@thatopen/components 2.0.0-alpha.3 → 2.0.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,17 @@
1
1
  declare namespace OBC {
2
+ import { Component, Disposable, World, Event } from "../Types";
3
+ import { SimpleRaycaster } from "./src";
4
+ import { Components } from "../Components";
5
+ export declare class Raycasters extends Component implements Disposable {
6
+ static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
7
+ enabled: boolean;
8
+ list: Map<string, SimpleRaycaster>;
9
+ onDisposed: Event<unknown>;
10
+ constructor(components: Components);
11
+ get(world: World): SimpleRaycaster;
12
+ delete(world: World): void;
13
+ dispose(): void;
14
+ }
2
15
  import { Component, Disposable, Event } from "../Types";
3
16
  /**
4
17
  * The entry point of the Components library.
@@ -51,19 +64,6 @@ export declare class Components implements Disposable {
51
64
  private update;
52
65
  private static setupBVH;
53
66
  }
54
- import { Component, Disposable, World, Event } from "../Types";
55
- import { SimpleRaycaster } from "./src";
56
- import { Components } from "../Components";
57
- export declare class Raycasters extends Component implements Disposable {
58
- static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
59
- enabled: boolean;
60
- list: Map<string, SimpleRaycaster>;
61
- onDisposed: Event<unknown>;
62
- constructor(components: Components);
63
- get(world: World): SimpleRaycaster;
64
- delete(world: World): void;
65
- dispose(): void;
66
- }
67
67
  import * as THREE from "three";
68
68
  import { Components } from "../Components";
69
69
  import { Component } from "../Types";
@@ -107,6 +107,22 @@ export declare class Disposer extends Component {
107
107
  private disposeChildren;
108
108
  private static disposeMaterial;
109
109
  }
110
+ import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
111
+ import { Components } from "../Components";
112
+ import { SimpleWorld } from "./src";
113
+ export declare class Worlds extends Component implements Updateable, Disposable {
114
+ static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
115
+ readonly onAfterUpdate: Event<unknown>;
116
+ readonly onBeforeUpdate: Event<unknown>;
117
+ readonly onDisposed: Event<unknown>;
118
+ list: Map<string, World>;
119
+ enabled: boolean;
120
+ constructor(components: Components);
121
+ create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
122
+ delete(world: World): void;
123
+ dispose(): void;
124
+ update(delta?: number): void | Promise<void>;
125
+ }
110
126
  import { Component, Disposable, World, Event } from "../Types";
111
127
  import { GridConfig, SimpleGrid } from "./src";
112
128
  export declare class Grids extends Component implements Disposable {
@@ -223,44 +239,6 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
223
239
  private _onStartDragging;
224
240
  private _onEndDragging;
225
241
  }
226
- import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
227
- import { Components } from "../Components";
228
- import { SimpleWorld } from "./src";
229
- export declare class Worlds extends Component implements Updateable, Disposable {
230
- static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
231
- readonly onAfterUpdate: Event<unknown>;
232
- readonly onBeforeUpdate: Event<unknown>;
233
- readonly onDisposed: Event<unknown>;
234
- list: Map<string, World>;
235
- enabled: boolean;
236
- constructor(components: Components);
237
- create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
238
- delete(world: World): void;
239
- dispose(): void;
240
- update(delta?: number): void | Promise<void>;
241
- }
242
- import { Components } from "../Components";
243
- import { MeshCullerRenderer, CullerRendererSettings } from "./src";
244
- import { Component, Event, Disposable, World } from "../Types";
245
- /**
246
- * A tool to handle big scenes efficiently by automatically hiding the objects
247
- * that are not visible to the camera.
248
- */
249
- export declare class Cullers extends Component implements Disposable {
250
- static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
251
- private _enabled;
252
- list: Map<string, MeshCullerRenderer>;
253
- /** {@link Disposable.onDisposed} */
254
- readonly onDisposed: Event<unknown>;
255
- /** {@link Component.enabled} */
256
- get enabled(): boolean;
257
- set enabled(value: boolean);
258
- constructor(components: Components);
259
- create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
260
- delete(world: World): void;
261
- /** {@link Disposable.dispose} */
262
- dispose(): void;
263
- }
264
242
  import * as THREE from "three";
265
243
  import { Component, Disposable, Event, World } from "../Types";
266
244
  import { Components } from "../Components";
@@ -322,245 +300,79 @@ export declare class Materials extends Component implements Disposable {
322
300
  */
323
301
  removeMeshes(id: string, meshes: THREE.Mesh[]): void;
324
302
  }
325
- import * as THREE from "three";
326
- export interface MeasureEdge {
327
- distance: number;
328
- points: THREE.Vector3[];
329
- }
330
- export declare class MeasurementUtils {
331
- static getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
332
- edges: MeasureEdge[];
333
- indices: Set<number>;
334
- } | null;
335
- static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
336
- private static getFaceData;
337
- static getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
338
- p1: THREE.Vector3;
339
- p2: THREE.Vector3;
340
- p3: THREE.Vector3;
341
- faceNormal: THREE.Vector3;
342
- };
343
- private static round;
344
- }
345
- export declare class UUID {
346
- private static _pattern;
347
- private static _lut;
348
- static create(): string;
349
- static validate(uuid: string): void;
350
- }
351
- import * as THREE from "three";
352
- export declare function obbFromPoints(vertices: ArrayLike<number>): {
353
- center: THREE.Vector3;
354
- halfSizes: THREE.Vector3;
355
- rotation: THREE.Matrix3;
356
- transformation: THREE.Matrix4;
357
- };
358
- import * as WEBIFC from "web-ifc";
359
- import * as FRAG from "bim-fragment";
303
+ import { Components } from "../Components";
304
+ import { MeshCullerRenderer, CullerRendererSettings } from "./src";
305
+ import { Component, Event, Disposable, World } from "../Types";
360
306
  /**
361
- * Object to export all the properties from an IFC to a JS object.
307
+ * A tool to handle big scenes efficiently by automatically hiding the objects
308
+ * that are not visible to the camera.
362
309
  */
363
- export declare class IfcJsonExporter {
364
- /**
365
- * Exports all the properties of an IFC into an array of JS objects.
366
- * @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
367
- * @param modelID ID of the IFC model whose properties to extract.
368
- * @param indirect whether to get the indirect relationships as well.
369
- * @param recursiveSpatial whether to get the properties of spatial items recursively
370
- * to make the location data available (e.g. absolute position of building).
371
- */
372
- export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
373
- }
374
- import * as WEBIFC from "web-ifc";
375
- import { FragmentsGroup } from "bim-fragment";
376
- import { Component, Disposable, Event, Components } from "../../core";
377
- type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
378
- type StringPropTypes = "IfcText" | "IfcLabel" | "IfcIdentifier";
379
- type NumericPropTypes = "IfcInteger" | "IfcReal";
380
- interface ChangeMap {
381
- [modelID: string]: Set<number>;
382
- }
383
- interface AttributeListener {
384
- [modelID: string]: {
385
- [expressID: number]: {
386
- [attributeName: string]: Event<String | Boolean | Number>;
387
- };
388
- };
389
- }
390
- export declare class IfcPropertiesManager extends Component implements Disposable {
391
- static readonly uuid: "58c2d9f0-183c-48d6-a402-dfcf5b9a34df";
310
+ export declare class Cullers extends Component implements Disposable {
311
+ static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
312
+ private _enabled;
313
+ list: Map<string, MeshCullerRenderer>;
392
314
  /** {@link Disposable.onDisposed} */
393
- readonly onDisposed: Event<string>;
394
- readonly onRequestFile: Event<unknown>;
395
- ifcToExport: ArrayBuffer | null;
396
- readonly onElementToPset: Event<{
397
- model: FragmentsGroup;
398
- psetID: number;
399
- elementID: number;
400
- }>;
401
- readonly onPropToPset: Event<{
402
- model: FragmentsGroup;
403
- psetID: number;
404
- propID: number;
405
- }>;
406
- readonly onPsetRemoved: Event<{
407
- model: FragmentsGroup;
408
- psetID: number;
409
- }>;
410
- readonly onDataChanged: Event<{
411
- model: FragmentsGroup;
412
- expressID: number;
413
- }>;
414
- wasm: {
415
- path: string;
416
- absolute: boolean;
417
- };
418
- enabled: boolean;
419
- attributeListeners: AttributeListener;
420
- selectedModel?: FragmentsGroup;
421
- private _changeMap;
315
+ readonly onDisposed: Event<unknown>;
316
+ /** {@link Component.enabled} */
317
+ get enabled(): boolean;
318
+ set enabled(value: boolean);
422
319
  constructor(components: Components);
423
- get(): ChangeMap;
320
+ create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
321
+ delete(world: World): void;
322
+ /** {@link Disposable.dispose} */
424
323
  dispose(): void;
425
- private increaseMaxID;
426
- static getIFCSchema(model: FragmentsGroup): import("bim-fragment").IfcSchema;
427
- private newGUID;
428
- private getOwnerHistory;
429
- private registerChange;
430
- setData(model: FragmentsGroup, ...dataToSave: Record<string, any>[]): Promise<void>;
431
- newPset(model: FragmentsGroup, name: string, description?: string): Promise<{
432
- pset: WEBIFC.IFC2X3.IfcPropertySet | WEBIFC.IFC4.IfcPropertySet | WEBIFC.IFC4X3.IfcPropertySet;
433
- rel: WEBIFC.IFC4X3.IfcRelDefinesByProperties | WEBIFC.IFC4.IfcRelDefinesByProperties | WEBIFC.IFC2X3.IfcRelDefinesByProperties;
434
- }>;
435
- removePset(model: FragmentsGroup, ...psetID: number[]): Promise<void>;
436
- private newSingleProperty;
437
- newSingleStringProperty(model: FragmentsGroup, type: StringPropTypes, name: string, value: string): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
438
- newSingleNumericProperty(model: FragmentsGroup, type: NumericPropTypes, name: string, value: number): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
439
- newSingleBooleanProperty(model: FragmentsGroup, type: BooleanPropTypes, name: string, value: boolean): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
440
- removePsetProp(model: FragmentsGroup, psetID: number, propID: number): Promise<void>;
441
- addElementToPset(model: FragmentsGroup, psetID: number, ...elementID: number[]): Promise<void>;
442
- addPropToPset(model: FragmentsGroup, psetID: number, ...propID: number[]): Promise<void>;
443
- saveToIfc(model: FragmentsGroup, ifcToSaveOn: Uint8Array): Promise<Uint8Array>;
444
- setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
445
324
  }
446
- export {};
325
+ import * as THREE from "three";
447
326
  import * as FRAGS from "bim-fragment";
448
327
  import { FragmentsGroup } from "bim-fragment";
449
- import { Disposable, Event, Component, Components } from "../../core";
450
- import { QueryGroup } from "./src/types";
451
- export interface QueryResult {
452
- [modelID: string]: {
453
- modelEntities: Set<number>;
454
- otherEntities: Set<number>;
455
- };
456
- }
457
- export interface IndexedModels {
458
- [modelID: string]: {
459
- [expressID: number]: Set<number>;
460
- };
461
- }
462
- export declare class IfcPropertiesFinder extends Component implements Disposable {
463
- readonly onFound: Event<FRAGS.FragmentIdMap>;
328
+ import { Component, Components, Disposable, Event } from "../../core";
329
+ /**
330
+ * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
331
+ * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
332
+ */
333
+ export declare class FragmentBoundingBox extends Component implements Disposable {
334
+ static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
335
+ /** {@link Component.enabled} */
336
+ enabled: boolean;
464
337
  /** {@link Disposable.onDisposed} */
465
338
  readonly onDisposed: Event<unknown>;
466
- enabled: boolean;
467
- indexedModels: IndexedModels;
468
- private readonly _conditionFunctions;
469
- private _noHandleAttributes;
339
+ private _absoluteMin;
340
+ private _absoluteMax;
341
+ private _meshes;
470
342
  constructor(components: Components);
471
- private onFragmentsDisposed;
343
+ static getDimensions(bbox: THREE.Box3): {
344
+ width: number;
345
+ height: number;
346
+ depth: number;
347
+ center: THREE.Vector3;
348
+ };
349
+ static newBound(positive: boolean): THREE.Vector3;
350
+ static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
351
+ /** {@link Disposable.dispose} */
472
352
  dispose(): void;
473
- private indexEntityRelations;
474
- find(groups: QueryGroup[], queryModels?: FragmentsGroup[]): Promise<FRAGS.FragmentIdMap>;
475
- private toFragmentMap;
476
- private simpleQuery;
477
- private getMatchingEntities;
478
- private combineArrays;
479
- private getCommonElements;
480
- private arrayIntersection;
481
- private arrayUnion;
482
- private getConditionFunctions;
483
- }
484
- import * as THREE from "three";
485
- import { Components } from "../../core/Components";
486
- import { SimpleCamera } from "../../core";
487
- import { NavigationMode, NavModeID, ProjectionManager } from "./src";
488
- /**
489
- * A flexible camera that uses
490
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
491
- * easily control the camera in 2D and 3D. It supports multiple navigation
492
- * modes, such as 2D floor plan navigation, first person and 3D orbit.
493
- */
494
- export declare class OrthoPerspectiveCamera extends SimpleCamera {
495
- /**
496
- * The current {@link NavigationMode}.
497
- */
498
- mode: NavigationMode;
499
- readonly projection: ProjectionManager;
500
- readonly threeOrtho: THREE.OrthographicCamera;
501
- protected readonly _userInputButtons: any;
502
- protected readonly _frustumSize = 50;
503
- protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
504
- get current(): THREE.PerspectiveCamera | THREE.OrthographicCamera;
505
- constructor(components: Components);
506
- /** {@link Disposable.dispose} */
507
- dispose(): void;
508
- /**
509
- * Sets a new {@link NavigationMode} and disables the previous one.
510
- *
511
- * @param mode - The {@link NavigationMode} to set.
512
- */
513
- set(mode: NavModeID): void;
514
- /**
515
- * Make the camera view fit all the specified meshes.
516
- *
517
- * @param meshes the meshes to fit. If it is not defined, it will
518
- * evaluate {@link Components.meshes}.
519
- * @param offset the distance to the fit object
520
- */
521
- fit(meshes: Iterable<THREE.Mesh>, offset?: number): Promise<void>;
522
- /**
523
- * Allows or prevents all user input.
524
- *
525
- * @param active - whether to enable or disable user inputs.
526
- */
527
- setUserInput(active: boolean): void;
528
- private disableUserInput;
529
- private enableUserInput;
530
- private newOrthoCamera;
531
- private setOrthoCameraAspect;
532
- }
533
- import { FragmentsGroup } from "bim-fragment";
534
- import { Disposable, Event, Component, Components } from "../../core";
535
- import { IfcPropertiesManager } from "../IfcPropertiesManager";
536
- interface IndexMap {
537
- [modelID: string]: {
538
- [expressID: string]: Set<number>;
539
- };
353
+ get(): THREE.Box3;
354
+ getSphere(): THREE.Sphere;
355
+ getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
356
+ reset(): void;
357
+ add(group: FragmentsGroup): void;
358
+ addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh): void;
359
+ private static getFragmentBounds;
540
360
  }
541
- export declare class IfcPropertiesIndexer extends Component implements Disposable {
542
- static readonly uuid: "23a889ab-83b3-44a4-8bee-ead83438370b";
361
+ import { Component, Disposable, Event, Components } from "../../core";
362
+ export declare class FragmentExploder extends Component implements Disposable {
363
+ static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
364
+ enabled: boolean;
365
+ height: number;
366
+ groupName: string;
543
367
  /** {@link Disposable.onDisposed} */
544
368
  readonly onDisposed: Event<string>;
545
- enabled: boolean;
546
- relationsToProcess: number[];
547
- indexMap: IndexMap;
548
- private _propertiesManager;
549
- readonly onPropertiesManagerSet: Event<IfcPropertiesManager>;
550
- set propertiesManager(manager: IfcPropertiesManager | null);
551
- get propertiesManager(): IfcPropertiesManager | null;
369
+ list: Set<string>;
552
370
  constructor(components: Components);
553
- private onFragmentsDisposed;
554
- dispose(): Promise<void>;
555
- getProperties(model: FragmentsGroup, id: string): Promise<any[] | null>;
556
- private getNestedPsets;
557
- private getPsetProperties;
558
- process(model: FragmentsGroup): Promise<void>;
559
- private setEntityIndex;
560
- private cloneProperty;
561
- private clonePropertyArray;
371
+ dispose(): void;
372
+ explode(): void;
373
+ reset(): void;
374
+ update(): void;
562
375
  }
563
- export {};
564
376
  import * as FRAGS from "bim-fragment";
565
377
  import { Disposable, Component, Event, Components } from "../../core";
566
378
  export interface Classification {
@@ -591,57 +403,6 @@ export declare class FragmentClassifier extends Component implements Disposable
591
403
  byIfcRel(group: FRAGS.FragmentsGroup, ifcRel: number, systemName: string): Promise<void>;
592
404
  private saveItem;
593
405
  }
594
- import * as THREE from "three";
595
- import * as FRAGS from "bim-fragment";
596
- import { FragmentsGroup } from "bim-fragment";
597
- import { Component, Components, Disposable, Event } from "../../core";
598
- /**
599
- * A simple implementation of bounding box that works for fragments. The resulting bbox is not 100% precise, but
600
- * it's fast, and should suffice for general use cases such as camera zooming or general boundary determination.
601
- */
602
- export declare class FragmentBoundingBox extends Component implements Disposable {
603
- static readonly uuid: "d1444724-dba6-4cdd-a0c7-68ee1450d166";
604
- /** {@link Component.enabled} */
605
- enabled: boolean;
606
- /** {@link Disposable.onDisposed} */
607
- readonly onDisposed: Event<unknown>;
608
- private _absoluteMin;
609
- private _absoluteMax;
610
- private _meshes;
611
- constructor(components: Components);
612
- static getDimensions(bbox: THREE.Box3): {
613
- width: number;
614
- height: number;
615
- depth: number;
616
- center: THREE.Vector3;
617
- };
618
- static newBound(positive: boolean): THREE.Vector3;
619
- static getBounds(points: THREE.Vector3[], min?: THREE.Vector3, max?: THREE.Vector3): THREE.Box3;
620
- /** {@link Disposable.dispose} */
621
- dispose(): void;
622
- get(): THREE.Box3;
623
- getSphere(): THREE.Sphere;
624
- getMesh(): THREE.Mesh<THREE.BoxGeometry, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
625
- reset(): void;
626
- add(group: FragmentsGroup): void;
627
- addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh): void;
628
- private static getFragmentBounds;
629
- }
630
- import { Component, Disposable, Event, Components } from "../../core";
631
- export declare class FragmentExploder extends Component implements Disposable {
632
- static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
633
- enabled: boolean;
634
- height: number;
635
- groupName: string;
636
- /** {@link Disposable.onDisposed} */
637
- readonly onDisposed: Event<string>;
638
- list: Set<string>;
639
- constructor(components: Components);
640
- dispose(): void;
641
- explode(): void;
642
- reset(): void;
643
- update(): void;
644
- }
645
406
  import * as FRAGS from "bim-fragment";
646
407
  import { Components, Component } from "../../core";
647
408
  export declare class FragmentHider extends Component {
@@ -729,10 +490,93 @@ export declare class FragmentManager extends Component implements Disposable {
729
490
  coordinate(models?: FragmentsGroup[]): void;
730
491
  }
731
492
  import * as THREE from "three";
493
+ import { Components } from "../../core/Components";
494
+ import { SimpleCamera } from "../../core";
495
+ import { NavigationMode, NavModeID, ProjectionManager } from "./src";
496
+ /**
497
+ * A flexible camera that uses
498
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
499
+ * easily control the camera in 2D and 3D. It supports multiple navigation
500
+ * modes, such as 2D floor plan navigation, first person and 3D orbit.
501
+ */
502
+ export declare class OrthoPerspectiveCamera extends SimpleCamera {
503
+ /**
504
+ * The current {@link NavigationMode}.
505
+ */
506
+ mode: NavigationMode;
507
+ readonly projection: ProjectionManager;
508
+ readonly threeOrtho: THREE.OrthographicCamera;
509
+ protected readonly _userInputButtons: any;
510
+ protected readonly _frustumSize = 50;
511
+ protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
512
+ get current(): THREE.PerspectiveCamera | THREE.OrthographicCamera;
513
+ constructor(components: Components);
514
+ /** {@link Disposable.dispose} */
515
+ dispose(): void;
516
+ /**
517
+ * Sets a new {@link NavigationMode} and disables the previous one.
518
+ *
519
+ * @param mode - The {@link NavigationMode} to set.
520
+ */
521
+ set(mode: NavModeID): void;
522
+ /**
523
+ * Make the camera view fit all the specified meshes.
524
+ *
525
+ * @param meshes the meshes to fit. If it is not defined, it will
526
+ * evaluate {@link Components.meshes}.
527
+ * @param offset the distance to the fit object
528
+ */
529
+ fit(meshes: Iterable<THREE.Mesh>, offset?: number): Promise<void>;
530
+ /**
531
+ * Allows or prevents all user input.
532
+ *
533
+ * @param active - whether to enable or disable user inputs.
534
+ */
535
+ setUserInput(active: boolean): void;
536
+ private disableUserInput;
537
+ private enableUserInput;
538
+ private newOrthoCamera;
539
+ private setOrthoCameraAspect;
540
+ }
541
+ import * as THREE from "three";
542
+ export declare function obbFromPoints(vertices: ArrayLike<number>): {
543
+ center: THREE.Vector3;
544
+ halfSizes: THREE.Vector3;
545
+ rotation: THREE.Matrix3;
546
+ transformation: THREE.Matrix4;
547
+ };
548
+ export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
549
+ import * as THREE from "three";
732
550
  export declare class MaterialsUtils {
733
551
  static isTransparent(material: THREE.Material): boolean;
734
552
  }
735
553
  import * as THREE from "three";
554
+ export interface MeasureEdge {
555
+ distance: number;
556
+ points: THREE.Vector3[];
557
+ }
558
+ export declare class MeasurementUtils {
559
+ static getFace(mesh: THREE.InstancedMesh | THREE.Mesh, triangleIndex: number, instance?: number): {
560
+ edges: MeasureEdge[];
561
+ indices: Set<number>;
562
+ } | null;
563
+ static distanceFromPointToLine(point: THREE.Vector3, lineStart: THREE.Vector3, lineEnd: THREE.Vector3, clamp?: boolean): number;
564
+ private static getFaceData;
565
+ static getVerticesAndNormal(mesh: THREE.Mesh | THREE.InstancedMesh, faceIndex: number, instance: number | undefined): {
566
+ p1: THREE.Vector3;
567
+ p2: THREE.Vector3;
568
+ p3: THREE.Vector3;
569
+ faceNormal: THREE.Vector3;
570
+ };
571
+ private static round;
572
+ }
573
+ export declare class UUID {
574
+ private static _pattern;
575
+ private static _lut;
576
+ static create(): string;
577
+ static validate(uuid: string): void;
578
+ }
579
+ import * as THREE from "three";
736
580
  import { Component, Components, Event, World, Disposable } from "../core";
737
581
  export interface VertexPickerConfig {
738
582
  showOnlyVertex: boolean;
@@ -763,512 +607,248 @@ export declare class VertexPicker extends Component implements Disposable {
763
607
  private getVertices;
764
608
  private getVertex;
765
609
  }
766
- export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
767
- export declare const IfcCategoryMap: {
768
- [key: number]: string;
769
- };
770
- export declare const IfcElements: {
771
- [key: number]: string;
772
- };
773
610
  import * as FRAGS from "bim-fragment";
774
- export declare class IfcPropertiesUtils {
775
- static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
776
- static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
777
- [attribute: string]: any;
778
- } | null>;
779
- static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
780
- [relatingID: number]: number[];
781
- }>;
782
- static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
783
- static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
784
- static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
785
- static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
786
- static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
787
- key: string | null;
788
- name: string | null;
789
- }>;
790
- static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
791
- key: string | null;
792
- value: number | null;
793
- }>;
794
- static isRel(expressID: number): boolean;
795
- static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
796
- static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
797
- }
798
- import * as WEBIFC from "web-ifc";
799
- export interface IfcItemsCategories {
800
- [itemID: number]: number;
801
- }
802
- export declare class IfcCategories {
803
- getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
804
- }
805
- export declare const GeometryTypes: Set<number>;
806
- import * as THREE from "three";
807
- import { Components } from "../../Components";
808
- import { Event, World, Disposable } from "../../Types";
809
- import { Mouse } from "./mouse";
810
- /**
811
- * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
812
- * that allows to easily get items from the scene using the mouse and touch
813
- * events.
814
- */
815
- export declare class SimpleRaycaster implements Disposable {
816
- /** {@link Component.enabled} */
817
- enabled: boolean;
818
- components: Components;
819
- /** {@link Disposable.onDisposed} */
820
- readonly onDisposed: Event<unknown>;
821
- /** The position of the mouse in the screen. */
822
- readonly mouse: Mouse;
823
- readonly three: THREE.Raycaster;
824
- world: World;
825
- constructor(components: Components, world: World);
826
- /** {@link Disposable.dispose} */
827
- dispose(): void;
828
- /**
829
- * Throws a ray from the camera to the mouse or touch event point and returns
830
- * the first item found. This also takes into account the clipping planes
831
- * used by the renderer.
832
- *
833
- * @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
834
- * to query. If not provided, it will query all the meshes stored in
835
- * {@link Components.meshes}.
836
- */
837
- castRay(items?: THREE.Mesh[]): THREE.Intersection | null;
838
- castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
839
- private intersect;
840
- private filterClippingPlanes;
611
+ import { FragmentsGroup } from "bim-fragment";
612
+ import { Disposable, Event, Component, Components } from "../../core";
613
+ import { QueryGroup } from "./src/types";
614
+ export interface QueryResult {
615
+ [modelID: string]: {
616
+ modelEntities: Set<number>;
617
+ otherEntities: Set<number>;
618
+ };
841
619
  }
842
- import { NavigationMode } from "./types";
843
- /**
844
- * A {@link NavigationMode} that allows first person navigation,
845
- * simulating FPS video games.
846
- */
847
- export declare class FirstPersonMode implements NavigationMode {
848
- private camera;
849
- /** {@link NavigationMode.enabled} */
850
- enabled: boolean;
851
- /** {@link NavigationMode.id} */
852
- readonly id = "FirstPerson";
853
- constructor(camera: any);
854
- /** {@link NavigationMode.set} */
855
- set(active: boolean): void;
856
- private setupFirstPersonCamera;
620
+ export interface IndexedModels {
621
+ [modelID: string]: {
622
+ [expressID: number]: Set<number>;
623
+ };
857
624
  }
858
- import * as THREE from "three";
859
- import { Disposable, Event } from "../../Types";
860
- /**
861
- * A helper to easily get the real position of the mouse in the Three.js canvas
862
- * to work with tools like the
863
- * [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
864
- * been transformed through CSS or doesn't occupy the whole screen.
865
- */
866
- export declare class Mouse implements Disposable {
867
- dom: HTMLCanvasElement;
868
- private _event?;
869
- private _position;
625
+ export declare class IfcPropertiesFinder extends Component implements Disposable {
626
+ readonly onFound: Event<FRAGS.FragmentIdMap>;
870
627
  /** {@link Disposable.onDisposed} */
871
628
  readonly onDisposed: Event<unknown>;
872
- constructor(dom: HTMLCanvasElement);
873
- /**
874
- * The real position of the mouse of the Three.js canvas.
875
- */
876
- get position(): THREE.Vector2;
877
- /** {@link Disposable.dispose} */
878
- dispose(): void;
879
- private getPositionY;
880
- private getPositionX;
881
- private updateMouseInfo;
882
- private setupEvents;
883
- }
884
- import { NavigationMode } from "./types";
885
- /**
886
- * A {@link NavigationMode} that allows 3D navigation and panning
887
- * like in many 3D and CAD softwares.
888
- */
889
- export declare class OrbitMode implements NavigationMode {
890
- camera: any;
891
- /** {@link NavigationMode.enabled} */
892
629
  enabled: boolean;
893
- /** {@link NavigationMode.id} */
894
- readonly id = "Orbit";
895
- constructor(camera: any);
896
- /** {@link NavigationMode.set} */
897
- set(active: boolean): void;
898
- private activateOrbitControls;
630
+ indexedModels: IndexedModels;
631
+ private readonly _conditionFunctions;
632
+ private _noHandleAttributes;
633
+ constructor(components: Components);
634
+ private onFragmentsDisposed;
635
+ dispose(): void;
636
+ private indexEntityRelations;
637
+ find(groups: QueryGroup[], queryModels?: FragmentsGroup[]): Promise<FRAGS.FragmentIdMap>;
638
+ private toFragmentMap;
639
+ private simpleQuery;
640
+ private getMatchingEntities;
641
+ private combineArrays;
642
+ private getCommonElements;
643
+ private arrayIntersection;
644
+ private arrayUnion;
645
+ private getConditionFunctions;
899
646
  }
900
647
  import * as WEBIFC from "web-ifc";
901
- import { IfcItemsCategories } from "../../../ifc";
902
- export declare class SpatialStructure {
903
- itemsByFloor: IfcItemsCategories;
904
- private _units;
905
- setUp(webIfc: WEBIFC.IfcAPI): void;
906
- cleanUp(): void;
907
- }
908
- import { NavigationMode } from "./types";
909
- /**
910
- * A {@link NavigationMode} that allows to navigate floorplans in 2D,
911
- * like many BIM tools.
912
- */
913
- export declare class PlanMode implements NavigationMode {
914
- private camera;
915
- /** {@link NavigationMode.enabled} */
916
- enabled: boolean;
917
- /** {@link NavigationMode.id} */
918
- readonly id = "Plan";
919
- private mouseAction1?;
920
- private mouseAction2?;
921
- private mouseInitialized;
922
- private readonly defaultAzimuthSpeed;
923
- private readonly defaultPolarSpeed;
924
- constructor(camera: any);
925
- /** {@link NavigationMode.set} */
926
- set(active: boolean): void;
927
- }
928
- /**
929
- * The projection system of the camera.
930
- */
931
- export type CameraProjection = "Perspective" | "Orthographic";
932
- /**
933
- * The extensible list of supported navigation modes.
934
- */
935
- export type NavModeID = "Orbit" | "FirstPerson" | "Plan";
648
+ import * as FRAG from "bim-fragment";
936
649
  /**
937
- * An object that determines the behavior of the camera controls
938
- * and the user input (e.g. 2D floor plan mode, first person mode, etc).
650
+ * Object to export all the properties from an IFC to a JS object.
939
651
  */
940
- export interface NavigationMode {
941
- /** The unique ID of this navigation mode. */
942
- id: NavModeID;
652
+ export declare class IfcJsonExporter {
943
653
  /**
944
- * Enable or disable this navigation mode.
945
- * When a new navigation mode is enabled, the previous navigation mode
946
- * must be disabled.
947
- *
948
- * @param active - whether to enable or disable this mode.
949
- * @param options - any additional data required to enable or disable it.
950
- * */
951
- set: (active: boolean, options?: any) => void;
952
- /** Whether this navigation mode is active or not. */
953
- enabled: boolean;
654
+ * Exports all the properties of an IFC into an array of JS objects.
655
+ * @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
656
+ * @param modelID ID of the IFC model whose properties to extract.
657
+ * @param indirect whether to get the indirect relationships as well.
658
+ * @param recursiveSpatial whether to get the properties of spatial items recursively
659
+ * to make the location data available (e.g. absolute position of building).
660
+ */
661
+ export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
954
662
  }
955
- /// <reference types="node" />
956
- import * as THREE from "three";
957
- import { Hideable, Event, World } from "../../Types";
958
- import { Components } from "../../Components";
959
- export interface GridConfig {
960
- color: THREE.Color;
961
- size1: number;
962
- size2: number;
963
- distance: number;
663
+ import { FragmentsGroup } from "bim-fragment";
664
+ import { Disposable, Event, Component, Components } from "../../core";
665
+ interface RelationMap {
666
+ [modelID: string]: Map<number, Map<number, number[]>>;
964
667
  }
965
- /**
966
- * An infinite grid. Created by
967
- * [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
968
- * and translated to typescript by
969
- * [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
970
- */
971
- export declare class SimpleGrid implements Hideable, Disposable {
668
+ export declare class IfcPropertiesIndexer extends Component implements Disposable {
669
+ static readonly uuid: "23a889ab-83b3-44a4-8bee-ead83438370b";
972
670
  /** {@link Disposable.onDisposed} */
973
- readonly onDisposed: Event<unknown>;
974
- world: World;
975
- components: Components;
976
- /** {@link Hideable.visible} */
977
- get visible(): boolean;
978
- /** {@link Hideable.visible} */
979
- set visible(visible: boolean);
980
- /** The material of the grid. */
981
- get material(): THREE.ShaderMaterial;
671
+ readonly onDisposed: Event<string>;
672
+ enabled: boolean;
982
673
  /**
983
- * Whether the grid should fade away with distance. Recommended to be true for
984
- * perspective cameras and false for orthographic cameras.
674
+ * All the inverse attributes this component can processes.
985
675
  */
986
- get fade(): boolean;
676
+ readonly inverseAttributes: string[];
677
+ inverseAttributesToProcess: string[];
678
+ private _relToAttributesMap;
679
+ readonly relationMaps: RelationMap;
680
+ constructor(components: Components);
681
+ private onFragmentsDisposed;
682
+ private getAttributeRels;
683
+ private setRelMap;
987
684
  /**
988
- * Whether the grid should fade away with distance. Recommended to be true for
989
- * perspective cameras and false for orthographic cameras.
685
+ * Processes a given model to index its IFC entities relations based on predefined inverse attributes.
686
+ * This method iterates through each specified inverse attribute, retrieves the corresponding relations,
687
+ * and maps them in a structured way to facilitate quick access to related entities.
688
+ *
689
+ * The process involves querying the model for each relation type associated with the inverse attributes
690
+ * and updating the internal relationMaps with the relationships found. This map is keyed by the model's UUID
691
+ * and contains a nested map where each key is an entity's expressID and its value is another map.
692
+ * This inner map's keys are the indices of the inverse attributes, and its values are arrays of expressIDs
693
+ * of entities that are related through that attribute.
694
+ *
695
+ * @param model The 'FragmentsGroup' model to be processed. It must have properties loaded.
696
+ * @returns A promise that resolves to the relations map for the processed model. This map is a detailed
697
+ * representation of the relations indexed by entity expressIDs and relation types.
698
+ * @throws An error if the model does not have properties loaded.
990
699
  */
991
- set fade(active: boolean);
992
- private readonly _grid;
993
- private _fade;
994
- constructor(components: Components, world: World, config: GridConfig);
995
- [Symbol.dispose](): void;
996
- /** {@link Component.get} */
997
- get(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
998
- /** {@link Disposable.dispose} */
999
- dispose(): void;
1000
- private setupEvents;
1001
- private updateZoom;
1002
- }
1003
- import * as THREE from "three";
1004
- import { CameraProjection } from "./types";
1005
- import { Event } from "../../../core";
1006
- import { OrthoPerspectiveCamera } from "../index";
1007
- /**
1008
- * Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1009
- */
1010
- export declare class ProjectionManager {
700
+ process(model: FragmentsGroup): Promise<Map<number, Map<number, number[]>>>;
1011
701
  /**
1012
- * Event that fires when the {@link CameraProjection} changes.
702
+ * Retrieves the relations of a specific entity within a model based on the given relation name.
703
+ * This method searches the indexed relation maps for the specified model and entity,
704
+ * returning the IDs of related entities if a match is found.
705
+ *
706
+ * @param model The 'FragmentsGroup' model containing the entity.
707
+ * @param expressID The unique identifier of the entity within the model.
708
+ * @param relationName The IFC schema inverse attribute of the relation to search for (e.g., "IsDefinedBy", "ContainsElements").
709
+ * @returns An array of express IDs representing the related entities, or 'null' if no relations are found
710
+ * or the specified relation name is not indexed.
1013
711
  */
1014
- readonly onChanged: Event<THREE.Camera>;
1015
- current: CameraProjection;
1016
- camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1017
- private _component;
1018
- private _previousDistance;
1019
- /** Match Ortho zoom with Perspective distance when changing projection mode */
1020
- matchOrthoDistanceEnabled: boolean;
1021
- constructor(camera: OrthoPerspectiveCamera);
712
+ getEntityRelations(model: FragmentsGroup, expressID: number, relationName: string): number[] | null;
1022
713
  /**
1023
- * Sets the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
714
+ * Serializes the relations of a specific model into a JSON string.
715
+ * This method iterates through the relations indexed for the given model,
716
+ * organizing them into a structured object where each key is an expressID of an entity,
717
+ * and its value is another object mapping relation indices to arrays of related entity expressIDs.
718
+ * The resulting object is then serialized into a JSON string.
1024
719
  *
1025
- * @param projection - the new projection to set. If it is the current projection,
1026
- * it will have no effect.
720
+ * @param model The 'FragmentsGroup' model whose relations are to be serialized.
721
+ * @returns A JSON string representing the serialized relations of the specified model.
722
+ * If the model has no indexed relations, 'null' is returned.
1027
723
  */
1028
- set(projection: CameraProjection): Promise<void>;
724
+ serializeModelRelations(model: FragmentsGroup): string | null;
1029
725
  /**
1030
- * Changes the current {@link CameraProjection} from Ortographic to Perspective
1031
- * and vice versa.
726
+ * Serializes all relations of every model processed by the indexer into a JSON string.
727
+ * This method iterates through each model's relations indexed in 'relationMaps', organizing them
728
+ * into a structured JSON object. Each top-level key in this object corresponds to a model's UUID,
729
+ * and its value is another object mapping entity expressIDs to their related entities, categorized
730
+ * by relation types. The structure facilitates easy access to any entity's relations across all models.
731
+ *
732
+ * @returns A JSON string representing the serialized relations of all models processed by the indexer.
733
+ * If no relations have been indexed, an empty object is returned as a JSON string.
1032
734
  */
1033
- toggle(): Promise<void>;
1034
- private setOrthoCamera;
1035
- private getDims;
1036
- private setupOrthoCamera;
1037
- private getDistance;
1038
- private setPerspectiveCamera;
1039
- }
1040
- import * as THREE from "three";
1041
- import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1042
- import { Components } from "../../Components";
1043
- import { Event, World } from "../../Types";
1044
- /**
1045
- * A renderer to determine a mesh visibility on screen
1046
- */
1047
- export declare class MeshCullerRenderer extends CullerRenderer {
1048
- threshold: number;
1049
- readonly onViewUpdated: Event<{
1050
- seen: Set<THREE.Mesh>;
1051
- unseen: Set<THREE.Mesh>;
1052
- }>;
1053
- colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1054
- isProcessing: boolean;
1055
- private _colorCodeMeshMap;
1056
- private _meshIDColorCodeMap;
1057
- private _currentVisibleMeshes;
1058
- private _recentlyHiddenMeshes;
1059
- private readonly _transparentMat;
1060
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
735
+ serializeRelations(): string;
736
+ getRelationsMapFromJSON(json: string): Map<number, Map<number, number[]>>;
1061
737
  dispose(): void;
1062
- add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1063
- remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1064
- private handleWorkerMessage;
1065
- private getAvailableMaterial;
1066
738
  }
1067
- import * as THREE from "three";
1068
- import { Components } from "../../Components";
1069
- import { Event, World } from "../../Types";
1070
- export interface CullerRendererSettings {
1071
- updateInterval?: number;
1072
- width?: number;
1073
- height?: number;
1074
- autoUpdate?: boolean;
739
+ export {};
740
+ import * as WEBIFC from "web-ifc";
741
+ import { FragmentsGroup } from "bim-fragment";
742
+ import { Component, Disposable, Event, Components } from "../../core";
743
+ type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
744
+ type StringPropTypes = "IfcText" | "IfcLabel" | "IfcIdentifier";
745
+ type NumericPropTypes = "IfcInteger" | "IfcReal";
746
+ interface ChangeMap {
747
+ [modelID: string]: Set<number>;
1075
748
  }
1076
- /**
1077
- * A base renderer to determine visibility on screen
1078
- */
1079
- export declare class CullerRenderer {
1080
- /** {@link Disposable.onDisposed} */
1081
- readonly onDisposed: Event<string>;
1082
- /**
1083
- * Fires after making the visibility check to the meshes. It lists the
1084
- * meshes that are currently visible, and the ones that were visible
1085
- * just before but not anymore.
1086
- */
1087
- readonly onViewUpdated: Event<any>;
1088
- /** {@link Component.enabled} */
1089
- enabled: boolean;
1090
- /**
1091
- * Needs to check whether there are objects that need to be hidden or shown.
1092
- * You can bind this to the camera movement, to a certain interval, etc.
1093
- */
1094
- needsUpdate: boolean;
1095
- /**
1096
- * Render the internal scene used to determine the object visibility. Used
1097
- * for debugging purposes.
1098
- */
1099
- renderDebugFrame: boolean;
1100
- components: Components;
1101
- readonly world: World;
1102
- readonly renderer: THREE.WebGLRenderer;
1103
- protected autoUpdate: boolean;
1104
- protected updateInterval: number;
1105
- protected readonly worker: Worker;
1106
- protected readonly scene: THREE.Scene;
1107
- private _width;
1108
- private _height;
1109
- private _availableColor;
1110
- private readonly renderTarget;
1111
- private readonly bufferSize;
1112
- private readonly _buffer;
1113
- constructor(components: Components, world: World, settings?: CullerRendererSettings);
1114
- /** {@link Disposable.dispose} */
1115
- dispose(): void;
1116
- /**
1117
- * The function that the culler uses to reprocess the scene. Generally it's
1118
- * better to call needsUpdate, but you can also call this to force it.
1119
- * @param force if true, it will refresh the scene even if needsUpdate is
1120
- * not true.
1121
- */
1122
- updateVisibility: (force?: boolean) => Promise<void>;
1123
- protected getAvailableColor(): {
1124
- r: number;
1125
- g: number;
1126
- b: number;
1127
- code: string;
749
+ interface AttributeListener {
750
+ [modelID: string]: {
751
+ [expressID: number]: {
752
+ [attributeName: string]: Event<String | Boolean | Number>;
753
+ };
1128
754
  };
1129
- protected increaseColor(): void;
1130
- protected decreaseColor(): void;
1131
- private applySettings;
1132
755
  }
1133
- export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1134
- import * as THREE from "three";
1135
- import { BaseRenderer, Event } from "../../Types";
1136
- import { Components } from "../../Components";
1137
- /**
1138
- * A basic renderer capable of rendering
1139
- * ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
1140
- */
1141
- export declare class SimpleRenderer extends BaseRenderer {
1142
- /** {@link Component.enabled} */
1143
- enabled: boolean;
1144
- /** The HTML container of the THREE.js canvas where the scene is rendered. */
1145
- container: HTMLElement | null;
1146
- three: THREE.WebGLRenderer;
1147
- protected _canvas: HTMLCanvasElement;
1148
- protected _parameters?: Partial<THREE.WebGLRendererParameters>;
1149
- protected onContainerUpdated: Event<HTMLElement>;
1150
- constructor(components: Components, container?: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
1151
- /** {@link Updateable.update} */
1152
- update(): void;
1153
- /** {@link Disposable.dispose} */
1154
- dispose(): void;
1155
- /** {@link Resizeable.getSize}. */
1156
- getSize(): THREE.Vector2;
1157
- /** {@link Resizeable.resize} */
1158
- resize: (size?: THREE.Vector2) => void;
1159
- setupEvents(active: boolean): void;
1160
- private resizeEvent;
1161
- private setupRenderer;
1162
- private onContextLost;
1163
- private onContextBack;
1164
- private updateContainer;
1165
- }
1166
- import * as THREE from "three";
1167
- import CameraControls from "camera-controls";
1168
- import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1169
- import { Components } from "../../Components";
1170
- /**
1171
- * A basic camera that uses
1172
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1173
- * easily control the camera in 2D and 3D. Check out it's API to find out
1174
- * what features it offers.
1175
- */
1176
- export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1177
- /** {@link Updateable.onBeforeUpdate} */
1178
- readonly onBeforeUpdate: Event<SimpleCamera>;
1179
- /** {@link Updateable.onAfterUpdate} */
1180
- readonly onAfterUpdate: Event<SimpleCamera>;
1181
- readonly onAspectUpdated: Event<unknown>;
756
+ export declare class IfcPropertiesManager extends Component implements Disposable {
757
+ static readonly uuid: "58c2d9f0-183c-48d6-a402-dfcf5b9a34df";
1182
758
  /** {@link Disposable.onDisposed} */
1183
759
  readonly onDisposed: Event<string>;
1184
- readonly three: THREE.PerspectiveCamera;
1185
- private _allControls;
1186
- /**
1187
- * The object that controls the camera. An instance of
1188
- * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1189
- * Transforming the camera directly will have no effect: you need to use this
1190
- * object to move, rotate, look at objects, etc.
1191
- */
1192
- get controls(): CameraControls;
1193
- /** {@link Component.enabled} */
1194
- get enabled(): boolean;
1195
- /** {@link Component.enabled} */
1196
- set enabled(enabled: boolean);
760
+ readonly onRequestFile: Event<unknown>;
761
+ ifcToExport: ArrayBuffer | null;
762
+ readonly onElementToPset: Event<{
763
+ model: FragmentsGroup;
764
+ psetID: number;
765
+ elementID: number;
766
+ }>;
767
+ readonly onPropToPset: Event<{
768
+ model: FragmentsGroup;
769
+ psetID: number;
770
+ propID: number;
771
+ }>;
772
+ readonly onPsetRemoved: Event<{
773
+ model: FragmentsGroup;
774
+ psetID: number;
775
+ }>;
776
+ readonly onDataChanged: Event<{
777
+ model: FragmentsGroup;
778
+ expressID: number;
779
+ }>;
780
+ wasm: {
781
+ path: string;
782
+ absolute: boolean;
783
+ };
784
+ enabled: boolean;
785
+ attributeListeners: AttributeListener;
786
+ selectedModel?: FragmentsGroup;
787
+ private _changeMap;
1197
788
  constructor(components: Components);
1198
- /** {@link Disposable.dispose} */
789
+ get(): ChangeMap;
1199
790
  dispose(): void;
1200
- /** {@link Updateable.update} */
1201
- update(_delta: number): void;
1202
- /**
1203
- * Updates the aspect of the camera to match the size of the
1204
- * {@link Components.renderer}.
1205
- */
1206
- updateAspect: () => void;
1207
- private setupCamera;
1208
- private newCameraControls;
1209
- private setupEvents;
1210
- private static getSubsetOfThree;
791
+ private increaseMaxID;
792
+ static getIFCSchema(model: FragmentsGroup): import("bim-fragment").IfcSchema;
793
+ private newGUID;
794
+ private getOwnerHistory;
795
+ private registerChange;
796
+ setData(model: FragmentsGroup, ...dataToSave: Record<string, any>[]): Promise<void>;
797
+ newPset(model: FragmentsGroup, name: string, description?: string): Promise<{
798
+ pset: WEBIFC.IFC2X3.IfcPropertySet | WEBIFC.IFC4.IfcPropertySet | WEBIFC.IFC4X3.IfcPropertySet;
799
+ rel: WEBIFC.IFC4X3.IfcRelDefinesByProperties | WEBIFC.IFC4.IfcRelDefinesByProperties | WEBIFC.IFC2X3.IfcRelDefinesByProperties;
800
+ }>;
801
+ removePset(model: FragmentsGroup, ...psetID: number[]): Promise<void>;
802
+ private newSingleProperty;
803
+ newSingleStringProperty(model: FragmentsGroup, type: StringPropTypes, name: string, value: string): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
804
+ newSingleNumericProperty(model: FragmentsGroup, type: NumericPropTypes, name: string, value: number): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
805
+ newSingleBooleanProperty(model: FragmentsGroup, type: BooleanPropTypes, name: string, value: boolean): Promise<WEBIFC.IFC2X3.IfcPropertySingleValue | WEBIFC.IFC4.IfcPropertySingleValue | WEBIFC.IFC4X3.IfcPropertySingleValue>;
806
+ removePsetProp(model: FragmentsGroup, psetID: number, propID: number): Promise<void>;
807
+ addElementToPset(model: FragmentsGroup, psetID: number, ...elementID: number[]): Promise<void>;
808
+ addPropToPset(model: FragmentsGroup, psetID: number, ...propID: number[]): Promise<void>;
809
+ saveToIfc(model: FragmentsGroup, ifcToSaveOn: Uint8Array): Promise<Uint8Array>;
810
+ setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
1211
811
  }
1212
- import * as THREE from "three";
1213
- import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
1214
- import { Components } from "../../Components";
1215
- export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
1216
- /**
1217
- * All the loaded [meshes](https://threejs.org/docs/#api/en/objects/Mesh).
1218
- */
1219
- readonly meshes: Set<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
1220
- readonly onAfterUpdate: Event<unknown>;
1221
- readonly onBeforeUpdate: Event<unknown>;
1222
- enabled: boolean;
1223
- uuid: string;
1224
- readonly onDisposed: Event<unknown>;
1225
- private _scene?;
1226
- private _camera?;
1227
- private _renderer;
1228
- get scene(): T;
1229
- set scene(scene: T);
1230
- get camera(): U;
1231
- set camera(camera: U);
1232
- get renderer(): S | null;
1233
- set renderer(renderer: S | null);
1234
- constructor(components: Components);
1235
- update(delta?: number): void;
1236
- dispose(disposeResources?: boolean): void;
812
+ export {};
813
+ import * as WEBIFC from "web-ifc";
814
+ export interface IfcItemsCategories {
815
+ [itemID: number]: number;
1237
816
  }
1238
- /**
1239
- * Simple event handler by
1240
- * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
1241
- * Keep in mind that:
1242
- * - If you want to remove it later, you might want to declare the callback as
1243
- * an object.
1244
- * - If you want to maintain the reference to 'this', you will need to declare
1245
- * the callback as an arrow function.
1246
- */
1247
- export declare class Event<T> {
1248
- /**
1249
- * Add a callback to this event instance.
1250
- * @param handler - the callback to be added to this event.
1251
- */
1252
- add(handler: T extends void ? {
1253
- (): void;
1254
- } : {
1255
- (data: T): void;
1256
- }): void;
1257
- /**
1258
- * Removes a callback from this event instance.
1259
- * @param handler - the callback to be removed from this event.
1260
- */
1261
- remove(handler: T extends void ? {
1262
- (): void;
1263
- } : {
1264
- (data: T): void;
1265
- }): void;
1266
- /** Triggers all the callbacks assigned to this event. */
1267
- trigger: (data?: T) => void;
1268
- /** Gets rid of all the suscribed events. */
1269
- reset(): void;
1270
- private handlers;
817
+ export declare class IfcCategories {
818
+ getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
819
+ }
820
+ export declare const IfcElements: {
821
+ [key: number]: string;
822
+ };
823
+ export declare const IfcCategoryMap: {
824
+ [key: number]: string;
825
+ };
826
+ import * as FRAGS from "bim-fragment";
827
+ export declare class IfcPropertiesUtils {
828
+ static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
829
+ static findItemByGuid(model: FRAGS.FragmentsGroup, guid: string): Promise<{
830
+ [attribute: string]: any;
831
+ } | null>;
832
+ static getRelationMap(model: FRAGS.FragmentsGroup, relationType: number, onElementsFound?: (relatingID: number, relatedIDs: number[]) => Promise<void>): Promise<{
833
+ [relatingID: number]: number[];
834
+ }>;
835
+ static getQsetQuantities(model: FRAGS.FragmentsGroup, expressID: number, onQuantityFound?: (expressID: number) => void): Promise<number[] | null>;
836
+ static getPsetProps(model: FRAGS.FragmentsGroup, expressID: number, onPropFound?: (expressID: number) => void): Promise<number[] | null>;
837
+ static getPsetRel(model: FRAGS.FragmentsGroup, psetID: number): Promise<number | null>;
838
+ static getQsetRel(model: FRAGS.FragmentsGroup, qsetID: number): Promise<number | null>;
839
+ static getEntityName(model: FRAGS.FragmentsGroup, entityID: number): Promise<{
840
+ key: string | null;
841
+ name: string | null;
842
+ }>;
843
+ static getQuantityValue(model: FRAGS.FragmentsGroup, quantityID: number): Promise<{
844
+ key: string | null;
845
+ value: number | null;
846
+ }>;
847
+ static isRel(expressID: number): boolean;
848
+ static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
849
+ static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
1271
850
  }
851
+ export declare const GeometryTypes: Set<number>;
1272
852
  import * as THREE from "three";
1273
853
  import CameraControls from "camera-controls";
1274
854
  import { Event } from "./event";
@@ -1392,35 +972,39 @@ export interface BVHGeometry extends THREE.BufferGeometry {
1392
972
  export interface CameraControllable {
1393
973
  controls: CameraControls;
1394
974
  }
1395
- import * as THREE from "three";
1396
- import { BaseScene, Configurable, Event } from "../../Types";
1397
- import { Components } from "../../Components";
1398
- export interface SimpleSceneConfig {
1399
- directionalLight: {
1400
- color: THREE.Color;
1401
- intensity: number;
1402
- position: THREE.Vector3;
1403
- };
1404
- ambientLight: {
1405
- color: THREE.Color;
1406
- intensity: number;
1407
- };
1408
- }
1409
975
  /**
1410
- * A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
1411
- * objects hierarchically, and easily dispose them when you are finished with it.
1412
- * @noInheritDoc
976
+ * Simple event handler by
977
+ * [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
978
+ * Keep in mind that:
979
+ * - If you want to remove it later, you might want to declare the callback as
980
+ * an object.
981
+ * - If you want to maintain the reference to 'this', you will need to declare
982
+ * the callback as an arrow function.
1413
983
  */
1414
- export declare class SimpleScene extends BaseScene implements Configurable<{}> {
1415
- /** {@link Configurable.isSetup} */
1416
- isSetup: boolean;
1417
- three: THREE.Scene;
1418
- /** {@link Configurable.onSetup} */
1419
- readonly onSetup: Event<SimpleScene>;
1420
- config: Required<SimpleSceneConfig>;
1421
- constructor(components: Components);
1422
- /** Creates a simple and nice default set up for the scene (e.g. lighting). */
1423
- setup(config?: Partial<SimpleSceneConfig>): void;
984
+ export declare class Event<T> {
985
+ /**
986
+ * Add a callback to this event instance.
987
+ * @param handler - the callback to be added to this event.
988
+ */
989
+ add(handler: T extends void ? {
990
+ (): void;
991
+ } : {
992
+ (data: T): void;
993
+ }): void;
994
+ /**
995
+ * Removes a callback from this event instance.
996
+ * @param handler - the callback to be removed from this event.
997
+ */
998
+ remove(handler: T extends void ? {
999
+ (): void;
1000
+ } : {
1001
+ (data: T): void;
1002
+ }): void;
1003
+ /** Triggers all the callbacks assigned to this event. */
1004
+ trigger: (data?: T) => void;
1005
+ /** Gets rid of all the suscribed events. */
1006
+ reset(): void;
1007
+ private handlers;
1424
1008
  }
1425
1009
  import { Base } from "./base";
1426
1010
  /**
@@ -1440,23 +1024,6 @@ export declare abstract class Component extends Base {
1440
1024
  */
1441
1025
  abstract enabled: boolean;
1442
1026
  }
1443
- import { Base } from "./base";
1444
- import { World } from "./world";
1445
- import { Event } from "./event";
1446
- import { Components } from "../../Components";
1447
- /**
1448
- * One of the elements that make a world. It can be either a scene, a camera
1449
- * or a renderer.
1450
- */
1451
- export declare abstract class BaseWorldItem extends Base {
1452
- readonly worlds: Map<string, World>;
1453
- readonly onWorldChanged: Event<{
1454
- world: World;
1455
- action: "added" | "removed";
1456
- }>;
1457
- currentWorld: World | null;
1458
- protected constructor(components: Components);
1459
- }
1460
1027
  import { Disposable, Hideable, Resizeable, Updateable, Configurable } from "./interfaces";
1461
1028
  import { Components } from "../../Components";
1462
1029
  /**
@@ -1476,6 +1043,31 @@ export declare abstract class Base {
1476
1043
  /** Whether is component is {@link Configurable}. */
1477
1044
  isConfigurable: () => this is Configurable<any>;
1478
1045
  }
1046
+ import { Base } from "./base";
1047
+ import { World } from "./world";
1048
+ import { Event } from "./event";
1049
+ import { Components } from "../../Components";
1050
+ /**
1051
+ * One of the elements that make a world. It can be either a scene, a camera
1052
+ * or a renderer.
1053
+ */
1054
+ export declare abstract class BaseWorldItem extends Base {
1055
+ readonly worlds: Map<string, World>;
1056
+ readonly onWorldChanged: Event<{
1057
+ world: World;
1058
+ action: "added" | "removed";
1059
+ }>;
1060
+ currentWorld: World | null;
1061
+ protected constructor(components: Components);
1062
+ }
1063
+ import * as WEBIFC from "web-ifc";
1064
+ import { IfcItemsCategories } from "../../../ifc";
1065
+ export declare class SpatialStructure {
1066
+ itemsByFloor: IfcItemsCategories;
1067
+ private _units;
1068
+ setUp(webIfc: WEBIFC.IfcAPI): void;
1069
+ cleanUp(): void;
1070
+ }
1479
1071
  import * as THREE from "three";
1480
1072
  import CameraControls from "camera-controls";
1481
1073
  import { BaseWorldItem } from "./base-world-item";
@@ -1501,6 +1093,46 @@ export declare abstract class BaseScene extends BaseWorldItem implements Disposa
1501
1093
  dispose(): void;
1502
1094
  }
1503
1095
  import * as THREE from "three";
1096
+ import { Vector2 } from "three";
1097
+ import { Event } from "./event";
1098
+ import { BaseWorldItem } from "./base-world-item";
1099
+ import { Disposable, Resizeable, Updateable } from "./interfaces";
1100
+ export declare abstract class BaseRenderer extends BaseWorldItem implements Updateable, Disposable, Resizeable {
1101
+ abstract three: THREE.WebGLRenderer;
1102
+ /** {@link Updateable.onBeforeUpdate} */
1103
+ onAfterUpdate: Event<unknown>;
1104
+ /** {@link Updateable.onAfterUpdate} */
1105
+ onBeforeUpdate: Event<unknown>;
1106
+ /** {@link Disposable.onDisposed} */
1107
+ readonly onDisposed: Event<undefined>;
1108
+ readonly onResize: Event<THREE.Vector2>;
1109
+ /**
1110
+ * Event that fires when there has been a change to the list of clipping
1111
+ * planes used by the active renderer.
1112
+ */
1113
+ readonly onClippingPlanesUpdated: Event<unknown>;
1114
+ abstract update(delta?: number): void | Promise<void>;
1115
+ abstract dispose(): void;
1116
+ abstract getSize(): Vector2;
1117
+ abstract resize(size: Vector2 | undefined): void;
1118
+ /**
1119
+ * The list of [clipping planes](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes) used by this
1120
+ * instance of the renderer.
1121
+ */
1122
+ clippingPlanes: THREE.Plane[];
1123
+ /**
1124
+ * Forces the update of the clipping planes and all components that depend
1125
+ * on them that are subscribed to 'onClippingPlanesUpdated'.
1126
+ */
1127
+ updateClippingPlanes(): void;
1128
+ /**
1129
+ * Adds or removes a
1130
+ * [clipping plane](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes)
1131
+ * to the renderer.
1132
+ */
1133
+ setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
1134
+ }
1135
+ import * as THREE from "three";
1504
1136
  import { BaseScene } from "./base-scene";
1505
1137
  import { BaseCamera } from "./base-camera";
1506
1138
  import { BaseRenderer } from "./base-renderer";
@@ -1512,55 +1144,187 @@ export interface World extends Disposable, Updateable {
1512
1144
  renderer: BaseRenderer | null;
1513
1145
  uuid: string;
1514
1146
  }
1515
- import { IfcFragmentSettings } from "../../FragmentIfcLoader/src";
1516
- /** Configuration of the IFC-fragment streaming. */
1517
- export declare class IfcStreamingSettings extends IfcFragmentSettings {
1518
- minGeometrySize: number;
1519
- minAssetsSize: number;
1147
+ import * as THREE from "three";
1148
+ import { Components } from "../../Components";
1149
+ import { Event, World } from "../../Types";
1150
+ export interface CullerRendererSettings {
1151
+ updateInterval?: number;
1152
+ width?: number;
1153
+ height?: number;
1154
+ autoUpdate?: boolean;
1520
1155
  }
1521
- /** Configuration of the IFC-fragment streaming. */
1522
- export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
1523
- propertiesSize: number;
1156
+ /**
1157
+ * A base renderer to determine visibility on screen
1158
+ */
1159
+ export declare class CullerRenderer {
1160
+ /** {@link Disposable.onDisposed} */
1161
+ readonly onDisposed: Event<string>;
1162
+ /**
1163
+ * Fires after making the visibility check to the meshes. It lists the
1164
+ * meshes that are currently visible, and the ones that were visible
1165
+ * just before but not anymore.
1166
+ */
1167
+ readonly onViewUpdated: Event<any>;
1168
+ /** {@link Component.enabled} */
1169
+ enabled: boolean;
1170
+ /**
1171
+ * Needs to check whether there are objects that need to be hidden or shown.
1172
+ * You can bind this to the camera movement, to a certain interval, etc.
1173
+ */
1174
+ needsUpdate: boolean;
1175
+ /**
1176
+ * Render the internal scene used to determine the object visibility. Used
1177
+ * for debugging purposes.
1178
+ */
1179
+ renderDebugFrame: boolean;
1180
+ components: Components;
1181
+ readonly world: World;
1182
+ readonly renderer: THREE.WebGLRenderer;
1183
+ protected autoUpdate: boolean;
1184
+ protected updateInterval: number;
1185
+ protected readonly worker: Worker;
1186
+ protected readonly scene: THREE.Scene;
1187
+ private _width;
1188
+ private _height;
1189
+ private _availableColor;
1190
+ private readonly renderTarget;
1191
+ private readonly bufferSize;
1192
+ private readonly _buffer;
1193
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1194
+ /** {@link Disposable.dispose} */
1195
+ dispose(): void;
1196
+ /**
1197
+ * The function that the culler uses to reprocess the scene. Generally it's
1198
+ * better to call needsUpdate, but you can also call this to force it.
1199
+ * @param force if true, it will refresh the scene even if needsUpdate is
1200
+ * not true.
1201
+ */
1202
+ updateVisibility: (force?: boolean) => Promise<void>;
1203
+ protected getAvailableColor(): {
1204
+ r: number;
1205
+ g: number;
1206
+ b: number;
1207
+ code: string;
1208
+ };
1209
+ protected increaseColor(): void;
1210
+ protected decreaseColor(): void;
1211
+ private applySettings;
1212
+ }
1213
+ import * as THREE from "three";
1214
+ import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
1215
+ import { Components } from "../../Components";
1216
+ import { Event, World } from "../../Types";
1217
+ /**
1218
+ * A renderer to determine a mesh visibility on screen
1219
+ */
1220
+ export declare class MeshCullerRenderer extends CullerRenderer {
1221
+ threshold: number;
1222
+ readonly onViewUpdated: Event<{
1223
+ seen: Set<THREE.Mesh>;
1224
+ unseen: Set<THREE.Mesh>;
1225
+ }>;
1226
+ colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
1227
+ isProcessing: boolean;
1228
+ private _colorCodeMeshMap;
1229
+ private _meshIDColorCodeMap;
1230
+ private _currentVisibleMeshes;
1231
+ private _recentlyHiddenMeshes;
1232
+ private readonly _transparentMat;
1233
+ constructor(components: Components, world: World, settings?: CullerRendererSettings);
1234
+ dispose(): void;
1235
+ add(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1236
+ remove(mesh: THREE.Mesh | THREE.InstancedMesh): void;
1237
+ private handleWorkerMessage;
1238
+ private getAvailableMaterial;
1524
1239
  }
1240
+ export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
1525
1241
  import * as THREE from "three";
1526
- import { Vector2 } from "three";
1527
- import { Event } from "./event";
1528
- import { BaseWorldItem } from "./base-world-item";
1529
- import { Disposable, Resizeable, Updateable } from "./interfaces";
1530
- export declare abstract class BaseRenderer extends BaseWorldItem implements Updateable, Disposable, Resizeable {
1531
- abstract three: THREE.WebGLRenderer;
1532
- /** {@link Updateable.onBeforeUpdate} */
1533
- onAfterUpdate: Event<unknown>;
1534
- /** {@link Updateable.onAfterUpdate} */
1535
- onBeforeUpdate: Event<unknown>;
1242
+ import { Disposable, Event } from "../../Types";
1243
+ /**
1244
+ * A helper to easily get the real position of the mouse in the Three.js canvas
1245
+ * to work with tools like the
1246
+ * [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
1247
+ * been transformed through CSS or doesn't occupy the whole screen.
1248
+ */
1249
+ export declare class Mouse implements Disposable {
1250
+ dom: HTMLCanvasElement;
1251
+ private _event?;
1252
+ private _position;
1536
1253
  /** {@link Disposable.onDisposed} */
1537
- readonly onDisposed: Event<undefined>;
1538
- readonly onResize: Event<THREE.Vector2>;
1539
- /**
1540
- * Event that fires when there has been a change to the list of clipping
1541
- * planes used by the active renderer.
1542
- */
1543
- readonly onClippingPlanesUpdated: Event<unknown>;
1544
- abstract update(delta?: number): void | Promise<void>;
1545
- abstract dispose(): void;
1546
- abstract getSize(): Vector2;
1547
- abstract resize(size: Vector2 | undefined): void;
1254
+ readonly onDisposed: Event<unknown>;
1255
+ constructor(dom: HTMLCanvasElement);
1548
1256
  /**
1549
- * The list of [clipping planes](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes) used by this
1550
- * instance of the renderer.
1257
+ * The real position of the mouse of the Three.js canvas.
1551
1258
  */
1552
- clippingPlanes: THREE.Plane[];
1259
+ get position(): THREE.Vector2;
1260
+ /** {@link Disposable.dispose} */
1261
+ dispose(): void;
1262
+ private getPositionY;
1263
+ private getPositionX;
1264
+ private updateMouseInfo;
1265
+ private setupEvents;
1266
+ }
1267
+ import * as THREE from "three";
1268
+ import { Components } from "../../Components";
1269
+ import { Event, World, Disposable } from "../../Types";
1270
+ import { Mouse } from "./mouse";
1271
+ /**
1272
+ * A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
1273
+ * that allows to easily get items from the scene using the mouse and touch
1274
+ * events.
1275
+ */
1276
+ export declare class SimpleRaycaster implements Disposable {
1277
+ /** {@link Component.enabled} */
1278
+ enabled: boolean;
1279
+ components: Components;
1280
+ /** {@link Disposable.onDisposed} */
1281
+ readonly onDisposed: Event<unknown>;
1282
+ /** The position of the mouse in the screen. */
1283
+ readonly mouse: Mouse;
1284
+ readonly three: THREE.Raycaster;
1285
+ world: World;
1286
+ constructor(components: Components, world: World);
1287
+ /** {@link Disposable.dispose} */
1288
+ dispose(): void;
1553
1289
  /**
1554
- * Forces the update of the clipping planes and all components that depend
1555
- * on them that are subscribed to 'onClippingPlanesUpdated'.
1290
+ * Throws a ray from the camera to the mouse or touch event point and returns
1291
+ * the first item found. This also takes into account the clipping planes
1292
+ * used by the renderer.
1293
+ *
1294
+ * @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
1295
+ * to query. If not provided, it will query all the meshes stored in
1296
+ * {@link Components.meshes}.
1556
1297
  */
1557
- updateClippingPlanes(): void;
1298
+ castRay(items?: THREE.Mesh[]): THREE.Intersection | null;
1299
+ castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
1300
+ private intersect;
1301
+ private filterClippingPlanes;
1302
+ }
1303
+ import * as THREE from "three";
1304
+ import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
1305
+ import { Components } from "../../Components";
1306
+ export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
1558
1307
  /**
1559
- * Adds or removes a
1560
- * [clipping plane](https://threejs.org/docs/#api/en/renderers/WebGLRenderer.clippingPlanes)
1561
- * to the renderer.
1308
+ * All the loaded [meshes](https://threejs.org/docs/#api/en/objects/Mesh).
1562
1309
  */
1563
- setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
1310
+ readonly meshes: Set<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
1311
+ readonly onAfterUpdate: Event<unknown>;
1312
+ readonly onBeforeUpdate: Event<unknown>;
1313
+ enabled: boolean;
1314
+ uuid: string;
1315
+ readonly onDisposed: Event<unknown>;
1316
+ private _scene?;
1317
+ private _camera?;
1318
+ private _renderer;
1319
+ get scene(): T;
1320
+ set scene(scene: T);
1321
+ get camera(): U;
1322
+ set camera(camera: U);
1323
+ get renderer(): S | null;
1324
+ set renderer(renderer: S | null);
1325
+ constructor(components: Components);
1326
+ update(delta?: number): void;
1327
+ dispose(disposeResources?: boolean): void;
1564
1328
  }
1565
1329
  import * as THREE from "three";
1566
1330
  import { Hideable, Disposable, Event, World } from "../../Types";
@@ -1612,16 +1376,224 @@ export declare class SimplePlane implements Disposable, Hideable {
1612
1376
  update: () => Promise<void>;
1613
1377
  /** {@link Disposable.dispose} */
1614
1378
  dispose(): void;
1615
- private reset;
1616
- protected toggleControls(state: boolean): void;
1617
- private newTransformControls;
1618
- private initializeControls;
1619
- private createArrowBoundingBox;
1620
- private changeDrag;
1621
- private notifyDraggingChanged;
1622
- private preventCameraMovement;
1623
- private newHelper;
1624
- private static newPlaneMesh;
1379
+ private reset;
1380
+ protected toggleControls(state: boolean): void;
1381
+ private newTransformControls;
1382
+ private initializeControls;
1383
+ private createArrowBoundingBox;
1384
+ private changeDrag;
1385
+ private notifyDraggingChanged;
1386
+ private preventCameraMovement;
1387
+ private newHelper;
1388
+ private static newPlaneMesh;
1389
+ }
1390
+ import * as THREE from "three";
1391
+ import { BaseScene, Configurable, Event } from "../../Types";
1392
+ import { Components } from "../../Components";
1393
+ export interface SimpleSceneConfig {
1394
+ directionalLight: {
1395
+ color: THREE.Color;
1396
+ intensity: number;
1397
+ position: THREE.Vector3;
1398
+ };
1399
+ ambientLight: {
1400
+ color: THREE.Color;
1401
+ intensity: number;
1402
+ };
1403
+ }
1404
+ /**
1405
+ * A basic 3D [scene](https://threejs.org/docs/#api/en/scenes/Scene) to add
1406
+ * objects hierarchically, and easily dispose them when you are finished with it.
1407
+ * @noInheritDoc
1408
+ */
1409
+ export declare class SimpleScene extends BaseScene implements Configurable<{}> {
1410
+ /** {@link Configurable.isSetup} */
1411
+ isSetup: boolean;
1412
+ three: THREE.Scene;
1413
+ /** {@link Configurable.onSetup} */
1414
+ readonly onSetup: Event<SimpleScene>;
1415
+ config: Required<SimpleSceneConfig>;
1416
+ constructor(components: Components);
1417
+ /** Creates a simple and nice default set up for the scene (e.g. lighting). */
1418
+ setup(config?: Partial<SimpleSceneConfig>): void;
1419
+ }
1420
+ import * as THREE from "three";
1421
+ import { BaseRenderer, Event } from "../../Types";
1422
+ import { Components } from "../../Components";
1423
+ /**
1424
+ * A basic renderer capable of rendering
1425
+ * ([Objec3Ds](https://threejs.org/docs/#api/en/core/Object3D).
1426
+ */
1427
+ export declare class SimpleRenderer extends BaseRenderer {
1428
+ /** {@link Component.enabled} */
1429
+ enabled: boolean;
1430
+ /** The HTML container of the THREE.js canvas where the scene is rendered. */
1431
+ container: HTMLElement | null;
1432
+ three: THREE.WebGLRenderer;
1433
+ protected _canvas: HTMLCanvasElement;
1434
+ protected _parameters?: Partial<THREE.WebGLRendererParameters>;
1435
+ protected onContainerUpdated: Event<HTMLElement>;
1436
+ constructor(components: Components, container?: HTMLElement, parameters?: Partial<THREE.WebGLRendererParameters>);
1437
+ /** {@link Updateable.update} */
1438
+ update(): void;
1439
+ /** {@link Disposable.dispose} */
1440
+ dispose(): void;
1441
+ /** {@link Resizeable.getSize}. */
1442
+ getSize(): THREE.Vector2;
1443
+ /** {@link Resizeable.resize} */
1444
+ resize: (size?: THREE.Vector2) => void;
1445
+ setupEvents(active: boolean): void;
1446
+ private resizeEvent;
1447
+ private setupRenderer;
1448
+ private onContextLost;
1449
+ private onContextBack;
1450
+ private updateContainer;
1451
+ }
1452
+ import * as THREE from "three";
1453
+ import CameraControls from "camera-controls";
1454
+ import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
1455
+ import { Components } from "../../Components";
1456
+ /**
1457
+ * A basic camera that uses
1458
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
1459
+ * easily control the camera in 2D and 3D. Check out it's API to find out
1460
+ * what features it offers.
1461
+ */
1462
+ export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
1463
+ /** {@link Updateable.onBeforeUpdate} */
1464
+ readonly onBeforeUpdate: Event<SimpleCamera>;
1465
+ /** {@link Updateable.onAfterUpdate} */
1466
+ readonly onAfterUpdate: Event<SimpleCamera>;
1467
+ readonly onAspectUpdated: Event<unknown>;
1468
+ /** {@link Disposable.onDisposed} */
1469
+ readonly onDisposed: Event<string>;
1470
+ readonly three: THREE.PerspectiveCamera;
1471
+ private _allControls;
1472
+ /**
1473
+ * The object that controls the camera. An instance of
1474
+ * [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
1475
+ * Transforming the camera directly will have no effect: you need to use this
1476
+ * object to move, rotate, look at objects, etc.
1477
+ */
1478
+ get controls(): CameraControls;
1479
+ /** {@link Component.enabled} */
1480
+ get enabled(): boolean;
1481
+ /** {@link Component.enabled} */
1482
+ set enabled(enabled: boolean);
1483
+ constructor(components: Components);
1484
+ /** {@link Disposable.dispose} */
1485
+ dispose(): void;
1486
+ /** {@link Updateable.update} */
1487
+ update(_delta: number): void;
1488
+ /**
1489
+ * Updates the aspect of the camera to match the size of the
1490
+ * {@link Components.renderer}.
1491
+ */
1492
+ updateAspect: () => void;
1493
+ private setupCamera;
1494
+ private newCameraControls;
1495
+ private setupEvents;
1496
+ private static getSubsetOfThree;
1497
+ }
1498
+ import { IfcFragmentSettings } from "../../FragmentIfcLoader/src";
1499
+ /** Configuration of the IFC-fragment streaming. */
1500
+ export declare class IfcStreamingSettings extends IfcFragmentSettings {
1501
+ minGeometrySize: number;
1502
+ minAssetsSize: number;
1503
+ }
1504
+ /** Configuration of the IFC-fragment streaming. */
1505
+ export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
1506
+ propertiesSize: number;
1507
+ }
1508
+ /// <reference types="node" />
1509
+ import * as THREE from "three";
1510
+ import { Hideable, Event, World } from "../../Types";
1511
+ import { Components } from "../../Components";
1512
+ export interface GridConfig {
1513
+ color: THREE.Color;
1514
+ size1: number;
1515
+ size2: number;
1516
+ distance: number;
1517
+ }
1518
+ /**
1519
+ * An infinite grid. Created by
1520
+ * [fyrestar](https://github.com/Fyrestar/THREE.InfiniteGridHelper)
1521
+ * and translated to typescript by
1522
+ * [dkaraush](https://github.com/dkaraush/THREE.InfiniteGridHelper/blob/master/InfiniteGridHelper.ts).
1523
+ */
1524
+ export declare class SimpleGrid implements Hideable, Disposable {
1525
+ /** {@link Disposable.onDisposed} */
1526
+ readonly onDisposed: Event<unknown>;
1527
+ world: World;
1528
+ components: Components;
1529
+ /** {@link Hideable.visible} */
1530
+ get visible(): boolean;
1531
+ /** {@link Hideable.visible} */
1532
+ set visible(visible: boolean);
1533
+ /** The material of the grid. */
1534
+ get material(): THREE.ShaderMaterial;
1535
+ /**
1536
+ * Whether the grid should fade away with distance. Recommended to be true for
1537
+ * perspective cameras and false for orthographic cameras.
1538
+ */
1539
+ get fade(): boolean;
1540
+ /**
1541
+ * Whether the grid should fade away with distance. Recommended to be true for
1542
+ * perspective cameras and false for orthographic cameras.
1543
+ */
1544
+ set fade(active: boolean);
1545
+ private readonly _grid;
1546
+ private _fade;
1547
+ constructor(components: Components, world: World, config: GridConfig);
1548
+ [Symbol.dispose](): void;
1549
+ /** {@link Component.get} */
1550
+ get(): THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>;
1551
+ /** {@link Disposable.dispose} */
1552
+ dispose(): void;
1553
+ private setupEvents;
1554
+ private updateZoom;
1555
+ }
1556
+ import * as WEBIFC from "web-ifc";
1557
+ import { Component, Disposable, Event } from "../../../core";
1558
+ import { PropertiesStreamingSettings } from "./streaming-settings";
1559
+ export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1560
+ static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1561
+ onPropertiesStreamed: Event<{
1562
+ type: number;
1563
+ data: {
1564
+ [id: number]: any;
1565
+ };
1566
+ }>;
1567
+ onProgress: Event<number>;
1568
+ onIndicesStreamed: Event<number[][]>;
1569
+ /** {@link Disposable.onDisposed} */
1570
+ readonly onDisposed: Event<string>;
1571
+ enabled: boolean;
1572
+ settings: PropertiesStreamingSettings;
1573
+ webIfc: WEBIFC.IfcAPI;
1574
+ dispose(): Promise<void>;
1575
+ streamFromBuffer(data: Uint8Array): Promise<void>;
1576
+ streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1577
+ private readIfcFile;
1578
+ private streamIfcFile;
1579
+ private streamAllProperties;
1580
+ private getIndices;
1581
+ private cleanUp;
1582
+ }
1583
+ export interface StreamedGeometries {
1584
+ [id: number]: {
1585
+ boundingBox: Float32Array;
1586
+ hasHoles: boolean;
1587
+ geometryFile?: string;
1588
+ };
1589
+ }
1590
+ export interface StreamedAsset {
1591
+ id: number;
1592
+ geometries: {
1593
+ geometryID: number;
1594
+ transformation: number[];
1595
+ color: number[];
1596
+ }[];
1625
1597
  }
1626
1598
  import * as WEBIFC from "web-ifc";
1627
1599
  import { Components, Disposable, Event, Component } from "../../../core";
@@ -1664,32 +1636,131 @@ export declare class FragmentIfcStreamConverter extends Component implements Dis
1664
1636
  private streamAssets;
1665
1637
  private streamGeometries;
1666
1638
  }
1667
- import * as WEBIFC from "web-ifc";
1668
- import { Component, Disposable, Event } from "../../../core";
1669
- import { PropertiesStreamingSettings } from "./streaming-settings";
1670
- export declare class FragmentPropsStreamConverter extends Component implements Disposable {
1671
- static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
1672
- onPropertiesStreamed: Event<{
1673
- type: number;
1674
- data: {
1675
- [id: number]: any;
1676
- };
1677
- }>;
1678
- onProgress: Event<number>;
1679
- onIndicesStreamed: Event<number[][]>;
1680
- /** {@link Disposable.onDisposed} */
1681
- readonly onDisposed: Event<string>;
1639
+ import { NavigationMode } from "./types";
1640
+ /**
1641
+ * A {@link NavigationMode} that allows 3D navigation and panning
1642
+ * like in many 3D and CAD softwares.
1643
+ */
1644
+ export declare class OrbitMode implements NavigationMode {
1645
+ camera: any;
1646
+ /** {@link NavigationMode.enabled} */
1682
1647
  enabled: boolean;
1683
- settings: PropertiesStreamingSettings;
1684
- webIfc: WEBIFC.IfcAPI;
1685
- dispose(): Promise<void>;
1686
- streamFromBuffer(data: Uint8Array): Promise<void>;
1687
- streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
1688
- private readIfcFile;
1689
- private streamIfcFile;
1690
- private streamAllProperties;
1691
- private getIndices;
1692
- private cleanUp;
1648
+ /** {@link NavigationMode.id} */
1649
+ readonly id = "Orbit";
1650
+ constructor(camera: any);
1651
+ /** {@link NavigationMode.set} */
1652
+ set(active: boolean): void;
1653
+ private activateOrbitControls;
1654
+ }
1655
+ import { NavigationMode } from "./types";
1656
+ /**
1657
+ * A {@link NavigationMode} that allows first person navigation,
1658
+ * simulating FPS video games.
1659
+ */
1660
+ export declare class FirstPersonMode implements NavigationMode {
1661
+ private camera;
1662
+ /** {@link NavigationMode.enabled} */
1663
+ enabled: boolean;
1664
+ /** {@link NavigationMode.id} */
1665
+ readonly id = "FirstPerson";
1666
+ constructor(camera: any);
1667
+ /** {@link NavigationMode.set} */
1668
+ set(active: boolean): void;
1669
+ private setupFirstPersonCamera;
1670
+ }
1671
+ import * as THREE from "three";
1672
+ import { CameraProjection } from "./types";
1673
+ import { Event } from "../../../core";
1674
+ import { OrthoPerspectiveCamera } from "../index";
1675
+ /**
1676
+ * Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1677
+ */
1678
+ export declare class ProjectionManager {
1679
+ /**
1680
+ * Event that fires when the {@link CameraProjection} changes.
1681
+ */
1682
+ readonly onChanged: Event<THREE.Camera>;
1683
+ current: CameraProjection;
1684
+ camera: THREE.PerspectiveCamera | THREE.OrthographicCamera;
1685
+ private _component;
1686
+ private _previousDistance;
1687
+ /** Match Ortho zoom with Perspective distance when changing projection mode */
1688
+ matchOrthoDistanceEnabled: boolean;
1689
+ constructor(camera: OrthoPerspectiveCamera);
1690
+ /**
1691
+ * Sets the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
1692
+ *
1693
+ * @param projection - the new projection to set. If it is the current projection,
1694
+ * it will have no effect.
1695
+ */
1696
+ set(projection: CameraProjection): Promise<void>;
1697
+ /**
1698
+ * Changes the current {@link CameraProjection} from Ortographic to Perspective
1699
+ * and vice versa.
1700
+ */
1701
+ toggle(): Promise<void>;
1702
+ private setOrthoCamera;
1703
+ private getDims;
1704
+ private setupOrthoCamera;
1705
+ private getDistance;
1706
+ private setPerspectiveCamera;
1707
+ }
1708
+ import { NavigationMode } from "./types";
1709
+ /**
1710
+ * A {@link NavigationMode} that allows to navigate floorplans in 2D,
1711
+ * like many BIM tools.
1712
+ */
1713
+ export declare class PlanMode implements NavigationMode {
1714
+ private camera;
1715
+ /** {@link NavigationMode.enabled} */
1716
+ enabled: boolean;
1717
+ /** {@link NavigationMode.id} */
1718
+ readonly id = "Plan";
1719
+ private mouseAction1?;
1720
+ private mouseAction2?;
1721
+ private mouseInitialized;
1722
+ private readonly defaultAzimuthSpeed;
1723
+ private readonly defaultPolarSpeed;
1724
+ constructor(camera: any);
1725
+ /** {@link NavigationMode.set} */
1726
+ set(active: boolean): void;
1727
+ }
1728
+ /**
1729
+ * The projection system of the camera.
1730
+ */
1731
+ export type CameraProjection = "Perspective" | "Orthographic";
1732
+ /**
1733
+ * The extensible list of supported navigation modes.
1734
+ */
1735
+ export type NavModeID = "Orbit" | "FirstPerson" | "Plan";
1736
+ /**
1737
+ * An object that determines the behavior of the camera controls
1738
+ * and the user input (e.g. 2D floor plan mode, first person mode, etc).
1739
+ */
1740
+ export interface NavigationMode {
1741
+ /** The unique ID of this navigation mode. */
1742
+ id: NavModeID;
1743
+ /**
1744
+ * Enable or disable this navigation mode.
1745
+ * When a new navigation mode is enabled, the previous navigation mode
1746
+ * must be disabled.
1747
+ *
1748
+ * @param active - whether to enable or disable this mode.
1749
+ * @param options - any additional data required to enable or disable it.
1750
+ * */
1751
+ set: (active: boolean, options?: any) => void;
1752
+ /** Whether this navigation mode is active or not. */
1753
+ enabled: boolean;
1754
+ }
1755
+ import * as WEBIFC from "web-ifc";
1756
+ import * as THREE from "three";
1757
+ export declare class Units {
1758
+ factor: number;
1759
+ complement: number;
1760
+ apply(matrix: THREE.Matrix4): void;
1761
+ setUp(webIfc: WEBIFC.IfcAPI): void;
1762
+ private getLengthUnits;
1763
+ private getScaleMatrix;
1693
1764
  }
1694
1765
  import * as WEBIFC from "web-ifc";
1695
1766
  /** Configuration of the IFC-fragment conversion. */
@@ -1737,31 +1808,6 @@ import * as WEBIFC from "web-ifc";
1737
1808
  export declare class IfcMetadataReader {
1738
1809
  get(webIfc: WEBIFC.IfcAPI, type: number): string;
1739
1810
  }
1740
- import * as WEBIFC from "web-ifc";
1741
- import * as THREE from "three";
1742
- export declare class Units {
1743
- factor: number;
1744
- complement: number;
1745
- apply(matrix: THREE.Matrix4): void;
1746
- setUp(webIfc: WEBIFC.IfcAPI): void;
1747
- private getLengthUnits;
1748
- private getScaleMatrix;
1749
- }
1750
- export interface StreamedGeometries {
1751
- [id: number]: {
1752
- boundingBox: Float32Array;
1753
- hasHoles: boolean;
1754
- geometryFile?: string;
1755
- };
1756
- }
1757
- export interface StreamedAsset {
1758
- id: number;
1759
- geometries: {
1760
- geometryID: number;
1761
- transformation: number[];
1762
- color: number[];
1763
- }[];
1764
- }
1765
1811
  import { BufferGeometry } from "three";
1766
1812
  import * as THREE from "three";
1767
1813
  export declare class TransformHelper {