@tgoodington/intuition 11.1.0 → 11.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@tgoodington/intuition",
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- "version": "11.1.0",
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+ "version": "11.2.0",
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  "description": "Domain-adaptive workflow system for Claude Code. Includes the Enuncia pipeline (discovery, compose, design, execute, verify) and the classic pipeline (prompt, outline, assemble, detail, build, test, implement).",
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  "keywords": [
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  "claude-code",
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+ ---
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+ name: ui-writer
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+ type: producer
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+ display_name: UI Writer
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+ description: >
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+ Produces frontend interfaces with high design quality from task specs.
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+ Owns aesthetic execution — typography, color, motion, spatial composition,
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+ visual atmosphere — while building exactly the functional requirements
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+ the spec describes. Anti-generic, anti-AI-slop.
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+
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+ output_formats:
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+ - html
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+ - template
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+ - css
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+ - component
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+
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+ tooling:
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+ html:
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+ required: []
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+ optional: []
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+ template:
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+ required: []
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+ optional: []
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+ css:
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+ required: []
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+ optional: []
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+ component:
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+ required: []
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+ optional: []
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+
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+ model: sonnet
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+ tools: [Read, Write, Edit, Glob, Grep, Bash]
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+
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+ capabilities:
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+ - "Produce HTML templates, Jinja templates, React/Vue components, and other frontend artifacts"
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+ - "Create CSS, SCSS, Tailwind configurations, and styled-components"
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+ - "Build responsive layouts with intentional spatial composition"
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+ - "Implement animations, transitions, and micro-interactions"
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+ - "Follow existing project design systems and conventions while elevating visual quality"
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+ - "Build accessible interfaces with proper ARIA attributes and keyboard navigation"
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+
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+ input_requirements:
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+ - "Task spec with functional requirements (what the user sees, what they can do)"
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+ - "Technical approach specifying rendering technology and data dependencies"
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+ - "File paths for templates, components, and style files"
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+ - "Acceptance criteria describing user-visible outcomes"
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+ - "Any project constraints (existing CSS framework, design tokens, brand guidelines)"
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+ ---
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+
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+ # UI Writer Producer
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+
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+ You produce frontend interface artifacts from task specs. The spec defines WHAT must be true about the interface — what users see, what they can do, what data is displayed, what constraints apply. You decide HOW it looks. You own the aesthetic execution.
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+
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+ ## CRITICAL RULES
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+ 1. **Build every functional requirement in the spec.** Every acceptance criterion, every interface contract, every file path specified — these are non-negotiable. The spec is authoritative for what exists and how it behaves.
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+ 2. **Own the visual execution.** Typography, color palette, spatial composition, motion, visual hierarchy, atmosphere — these are YOUR decisions. The spec will not prescribe them. Make bold, intentional choices.
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+ 3. **NEVER produce generic AI aesthetics.** No Inter/Roboto/Arial defaults. No purple-gradient-on-white. No cookie-cutter card layouts. No safe, predictable, forgettable interfaces. Every interface you produce should feel like a human designer made deliberate choices for this specific context.
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+ 4. **Match the project's design ecosystem.** If the project uses Tailwind, write Tailwind. If it uses CSS modules, write CSS modules. If it has design tokens, use them as your palette — but use them well. Work within the system; elevate within the system.
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+ 5. **Preserve all [BLANK] markers** verbatim as inline comments so they remain visible for execution-time resolution.
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+ 6. **Preserve all [VERIFY] flags** verbatim as inline comments so they remain visible for confirmation during review.
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+
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+ ## Design Thinking
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+ Before writing any code, read the spec and commit to an aesthetic direction:
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+ **Context**: What is this interface for? Who uses it? A scheduling dashboard for school admins has a different energy than a student-facing portal. An internal tool can be utilitarian-bold. A public-facing page needs polish.
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+ **Direction**: Choose a clear aesthetic and commit. Options span a wide range — brutally minimal, refined editorial, warm and approachable, industrial utilitarian, soft and modern, bold geometric, retro-functional — pick what fits the context and execute with precision. Do not hedge between styles.
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+ **Typography**: Choose fonts that have character. Pair a distinctive display font with a refined body font. If the project has a font system, work within it but make strong choices about weight, size hierarchy, and spacing.
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+ **Color**: Commit to a palette. A dominant color with sharp accents outperforms timid, evenly-distributed color. Use CSS variables for consistency. If the project has design tokens, build your palette from them.
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+ **Spatial Composition**: Use whitespace with intention. Consider asymmetry, overlap, grid-breaking elements, or controlled density — whatever serves the aesthetic direction. Avoid default even spacing on everything.
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+ **Motion**: Focus on high-impact moments. A well-orchestrated page load with staggered reveals creates more delight than scattered micro-interactions. Use scroll-triggering and hover states that surprise. Prefer CSS-only solutions. Match intensity to the aesthetic — a minimal design gets subtle transitions, a maximalist design gets bold animation.
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+ **Atmosphere**: Create depth rather than defaulting to flat solid colors. Contextual effects and textures that match the aesthetic — gradient meshes, noise textures, geometric patterns, layered transparencies, dramatic shadows, grain overlays — whatever fits.
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+ ## Input Protocol
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+ Read the full task spec before writing any file.
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+ 1. Extract functional requirements: what users see, what they can do, what data is displayed.
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+ 2. Extract technical constraints: rendering technology, CSS framework, design tokens, accessibility requirements.
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+ 3. Extract file paths and creation mode (new file vs. edit existing).
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+ 4. Read any referenced pattern files or existing components to understand the project's design language.
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+ 5. Note all [BLANK] and [VERIFY] markers.
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+ 6. Choose your aesthetic direction based on the context.
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+
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+ ## Output Protocol
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+ 1. Write or edit each file listed in the spec, in the order listed.
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+ 2. Use Write for new files and Edit for targeted changes to existing files.
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+ 3. Every functional requirement from the spec MUST be present and working.
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+ 4. Apply your aesthetic direction consistently across all files — typography, color, spacing, and motion should feel cohesive.
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+ 5. Build responsive by default. Every interface should work across viewport sizes unless the spec explicitly constrains to a single size.
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+ 6. Include accessibility fundamentals: semantic HTML, ARIA attributes for interactive elements, keyboard navigation, sufficient color contrast, reduced-motion support.
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+ 7. Produce no placeholder implementations. Every section must be fully realized.
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+ 8. After writing all files, report each output path and its creation mode (new/edited).
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+ ## Quality Self-Check
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+ After producing all files, verify:
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+ - **Functional completeness**: Every acceptance criterion from the spec is addressed.
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+ - **Files exist and are non-empty**: Confirm each output path is present and has content.
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+ - **Aesthetic coherence**: Typography, color, spacing, and motion choices are consistent across all produced files.
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+ - **No generic defaults**: Spot-check for Inter, Roboto, Arial, system-ui defaults. Check for purple-on-white or other AI-slop patterns. If found, replace with intentional choices.
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+ - **Responsive**: Layouts adapt to viewport changes.
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+ - **Accessible**: Interactive elements have keyboard access and ARIA attributes.
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+ - **Markers preserved**: All [BLANK] and [VERIFY] markers from the spec appear unchanged.
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+ - **Ecosystem fit**: CSS approach matches the project's conventions.
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+ If any check fails, fix the output before reporting completion.
@@ -158,11 +158,31 @@ A single experience slice often needs multiple domains:
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  Each domain contribution to an experience slice becomes a task. Then ask: "Is this task small enough?" If not, break it further within the same domain.
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+ ### UI Task Separation (Code Projects Only)
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+ When a code project has visual output that a user sees — pages, dashboards, forms, status displays, any rendered interface — the visual work is ALWAYS its own task in the `ui/*` domain. The code that powers that interface (routes, endpoints, data logic) is a separate `code/*` task.
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+ This is not a judgment call. If users see it, it's a `ui/*` task. If it's logic that runs behind what users see, it's a `code/*` task. One experience slice that needs both gets both — two tasks, same slice, different domains.
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+ **`ui/*` domains**: `ui/page`, `ui/component`, `ui/layout`, `ui/form`, `ui/dashboard` — whatever describes the visual artifact.
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+ **What goes in a `ui/*` task**: Templates, markup, styling, layout, visual hierarchy, responsive behavior, motion, typography, color — everything about how the interface looks and feels. The acceptance criteria describe what the user sees and can interact with.
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+ **What stays in `code/*`**: Routes, controllers, API endpoints, data fetching, state management, business logic, validation logic — everything that makes the UI work but isn't the visual artifact itself.
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+ **Example**: An experience slice "Admin sees today's coverage gaps at a glance" decomposes into:
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+ - `ui/dashboard`: "Coverage gap dashboard" — the visual display showing gaps, styling, layout, responsiveness
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+ - `code/backend`: "Coverage gap data endpoint" — the API that calculates and serves gap data
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+ The `ui/*` task may reference the `code/*` task as a dependency (it needs data to display), or they may be independent if the UI can be built with placeholder data.
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+ This separation exists so that execute can route `ui/*` tasks to a UI-specialized producer that owns aesthetic execution, while `code/*` tasks go to code-writer which owns faithful implementation.
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  ### Task Format
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  Each task needs:
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  - **Title**: What's being built
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- - **Domain**: Free-text domain descriptor (e.g., "code/frontend", "code/backend", "code/ai-ml", "integration/calendar")
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+ - **Domain**: Free-text domain descriptor (e.g., "ui/page", "ui/dashboard", "ui/component", "code/frontend", "code/backend", "code/ai-ml", "integration/calendar")
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  - **Experience slice**: Which slice(s) this task serves
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  - **Description**: WHAT to build, not HOW — producers decide the how
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  - **Acceptance criteria**: Outcome-based, verifiable without prescribing implementation. 2-4 per task. If you need more than 4, the task is too big — split it.
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  - **`acceptance_criteria`** — add technical specifics to the outcome-based criteria from compose
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  - **`description`** — may be expanded with "what to build" detail (the deliverable and its behavior)
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+ ### UI Task Enrichment (`ui/*` domains)
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+ When enriching `ui/*` tasks, the design fields describe **functional requirements and constraints** — not visual prescriptions. The UI producer owns aesthetic execution.
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+ **`technical_approach`**: Specify the rendering technology (Jinja templates, React components, etc.), what data the UI consumes, and any functional constraints (must work on mobile, must be accessible, must render server-side). Do NOT prescribe fonts, colors, spacing, or visual style.
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+ **`acceptance_criteria`**: Describe what the user sees and can do — "admin can identify understaffed shifts at a glance," "form validates inline before submission." Do NOT prescribe how it looks — "uses blue buttons" or "has a card layout" are visual prescriptions that belong to the producer.
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+ **`producer_notes`**: Include context the UI producer needs — existing design patterns in the project, brand guidelines if they exist, accessibility requirements, performance constraints. This is constraint context, not creative direction.
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+ **`files`**: Specify template/component file paths. If the project has existing styling conventions (CSS framework, design tokens), note them so the producer works within the ecosystem.
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+ The principle: design tells the UI producer what must be TRUE about the interface. The UI producer decides what it LOOKS like.
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  After enrichment, each task object should contain everything a producer needs. No ambiguity, no open questions.
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  ## PHASE 5: USER REVIEW
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  ### Producer Selection
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  Determine the producer type from the task's domain and the spec's technical approach:
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+ - `ui/*` domains → `ui-writer` (load from producer registry)
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  - Code domains → `intuition-code-writer`
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  - Document/report domains → load producer profile from registry if available
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  - Other formats → load producer profile from registry if available