@tgoodington/intuition 11.5.0 → 11.6.0

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Files changed (131) hide show
  1. package/package.json +1 -2
  2. package/skills/intuition-enuncia-compose/SKILL.md +58 -8
  3. package/skills/intuition-enuncia-design/SKILL.md +47 -8
  4. package/skills/intuition-enuncia-discovery/SKILL.md +98 -8
  5. package/skills/intuition-enuncia-execute/SKILL.md +40 -4
  6. package/skills/intuition-enuncia-handoff/SKILL.md +2 -0
  7. package/skills/intuition-enuncia-initialize/references/project_map_template.md +16 -0
  8. package/skills/intuition-enuncia-verify/SKILL.md +38 -2
  9. package/docs/archive/ARCHITECTURE_OVERVIEW.txt +0 -405
  10. package/docs/archive/INSTALLATION.md +0 -431
  11. package/docs/archive/PROJECT_CONTEXT.md +0 -361
  12. package/docs/archive/QUICK_TEST_CHECKLIST.md +0 -467
  13. package/docs/archive/SKILL_INTERACTION_GUIDE.md +0 -993
  14. package/docs/archive/TESTING_README.md +0 -215
  15. package/docs/archive/TESTING_SUMMARY.md +0 -781
  16. package/docs/archive/WALDO_V3_COMPLETE_DOCUMENTATION.md +0 -538
  17. package/docs/archive/WALDO_V3_DESIGN_SUMMARY.md +0 -449
  18. package/docs/archive/intuition-architecture.md +0 -342
  19. package/docs/archive/intuition-workflow.md +0 -210
  20. package/docs/archive/intuition_design_skill_spec.md +0 -219
  21. package/docs/archive/v7_design_spec.md +0 -1111
  22. package/docs/archive/v7_plan.md +0 -339
  23. package/docs/archive/v9-design/decision-framework-direction.md +0 -142
  24. package/docs/archive/v9-design/decision-framework-implementation.md +0 -114
  25. package/docs/archive/v9-design/domain-adaptive-team-architecture.md +0 -1016
  26. package/docs/archive/v9-test/SESSION_SUMMARY.md +0 -117
  27. package/docs/archive/v9-test/TEST_PLAN.md +0 -119
  28. package/docs/archive/v9-test/blueprints/legal-analyst.md +0 -166
  29. package/docs/archive/v9-test/output/07_cover_letter.md +0 -41
  30. package/docs/archive/v9-test/phase2/mock_plan.md +0 -89
  31. package/docs/archive/v9-test/phase2/producers.json +0 -32
  32. package/docs/archive/v9-test/phase2/specialists/database-architect.specialist.md +0 -10
  33. package/docs/archive/v9-test/phase2/specialists/financial-analyst.specialist.md +0 -10
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  35. package/docs/archive/v9-test/phase2/specialists/technical-writer.specialist.md +0 -10
  36. package/docs/archive/v9-test/phase2/team_assignment.json +0 -61
  37. package/docs/archive/v9-test/phase3/blueprints/legal-analyst.md +0 -840
  38. package/docs/archive/v9-test/phase3/legal-analyst-full.specialist.md +0 -111
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  43. package/docs/archive/v9-test/phase3b/scratch/legal-analyst-stage1.md +0 -270
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  45. package/docs/archive/v9-test/phase4/blueprints/financial-analyst-T2.md +0 -538
  46. package/docs/archive/v9-test/phase4/blueprints/legal-analyst-T4.md +0 -253
  47. package/docs/archive/v9-test/phase4/cross-blueprint-check.md +0 -280
  48. package/docs/archive/v9-test/phase4/scratch/financial-analyst-T2-stage1.md +0 -67
  49. package/docs/archive/v9-test/phase4/scratch/legal-analyst-T4-stage1.md +0 -54
  50. package/docs/archive/v9-test/phase4/specialists/financial-analyst.specialist.md +0 -156
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  52. package/docs/archive/v9-test/phase5/TEST_PLAN.md +0 -35
  53. package/docs/archive/v9-test/phase5/blueprints/code-architect-hw-vetter.md +0 -375
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  61. package/docs/archive/v9-test/phase5/review-5A-specialist.md +0 -213
  62. package/docs/archive/v9-test/phase5/specialist-test/TEST_PLAN.md +0 -60
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  93. package/docs/project_notes/.project-memory-state.json +0 -100
  94. package/docs/project_notes/archive/trunk-v9.2-complete/.gitkeep +0 -0
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- # `/intuition-design` — Skill Specification (v6.0)
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-
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- **Status:** Implemented
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- **Date:** 2026-02-12
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- **Source:** Synthesized from skill-guide analysis, user design sessions, and architectural review
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-
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- ---
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-
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- ## 1. Purpose & Position in Workflow
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-
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- Design Exploration fills the gap between strategic planning and execution. Planning decides WHAT to build and WHY. Execution decides the code-level HOW. Design Exploration decides the **architectural/creative HOW** — through collaborative dialogue with the user.
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-
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- **Domain-agnostic:** Design works for code architecture, world building, UI/UX design, document structure, game design, business processes, or any creative/structural work that needs detailed elaboration before implementation.
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-
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- **Workflow position (v6.0):**
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- ```
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- prompt → handoff → plan → handoff → [design loop] → handoff → execute → handoff
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-
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- Per-item design cycles
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- managed by handoff
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- ```
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-
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- **When design runs:**
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- - Plan auto-flags tasks below 95% design readiness
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- - Handoff presents flagged items to user for confirmation
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- - User can add/remove items from the design list
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- - If no items need design, handoff skips to execute
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-
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- **When design does NOT run:**
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- - All plan tasks are straightforward enough for direct execution
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- - User explicitly skips design at the confirmation step
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-
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- ---
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-
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- ## 2. Core Design Decisions
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-
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- ### Framework: ECD (Elements, Connections, Dynamics)
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-
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- Three coverage dimensions tracked throughout dialogue:
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-
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- - **E — Elements**: What are the building blocks? The core entities, components, types, content pieces, or structural units. Their properties, boundaries, and definitions.
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- - **C — Connections**: How do elements relate? The relationships, interfaces, dependencies, flows, hierarchies, or structural organization. Integration with existing context.
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- - **D — Dynamics**: How do things work and change? The behaviors, processes, rules, interactions, state transitions, or operational logic. Edge cases and exceptions.
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-
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- Natural progression: E → C → D. All three must reach sufficiency before formalization.
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-
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- **Why ECD over DIP:**
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- - DIP (Data, Interfaces, Process) was code-specific — TypeScript types, API signatures, algorithms
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- - ECD is domain-agnostic — adapts language to match what is being designed
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- - ECD maps cleanly to DIP for code (E≈D, C≈I, D≈P) while also working for creative domains
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-
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- **Domain adaptation:**
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-
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- | Domain | Elements | Connections | Dynamics |
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- |--------|----------|-------------|----------|
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- | Code | Types, models, schemas | APIs, interfaces, integration | Algorithms, state transitions |
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- | World building | Locations, characters, factions | Alliances, geography, trade | Magic rules, economy, combat |
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- | UI/UX | Screens, components, layouts | Navigation, data flow, journeys | Interactions, states, animations |
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- | Documents | Sections, arguments, evidence | Logical flow, transitions | Tone, persuasion, pacing |
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- | Game design | Mechanics, entities, resources | Progression, feedback loops | Balance, player interactions |
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- | Business | Roles, artifacts, stages | Handoffs, approvals, escalations | Timing rules, SLAs |
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-
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- ### Voice: Senior Architect
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-
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- Analytical, decisive, research-informed, concise, appropriately challenging. Domain adapts to what is being designed, but posture stays the same.
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-
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- ### Model: Opus
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-
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- Design decisions have long-term consequences. Worth the cost for nuanced trade-off reasoning, complex system synthesis, and edge case identification.
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-
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- Sub-agents use haiku for research (fast, cheap, parallel). Sonnet for complex trade-off analysis.
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-
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- ### Permission Mode: Plan-like (read-only for code)
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-
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- Design creates specifications, not code. All artifacts are markdown. Write tool used for spec files only.
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-
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- **Tools:** Read, Glob, Grep, Task, AskUserQuestion, Write (for spec files only)
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-
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- ---
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-
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- ## 3. Protocol Structure
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-
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- ```
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- Phase 1: SCOPE & CONTEXT (1 turn) Read brief, research context, frame challenge
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- Phase 2: ELEMENTS (1-2 turns) Define building blocks and properties [ECD: E]
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- Phase 3: CONNECTIONS (1-2 turns) Map relationships and structure [ECD: C]
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- Phase 4: DYNAMICS (2-3 turns) Define behaviors, rules, and edge cases [ECD: D]
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- Phase 5: FORMALIZATION (1 turn) Draft spec, validate, approve, save
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- ```
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-
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- **Total:** 6-9 turns per item. Shorter than discovery because scope is narrower (one item, not the whole problem).
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-
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- ---
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-
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- ## 4. Design Loop Architecture
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-
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- Design runs once per flagged item, with handoff managing the loop:
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-
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- ```
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- handoff (plan→design): presents items, user confirms, generates brief for item 1
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- → design (item 1): ECD exploration, saves design_spec_item1.md
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- → handoff (design→design): processes spec, generates brief for item 2
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- → design (item 2): ECD exploration, saves design_spec_item2.md
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- → handoff (design→design): processes spec, generates brief for item 3
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- → design (item 3): ECD exploration, saves design_spec_item3.md
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- → handoff (design→execute): all items done, generates execution_brief.md
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- ```
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-
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- **Key properties:**
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- - Each design invocation focuses on ONE item (narrow scope, high quality)
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- - Handoff tracks which items are completed, pending, or skipped
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- - User gets natural breakpoints between items
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- - Execute gets ALL design specs before starting (full picture for parallelization)
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- - No skip-to-execute mid-loop — complete all confirmed items first
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-
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- ---
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-
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- ## 5. Plan Integration: Auto-Flagging
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- Plan assesses every task for design readiness using a 95% threshold:
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-
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- **Flag as DESIGN REQUIRED if:**
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- - Novel territory (no existing pattern)
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- - Multiple valid approaches (lasting consequences)
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- - User-facing decisions (layout, creative, UX, tone)
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- - Complex interactions (interfaces need definition)
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- - Ambiguous scope (HOW has genuine options)
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-
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- **Plan output includes:**
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- ```markdown
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- ### Design Recommendations
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-
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- | Task(s) | Item Name | Recommendation | Rationale |
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- |---------|-----------|---------------|-----------|
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- | Task 3, 4 | Behavior Tree AI | DESIGN REQUIRED | Novel architecture, multiple approaches |
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- | Task 7 | Combat UI | DESIGN REQUIRED | User-facing layout decisions |
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- | Task 1, 2 | Core Data Model | Ready for execution | Follows existing patterns |
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- ```
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-
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- ---
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-
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- ## 6. Output Format
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-
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- Saved to `docs/project_notes/design_spec_[item_name].md`. Content adapts to the domain being designed. See SKILL.md for full format.
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-
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- ---
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-
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- ## 7. State Schema (v3.0)
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-
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- ```json
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- {
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- "initialized": true,
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- "version": "3.0",
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- "workflow": {
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- "status": "none | prompt | planning | design | executing | complete",
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- "prompt": { "started": false, "completed": false, "completed_at": null, "output_files": [] },
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- "planning": { "started": false, "completed": false, "completed_at": null, "approved": false },
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- "design": {
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- "started": false,
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- "completed": false,
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- "completed_at": null,
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- "items": [
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- {
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- "name": "item_name_snake_case",
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- "display_name": "Human Readable Name",
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- "status": "pending | in_progress | completed | skipped",
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- "plan_tasks": [3, 4, 5],
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- "spec_file": null,
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- "flagged_reason": "Why plan flagged this"
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- }
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- ],
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- "current_item": null
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- },
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- "execution": { "started": false, "completed": false, "completed_at": null }
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- },
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- "last_handoff": null,
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- "last_handoff_transition": null
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- }
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- ```
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-
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- ---
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-
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- ## 8. Handoff Transitions
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-
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- | # | Transition | Input | Output |
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- |---|-----------|-------|--------|
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- | 1 | prompt → plan | discovery_brief.md, discovery_output.json | planning_brief.md |
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- | 2 | plan → design | plan.md | design_brief.md (first item) |
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- | 3 | design → design | design_spec_[item].md | design_brief.md (next item) |
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- | 4 | design → execute | all design_spec_*.md, plan.md | execution_brief.md |
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- | 4B | plan → execute (skip) | plan.md | execution_brief.md |
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- | 5 | execute → complete | execution results | completion summary |
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-
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- ---
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-
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- ## 9. Critical Rules
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- 1. You MUST read design_brief.md before designing. If missing, route to handoff.
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- 2. You MUST launch context research in Phase 1 before first question.
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- 3. You MUST use ECD coverage tracking. Formalization only when E, C, D are sufficient.
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- 4. You MUST ask exactly ONE question per turn via AskUserQuestion.
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- 5. You MUST present 2-4 sentences of analysis BEFORE every question.
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- 6. You MUST be domain-agnostic. Adapt language to the domain being designed.
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- 7. You MUST validate against Design Completeness Checklist before presenting draft.
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- 8. You MUST save spec to `docs/project_notes/design_spec_[item_name].md`.
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- 9. You MUST route to `/intuition-handoff` after saving. NEVER to `/intuition-execute`.
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- 10. You MUST NOT write code — specifications only.
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- 11. You MUST NOT modify plan.md or discovery_brief.md.
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- 12. You MUST NOT manage .project-memory-state.json — handoff owns state.
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-
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- ---
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-
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- ## 10. Migration from v5.0
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- - Discovery skill removed entirely
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- - Prompt becomes sole entry point for problem understanding
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- - State schema v2.0 → v3.0 (`discovery` → `prompt`, added `design` phase)
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- - Install script auto-removes old `intuition-discovery` from ~/.claude/skills/
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- - Start skill no longer offers discovery/prompt choice — directs to prompt only