@thatopen/components 2.0.0-alpha.8 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. package/dist/core/Clipper/index.d.ts +8 -12
  2. package/dist/core/Clipper/src/simple-plane.d.ts +2 -2
  3. package/dist/core/Cullers/index.d.ts +32 -2
  4. package/dist/core/Grids/index.d.ts +1 -1
  5. package/dist/core/Grids/src/simple-grid.d.ts +1 -3
  6. package/dist/core/MiniMap/index.d.ts +3 -2
  7. package/dist/core/MiniMap/src/index.d.ts +1 -1
  8. package/dist/core/OrthoPerspectiveCamera/index.d.ts +7 -5
  9. package/dist/core/OrthoPerspectiveCamera/src/first-person-mode.d.ts +2 -1
  10. package/dist/core/OrthoPerspectiveCamera/src/orbit-mode.d.ts +3 -2
  11. package/dist/core/OrthoPerspectiveCamera/src/plan-mode.d.ts +2 -1
  12. package/dist/core/OrthoPerspectiveCamera/src/projections.d.ts +3 -3
  13. package/dist/core/Raycasters/src/simple-raycaster.d.ts +1 -1
  14. package/dist/core/Worlds/index.d.ts +35 -0
  15. package/dist/core/Worlds/src/simple-camera.d.ts +1 -1
  16. package/dist/core/Worlds/src/simple-renderer.d.ts +2 -1
  17. package/dist/core/index.d.ts +0 -1
  18. package/dist/fragments/{FragmentBoundingBox → BoundingBoxer}/index.d.ts +2 -2
  19. package/dist/fragments/{FragmentClassifier → Classifier}/index.d.ts +2 -2
  20. package/dist/fragments/{FragmentExploder → Exploder}/index.d.ts +3 -5
  21. package/dist/fragments/{FragmentManager → FragmentsManager}/index.d.ts +14 -6
  22. package/dist/fragments/IfcGeometryTiler/src/streaming-settings.d.ts +1 -1
  23. package/dist/fragments/{FragmentIfcLoader → IfcLoader}/index.d.ts +1 -2
  24. package/dist/fragments/index.d.ts +6 -6
  25. package/dist/ifc/IfcJsonExporter/index.d.ts +6 -1
  26. package/dist/ifc/IfcPropertiesManager/index.d.ts +1 -2
  27. package/dist/ifc/IfcRelationsIndexer/index.d.ts +5 -8
  28. package/dist/ifc/IfcRelationsIndexer/src/relToAttributesMap.d.ts +3 -2
  29. package/dist/ifc/index.d.ts +0 -1
  30. package/dist/index.cjs +5 -5
  31. package/dist/index.mjs +2246 -2448
  32. package/dist/measurement/Utils/index.d.ts +9 -5
  33. package/dist/namespace.d.ts +810 -848
  34. package/dist/utils/vertex-picker.d.ts +2 -5
  35. package/package.json +6 -6
  36. package/dist/core/Materials/index.d.ts +0 -49
  37. package/dist/ifc/IfcPropertiesFinder/index.d.ts +0 -37
  38. package/dist/ifc/IfcPropertiesFinder/src/types.d.ts +0 -23
  39. package/dist/ifc/IfcRelationsIndexer/src/getRelationMap.d.ts +0 -3
  40. /package/dist/fragments/{FragmentHider → Hider}/index.d.ts +0 -0
  41. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/civil-reader.d.ts +0 -0
  42. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/ifc-fragment-settings.d.ts +0 -0
  43. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/ifc-metadata-reader.d.ts +0 -0
  44. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/index.d.ts +0 -0
  45. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/spatial-structure.d.ts +0 -0
  46. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/transform-helper.d.ts +0 -0
  47. /package/dist/fragments/{FragmentIfcLoader → IfcLoader}/src/units.d.ts +0 -0
@@ -111,31 +111,53 @@ import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera,
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  import { Components } from "../Components";
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  import { SimpleWorld } from "./src";
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  export declare class Worlds extends Component implements Updateable, Disposable {
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+ /**
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+ * A unique identifier for the component.
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+ * This UUID is used to register the component within the Components system.
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+ */
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  static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
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+ /**
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+ * Event triggered after the update process of all worlds.
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+ * Subscribers can listen to this event to perform actions post-update.
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+ */
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  readonly onAfterUpdate: Event<unknown>;
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+ /**
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+ * Event triggered before the update process of all worlds.
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+ * Subscribers can listen to this event to perform actions pre-update.
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+ */
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  readonly onBeforeUpdate: Event<unknown>;
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+ /**
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+ * Event triggered when the Worlds component is disposed.
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+ * Subscribers can listen to this event to perform cleanup actions.
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+ */
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  readonly onDisposed: Event<unknown>;
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+ /**
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+ * A collection of worlds managed by this component.
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+ * The key is the unique identifier (UUID) of the world, and the value is the World instance.
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+ */
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  list: Map<string, World>;
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+ /**
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+ * A flag indicating whether the Worlds component is enabled.
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+ * If false, the update process will be skipped.
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+ */
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  enabled: boolean;
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  constructor(components: Components);
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+ /**
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+ * Creates a new instance of a SimpleWorld and adds it to the list of worlds.
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+ *
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+ * @template T - The type of the scene, extending from BaseScene. Defaults to BaseScene.
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+ * @template U - The type of the camera, extending from BaseCamera. Defaults to BaseCamera.
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+ * @template S - The type of the renderer, extending from BaseRenderer. Defaults to BaseRenderer.
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+ *
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+ * @returns {SimpleWorld<T, U, S>} - The newly created SimpleWorld instance.
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+ *
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+ * @throws {Error} - Throws an error if a world with the same UUID already exists in the list.
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+ */
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  create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
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  delete(world: World): void;
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  dispose(): void;
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  update(delta?: number): void | Promise<void>;
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  }
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- import { Component, Disposable, World, Event } from "../Types";
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- import { GridConfig, SimpleGrid } from "./src";
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- export declare class Grids extends Component implements Disposable {
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- static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
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- list: Map<string, SimpleGrid>;
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- onDisposed: Event<unknown>;
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- config: Required<GridConfig>;
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- /** {@link Component.enabled} */
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- enabled: boolean;
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- create(world: World): void;
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- delete(world: World): void;
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- dispose(): void;
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- }
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  import * as THREE from "three";
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  import { Component, Createable, Disposable, Event, Hideable, World } from "../Types";
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  import { SimplePlane } from "./src";
@@ -145,15 +167,14 @@ import { Components } from "../Components";
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  * [clipping planes](https://threejs.org/docs/#api/en/materials/Material.clippingPlanes).
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  *
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  * @param components - the instance of {@link Components} used.
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- * @param planeType - the type of plane to be used by the clipper.
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  * E.g. {@link SimplePlane}.
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  */
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- export declare class Clipper<T extends SimplePlane> extends Component implements Createable, Disposable, Hideable {
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+ export declare class Clipper extends Component implements Createable, Disposable, Hideable {
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  static readonly uuid: "66290bc5-18c4-4cd1-9379-2e17a0617611";
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  /** {@link Createable.onAfterCreate} */
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- readonly onAfterCreate: Event<T>;
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+ readonly onAfterCreate: Event<SimplePlane>;
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  /** {@link Createable.onAfterDelete} */
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- readonly onAfterDelete: Event<T>;
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+ readonly onAfterDelete: Event<SimplePlane>;
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  /** Event that fires when the user starts dragging a clipping plane. */
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  readonly onBeforeDrag: Event<void>;
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  /** Event that fires when the user stops dragging a clipping plane. */
@@ -177,10 +198,10 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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  * has to be 'true' for this to apply.
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  */
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  toleranceOrthogonalY: number;
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- list: T[];
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- protected PlaneType: new (...args: any) => SimplePlane | T;
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+ Type: new (...args: any) => SimplePlane;
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+ list: SimplePlane[];
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  /** The material used in all the clipping planes. */
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- protected _material: THREE.MeshBasicMaterial;
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+ private _material;
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  private _size;
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  private _enabled;
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  private _visible;
@@ -201,8 +222,6 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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  /** The size of the geometric representation of the clippings planes. */
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  set size(size: number);
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  constructor(components: Components);
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- endCreation(): void;
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- cancelCreation(): void;
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  /** {@link Disposable.dispose} */
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  dispose(): void;
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  /** {@link Createable.create} */
@@ -216,7 +235,7 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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  * @param point - the position of the clipping plane.
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  * navigation.
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  */
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- createFromNormalAndCoplanarPoint(world: World, normal: THREE.Vector3, point: THREE.Vector3): T;
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+ createFromNormalAndCoplanarPoint(world: World, normal: THREE.Vector3, point: THREE.Vector3): SimplePlane;
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  /**
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  * {@link Createable.delete}
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  *
@@ -224,7 +243,7 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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  * @param plane - the plane to delete. If undefined, the first plane
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  * found under the cursor will be deleted.
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  */
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- delete(world: World, plane?: T): void;
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+ delete(world: World, plane?: SimplePlane): void;
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  /** Deletes all the existing clipping planes. */
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  deleteAll(): void;
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  private deletePlane;
@@ -234,108 +253,26 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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  private getWorldNormal;
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  private normalizePlaneDirectionY;
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  private newPlane;
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- protected newPlaneInstance(world: World, point: THREE.Vector3, normal: THREE.Vector3): T;
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  private updateMaterialsAndPlanes;
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  private _onStartDragging;
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  private _onEndDragging;
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  }
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- import * as THREE from "three";
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- export declare function obbFromPoints(vertices: ArrayLike<number>): {
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- center: THREE.Vector3;
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- halfSizes: THREE.Vector3;
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- rotation: THREE.Matrix3;
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- transformation: THREE.Matrix4;
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- };
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- export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
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- import { Components } from "../Components";
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- import { MeshCullerRenderer, CullerRendererSettings } from "./src";
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- import { Component, Event, Disposable, World } from "../Types";
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- /**
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- * A tool to handle big scenes efficiently by automatically hiding the objects
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- * that are not visible to the camera.
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- */
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- export declare class Cullers extends Component implements Disposable {
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- static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
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- private _enabled;
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- list: Map<string, MeshCullerRenderer>;
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- /** {@link Disposable.onDisposed} */
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- readonly onDisposed: Event<unknown>;
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+ import { Component, Disposable, World, Event } from "../Types";
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+ import { GridConfig, SimpleGrid } from "./src";
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+ export declare class Grids extends Component implements Disposable {
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+ static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
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+ list: Map<string, SimpleGrid>;
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+ onDisposed: Event<unknown>;
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+ config: Required<GridConfig>;
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  /** {@link Component.enabled} */
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- get enabled(): boolean;
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- set enabled(value: boolean);
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- constructor(components: Components);
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- create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
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+ enabled: boolean;
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+ create(world: World): SimpleGrid;
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  delete(world: World): void;
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- /** {@link Disposable.dispose} */
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  dispose(): void;
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  }
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- import { Component, Components, Disposable, Updateable, World, Event } from "../../core";
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- import { MiniMap } from "./src";
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- export declare class MiniMaps extends Component implements Updateable, Disposable {
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- static readonly uuid: "39ad6aad-84c8-4adf-a1e0-7f25313a9e7f";
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- readonly onAfterUpdate: Event<unknown>;
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- readonly onBeforeUpdate: Event<unknown>;
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- readonly onDisposed: Event<unknown>;
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- enabled: boolean;
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- list: Map<string, MiniMap>;
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- constructor(components: Components);
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- create(world: World): MiniMap;
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- delete(id: string): void;
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- dispose(): void | Promise<void>;
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- update(): void;
286
- }
287
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  import * as THREE from "three";
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- import { Component, Disposable, Event } from "../Types";
289
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  import { Components } from "../Components";
290
- /**
291
- * A tool to easily handle the materials of massive amounts of
292
- * objects and scene background easily.
293
- */
294
- export declare class Materials extends Component implements Disposable {
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- static readonly uuid: "24989d27-fa2f-4797-8b08-35918f74e502";
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- /** {@link Component.enabled} */
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- enabled: boolean;
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- /** {@link Disposable.onDisposed} */
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- readonly onDisposed: Event<string>;
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- list: {
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- [id: string]: {
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- material: THREE.Material;
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- meshes: Set<THREE.Mesh | THREE.InstancedMesh>;
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- };
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- };
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- private _originals;
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- constructor(components: Components);
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- /** {@link Disposable.dispose} */
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- dispose(): void;
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- /**
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- * Turns the specified material styles on or off.
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- *
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- * @param active whether to turn it on or off.
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- * @param ids the ids of the style to turn on or off.
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- */
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- set(active: boolean, ids?: string[]): void;
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- /**
318
- * Creates a new material style.
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- * @param id the identifier of the style to create.
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- * @param material the material of the style.
321
- */
322
- addMaterial(id: string, material: THREE.Material): void;
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- /**
324
- * Assign meshes to a certain style.
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- * @param id the identifier of the style.
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- * @param meshes the meshes to assign to the style.
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- */
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- addMeshes(id: string, meshes: THREE.Mesh[]): void;
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- /**
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- * Remove meshes from a certain style.
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- * @param id the identifier of the style.
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- * @param meshes the meshes to assign to the style.
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- */
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- removeMeshes(id: string, meshes: THREE.Mesh[]): void;
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- }
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- import * as THREE from "three";
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- import { Components } from "../../core/Components";
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- import { SimpleCamera } from "../../core";
275
+ import { SimpleCamera } from "..";
339
276
  import { NavigationMode, NavModeID, ProjectionManager } from "./src";
340
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  /**
341
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  * A flexible camera that uses
@@ -347,13 +284,15 @@ export declare class OrthoPerspectiveCamera extends SimpleCamera {
347
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  /**
348
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  * The current {@link NavigationMode}.
349
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  */
350
- mode: NavigationMode;
287
+ _mode: NavigationMode | null;
351
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  readonly projection: ProjectionManager;
352
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  readonly threeOrtho: THREE.OrthographicCamera;
290
+ readonly threePersp: THREE.PerspectiveCamera;
353
291
  protected readonly _userInputButtons: any;
354
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  protected readonly _frustumSize = 50;
355
293
  protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
356
- get current(): THREE.PerspectiveCamera | THREE.OrthographicCamera;
294
+ private previousSize;
295
+ get mode(): NavigationMode;
357
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  constructor(components: Components);
358
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  /** {@link Disposable.dispose} */
359
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  dispose(): void;
@@ -380,14 +319,87 @@ export declare class OrthoPerspectiveCamera extends SimpleCamera {
380
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  private disableUserInput;
381
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  private enableUserInput;
382
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  private newOrthoCamera;
383
- private setOrthoCameraAspect;
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+ private setOrthoPerspCameraAspect;
323
+ }
324
+ import { Components } from "../Components";
325
+ import { MeshCullerRenderer, CullerRendererSettings } from "./src";
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+ import { Component, Event, Disposable, World } from "../Types";
327
+ /**
328
+ * A tool to handle big scenes efficiently by automatically hiding the objects
329
+ * that are not visible to the camera.
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+ */
331
+ export declare class Cullers extends Component implements Disposable {
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+ /**
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+ * A unique identifier for the Cullers component.
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+ */
335
+ static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
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+ /**
337
+ * Indicates whether the Cullers component is enabled.
338
+ */
339
+ private _enabled;
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+ /**
341
+ * A map of MeshCullerRenderer instances, keyed by their world UUIDs.
342
+ */
343
+ list: Map<string, MeshCullerRenderer>;
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+ /**
345
+ * An event that is triggered when the Cullers component is disposed.
346
+ */
347
+ readonly onDisposed: Event<unknown>;
348
+ /**
349
+ * Gets the enabled state of the Cullers component.
350
+ *
351
+ * @returns The current enabled state.
352
+ */
353
+ get enabled(): boolean;
354
+ /**
355
+ * Sets the enabled state of the Cullers component.
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+ * Also sets the enabled state of all MeshCullerRenderer instances.
357
+ *
358
+ * @param value - The new enabled state.
359
+ */
360
+ set enabled(value: boolean);
361
+ constructor(components: Components);
362
+ /**
363
+ * Creates a new MeshCullerRenderer for the given world.
364
+ * If a MeshCullerRenderer already exists for the world, it will return the existing one.
365
+ *
366
+ * @param world - The world for which to create the MeshCullerRenderer.
367
+ * @param config - Optional configuration settings for the MeshCullerRenderer.
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+ *
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+ * @returns The newly created or existing MeshCullerRenderer for the given world.
370
+ */
371
+ create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
372
+ delete(world: World): void;
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+ /** {@link Disposable.dispose} */
374
+ dispose(): void;
375
+ }
376
+ import { MiniMap } from "./src";
377
+ import { Component, Updateable, World, Event, Disposable } from "../Types";
378
+ import { Components } from "../Components";
379
+ export declare class MiniMaps extends Component implements Updateable, Disposable {
380
+ static readonly uuid: "39ad6aad-84c8-4adf-a1e0-7f25313a9e7f";
381
+ readonly onAfterUpdate: Event<unknown>;
382
+ readonly onBeforeUpdate: Event<unknown>;
383
+ readonly onDisposed: Event<unknown>;
384
+ enabled: boolean;
385
+ list: Map<string, MiniMap>;
386
+ constructor(components: Components);
387
+ create(world: World): MiniMap;
388
+ delete(id: string): void;
389
+ dispose(): void;
390
+ update(): void;
384
391
  }
385
392
  import * as WEBIFC from "web-ifc";
386
393
  import * as FRAG from "@thatopen/fragments";
394
+ import { Component, Components } from "../../core";
387
395
  /**
388
396
  * Object to export all the properties from an IFC to a JS object.
389
397
  */
390
- export declare class IfcJsonExporter {
398
+ export declare class IfcJsonExporter extends Component {
399
+ static readonly uuid: "b32c4332-cd67-436e-ba7f-196646c7a635";
400
+ /** {@link Component.enabled} */
401
+ enabled: boolean;
402
+ constructor(components: Components);
391
403
  /**
392
404
  * Exports all the properties of an IFC into an array of JS objects.
393
405
  * @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
@@ -398,47 +410,56 @@ export declare class IfcJsonExporter {
398
410
  */
399
411
  export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
400
412
  }
401
- import * as FRAGS from "@thatopen/fragments";
402
- import { FragmentsGroup } from "@thatopen/fragments";
403
- import { Disposable, Event, Component, Components } from "../../core";
404
- import { QueryGroup } from "./src/types";
405
- export interface QueryResult {
406
- [modelID: string]: {
407
- modelEntities: Set<number>;
408
- otherEntities: Set<number>;
409
- };
413
+ import * as THREE from "three";
414
+ export declare function obbFromPoints(vertices: ArrayLike<number>): {
415
+ center: THREE.Vector3;
416
+ halfSizes: THREE.Vector3;
417
+ rotation: THREE.Matrix3;
418
+ transformation: THREE.Matrix4;
419
+ };
420
+ export declare class UUID {
421
+ private static _pattern;
422
+ private static _lut;
423
+ static create(): string;
424
+ static validate(uuid: string): void;
410
425
  }
411
- export interface IndexedModels {
412
- [modelID: string]: {
413
- [expressID: number]: Set<number>;
414
- };
426
+ export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
427
+ import * as THREE from "three";
428
+ export declare class MaterialsUtils {
429
+ static isTransparent(material: THREE.Material): boolean;
415
430
  }
416
- export declare class IfcPropertiesFinder extends Component implements Disposable {
417
- readonly onFound: Event<FRAGS.FragmentIdMap>;
418
- /** {@link Disposable.onDisposed} */
419
- readonly onDisposed: Event<unknown>;
420
- enabled: boolean;
421
- indexedModels: IndexedModels;
422
- private readonly _conditionFunctions;
423
- private _noHandleAttributes;
424
- constructor(components: Components);
425
- private onFragmentsDisposed;
431
+ import * as THREE from "three";
432
+ import { Component, Components, Event, World } from "../core";
433
+ export interface VertexPickerConfig {
434
+ showOnlyVertex: boolean;
435
+ snapDistance: number;
436
+ previewElement: HTMLElement;
437
+ }
438
+ export declare class VertexPicker extends Component {
439
+ onVertexFound: Event<THREE.Vector3>;
440
+ onVertexLost: Event<THREE.Vector3>;
441
+ components: Components;
442
+ private _pickedPoint;
443
+ private _config;
444
+ private _enabled;
445
+ private _workingPlane;
446
+ set enabled(value: boolean);
447
+ get enabled(): boolean;
448
+ constructor(components: Components, config?: Partial<VertexPickerConfig>);
449
+ set workingPlane(plane: THREE.Plane | null);
450
+ get workingPlane(): THREE.Plane | null;
451
+ set config(value: Partial<VertexPickerConfig>);
452
+ get config(): Partial<VertexPickerConfig>;
426
453
  dispose(): void;
427
- private indexEntityRelations;
428
- find(groups: QueryGroup[], queryModels?: FragmentsGroup[]): Promise<FRAGS.FragmentIdMap>;
429
- private toFragmentMap;
430
- private simpleQuery;
431
- private getMatchingEntities;
432
- private combineArrays;
433
- private getCommonElements;
434
- private arrayIntersection;
435
- private arrayUnion;
436
- private getConditionFunctions;
454
+ get(world: World): THREE.Vector3 | null;
455
+ private getClosestVertex;
456
+ private getVertices;
457
+ private getVertex;
437
458
  }
438
459
  import * as WEBIFC from "web-ifc";
439
460
  import { FragmentsGroup } from "@thatopen/fragments";
440
461
  import { Disposable, Event, Component, Components } from "../../core";
441
- import { RelationsMap, ModelsRelationMap, InverseAttributes, InverseAttribute } from "./src/types";
462
+ import { RelationsMap, ModelsRelationMap, InverseAttribute } from "./src/types";
442
463
  /**
443
464
  * Indexer for IFC entities, facilitating the indexing and retrieval of IFC entity relationships.
444
465
  * It is designed to process models properties by indexing their IFC entities' relations based on predefined inverse attributes, and provides methods to query these relations.
@@ -453,11 +474,8 @@ export declare class IfcRelationsIndexer extends Component implements Disposable
453
474
  relationsMap: RelationsMap;
454
475
  }>;
455
476
  private _relToAttributesMap;
456
- /**
457
- * Array of inverse attribute names.
458
- * This array is used to define the inverse attributes that the indexer will process and index.
459
- */
460
- readonly inverseAttributes: InverseAttributes;
477
+ private _inverseAttributes;
478
+ private _ifcRels;
461
479
  /**
462
480
  * Holds the relationship mappings for each model processed by the indexer.
463
481
  * The structure is a map where each key is a model's UUID, and the value is another map.
@@ -469,7 +487,6 @@ export declare class IfcRelationsIndexer extends Component implements Disposable
469
487
  readonly relationMaps: ModelsRelationMap;
470
488
  constructor(components: Components);
471
489
  private onFragmentsDisposed;
472
- private getAttributeRels;
473
490
  /**
474
491
  * Adds a relation map to the model's relations map.
475
492
  *
@@ -497,7 +514,7 @@ export declare class IfcRelationsIndexer extends Component implements Disposable
497
514
  */
498
515
  process(model: FragmentsGroup): Promise<RelationsMap>;
499
516
  /**
500
- * Processes a given model from a WebIfc API to index its IFC entities relations based on predefined inverse attributes.
517
+ * Processes a given model from a WebIfc API to index its IFC entities relations.
501
518
  *
502
519
  * @param ifcApi - The WebIfc API instance from which to retrieve the model's properties.
503
520
  * @param modelID - The unique identifier of the model within the WebIfc API.
@@ -570,6 +587,7 @@ export declare class IfcRelationsIndexer extends Component implements Disposable
570
587
  */
571
588
  dispose(): void;
572
589
  }
590
+ export type { InverseAttribute } from "./src/types";
573
591
  import * as WEBIFC from "web-ifc";
574
592
  import { FragmentsGroup } from "@thatopen/fragments";
575
593
  import { Component, Disposable, Event, Components } from "../../core";
@@ -617,9 +635,8 @@ export declare class IfcPropertiesManager extends Component implements Disposabl
617
635
  enabled: boolean;
618
636
  attributeListeners: AttributeListener;
619
637
  selectedModel?: FragmentsGroup;
620
- private _changeMap;
638
+ changeMap: ChangeMap;
621
639
  constructor(components: Components);
622
- get(): ChangeMap;
623
640
  dispose(): void;
624
641
  private increaseMaxID;
625
642
  static getIFCSchema(model: FragmentsGroup): import("@thatopen/fragments").IfcSchema;
@@ -643,115 +660,33 @@ export declare class IfcPropertiesManager extends Component implements Disposabl
643
660
  setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
644
661
  }
645
662
  export {};
646
- import * as THREE from "three";
647
- export declare class MaterialsUtils {
648
- static isTransparent(material: THREE.Material): boolean;
649
- }
650
- export declare class UUID {
651
- private static _pattern;
652
- private static _lut;
653
- static create(): string;
654
- static validate(uuid: string): void;
663
+ import * as FRAGS from "@thatopen/fragments";
664
+ import { Components, Component } from "../../core";
665
+ export declare class FragmentHider extends Component {
666
+ static readonly uuid: "dd9ccf2d-8a21-4821-b7f6-2949add16a29";
667
+ enabled: boolean;
668
+ constructor(components: Components);
669
+ set(visible: boolean, items?: FRAGS.FragmentIdMap): void;
670
+ isolate(items: FRAGS.FragmentIdMap): void;
671
+ private updateCulledVisibility;
655
672
  }
656
673
  import * as THREE from "three";
657
- import { Component, Components, Event, World, Disposable } from "../core";
658
- export interface VertexPickerConfig {
659
- showOnlyVertex: boolean;
660
- snapDistance: number;
661
- previewElement: HTMLElement;
674
+ import * as FRAGS from "@thatopen/fragments";
675
+ import { Disposable, Component, Event, Components } from "../../core";
676
+ export interface Classification {
677
+ [system: string]: {
678
+ [className: string]: FRAGS.FragmentIdMap;
679
+ };
662
680
  }
663
- export declare class VertexPicker extends Component implements Disposable {
664
- onVertexFound: Event<THREE.Vector3>;
665
- onVertexLost: Event<THREE.Vector3>;
666
- components: Components;
667
- private _pickedPoint;
668
- private _config;
669
- private _enabled;
670
- private _workingPlane;
681
+ export declare class Classifier extends Component implements Disposable {
682
+ static readonly uuid: "e25a7f3c-46c4-4a14-9d3d-5115f24ebeb7";
683
+ /** {@link Component.enabled} */
684
+ enabled: boolean;
685
+ list: Classification;
671
686
  /** {@link Disposable.onDisposed} */
672
687
  readonly onDisposed: Event<unknown>;
673
- set enabled(value: boolean);
674
- get enabled(): boolean;
675
- constructor(components: Components, config?: Partial<VertexPickerConfig>);
676
- [Symbol.dispose](): void;
677
- set workingPlane(plane: THREE.Plane | null);
678
- get workingPlane(): THREE.Plane | null;
679
- set config(value: Partial<VertexPickerConfig>);
680
- get config(): Partial<VertexPickerConfig>;
681
- dispose(): void;
682
- get(world: World): THREE.Vector3 | null;
683
- private getClosestVertex;
684
- private getVertices;
685
- private getVertex;
686
- }
687
- import { Component, Disposable, Event, Components } from "../../core";
688
- export declare class FragmentExploder extends Component implements Disposable {
689
- static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
690
- enabled: boolean;
691
- height: number;
692
- groupName: string;
693
- /** {@link Disposable.onDisposed} */
694
- readonly onDisposed: Event<string>;
695
- list: Set<string>;
696
- constructor(components: Components);
697
- dispose(): void;
698
- explode(): void;
699
- reset(): void;
700
- update(): void;
701
- }
702
- import * as THREE from "three";
703
- import * as FRAGS from "@thatopen/fragments";
704
- import { FragmentsGroup } from "@thatopen/fragments";
705
- import { Component, Components, Disposable, Event } from "../../core";
706
- /**
707
- * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
708
- * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
709
- */
710
- export declare class FragmentBoundingBox extends Component implements Disposable {
711
- static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
712
- /** {@link Component.enabled} */
713
- enabled: boolean;
714
- /** {@link Disposable.onDisposed} */
715
- readonly onDisposed: Event<unknown>;
716
- private _absoluteMin;
717
- private _absoluteMax;
718
- private _meshes;
719
- constructor(components: Components);
720
- static getDimensions(bbox: THREE.Box3): {
721
- width: number;
722
- height: number;
723
- depth: number;
724
- center: THREE.Vector3;
725
- };
726
- static newBound(positive: boolean): THREE.Vector3;
727
- static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
728
- /** {@link Disposable.dispose} */
729
- dispose(): void;
730
- get(): THREE.Box3;
731
- getSphere(): THREE.Sphere;
732
- getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
733
- reset(): void;
734
- add(group: FragmentsGroup): void;
735
- addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh): void;
736
- private static getFragmentBounds;
737
- }
738
- import * as THREE from "three";
739
- import * as FRAGS from "@thatopen/fragments";
740
- import { Disposable, Component, Event, Components } from "../../core";
741
- export interface Classification {
742
- [system: string]: {
743
- [className: string]: FRAGS.FragmentIdMap;
744
- };
745
- }
746
- export declare class FragmentClassifier extends Component implements Disposable {
747
- static readonly uuid: "e25a7f3c-46c4-4a14-9d3d-5115f24ebeb7";
748
- /** {@link Component.enabled} */
749
- enabled: boolean;
750
- list: Classification;
751
- /** {@link Disposable.onDisposed} */
752
- readonly onDisposed: Event<unknown>;
753
- constructor(components: Components);
754
- private onFragmentsDisposed;
688
+ constructor(components: Components);
689
+ private onFragmentsDisposed;
755
690
  dispose(): void;
756
691
  remove(guid: string): void;
757
692
  find(filter?: {
@@ -762,25 +697,15 @@ export declare class FragmentClassifier extends Component implements Disposable
762
697
  byEntity(group: FRAGS.FragmentsGroup): void;
763
698
  byStorey(group: FRAGS.FragmentsGroup): void;
764
699
  byIfcRel(group: FRAGS.FragmentsGroup, ifcRel: number, systemName: string): Promise<void>;
765
- setColor(items: FRAGS.FragmentIdMap, color: THREE.Color, _override?: boolean): void;
700
+ setColor(items: FRAGS.FragmentIdMap, color: THREE.Color, override?: boolean): void;
766
701
  resetColor(items: FRAGS.FragmentIdMap): void;
767
702
  private saveItem;
768
703
  }
769
- import * as FRAGS from "@thatopen/fragments";
770
- import { Components, Component } from "../../core";
771
- export declare class FragmentHider extends Component {
772
- static readonly uuid: "dd9ccf2d-8a21-4821-b7f6-2949add16a29";
773
- enabled: boolean;
774
- constructor(components: Components);
775
- set(visible: boolean, items?: FRAGS.FragmentIdMap): void;
776
- isolate(items: FRAGS.FragmentIdMap): void;
777
- private updateCulledVisibility;
778
- }
779
704
  import * as WEBIFC from "web-ifc";
780
705
  import * as FRAGS from "@thatopen/fragments";
781
706
  import { IfcFragmentSettings } from "./src";
782
707
  import { Component, Components, Event, Disposable } from "../../core";
783
- export declare class FragmentIfcLoader extends Component implements Disposable {
708
+ export declare class IfcLoader extends Component implements Disposable {
784
709
  static readonly uuid: "a659add7-1418-4771-a0d6-7d4d438e4624";
785
710
  readonly onIfcStartedLoading: Event<void>;
786
711
  readonly onSetup: Event<void>;
@@ -794,7 +719,6 @@ export declare class FragmentIfcLoader extends Component implements Disposable {
794
719
  private _metaData;
795
720
  private _fragmentInstances;
796
721
  private _civil;
797
- private _propertyExporter;
798
722
  private _visitedFragments;
799
723
  private _materialT;
800
724
  constructor(components: Components);
@@ -808,14 +732,52 @@ export declare class FragmentIfcLoader extends Component implements Disposable {
808
732
  private getGeometry;
809
733
  private autoSetWasm;
810
734
  }
735
+ import * as THREE from "three";
736
+ import * as FRAGS from "@thatopen/fragments";
737
+ import { FragmentsGroup } from "@thatopen/fragments";
738
+ import { Component, Components, Disposable, Event } from "../../core";
739
+ /**
740
+ * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
741
+ * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
742
+ */
743
+ export declare class BoundingBoxer extends Component implements Disposable {
744
+ static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
745
+ /** {@link Component.enabled} */
746
+ enabled: boolean;
747
+ /** {@link Disposable.onDisposed} */
748
+ readonly onDisposed: Event<unknown>;
749
+ private _absoluteMin;
750
+ private _absoluteMax;
751
+ private _meshes;
752
+ constructor(components: Components);
753
+ static getDimensions(bbox: THREE.Box3): {
754
+ width: number;
755
+ height: number;
756
+ depth: number;
757
+ center: THREE.Vector3;
758
+ };
759
+ static newBound(positive: boolean): THREE.Vector3;
760
+ static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
761
+ /** {@link Disposable.dispose} */
762
+ dispose(): void;
763
+ get(): THREE.Box3;
764
+ getSphere(): THREE.Sphere;
765
+ getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
766
+ reset(): void;
767
+ add(group: FragmentsGroup): void;
768
+ addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh, itemIDs?: Iterable<number>): void;
769
+ private static getFragmentBounds;
770
+ }
811
771
  import { Fragment, FragmentsGroup } from "@thatopen/fragments";
812
772
  import * as THREE from "three";
773
+ import * as FRAGS from "@thatopen/fragments";
813
774
  import { Component, Components, Event, Disposable } from "../../core";
775
+ import { RelationsMap } from "../../ifc/IfcRelationsIndexer/src/types";
814
776
  /**
815
777
  * Object that can efficiently load binary files that contain
816
778
  * [fragment geometry](https://github.com/ThatOpen/engine_fragment).
817
779
  */
818
- export declare class FragmentManager extends Component implements Disposable {
780
+ export declare class FragmentsManager extends Component implements Disposable {
819
781
  static readonly uuid: "fef46874-46a3-461b-8c44-2922ab77c806";
820
782
  /** {@link Disposable.onDisposed} */
821
783
  readonly onDisposed: Event<unknown>;
@@ -838,12 +800,18 @@ export declare class FragmentManager extends Component implements Disposable {
838
800
  dispose(): void;
839
801
  disposeGroup(group: FragmentsGroup): void;
840
802
  /**
841
- * Loads one or many fragments into the scene.
842
- * @param data - the bytes containing the data for the fragments to load.
843
- * @param coordinate - whether this fragmentsgroup should be federated with the others.
844
- * @returns the list of IDs of the loaded fragments.
803
+ * Loads a binar file that contain fragment geometry.
804
+ * @param data - The binary data to load.
805
+ * @param config - Optional configuration for loading.
806
+ * @param config.coordinate - Whether to apply coordinate transformation. Default is true.
807
+ * @param config.properties - Ifc properties to set on the loaded fragments. Not to be used when streaming.
808
+ * @returns The loaded FragmentsGroup.
845
809
  */
846
- load(data: Uint8Array, coordinate?: boolean): FragmentsGroup;
810
+ load(data: Uint8Array, config?: Partial<{
811
+ coordinate: boolean;
812
+ properties: FRAGS.IfcProperties;
813
+ relationsMap: RelationsMap;
814
+ }>): FragmentsGroup;
847
815
  /**
848
816
  * Export the specified fragments.
849
817
  * @param group - the fragments group to be exported.
@@ -852,6 +820,19 @@ export declare class FragmentManager extends Component implements Disposable {
852
820
  export(group: FragmentsGroup): Uint8Array;
853
821
  coordinate(models?: FragmentsGroup[]): void;
854
822
  }
823
+ import { Component, Disposable, Event, Components } from "../../core";
824
+ export declare class Exploder extends Component implements Disposable {
825
+ static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
826
+ enabled: boolean;
827
+ height: number;
828
+ groupName: string;
829
+ /** {@link Disposable.onDisposed} */
830
+ readonly onDisposed: Event<unknown>;
831
+ list: Set<string>;
832
+ constructor(components: Components);
833
+ dispose(): void;
834
+ set(active: boolean): void;
835
+ }
855
836
  import * as WEBIFC from "web-ifc";
856
837
  import { Components, Disposable, Event, Component } from "../../core";
857
838
  import { IfcStreamingSettings, StreamedGeometries, StreamedAsset } from "./src";
@@ -892,26 +873,6 @@ export declare class IfcGeometryTiler extends Component implements Disposable {
892
873
  private streamAssets;
893
874
  private streamGeometries;
894
875
  }
895
- import * as THREE from "three";
896
- export interface MeasureEdge {
897
- distance: number;
898
- points: THREE.Vector3[];
899
- }
900
- export declare class MeasurementUtils {
901
- static getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
902
- edges: MeasureEdge[];
903
- indices: Set<number>;
904
- } | null;
905
- static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
906
- private static getFaceData;
907
- static getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
908
- p1: THREE.Vector3;
909
- p2: THREE.Vector3;
910
- p3: THREE.Vector3;
911
- faceNormal: THREE.Vector3;
912
- };
913
- private static round;
914
- }
915
876
  import * as WEBIFC from "web-ifc";
916
877
  import { AsyncEvent, Component, Disposable, Event } from "../../core";
917
878
  import { PropertiesStreamingSettings } from "../IfcGeometryTiler";
@@ -938,47 +899,8 @@ export declare class IfcPropertiesTiler extends Component implements Disposable
938
899
  private streamAllProperties;
939
900
  private cleanUp;
940
901
  }
941
- import * as WEBIFC from "web-ifc";
942
- export interface IfcItemsCategories {
943
- [itemID: number]: number;
944
- }
945
- export declare class IfcCategories {
946
- getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
947
- }
948
- export declare const IfcElements: {
949
- [key: number]: string;
950
- };
951
- export declare const IfcCategoryMap: {
952
- [key: number]: string;
953
- };
954
- import * as FRAGS from "@thatopen/fragments";
955
- export declare class IfcPropertiesUtils {
956
- static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
957
- static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
958
- [attribute: string]: any;
959
- } | null>;
960
- static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
961
- [relatingID: number]: number[];
962
- }>;
963
- static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
964
- static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
965
- static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
966
- static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
967
- static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
968
- key: string | null;
969
- name: string | null;
970
- }>;
971
- static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
972
- key: string | null;
973
- value: number | null;
974
- }>;
975
- static isRel(expressID: number): boolean;
976
- static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
977
- static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
978
- }
979
- export declare const GeometryTypes: Set<number>;
980
902
  import * as THREE from "three";
981
- import { Event, Resizeable, Updateable, Disposable, World } from "../../../core";
903
+ import { Resizeable, Updateable, World, Event, Disposable } from "../../Types";
982
904
  export declare class MiniMap implements Resizeable, Updateable, Disposable {
983
905
  /** {@link Disposable.onDisposed} */
984
906
  readonly onDisposed: Event<unknown>;
@@ -1011,93 +933,284 @@ export declare class MiniMap implements Resizeable, Updateable, Disposable {
1011
933
  resize(size?: THREE.Vector2): void;
1012
934
  private updatePlanes;
1013
935
  }
1014
- export declare const relToAttributesMap: Map<number, {
1015
- forRelating?: "IsDecomposedBy" | "Decomposes" | "AssociatedTo" | "HasAssociations" | "ClassificationForObjects" | "IsGroupedBy" | "HasAssignments" | "IsDefinedBy" | "DefinesOcurrence" | "IsTypedBy" | "Types" | "Defines" | "ContainedInStructure" | "ContainsElements" | undefined;
1016
- forRelated?: "IsDecomposedBy" | "Decomposes" | "AssociatedTo" | "HasAssociations" | "ClassificationForObjects" | "IsGroupedBy" | "HasAssignments" | "IsDefinedBy" | "DefinesOcurrence" | "IsTypedBy" | "Types" | "Defines" | "ContainedInStructure" | "ContainsElements" | undefined;
1017
- }>;
1018
- import * as WEBIFC from "web-ifc";
1019
- import { IfcItemsCategories } from "../../../ifc";
1020
- export declare class SpatialStructure {
1021
- itemsByFloor: IfcItemsCategories;
1022
- private _units;
1023
- setUp(webIfc: WEBIFC.IfcAPI): void;
1024
- cleanUp(): void;
1025
- }
1026
- export declare const getRelationMap: (properties: Record<string, Record<string, any>>, relationType: number, onElementsFound?: ((relatingID: number, relatedIDs: number[]) => void) | undefined) => {
1027
- [relatingID: number]: number[];
1028
- };
1029
- /// <reference types="node" />
1030
936
  import * as THREE from "three";
1031
- import { Hideable, Event, World } from "../../Types";
1032
- import { Components } from "../../Components";
1033
- export interface GridConfig {
1034
- color: THREE.Color;
1035
- size1: number;
1036
- size2: number;
937
+ import { Component, Components } from "../../core";
938
+ export interface MeasureEdge {
1037
939
  distance: number;
940
+ points: THREE.Vector3[];
1038
941
  }
1039
- /**
1040
- * An infinite grid. Created by
1041
- * [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
1042
- * and translated to typescript by
1043
- * [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
1044
- */
1045
- export declare class SimpleGrid implements Hideable, Disposable {
1046
- /** {@link Disposable.onDisposed} */
1047
- readonly onDisposed: Event<unknown>;
1048
- world: World;
1049
- components: Components;
1050
- /** {@link Hideable.visible} */
1051
- get visible(): boolean;
1052
- /** {@link Hideable.visible} */
1053
- set visible(visible: boolean);
1054
- /** The material of the grid. */
1055
- get material(): THREE.ShaderMaterial;
1056
- /**
1057
- * Whether the grid should fade away with distance. Recommended to be true for
1058
- * perspective cameras and false for orthographic cameras.
1059
- */
1060
- get fade(): boolean;
1061
- /**
1062
- * Whether the grid should fade away with distance. Recommended to be true for
1063
- * perspective cameras and false for orthographic cameras.
1064
- */
1065
- set fade(active: boolean);
1066
- private readonly _grid;
1067
- private _fade;
1068
- constructor(components: Components, world: World, config: GridConfig);
1069
- [Symbol.dispose](): void;
1070
- /** {@link Component.get} */
1071
- get(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
1072
- /** {@link Disposable.dispose} */
1073
- dispose(): void;
1074
- private setupEvents;
1075
- private updateZoom;
1076
- }
1077
- import * as THREE from "three";
1078
- import { Components } from "../../Components";
1079
- import { Event, World, Disposable } from "../../Types";
1080
- import { Mouse } from "./mouse";
1081
- /**
1082
- * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
1083
- * that allows to easily get items from the scene using the mouse and touch
1084
- * events.
1085
- */
1086
- export declare class SimpleRaycaster implements Disposable {
1087
- /** {@link Component.enabled} */
942
+ export declare class MeasurementUtils extends Component {
1088
943
  enabled: boolean;
1089
- components: Components;
1090
- /** {@link Disposable.onDisposed} */
1091
- readonly onDisposed: Event<unknown>;
1092
- /** The position of the mouse in the screen. */
1093
- readonly mouse: Mouse;
1094
- readonly three: THREE.Raycaster;
1095
- world: World;
1096
- constructor(components: Components, world: World);
1097
- /** {@link Disposable.dispose} */
1098
- dispose(): void;
1099
- /**
1100
- * Throws a ray from the camera to the mouse or touch event point and returns
944
+ static uuid: string;
945
+ constructor(components: Components);
946
+ getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
947
+ edges: MeasureEdge[];
948
+ indices: Set<number>;
949
+ } | null;
950
+ static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
951
+ private getFaceData;
952
+ getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
953
+ p1: THREE.Vector3;
954
+ p2: THREE.Vector3;
955
+ p3: THREE.Vector3;
956
+ faceNormal: THREE.Vector3;
957
+ };
958
+ private round;
959
+ }
960
+ import * as FRAGS from "@thatopen/fragments";
961
+ export declare class IfcPropertiesUtils {
962
+ static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
963
+ static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
964
+ [attribute: string]: any;
965
+ } | null>;
966
+ static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
967
+ [relatingID: number]: number[];
968
+ }>;
969
+ static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
970
+ static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
971
+ static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
972
+ static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
973
+ static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
974
+ key: string | null;
975
+ name: string | null;
976
+ }>;
977
+ static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
978
+ key: string | null;
979
+ value: number | null;
980
+ }>;
981
+ static isRel(expressID: number): boolean;
982
+ static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
983
+ static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
984
+ }
985
+ export declare const IfcElements: {
986
+ [key: number]: string;
987
+ };
988
+ export declare const GeometryTypes: Set<number>;
989
+ import * as WEBIFC from "web-ifc";
990
+ export interface IfcItemsCategories {
991
+ [itemID: number]: number;
992
+ }
993
+ export declare class IfcCategories {
994
+ getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
995
+ }
996
+ export declare const IfcCategoryMap: {
997
+ [key: number]: string;
998
+ };
999
+ import { InverseAttribute } from "./types";
1000
+ export declare const relToAttributesMap: Map<number, {
1001
+ forRelating: InverseAttribute;
1002
+ forRelated: InverseAttribute;
1003
+ }>;
1004
+ import { NavigationMode } from "./types";
1005
+ import { OrthoPerspectiveCamera } from "../index";
1006
+ /**
1007
+ * A {@link NavigationMode} that allows first person navigation,
1008
+ * simulating FPS video games.
1009
+ */
1010
+ export declare class FirstPersonMode implements NavigationMode {
1011
+ private camera;
1012
+ /** {@link NavigationMode.enabled} */
1013
+ enabled: boolean;
1014
+ /** {@link NavigationMode.id} */
1015
+ readonly id = "FirstPerson";
1016
+ constructor(camera: OrthoPerspectiveCamera);
1017
+ /** {@link NavigationMode.set} */
1018
+ set(active: boolean): void;
1019
+ private setupFirstPersonCamera;
1020
+ }
1021
+ import * as THREE from "three";
1022
+ import { CameraProjection } from "./types";
1023
+ import { Event } from "../../Types";
1024
+ import { OrthoPerspectiveCamera } from "../index";
1025
+ /**
1026
+ * Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1027
+ */
1028
+ export declare class ProjectionManager {
1029
+ /**
1030
+ * Event that fires when the {@link CameraProjection} changes.
1031
+ */
1032
+ readonly onChanged: Event<THREE.PerspectiveCamera | THREE.OrthographicCamera>;
1033
+ current: CameraProjection;
1034
+ camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1035
+ private _component;
1036
+ private _previousDistance;
1037
+ /** Match Ortho zoom with Perspective distance when changing projection mode */
1038
+ matchOrthoDistanceEnabled: boolean;
1039
+ constructor(camera: OrthoPerspectiveCamera);
1040
+ /**
1041
+ * Sets the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1042
+ *
1043
+ * @param projection - the new projection to set. If it is the current projection,
1044
+ * it will have no effect.
1045
+ */
1046
+ set(projection: CameraProjection): Promise<void>;
1047
+ /**
1048
+ * Changes the current {@link CameraProjection} from Ortographic to Perspective
1049
+ * and vice versa.
1050
+ */
1051
+ toggle(): Promise<void>;
1052
+ private setOrthoCamera;
1053
+ private getPerspectiveDims;
1054
+ private setupOrthoCamera;
1055
+ private getDistance;
1056
+ private setPerspectiveCamera;
1057
+ }
1058
+ /**
1059
+ * The projection system of the camera.
1060
+ */
1061
+ export type CameraProjection = "Perspective" | "Orthographic";
1062
+ /**
1063
+ * The extensible list of supported navigation modes.
1064
+ */
1065
+ export type NavModeID = "Orbit" | "FirstPerson" | "Plan";
1066
+ /**
1067
+ * An object that determines the behavior of the camera controls
1068
+ * and the user input (e.g. 2D floor plan mode, first person mode, etc).
1069
+ */
1070
+ export interface NavigationMode {
1071
+ /** The unique ID of this navigation mode. */
1072
+ id: NavModeID;
1073
+ /**
1074
+ * Enable or disable this navigation mode.
1075
+ * When a new navigation mode is enabled, the previous navigation mode
1076
+ * must be disabled.
1077
+ *
1078
+ * @param active - whether to enable or disable this mode.
1079
+ * @param options - any additional data required to enable or disable it.
1080
+ * */
1081
+ set: (active: boolean, options?: any) => void;
1082
+ /** Whether this navigation mode is active or not. */
1083
+ enabled: boolean;
1084
+ }
1085
+ import { NavigationMode } from "./types";
1086
+ import { OrthoPerspectiveCamera } from "../index";
1087
+ /**
1088
+ * A {@link NavigationMode} that allows 3D navigation and panning
1089
+ * like in many 3D and CAD softwares.
1090
+ */
1091
+ export declare class OrbitMode implements NavigationMode {
1092
+ camera: OrthoPerspectiveCamera;
1093
+ /** {@link NavigationMode.enabled} */
1094
+ enabled: boolean;
1095
+ /** {@link NavigationMode.id} */
1096
+ readonly id = "Orbit";
1097
+ constructor(camera: OrthoPerspectiveCamera);
1098
+ /** {@link NavigationMode.set} */
1099
+ set(active: boolean): void;
1100
+ private activateOrbitControls;
1101
+ }
1102
+ import { NavigationMode } from "./types";
1103
+ import { OrthoPerspectiveCamera } from "../index";
1104
+ /**
1105
+ * A {@link NavigationMode} that allows to navigate floorplans in 2D,
1106
+ * like many BIM tools.
1107
+ */
1108
+ export declare class PlanMode implements NavigationMode {
1109
+ private camera;
1110
+ /** {@link NavigationMode.enabled} */
1111
+ enabled: boolean;
1112
+ /** {@link NavigationMode.id} */
1113
+ readonly id = "Plan";
1114
+ private mouseAction1?;
1115
+ private mouseAction2?;
1116
+ private mouseInitialized;
1117
+ private readonly defaultAzimuthSpeed;
1118
+ private readonly defaultPolarSpeed;
1119
+ constructor(camera: OrthoPerspectiveCamera);
1120
+ /** {@link NavigationMode.set} */
1121
+ set(active: boolean): void;
1122
+ }
1123
+ import * as THREE from "three";
1124
+ import { Components } from "../../Components";
1125
+ import { AsyncEvent, Event, World } from "../../Types";
1126
+ export interface CullerRendererSettings {
1127
+ updateInterval?: number;
1128
+ width?: number;
1129
+ height?: number;
1130
+ autoUpdate?: boolean;
1131
+ }
1132
+ /**
1133
+ * A base renderer to determine visibility on screen
1134
+ */
1135
+ export declare class CullerRenderer {
1136
+ /** {@link Disposable.onDisposed} */
1137
+ readonly onDisposed: Event<string>;
1138
+ /**
1139
+ * Fires after making the visibility check to the meshes. It lists the
1140
+ * meshes that are currently visible, and the ones that were visible
1141
+ * just before but not anymore.
1142
+ */
1143
+ readonly onViewUpdated: Event<any> | AsyncEvent<any>;
1144
+ /** {@link Component.enabled} */
1145
+ enabled: boolean;
1146
+ /**
1147
+ * Needs to check whether there are objects that need to be hidden or shown.
1148
+ * You can bind this to the camera movement, to a certain interval, etc.
1149
+ */
1150
+ needsUpdate: boolean;
1151
+ /**
1152
+ * Render the internal scene used to determine the object visibility. Used
1153
+ * for debugging purposes.
1154
+ */
1155
+ renderDebugFrame: boolean;
1156
+ components: Components;
1157
+ readonly world: World;
1158
+ readonly renderer: THREE.WebGLRenderer;
1159
+ protected autoUpdate: boolean;
1160
+ protected updateInterval: number;
1161
+ protected readonly worker: Worker;
1162
+ protected readonly scene: THREE.Scene;
1163
+ private _width;
1164
+ private _height;
1165
+ private _availableColor;
1166
+ private readonly renderTarget;
1167
+ private readonly bufferSize;
1168
+ private readonly _buffer;
1169
+ protected _isWorkerBusy: boolean;
1170
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1171
+ /** {@link Disposable.dispose} */
1172
+ dispose(): void;
1173
+ /**
1174
+ * The function that the culler uses to reprocess the scene. Generally it's
1175
+ * better to call needsUpdate, but you can also call this to force it.
1176
+ * @param force if true, it will refresh the scene even if needsUpdate is
1177
+ * not true.
1178
+ */
1179
+ updateVisibility: (force?: boolean) => Promise<void>;
1180
+ protected getAvailableColor(): {
1181
+ r: number;
1182
+ g: number;
1183
+ b: number;
1184
+ code: string;
1185
+ };
1186
+ protected increaseColor(): void;
1187
+ protected decreaseColor(): void;
1188
+ private applySettings;
1189
+ }
1190
+ import * as THREE from "three";
1191
+ import { Components } from "../../Components";
1192
+ import { Event, World, Disposable } from "../../Types";
1193
+ import { Mouse } from "./mouse";
1194
+ /**
1195
+ * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
1196
+ * that allows to easily get items from the scene using the mouse and touch
1197
+ * events.
1198
+ */
1199
+ export declare class SimpleRaycaster implements Disposable {
1200
+ /** {@link Component.enabled} */
1201
+ enabled: boolean;
1202
+ components: Components;
1203
+ /** {@link Disposable.onDisposed} */
1204
+ readonly onDisposed: Event<unknown>;
1205
+ /** The position of the mouse in the screen. */
1206
+ readonly mouse: Mouse;
1207
+ readonly three: THREE.Raycaster;
1208
+ world: World;
1209
+ constructor(components: Components, world: World);
1210
+ /** {@link Disposable.dispose} */
1211
+ dispose(): void;
1212
+ /**
1213
+ * Throws a ray from the camera to the mouse or touch event point and returns
1101
1214
  * the first item found. This also takes into account the clipping planes
1102
1215
  * used by the renderer.
1103
1216
  *
@@ -1105,7 +1218,7 @@ export declare class SimpleRaycaster implements Disposable {
1105
1218
  * to query. If not provided, it will query all the meshes stored in
1106
1219
  * {@link Components.meshes}.
1107
1220
  */
1108
- castRay(items?: THREE.Mesh[]): THREE.Intersection | null;
1221
+ castRay(items?: THREE.Object3D[]): THREE.Intersection | null;
1109
1222
  castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
1110
1223
  private intersect;
1111
1224
  private filterClippingPlanes;
@@ -1136,6 +1249,43 @@ export declare class Mouse implements Disposable {
1136
1249
  private updateMouseInfo;
1137
1250
  private setupEvents;
1138
1251
  }
1252
+ import * as THREE from "three";
1253
+ import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1254
+ import { Components } from "../../Components";
1255
+ import { Event, World } from "../../Types";
1256
+ /**
1257
+ * A renderer to determine a mesh visibility on screen
1258
+ */
1259
+ export declare class MeshCullerRenderer extends CullerRenderer {
1260
+ threshold: number;
1261
+ readonly onViewUpdated: Event<{
1262
+ seen: Set<THREE.Mesh>;
1263
+ unseen: Set<THREE.Mesh>;
1264
+ }>;
1265
+ colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1266
+ isProcessing: boolean;
1267
+ private _colorCodeMeshMap;
1268
+ private _meshIDColorCodeMap;
1269
+ private _currentVisibleMeshes;
1270
+ private _recentlyHiddenMeshes;
1271
+ private _intervalID;
1272
+ private readonly _transparentMat;
1273
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1274
+ dispose(): void;
1275
+ add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1276
+ remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1277
+ private handleWorkerMessage;
1278
+ private getAvailableMaterial;
1279
+ }
1280
+ import * as WEBIFC from "web-ifc";
1281
+ import { IfcItemsCategories } from "../../../ifc";
1282
+ export declare class SpatialStructure {
1283
+ itemsByFloor: IfcItemsCategories;
1284
+ private _units;
1285
+ setUp(webIfc: WEBIFC.IfcAPI): void;
1286
+ cleanUp(): void;
1287
+ }
1288
+ export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1139
1289
  /**
1140
1290
  * Simple event handler by
1141
1291
  * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
@@ -1170,40 +1320,6 @@ export declare class Event<T> {
1170
1320
  reset(): void;
1171
1321
  private handlers;
1172
1322
  }
1173
- /**
1174
- * Simple event handler by
1175
- * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
1176
- * Keep in mind that:
1177
- * - If you want to remove it later, you might want to declare the callback as
1178
- * an object.
1179
- * - If you want to maintain the reference to 'this', you will need to declare
1180
- * the callback as an arrow function.
1181
- */
1182
- export declare class AsyncEvent<T> {
1183
- /**
1184
- * Add a callback to this event instance.
1185
- * @param handler - the callback to be added to this event.
1186
- */
1187
- add(handler: T extends void ? {
1188
- (): Promise<void>;
1189
- } : {
1190
- (data: T): Promise<void>;
1191
- }): void;
1192
- /**
1193
- * Removes a callback from this event instance.
1194
- * @param handler - the callback to be removed from this event.
1195
- */
1196
- remove(handler: T extends void ? {
1197
- (): Promise<void>;
1198
- } : {
1199
- (data: T): Promise<void>;
1200
- }): void;
1201
- /** Triggers all the callbacks assigned to this event. */
1202
- trigger: (data?: T) => Promise<void>;
1203
- /** Gets rid of all the suscribed events. */
1204
- reset(): void;
1205
- private handlers;
1206
- }
1207
1323
  import * as THREE from "three";
1208
1324
  import CameraControls from "camera-controls";
1209
1325
  import { Event } from "./event";
@@ -1328,6 +1444,23 @@ export interface CameraControllable {
1328
1444
  controls: CameraControls;
1329
1445
  }
1330
1446
  import { Base } from "./base";
1447
+ import { World } from "./world";
1448
+ import { Event } from "./event";
1449
+ import { Components } from "../../Components";
1450
+ /**
1451
+ * One of the elements that make a world. It can be either a scene, a camera
1452
+ * or a renderer.
1453
+ */
1454
+ export declare abstract class BaseWorldItem extends Base {
1455
+ readonly worlds: Map<string, World>;
1456
+ readonly onWorldChanged: Event<{
1457
+ world: World;
1458
+ action: "added" | "removed";
1459
+ }>;
1460
+ currentWorld: World | null;
1461
+ protected constructor(components: Components);
1462
+ }
1463
+ import { Base } from "./base";
1331
1464
  /**
1332
1465
  * Components are the building blocks of this library. Components are singleton
1333
1466
  * elements that contain specific functionality. For instance, the SimpleClipper
@@ -1345,42 +1478,6 @@ export declare abstract class Component extends Base {
1345
1478
  */
1346
1479
  abstract enabled: boolean;
1347
1480
  }
1348
- import { Disposable, Hideable, Resizeable, Updateable, Configurable } from "./interfaces";
1349
- import { Components } from "../../Components";
1350
- /**
1351
- * Base class of the library. Useful for finding out the interfaces it implements.
1352
- */
1353
- export declare abstract class Base {
1354
- components: Components;
1355
- constructor(components: Components);
1356
- /** Whether is component is {@link Disposable}. */
1357
- isDisposeable: () => this is Disposable;
1358
- /** Whether is component is {@link Resizeable}. */
1359
- isResizeable: () => this is Resizeable;
1360
- /** Whether is component is {@link Updateable}. */
1361
- isUpdateable: () => this is Updateable;
1362
- /** Whether is component is {@link Hideable}. */
1363
- isHideable: () => this is Hideable;
1364
- /** Whether is component is {@link Configurable}. */
1365
- isConfigurable: () => this is Configurable<any>;
1366
- }
1367
- import { Base } from "./base";
1368
- import { World } from "./world";
1369
- import { Event } from "./event";
1370
- import { Components } from "../../Components";
1371
- /**
1372
- * One of the elements that make a world. It can be either a scene, a camera
1373
- * or a renderer.
1374
- */
1375
- export declare abstract class BaseWorldItem extends Base {
1376
- readonly worlds: Map<string, World>;
1377
- readonly onWorldChanged: Event<{
1378
- world: World;
1379
- action: "added" | "removed";
1380
- }>;
1381
- currentWorld: World | null;
1382
- protected constructor(components: Components);
1383
- }
1384
1481
  import * as THREE from "three";
1385
1482
  import CameraControls from "camera-controls";
1386
1483
  import { BaseWorldItem } from "./base-world-item";
@@ -1393,6 +1490,19 @@ export declare abstract class BaseCamera extends BaseWorldItem {
1393
1490
  hasCameraControls: () => this is CameraControllable;
1394
1491
  }
1395
1492
  import * as THREE from "three";
1493
+ import { Disposable } from "./interfaces";
1494
+ import { Event } from "./event";
1495
+ import { Components } from "../../Components";
1496
+ import { BaseWorldItem } from "./base-world-item";
1497
+ export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
1498
+ /** {@link Disposable.onDisposed} */
1499
+ readonly onDisposed: Event<unknown>;
1500
+ abstract three: THREE.Object3D;
1501
+ protected constructor(components: Components);
1502
+ /** {@link Disposable.dispose} */
1503
+ dispose(): void;
1504
+ }
1505
+ import * as THREE from "three";
1396
1506
  import { Vector2 } from "three";
1397
1507
  import { Event } from "./event";
1398
1508
  import { BaseWorldItem } from "./base-world-item";
@@ -1433,31 +1543,6 @@ export declare abstract class BaseRenderer extends BaseWorldItem implements Upda
1433
1543
  setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
1434
1544
  }
1435
1545
  import * as THREE from "three";
1436
- import { Disposable } from "./interfaces";
1437
- import { Event } from "./event";
1438
- import { Components } from "../../Components";
1439
- import { BaseWorldItem } from "./base-world-item";
1440
- export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
1441
- /** {@link Disposable.onDisposed} */
1442
- readonly onDisposed: Event<unknown>;
1443
- abstract three: THREE.Object3D;
1444
- protected constructor(components: Components);
1445
- /** {@link Disposable.dispose} */
1446
- dispose(): void;
1447
- }
1448
- import * as THREE from "three";
1449
- import { BaseScene } from "./base-scene";
1450
- import { BaseCamera } from "./base-camera";
1451
- import { BaseRenderer } from "./base-renderer";
1452
- import { Updateable, Disposable } from "./interfaces";
1453
- export interface World extends Disposable, Updateable {
1454
- meshes: Set<THREE.Mesh>;
1455
- scene: BaseScene;
1456
- camera: BaseCamera;
1457
- renderer: BaseRenderer | null;
1458
- uuid: string;
1459
- }
1460
- import * as THREE from "three";
1461
1546
  import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
1462
1547
  import { Components } from "../../Components";
1463
1548
  export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
@@ -1483,6 +1568,105 @@ export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends Base
1483
1568
  update(delta?: number): void;
1484
1569
  dispose(disposeResources?: boolean): void;
1485
1570
  }
1571
+ /**
1572
+ * Simple event handler by
1573
+ * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
1574
+ * Keep in mind that:
1575
+ * - If you want to remove it later, you might want to declare the callback as
1576
+ * an object.
1577
+ * - If you want to maintain the reference to 'this', you will need to declare
1578
+ * the callback as an arrow function.
1579
+ */
1580
+ export declare class AsyncEvent<T> {
1581
+ /**
1582
+ * Add a callback to this event instance.
1583
+ * @param handler - the callback to be added to this event.
1584
+ */
1585
+ add(handler: T extends void ? {
1586
+ (): Promise<void>;
1587
+ } : {
1588
+ (data: T): Promise<void>;
1589
+ }): void;
1590
+ /**
1591
+ * Removes a callback from this event instance.
1592
+ * @param handler - the callback to be removed from this event.
1593
+ */
1594
+ remove(handler: T extends void ? {
1595
+ (): Promise<void>;
1596
+ } : {
1597
+ (data: T): Promise<void>;
1598
+ }): void;
1599
+ /** Triggers all the callbacks assigned to this event. */
1600
+ trigger: (data?: T) => Promise<void>;
1601
+ /** Gets rid of all the suscribed events. */
1602
+ reset(): void;
1603
+ private handlers;
1604
+ }
1605
+ /// <reference types="node" />
1606
+ import * as THREE from "three";
1607
+ import { Hideable, Event, World } from "../../Types";
1608
+ import { Components } from "../../Components";
1609
+ export interface GridConfig {
1610
+ color: THREE.Color;
1611
+ size1: number;
1612
+ size2: number;
1613
+ distance: number;
1614
+ }
1615
+ /**
1616
+ * An infinite grid. Created by
1617
+ * [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
1618
+ * and translated to typescript by
1619
+ * [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
1620
+ */
1621
+ export declare class SimpleGrid implements Hideable, Disposable {
1622
+ /** {@link Disposable.onDisposed} */
1623
+ readonly onDisposed: Event<unknown>;
1624
+ world: World;
1625
+ components: Components;
1626
+ /** {@link Hideable.visible} */
1627
+ get visible(): boolean;
1628
+ /** {@link Hideable.visible} */
1629
+ set visible(visible: boolean);
1630
+ /** The material of the grid. */
1631
+ get material(): THREE.ShaderMaterial;
1632
+ /**
1633
+ * Whether the grid should fade away with distance. Recommended to be true for
1634
+ * perspective cameras and false for orthographic cameras.
1635
+ */
1636
+ get fade(): boolean;
1637
+ /**
1638
+ * Whether the grid should fade away with distance. Recommended to be true for
1639
+ * perspective cameras and false for orthographic cameras.
1640
+ */
1641
+ set fade(active: boolean);
1642
+ readonly three: THREE.Mesh;
1643
+ private _fade;
1644
+ constructor(components: Components, world: World, config: GridConfig);
1645
+ [Symbol.dispose](): void;
1646
+ /** {@link Disposable.dispose} */
1647
+ dispose(): void;
1648
+ private setupEvents;
1649
+ private updateZoom;
1650
+ }
1651
+ import { Disposable, Hideable, Resizeable, Updateable, Configurable } from "./interfaces";
1652
+ import { Components } from "../../Components";
1653
+ /**
1654
+ * Base class of the library. Useful for finding out the interfaces it implements.
1655
+ */
1656
+ export declare abstract class Base {
1657
+ components: Components;
1658
+ constructor(components: Components);
1659
+ /** Whether is component is {@link Disposable}. */
1660
+ isDisposeable: () => this is Disposable;
1661
+ /** Whether is component is {@link Resizeable}. */
1662
+ isResizeable: () => this is Resizeable;
1663
+ /** Whether is component is {@link Updateable}. */
1664
+ isUpdateable: () => this is Updateable;
1665
+ /** Whether is component is {@link Hideable}. */
1666
+ isHideable: () => this is Hideable;
1667
+ /** Whether is component is {@link Configurable}. */
1668
+ isConfigurable: () => this is Configurable<any>;
1669
+ }
1486
1670
  import * as THREE from "three";
1487
1671
  import { BaseScene, Configurable, Event } from "../../Types";
1488
1672
  import { Components } from "../../Components";
@@ -1514,6 +1698,18 @@ export declare class SimpleScene extends BaseScene implements Configurable<{}> {
1514
1698
  setup(config?: Partial<SimpleSceneConfig>): void;
1515
1699
  }
1516
1700
  import * as THREE from "three";
1701
+ import { BaseScene } from "./base-scene";
1702
+ import { BaseCamera } from "./base-camera";
1703
+ import { BaseRenderer } from "./base-renderer";
1704
+ import { Updateable, Disposable } from "./interfaces";
1705
+ export interface World extends Disposable, Updateable {
1706
+ meshes: Set<THREE.Mesh>;
1707
+ scene: BaseScene;
1708
+ camera: BaseCamera;
1709
+ renderer: BaseRenderer | null;
1710
+ uuid: string;
1711
+ }
1712
+ import * as THREE from "three";
1517
1713
  import { BaseRenderer, Event } from "../../Types";
1518
1714
  import { Components } from "../../Components";
1519
1715
  /**
@@ -1528,7 +1724,8 @@ export declare class SimpleRenderer extends BaseRenderer {
1528
1724
  protected _canvas: HTMLCanvasElement;
1529
1725
  protected _parameters?: Partial<THREE.WebGLRendererParameters>;
1530
1726
  protected _resizeObserver: ResizeObserver | null;
1531
- protected onContainerUpdated: Event<HTMLElement>;
1727
+ protected onContainerUpdated: Event<unknown>;
1728
+ private _resizing;
1532
1729
  constructor(components: Components, container: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
1533
1730
  /** {@link Updateable.update} */
1534
1731
  update(): void;
@@ -1538,154 +1735,58 @@ export declare class SimpleRenderer extends BaseRenderer {
1538
1735
  getSize(): THREE.Vector2;
1539
1736
  /** {@link Resizeable.resize} */
1540
1737
  resize: (size?: THREE.Vector2) => void;
1541
- setupEvents(active: boolean): void;
1542
- private resizeEvent;
1543
- private setupRenderer;
1544
- private onContextLost;
1545
- private onContextBack;
1546
- }
1547
- import * as THREE from "three";
1548
- import CameraControls from "camera-controls";
1549
- import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1550
- import { Components } from "../../Components";
1551
- /**
1552
- * A basic camera that uses
1553
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1554
- * easily control the camera in 2D and 3D. Check out it's API to find out
1555
- * what features it offers.
1556
- */
1557
- export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1558
- /** {@link Updateable.onBeforeUpdate} */
1559
- readonly onBeforeUpdate: Event<SimpleCamera>;
1560
- /** {@link Updateable.onAfterUpdate} */
1561
- readonly onAfterUpdate: Event<SimpleCamera>;
1562
- readonly onAspectUpdated: Event<unknown>;
1563
- /** {@link Disposable.onDisposed} */
1564
- readonly onDisposed: Event<string>;
1565
- readonly three: THREE.PerspectiveCamera;
1566
- private _allControls;
1567
- /**
1568
- * The object that controls the camera. An instance of
1569
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1570
- * Transforming the camera directly will have no effect: you need to use this
1571
- * object to move, rotate, look at objects, etc.
1572
- */
1573
- get controls(): CameraControls;
1574
- /** {@link Component.enabled} */
1575
- get enabled(): boolean;
1576
- /** {@link Component.enabled} */
1577
- set enabled(enabled: boolean);
1578
- constructor(components: Components);
1579
- /** {@link Disposable.dispose} */
1580
- dispose(): void;
1581
- /** {@link Updateable.update} */
1582
- update(_delta: number): void;
1583
- /**
1584
- * Updates the aspect of the camera to match the size of the
1585
- * {@link Components.renderer}.
1586
- */
1587
- updateAspect: () => void;
1588
- private setupCamera;
1589
- private newCameraControls;
1590
- private setupEvents;
1591
- private static getSubsetOfThree;
1592
- }
1593
- import * as THREE from "three";
1594
- import { Components } from "../../Components";
1595
- import { AsyncEvent, Event, World } from "../../Types";
1596
- export interface CullerRendererSettings {
1597
- updateInterval?: number;
1598
- width?: number;
1599
- height?: number;
1600
- autoUpdate?: boolean;
1601
- }
1602
- /**
1603
- * A base renderer to determine visibility on screen
1604
- */
1605
- export declare class CullerRenderer {
1606
- /** {@link Disposable.onDisposed} */
1607
- readonly onDisposed: Event<string>;
1608
- /**
1609
- * Fires after making the visibility check to the meshes. It lists the
1610
- * meshes that are currently visible, and the ones that were visible
1611
- * just before but not anymore.
1612
- */
1613
- readonly onViewUpdated: Event<any> | AsyncEvent<any>;
1614
- /** {@link Component.enabled} */
1615
- enabled: boolean;
1616
- /**
1617
- * Needs to check whether there are objects that need to be hidden or shown.
1618
- * You can bind this to the camera movement, to a certain interval, etc.
1619
- */
1620
- needsUpdate: boolean;
1621
- /**
1622
- * Render the internal scene used to determine the object visibility. Used
1623
- * for debugging purposes.
1624
- */
1625
- renderDebugFrame: boolean;
1626
- components: Components;
1627
- readonly world: World;
1628
- readonly renderer: THREE.WebGLRenderer;
1629
- protected autoUpdate: boolean;
1630
- protected updateInterval: number;
1631
- protected readonly worker: Worker;
1632
- protected readonly scene: THREE.Scene;
1633
- private _width;
1634
- private _height;
1635
- private _availableColor;
1636
- private readonly renderTarget;
1637
- private readonly bufferSize;
1638
- private readonly _buffer;
1639
- protected _isWorkerBusy: boolean;
1640
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
1641
- /** {@link Disposable.dispose} */
1642
- dispose(): void;
1643
- /**
1644
- * The function that the culler uses to reprocess the scene. Generally it's
1645
- * better to call needsUpdate, but you can also call this to force it.
1646
- * @param force if true, it will refresh the scene even if needsUpdate is
1647
- * not true.
1648
- */
1649
- updateVisibility: (force?: boolean) => Promise<void>;
1650
- protected getAvailableColor(): {
1651
- r: number;
1652
- g: number;
1653
- b: number;
1654
- code: string;
1655
- };
1656
- protected increaseColor(): void;
1657
- protected decreaseColor(): void;
1658
- private applySettings;
1738
+ setupEvents(active: boolean): void;
1739
+ private resizeEvent;
1740
+ private setupRenderer;
1741
+ private onContextLost;
1742
+ private onContextBack;
1659
1743
  }
1660
1744
  import * as THREE from "three";
1661
- import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1745
+ import CameraControls from "camera-controls";
1746
+ import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1662
1747
  import { Components } from "../../Components";
1663
- import { Event, World } from "../../Types";
1664
1748
  /**
1665
- * A renderer to determine a mesh visibility on screen
1749
+ * A basic camera that uses
1750
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1751
+ * easily control the camera in 2D and 3D. Check out it's API to find out
1752
+ * what features it offers.
1666
1753
  */
1667
- export declare class MeshCullerRenderer extends CullerRenderer {
1668
- threshold: number;
1669
- readonly onViewUpdated: Event<{
1670
- seen: Set<THREE.Mesh>;
1671
- unseen: Set<THREE.Mesh>;
1672
- }>;
1673
- colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1674
- isProcessing: boolean;
1675
- private _colorCodeMeshMap;
1676
- private _meshIDColorCodeMap;
1677
- private _currentVisibleMeshes;
1678
- private _recentlyHiddenMeshes;
1679
- private _intervalID;
1680
- private readonly _transparentMat;
1681
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
1754
+ export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1755
+ /** {@link Updateable.onBeforeUpdate} */
1756
+ readonly onBeforeUpdate: Event<SimpleCamera>;
1757
+ /** {@link Updateable.onAfterUpdate} */
1758
+ readonly onAfterUpdate: Event<SimpleCamera>;
1759
+ readonly onAspectUpdated: Event<unknown>;
1760
+ /** {@link Disposable.onDisposed} */
1761
+ readonly onDisposed: Event<string>;
1762
+ three: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1763
+ private _allControls;
1764
+ /**
1765
+ * The object that controls the camera. An instance of
1766
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1767
+ * Transforming the camera directly will have no effect: you need to use this
1768
+ * object to move, rotate, look at objects, etc.
1769
+ */
1770
+ get controls(): CameraControls;
1771
+ /** {@link Component.enabled} */
1772
+ get enabled(): boolean;
1773
+ /** {@link Component.enabled} */
1774
+ set enabled(enabled: boolean);
1775
+ constructor(components: Components);
1776
+ /** {@link Disposable.dispose} */
1682
1777
  dispose(): void;
1683
- add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1684
- remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1685
- private handleWorkerMessage;
1686
- private getAvailableMaterial;
1778
+ /** {@link Updateable.update} */
1779
+ update(_delta: number): void;
1780
+ /**
1781
+ * Updates the aspect of the camera to match the size of the
1782
+ * {@link Components.renderer}.
1783
+ */
1784
+ updateAspect: () => void;
1785
+ private setupCamera;
1786
+ private newCameraControls;
1787
+ private setupEvents;
1788
+ private static getSubsetOfThree;
1687
1789
  }
1688
- export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1689
1790
  import * as THREE from "three";
1690
1791
  import { Hideable, Disposable, Event, World } from "../../Types";
1691
1792
  import { Components } from "../../Components";
@@ -1731,9 +1832,9 @@ export declare class SimplePlane implements Disposable, Hideable {
1731
1832
  set size(size: number);
1732
1833
  get helper(): THREE.Object3D<THREE.Object3DEventMap>;
1733
1834
  constructor(components: Components, world: World, origin: THREE.Vector3, normal: THREE.Vector3, material: THREE.Material, size?: number, activateControls?: boolean);
1734
- setFromNormalAndCoplanarPoint(normal: THREE.Vector3, point: THREE.Vector3): Promise<void>;
1835
+ setFromNormalAndCoplanarPoint(normal: THREE.Vector3, point: THREE.Vector3): void;
1735
1836
  /** {@link Updateable.update} */
1736
- update: () => Promise<void>;
1837
+ update: () => void;
1737
1838
  /** {@link Disposable.dispose} */
1738
1839
  dispose(): void;
1739
1840
  private reset;
@@ -1747,123 +1848,7 @@ export declare class SimplePlane implements Disposable, Hideable {
1747
1848
  private newHelper;
1748
1849
  private static newPlaneMesh;
1749
1850
  }
1750
- import { NavigationMode } from "./types";
1751
- /**
1752
- * A {@link NavigationMode} that allows first person navigation,
1753
- * simulating FPS video games.
1754
- */
1755
- export declare class FirstPersonMode implements NavigationMode {
1756
- private camera;
1757
- /** {@link NavigationMode.enabled} */
1758
- enabled: boolean;
1759
- /** {@link NavigationMode.id} */
1760
- readonly id = "FirstPerson";
1761
- constructor(camera: any);
1762
- /** {@link NavigationMode.set} */
1763
- set(active: boolean): void;
1764
- private setupFirstPersonCamera;
1765
- }
1766
- import { NavigationMode } from "./types";
1767
- /**
1768
- * A {@link NavigationMode} that allows 3D navigation and panning
1769
- * like in many 3D and CAD softwares.
1770
- */
1771
- export declare class OrbitMode implements NavigationMode {
1772
- camera: any;
1773
- /** {@link NavigationMode.enabled} */
1774
- enabled: boolean;
1775
- /** {@link NavigationMode.id} */
1776
- readonly id = "Orbit";
1777
- constructor(camera: any);
1778
- /** {@link NavigationMode.set} */
1779
- set(active: boolean): void;
1780
- private activateOrbitControls;
1781
- }
1782
- import { NavigationMode } from "./types";
1783
- /**
1784
- * A {@link NavigationMode} that allows to navigate floorplans in 2D,
1785
- * like many BIM tools.
1786
- */
1787
- export declare class PlanMode implements NavigationMode {
1788
- private camera;
1789
- /** {@link NavigationMode.enabled} */
1790
- enabled: boolean;
1791
- /** {@link NavigationMode.id} */
1792
- readonly id = "Plan";
1793
- private mouseAction1?;
1794
- private mouseAction2?;
1795
- private mouseInitialized;
1796
- private readonly defaultAzimuthSpeed;
1797
- private readonly defaultPolarSpeed;
1798
- constructor(camera: any);
1799
- /** {@link NavigationMode.set} */
1800
- set(active: boolean): void;
1801
- }
1802
- import * as THREE from "three";
1803
- import { CameraProjection } from "./types";
1804
- import { Event } from "../../../core";
1805
- import { OrthoPerspectiveCamera } from "../index";
1806
- /**
1807
- * Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1808
- */
1809
- export declare class ProjectionManager {
1810
- /**
1811
- * Event that fires when the {@link CameraProjection} changes.
1812
- */
1813
- readonly onChanged: Event<THREE.Camera>;
1814
- current: CameraProjection;
1815
- camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1816
- private _component;
1817
- private _previousDistance;
1818
- /** Match Ortho zoom with Perspective distance when changing projection mode */
1819
- matchOrthoDistanceEnabled: boolean;
1820
- constructor(camera: OrthoPerspectiveCamera);
1821
- /**
1822
- * Sets the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1823
- *
1824
- * @param projection - the new projection to set. If it is the current projection,
1825
- * it will have no effect.
1826
- */
1827
- set(projection: CameraProjection): Promise<void>;
1828
- /**
1829
- * Changes the current {@link CameraProjection} from Ortographic to Perspective
1830
- * and vice versa.
1831
- */
1832
- toggle(): Promise<void>;
1833
- private setOrthoCamera;
1834
- private getDims;
1835
- private setupOrthoCamera;
1836
- private getDistance;
1837
- private setPerspectiveCamera;
1838
- }
1839
- /**
1840
- * The projection system of the camera.
1841
- */
1842
- export type CameraProjection = "Perspective" | "Orthographic";
1843
- /**
1844
- * The extensible list of supported navigation modes.
1845
- */
1846
- export type NavModeID = "Orbit" | "FirstPerson" | "Plan";
1847
- /**
1848
- * An object that determines the behavior of the camera controls
1849
- * and the user input (e.g. 2D floor plan mode, first person mode, etc).
1850
- */
1851
- export interface NavigationMode {
1852
- /** The unique ID of this navigation mode. */
1853
- id: NavModeID;
1854
- /**
1855
- * Enable or disable this navigation mode.
1856
- * When a new navigation mode is enabled, the previous navigation mode
1857
- * must be disabled.
1858
- *
1859
- * @param active - whether to enable or disable this mode.
1860
- * @param options - any additional data required to enable or disable it.
1861
- * */
1862
- set: (active: boolean, options?: any) => void;
1863
- /** Whether this navigation mode is active or not. */
1864
- enabled: boolean;
1865
- }
1866
- import { IfcFragmentSettings } from "../../FragmentIfcLoader/src";
1851
+ import { IfcFragmentSettings } from "../../IfcLoader/src";
1867
1852
  /** Configuration of the IFC-fragment streaming. */
1868
1853
  export declare class IfcStreamingSettings extends IfcFragmentSettings {
1869
1854
  minGeometrySize: number;
@@ -1873,33 +1858,6 @@ export declare class IfcStreamingSettings extends IfcFragmentSettings {
1873
1858
  export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
1874
1859
  propertiesSize: number;
1875
1860
  }
1876
- import * as WEBIFC from "web-ifc";
1877
- import { AsyncEvent, Component, Disposable, Event } from "../../../core";
1878
- import { PropertiesStreamingSettings } from "./streaming-settings";
1879
- export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1880
- static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1881
- onPropertiesStreamed: AsyncEvent<{
1882
- type: number;
1883
- data: {
1884
- [id: number]: any;
1885
- };
1886
- }>;
1887
- onProgress: AsyncEvent<number>;
1888
- onIndicesStreamed: AsyncEvent<number[][]>;
1889
- /** {@link Disposable.onDisposed} */
1890
- readonly onDisposed: Event<string>;
1891
- enabled: boolean;
1892
- settings: PropertiesStreamingSettings;
1893
- webIfc: WEBIFC.IfcAPI;
1894
- dispose(): Promise<void>;
1895
- streamFromBuffer(data: Uint8Array): Promise<void>;
1896
- streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1897
- private readIfcFile;
1898
- private streamIfcFile;
1899
- private streamAllProperties;
1900
- private getIndices;
1901
- private cleanUp;
1902
- }
1903
1861
  export interface StreamedGeometries {
1904
1862
  [id: number]: {
1905
1863
  boundingBox: Float32Array;
@@ -1942,20 +1900,32 @@ export declare class IfcFragmentSettings {
1942
1900
  autoSetWasm: boolean;
1943
1901
  customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
1944
1902
  }
1945
- import * as THREE from "three";
1946
1903
  import * as WEBIFC from "web-ifc";
1947
- import * as FRAGS from "@thatopen/fragments";
1948
- export declare class CivilReader {
1949
- defLineMat: THREE.LineBasicMaterial;
1950
- read(webIfc: WEBIFC.IfcAPI): {
1951
- alignments: Map<number, FRAGS.Alignment>;
1952
- coordinationMatrix: THREE.Matrix4;
1953
- } | undefined;
1954
- get(civilItems: any): {
1955
- alignments: Map<number, FRAGS.Alignment>;
1956
- coordinationMatrix: THREE.Matrix4;
1957
- } | undefined;
1958
- private getCurves;
1904
+ import { AsyncEvent, Component, Disposable, Event } from "../../../core";
1905
+ import { PropertiesStreamingSettings } from "./streaming-settings";
1906
+ export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1907
+ static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1908
+ onPropertiesStreamed: AsyncEvent<{
1909
+ type: number;
1910
+ data: {
1911
+ [id: number]: any;
1912
+ };
1913
+ }>;
1914
+ onProgress: AsyncEvent<number>;
1915
+ onIndicesStreamed: AsyncEvent<number[][]>;
1916
+ /** {@link Disposable.onDisposed} */
1917
+ readonly onDisposed: Event<string>;
1918
+ enabled: boolean;
1919
+ settings: PropertiesStreamingSettings;
1920
+ webIfc: WEBIFC.IfcAPI;
1921
+ dispose(): Promise<void>;
1922
+ streamFromBuffer(data: Uint8Array): Promise<void>;
1923
+ streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1924
+ private readIfcFile;
1925
+ private streamIfcFile;
1926
+ private streamAllProperties;
1927
+ private getIndices;
1928
+ private cleanUp;
1959
1929
  }
1960
1930
  import * as WEBIFC from "web-ifc";
1961
1931
  export declare class IfcMetadataReader {
@@ -2000,28 +1970,20 @@ import * as THREE from "three";
2000
1970
  export declare class TransformHelper {
2001
1971
  getHelper(geometries: BufferGeometry[]): THREE.Object3D<THREE.Object3DEventMap>;
2002
1972
  }
2003
- export type QueryConditions = "is" | "includes" | "startsWith" | "endsWith" | "matches";
2004
- export type ConditionFunctions = {
2005
- [queryCondition in QueryConditions]: (leftValue: string | boolean | number, rightValue: string | boolean | number) => boolean;
2006
- };
2007
- export type QueryOperators = "AND" | "OR";
2008
- export interface AttributeQuery {
2009
- operator?: QueryOperators;
2010
- attribute: string;
2011
- condition: QueryConditions;
2012
- value: string | number | boolean;
2013
- negateResult?: boolean;
2014
- caseSensitive?: boolean;
2015
- }
2016
- export interface QueryGroup {
2017
- operator?: QueryOperators;
2018
- description?: string;
2019
- queries: (AttributeQuery | QueryGroup)[];
2020
- }
2021
- export interface Query {
2022
- name: string;
2023
- description?: string;
2024
- groups: QueryGroup;
1973
+ import * as THREE from "three";
1974
+ import * as WEBIFC from "web-ifc";
1975
+ import * as FRAGS from "@thatopen/fragments";
1976
+ export declare class CivilReader {
1977
+ defLineMat: THREE.LineBasicMaterial;
1978
+ read(webIfc: WEBIFC.IfcAPI): {
1979
+ alignments: Map<number, FRAGS.Alignment>;
1980
+ coordinationMatrix: THREE.Matrix4;
1981
+ } | undefined;
1982
+ get(civilItems: any): {
1983
+ alignments: Map<number, FRAGS.Alignment>;
1984
+ coordinationMatrix: THREE.Matrix4;
1985
+ } | undefined;
1986
+ private getCurves;
2025
1987
  }
2026
1988
 
2027
1989
  }