@thatopen/components 2.0.0-alpha.0 → 2.0.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/Clipper/index.d.ts +1 -1
- package/dist/index.cjs +1 -1
- package/dist/index.mjs +14 -14
- package/dist/namespace.d.ts +719 -555
- package/dist/navigation/OrthoPerspectiveCamera/index.d.ts +49 -0
- package/dist/navigation/OrthoPerspectiveCamera/src/first-person-mode.d.ts +16 -0
- package/dist/navigation/OrthoPerspectiveCamera/src/index.d.ts +5 -0
- package/dist/navigation/OrthoPerspectiveCamera/src/orbit-mode.d.ts +16 -0
- package/dist/navigation/OrthoPerspectiveCamera/src/plan-mode.d.ts +20 -0
- package/dist/navigation/OrthoPerspectiveCamera/src/projections.d.ts +37 -0
- package/dist/navigation/OrthoPerspectiveCamera/src/types.d.ts +27 -0
- package/dist/navigation/index.d.ts +1 -0
- package/package.json +1 -1
package/dist/namespace.d.ts
CHANGED
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@@ -1,55 +1,45 @@
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declare namespace OBC {
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import { Component, Disposable, Event } from "../Types";
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* - Update all the updatable components automatically.
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* - Dispose all the components, preventing memory leaks.
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*/
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export declare class Components implements Disposable {
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static readonly release = "1.4.21";
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<void>;
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/** The list of components created in this app. */
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readonly list: Map<string, Component>;
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/** If disabled, the animation loop will be stopped. */
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import { Component, Disposable, World, Event } from "../Types";
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import { SimpleRaycaster } from "./src";
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import { Components } from "../Components";
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export declare class Raycasters extends Component implements Disposable {
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static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
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enabled: boolean;
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*
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* @param Component - The component to get or create.
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*/
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get<U extends Component>(Component: new (components: Components) => U): U;
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constructor();
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/**
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* Initializes the library. It should be called at the start of the app after
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* initializing the scene, the renderer and the
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* camera. Additionally, if any component that need a raycaster is
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* used, the {@link raycaster} will need to be initialized.
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*/
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init(): void;
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/**
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* Disposes the memory of all the components and tools of this instance of
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* the library. A memory leak will be created if:
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*
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* - An instance of the library ends up out of scope and this function isn't
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* called. This is especially relevant in Single Page Applications (React,
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* Angular, Vue, etc).
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*
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* - Any of the objects of this instance (meshes, geometries, etc) is
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* referenced by a reference type (object or array).
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*
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* You can learn more about how Three.js handles memory leaks
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* [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
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*
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*/
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list: Map<string, SimpleRaycaster>;
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onDisposed: Event<unknown>;
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constructor(components: Components);
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get(world: World): SimpleRaycaster;
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delete(world: World): void;
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dispose(): void;
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-
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}
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import { Component, Disposable, World, Event } from "../Types";
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import { GridConfig, SimpleGrid } from "./src";
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export declare class Grids extends Component implements Disposable {
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static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
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list: Map<string, SimpleGrid>;
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onDisposed: Event<unknown>;
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config: Required<GridConfig>;
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/** {@link Component.enabled} */
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enabled: boolean;
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create(world: World): void;
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delete(world: World): void;
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dispose(): void;
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}
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import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
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import { Components } from "../Components";
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import { SimpleWorld } from "./src";
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export declare class Worlds extends Component implements Updateable, Disposable {
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static readonly uuid: "fdb61dc4-2ec1-4966-b83d-54ea795fad4a";
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readonly onAfterUpdate: Event<unknown>;
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readonly onBeforeUpdate: Event<unknown>;
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readonly onDisposed: Event<unknown>;
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list: Map<string, World>;
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enabled: boolean;
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constructor(components: Components);
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create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
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delete(world: World): void;
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dispose(): void;
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update(delta?: number): void | Promise<void>;
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}
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import * as THREE from "three";
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import { Components } from "../Components";
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@@ -94,46 +84,26 @@ export declare class Disposer extends Component {
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private disposeChildren;
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private static disposeMaterial;
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}
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import { Component, Disposable, World, Event } from "../Types";
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import { SimpleRaycaster } from "./src";
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import { Components } from "../Components";
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export declare class Raycasters extends Component implements Disposable {
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static readonly uuid: "d5d8bdf0-db25-4952-b951-b643af207ace";
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enabled: boolean;
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list: Map<string, SimpleRaycaster>;
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onDisposed: Event<unknown>;
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constructor(components: Components);
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get(world: World): SimpleRaycaster;
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delete(world: World): void;
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dispose(): void;
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}
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import { Component, Disposable, Updateable, World, Event, BaseScene, BaseCamera, BaseRenderer } from "../Types";
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import { Components } from "../Components";
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import {
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import { MeshCullerRenderer, CullerRendererSettings } from "./src";
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import { Component, Event, Disposable, World } from "../Types";
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/**
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* A tool to handle big scenes efficiently by automatically hiding the objects
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* that are not visible to the camera.
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*/
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export declare class Cullers extends Component implements Disposable {
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static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
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private _enabled;
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list: Map<string, MeshCullerRenderer>;
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<unknown>;
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list: Map<string, World>;
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enabled: boolean;
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constructor(components: Components);
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create<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer>(): SimpleWorld<T, U, S>;
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delete(world: World): void;
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dispose(): void;
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update(delta?: number): void | Promise<void>;
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}
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import { Component, Disposable, World, Event } from "../Types";
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import { GridConfig, SimpleGrid } from "./src";
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export declare class Grids extends Component implements Disposable {
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static readonly uuid: "d1e814d5-b81c-4452-87a2-f039375e0489";
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list: Map<string, SimpleGrid>;
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onDisposed: Event<unknown>;
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config: Required<GridConfig>;
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/** {@link Component.enabled} */
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enabled: boolean;
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get enabled(): boolean;
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set enabled(value: boolean);
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constructor(components: Components);
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create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
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delete(world: World): void;
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/** {@link Disposable.dispose} */
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dispose(): void;
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}
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import * as THREE from "three";
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@@ -177,7 +147,7 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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* has to be 'true' for this to apply.
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*/
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toleranceOrthogonalY: number;
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list: T[];
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protected PlaneType: new (...args: any) => SimplePlane | T;
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/** The material used in all the clipping planes. */
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protected _material: THREE.Material;
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@@ -239,6 +209,58 @@ export declare class Clipper<T extends SimplePlane> extends Component implements
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private _onStartDragging;
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private _onEndDragging;
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}
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import { Component, Disposable, Event } from "../Types";
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/**
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* The entry point of the Components library.
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* It can:
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* - Create and access all the components of the library.
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* - Update all the updatable components automatically.
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* - Dispose all the components, preventing memory leaks.
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*/
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export declare class Components implements Disposable {
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static readonly release = "1.4.21";
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<void>;
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/** The list of components created in this app. */
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readonly list: Map<string, Component>;
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/** If disabled, the animation loop will be stopped. */
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enabled: boolean;
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private _clock;
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add(uuid: string, instance: Component): void;
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/**
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* Retrieves a component. If it already exists in this app, it returns the instance of the component. If it
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* doesn't exist, it will instance it automatically.
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*
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* @param Component - The component to get or create.
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*/
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get<U extends Component>(Component: new (components: Components) => U): U;
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constructor();
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/**
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* Initializes the library. It should be called at the start of the app after
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* initializing the scene, the renderer and the
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* camera. Additionally, if any component that need a raycaster is
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* used, the {@link raycaster} will need to be initialized.
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*/
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init(): void;
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/**
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* Disposes the memory of all the components and tools of this instance of
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* the library. A memory leak will be created if:
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*
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* - An instance of the library ends up out of scope and this function isn't
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* called. This is especially relevant in Single Page Applications (React,
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* Angular, Vue, etc).
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*
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* - Any of the objects of this instance (meshes, geometries, etc) is
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* referenced by a reference type (object or array).
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*
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* You can learn more about how Three.js handles memory leaks
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* [here](https://threejs.org/docs/#manual/en/introduction/How-to-dispose-of-objects).
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*
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*/
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dispose(): void;
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private update;
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private static setupBVH;
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}
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import * as THREE from "three";
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import { Component, Disposable, Event, World } from "../Types";
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import { Components } from "../Components";
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@@ -301,46 +323,6 @@ export declare class Materials extends Component implements Disposable {
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removeMeshes(id: string, meshes: THREE.Mesh[]): void;
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}
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import * as THREE from "three";
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export declare function obbFromPoints(vertices: ArrayLike<number>): {
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center: THREE.Vector3;
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halfSizes: THREE.Vector3;
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rotation: THREE.Matrix3;
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transformation: THREE.Matrix4;
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};
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export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
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import * as THREE from "three";
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export declare class MaterialsUtils {
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static isTransparent(material: THREE.Material): boolean;
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}
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export declare class UUID {
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private static _pattern;
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private static _lut;
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static create(): string;
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static validate(uuid: string): void;
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}
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import { Components } from "../Components";
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import { MeshCullerRenderer, CullerRendererSettings } from "./src";
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import { Component, Event, Disposable, World } from "../Types";
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/**
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* A tool to handle big scenes efficiently by automatically hiding the objects
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* that are not visible to the camera.
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*/
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export declare class Cullers extends Component implements Disposable {
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static readonly uuid: "69f2a50d-c266-44fc-b1bd-fa4d34be89e6";
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private _enabled;
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list: Map<string, MeshCullerRenderer>;
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/** {@link Disposable.onDisposed} */
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readonly onDisposed: Event<unknown>;
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/** {@link Component.enabled} */
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get enabled(): boolean;
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set enabled(value: boolean);
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constructor(components: Components);
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create(world: World, config?: Partial<CullerRendererSettings>): MeshCullerRenderer;
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delete(world: World): void;
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/** {@link Disposable.dispose} */
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dispose(): void;
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}
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import * as THREE from "three";
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import * as FRAGS from "bim-fragment";
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import { FragmentsGroup } from "bim-fragment";
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import { Component, Components, Disposable, Event } from "../../core";
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addMesh(mesh: THREE.InstancedMesh | THREE.Mesh | FRAGS.CurveMesh): void;
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private static getFragmentBounds;
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}
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export declare class UUID {
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private static _pattern;
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private static _lut;
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static create(): string;
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static validate(uuid: string): void;
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}
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import * as THREE from "three";
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export declare function obbFromPoints(vertices: ArrayLike<number>): {
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center: THREE.Vector3;
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halfSizes: THREE.Vector3;
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rotation: THREE.Matrix3;
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transformation: THREE.Matrix4;
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};
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export declare function isPointInFrontOfPlane(point: number[], planePoint: number[], planeNormal: number[]): boolean;
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import * as THREE from "three";
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export declare class MaterialsUtils {
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static isTransparent(material: THREE.Material): boolean;
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}
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import * as FRAGS from "bim-fragment";
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import { Disposable, Component, Event, Components } from "../../core";
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export interface Classification {
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@@ -406,41 +406,8 @@ export declare class FragmentClassifier extends Component implements Disposable
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byIfcRel(group: FRAGS.FragmentsGroup, ifcRel: number, systemName: string): Promise<void>;
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}
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import
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import * as
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import { IfcFragmentSettings } from "./src";
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export declare class FragmentIfcLoader extends Component implements Disposable {
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static readonly uuid: "a659add7-1418-4771-a0d6-7d4d438e4624";
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readonly onIfcLoaded: Event<FRAGS.FragmentsGroup>;
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readonly onIfcStartedLoading: Event<void>;
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readonly onSetup: Event<void>;
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/** {@link Disposable.onDisposed} */
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settings: IfcFragmentSettings;
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enabled: boolean;
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webIfc: WEBIFC.IfcAPI;
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private _material;
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private _spatialTree;
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private _civil;
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private _visitedFragments;
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private _materialT;
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constructor(components: Components);
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dispose(): void;
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setup(config?: Partial<IfcFragmentSettings>): Promise<void>;
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|
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load(data: Uint8Array, coordinate?: boolean): Promise<FRAGS.FragmentsGroup>;
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|
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readIfcFile(data: Uint8Array): Promise<number>;
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|
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private getAllGeometries;
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cleanUp(): void;
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private getMesh;
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private getGeometry;
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private autoSetWasm;
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}
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|
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import { Fragment, FragmentsGroup } from "bim-fragment";
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|
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import * as THREE from "three";
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import { Fragment, FragmentsGroup } from "bim-fragment";
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|
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import * as THREE from "three";
|
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import { Component, Components, Event, Disposable } from "../../core";
|
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/**
|
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* Object that can efficiently load binary files that contain
|
|
@@ -484,57 +451,37 @@ export declare class FragmentManager extends Component implements Disposable {
|
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|
coordinate(models?: FragmentsGroup[]): void;
|
|
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452
|
}
|
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453
|
import * as WEBIFC from "web-ifc";
|
|
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|
-
import * as FRAG from "bim-fragment";
|
|
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|
-
/**
|
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|
-
* Object to export all the properties from an IFC to a JS object.
|
|
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|
-
*/
|
|
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|
-
export declare class IfcJsonExporter {
|
|
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|
-
/**
|
|
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|
-
* Exports all the properties of an IFC into an array of JS objects.
|
|
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|
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* @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
|
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|
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* @param modelID ID of the IFC model whose properties to extract.
|
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|
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* @param indirect whether to get the indirect relationships as well.
|
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|
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* @param recursiveSpatial whether to get the properties of spatial items recursively
|
|
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|
-
* to make the location data available (e.g. absolute position of building).
|
|
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|
-
*/
|
|
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|
-
export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
|
|
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|
-
}
|
|
502
454
|
import * as FRAGS from "bim-fragment";
|
|
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|
-
import {
|
|
504
|
-
import {
|
|
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|
-
|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
-
};
|
|
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|
-
}
|
|
512
|
-
export interface IndexedModels {
|
|
513
|
-
[modelID: string]: {
|
|
514
|
-
[expressID: number]: Set<number>;
|
|
515
|
-
};
|
|
516
|
-
}
|
|
517
|
-
export declare class IfcPropertiesFinder extends Component implements Disposable {
|
|
518
|
-
readonly onFound: Event<FRAGS.FragmentIdMap>;
|
|
455
|
+
import { IfcFragmentSettings } from "./src";
|
|
456
|
+
import { Component, Components, Event, Disposable } from "../../core";
|
|
457
|
+
export declare class FragmentIfcLoader extends Component implements Disposable {
|
|
458
|
+
static readonly uuid: "a659add7-1418-4771-a0d6-7d4d438e4624";
|
|
459
|
+
readonly onIfcLoaded: Event<FRAGS.FragmentsGroup>;
|
|
460
|
+
readonly onIfcStartedLoading: Event<void>;
|
|
461
|
+
readonly onSetup: Event<void>;
|
|
519
462
|
/** {@link Disposable.onDisposed} */
|
|
520
|
-
readonly onDisposed: Event<
|
|
463
|
+
readonly onDisposed: Event<string>;
|
|
464
|
+
settings: IfcFragmentSettings;
|
|
521
465
|
enabled: boolean;
|
|
522
|
-
|
|
523
|
-
private
|
|
524
|
-
private
|
|
466
|
+
webIfc: WEBIFC.IfcAPI;
|
|
467
|
+
private _material;
|
|
468
|
+
private _spatialTree;
|
|
469
|
+
private _metaData;
|
|
470
|
+
private _fragmentInstances;
|
|
471
|
+
private _civil;
|
|
472
|
+
private _propertyExporter;
|
|
473
|
+
private _visitedFragments;
|
|
474
|
+
private _materialT;
|
|
525
475
|
constructor(components: Components);
|
|
526
|
-
private onFragmentsDisposed;
|
|
527
476
|
dispose(): void;
|
|
528
|
-
|
|
529
|
-
|
|
530
|
-
|
|
531
|
-
private
|
|
532
|
-
|
|
533
|
-
private
|
|
534
|
-
private
|
|
535
|
-
private
|
|
536
|
-
private arrayUnion;
|
|
537
|
-
private getConditionFunctions;
|
|
477
|
+
setup(config?: Partial<IfcFragmentSettings>): Promise<void>;
|
|
478
|
+
load(data: Uint8Array, coordinate?: boolean): Promise<FRAGS.FragmentsGroup>;
|
|
479
|
+
readIfcFile(data: Uint8Array): Promise<number>;
|
|
480
|
+
private getAllGeometries;
|
|
481
|
+
cleanUp(): void;
|
|
482
|
+
private getMesh;
|
|
483
|
+
private getGeometry;
|
|
484
|
+
private autoSetWasm;
|
|
538
485
|
}
|
|
539
486
|
import { FragmentsGroup } from "bim-fragment";
|
|
540
487
|
import { Disposable, Event, Component, Components } from "../../core";
|
|
@@ -568,6 +515,22 @@ export declare class IfcPropertiesIndexer extends Component implements Disposabl
|
|
|
568
515
|
}
|
|
569
516
|
export {};
|
|
570
517
|
import * as WEBIFC from "web-ifc";
|
|
518
|
+
import * as FRAG from "bim-fragment";
|
|
519
|
+
/**
|
|
520
|
+
* Object to export all the properties from an IFC to a JS object.
|
|
521
|
+
*/
|
|
522
|
+
export declare class IfcJsonExporter {
|
|
523
|
+
/**
|
|
524
|
+
* Exports all the properties of an IFC into an array of JS objects.
|
|
525
|
+
* @param webIfc The instance of [web-ifc]{@link https://github.com/ThatOpen/engine_web-ifc} to use.
|
|
526
|
+
* @param modelID ID of the IFC model whose properties to extract.
|
|
527
|
+
* @param indirect whether to get the indirect relationships as well.
|
|
528
|
+
* @param recursiveSpatial whether to get the properties of spatial items recursively
|
|
529
|
+
* to make the location data available (e.g. absolute position of building).
|
|
530
|
+
*/
|
|
531
|
+
export(webIfc: WEBIFC.IfcAPI, modelID: number, indirect?: boolean, recursiveSpatial?: boolean): Promise<FRAG.IfcProperties>;
|
|
532
|
+
}
|
|
533
|
+
import * as WEBIFC from "web-ifc";
|
|
571
534
|
import { FragmentsGroup } from "bim-fragment";
|
|
572
535
|
import { Component, Disposable, Event, Components } from "../../core";
|
|
573
536
|
type BooleanPropTypes = "IfcBoolean" | "IfcLogical";
|
|
@@ -640,28 +603,50 @@ export declare class IfcPropertiesManager extends Component implements Disposabl
|
|
|
640
603
|
setAttributeListener(model: FragmentsGroup, expressID: number, attributeName: string): Promise<Event<String | Number | Boolean>>;
|
|
641
604
|
}
|
|
642
605
|
export {};
|
|
643
|
-
|
|
644
|
-
import
|
|
645
|
-
|
|
646
|
-
|
|
606
|
+
import * as FRAGS from "bim-fragment";
|
|
607
|
+
import { FragmentsGroup } from "bim-fragment";
|
|
608
|
+
import { Disposable, Event, Component, Components } from "../../core";
|
|
609
|
+
import { QueryGroup } from "./src/types";
|
|
610
|
+
export interface QueryResult {
|
|
611
|
+
[modelID: string]: {
|
|
612
|
+
modelEntities: Set<number>;
|
|
613
|
+
otherEntities: Set<number>;
|
|
614
|
+
};
|
|
647
615
|
}
|
|
648
|
-
export
|
|
649
|
-
|
|
616
|
+
export interface IndexedModels {
|
|
617
|
+
[modelID: string]: {
|
|
618
|
+
[expressID: number]: Set<number>;
|
|
619
|
+
};
|
|
620
|
+
}
|
|
621
|
+
export declare class IfcPropertiesFinder extends Component implements Disposable {
|
|
622
|
+
readonly onFound: Event<FRAGS.FragmentIdMap>;
|
|
623
|
+
/** {@link Disposable.onDisposed} */
|
|
624
|
+
readonly onDisposed: Event<unknown>;
|
|
625
|
+
enabled: boolean;
|
|
626
|
+
indexedModels: IndexedModels;
|
|
627
|
+
private readonly _conditionFunctions;
|
|
628
|
+
private _noHandleAttributes;
|
|
629
|
+
constructor(components: Components);
|
|
630
|
+
private onFragmentsDisposed;
|
|
631
|
+
dispose(): void;
|
|
632
|
+
private indexEntityRelations;
|
|
633
|
+
find(groups: QueryGroup[], queryModels?: FragmentsGroup[]): Promise<FRAGS.FragmentIdMap>;
|
|
634
|
+
private toFragmentMap;
|
|
635
|
+
private simpleQuery;
|
|
636
|
+
private getMatchingEntities;
|
|
637
|
+
private combineArrays;
|
|
638
|
+
private getCommonElements;
|
|
639
|
+
private arrayIntersection;
|
|
640
|
+
private arrayUnion;
|
|
641
|
+
private getConditionFunctions;
|
|
650
642
|
}
|
|
643
|
+
export declare const GeometryTypes: Set<number>;
|
|
651
644
|
export declare const IfcElements: {
|
|
652
645
|
[key: number]: string;
|
|
653
646
|
};
|
|
654
647
|
export declare const IfcCategoryMap: {
|
|
655
648
|
[key: number]: string;
|
|
656
649
|
};
|
|
657
|
-
import * as WEBIFC from "web-ifc";
|
|
658
|
-
import { IfcItemsCategories } from "../../../ifc";
|
|
659
|
-
export declare class SpatialStructure {
|
|
660
|
-
itemsByFloor: IfcItemsCategories;
|
|
661
|
-
private _units;
|
|
662
|
-
setUp(webIfc: WEBIFC.IfcAPI): void;
|
|
663
|
-
cleanUp(): void;
|
|
664
|
-
}
|
|
665
650
|
import * as FRAGS from "bim-fragment";
|
|
666
651
|
export declare class IfcPropertiesUtils {
|
|
667
652
|
static getUnits(group: FRAGS.FragmentsGroup): Promise<number>;
|
|
@@ -687,39 +672,12 @@ export declare class IfcPropertiesUtils {
|
|
|
687
672
|
static attributeExists(model: FRAGS.FragmentsGroup, expressID: number, attribute: string): Promise<boolean>;
|
|
688
673
|
static groupEntitiesByType(model: FRAGS.FragmentsGroup, expressIDs: Set<number> | number[]): Promise<Map<number, Set<number>>>;
|
|
689
674
|
}
|
|
690
|
-
|
|
691
|
-
|
|
692
|
-
|
|
693
|
-
|
|
694
|
-
|
|
695
|
-
|
|
696
|
-
* - If you want to maintain the reference to 'this', you will need to declare
|
|
697
|
-
* the callback as an arrow function.
|
|
698
|
-
*/
|
|
699
|
-
export declare class Event<T> {
|
|
700
|
-
/**
|
|
701
|
-
* Add a callback to this event instance.
|
|
702
|
-
* @param handler - the callback to be added to this event.
|
|
703
|
-
*/
|
|
704
|
-
add(handler: T extends void ? {
|
|
705
|
-
(): void;
|
|
706
|
-
} : {
|
|
707
|
-
(data: T): void;
|
|
708
|
-
}): void;
|
|
709
|
-
/**
|
|
710
|
-
* Removes a callback from this event instance.
|
|
711
|
-
* @param handler - the callback to be removed from this event.
|
|
712
|
-
*/
|
|
713
|
-
remove(handler: T extends void ? {
|
|
714
|
-
(): void;
|
|
715
|
-
} : {
|
|
716
|
-
(data: T): void;
|
|
717
|
-
}): void;
|
|
718
|
-
/** Triggers all the callbacks assigned to this event. */
|
|
719
|
-
trigger: (data?: T) => void;
|
|
720
|
-
/** Gets rid of all the suscribed events. */
|
|
721
|
-
reset(): void;
|
|
722
|
-
private handlers;
|
|
675
|
+
import * as WEBIFC from "web-ifc";
|
|
676
|
+
export interface IfcItemsCategories {
|
|
677
|
+
[itemID: number]: number;
|
|
678
|
+
}
|
|
679
|
+
export declare class IfcCategories {
|
|
680
|
+
getAll(webIfc: WEBIFC.IfcAPI, modelID: number): IfcItemsCategories;
|
|
723
681
|
}
|
|
724
682
|
import * as THREE from "three";
|
|
725
683
|
import CameraControls from "camera-controls";
|
|
@@ -874,6 +832,48 @@ export declare abstract class Base {
|
|
|
874
832
|
/** Whether is component is {@link Configurable}. */
|
|
875
833
|
isConfigurable: () => this is Configurable<any>;
|
|
876
834
|
}
|
|
835
|
+
import * as WEBIFC from "web-ifc";
|
|
836
|
+
import { IfcItemsCategories } from "../../../ifc";
|
|
837
|
+
export declare class SpatialStructure {
|
|
838
|
+
itemsByFloor: IfcItemsCategories;
|
|
839
|
+
private _units;
|
|
840
|
+
setUp(webIfc: WEBIFC.IfcAPI): void;
|
|
841
|
+
cleanUp(): void;
|
|
842
|
+
}
|
|
843
|
+
/**
|
|
844
|
+
* Simple event handler by
|
|
845
|
+
* [Jason Kleban](https://gist.github.com/JasonKleban/50cee44960c225ac1993c922563aa540).
|
|
846
|
+
* Keep in mind that:
|
|
847
|
+
* - If you want to remove it later, you might want to declare the callback as
|
|
848
|
+
* an object.
|
|
849
|
+
* - If you want to maintain the reference to 'this', you will need to declare
|
|
850
|
+
* the callback as an arrow function.
|
|
851
|
+
*/
|
|
852
|
+
export declare class Event<T> {
|
|
853
|
+
/**
|
|
854
|
+
* Add a callback to this event instance.
|
|
855
|
+
* @param handler - the callback to be added to this event.
|
|
856
|
+
*/
|
|
857
|
+
add(handler: T extends void ? {
|
|
858
|
+
(): void;
|
|
859
|
+
} : {
|
|
860
|
+
(data: T): void;
|
|
861
|
+
}): void;
|
|
862
|
+
/**
|
|
863
|
+
* Removes a callback from this event instance.
|
|
864
|
+
* @param handler - the callback to be removed from this event.
|
|
865
|
+
*/
|
|
866
|
+
remove(handler: T extends void ? {
|
|
867
|
+
(): void;
|
|
868
|
+
} : {
|
|
869
|
+
(data: T): void;
|
|
870
|
+
}): void;
|
|
871
|
+
/** Triggers all the callbacks assigned to this event. */
|
|
872
|
+
trigger: (data?: T) => void;
|
|
873
|
+
/** Gets rid of all the suscribed events. */
|
|
874
|
+
reset(): void;
|
|
875
|
+
private handlers;
|
|
876
|
+
}
|
|
877
877
|
import { Base } from "./base";
|
|
878
878
|
/**
|
|
879
879
|
* Components are the building blocks of this library. Components are singleton
|
|
@@ -921,12 +921,83 @@ export declare abstract class BaseCamera extends BaseWorldItem {
|
|
|
921
921
|
hasCameraControls: () => this is CameraControllable;
|
|
922
922
|
}
|
|
923
923
|
import * as THREE from "three";
|
|
924
|
-
import {
|
|
924
|
+
import { Disposable } from "./interfaces";
|
|
925
925
|
import { Event } from "./event";
|
|
926
|
+
import { Components } from "../../Components";
|
|
926
927
|
import { BaseWorldItem } from "./base-world-item";
|
|
927
|
-
|
|
928
|
-
|
|
929
|
-
|
|
928
|
+
export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
|
|
929
|
+
/** {@link Disposable.onDisposed} */
|
|
930
|
+
readonly onDisposed: Event<unknown>;
|
|
931
|
+
abstract three: THREE.Object3D;
|
|
932
|
+
protected constructor(components: Components);
|
|
933
|
+
/** {@link Disposable.dispose} */
|
|
934
|
+
dispose(): void;
|
|
935
|
+
}
|
|
936
|
+
import * as THREE from "three";
|
|
937
|
+
import { BaseScene } from "./base-scene";
|
|
938
|
+
import { BaseCamera } from "./base-camera";
|
|
939
|
+
import { BaseRenderer } from "./base-renderer";
|
|
940
|
+
import { Updateable, Disposable } from "./interfaces";
|
|
941
|
+
export interface World extends Disposable, Updateable {
|
|
942
|
+
meshes: Set<THREE.Mesh>;
|
|
943
|
+
scene: BaseScene;
|
|
944
|
+
camera: BaseCamera;
|
|
945
|
+
renderer: BaseRenderer | null;
|
|
946
|
+
uuid: string;
|
|
947
|
+
}
|
|
948
|
+
import * as THREE from "three";
|
|
949
|
+
import CameraControls from "camera-controls";
|
|
950
|
+
import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
|
|
951
|
+
import { Components } from "../../Components";
|
|
952
|
+
/**
|
|
953
|
+
* A basic camera that uses
|
|
954
|
+
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
|
|
955
|
+
* easily control the camera in 2D and 3D. Check out it's API to find out
|
|
956
|
+
* what features it offers.
|
|
957
|
+
*/
|
|
958
|
+
export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
|
|
959
|
+
/** {@link Updateable.onBeforeUpdate} */
|
|
960
|
+
readonly onBeforeUpdate: Event<SimpleCamera>;
|
|
961
|
+
/** {@link Updateable.onAfterUpdate} */
|
|
962
|
+
readonly onAfterUpdate: Event<SimpleCamera>;
|
|
963
|
+
readonly onAspectUpdated: Event<unknown>;
|
|
964
|
+
/** {@link Disposable.onDisposed} */
|
|
965
|
+
readonly onDisposed: Event<string>;
|
|
966
|
+
readonly three: THREE.PerspectiveCamera;
|
|
967
|
+
private _allControls;
|
|
968
|
+
/**
|
|
969
|
+
* The object that controls the camera. An instance of
|
|
970
|
+
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
|
|
971
|
+
* Transforming the camera directly will have no effect: you need to use this
|
|
972
|
+
* object to move, rotate, look at objects, etc.
|
|
973
|
+
*/
|
|
974
|
+
get controls(): CameraControls;
|
|
975
|
+
/** {@link Component.enabled} */
|
|
976
|
+
get enabled(): boolean;
|
|
977
|
+
/** {@link Component.enabled} */
|
|
978
|
+
set enabled(enabled: boolean);
|
|
979
|
+
constructor(components: Components);
|
|
980
|
+
/** {@link Disposable.dispose} */
|
|
981
|
+
dispose(): void;
|
|
982
|
+
/** {@link Updateable.update} */
|
|
983
|
+
update(_delta: number): void;
|
|
984
|
+
/**
|
|
985
|
+
* Updates the aspect of the camera to match the size of the
|
|
986
|
+
* {@link Components.renderer}.
|
|
987
|
+
*/
|
|
988
|
+
updateAspect: () => void;
|
|
989
|
+
private setupCamera;
|
|
990
|
+
private newCameraControls;
|
|
991
|
+
private setupEvents;
|
|
992
|
+
private static getSubsetOfThree;
|
|
993
|
+
}
|
|
994
|
+
import * as THREE from "three";
|
|
995
|
+
import { Vector2 } from "three";
|
|
996
|
+
import { Event } from "./event";
|
|
997
|
+
import { BaseWorldItem } from "./base-world-item";
|
|
998
|
+
import { Disposable, Resizeable, Updateable } from "./interfaces";
|
|
999
|
+
export declare abstract class BaseRenderer extends BaseWorldItem implements Updateable, Disposable, Resizeable {
|
|
1000
|
+
abstract three: THREE.WebGLRenderer;
|
|
930
1001
|
/** {@link Updateable.onBeforeUpdate} */
|
|
931
1002
|
onAfterUpdate: Event<unknown>;
|
|
932
1003
|
/** {@link Updateable.onAfterUpdate} */
|
|
@@ -960,56 +1031,15 @@ export declare abstract class BaseRenderer extends BaseWorldItem implements Upda
|
|
|
960
1031
|
*/
|
|
961
1032
|
setPlane(active: boolean, plane: THREE.Plane, isLocal?: boolean): void;
|
|
962
1033
|
}
|
|
963
|
-
import
|
|
964
|
-
|
|
965
|
-
|
|
966
|
-
|
|
967
|
-
|
|
968
|
-
export declare abstract class BaseScene extends BaseWorldItem implements Disposable {
|
|
969
|
-
/** {@link Disposable.onDisposed} */
|
|
970
|
-
readonly onDisposed: Event<unknown>;
|
|
971
|
-
abstract three: THREE.Object3D;
|
|
972
|
-
protected constructor(components: Components);
|
|
973
|
-
/** {@link Disposable.dispose} */
|
|
974
|
-
dispose(): void;
|
|
975
|
-
}
|
|
976
|
-
import * as THREE from "three";
|
|
977
|
-
import { BaseScene } from "./base-scene";
|
|
978
|
-
import { BaseCamera } from "./base-camera";
|
|
979
|
-
import { BaseRenderer } from "./base-renderer";
|
|
980
|
-
import { Updateable, Disposable } from "./interfaces";
|
|
981
|
-
export interface World extends Disposable, Updateable {
|
|
982
|
-
meshes: Set<THREE.Mesh>;
|
|
983
|
-
scene: BaseScene;
|
|
984
|
-
camera: BaseCamera;
|
|
985
|
-
renderer: BaseRenderer | null;
|
|
986
|
-
uuid: string;
|
|
1034
|
+
import { IfcFragmentSettings } from "../../FragmentIfcLoader/src";
|
|
1035
|
+
/** Configuration of the IFC-fragment streaming. */
|
|
1036
|
+
export declare class IfcStreamingSettings extends IfcFragmentSettings {
|
|
1037
|
+
minGeometrySize: number;
|
|
1038
|
+
minAssetsSize: number;
|
|
987
1039
|
}
|
|
988
|
-
|
|
989
|
-
|
|
990
|
-
|
|
991
|
-
export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
|
|
992
|
-
/**
|
|
993
|
-
* All the loaded [meshes](https://threejs.org/docs/#api/en/objects/Mesh).
|
|
994
|
-
*/
|
|
995
|
-
readonly meshes: Set<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
|
|
996
|
-
readonly onAfterUpdate: Event<unknown>;
|
|
997
|
-
readonly onBeforeUpdate: Event<unknown>;
|
|
998
|
-
enabled: boolean;
|
|
999
|
-
uuid: string;
|
|
1000
|
-
readonly onDisposed: Event<unknown>;
|
|
1001
|
-
private _scene?;
|
|
1002
|
-
private _camera?;
|
|
1003
|
-
private _renderer;
|
|
1004
|
-
get scene(): T;
|
|
1005
|
-
set scene(scene: T);
|
|
1006
|
-
get camera(): U;
|
|
1007
|
-
set camera(camera: U);
|
|
1008
|
-
get renderer(): S | null;
|
|
1009
|
-
set renderer(renderer: S | null);
|
|
1010
|
-
constructor(components: Components);
|
|
1011
|
-
update(delta?: number): void;
|
|
1012
|
-
dispose(disposeResources?: boolean): void;
|
|
1040
|
+
/** Configuration of the IFC-fragment streaming. */
|
|
1041
|
+
export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
|
|
1042
|
+
propertiesSize: number;
|
|
1013
1043
|
}
|
|
1014
1044
|
import * as THREE from "three";
|
|
1015
1045
|
import { BaseScene, Configurable, Event } from "../../Types";
|
|
@@ -1074,114 +1104,6 @@ export declare class SimpleRenderer extends BaseRenderer {
|
|
|
1074
1104
|
private updateContainer;
|
|
1075
1105
|
}
|
|
1076
1106
|
import * as THREE from "three";
|
|
1077
|
-
import CameraControls from "camera-controls";
|
|
1078
|
-
import { Disposable, Updateable, Event, BaseCamera } from "../../Types";
|
|
1079
|
-
import { Components } from "../../Components";
|
|
1080
|
-
/**
|
|
1081
|
-
* A basic camera that uses
|
|
1082
|
-
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
|
|
1083
|
-
* easily control the camera in 2D and 3D. Check out it's API to find out
|
|
1084
|
-
* what features it offers.
|
|
1085
|
-
*/
|
|
1086
|
-
export declare class SimpleCamera extends BaseCamera implements Updateable, Disposable {
|
|
1087
|
-
/** {@link Updateable.onBeforeUpdate} */
|
|
1088
|
-
readonly onBeforeUpdate: Event<SimpleCamera>;
|
|
1089
|
-
/** {@link Updateable.onAfterUpdate} */
|
|
1090
|
-
readonly onAfterUpdate: Event<SimpleCamera>;
|
|
1091
|
-
readonly onAspectUpdated: Event<unknown>;
|
|
1092
|
-
/** {@link Disposable.onDisposed} */
|
|
1093
|
-
readonly onDisposed: Event<string>;
|
|
1094
|
-
readonly three: THREE.PerspectiveCamera;
|
|
1095
|
-
private _allControls;
|
|
1096
|
-
/**
|
|
1097
|
-
* The object that controls the camera. An instance of
|
|
1098
|
-
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls).
|
|
1099
|
-
* Transforming the camera directly will have no effect: you need to use this
|
|
1100
|
-
* object to move, rotate, look at objects, etc.
|
|
1101
|
-
*/
|
|
1102
|
-
get controls(): CameraControls;
|
|
1103
|
-
/** {@link Component.enabled} */
|
|
1104
|
-
get enabled(): boolean;
|
|
1105
|
-
/** {@link Component.enabled} */
|
|
1106
|
-
set enabled(enabled: boolean);
|
|
1107
|
-
constructor(components: Components);
|
|
1108
|
-
/** {@link Disposable.dispose} */
|
|
1109
|
-
dispose(): void;
|
|
1110
|
-
/** {@link Updateable.update} */
|
|
1111
|
-
update(_delta: number): void;
|
|
1112
|
-
/**
|
|
1113
|
-
* Updates the aspect of the camera to match the size of the
|
|
1114
|
-
* {@link Components.renderer}.
|
|
1115
|
-
*/
|
|
1116
|
-
updateAspect: () => void;
|
|
1117
|
-
private setupCamera;
|
|
1118
|
-
private newCameraControls;
|
|
1119
|
-
private setupEvents;
|
|
1120
|
-
private static getSubsetOfThree;
|
|
1121
|
-
}
|
|
1122
|
-
import * as THREE from "three";
|
|
1123
|
-
import { Disposable, Event } from "../../Types";
|
|
1124
|
-
/**
|
|
1125
|
-
* A helper to easily get the real position of the mouse in the Three.js canvas
|
|
1126
|
-
* to work with tools like the
|
|
1127
|
-
* [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
|
|
1128
|
-
* been transformed through CSS or doesn't occupy the whole screen.
|
|
1129
|
-
*/
|
|
1130
|
-
export declare class Mouse implements Disposable {
|
|
1131
|
-
dom: HTMLCanvasElement;
|
|
1132
|
-
private _event?;
|
|
1133
|
-
private _position;
|
|
1134
|
-
/** {@link Disposable.onDisposed} */
|
|
1135
|
-
readonly onDisposed: Event<unknown>;
|
|
1136
|
-
constructor(dom: HTMLCanvasElement);
|
|
1137
|
-
/**
|
|
1138
|
-
* The real position of the mouse of the Three.js canvas.
|
|
1139
|
-
*/
|
|
1140
|
-
get position(): THREE.Vector2;
|
|
1141
|
-
/** {@link Disposable.dispose} */
|
|
1142
|
-
dispose(): void;
|
|
1143
|
-
private getPositionY;
|
|
1144
|
-
private getPositionX;
|
|
1145
|
-
private updateMouseInfo;
|
|
1146
|
-
private setupEvents;
|
|
1147
|
-
}
|
|
1148
|
-
import * as THREE from "three";
|
|
1149
|
-
import { Components } from "../../Components";
|
|
1150
|
-
import { Event, World, Disposable } from "../../Types";
|
|
1151
|
-
import { Mouse } from "./mouse";
|
|
1152
|
-
/**
|
|
1153
|
-
* A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
|
|
1154
|
-
* that allows to easily get items from the scene using the mouse and touch
|
|
1155
|
-
* events.
|
|
1156
|
-
*/
|
|
1157
|
-
export declare class SimpleRaycaster implements Disposable {
|
|
1158
|
-
/** {@link Component.enabled} */
|
|
1159
|
-
enabled: boolean;
|
|
1160
|
-
components: Components;
|
|
1161
|
-
/** {@link Disposable.onDisposed} */
|
|
1162
|
-
readonly onDisposed: Event<unknown>;
|
|
1163
|
-
/** The position of the mouse in the screen. */
|
|
1164
|
-
readonly mouse: Mouse;
|
|
1165
|
-
readonly three: THREE.Raycaster;
|
|
1166
|
-
world: World;
|
|
1167
|
-
constructor(components: Components, world: World);
|
|
1168
|
-
/** {@link Disposable.dispose} */
|
|
1169
|
-
dispose(): void;
|
|
1170
|
-
/**
|
|
1171
|
-
* Throws a ray from the camera to the mouse or touch event point and returns
|
|
1172
|
-
* the first item found. This also takes into account the clipping planes
|
|
1173
|
-
* used by the renderer.
|
|
1174
|
-
*
|
|
1175
|
-
* @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
|
|
1176
|
-
* to query. If not provided, it will query all the meshes stored in
|
|
1177
|
-
* {@link Components.meshes}.
|
|
1178
|
-
*/
|
|
1179
|
-
castRay(items?: THREE.Mesh[]): THREE.Intersection | null;
|
|
1180
|
-
castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
|
|
1181
|
-
private intersect;
|
|
1182
|
-
private filterClippingPlanes;
|
|
1183
|
-
}
|
|
1184
|
-
import * as THREE from "three";
|
|
1185
1107
|
import { Components } from "../../Components";
|
|
1186
1108
|
import { Event, World } from "../../Types";
|
|
1187
1109
|
export interface CullerRendererSettings {
|
|
@@ -1247,24 +1169,93 @@ export declare class CullerRenderer {
|
|
|
1247
1169
|
protected decreaseColor(): void;
|
|
1248
1170
|
private applySettings;
|
|
1249
1171
|
}
|
|
1250
|
-
|
|
1251
|
-
import
|
|
1252
|
-
import { Components } from "
|
|
1253
|
-
import {
|
|
1254
|
-
|
|
1255
|
-
|
|
1256
|
-
|
|
1257
|
-
|
|
1258
|
-
|
|
1259
|
-
|
|
1260
|
-
|
|
1261
|
-
|
|
1262
|
-
|
|
1263
|
-
|
|
1264
|
-
|
|
1265
|
-
|
|
1266
|
-
|
|
1267
|
-
|
|
1172
|
+
export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
|
|
1173
|
+
import * as WEBIFC from "web-ifc";
|
|
1174
|
+
import { Components, Disposable, Event, Component } from "../../../core";
|
|
1175
|
+
import { IfcStreamingSettings } from "./streaming-settings";
|
|
1176
|
+
import { StreamedGeometries, StreamedAsset } from "./base-types";
|
|
1177
|
+
export declare class FragmentIfcStreamConverter extends Component implements Disposable {
|
|
1178
|
+
static readonly uuid: "d9999a00-e1f5-4d3f-8cfe-c56e08609764";
|
|
1179
|
+
onGeometryStreamed: Event<{
|
|
1180
|
+
buffer: Uint8Array;
|
|
1181
|
+
data: StreamedGeometries;
|
|
1182
|
+
}>;
|
|
1183
|
+
onAssetStreamed: Event<StreamedAsset[]>;
|
|
1184
|
+
onProgress: Event<number>;
|
|
1185
|
+
onIfcLoaded: Event<Uint8Array>;
|
|
1186
|
+
/** {@link Disposable.onDisposed} */
|
|
1187
|
+
readonly onDisposed: Event<unknown>;
|
|
1188
|
+
settings: IfcStreamingSettings;
|
|
1189
|
+
enabled: boolean;
|
|
1190
|
+
webIfc: WEBIFC.IfcAPI;
|
|
1191
|
+
private _spatialTree;
|
|
1192
|
+
private _metaData;
|
|
1193
|
+
private _visitedGeometries;
|
|
1194
|
+
private _streamSerializer;
|
|
1195
|
+
private _geometries;
|
|
1196
|
+
private _geometryCount;
|
|
1197
|
+
private _civil;
|
|
1198
|
+
private _groupSerializer;
|
|
1199
|
+
private _assets;
|
|
1200
|
+
private _meshesWithHoles;
|
|
1201
|
+
constructor(components: Components);
|
|
1202
|
+
dispose(): void;
|
|
1203
|
+
streamFromBuffer(data: Uint8Array): Promise<void>;
|
|
1204
|
+
streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
|
|
1205
|
+
private readIfcFile;
|
|
1206
|
+
private streamIfcFile;
|
|
1207
|
+
private streamAllGeometries;
|
|
1208
|
+
private cleanUp;
|
|
1209
|
+
private getMesh;
|
|
1210
|
+
private getGeometry;
|
|
1211
|
+
private streamAssets;
|
|
1212
|
+
private streamGeometries;
|
|
1213
|
+
}
|
|
1214
|
+
import * as WEBIFC from "web-ifc";
|
|
1215
|
+
import { Component, Disposable, Event } from "../../../core";
|
|
1216
|
+
import { PropertiesStreamingSettings } from "./streaming-settings";
|
|
1217
|
+
export declare class FragmentPropsStreamConverter extends Component implements Disposable {
|
|
1218
|
+
static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
|
|
1219
|
+
onPropertiesStreamed: Event<{
|
|
1220
|
+
type: number;
|
|
1221
|
+
data: {
|
|
1222
|
+
[id: number]: any;
|
|
1223
|
+
};
|
|
1224
|
+
}>;
|
|
1225
|
+
onProgress: Event<number>;
|
|
1226
|
+
onIndicesStreamed: Event<number[][]>;
|
|
1227
|
+
/** {@link Disposable.onDisposed} */
|
|
1228
|
+
readonly onDisposed: Event<string>;
|
|
1229
|
+
enabled: boolean;
|
|
1230
|
+
settings: PropertiesStreamingSettings;
|
|
1231
|
+
webIfc: WEBIFC.IfcAPI;
|
|
1232
|
+
dispose(): Promise<void>;
|
|
1233
|
+
streamFromBuffer(data: Uint8Array): Promise<void>;
|
|
1234
|
+
streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
|
|
1235
|
+
private readIfcFile;
|
|
1236
|
+
private streamIfcFile;
|
|
1237
|
+
private streamAllProperties;
|
|
1238
|
+
private getIndices;
|
|
1239
|
+
private cleanUp;
|
|
1240
|
+
}
|
|
1241
|
+
import * as THREE from "three";
|
|
1242
|
+
import { CullerRenderer, CullerRendererSettings } from "./culler-renderer";
|
|
1243
|
+
import { Components } from "../../Components";
|
|
1244
|
+
import { Event, World } from "../../Types";
|
|
1245
|
+
/**
|
|
1246
|
+
* A renderer to determine a mesh visibility on screen
|
|
1247
|
+
*/
|
|
1248
|
+
export declare class MeshCullerRenderer extends CullerRenderer {
|
|
1249
|
+
threshold: number;
|
|
1250
|
+
readonly onViewUpdated: Event<{
|
|
1251
|
+
seen: Set<THREE.Mesh>;
|
|
1252
|
+
unseen: Set<THREE.Mesh>;
|
|
1253
|
+
}>;
|
|
1254
|
+
colorMeshes: Map<string, THREE.InstancedMesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[]>>;
|
|
1255
|
+
isProcessing: boolean;
|
|
1256
|
+
private _colorCodeMeshMap;
|
|
1257
|
+
private _meshIDColorCodeMap;
|
|
1258
|
+
private _currentVisibleMeshes;
|
|
1268
1259
|
private _recentlyHiddenMeshes;
|
|
1269
1260
|
private readonly _transparentMat;
|
|
1270
1261
|
constructor(components: Components, world: World, settings?: CullerRendererSettings);
|
|
@@ -1274,7 +1265,6 @@ export declare class MeshCullerRenderer extends CullerRenderer {
|
|
|
1274
1265
|
private handleWorkerMessage;
|
|
1275
1266
|
private getAvailableMaterial;
|
|
1276
1267
|
}
|
|
1277
|
-
export declare function readPixelsAsync(gl: WebGL2RenderingContext, x: number, y: number, w: number, h: number, format: any, type: any, dest: ArrayBufferView): Promise<ArrayBufferView>;
|
|
1278
1268
|
/// <reference types="node" />
|
|
1279
1269
|
import * as THREE from "three";
|
|
1280
1270
|
import { Hideable, Event, World } from "../../Types";
|
|
@@ -1323,6 +1313,113 @@ export declare class SimpleGrid implements Hideable, Disposable {
|
|
|
1323
1313
|
private setupEvents;
|
|
1324
1314
|
private updateZoom;
|
|
1325
1315
|
}
|
|
1316
|
+
export interface StreamedGeometries {
|
|
1317
|
+
[id: number]: {
|
|
1318
|
+
boundingBox: Float32Array;
|
|
1319
|
+
hasHoles: boolean;
|
|
1320
|
+
geometryFile?: string;
|
|
1321
|
+
};
|
|
1322
|
+
}
|
|
1323
|
+
export interface StreamedAsset {
|
|
1324
|
+
id: number;
|
|
1325
|
+
geometries: {
|
|
1326
|
+
geometryID: number;
|
|
1327
|
+
transformation: number[];
|
|
1328
|
+
color: number[];
|
|
1329
|
+
}[];
|
|
1330
|
+
}
|
|
1331
|
+
import * as THREE from "three";
|
|
1332
|
+
import { Event, Base, World, BaseScene, BaseCamera, BaseRenderer } from "../../Types";
|
|
1333
|
+
import { Components } from "../../Components";
|
|
1334
|
+
export declare class SimpleWorld<T extends BaseScene = BaseScene, U extends BaseCamera = BaseCamera, S extends BaseRenderer = BaseRenderer> extends Base implements World {
|
|
1335
|
+
/**
|
|
1336
|
+
* All the loaded [meshes](https://threejs.org/docs/#api/en/objects/Mesh).
|
|
1337
|
+
*/
|
|
1338
|
+
readonly meshes: Set<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>;
|
|
1339
|
+
readonly onAfterUpdate: Event<unknown>;
|
|
1340
|
+
readonly onBeforeUpdate: Event<unknown>;
|
|
1341
|
+
enabled: boolean;
|
|
1342
|
+
uuid: string;
|
|
1343
|
+
readonly onDisposed: Event<unknown>;
|
|
1344
|
+
private _scene?;
|
|
1345
|
+
private _camera?;
|
|
1346
|
+
private _renderer;
|
|
1347
|
+
get scene(): T;
|
|
1348
|
+
set scene(scene: T);
|
|
1349
|
+
get camera(): U;
|
|
1350
|
+
set camera(camera: U);
|
|
1351
|
+
get renderer(): S | null;
|
|
1352
|
+
set renderer(renderer: S | null);
|
|
1353
|
+
constructor(components: Components);
|
|
1354
|
+
update(delta?: number): void;
|
|
1355
|
+
dispose(disposeResources?: boolean): void;
|
|
1356
|
+
}
|
|
1357
|
+
import * as THREE from "three";
|
|
1358
|
+
import { Disposable, Event } from "../../Types";
|
|
1359
|
+
/**
|
|
1360
|
+
* A helper to easily get the real position of the mouse in the Three.js canvas
|
|
1361
|
+
* to work with tools like the
|
|
1362
|
+
* [raycaster](https://threejs.org/docs/#api/en/core/Raycaster), even if it has
|
|
1363
|
+
* been transformed through CSS or doesn't occupy the whole screen.
|
|
1364
|
+
*/
|
|
1365
|
+
export declare class Mouse implements Disposable {
|
|
1366
|
+
dom: HTMLCanvasElement;
|
|
1367
|
+
private _event?;
|
|
1368
|
+
private _position;
|
|
1369
|
+
/** {@link Disposable.onDisposed} */
|
|
1370
|
+
readonly onDisposed: Event<unknown>;
|
|
1371
|
+
constructor(dom: HTMLCanvasElement);
|
|
1372
|
+
/**
|
|
1373
|
+
* The real position of the mouse of the Three.js canvas.
|
|
1374
|
+
*/
|
|
1375
|
+
get position(): THREE.Vector2;
|
|
1376
|
+
/** {@link Disposable.dispose} */
|
|
1377
|
+
dispose(): void;
|
|
1378
|
+
private getPositionY;
|
|
1379
|
+
private getPositionX;
|
|
1380
|
+
private updateMouseInfo;
|
|
1381
|
+
private setupEvents;
|
|
1382
|
+
}
|
|
1383
|
+
import * as THREE from "three";
|
|
1384
|
+
import { Components } from "../../Components";
|
|
1385
|
+
import { Event, World, Disposable } from "../../Types";
|
|
1386
|
+
import { Mouse } from "./mouse";
|
|
1387
|
+
/**
|
|
1388
|
+
* A simple [raycaster](https://threejs.org/docs/#api/en/core/Raycaster)
|
|
1389
|
+
* that allows to easily get items from the scene using the mouse and touch
|
|
1390
|
+
* events.
|
|
1391
|
+
*/
|
|
1392
|
+
export declare class SimpleRaycaster implements Disposable {
|
|
1393
|
+
/** {@link Component.enabled} */
|
|
1394
|
+
enabled: boolean;
|
|
1395
|
+
components: Components;
|
|
1396
|
+
/** {@link Disposable.onDisposed} */
|
|
1397
|
+
readonly onDisposed: Event<unknown>;
|
|
1398
|
+
/** The position of the mouse in the screen. */
|
|
1399
|
+
readonly mouse: Mouse;
|
|
1400
|
+
readonly three: THREE.Raycaster;
|
|
1401
|
+
world: World;
|
|
1402
|
+
constructor(components: Components, world: World);
|
|
1403
|
+
/** {@link Disposable.dispose} */
|
|
1404
|
+
dispose(): void;
|
|
1405
|
+
/**
|
|
1406
|
+
* Throws a ray from the camera to the mouse or touch event point and returns
|
|
1407
|
+
* the first item found. This also takes into account the clipping planes
|
|
1408
|
+
* used by the renderer.
|
|
1409
|
+
*
|
|
1410
|
+
* @param items - the [meshes](https://threejs.org/docs/#api/en/objects/Mesh)
|
|
1411
|
+
* to query. If not provided, it will query all the meshes stored in
|
|
1412
|
+
* {@link Components.meshes}.
|
|
1413
|
+
*/
|
|
1414
|
+
castRay(items?: THREE.Mesh[]): THREE.Intersection | null;
|
|
1415
|
+
castRayFromVector(origin: THREE.Vector3, direction: THREE.Vector3, items?: THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>[]): THREE.Intersection<THREE.Object3D<THREE.Object3DEventMap>> | null;
|
|
1416
|
+
private intersect;
|
|
1417
|
+
private filterClippingPlanes;
|
|
1418
|
+
}
|
|
1419
|
+
import * as WEBIFC from "web-ifc";
|
|
1420
|
+
export declare class IfcMetadataReader {
|
|
1421
|
+
get(webIfc: WEBIFC.IfcAPI, type: number): string;
|
|
1422
|
+
}
|
|
1326
1423
|
import * as THREE from "three";
|
|
1327
1424
|
import { Hideable, Disposable, Event, World } from "../../Types";
|
|
1328
1425
|
import { Components } from "../../Components";
|
|
@@ -1384,99 +1481,6 @@ export declare class SimplePlane implements Disposable, Hideable {
|
|
|
1384
1481
|
private newHelper;
|
|
1385
1482
|
private static newPlaneMesh;
|
|
1386
1483
|
}
|
|
1387
|
-
import { IfcFragmentSettings } from "../../FragmentIfcLoader/src";
|
|
1388
|
-
/** Configuration of the IFC-fragment streaming. */
|
|
1389
|
-
export declare class IfcStreamingSettings extends IfcFragmentSettings {
|
|
1390
|
-
minGeometrySize: number;
|
|
1391
|
-
minAssetsSize: number;
|
|
1392
|
-
}
|
|
1393
|
-
/** Configuration of the IFC-fragment streaming. */
|
|
1394
|
-
export declare class PropertiesStreamingSettings extends IfcFragmentSettings {
|
|
1395
|
-
propertiesSize: number;
|
|
1396
|
-
}
|
|
1397
|
-
import * as WEBIFC from "web-ifc";
|
|
1398
|
-
import { Component, Disposable, Event } from "../../../core";
|
|
1399
|
-
import { PropertiesStreamingSettings } from "./streaming-settings";
|
|
1400
|
-
export declare class FragmentPropsStreamConverter extends Component implements Disposable {
|
|
1401
|
-
static readonly uuid: "88d2c89c-ce32-47d7-8cb6-d51e4b311a0b";
|
|
1402
|
-
onPropertiesStreamed: Event<{
|
|
1403
|
-
type: number;
|
|
1404
|
-
data: {
|
|
1405
|
-
[id: number]: any;
|
|
1406
|
-
};
|
|
1407
|
-
}>;
|
|
1408
|
-
onProgress: Event<number>;
|
|
1409
|
-
onIndicesStreamed: Event<number[][]>;
|
|
1410
|
-
/** {@link Disposable.onDisposed} */
|
|
1411
|
-
readonly onDisposed: Event<string>;
|
|
1412
|
-
enabled: boolean;
|
|
1413
|
-
settings: PropertiesStreamingSettings;
|
|
1414
|
-
webIfc: WEBIFC.IfcAPI;
|
|
1415
|
-
dispose(): Promise<void>;
|
|
1416
|
-
streamFromBuffer(data: Uint8Array): Promise<void>;
|
|
1417
|
-
streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
|
|
1418
|
-
private readIfcFile;
|
|
1419
|
-
private streamIfcFile;
|
|
1420
|
-
private streamAllProperties;
|
|
1421
|
-
private getIndices;
|
|
1422
|
-
private cleanUp;
|
|
1423
|
-
}
|
|
1424
|
-
import * as WEBIFC from "web-ifc";
|
|
1425
|
-
import { Components, Disposable, Event, Component } from "../../../core";
|
|
1426
|
-
import { IfcStreamingSettings } from "./streaming-settings";
|
|
1427
|
-
import { StreamedGeometries, StreamedAsset } from "./base-types";
|
|
1428
|
-
export declare class FragmentIfcStreamConverter extends Component implements Disposable {
|
|
1429
|
-
static readonly uuid: "d9999a00-e1f5-4d3f-8cfe-c56e08609764";
|
|
1430
|
-
onGeometryStreamed: Event<{
|
|
1431
|
-
buffer: Uint8Array;
|
|
1432
|
-
data: StreamedGeometries;
|
|
1433
|
-
}>;
|
|
1434
|
-
onAssetStreamed: Event<StreamedAsset[]>;
|
|
1435
|
-
onProgress: Event<number>;
|
|
1436
|
-
onIfcLoaded: Event<Uint8Array>;
|
|
1437
|
-
/** {@link Disposable.onDisposed} */
|
|
1438
|
-
readonly onDisposed: Event<unknown>;
|
|
1439
|
-
settings: IfcStreamingSettings;
|
|
1440
|
-
enabled: boolean;
|
|
1441
|
-
webIfc: WEBIFC.IfcAPI;
|
|
1442
|
-
private _spatialTree;
|
|
1443
|
-
private _metaData;
|
|
1444
|
-
private _visitedGeometries;
|
|
1445
|
-
private _streamSerializer;
|
|
1446
|
-
private _geometries;
|
|
1447
|
-
private _geometryCount;
|
|
1448
|
-
private _civil;
|
|
1449
|
-
private _groupSerializer;
|
|
1450
|
-
private _assets;
|
|
1451
|
-
private _meshesWithHoles;
|
|
1452
|
-
constructor(components: Components);
|
|
1453
|
-
dispose(): void;
|
|
1454
|
-
streamFromBuffer(data: Uint8Array): Promise<void>;
|
|
1455
|
-
streamFromCallBack(loadCallback: WEBIFC.ModelLoadCallback): Promise<void>;
|
|
1456
|
-
private readIfcFile;
|
|
1457
|
-
private streamIfcFile;
|
|
1458
|
-
private streamAllGeometries;
|
|
1459
|
-
private cleanUp;
|
|
1460
|
-
private getMesh;
|
|
1461
|
-
private getGeometry;
|
|
1462
|
-
private streamAssets;
|
|
1463
|
-
private streamGeometries;
|
|
1464
|
-
}
|
|
1465
|
-
export interface StreamedGeometries {
|
|
1466
|
-
[id: number]: {
|
|
1467
|
-
boundingBox: Float32Array;
|
|
1468
|
-
hasHoles: boolean;
|
|
1469
|
-
geometryFile?: string;
|
|
1470
|
-
};
|
|
1471
|
-
}
|
|
1472
|
-
export interface StreamedAsset {
|
|
1473
|
-
id: number;
|
|
1474
|
-
geometries: {
|
|
1475
|
-
geometryID: number;
|
|
1476
|
-
transformation: number[];
|
|
1477
|
-
color: number[];
|
|
1478
|
-
}[];
|
|
1479
|
-
}
|
|
1480
1484
|
import * as WEBIFC from "web-ifc";
|
|
1481
1485
|
import * as THREE from "three";
|
|
1482
1486
|
export declare class Units {
|
|
@@ -1487,21 +1491,6 @@ export declare class Units {
|
|
|
1487
1491
|
private getLengthUnits;
|
|
1488
1492
|
private getScaleMatrix;
|
|
1489
1493
|
}
|
|
1490
|
-
import * as THREE from "three";
|
|
1491
|
-
import * as WEBIFC from "web-ifc";
|
|
1492
|
-
import * as FRAGS from "bim-fragment";
|
|
1493
|
-
export declare class CivilReader {
|
|
1494
|
-
defLineMat: THREE.LineBasicMaterial;
|
|
1495
|
-
read(webIfc: WEBIFC.IfcAPI): {
|
|
1496
|
-
alignments: Map<number, FRAGS.Alignment>;
|
|
1497
|
-
coordinationMatrix: THREE.Matrix4;
|
|
1498
|
-
} | undefined;
|
|
1499
|
-
get(civilItems: any): {
|
|
1500
|
-
alignments: Map<number, FRAGS.Alignment>;
|
|
1501
|
-
coordinationMatrix: THREE.Matrix4;
|
|
1502
|
-
} | undefined;
|
|
1503
|
-
private getCurves;
|
|
1504
|
-
}
|
|
1505
1494
|
import * as WEBIFC from "web-ifc";
|
|
1506
1495
|
/** Configuration of the IFC-fragment conversion. */
|
|
1507
1496
|
export declare class IfcFragmentSettings {
|
|
@@ -1529,9 +1518,35 @@ export declare class IfcFragmentSettings {
|
|
|
1529
1518
|
autoSetWasm: boolean;
|
|
1530
1519
|
customLocateFileHandler: WEBIFC.LocateFileHandlerFn | null;
|
|
1531
1520
|
}
|
|
1521
|
+
import { Component, Disposable, Event, Components } from "../../core";
|
|
1522
|
+
export declare class FragmentExploder extends Component implements Disposable {
|
|
1523
|
+
static readonly uuid: "d260618b-ce88-4c7d-826c-6debb91de3e2";
|
|
1524
|
+
enabled: boolean;
|
|
1525
|
+
height: number;
|
|
1526
|
+
groupName: string;
|
|
1527
|
+
/** {@link Disposable.onDisposed} */
|
|
1528
|
+
readonly onDisposed: Event<string>;
|
|
1529
|
+
list: Set<string>;
|
|
1530
|
+
constructor(components: Components);
|
|
1531
|
+
dispose(): void;
|
|
1532
|
+
explode(): void;
|
|
1533
|
+
reset(): void;
|
|
1534
|
+
update(): void;
|
|
1535
|
+
}
|
|
1536
|
+
import * as THREE from "three";
|
|
1532
1537
|
import * as WEBIFC from "web-ifc";
|
|
1533
|
-
|
|
1534
|
-
|
|
1538
|
+
import * as FRAGS from "bim-fragment";
|
|
1539
|
+
export declare class CivilReader {
|
|
1540
|
+
defLineMat: THREE.LineBasicMaterial;
|
|
1541
|
+
read(webIfc: WEBIFC.IfcAPI): {
|
|
1542
|
+
alignments: Map<number, FRAGS.Alignment>;
|
|
1543
|
+
coordinationMatrix: THREE.Matrix4;
|
|
1544
|
+
} | undefined;
|
|
1545
|
+
get(civilItems: any): {
|
|
1546
|
+
alignments: Map<number, FRAGS.Alignment>;
|
|
1547
|
+
coordinationMatrix: THREE.Matrix4;
|
|
1548
|
+
} | undefined;
|
|
1549
|
+
private getCurves;
|
|
1535
1550
|
}
|
|
1536
1551
|
import { BufferGeometry } from "three";
|
|
1537
1552
|
import * as THREE from "three";
|
|
@@ -1561,20 +1576,169 @@ export interface Query {
|
|
|
1561
1576
|
description?: string;
|
|
1562
1577
|
groups: QueryGroup;
|
|
1563
1578
|
}
|
|
1564
|
-
import {
|
|
1565
|
-
|
|
1566
|
-
|
|
1579
|
+
import { NavigationMode } from "./types";
|
|
1580
|
+
/**
|
|
1581
|
+
* A {@link NavigationMode} that allows 3D navigation and panning
|
|
1582
|
+
* like in many 3D and CAD softwares.
|
|
1583
|
+
*/
|
|
1584
|
+
export declare class OrbitMode implements NavigationMode {
|
|
1585
|
+
camera: any;
|
|
1586
|
+
/** {@link NavigationMode.enabled} */
|
|
1567
1587
|
enabled: boolean;
|
|
1568
|
-
|
|
1569
|
-
|
|
1570
|
-
|
|
1571
|
-
|
|
1572
|
-
|
|
1588
|
+
/** {@link NavigationMode.id} */
|
|
1589
|
+
readonly id = "Orbit";
|
|
1590
|
+
constructor(camera: any);
|
|
1591
|
+
/** {@link NavigationMode.set} */
|
|
1592
|
+
set(active: boolean): void;
|
|
1593
|
+
private activateOrbitControls;
|
|
1594
|
+
}
|
|
1595
|
+
/**
|
|
1596
|
+
* The projection system of the camera.
|
|
1597
|
+
*/
|
|
1598
|
+
export type CameraProjection = "Perspective" | "Orthographic";
|
|
1599
|
+
/**
|
|
1600
|
+
* The extensible list of supported navigation modes.
|
|
1601
|
+
*/
|
|
1602
|
+
export type NavModeID = "Orbit" | "FirstPerson" | "Plan";
|
|
1603
|
+
/**
|
|
1604
|
+
* An object that determines the behavior of the camera controls
|
|
1605
|
+
* and the user input (e.g. 2D floor plan mode, first person mode, etc).
|
|
1606
|
+
*/
|
|
1607
|
+
export interface NavigationMode {
|
|
1608
|
+
/** The unique ID of this navigation mode. */
|
|
1609
|
+
id: NavModeID;
|
|
1610
|
+
/**
|
|
1611
|
+
* Enable or disable this navigation mode.
|
|
1612
|
+
* When a new navigation mode is enabled, the previous navigation mode
|
|
1613
|
+
* must be disabled.
|
|
1614
|
+
*
|
|
1615
|
+
* @param active - whether to enable or disable this mode.
|
|
1616
|
+
* @param options - any additional data required to enable or disable it.
|
|
1617
|
+
* */
|
|
1618
|
+
set: (active: boolean, options?: any) => void;
|
|
1619
|
+
/** Whether this navigation mode is active or not. */
|
|
1620
|
+
enabled: boolean;
|
|
1621
|
+
}
|
|
1622
|
+
import { NavigationMode } from "./types";
|
|
1623
|
+
/**
|
|
1624
|
+
* A {@link NavigationMode} that allows first person navigation,
|
|
1625
|
+
* simulating FPS video games.
|
|
1626
|
+
*/
|
|
1627
|
+
export declare class FirstPersonMode implements NavigationMode {
|
|
1628
|
+
private camera;
|
|
1629
|
+
/** {@link NavigationMode.enabled} */
|
|
1630
|
+
enabled: boolean;
|
|
1631
|
+
/** {@link NavigationMode.id} */
|
|
1632
|
+
readonly id = "FirstPerson";
|
|
1633
|
+
constructor(camera: any);
|
|
1634
|
+
/** {@link NavigationMode.set} */
|
|
1635
|
+
set(active: boolean): void;
|
|
1636
|
+
private setupFirstPersonCamera;
|
|
1637
|
+
}
|
|
1638
|
+
import { NavigationMode } from "./types";
|
|
1639
|
+
/**
|
|
1640
|
+
* A {@link NavigationMode} that allows to navigate floorplans in 2D,
|
|
1641
|
+
* like many BIM tools.
|
|
1642
|
+
*/
|
|
1643
|
+
export declare class PlanMode implements NavigationMode {
|
|
1644
|
+
private camera;
|
|
1645
|
+
/** {@link NavigationMode.enabled} */
|
|
1646
|
+
enabled: boolean;
|
|
1647
|
+
/** {@link NavigationMode.id} */
|
|
1648
|
+
readonly id = "Plan";
|
|
1649
|
+
private mouseAction1?;
|
|
1650
|
+
private mouseAction2?;
|
|
1651
|
+
private mouseInitialized;
|
|
1652
|
+
private readonly defaultAzimuthSpeed;
|
|
1653
|
+
private readonly defaultPolarSpeed;
|
|
1654
|
+
constructor(camera: any);
|
|
1655
|
+
/** {@link NavigationMode.set} */
|
|
1656
|
+
set(active: boolean): void;
|
|
1657
|
+
}
|
|
1658
|
+
import * as THREE from "three";
|
|
1659
|
+
import { CameraProjection } from "./types";
|
|
1660
|
+
import { Event } from "../../../core";
|
|
1661
|
+
import { OrthoPerspectiveCamera } from "../index";
|
|
1662
|
+
/**
|
|
1663
|
+
* Object to control the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
|
|
1664
|
+
*/
|
|
1665
|
+
export declare class ProjectionManager {
|
|
1666
|
+
/**
|
|
1667
|
+
* Event that fires when the {@link CameraProjection} changes.
|
|
1668
|
+
*/
|
|
1669
|
+
readonly onProjectionChanged: Event<THREE.Camera>;
|
|
1670
|
+
projection: CameraProjection;
|
|
1671
|
+
three: THREE.PerspectiveCamera | THREE.OrthographicCamera;
|
|
1672
|
+
private _component;
|
|
1673
|
+
private _previousDistance;
|
|
1674
|
+
/** Match Ortho zoom with Perspective distance when changing projection mode */
|
|
1675
|
+
matchOrthoDistanceEnabled: boolean;
|
|
1676
|
+
constructor(camera: OrthoPerspectiveCamera);
|
|
1677
|
+
/**
|
|
1678
|
+
* Sets the {@link CameraProjection} of the {@link OrthoPerspectiveCamera}.
|
|
1679
|
+
*
|
|
1680
|
+
* @param projection - the new projection to set. If it is the current projection,
|
|
1681
|
+
* it will have no effect.
|
|
1682
|
+
*/
|
|
1683
|
+
set(projection: CameraProjection): Promise<void>;
|
|
1684
|
+
/**
|
|
1685
|
+
* Changes the current {@link CameraProjection} from Ortographic to Perspective
|
|
1686
|
+
* and vice versa.
|
|
1687
|
+
*/
|
|
1688
|
+
toggle(): Promise<void>;
|
|
1689
|
+
private setOrthoCamera;
|
|
1690
|
+
private getDims;
|
|
1691
|
+
private setupOrthoCamera;
|
|
1692
|
+
private getDistance;
|
|
1693
|
+
private setPerspectiveCamera;
|
|
1694
|
+
}
|
|
1695
|
+
import * as THREE from "three";
|
|
1696
|
+
import { Components } from "../../core/Components";
|
|
1697
|
+
import { SimpleCamera } from "../../core";
|
|
1698
|
+
import { NavigationMode, NavModeID, ProjectionManager } from "./src";
|
|
1699
|
+
/**
|
|
1700
|
+
* A flexible camera that uses
|
|
1701
|
+
* [yomotsu's cameracontrols](https://github.com/yomotsu/camera-controls) to
|
|
1702
|
+
* easily control the camera in 2D and 3D. It supports multiple navigation
|
|
1703
|
+
* modes, such as 2D floor plan navigation, first person and 3D orbit.
|
|
1704
|
+
*/
|
|
1705
|
+
export declare class OrthoPerspectiveCamera extends SimpleCamera {
|
|
1706
|
+
/**
|
|
1707
|
+
* The current {@link NavigationMode}.
|
|
1708
|
+
*/
|
|
1709
|
+
mode: NavigationMode;
|
|
1710
|
+
readonly core: ProjectionManager;
|
|
1711
|
+
readonly threeOrtho: THREE.OrthographicCamera;
|
|
1712
|
+
protected readonly _userInputButtons: any;
|
|
1713
|
+
protected readonly _frustumSize = 50;
|
|
1714
|
+
protected readonly _navigationModes: Map<NavModeID, NavigationMode>;
|
|
1573
1715
|
constructor(components: Components);
|
|
1716
|
+
/** {@link Disposable.dispose} */
|
|
1574
1717
|
dispose(): void;
|
|
1575
|
-
|
|
1576
|
-
|
|
1577
|
-
|
|
1718
|
+
/**
|
|
1719
|
+
* Sets a new {@link NavigationMode} and disables the previous one.
|
|
1720
|
+
*
|
|
1721
|
+
* @param mode - The {@link NavigationMode} to set.
|
|
1722
|
+
*/
|
|
1723
|
+
set(mode: NavModeID): void;
|
|
1724
|
+
/**
|
|
1725
|
+
* Make the camera view fit all the specified meshes.
|
|
1726
|
+
*
|
|
1727
|
+
* @param meshes the meshes to fit. If it is not defined, it will
|
|
1728
|
+
* evaluate {@link Components.meshes}.
|
|
1729
|
+
* @param offset the distance to the fit object
|
|
1730
|
+
*/
|
|
1731
|
+
fit(meshes: Iterable<THREE.Mesh>, offset?: number): Promise<void>;
|
|
1732
|
+
/**
|
|
1733
|
+
* Allows or prevents all user input.
|
|
1734
|
+
*
|
|
1735
|
+
* @param active - whether to enable or disable user inputs.
|
|
1736
|
+
*/
|
|
1737
|
+
setUserInput(active: boolean): void;
|
|
1738
|
+
private disableUserInput;
|
|
1739
|
+
private enableUserInput;
|
|
1740
|
+
private newOrthoCamera;
|
|
1741
|
+
private setOrthoCameraAspect;
|
|
1578
1742
|
}
|
|
1579
1743
|
|
|
1580
1744
|
}
|