoplanarPoint(normal: THREE.Vector3, point: THREE.Vector3): void;
1851
1934
  /** {@link Updateable.update} */
1852
- update: () => Promise<void>;
1935
+ update: () => void;
1853
1936
  /** {@link Disposable.dispose} */
1854
1937
  dispose(): void;
1855
1938
  private reset;
@@ -1873,104 +1956,6 @@ export declare class Units {
1873
1956
  private getLengthUnits;
1874
1957
  private getScaleMatrix;
1875
1958
  }
1876
- import * as WEBIFC from "web-ifc";
1877
- import { AsyncEvent, Component, Disposable, Event } from "../../../core";
1878
- import { PropertiesStreamingSettings } from "./streaming-settings";
1879
- export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1880
- static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1881
- onPropertiesStreamed: AsyncEvent<{
1882
- type: number;
1883
- data: {
1884
- [id: number]: any;
1885
- };
1886
- }>;
1887
- onProgress: AsyncEvent<number>;
1888
- onIndicesStreamed: AsyncEvent<number[][]>;
1889
- /** {@link Disposable.onDisposed} */
1890
- readonly onDisposed: Event<string>;
1891
- enabled: boolean;
1892
- settings: PropertiesStreamingSettings;
1893
- webIfc: WEBIFC.IfcAPI;
1894
- dispose(): Promise<void>;
1895
- streamFromBuffer(data: Uint8Array): Promise<void>;
1896
- streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1897
- private readIfcFile;
1898
- private streamIfcFile;
1899
- private streamAllProperties;
1900
- private getIndices;
1901
- private cleanUp;
1902
- }
1903
- export interface StreamedGeometries {
1904
- [id: number]: {
1905
- boundingBox: Float32Array;
1906
- hasHoles: boolean;
1907
- geometryFile?: string;
1908
- };
1909
- }
1910
- export interface StreamedAsset {
1911
- id: number;
1912
- geometries: {
1913
- geometryID: number;
1914
- transformation: number[];
1915
- color: number[];
1916
- }[];
1917
- }
1918
- import * as THREE from "three";
1919
- import * as WEBIFC from "web-ifc";
1920
- import * as FRAGS from "@thatopen/fragments";
1921
- export declare class CivilReader {
1922
- defLineMat: THREE.LineBasicMaterial;
1923
- read(webIfc: WEBIFC.IfcAPI): {
1924
- alignments: Map<number, FRAGS.Alignment>;
1925
- coordinationMatrix: THREE.Matrix4;
1926
- } | undefined;
1927
- get(civilItems: any): {
1928
- alignments: Map<number, FRAGS.Alignment>;
1929
- coordinationMatrix: THREE.Matrix4;
1930
- } | undefined;
1931
- private getCurves;
1932
- }
1933
- import { IfcFragmentSettings } from "../../FragmentIfcLoader/src";
1934
- /** Configuration of the IFC-fragment streaming. */
1935
- export declare class IfcStreamingSettings extends IfcFragmentSettings {
1936
- minGeometrySize: number;
1937
- minAssetsSize: number;
1938
- }
1939
- /** Configuration of the IFC-fragment streaming. */
1940
- export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
1941
- propertiesSize: number;
1942
- }
1943
- import * as WEBIFC from "web-ifc";
1944
- /** Configuration of the IFC-fragment conversion. */
1945
- export declare class IfcFragmentSettings {
1946
- /** Whether to extract the IFC properties into a JSON. */
1947
- includeProperties: boolean;
1948
- /**
1949
- * Generate the geometry for categories that are not included by default,
1950
- * like IFCSPACE.
1951
- */
1952
- optionalCategories: number[];
1953
- /** Whether to use the coordination data coming from the IFC files. */
1954
- coordinate: boolean;
1955
- /** Path of the WASM for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1956
- wasm: {
1957
- path: string;
1958
- absolute: boolean;
1959
- logLevel?: WEBIFC.LogLevel;
1960
- };
1961
- /** List of categories that won't be converted to fragments. */
1962
- excludedCategories: Set<number>;
1963
- /** Whether to save the absolute location of all IFC items. */
1964
- saveLocations: boolean;
1965
- /** Loader settings for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
1966
- webIfc: WEBIFC.LoaderSettings;
1967
- autoSetWasm: boolean;
1968
- customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
1969
- }
1970
- import * as WEBIFC from "web-ifc";
1971
- export declare class IfcMetadataReader {
1972
- get(webIfc: WEBIFC.IfcAPI, type: number): string;
1973
- }
1974
1959
  export type RelationsMap = Map<number, Map<number, number[]>>;
1975
1960
  export interface ModelsRelationMap {
1976
1961
  [modelID: string]: RelationsMap;
@@ -2000,28 +1985,5 @@ import * as THREE from "three";
2000
1985
  export declare class TransformHelper {
2001
1986
  getHelper(geometries: BufferGeometry[]): THREE.Object3D<THREE.Object3DEventMap>;
2002
1987
  }
2003
- export type QueryConditions = "is" | "includes" | "startsWith" | "endsWith" | "matches";
2004
- export type ConditionFunctions = {
2005
- [queryCondition in QueryConditions]: (leftValue: string | boolean | number, rightValue: string | boolean | number) => boolean;
2006
- };
2007
- export type QueryOperators = "AND" | "OR";
2008
- export interface AttributeQuery {
2009
- operator?: QueryOperators;
2010
- attribute: string;
2011
- condition: QueryConditions;
2012
- value: string | number | boolean;
2013
- negateResult?: boolean;
2014
- caseSensitive?: boolean;
2015
- }
2016
- export interface QueryGroup {
2017
- operator?: QueryOperators;
2018
- description?: string;
2019
- queries: (AttributeQuery | QueryGroup)[];
2020
- }
2021
- export interface Query {
2022
- name: string;
2023
- description?: string;
2024
- groups: QueryGroup;
2025
- }
2026
1988
 
2027
1989
  }