@thatopen/components 2.0.0-alpha.4 → 2.0.0-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/fragments/FragmentBoundingBox/index.d.ts +2 -2
- package/dist/fragments/FragmentClassifier/index.d.ts +1 -1
- package/dist/fragments/FragmentHider/index.d.ts +1 -1
- package/dist/fragments/FragmentIfcLoader/index.d.ts +1 -1
- package/dist/fragments/FragmentIfcLoader/src/civil-reader.d.ts +1 -1
- package/dist/fragments/FragmentManager/index.d.ts +1 -1
- package/dist/ifc/IfcJsonExporter/index.d.ts +1 -1
- package/dist/ifc/IfcPropertiesFinder/index.d.ts +2 -2
- package/dist/ifc/IfcPropertiesIndexer/index.d.ts +20 -66
- package/dist/ifc/IfcPropertiesManager/index.d.ts +2 -2
- package/dist/ifc/Utils/properties-utils.d.ts +1 -1
- package/dist/index.cjs +5 -5
- package/dist/index.mjs +940 -1014
- package/dist/namespace.d.ts +749 -795
- package/package.json +4 -4
package/dist/namespace.d.ts
CHANGED
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@@ -12,58 +12,6 @@ export declare class Raycasters extends Component implements Disposable {
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delete(world: World): void;
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dispose(): void;
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}
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import { Component, Disposable, Event } from "../Types";
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/**
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* The entry point of the Components library.
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* It can:
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* - Create and access all the components of the library.
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* - Update all the updatable components automatically.
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* - Dispose all the components, preventing memory leaks.
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*/
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export declare class Components implements Disposable {
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static readonly release = "1.4.21";
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<void>;
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/** The list of components created in this app. */
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readonly list: Map<string, Component>;
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/** If disabled, the animation loop will be stopped. */
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enabled: boolean;
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private _clock;
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add(uuid: string, instance: Component): void;
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/**
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* Retrieves a component. If it already exists in this app, it returns the instance of the component. If it
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* doesn't exist, it will instance it automatically.
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*
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* @param Component - The component to get or create.
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*/
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get<U extends Component>(Component: new (components: Components) => U): U;
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constructor();
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/**
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* Initializes the library. It should be called at the start of the app after
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* initializing the scene, the renderer and the
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* camera. Additionally, if any component that need a raycaster is
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* used, the {@link raycaster} will need to be initialized.
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*/
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init(): void;
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/**
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* Disposes the memory of all the components and tools of this instance of
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* the library. A memory leak will be created if:
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*
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* - An instance of the library ends up out of scope and this function isn't
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* called. This is especially relevant in Single Page Applications (React,
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* Angular, Vue, etc).
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*
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* - Any of the objects of this instance (meshes, geometries, etc) is
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* referenced by a reference type (object or array).
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*
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* You can learn more about how Three.js handles memory leaks
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* [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
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*
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*/
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dispose(): void;
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private update;
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private static setupBVH;
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}
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import * as THREE from "three";
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import { Components } from "../Components";
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import { Component } from "../Types";
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@@ -107,35 +55,6 @@ export declare class Disposer extends Component {
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private disposeChildren;
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private static disposeMaterial;
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}
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import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
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import { Components } from "../Components";
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import { SimpleWorld } from "./src";
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export declare class Worlds extends Component implements Updateable, Disposable {
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static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
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readonly onAfterUpdate: Event<unknown>;
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readonly onBeforeUpdate: Event<unknown>;
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readonly onDisposed: Event<unknown>;
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list: Map<string, World>;
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enabled: boolean;
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constructor(components: Components);
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create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
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delete(world: World): void;
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dispose(): void;
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update(delta?: number): void | Promise<void>;
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}
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import { Component, Disposable, World, Event } from "../Types";
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import { GridConfig, SimpleGrid } from "./src";
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export declare class Grids extends Component implements Disposable {
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static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
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list: Map<string, SimpleGrid>;
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onDisposed: Event<unknown>;
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config: Required<GridConfig>;
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/** {@link Component.enabled} */
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enabled: boolean;
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create(world: World): void;
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delete(world: World): void;
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dispose(): void;
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}
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import * as THREE from "three";
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import { Component, Createable, Disposable, Event, Hideable, World } from "../Types";
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import { SimplePlane } from "./src";
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@@ -239,6 +158,109 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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private _onStartDragging;
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private _onEndDragging;
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}
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import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
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import { Components } from "../Components";
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import { SimpleWorld } from "./src";
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export declare class Worlds extends Component implements Updateable, Disposable {
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static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
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readonly onAfterUpdate: Event<unknown>;
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readonly onBeforeUpdate: Event<unknown>;
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readonly onDisposed: Event<unknown>;
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list: Map<string, World>;
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enabled: boolean;
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constructor(components: Components);
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create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
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delete(world: World): void;
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dispose(): void;
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update(delta?: number): void | Promise<void>;
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}
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import { Component, Disposable, Event } from "../Types";
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/**
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* The entry point of the Components library.
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* It can:
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* - Create and access all the components of the library.
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* - Update all the updatable components automatically.
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* - Dispose all the components, preventing memory leaks.
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*/
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export declare class Components implements Disposable {
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static readonly release = "1.4.21";
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<void>;
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/** The list of components created in this app. */
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readonly list: Map<string, Component>;
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/** If disabled, the animation loop will be stopped. */
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enabled: boolean;
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private _clock;
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add(uuid: string, instance: Component): void;
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/**
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* Retrieves a component. If it already exists in this app, it returns the instance of the component. If it
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* doesn't exist, it will instance it automatically.
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*
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* @param Component - The component to get or create.
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*/
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get<U extends Component>(Component: new (components: Components) => U): U;
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constructor();
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/**
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* Initializes the library. It should be called at the start of the app after
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* initializing the scene, the renderer and the
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* camera. Additionally, if any component that need a raycaster is
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* used, the {@link raycaster} will need to be initialized.
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*/
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init(): void;
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/**
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* Disposes the memory of all the components and tools of this instance of
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* the library. A memory leak will be created if:
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*
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* - An instance of the library ends up out of scope and this function isn't
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* called. This is especially relevant in Single Page Applications (React,
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* Angular, Vue, etc).
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*
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* - Any of the objects of this instance (meshes, geometries, etc) is
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* referenced by a reference type (object or array).
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*
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* You can learn more about how Three.js handles memory leaks
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* [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
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*
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*/
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dispose(): void;
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private update;
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private static setupBVH;
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}
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import { Components } from "../Components";
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import { MeshCullerRenderer, CullerRendererSettings } from "./src";
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import { Component, Event, Disposable, World } from "../Types";
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/**
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* A tool to handle big scenes efficiently by automatically hiding the objects
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* that are not visible to the camera.
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*/
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export declare class Cullers extends Component implements Disposable {
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static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
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private _enabled;
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list: Map<string, MeshCullerRenderer>;
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<unknown>;
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/** {@link Component.enabled} */
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get enabled(): boolean;
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set enabled(value: boolean);
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constructor(components: Components);
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create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
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delete(world: World): void;
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/** {@link Disposable.dispose} */
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dispose(): void;
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}
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import { Component, Disposable, World, Event } from "../Types";
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import { GridConfig, SimpleGrid } from "./src";
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export declare class Grids extends Component implements Disposable {
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static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
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list: Map<string, SimpleGrid>;
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onDisposed: Event<unknown>;
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config: Required<GridConfig>;
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/** {@link Component.enabled} */
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enabled: boolean;
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create(world: World): void;
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delete(world: World): void;
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dispose(): void;
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}
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import * as THREE from "three";
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import { Component, Disposable, Event, World } from "../Types";
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import { Components } from "../Components";
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@@ -300,80 +322,7 @@ export declare class Materials extends Component implements Disposable {
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*/
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removeMeshes(id: string, meshes: THREE.Mesh[]): void;
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}
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import
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import { MeshCullerRenderer, CullerRendererSettings } from "./src";
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import { Component, Event, Disposable, World } from "../Types";
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/**
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* A tool to handle big scenes efficiently by automatically hiding the objects
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* that are not visible to the camera.
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*/
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export declare class Cullers extends Component implements Disposable {
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static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
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private _enabled;
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list: Map<string, MeshCullerRenderer>;
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<unknown>;
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/** {@link Component.enabled} */
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get enabled(): boolean;
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set enabled(value: boolean);
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constructor(components: Components);
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create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
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delete(world: World): void;
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/** {@link Disposable.dispose} */
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dispose(): void;
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}
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import * as THREE from "three";
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import * as FRAGS from "bim-fragment";
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import { FragmentsGroup } from "bim-fragment";
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import { Component, Components, Disposable, Event } from "../../core";
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/**
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* A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
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* it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
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*/
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export declare class FragmentBoundingBox extends Component implements Disposable {
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static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
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/** {@link Component.enabled} */
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enabled: boolean;
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<unknown>;
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private _absoluteMin;
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private _absoluteMax;
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private _meshes;
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constructor(components: Components);
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static getDimensions(bbox: THREE.Box3): {
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width: number;
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height: number;
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depth: number;
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center: THREE.Vector3;
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};
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static newBound(positive: boolean): THREE.Vector3;
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static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
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/** {@link Disposable.dispose} */
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dispose(): void;
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get(): THREE.Box3;
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getSphere(): THREE.Sphere;
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getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
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reset(): void;
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add(group: FragmentsGroup): void;
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addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh): void;
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private static getFragmentBounds;
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}
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import { Component, Disposable, Event, Components } from "../../core";
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export declare class FragmentExploder extends Component implements Disposable {
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static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
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enabled: boolean;
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height: number;
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groupName: string;
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<string>;
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list: Set<string>;
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constructor(components: Components);
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dispose(): void;
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explode(): void;
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reset(): void;
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update(): void;
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}
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import * as FRAGS from "bim-fragment";
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import * as FRAGS from "@thatopen/fragments";
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import { Disposable, Component, Event, Components } from "../../core";
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export interface Classification {
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[system: string]: {
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@@ -403,8 +352,93 @@ export declare class FragmentClassifier extends Component implements Disposable
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byIfcRel(group: FRAGS.FragmentsGroup, ifcRel: number, systemName: string): Promise<void>;
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private saveItem;
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}
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|
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|
-
import * as
|
|
407
|
-
|
|
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|
+
import * as THREE from "three";
|
|
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|
+
export declare function obbFromPoints(vertices: ArrayLike<number>): {
|
|
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|
+
center: THREE.Vector3;
|
|
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|
+
halfSizes: THREE.Vector3;
|
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|
+
rotation: THREE.Matrix3;
|
|
360
|
+
transformation: THREE.Matrix4;
|
|
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|
+
};
|
|
362
|
+
export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
|
|
363
|
+
import * as THREE from "three";
|
|
364
|
+
export declare class MaterialsUtils {
|
|
365
|
+
static isTransparent(material: THREE.Material): boolean;
|
|
366
|
+
}
|
|
367
|
+
export declare class UUID {
|
|
368
|
+
private static _pattern;
|
|
369
|
+
private static _lut;
|
|
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|
+
static create(): string;
|
|
371
|
+
static validate(uuid: string): void;
|
|
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|
+
}
|
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|
+
import * as THREE from "three";
|
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|
+
import { Component, Components, Event, World, Disposable } from "../core";
|
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|
+
export interface VertexPickerConfig {
|
|
376
|
+
showOnlyVertex: boolean;
|
|
377
|
+
snapDistance: number;
|
|
378
|
+
previewElement: HTMLElement;
|
|
379
|
+
}
|
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380
|
+
export declare class VertexPicker extends Component implements Disposable {
|
|
381
|
+
onVertexFound: Event<THREE.Vector3>;
|
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|
+
onVertexLost: Event<THREE.Vector3>;
|
|
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|
+
components: Components;
|
|
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|
+
private _pickedPoint;
|
|
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|
+
private _config;
|
|
386
|
+
private _enabled;
|
|
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|
+
private _workingPlane;
|
|
388
|
+
/** {@link Disposable.onDisposed} */
|
|
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|
+
readonly onDisposed: Event<unknown>;
|
|
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|
+
set enabled(value: boolean);
|
|
391
|
+
get enabled(): boolean;
|
|
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|
+
constructor(components: Components, config?: Partial<VertexPickerConfig>);
|
|
393
|
+
[Symbol.dispose](): void;
|
|
394
|
+
set workingPlane(plane: THREE.Plane | null);
|
|
395
|
+
get workingPlane(): THREE.Plane | null;
|
|
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|
+
set config(value: Partial<VertexPickerConfig>);
|
|
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|
+
get config(): Partial<VertexPickerConfig>;
|
|
398
|
+
dispose(): void;
|
|
399
|
+
get(world: World): THREE.Vector3 | null;
|
|
400
|
+
private getClosestVertex;
|
|
401
|
+
private getVertices;
|
|
402
|
+
private getVertex;
|
|
403
|
+
}
|
|
404
|
+
import * as THREE from "three";
|
|
405
|
+
import * as FRAGS from "@thatopen/fragments";
|
|
406
|
+
import { FragmentsGroup } from "@thatopen/fragments";
|
|
407
|
+
import { Component, Components, Disposable, Event } from "../../core";
|
|
408
|
+
/**
|
|
409
|
+
* A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
|
|
410
|
+
* it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
|
|
411
|
+
*/
|
|
412
|
+
export declare class FragmentBoundingBox extends Component implements Disposable {
|
|
413
|
+
static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
|
|
414
|
+
/** {@link Component.enabled} */
|
|
415
|
+
enabled: boolean;
|
|
416
|
+
/** {@link Disposable.onDisposed} */
|
|
417
|
+
readonly onDisposed: Event<unknown>;
|
|
418
|
+
private _absoluteMin;
|
|
419
|
+
private _absoluteMax;
|
|
420
|
+
private _meshes;
|
|
421
|
+
constructor(components: Components);
|
|
422
|
+
static getDimensions(bbox: THREE.Box3): {
|
|
423
|
+
width: number;
|
|
424
|
+
height: number;
|
|
425
|
+
depth: number;
|
|
426
|
+
center: THREE.Vector3;
|
|
427
|
+
};
|
|
428
|
+
static newBound(positive: boolean): THREE.Vector3;
|
|
429
|
+
static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
|
|
430
|
+
/** {@link Disposable.dispose} */
|
|
431
|
+
dispose(): void;
|
|
432
|
+
get(): THREE.Box3;
|
|
433
|
+
getSphere(): THREE.Sphere;
|
|
434
|
+
getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
|
|
435
|
+
reset(): void;
|
|
436
|
+
add(group: FragmentsGroup): void;
|
|
437
|
+
addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh): void;
|
|
438
|
+
private static getFragmentBounds;
|
|
439
|
+
}
|
|
440
|
+
import * as FRAGS from "@thatopen/fragments";
|
|
441
|
+
import { Components, Component } from "../../core";
|
|
408
442
|
export declare class FragmentHider extends Component {
|
|
409
443
|
static readonly uuid: "dd9ccf2d-8a21-4821-b7f6-2949add16a29";
|
|
410
444
|
enabled: boolean;
|
|
@@ -413,8 +447,28 @@ export declare class FragmentHider extends Component {
|
|
|
413
447
|
isolate(items: FRAGS.FragmentIdMap): void;
|
|
414
448
|
private updateCulledVisibility;
|
|
415
449
|
}
|
|
450
|
+
import * as THREE from "three";
|
|
451
|
+
export interface MeasureEdge {
|
|
452
|
+
distance: number;
|
|
453
|
+
points: THREE.Vector3[];
|
|
454
|
+
}
|
|
455
|
+
export declare class MeasurementUtils {
|
|
456
|
+
static getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
|
|
457
|
+
edges: MeasureEdge[];
|
|
458
|
+
indices: Set<number>;
|
|
459
|
+
} | null;
|
|
460
|
+
static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
|
|
461
|
+
private static getFaceData;
|
|
462
|
+
static getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
|
|
463
|
+
p1: THREE.Vector3;
|
|
464
|
+
p2: THREE.Vector3;
|
|
465
|
+
p3: THREE.Vector3;
|
|
466
|
+
faceNormal: THREE.Vector3;
|
|
467
|
+
};
|
|
468
|
+
private static round;
|
|
469
|
+
}
|
|
416
470
|
import * as WEBIFC from "web-ifc";
|
|
417
|
-
import * as FRAGS from "
|
|
471
|
+
import * as FRAGS from "@thatopen/fragments";
|
|
418
472
|
import { IfcFragmentSettings } from "./src";
|
|
419
473
|
import { Component, Components, Event, Disposable } from "../../core";
|
|
420
474
|
export declare class FragmentIfcLoader extends Component implements Disposable {
|
|
@@ -445,7 +499,22 @@ export declare class FragmentIfcLoader extends Component implements Disposable {
|
|
|
445
499
|
private getGeometry;
|
|
446
500
|
private autoSetWasm;
|
|
447
501
|
}
|
|
448
|
-
import {
|
|
502
|
+
import { Component, Disposable, Event, Components } from "../../core";
|
|
503
|
+
export declare class FragmentExploder extends Component implements Disposable {
|
|
504
|
+
static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
|
|
505
|
+
enabled: boolean;
|
|
506
|
+
height: number;
|
|
507
|
+
groupName: string;
|
|
508
|
+
/** {@link Disposable.onDisposed} */
|
|
509
|
+
readonly onDisposed: Event<string>;
|
|
510
|
+
list: Set<string>;
|
|
511
|
+
constructor(components: Components);
|
|
512
|
+
dispose(): void;
|
|
513
|
+
explode(): void;
|
|
514
|
+
reset(): void;
|
|
515
|
+
update(): void;
|
|
516
|
+
}
|
|
517
|
+
import { Fragment, FragmentsGroup } from "@thatopen/fragments";
|
|
449
518
|
import * as THREE from "three";
|
|
450
519
|
import { Component, Components, Event, Disposable } from "../../core";
|
|
451
520
|
/**
|
|
@@ -538,114 +607,8 @@ export declare class OrthoPerspectiveCamera extends SimpleCamera {
|
|
|
538
607
|
private newOrthoCamera;
|
|
539
608
|
private setOrthoCameraAspect;
|
|
540
609
|
}
|
|
541
|
-
import * as THREE from "three";
|
|
542
|
-
export declare function obbFromPoints(vertices: ArrayLike<number>): {
|
|
543
|
-
center: THREE.Vector3;
|
|
544
|
-
halfSizes: THREE.Vector3;
|
|
545
|
-
rotation: THREE.Matrix3;
|
|
546
|
-
transformation: THREE.Matrix4;
|
|
547
|
-
};
|
|
548
|
-
export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
|
|
549
|
-
import * as THREE from "three";
|
|
550
|
-
export declare class MaterialsUtils {
|
|
551
|
-
static isTransparent(material: THREE.Material): boolean;
|
|
552
|
-
}
|
|
553
|
-
import * as THREE from "three";
|
|
554
|
-
export interface MeasureEdge {
|
|
555
|
-
distance: number;
|
|
556
|
-
points: THREE.Vector3[];
|
|
557
|
-
}
|
|
558
|
-
export declare class MeasurementUtils {
|
|
559
|
-
static getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
|
|
560
|
-
edges: MeasureEdge[];
|
|
561
|
-
indices: Set<number>;
|
|
562
|
-
} | null;
|
|
563
|
-
static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
|
|
564
|
-
private static getFaceData;
|
|
565
|
-
static getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
|
|
566
|
-
p1: THREE.Vector3;
|
|
567
|
-
p2: THREE.Vector3;
|
|
568
|
-
p3: THREE.Vector3;
|
|
569
|
-
faceNormal: THREE.Vector3;
|
|
570
|
-
};
|
|
571
|
-
private static round;
|
|
572
|
-
}
|
|
573
|
-
export declare class UUID {
|
|
574
|
-
private static _pattern;
|
|
575
|
-
private static _lut;
|
|
576
|
-
static create(): string;
|
|
577
|
-
static validate(uuid: string): void;
|
|
578
|
-
}
|
|
579
|
-
import * as THREE from "three";
|
|
580
|
-
import { Component, Components, Event, World, Disposable } from "../core";
|
|
581
|
-
export interface VertexPickerConfig {
|
|
582
|
-
showOnlyVertex: boolean;
|
|
583
|
-
snapDistance: number;
|
|
584
|
-
previewElement: HTMLElement;
|
|
585
|
-
}
|
|
586
|
-
export declare class VertexPicker extends Component implements Disposable {
|
|
587
|
-
onVertexFound: Event<THREE.Vector3>;
|
|
588
|
-
onVertexLost: Event<THREE.Vector3>;
|
|
589
|
-
components: Components;
|
|
590
|
-
private _pickedPoint;
|
|
591
|
-
private _config;
|
|
592
|
-
private _enabled;
|
|
593
|
-
private _workingPlane;
|
|
594
|
-
/** {@link Disposable.onDisposed} */
|
|
595
|
-
readonly onDisposed: Event<unknown>;
|
|
596
|
-
set enabled(value: boolean);
|
|
597
|
-
get enabled(): boolean;
|
|
598
|
-
constructor(components: Components, config?: Partial<VertexPickerConfig>);
|
|
599
|
-
[Symbol.dispose](): void;
|
|
600
|
-
set workingPlane(plane: THREE.Plane | null);
|
|
601
|
-
get workingPlane(): THREE.Plane | null;
|
|
602
|
-
set config(value: Partial<VertexPickerConfig>);
|
|
603
|
-
get config(): Partial<VertexPickerConfig>;
|
|
604
|
-
dispose(): void;
|
|
605
|
-
get(world: World): THREE.Vector3 | null;
|
|
606
|
-
private getClosestVertex;
|
|
607
|
-
private getVertices;
|
|
608
|
-
private getVertex;
|
|
609
|
-
}
|
|
610
|
-
import * as FRAGS from "bim-fragment";
|
|
611
|
-
import { FragmentsGroup } from "bim-fragment";
|
|
612
|
-
import { Disposable, Event, Component, Components } from "../../core";
|
|
613
|
-
import { QueryGroup } from "./src/types";
|
|
614
|
-
export interface QueryResult {
|
|
615
|
-
[modelID: string]: {
|
|
616
|
-
modelEntities: Set<number>;
|
|
617
|
-
otherEntities: Set<number>;
|
|
618
|
-
};
|
|
619
|
-
}
|
|
620
|
-
export interface IndexedModels {
|
|
621
|
-
[modelID: string]: {
|
|
622
|
-
[expressID: number]: Set<number>;
|
|
623
|
-
};
|
|
624
|
-
}
|
|
625
|
-
export declare class IfcPropertiesFinder extends Component implements Disposable {
|
|
626
|
-
readonly onFound: Event<FRAGS.FragmentIdMap>;
|
|
627
|
-
/** {@link Disposable.onDisposed} */
|
|
628
|
-
readonly onDisposed: Event<unknown>;
|
|
629
|
-
enabled: boolean;
|
|
630
|
-
indexedModels: IndexedModels;
|
|
631
|
-
private readonly _conditionFunctions;
|
|
632
|
-
private _noHandleAttributes;
|
|
633
|
-
constructor(components: Components);
|
|
634
|
-
private onFragmentsDisposed;
|
|
635
|
-
dispose(): void;
|
|
636
|
-
private indexEntityRelations;
|
|
637
|
-
find(groups: QueryGroup[], queryModels?: FragmentsGroup[]): Promise<FRAGS.FragmentIdMap>;
|
|
638
|
-
private toFragmentMap;
|
|
639
|
-
private simpleQuery;
|
|
640
|
-
private getMatchingEntities;
|
|
641
|
-
private combineArrays;
|
|
642
|
-
private getCommonElements;
|
|
643
|
-
private arrayIntersection;
|
|
644
|
-
private arrayUnion;
|
|
645
|
-
private getConditionFunctions;
|
|
646
|
-
}
|
|
647
610
|
import * as WEBIFC from "web-ifc";
|
|
648
|
-
import * as FRAG from "
|
|
611
|
+
import * as FRAG from "@thatopen/fragments";
|
|
649
612
|
/**
|
|
650
613
|
* Object to export all the properties from an IFC to a JS object.
|
|
651
614
|
*/
|
|
@@ -660,85 +623,39 @@ export declare class IfcJsonExporter {
|
|
|
660
623
|
*/
|
|
661
624
|
export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
|
|
662
625
|
}
|
|
663
|
-
import { FragmentsGroup } from "
|
|
626
|
+
import { FragmentsGroup } from "@thatopen/fragments";
|
|
664
627
|
import { Disposable, Event, Component, Components } from "../../core";
|
|
665
|
-
|
|
666
|
-
|
|
628
|
+
import { IfcPropertiesManager } from "../IfcPropertiesManager";
|
|
629
|
+
interface IndexMap {
|
|
630
|
+
[modelID: string]: {
|
|
631
|
+
[expressID: string]: Set<number>;
|
|
632
|
+
};
|
|
667
633
|
}
|
|
668
634
|
export declare class IfcPropertiesIndexer extends Component implements Disposable {
|
|
669
635
|
static readonly uuid: "23a889ab-83b3-44a4-8bee-ead83438370b";
|
|
670
636
|
/** {@link Disposable.onDisposed} */
|
|
671
637
|
readonly onDisposed: Event<string>;
|
|
672
638
|
enabled: boolean;
|
|
673
|
-
|
|
674
|
-
|
|
675
|
-
|
|
676
|
-
readonly
|
|
677
|
-
|
|
678
|
-
|
|
679
|
-
readonly relationMaps: RelationMap;
|
|
639
|
+
relationsToProcess: number[];
|
|
640
|
+
indexMap: IndexMap;
|
|
641
|
+
private _propertiesManager;
|
|
642
|
+
readonly onPropertiesManagerSet: Event<IfcPropertiesManager>;
|
|
643
|
+
set propertiesManager(manager: IfcPropertiesManager | null);
|
|
644
|
+
get propertiesManager(): IfcPropertiesManager | null;
|
|
680
645
|
constructor(components: Components);
|
|
681
646
|
private onFragmentsDisposed;
|
|
682
|
-
|
|
683
|
-
|
|
684
|
-
|
|
685
|
-
|
|
686
|
-
|
|
687
|
-
|
|
688
|
-
|
|
689
|
-
|
|
690
|
-
* and updating the internal relationMaps with the relationships found. This map is keyed by the model's UUID
|
|
691
|
-
* and contains a nested map where each key is an entity's expressID and its value is another map.
|
|
692
|
-
* This inner map's keys are the indices of the inverse attributes, and its values are arrays of expressIDs
|
|
693
|
-
* of entities that are related through that attribute.
|
|
694
|
-
*
|
|
695
|
-
* @param model The 'FragmentsGroup' model to be processed. It must have properties loaded.
|
|
696
|
-
* @returns A promise that resolves to the relations map for the processed model. This map is a detailed
|
|
697
|
-
* representation of the relations indexed by entity expressIDs and relation types.
|
|
698
|
-
* @throws An error if the model does not have properties loaded.
|
|
699
|
-
*/
|
|
700
|
-
process(model: FragmentsGroup): Promise<Map<number, Map<number, number[]>>>;
|
|
701
|
-
/**
|
|
702
|
-
* Retrieves the relations of a specific entity within a model based on the given relation name.
|
|
703
|
-
* This method searches the indexed relation maps for the specified model and entity,
|
|
704
|
-
* returning the IDs of related entities if a match is found.
|
|
705
|
-
*
|
|
706
|
-
* @param model The 'FragmentsGroup' model containing the entity.
|
|
707
|
-
* @param expressID The unique identifier of the entity within the model.
|
|
708
|
-
* @param relationName The IFC schema inverse attribute of the relation to search for (e.g., "IsDefinedBy", "ContainsElements").
|
|
709
|
-
* @returns An array of express IDs representing the related entities, or 'null' if no relations are found
|
|
710
|
-
* or the specified relation name is not indexed.
|
|
711
|
-
*/
|
|
712
|
-
getEntityRelations(model: FragmentsGroup, expressID: number, relationName: string): number[] | null;
|
|
713
|
-
/**
|
|
714
|
-
* Serializes the relations of a specific model into a JSON string.
|
|
715
|
-
* This method iterates through the relations indexed for the given model,
|
|
716
|
-
* organizing them into a structured object where each key is an expressID of an entity,
|
|
717
|
-
* and its value is another object mapping relation indices to arrays of related entity expressIDs.
|
|
718
|
-
* The resulting object is then serialized into a JSON string.
|
|
719
|
-
*
|
|
720
|
-
* @param model The 'FragmentsGroup' model whose relations are to be serialized.
|
|
721
|
-
* @returns A JSON string representing the serialized relations of the specified model.
|
|
722
|
-
* If the model has no indexed relations, 'null' is returned.
|
|
723
|
-
*/
|
|
724
|
-
serializeModelRelations(model: FragmentsGroup): string | null;
|
|
725
|
-
/**
|
|
726
|
-
* Serializes all relations of every model processed by the indexer into a JSON string.
|
|
727
|
-
* This method iterates through each model's relations indexed in 'relationMaps', organizing them
|
|
728
|
-
* into a structured JSON object. Each top-level key in this object corresponds to a model's UUID,
|
|
729
|
-
* and its value is another object mapping entity expressIDs to their related entities, categorized
|
|
730
|
-
* by relation types. The structure facilitates easy access to any entity's relations across all models.
|
|
731
|
-
*
|
|
732
|
-
* @returns A JSON string representing the serialized relations of all models processed by the indexer.
|
|
733
|
-
* If no relations have been indexed, an empty object is returned as a JSON string.
|
|
734
|
-
*/
|
|
735
|
-
serializeRelations(): string;
|
|
736
|
-
getRelationsMapFromJSON(json: string): Map<number, Map<number, number[]>>;
|
|
737
|
-
dispose(): void;
|
|
647
|
+
dispose(): Promise<void>;
|
|
648
|
+
getProperties(model: FragmentsGroup, id: string): Promise<any[] | null>;
|
|
649
|
+
private getNestedPsets;
|
|
650
|
+
private getPsetProperties;
|
|
651
|
+
process(model: FragmentsGroup): Promise<void>;
|
|
652
|
+
private setEntityIndex;
|
|
653
|
+
private cloneProperty;
|
|
654
|
+
private clonePropertyArray;
|
|
738
655
|
}
|
|
739
656
|
export {};
|
|
740
657
|
import * as WEBIFC from "web-ifc";
|
|
741
|
-
import { FragmentsGroup } from "
|
|
658
|
+
import { FragmentsGroup } from "@thatopen/fragments";
|
|
742
659
|
import { Component, Disposable, Event, Components } from "../../core";
|
|
743
660
|
type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
|
|
744
661
|
type StringPropTypes = "IfcText" | "IfcLabel" | "IfcIdentifier";
|
|
@@ -789,7 +706,7 @@ export declare class IfcPropertiesManager extends Component implements Disposabl
|
|
|
789
706
|
get(): ChangeMap;
|
|
790
707
|
dispose(): void;
|
|
791
708
|
private increaseMaxID;
|
|
792
|
-
static getIFCSchema(model: FragmentsGroup): import("
|
|
709
|
+
static getIFCSchema(model: FragmentsGroup): import("@thatopen/fragments").IfcSchema;
|
|
793
710
|
private newGUID;
|
|
794
711
|
private getOwnerHistory;
|
|
795
712
|
private registerChange;
|
|
@@ -810,20 +727,66 @@ export declare class IfcPropertiesManager extends Component implements Disposabl
|
|
|
810
727
|
setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
|
|
811
728
|
}
|
|
812
729
|
export {};
|
|
813
|
-
import * as
|
|
814
|
-
|
|
815
|
-
|
|
816
|
-
}
|
|
817
|
-
export
|
|
818
|
-
|
|
730
|
+
import * as FRAGS from "@thatopen/fragments";
|
|
731
|
+
import { FragmentsGroup } from "@thatopen/fragments";
|
|
732
|
+
import { Disposable, Event, Component, Components } from "../../core";
|
|
733
|
+
import { QueryGroup } from "./src/types";
|
|
734
|
+
export interface QueryResult {
|
|
735
|
+
[modelID: string]: {
|
|
736
|
+
modelEntities: Set<number>;
|
|
737
|
+
otherEntities: Set<number>;
|
|
738
|
+
};
|
|
819
739
|
}
|
|
820
|
-
export
|
|
740
|
+
export interface IndexedModels {
|
|
741
|
+
[modelID: string]: {
|
|
742
|
+
[expressID: number]: Set<number>;
|
|
743
|
+
};
|
|
744
|
+
}
|
|
745
|
+
export declare class IfcPropertiesFinder extends Component implements Disposable {
|
|
746
|
+
readonly onFound: Event<FRAGS.FragmentIdMap>;
|
|
747
|
+
/** {@link Disposable.onDisposed} */
|
|
748
|
+
readonly onDisposed: Event<unknown>;
|
|
749
|
+
enabled: boolean;
|
|
750
|
+
indexedModels: IndexedModels;
|
|
751
|
+
private readonly _conditionFunctions;
|
|
752
|
+
private _noHandleAttributes;
|
|
753
|
+
constructor(components: Components);
|
|
754
|
+
private onFragmentsDisposed;
|
|
755
|
+
dispose(): void;
|
|
756
|
+
private indexEntityRelations;
|
|
757
|
+
find(groups: QueryGroup[], queryModels?: FragmentsGroup[]): Promise<FRAGS.FragmentIdMap>;
|
|
758
|
+
private toFragmentMap;
|
|
759
|
+
private simpleQuery;
|
|
760
|
+
private getMatchingEntities;
|
|
761
|
+
private combineArrays;
|
|
762
|
+
private getCommonElements;
|
|
763
|
+
private arrayIntersection;
|
|
764
|
+
private arrayUnion;
|
|
765
|
+
private getConditionFunctions;
|
|
766
|
+
}
|
|
767
|
+
import * as WEBIFC from "web-ifc";
|
|
768
|
+
import { IfcItemsCategories } from "../../../ifc";
|
|
769
|
+
export declare class SpatialStructure {
|
|
770
|
+
itemsByFloor: IfcItemsCategories;
|
|
771
|
+
private _units;
|
|
772
|
+
setUp(webIfc: WEBIFC.IfcAPI): void;
|
|
773
|
+
cleanUp(): void;
|
|
774
|
+
}
|
|
775
|
+
export declare const GeometryTypes: Set<number>;
|
|
776
|
+
import * as WEBIFC from "web-ifc";
|
|
777
|
+
export interface IfcItemsCategories {
|
|
778
|
+
[itemID: number]: number;
|
|
779
|
+
}
|
|
780
|
+
export declare class IfcCategories {
|
|
781
|
+
getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
|
|
782
|
+
}
|
|
783
|
+
export declare const IfcElements: {
|
|
821
784
|
[key: number]: string;
|
|
822
785
|
};
|
|
823
786
|
export declare const IfcCategoryMap: {
|
|
824
787
|
[key: number]: string;
|
|
825
788
|
};
|
|
826
|
-
import * as FRAGS from "
|
|
789
|
+
import * as FRAGS from "@thatopen/fragments";
|
|
827
790
|
export declare class IfcPropertiesUtils {
|
|
828
791
|
static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
|
|
829
792
|
static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
|
|
@@ -848,7 +811,222 @@ export declare class IfcPropertiesUtils {
|
|
|
848
811
|
static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
|
|
849
812
|
static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
|
|
850
813
|
}
|
|
851
|
-
|
|
814
|
+
import * as THREE from "three";
|
|
815
|
+
import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
|
|
816
|
+
import { Components } from "../../Components";
|
|
817
|
+
export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
|
|
818
|
+
/**
|
|
819
|
+
* All the loaded [meshes](https://threejs.org/docs/#api/en/objects/Mesh).
|
|
820
|
+
*/
|
|
821
|
+
readonly meshes: Set<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
|
|
822
|
+
readonly onAfterUpdate: Event<unknown>;
|
|
823
|
+
readonly onBeforeUpdate: Event<unknown>;
|
|
824
|
+
enabled: boolean;
|
|
825
|
+
uuid: string;
|
|
826
|
+
readonly onDisposed: Event<unknown>;
|
|
827
|
+
private _scene?;
|
|
828
|
+
private _camera?;
|
|
829
|
+
private _renderer;
|
|
830
|
+
get scene(): T;
|
|
831
|
+
set scene(scene: T);
|
|
832
|
+
get camera(): U;
|
|
833
|
+
set camera(camera: U);
|
|
834
|
+
get renderer(): S | null;
|
|
835
|
+
set renderer(renderer: S | null);
|
|
836
|
+
constructor(components: Components);
|
|
837
|
+
update(delta?: number): void;
|
|
838
|
+
dispose(disposeResources?: boolean): void;
|
|
839
|
+
}
|
|
840
|
+
/// <reference types="node" />
|
|
841
|
+
import * as THREE from "three";
|
|
842
|
+
import { Hideable, Event, World } from "../../Types";
|
|
843
|
+
import { Components } from "../../Components";
|
|
844
|
+
export interface GridConfig {
|
|
845
|
+
color: THREE.Color;
|
|
846
|
+
size1: number;
|
|
847
|
+
size2: number;
|
|
848
|
+
distance: number;
|
|
849
|
+
}
|
|
850
|
+
/**
|
|
851
|
+
* An infinite grid. Created by
|
|
852
|
+
* [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
|
|
853
|
+
* and translated to typescript by
|
|
854
|
+
* [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
|
|
855
|
+
*/
|
|
856
|
+
export declare class SimpleGrid implements Hideable, Disposable {
|
|
857
|
+
/** {@link Disposable.onDisposed} */
|
|
858
|
+
readonly onDisposed: Event<unknown>;
|
|
859
|
+
world: World;
|
|
860
|
+
components: Components;
|
|
861
|
+
/** {@link Hideable.visible} */
|
|
862
|
+
get visible(): boolean;
|
|
863
|
+
/** {@link Hideable.visible} */
|
|
864
|
+
set visible(visible: boolean);
|
|
865
|
+
/** The material of the grid. */
|
|
866
|
+
get material(): THREE.ShaderMaterial;
|
|
867
|
+
/**
|
|
868
|
+
* Whether the grid should fade away with distance. Recommended to be true for
|
|
869
|
+
* perspective cameras and false for orthographic cameras.
|
|
870
|
+
*/
|
|
871
|
+
get fade(): boolean;
|
|
872
|
+
/**
|
|
873
|
+
* Whether the grid should fade away with distance. Recommended to be true for
|
|
874
|
+
* perspective cameras and false for orthographic cameras.
|
|
875
|
+
*/
|
|
876
|
+
set fade(active: boolean);
|
|
877
|
+
private readonly _grid;
|
|
878
|
+
private _fade;
|
|
879
|
+
constructor(components: Components, world: World, config: GridConfig);
|
|
880
|
+
[Symbol.dispose](): void;
|
|
881
|
+
/** {@link Component.get} */
|
|
882
|
+
get(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
|
|
883
|
+
/** {@link Disposable.dispose} */
|
|
884
|
+
dispose(): void;
|
|
885
|
+
private setupEvents;
|
|
886
|
+
private updateZoom;
|
|
887
|
+
}
|
|
888
|
+
import * as THREE from "three";
|
|
889
|
+
import { BaseScene, Configurable, Event } from "../../Types";
|
|
890
|
+
import { Components } from "../../Components";
|
|
891
|
+
export interface SimpleSceneConfig {
|
|
892
|
+
directionalLight: {
|
|
893
|
+
color: THREE.Color;
|
|
894
|
+
intensity: number;
|
|
895
|
+
position: THREE.Vector3;
|
|
896
|
+
};
|
|
897
|
+
ambientLight: {
|
|
898
|
+
color: THREE.Color;
|
|
899
|
+
intensity: number;
|
|
900
|
+
};
|
|
901
|
+
}
|
|
902
|
+
/**
|
|
903
|
+
* A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
|
|
904
|
+
* objects hierarchically, and easily dispose them when you are finished with it.
|
|
905
|
+
* @noInheritDoc
|
|
906
|
+
*/
|
|
907
|
+
export declare class SimpleScene extends BaseScene implements Configurable<{}> {
|
|
908
|
+
/** {@link Configurable.isSetup} */
|
|
909
|
+
isSetup: boolean;
|
|
910
|
+
three: THREE.Scene;
|
|
911
|
+
/** {@link Configurable.onSetup} */
|
|
912
|
+
readonly onSetup: Event<SimpleScene>;
|
|
913
|
+
config: Required<SimpleSceneConfig>;
|
|
914
|
+
constructor(components: Components);
|
|
915
|
+
/** Creates a simple and nice default set up for the scene (e.g. lighting). */
|
|
916
|
+
setup(config?: Partial<SimpleSceneConfig>): void;
|
|
917
|
+
}
|
|
918
|
+
import * as THREE from "three";
|
|
919
|
+
import CameraControls from "camera-controls";
|
|
920
|
+
import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
|
|
921
|
+
import { Components } from "../../Components";
|
|
922
|
+
/**
|
|
923
|
+
* A basic camera that uses
|
|
924
|
+
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
|
|
925
|
+
* easily control the camera in 2D and 3D. Check out it's API to find out
|
|
926
|
+
* what features it offers.
|
|
927
|
+
*/
|
|
928
|
+
export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
|
|
929
|
+
/** {@link Updateable.onBeforeUpdate} */
|
|
930
|
+
readonly onBeforeUpdate: Event<SimpleCamera>;
|
|
931
|
+
/** {@link Updateable.onAfterUpdate} */
|
|
932
|
+
readonly onAfterUpdate: Event<SimpleCamera>;
|
|
933
|
+
readonly onAspectUpdated: Event<unknown>;
|
|
934
|
+
/** {@link Disposable.onDisposed} */
|
|
935
|
+
readonly onDisposed: Event<string>;
|
|
936
|
+
readonly three: THREE.PerspectiveCamera;
|
|
937
|
+
private _allControls;
|
|
938
|
+
/**
|
|
939
|
+
* The object that controls the camera. An instance of
|
|
940
|
+
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
|
|
941
|
+
* Transforming the camera directly will have no effect: you need to use this
|
|
942
|
+
* object to move, rotate, look at objects, etc.
|
|
943
|
+
*/
|
|
944
|
+
get controls(): CameraControls;
|
|
945
|
+
/** {@link Component.enabled} */
|
|
946
|
+
get enabled(): boolean;
|
|
947
|
+
/** {@link Component.enabled} */
|
|
948
|
+
set enabled(enabled: boolean);
|
|
949
|
+
constructor(components: Components);
|
|
950
|
+
/** {@link Disposable.dispose} */
|
|
951
|
+
dispose(): void;
|
|
952
|
+
/** {@link Updateable.update} */
|
|
953
|
+
update(_delta: number): void;
|
|
954
|
+
/**
|
|
955
|
+
* Updates the aspect of the camera to match the size of the
|
|
956
|
+
* {@link Components.renderer}.
|
|
957
|
+
*/
|
|
958
|
+
updateAspect: () => void;
|
|
959
|
+
private setupCamera;
|
|
960
|
+
private newCameraControls;
|
|
961
|
+
private setupEvents;
|
|
962
|
+
private static getSubsetOfThree;
|
|
963
|
+
}
|
|
964
|
+
import * as THREE from "three";
|
|
965
|
+
import { BaseRenderer, Event } from "../../Types";
|
|
966
|
+
import { Components } from "../../Components";
|
|
967
|
+
/**
|
|
968
|
+
* A basic renderer capable of rendering
|
|
969
|
+
* ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
|
|
970
|
+
*/
|
|
971
|
+
export declare class SimpleRenderer extends BaseRenderer {
|
|
972
|
+
/** {@link Component.enabled} */
|
|
973
|
+
enabled: boolean;
|
|
974
|
+
/** The HTML container of the THREE.js canvas where the scene is rendered. */
|
|
975
|
+
container: HTMLElement | null;
|
|
976
|
+
three: THREE.WebGLRenderer;
|
|
977
|
+
protected _canvas: HTMLCanvasElement;
|
|
978
|
+
protected _parameters?: Partial<THREE.WebGLRendererParameters>;
|
|
979
|
+
protected onContainerUpdated: Event<HTMLElement>;
|
|
980
|
+
constructor(components: Components, container?: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
|
|
981
|
+
/** {@link Updateable.update} */
|
|
982
|
+
update(): void;
|
|
983
|
+
/** {@link Disposable.dispose} */
|
|
984
|
+
dispose(): void;
|
|
985
|
+
/** {@link Resizeable.getSize}. */
|
|
986
|
+
getSize(): THREE.Vector2;
|
|
987
|
+
/** {@link Resizeable.resize} */
|
|
988
|
+
resize: (size?: THREE.Vector2) => void;
|
|
989
|
+
setupEvents(active: boolean): void;
|
|
990
|
+
private resizeEvent;
|
|
991
|
+
private setupRenderer;
|
|
992
|
+
private onContextLost;
|
|
993
|
+
private onContextBack;
|
|
994
|
+
private updateContainer;
|
|
995
|
+
}
|
|
996
|
+
/**
|
|
997
|
+
* Simple event handler by
|
|
998
|
+
* [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
|
|
999
|
+
* Keep in mind that:
|
|
1000
|
+
* - If you want to remove it later, you might want to declare the callback as
|
|
1001
|
+
* an object.
|
|
1002
|
+
* - If you want to maintain the reference to 'this', you will need to declare
|
|
1003
|
+
* the callback as an arrow function.
|
|
1004
|
+
*/
|
|
1005
|
+
export declare class Event<T> {
|
|
1006
|
+
/**
|
|
1007
|
+
* Add a callback to this event instance.
|
|
1008
|
+
* @param handler - the callback to be added to this event.
|
|
1009
|
+
*/
|
|
1010
|
+
add(handler: T extends void ? {
|
|
1011
|
+
(): void;
|
|
1012
|
+
} : {
|
|
1013
|
+
(data: T): void;
|
|
1014
|
+
}): void;
|
|
1015
|
+
/**
|
|
1016
|
+
* Removes a callback from this event instance.
|
|
1017
|
+
* @param handler - the callback to be removed from this event.
|
|
1018
|
+
*/
|
|
1019
|
+
remove(handler: T extends void ? {
|
|
1020
|
+
(): void;
|
|
1021
|
+
} : {
|
|
1022
|
+
(data: T): void;
|
|
1023
|
+
}): void;
|
|
1024
|
+
/** Triggers all the callbacks assigned to this event. */
|
|
1025
|
+
trigger: (data?: T) => void;
|
|
1026
|
+
/** Gets rid of all the suscribed events. */
|
|
1027
|
+
reset(): void;
|
|
1028
|
+
private handlers;
|
|
1029
|
+
}
|
|
852
1030
|
import * as THREE from "three";
|
|
853
1031
|
import CameraControls from "camera-controls";
|
|
854
1032
|
import { Event } from "./event";
|
|
@@ -972,40 +1150,6 @@ export interface BVHGeometry extends THREE.BufferGeometry {
|
|
|
972
1150
|
export interface CameraControllable {
|
|
973
1151
|
controls: CameraControls;
|
|
974
1152
|
}
|
|
975
|
-
/**
|
|
976
|
-
* Simple event handler by
|
|
977
|
-
* [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
|
|
978
|
-
* Keep in mind that:
|
|
979
|
-
* - If you want to remove it later, you might want to declare the callback as
|
|
980
|
-
* an object.
|
|
981
|
-
* - If you want to maintain the reference to 'this', you will need to declare
|
|
982
|
-
* the callback as an arrow function.
|
|
983
|
-
*/
|
|
984
|
-
export declare class Event<T> {
|
|
985
|
-
/**
|
|
986
|
-
* Add a callback to this event instance.
|
|
987
|
-
* @param handler - the callback to be added to this event.
|
|
988
|
-
*/
|
|
989
|
-
add(handler: T extends void ? {
|
|
990
|
-
(): void;
|
|
991
|
-
} : {
|
|
992
|
-
(data: T): void;
|
|
993
|
-
}): void;
|
|
994
|
-
/**
|
|
995
|
-
* Removes a callback from this event instance.
|
|
996
|
-
* @param handler - the callback to be removed from this event.
|
|
997
|
-
*/
|
|
998
|
-
remove(handler: T extends void ? {
|
|
999
|
-
(): void;
|
|
1000
|
-
} : {
|
|
1001
|
-
(data: T): void;
|
|
1002
|
-
}): void;
|
|
1003
|
-
/** Triggers all the callbacks assigned to this event. */
|
|
1004
|
-
trigger: (data?: T) => void;
|
|
1005
|
-
/** Gets rid of all the suscribed events. */
|
|
1006
|
-
reset(): void;
|
|
1007
|
-
private handlers;
|
|
1008
|
-
}
|
|
1009
1153
|
import { Base } from "./base";
|
|
1010
1154
|
/**
|
|
1011
1155
|
* Components are the building blocks of this library. Components are singleton
|
|
@@ -1060,14 +1204,6 @@ export declare abstract class BaseWorldItem extends Base {
|
|
|
1060
1204
|
currentWorld: World | null;
|
|
1061
1205
|
protected constructor(components: Components);
|
|
1062
1206
|
}
|
|
1063
|
-
import * as WEBIFC from "web-ifc";
|
|
1064
|
-
import { IfcItemsCategories } from "../../../ifc";
|
|
1065
|
-
export declare class SpatialStructure {
|
|
1066
|
-
itemsByFloor: IfcItemsCategories;
|
|
1067
|
-
private _units;
|
|
1068
|
-
setUp(webIfc: WEBIFC.IfcAPI): void;
|
|
1069
|
-
cleanUp(): void;
|
|
1070
|
-
}
|
|
1071
1207
|
import * as THREE from "three";
|
|
1072
1208
|
import CameraControls from "camera-controls";
|
|
1073
1209
|
import { BaseWorldItem } from "./base-world-item";
|
|
@@ -1080,19 +1216,6 @@ export declare abstract class BaseCamera extends BaseWorldItem {
|
|
|
1080
1216
|
hasCameraControls: () => this is CameraControllable;
|
|
1081
1217
|
}
|
|
1082
1218
|
import * as THREE from "three";
|
|
1083
|
-
import { Disposable } from "./interfaces";
|
|
1084
|
-
import { Event } from "./event";
|
|
1085
|
-
import { Components } from "../../Components";
|
|
1086
|
-
import { BaseWorldItem } from "./base-world-item";
|
|
1087
|
-
export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
|
|
1088
|
-
/** {@link Disposable.onDisposed} */
|
|
1089
|
-
readonly onDisposed: Event<unknown>;
|
|
1090
|
-
abstract three: THREE.Object3D;
|
|
1091
|
-
protected constructor(components: Components);
|
|
1092
|
-
/** {@link Disposable.dispose} */
|
|
1093
|
-
dispose(): void;
|
|
1094
|
-
}
|
|
1095
|
-
import * as THREE from "three";
|
|
1096
1219
|
import { Vector2 } from "three";
|
|
1097
1220
|
import { Event } from "./event";
|
|
1098
1221
|
import { BaseWorldItem } from "./base-world-item";
|
|
@@ -1145,99 +1268,64 @@ export interface World extends Disposable, Updateable {
|
|
|
1145
1268
|
uuid: string;
|
|
1146
1269
|
}
|
|
1147
1270
|
import * as THREE from "three";
|
|
1271
|
+
import { Disposable } from "./interfaces";
|
|
1272
|
+
import { Event } from "./event";
|
|
1148
1273
|
import { Components } from "../../Components";
|
|
1149
|
-
import {
|
|
1150
|
-
export
|
|
1151
|
-
updateInterval?: number;
|
|
1152
|
-
width?: number;
|
|
1153
|
-
height?: number;
|
|
1154
|
-
autoUpdate?: boolean;
|
|
1155
|
-
}
|
|
1156
|
-
/**
|
|
1157
|
-
* A base renderer to determine visibility on screen
|
|
1158
|
-
*/
|
|
1159
|
-
export declare class CullerRenderer {
|
|
1274
|
+
import { BaseWorldItem } from "./base-world-item";
|
|
1275
|
+
export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
|
|
1160
1276
|
/** {@link Disposable.onDisposed} */
|
|
1161
|
-
readonly onDisposed: Event<
|
|
1162
|
-
|
|
1163
|
-
|
|
1164
|
-
* meshes that are currently visible, and the ones that were visible
|
|
1165
|
-
* just before but not anymore.
|
|
1166
|
-
*/
|
|
1167
|
-
readonly onViewUpdated: Event<any>;
|
|
1168
|
-
/** {@link Component.enabled} */
|
|
1169
|
-
enabled: boolean;
|
|
1170
|
-
/**
|
|
1171
|
-
* Needs to check whether there are objects that need to be hidden or shown.
|
|
1172
|
-
* You can bind this to the camera movement, to a certain interval, etc.
|
|
1173
|
-
*/
|
|
1174
|
-
needsUpdate: boolean;
|
|
1175
|
-
/**
|
|
1176
|
-
* Render the internal scene used to determine the object visibility. Used
|
|
1177
|
-
* for debugging purposes.
|
|
1178
|
-
*/
|
|
1179
|
-
renderDebugFrame: boolean;
|
|
1180
|
-
components: Components;
|
|
1181
|
-
readonly world: World;
|
|
1182
|
-
readonly renderer: THREE.WebGLRenderer;
|
|
1183
|
-
protected autoUpdate: boolean;
|
|
1184
|
-
protected updateInterval: number;
|
|
1185
|
-
protected readonly worker: Worker;
|
|
1186
|
-
protected readonly scene: THREE.Scene;
|
|
1187
|
-
private _width;
|
|
1188
|
-
private _height;
|
|
1189
|
-
private _availableColor;
|
|
1190
|
-
private readonly renderTarget;
|
|
1191
|
-
private readonly bufferSize;
|
|
1192
|
-
private readonly _buffer;
|
|
1193
|
-
constructor(components: Components, world: World, settings?: CullerRendererSettings);
|
|
1277
|
+
readonly onDisposed: Event<unknown>;
|
|
1278
|
+
abstract three: THREE.Object3D;
|
|
1279
|
+
protected constructor(components: Components);
|
|
1194
1280
|
/** {@link Disposable.dispose} */
|
|
1195
1281
|
dispose(): void;
|
|
1282
|
+
}
|
|
1283
|
+
import * as WEBIFC from "web-ifc";
|
|
1284
|
+
/** Configuration of the IFC-fragment conversion. */
|
|
1285
|
+
export declare class IfcFragmentSettings {
|
|
1286
|
+
/** Whether to extract the IFC properties into a JSON. */
|
|
1287
|
+
includeProperties: boolean;
|
|
1196
1288
|
/**
|
|
1197
|
-
*
|
|
1198
|
-
*
|
|
1199
|
-
* @param force if true, it will refresh the scene even if needsUpdate is
|
|
1200
|
-
* not true.
|
|
1289
|
+
* Generate the geometry for categories that are not included by default,
|
|
1290
|
+
* like IFCSPACE.
|
|
1201
1291
|
*/
|
|
1202
|
-
|
|
1203
|
-
|
|
1204
|
-
|
|
1205
|
-
|
|
1206
|
-
|
|
1207
|
-
|
|
1292
|
+
optionalCategories: number[];
|
|
1293
|
+
/** Whether to use the coordination data coming from the IFC files. */
|
|
1294
|
+
coordinate: boolean;
|
|
1295
|
+
/** Path of the WASM for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
|
|
1296
|
+
wasm: {
|
|
1297
|
+
path: string;
|
|
1298
|
+
absolute: boolean;
|
|
1299
|
+
logLevel?: WEBIFC.LogLevel;
|
|
1208
1300
|
};
|
|
1209
|
-
|
|
1210
|
-
|
|
1211
|
-
|
|
1212
|
-
|
|
1213
|
-
|
|
1214
|
-
|
|
1215
|
-
|
|
1216
|
-
|
|
1217
|
-
|
|
1218
|
-
*
|
|
1219
|
-
|
|
1220
|
-
|
|
1221
|
-
|
|
1222
|
-
|
|
1223
|
-
|
|
1224
|
-
|
|
1225
|
-
|
|
1226
|
-
|
|
1227
|
-
|
|
1228
|
-
|
|
1229
|
-
|
|
1230
|
-
|
|
1231
|
-
private
|
|
1232
|
-
|
|
1233
|
-
|
|
1234
|
-
|
|
1235
|
-
|
|
1236
|
-
remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
|
|
1237
|
-
private handleWorkerMessage;
|
|
1238
|
-
private getAvailableMaterial;
|
|
1301
|
+
/** List of categories that won't be converted to fragments. */
|
|
1302
|
+
excludedCategories: Set<number>;
|
|
1303
|
+
/** Whether to save the absolute location of all IFC items. */
|
|
1304
|
+
saveLocations: boolean;
|
|
1305
|
+
/** Loader settings for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
|
|
1306
|
+
webIfc: WEBIFC.LoaderSettings;
|
|
1307
|
+
autoSetWasm: boolean;
|
|
1308
|
+
customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
|
|
1309
|
+
}
|
|
1310
|
+
import * as THREE from "three";
|
|
1311
|
+
import * as WEBIFC from "web-ifc";
|
|
1312
|
+
import * as FRAGS from "@thatopen/fragments";
|
|
1313
|
+
export declare class CivilReader {
|
|
1314
|
+
defLineMat: THREE.LineBasicMaterial;
|
|
1315
|
+
read(webIfc: WEBIFC.IfcAPI): {
|
|
1316
|
+
alignments: Map<number, FRAGS.Alignment>;
|
|
1317
|
+
coordinationMatrix: THREE.Matrix4;
|
|
1318
|
+
} | undefined;
|
|
1319
|
+
get(civilItems: any): {
|
|
1320
|
+
alignments: Map<number, FRAGS.Alignment>;
|
|
1321
|
+
coordinationMatrix: THREE.Matrix4;
|
|
1322
|
+
} | undefined;
|
|
1323
|
+
private getCurves;
|
|
1324
|
+
}
|
|
1325
|
+
import * as WEBIFC from "web-ifc";
|
|
1326
|
+
export declare class IfcMetadataReader {
|
|
1327
|
+
get(webIfc: WEBIFC.IfcAPI, type: number): string;
|
|
1239
1328
|
}
|
|
1240
|
-
export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
|
|
1241
1329
|
import * as THREE from "three";
|
|
1242
1330
|
import { Disposable, Event } from "../../Types";
|
|
1243
1331
|
/**
|
|
@@ -1301,200 +1389,109 @@ export declare class SimpleRaycaster implements Disposable {
|
|
|
1301
1389
|
private filterClippingPlanes;
|
|
1302
1390
|
}
|
|
1303
1391
|
import * as THREE from "three";
|
|
1304
|
-
import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
|
|
1305
1392
|
import { Components } from "../../Components";
|
|
1306
|
-
|
|
1307
|
-
|
|
1308
|
-
|
|
1309
|
-
|
|
1310
|
-
|
|
1311
|
-
|
|
1312
|
-
readonly onBeforeUpdate: Event<unknown>;
|
|
1313
|
-
enabled: boolean;
|
|
1314
|
-
uuid: string;
|
|
1315
|
-
readonly onDisposed: Event<unknown>;
|
|
1316
|
-
private _scene?;
|
|
1317
|
-
private _camera?;
|
|
1318
|
-
private _renderer;
|
|
1319
|
-
get scene(): T;
|
|
1320
|
-
set scene(scene: T);
|
|
1321
|
-
get camera(): U;
|
|
1322
|
-
set camera(camera: U);
|
|
1323
|
-
get renderer(): S | null;
|
|
1324
|
-
set renderer(renderer: S | null);
|
|
1325
|
-
constructor(components: Components);
|
|
1326
|
-
update(delta?: number): void;
|
|
1327
|
-
dispose(disposeResources?: boolean): void;
|
|
1393
|
+
import { Event, World } from "../../Types";
|
|
1394
|
+
export interface CullerRendererSettings {
|
|
1395
|
+
updateInterval?: number;
|
|
1396
|
+
width?: number;
|
|
1397
|
+
height?: number;
|
|
1398
|
+
autoUpdate?: boolean;
|
|
1328
1399
|
}
|
|
1329
|
-
import * as THREE from "three";
|
|
1330
|
-
import { Hideable, Disposable, Event, World } from "../../Types";
|
|
1331
|
-
import { Components } from "../../Components";
|
|
1332
1400
|
/**
|
|
1333
|
-
*
|
|
1401
|
+
* A base renderer to determine visibility on screen
|
|
1334
1402
|
*/
|
|
1335
|
-
export declare class
|
|
1336
|
-
/** Event that fires when the user starts dragging a clipping plane. */
|
|
1337
|
-
readonly onDraggingStarted: Event<unknown>;
|
|
1338
|
-
/** Event that fires when the user stops dragging a clipping plane. */
|
|
1339
|
-
readonly onDraggingEnded: Event<unknown>;
|
|
1403
|
+
export declare class CullerRenderer {
|
|
1340
1404
|
/** {@link Disposable.onDisposed} */
|
|
1341
|
-
readonly onDisposed: Event<
|
|
1342
|
-
|
|
1343
|
-
|
|
1344
|
-
|
|
1345
|
-
|
|
1346
|
-
|
|
1347
|
-
|
|
1348
|
-
components: Components;
|
|
1349
|
-
world: World;
|
|
1350
|
-
private _controlsActive;
|
|
1351
|
-
private readonly _arrowBoundBox;
|
|
1352
|
-
private readonly _planeMesh;
|
|
1353
|
-
private readonly _controls;
|
|
1354
|
-
private readonly _hiddenMaterial;
|
|
1355
|
-
get enabled(): boolean;
|
|
1356
|
-
/** {@link Component.enabled} */
|
|
1357
|
-
set enabled(state: boolean);
|
|
1358
|
-
/** {@link Hideable.visible } */
|
|
1359
|
-
get visible(): boolean;
|
|
1360
|
-
/** {@link Hideable.visible } */
|
|
1361
|
-
set visible(state: boolean);
|
|
1362
|
-
/** The meshes used for raycasting */
|
|
1363
|
-
get meshes(): THREE.Mesh[];
|
|
1364
|
-
/** The material of the clipping plane representation. */
|
|
1365
|
-
get planeMaterial(): THREE.Material | THREE.Material[];
|
|
1366
|
-
/** The material of the clipping plane representation. */
|
|
1367
|
-
set planeMaterial(material: THREE.Material | THREE.Material[]);
|
|
1368
|
-
/** The size of the clipping plane representation. */
|
|
1369
|
-
get size(): number;
|
|
1370
|
-
/** Sets the size of the clipping plane representation. */
|
|
1371
|
-
set size(size: number);
|
|
1372
|
-
get helper(): THREE.Object3D<THREE.Object3DEventMap>;
|
|
1373
|
-
constructor(components: Components, world: World, origin: THREE.Vector3, normal: THREE.Vector3, material: THREE.Material, size?: number, activateControls?: boolean);
|
|
1374
|
-
setFromNormalAndCoplanarPoint(normal: THREE.Vector3, point: THREE.Vector3): Promise<void>;
|
|
1375
|
-
/** {@link Updateable.update} */
|
|
1376
|
-
update: () => Promise<void>;
|
|
1377
|
-
/** {@link Disposable.dispose} */
|
|
1378
|
-
dispose(): void;
|
|
1379
|
-
private reset;
|
|
1380
|
-
protected toggleControls(state: boolean): void;
|
|
1381
|
-
private newTransformControls;
|
|
1382
|
-
private initializeControls;
|
|
1383
|
-
private createArrowBoundingBox;
|
|
1384
|
-
private changeDrag;
|
|
1385
|
-
private notifyDraggingChanged;
|
|
1386
|
-
private preventCameraMovement;
|
|
1387
|
-
private newHelper;
|
|
1388
|
-
private static newPlaneMesh;
|
|
1389
|
-
}
|
|
1390
|
-
import * as THREE from "three";
|
|
1391
|
-
import { BaseScene, Configurable, Event } from "../../Types";
|
|
1392
|
-
import { Components } from "../../Components";
|
|
1393
|
-
export interface SimpleSceneConfig {
|
|
1394
|
-
directionalLight: {
|
|
1395
|
-
color: THREE.Color;
|
|
1396
|
-
intensity: number;
|
|
1397
|
-
position: THREE.Vector3;
|
|
1398
|
-
};
|
|
1399
|
-
ambientLight: {
|
|
1400
|
-
color: THREE.Color;
|
|
1401
|
-
intensity: number;
|
|
1402
|
-
};
|
|
1403
|
-
}
|
|
1404
|
-
/**
|
|
1405
|
-
* A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
|
|
1406
|
-
* objects hierarchically, and easily dispose them when you are finished with it.
|
|
1407
|
-
* @noInheritDoc
|
|
1408
|
-
*/
|
|
1409
|
-
export declare class SimpleScene extends BaseScene implements Configurable<{}> {
|
|
1410
|
-
/** {@link Configurable.isSetup} */
|
|
1411
|
-
isSetup: boolean;
|
|
1412
|
-
three: THREE.Scene;
|
|
1413
|
-
/** {@link Configurable.onSetup} */
|
|
1414
|
-
readonly onSetup: Event<SimpleScene>;
|
|
1415
|
-
config: Required<SimpleSceneConfig>;
|
|
1416
|
-
constructor(components: Components);
|
|
1417
|
-
/** Creates a simple and nice default set up for the scene (e.g. lighting). */
|
|
1418
|
-
setup(config?: Partial<SimpleSceneConfig>): void;
|
|
1419
|
-
}
|
|
1420
|
-
import * as THREE from "three";
|
|
1421
|
-
import { BaseRenderer, Event } from "../../Types";
|
|
1422
|
-
import { Components } from "../../Components";
|
|
1423
|
-
/**
|
|
1424
|
-
* A basic renderer capable of rendering
|
|
1425
|
-
* ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
|
|
1426
|
-
*/
|
|
1427
|
-
export declare class SimpleRenderer extends BaseRenderer {
|
|
1405
|
+
readonly onDisposed: Event<string>;
|
|
1406
|
+
/**
|
|
1407
|
+
* Fires after making the visibility check to the meshes. It lists the
|
|
1408
|
+
* meshes that are currently visible, and the ones that were visible
|
|
1409
|
+
* just before but not anymore.
|
|
1410
|
+
*/
|
|
1411
|
+
readonly onViewUpdated: Event<any>;
|
|
1428
1412
|
/** {@link Component.enabled} */
|
|
1429
1413
|
enabled: boolean;
|
|
1430
|
-
/**
|
|
1431
|
-
|
|
1432
|
-
|
|
1433
|
-
|
|
1434
|
-
|
|
1435
|
-
|
|
1436
|
-
|
|
1437
|
-
|
|
1438
|
-
|
|
1414
|
+
/**
|
|
1415
|
+
* Needs to check whether there are objects that need to be hidden or shown.
|
|
1416
|
+
* You can bind this to the camera movement, to a certain interval, etc.
|
|
1417
|
+
*/
|
|
1418
|
+
needsUpdate: boolean;
|
|
1419
|
+
/**
|
|
1420
|
+
* Render the internal scene used to determine the object visibility. Used
|
|
1421
|
+
* for debugging purposes.
|
|
1422
|
+
*/
|
|
1423
|
+
renderDebugFrame: boolean;
|
|
1424
|
+
components: Components;
|
|
1425
|
+
readonly world: World;
|
|
1426
|
+
readonly renderer: THREE.WebGLRenderer;
|
|
1427
|
+
protected autoUpdate: boolean;
|
|
1428
|
+
protected updateInterval: number;
|
|
1429
|
+
protected readonly worker: Worker;
|
|
1430
|
+
protected readonly scene: THREE.Scene;
|
|
1431
|
+
private _width;
|
|
1432
|
+
private _height;
|
|
1433
|
+
private _availableColor;
|
|
1434
|
+
private readonly renderTarget;
|
|
1435
|
+
private readonly bufferSize;
|
|
1436
|
+
private readonly _buffer;
|
|
1437
|
+
constructor(components: Components, world: World, settings?: CullerRendererSettings);
|
|
1439
1438
|
/** {@link Disposable.dispose} */
|
|
1440
1439
|
dispose(): void;
|
|
1441
|
-
/**
|
|
1442
|
-
|
|
1443
|
-
|
|
1444
|
-
|
|
1445
|
-
|
|
1446
|
-
|
|
1447
|
-
|
|
1448
|
-
|
|
1449
|
-
|
|
1450
|
-
|
|
1440
|
+
/**
|
|
1441
|
+
* The function that the culler uses to reprocess the scene. Generally it's
|
|
1442
|
+
* better to call needsUpdate, but you can also call this to force it.
|
|
1443
|
+
* @param force if true, it will refresh the scene even if needsUpdate is
|
|
1444
|
+
* not true.
|
|
1445
|
+
*/
|
|
1446
|
+
updateVisibility: (force?: boolean) => Promise<void>;
|
|
1447
|
+
protected getAvailableColor(): {
|
|
1448
|
+
r: number;
|
|
1449
|
+
g: number;
|
|
1450
|
+
b: number;
|
|
1451
|
+
code: string;
|
|
1452
|
+
};
|
|
1453
|
+
protected increaseColor(): void;
|
|
1454
|
+
protected decreaseColor(): void;
|
|
1455
|
+
private applySettings;
|
|
1451
1456
|
}
|
|
1452
1457
|
import * as THREE from "three";
|
|
1453
|
-
import
|
|
1454
|
-
import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
|
|
1458
|
+
import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
|
|
1455
1459
|
import { Components } from "../../Components";
|
|
1460
|
+
import { Event, World } from "../../Types";
|
|
1456
1461
|
/**
|
|
1457
|
-
* A
|
|
1458
|
-
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
|
|
1459
|
-
* easily control the camera in 2D and 3D. Check out it's API to find out
|
|
1460
|
-
* what features it offers.
|
|
1462
|
+
* A renderer to determine a mesh visibility on screen
|
|
1461
1463
|
*/
|
|
1462
|
-
export declare class
|
|
1463
|
-
|
|
1464
|
-
readonly
|
|
1465
|
-
|
|
1466
|
-
|
|
1467
|
-
|
|
1468
|
-
|
|
1469
|
-
|
|
1470
|
-
|
|
1471
|
-
private
|
|
1472
|
-
|
|
1473
|
-
|
|
1474
|
-
|
|
1475
|
-
|
|
1476
|
-
* object to move, rotate, look at objects, etc.
|
|
1477
|
-
*/
|
|
1478
|
-
get controls(): CameraControls;
|
|
1479
|
-
/** {@link Component.enabled} */
|
|
1480
|
-
get enabled(): boolean;
|
|
1481
|
-
/** {@link Component.enabled} */
|
|
1482
|
-
set enabled(enabled: boolean);
|
|
1483
|
-
constructor(components: Components);
|
|
1484
|
-
/** {@link Disposable.dispose} */
|
|
1464
|
+
export declare class MeshCullerRenderer extends CullerRenderer {
|
|
1465
|
+
threshold: number;
|
|
1466
|
+
readonly onViewUpdated: Event<{
|
|
1467
|
+
seen: Set<THREE.Mesh>;
|
|
1468
|
+
unseen: Set<THREE.Mesh>;
|
|
1469
|
+
}>;
|
|
1470
|
+
colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
|
|
1471
|
+
isProcessing: boolean;
|
|
1472
|
+
private _colorCodeMeshMap;
|
|
1473
|
+
private _meshIDColorCodeMap;
|
|
1474
|
+
private _currentVisibleMeshes;
|
|
1475
|
+
private _recentlyHiddenMeshes;
|
|
1476
|
+
private readonly _transparentMat;
|
|
1477
|
+
constructor(components: Components, world: World, settings?: CullerRendererSettings);
|
|
1485
1478
|
dispose(): void;
|
|
1486
|
-
|
|
1487
|
-
|
|
1488
|
-
|
|
1489
|
-
|
|
1490
|
-
|
|
1491
|
-
|
|
1492
|
-
|
|
1493
|
-
|
|
1494
|
-
|
|
1495
|
-
|
|
1496
|
-
|
|
1479
|
+
add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
|
|
1480
|
+
remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
|
|
1481
|
+
private handleWorkerMessage;
|
|
1482
|
+
private getAvailableMaterial;
|
|
1483
|
+
}
|
|
1484
|
+
import * as WEBIFC from "web-ifc";
|
|
1485
|
+
import * as THREE from "three";
|
|
1486
|
+
export declare class Units {
|
|
1487
|
+
factor: number;
|
|
1488
|
+
complement: number;
|
|
1489
|
+
apply(matrix: THREE.Matrix4): void;
|
|
1490
|
+
setUp(webIfc: WEBIFC.IfcAPI): void;
|
|
1491
|
+
private getLengthUnits;
|
|
1492
|
+
private getScaleMatrix;
|
|
1497
1493
|
}
|
|
1494
|
+
export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
|
|
1498
1495
|
import { IfcFragmentSettings } from "../../FragmentIfcLoader/src";
|
|
1499
1496
|
/** Configuration of the IFC-fragment streaming. */
|
|
1500
1497
|
export declare class IfcStreamingSettings extends IfcFragmentSettings {
|
|
@@ -1505,54 +1502,6 @@ export declare class IfcStreamingSettings extends IfcFragmentSettings {
|
|
|
1505
1502
|
export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
|
|
1506
1503
|
propertiesSize: number;
|
|
1507
1504
|
}
|
|
1508
|
-
/// <reference types="node" />
|
|
1509
|
-
import * as THREE from "three";
|
|
1510
|
-
import { Hideable, Event, World } from "../../Types";
|
|
1511
|
-
import { Components } from "../../Components";
|
|
1512
|
-
export interface GridConfig {
|
|
1513
|
-
color: THREE.Color;
|
|
1514
|
-
size1: number;
|
|
1515
|
-
size2: number;
|
|
1516
|
-
distance: number;
|
|
1517
|
-
}
|
|
1518
|
-
/**
|
|
1519
|
-
* An infinite grid. Created by
|
|
1520
|
-
* [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
|
|
1521
|
-
* and translated to typescript by
|
|
1522
|
-
* [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
|
|
1523
|
-
*/
|
|
1524
|
-
export declare class SimpleGrid implements Hideable, Disposable {
|
|
1525
|
-
/** {@link Disposable.onDisposed} */
|
|
1526
|
-
readonly onDisposed: Event<unknown>;
|
|
1527
|
-
world: World;
|
|
1528
|
-
components: Components;
|
|
1529
|
-
/** {@link Hideable.visible} */
|
|
1530
|
-
get visible(): boolean;
|
|
1531
|
-
/** {@link Hideable.visible} */
|
|
1532
|
-
set visible(visible: boolean);
|
|
1533
|
-
/** The material of the grid. */
|
|
1534
|
-
get material(): THREE.ShaderMaterial;
|
|
1535
|
-
/**
|
|
1536
|
-
* Whether the grid should fade away with distance. Recommended to be true for
|
|
1537
|
-
* perspective cameras and false for orthographic cameras.
|
|
1538
|
-
*/
|
|
1539
|
-
get fade(): boolean;
|
|
1540
|
-
/**
|
|
1541
|
-
* Whether the grid should fade away with distance. Recommended to be true for
|
|
1542
|
-
* perspective cameras and false for orthographic cameras.
|
|
1543
|
-
*/
|
|
1544
|
-
set fade(active: boolean);
|
|
1545
|
-
private readonly _grid;
|
|
1546
|
-
private _fade;
|
|
1547
|
-
constructor(components: Components, world: World, config: GridConfig);
|
|
1548
|
-
[Symbol.dispose](): void;
|
|
1549
|
-
/** {@link Component.get} */
|
|
1550
|
-
get(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
|
|
1551
|
-
/** {@link Disposable.dispose} */
|
|
1552
|
-
dispose(): void;
|
|
1553
|
-
private setupEvents;
|
|
1554
|
-
private updateZoom;
|
|
1555
|
-
}
|
|
1556
1505
|
import * as WEBIFC from "web-ifc";
|
|
1557
1506
|
import { Component, Disposable, Event } from "../../../core";
|
|
1558
1507
|
import { PropertiesStreamingSettings } from "./streaming-settings";
|
|
@@ -1580,21 +1529,6 @@ export declare class FragmentPropsStreamConverter extends Component implements D
|
|
|
1580
1529
|
private getIndices;
|
|
1581
1530
|
private cleanUp;
|
|
1582
1531
|
}
|
|
1583
|
-
export interface StreamedGeometries {
|
|
1584
|
-
[id: number]: {
|
|
1585
|
-
boundingBox: Float32Array;
|
|
1586
|
-
hasHoles: boolean;
|
|
1587
|
-
geometryFile?: string;
|
|
1588
|
-
};
|
|
1589
|
-
}
|
|
1590
|
-
export interface StreamedAsset {
|
|
1591
|
-
id: number;
|
|
1592
|
-
geometries: {
|
|
1593
|
-
geometryID: number;
|
|
1594
|
-
transformation: number[];
|
|
1595
|
-
color: number[];
|
|
1596
|
-
}[];
|
|
1597
|
-
}
|
|
1598
1532
|
import * as WEBIFC from "web-ifc";
|
|
1599
1533
|
import { Components, Disposable, Event, Component } from "../../../core";
|
|
1600
1534
|
import { IfcStreamingSettings } from "./streaming-settings";
|
|
@@ -1636,6 +1570,82 @@ export declare class FragmentIfcStreamConverter extends Component implements Dis
|
|
|
1636
1570
|
private streamAssets;
|
|
1637
1571
|
private streamGeometries;
|
|
1638
1572
|
}
|
|
1573
|
+
export interface StreamedGeometries {
|
|
1574
|
+
[id: number]: {
|
|
1575
|
+
boundingBox: Float32Array;
|
|
1576
|
+
hasHoles: boolean;
|
|
1577
|
+
geometryFile?: string;
|
|
1578
|
+
};
|
|
1579
|
+
}
|
|
1580
|
+
export interface StreamedAsset {
|
|
1581
|
+
id: number;
|
|
1582
|
+
geometries: {
|
|
1583
|
+
geometryID: number;
|
|
1584
|
+
transformation: number[];
|
|
1585
|
+
color: number[];
|
|
1586
|
+
}[];
|
|
1587
|
+
}
|
|
1588
|
+
import * as THREE from "three";
|
|
1589
|
+
import { Hideable, Disposable, Event, World } from "../../Types";
|
|
1590
|
+
import { Components } from "../../Components";
|
|
1591
|
+
/**
|
|
1592
|
+
* Each of the planes created by {@link SimpleClipper}.
|
|
1593
|
+
*/
|
|
1594
|
+
export declare class SimplePlane implements Disposable, Hideable {
|
|
1595
|
+
/** Event that fires when the user starts dragging a clipping plane. */
|
|
1596
|
+
readonly onDraggingStarted: Event<unknown>;
|
|
1597
|
+
/** Event that fires when the user stops dragging a clipping plane. */
|
|
1598
|
+
readonly onDraggingEnded: Event<unknown>;
|
|
1599
|
+
/** {@link Disposable.onDisposed} */
|
|
1600
|
+
readonly onDisposed: Event<unknown>;
|
|
1601
|
+
readonly normal: THREE.Vector3;
|
|
1602
|
+
readonly origin: THREE.Vector3;
|
|
1603
|
+
readonly three: THREE.Plane;
|
|
1604
|
+
protected readonly _helper: THREE.Object3D;
|
|
1605
|
+
protected _visible: boolean;
|
|
1606
|
+
protected _enabled: boolean;
|
|
1607
|
+
components: Components;
|
|
1608
|
+
world: World;
|
|
1609
|
+
private _controlsActive;
|
|
1610
|
+
private readonly _arrowBoundBox;
|
|
1611
|
+
private readonly _planeMesh;
|
|
1612
|
+
private readonly _controls;
|
|
1613
|
+
private readonly _hiddenMaterial;
|
|
1614
|
+
get enabled(): boolean;
|
|
1615
|
+
/** {@link Component.enabled} */
|
|
1616
|
+
set enabled(state: boolean);
|
|
1617
|
+
/** {@link Hideable.visible } */
|
|
1618
|
+
get visible(): boolean;
|
|
1619
|
+
/** {@link Hideable.visible } */
|
|
1620
|
+
set visible(state: boolean);
|
|
1621
|
+
/** The meshes used for raycasting */
|
|
1622
|
+
get meshes(): THREE.Mesh[];
|
|
1623
|
+
/** The material of the clipping plane representation. */
|
|
1624
|
+
get planeMaterial(): THREE.Material | THREE.Material[];
|
|
1625
|
+
/** The material of the clipping plane representation. */
|
|
1626
|
+
set planeMaterial(material: THREE.Material | THREE.Material[]);
|
|
1627
|
+
/** The size of the clipping plane representation. */
|
|
1628
|
+
get size(): number;
|
|
1629
|
+
/** Sets the size of the clipping plane representation. */
|
|
1630
|
+
set size(size: number);
|
|
1631
|
+
get helper(): THREE.Object3D<THREE.Object3DEventMap>;
|
|
1632
|
+
constructor(components: Components, world: World, origin: THREE.Vector3, normal: THREE.Vector3, material: THREE.Material, size?: number, activateControls?: boolean);
|
|
1633
|
+
setFromNormalAndCoplanarPoint(normal: THREE.Vector3, point: THREE.Vector3): Promise<void>;
|
|
1634
|
+
/** {@link Updateable.update} */
|
|
1635
|
+
update: () => Promise<void>;
|
|
1636
|
+
/** {@link Disposable.dispose} */
|
|
1637
|
+
dispose(): void;
|
|
1638
|
+
private reset;
|
|
1639
|
+
protected toggleControls(state: boolean): void;
|
|
1640
|
+
private newTransformControls;
|
|
1641
|
+
private initializeControls;
|
|
1642
|
+
private createArrowBoundingBox;
|
|
1643
|
+
private changeDrag;
|
|
1644
|
+
private notifyDraggingChanged;
|
|
1645
|
+
private preventCameraMovement;
|
|
1646
|
+
private newHelper;
|
|
1647
|
+
private static newPlaneMesh;
|
|
1648
|
+
}
|
|
1639
1649
|
import { NavigationMode } from "./types";
|
|
1640
1650
|
/**
|
|
1641
1651
|
* A {@link NavigationMode} that allows 3D navigation and panning
|
|
@@ -1652,22 +1662,6 @@ export declare class OrbitMode implements NavigationMode {
|
|
|
1652
1662
|
set(active: boolean): void;
|
|
1653
1663
|
private activateOrbitControls;
|
|
1654
1664
|
}
|
|
1655
|
-
import { NavigationMode } from "./types";
|
|
1656
|
-
/**
|
|
1657
|
-
* A {@link NavigationMode} that allows first person navigation,
|
|
1658
|
-
* simulating FPS video games.
|
|
1659
|
-
*/
|
|
1660
|
-
export declare class FirstPersonMode implements NavigationMode {
|
|
1661
|
-
private camera;
|
|
1662
|
-
/** {@link NavigationMode.enabled} */
|
|
1663
|
-
enabled: boolean;
|
|
1664
|
-
/** {@link NavigationMode.id} */
|
|
1665
|
-
readonly id = "FirstPerson";
|
|
1666
|
-
constructor(camera: any);
|
|
1667
|
-
/** {@link NavigationMode.set} */
|
|
1668
|
-
set(active: boolean): void;
|
|
1669
|
-
private setupFirstPersonCamera;
|
|
1670
|
-
}
|
|
1671
1665
|
import * as THREE from "three";
|
|
1672
1666
|
import { CameraProjection } from "./types";
|
|
1673
1667
|
import { Event } from "../../../core";
|
|
@@ -1752,61 +1746,21 @@ export interface NavigationMode {
|
|
|
1752
1746
|
/** Whether this navigation mode is active or not. */
|
|
1753
1747
|
enabled: boolean;
|
|
1754
1748
|
}
|
|
1755
|
-
import
|
|
1756
|
-
|
|
1757
|
-
|
|
1758
|
-
|
|
1759
|
-
|
|
1760
|
-
|
|
1761
|
-
|
|
1762
|
-
|
|
1763
|
-
|
|
1764
|
-
}
|
|
1765
|
-
|
|
1766
|
-
|
|
1767
|
-
|
|
1768
|
-
|
|
1769
|
-
|
|
1770
|
-
/**
|
|
1771
|
-
* Generate the geometry for categories that are not included by default,
|
|
1772
|
-
* like IFCSPACE.
|
|
1773
|
-
*/
|
|
1774
|
-
optionalCategories: number[];
|
|
1775
|
-
/** Whether to use the coordination data coming from the IFC files. */
|
|
1776
|
-
coordinate: boolean;
|
|
1777
|
-
/** Path of the WASM for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
|
|
1778
|
-
wasm: {
|
|
1779
|
-
path: string;
|
|
1780
|
-
absolute: boolean;
|
|
1781
|
-
logLevel?: WEBIFC.LogLevel;
|
|
1782
|
-
};
|
|
1783
|
-
/** List of categories that won't be converted to fragments. */
|
|
1784
|
-
excludedCategories: Set<number>;
|
|
1785
|
-
/** Whether to save the absolute location of all IFC items. */
|
|
1786
|
-
saveLocations: boolean;
|
|
1787
|
-
/** Loader settings for [web-ifc](https://github.com/ThatOpen/engine_web-ifc). */
|
|
1788
|
-
webIfc: WEBIFC.LoaderSettings;
|
|
1789
|
-
autoSetWasm: boolean;
|
|
1790
|
-
customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
|
|
1791
|
-
}
|
|
1792
|
-
import * as THREE from "three";
|
|
1793
|
-
import * as WEBIFC from "web-ifc";
|
|
1794
|
-
import * as FRAGS from "bim-fragment";
|
|
1795
|
-
export declare class CivilReader {
|
|
1796
|
-
defLineMat: THREE.LineBasicMaterial;
|
|
1797
|
-
read(webIfc: WEBIFC.IfcAPI): {
|
|
1798
|
-
alignments: Map<number, FRAGS.Alignment>;
|
|
1799
|
-
coordinationMatrix: THREE.Matrix4;
|
|
1800
|
-
} | undefined;
|
|
1801
|
-
get(civilItems: any): {
|
|
1802
|
-
alignments: Map<number, FRAGS.Alignment>;
|
|
1803
|
-
coordinationMatrix: THREE.Matrix4;
|
|
1804
|
-
} | undefined;
|
|
1805
|
-
private getCurves;
|
|
1806
|
-
}
|
|
1807
|
-
import * as WEBIFC from "web-ifc";
|
|
1808
|
-
export declare class IfcMetadataReader {
|
|
1809
|
-
get(webIfc: WEBIFC.IfcAPI, type: number): string;
|
|
1749
|
+
import { NavigationMode } from "./types";
|
|
1750
|
+
/**
|
|
1751
|
+
* A {@link NavigationMode} that allows first person navigation,
|
|
1752
|
+
* simulating FPS video games.
|
|
1753
|
+
*/
|
|
1754
|
+
export declare class FirstPersonMode implements NavigationMode {
|
|
1755
|
+
private camera;
|
|
1756
|
+
/** {@link NavigationMode.enabled} */
|
|
1757
|
+
enabled: boolean;
|
|
1758
|
+
/** {@link NavigationMode.id} */
|
|
1759
|
+
readonly id = "FirstPerson";
|
|
1760
|
+
constructor(camera: any);
|
|
1761
|
+
/** {@link NavigationMode.set} */
|
|
1762
|
+
set(active: boolean): void;
|
|
1763
|
+
private setupFirstPersonCamera;
|
|
1810
1764
|
}
|
|
1811
1765
|
import { BufferGeometry } from "three";
|
|
1812
1766
|
import * as THREE from "three";
|