@tetrax/squircle 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +257 -0
- package/dist/core.d.mts +68 -0
- package/dist/core.d.ts +68 -0
- package/dist/core.js +629 -0
- package/dist/core.mjs +599 -0
- package/dist/react/index.d.mts +21 -0
- package/dist/react/index.d.ts +21 -0
- package/dist/react/index.js +809 -0
- package/dist/react/index.mjs +773 -0
- package/dist/react-native/index.d.ts +18 -0
- package/dist/react-native/index.js +360 -0
- package/dist/react-native/index.mjs +325 -0
- package/package.json +71 -0
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// src/react-native/index.tsx
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import { useState, useCallback } from "react";
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import { View } from "react-native";
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import Svg, { Defs, ClipPath, Path, Rect } from "react-native-svg";
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// src/core/squircle-path.ts
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function toRadians(deg) {
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return deg * Math.PI / 180;
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}
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function rounded(strings, ...values) {
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return strings.reduce((acc, str, i) => {
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const value = values[i];
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return typeof value === "number" ? acc + str + value.toFixed(4) : acc + str + (value ?? "");
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}, "");
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}
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function getPathParamsForCorner({
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cornerRadius,
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cornerSmoothing,
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preserveSmoothing,
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roundingAndSmoothingBudget
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}) {
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if (cornerRadius <= 0 || roundingAndSmoothingBudget <= 0) {
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return { a: 0, b: 0, c: 0, d: 0, p: 0, cornerRadius: 0, arcSectionLength: 0 };
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}
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let p = (1 + cornerSmoothing) * cornerRadius;
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if (!preserveSmoothing) {
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const maxCornerSmoothing = roundingAndSmoothingBudget / cornerRadius - 1;
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cornerSmoothing = Math.min(cornerSmoothing, maxCornerSmoothing);
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p = Math.min(p, roundingAndSmoothingBudget);
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}
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const arcMeasure = 90 * (1 - cornerSmoothing);
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const arcSectionLength = Math.sin(toRadians(arcMeasure / 2)) * cornerRadius * Math.sqrt(2);
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const angleAlpha = (90 - arcMeasure) / 2;
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const p3ToP4Distance = cornerRadius * Math.tan(toRadians(angleAlpha / 2));
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const angleBeta = 45 * cornerSmoothing;
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const c = p3ToP4Distance * Math.cos(toRadians(angleBeta));
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const d = c * Math.tan(toRadians(angleBeta));
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let b = (p - arcSectionLength - c - d) / 3;
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let a = 2 * b;
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if (preserveSmoothing && p > roundingAndSmoothingBudget) {
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const p1ToP3MaxDistance = roundingAndSmoothingBudget - d - arcSectionLength - c;
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const minA = p1ToP3MaxDistance / 6;
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const maxB = p1ToP3MaxDistance - minA;
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b = Math.min(b, maxB);
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a = p1ToP3MaxDistance - b;
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p = Math.min(p, roundingAndSmoothingBudget);
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}
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return { a, b, c, d, p, arcSectionLength, cornerRadius };
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}
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function drawTopRightPath({ cornerRadius, a, b, c, d, p, arcSectionLength }) {
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if (cornerRadius) {
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return rounded`c ${a} 0 ${a + b} 0 ${a + b + c} ${d} a ${cornerRadius} ${cornerRadius} 0 0 1 ${arcSectionLength} ${arcSectionLength} c ${d} ${c} ${d} ${b + c} ${d} ${a + b + c}`;
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}
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return rounded`l ${p} 0`;
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}
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function drawBottomRightPath({ cornerRadius, a, b, c, d, p, arcSectionLength }) {
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if (cornerRadius) {
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return rounded`c 0 ${a} 0 ${a + b} ${-d} ${a + b + c} a ${cornerRadius} ${cornerRadius} 0 0 1 ${-arcSectionLength} ${arcSectionLength} c ${-c} ${d} ${-(b + c)} ${d} ${-(a + b + c)} ${d}`;
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}
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return rounded`l 0 ${p}`;
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}
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function drawBottomLeftPath({ cornerRadius, a, b, c, d, p, arcSectionLength }) {
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if (cornerRadius) {
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return rounded`c ${-a} 0 ${-(a + b)} 0 ${-(a + b + c)} ${-d} a ${cornerRadius} ${cornerRadius} 0 0 1 ${-arcSectionLength} ${-arcSectionLength} c ${-d} ${-c} ${-d} ${-(b + c)} ${-d} ${-(a + b + c)}`;
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}
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return rounded`l ${-p} 0`;
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}
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function drawTopLeftPath({ cornerRadius, a, b, c, d, p, arcSectionLength }) {
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if (cornerRadius) {
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return rounded`c 0 ${-a} 0 ${-(a + b)} ${d} ${-(a + b + c)} a ${cornerRadius} ${cornerRadius} 0 0 1 ${arcSectionLength} ${-arcSectionLength} c ${c} ${-d} ${b + c} ${-d} ${a + b + c} ${-d}`;
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}
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return rounded`l 0 ${-p}`;
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}
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function getSVGPathFromPathParams({
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width,
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height,
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topLeftPathParams,
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topRightPathParams,
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bottomRightPathParams,
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bottomLeftPathParams
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}) {
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return `
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M ${width - topRightPathParams.p} 0
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${drawTopRightPath(topRightPathParams)}
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L ${width} ${height - bottomRightPathParams.p}
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${drawBottomRightPath(bottomRightPathParams)}
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L ${bottomLeftPathParams.p} ${height}
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${drawBottomLeftPath(bottomLeftPathParams)}
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L 0 ${topLeftPathParams.p}
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${drawTopLeftPath(topLeftPathParams)}
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Z
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`.replace(/[\t\s\n]+/g, " ").trim();
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}
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var adjacentsByCorner = {
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topLeft: [
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{ corner: "topRight", side: "top" },
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{ corner: "bottomLeft", side: "left" }
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],
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topRight: [
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{ corner: "topLeft", side: "top" },
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{ corner: "bottomRight", side: "right" }
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],
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bottomLeft: [
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{ corner: "bottomRight", side: "bottom" },
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{ corner: "topLeft", side: "left" }
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],
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bottomRight: [
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{ corner: "bottomLeft", side: "bottom" },
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{ corner: "topRight", side: "right" }
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]
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};
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function distributeAndNormalize({
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topLeftCornerRadius,
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topRightCornerRadius,
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bottomRightCornerRadius,
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bottomLeftCornerRadius,
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width,
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height
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}) {
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const roundingAndSmoothingBudgetMap = {
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topLeft: -1,
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topRight: -1,
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bottomLeft: -1,
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bottomRight: -1
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};
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const cornerRadiusMap = {
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topLeft: topLeftCornerRadius,
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topRight: topRightCornerRadius,
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bottomLeft: bottomLeftCornerRadius,
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bottomRight: bottomRightCornerRadius
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};
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Object.entries(cornerRadiusMap).sort(([, r1], [, r2]) => r2 - r1).forEach(([corner, radius]) => {
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const adjacents = adjacentsByCorner[corner];
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const budget = Math.min(
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...adjacents.map((adj) => {
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const adjRadius = cornerRadiusMap[adj.corner];
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if (radius === 0 && adjRadius === 0) return 0;
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const adjBudget = roundingAndSmoothingBudgetMap[adj.corner];
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const sideLen = adj.side === "top" || adj.side === "bottom" ? width : height;
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return adjBudget >= 0 ? sideLen - roundingAndSmoothingBudgetMap[adj.corner] : radius / (radius + adjRadius) * sideLen;
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})
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);
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roundingAndSmoothingBudgetMap[corner] = budget;
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cornerRadiusMap[corner] = Math.min(radius, budget);
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});
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return {
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topLeft: { radius: cornerRadiusMap.topLeft, roundingAndSmoothingBudget: roundingAndSmoothingBudgetMap.topLeft },
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topRight: { radius: cornerRadiusMap.topRight, roundingAndSmoothingBudget: roundingAndSmoothingBudgetMap.topRight },
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bottomLeft: { radius: cornerRadiusMap.bottomLeft, roundingAndSmoothingBudget: roundingAndSmoothingBudgetMap.bottomLeft },
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bottomRight: { radius: cornerRadiusMap.bottomRight, roundingAndSmoothingBudget: roundingAndSmoothingBudgetMap.bottomRight }
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};
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}
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function drawPureBezierTopRight(r) {
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if (r <= 0) return "";
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return rounded`c ${0.3 * r} 0 ${0.473 * r} 0 ${0.619 * r} ${0.039 * r} c ${0.185 * r} ${0.049 * r} ${0.293 * r} ${0.157 * r} ${0.342 * r} ${0.342 * r} c ${0.039 * r} ${0.146 * r} ${0.039 * r} ${0.319 * r} ${0.039 * r} ${0.619 * r}`;
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}
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function drawPureBezierBottomRight(r) {
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if (r <= 0) return "";
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return rounded`c 0 ${0.3 * r} 0 ${0.473 * r} ${-0.039 * r} ${0.619 * r} c ${-0.049 * r} ${0.185 * r} ${-0.157 * r} ${0.293 * r} ${-0.342 * r} ${0.342 * r} c ${-0.146 * r} ${0.039 * r} ${-0.319 * r} ${0.039 * r} ${-0.619 * r} ${0.039 * r}`;
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}
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function drawPureBezierBottomLeft(r) {
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if (r <= 0) return "";
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return rounded`c ${-0.3 * r} 0 ${-0.473 * r} 0 ${-0.619 * r} ${-0.039 * r} c ${-0.185 * r} ${-0.049 * r} ${-0.293 * r} ${-0.157 * r} ${-0.342 * r} ${-0.342 * r} c ${-0.039 * r} ${-0.146 * r} ${-0.039 * r} ${-0.319 * r} ${-0.039 * r} ${-0.619 * r}`;
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}
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function drawPureBezierTopLeft(r) {
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if (r <= 0) return "";
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return rounded`c 0 ${-0.3 * r} 0 ${-0.473 * r} ${0.039 * r} ${-0.619 * r} c ${0.049 * r} ${-0.185 * r} ${0.157 * r} ${-0.293 * r} ${0.342 * r} ${-0.342 * r} c ${0.146 * r} ${-0.039 * r} ${0.319 * r} ${-0.039 * r} ${0.619 * r} ${-0.039 * r}`;
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}
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function getPureBezierSVGPath(width, height, tl, tr, br, bl) {
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return `
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M ${width - tr} 0
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${drawPureBezierTopRight(tr)}
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L ${width} ${height - br}
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${drawPureBezierBottomRight(br)}
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L ${bl} ${height}
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${drawPureBezierBottomLeft(bl)}
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L 0 ${tl}
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${drawPureBezierTopLeft(tl)}
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Z
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`.replace(/[\t\s\n]+/g, " ").trim();
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}
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function getSvgPath({
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cornerRadius = 0,
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topLeftCornerRadius,
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topRightCornerRadius,
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bottomRightCornerRadius,
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bottomLeftCornerRadius,
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cornerSmoothing = 1,
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width,
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height,
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preserveSmoothing = false,
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g2Continuous = false
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}) {
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const tl = topLeftCornerRadius ?? cornerRadius;
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const tr = topRightCornerRadius ?? cornerRadius;
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const bl = bottomLeftCornerRadius ?? cornerRadius;
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const br = bottomRightCornerRadius ?? cornerRadius;
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if (g2Continuous) {
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const { topLeft: topLeft2, topRight: topRight2, bottomLeft: bottomLeft2, bottomRight: bottomRight2 } = distributeAndNormalize({
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topLeftCornerRadius: tl,
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topRightCornerRadius: tr,
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bottomRightCornerRadius: br,
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bottomLeftCornerRadius: bl,
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width,
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height
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});
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return getPureBezierSVGPath(
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width,
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height,
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topLeft2.radius,
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topRight2.radius,
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bottomRight2.radius,
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bottomLeft2.radius
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);
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}
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if (tl === tr && tr === br && br === bl) {
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const roundingAndSmoothingBudget = Math.min(width, height) / 2;
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const clampedRadius = Math.min(tl, roundingAndSmoothingBudget);
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const params = getPathParamsForCorner({
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cornerRadius: clampedRadius,
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cornerSmoothing,
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preserveSmoothing,
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roundingAndSmoothingBudget
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});
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return getSVGPathFromPathParams({
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width,
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height,
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topLeftPathParams: params,
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topRightPathParams: params,
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bottomLeftPathParams: params,
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bottomRightPathParams: params
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});
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}
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const { topLeft, topRight, bottomLeft, bottomRight } = distributeAndNormalize({
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topLeftCornerRadius: tl,
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topRightCornerRadius: tr,
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bottomRightCornerRadius: br,
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bottomLeftCornerRadius: bl,
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width,
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height
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});
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return getSVGPathFromPathParams({
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width,
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height,
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topLeftPathParams: getPathParamsForCorner({ cornerSmoothing, preserveSmoothing, cornerRadius: topLeft.radius, roundingAndSmoothingBudget: topLeft.roundingAndSmoothingBudget }),
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topRightPathParams: getPathParamsForCorner({ cornerSmoothing, preserveSmoothing, cornerRadius: topRight.radius, roundingAndSmoothingBudget: topRight.roundingAndSmoothingBudget }),
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bottomRightPathParams: getPathParamsForCorner({ cornerSmoothing, preserveSmoothing, cornerRadius: bottomRight.radius, roundingAndSmoothingBudget: bottomRight.roundingAndSmoothingBudget }),
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bottomLeftPathParams: getPathParamsForCorner({ cornerSmoothing, preserveSmoothing, cornerRadius: bottomLeft.radius, roundingAndSmoothingBudget: bottomLeft.roundingAndSmoothingBudget })
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});
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}
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function computeSquirclePath(width, height, cornerRadius, cornerSmoothing = 1, preserveSmoothing = false, g2Continuous = false) {
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if (width <= 0 || height <= 0 || cornerRadius <= 0) return "";
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return getSvgPath({ width, height, cornerRadius, cornerSmoothing, preserveSmoothing, g2Continuous });
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}
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// src/react-native/index.tsx
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import { jsx, jsxs } from "react/jsx-runtime";
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function SquircleNative({
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children,
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cornerRadius,
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cornerSmoothing = 1,
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squircleBorder = false,
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borderColor = "transparent",
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borderWidth = 1,
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backgroundColor,
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style,
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...rest
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}) {
|
|
269
|
+
const [size, setSize] = useState({ width: 0, height: 0 });
|
|
270
|
+
const onLayout = useCallback((event) => {
|
|
271
|
+
const { width: width2, height: height2 } = event.nativeEvent.layout;
|
|
272
|
+
setSize({ width: width2, height: height2 });
|
|
273
|
+
}, []);
|
|
274
|
+
const { width, height } = size;
|
|
275
|
+
let squirclePath = "";
|
|
276
|
+
if (width > 0 && height > 0 && cornerRadius > 0) {
|
|
277
|
+
squirclePath = computeSquirclePath(width, height, cornerRadius, cornerSmoothing);
|
|
278
|
+
}
|
|
279
|
+
const clipId = `sq-${Math.random().toString(36).slice(2, 9)}`;
|
|
280
|
+
const hasClip = squirclePath.length > 0;
|
|
281
|
+
const hasBorder = squircleBorder && borderWidth > 0 && borderColor !== "transparent";
|
|
282
|
+
return /* @__PURE__ */ jsxs(View, { onLayout, style: [{ position: "relative" }, style], ...rest, children: [
|
|
283
|
+
hasClip && /* @__PURE__ */ jsx(View, { style: { position: "absolute", inset: 0 }, pointerEvents: "none", children: /* @__PURE__ */ jsxs(Svg, { width, height, viewBox: `0 0 ${width} ${height}`, children: [
|
|
284
|
+
/* @__PURE__ */ jsx(Defs, { children: /* @__PURE__ */ jsx(ClipPath, { id: clipId, children: /* @__PURE__ */ jsx(Path, { d: squirclePath }) }) }),
|
|
285
|
+
/* @__PURE__ */ jsx(
|
|
286
|
+
Rect,
|
|
287
|
+
{
|
|
288
|
+
width,
|
|
289
|
+
height,
|
|
290
|
+
fill: backgroundColor || "transparent",
|
|
291
|
+
clipPath: `url(#${clipId})`
|
|
292
|
+
}
|
|
293
|
+
),
|
|
294
|
+
hasBorder && /* @__PURE__ */ jsx(
|
|
295
|
+
Rect,
|
|
296
|
+
{
|
|
297
|
+
width,
|
|
298
|
+
height,
|
|
299
|
+
fill: "none",
|
|
300
|
+
stroke: borderColor,
|
|
301
|
+
strokeWidth: borderWidth,
|
|
302
|
+
clipPath: `url(#${clipId})`
|
|
303
|
+
}
|
|
304
|
+
)
|
|
305
|
+
] }) }),
|
|
306
|
+
/* @__PURE__ */ jsx(
|
|
307
|
+
View,
|
|
308
|
+
{
|
|
309
|
+
style: {
|
|
310
|
+
position: "relative",
|
|
311
|
+
zIndex: 1,
|
|
312
|
+
borderRadius: hasClip ? void 0 : cornerRadius,
|
|
313
|
+
backgroundColor: hasClip ? "transparent" : backgroundColor,
|
|
314
|
+
overflow: "hidden"
|
|
315
|
+
},
|
|
316
|
+
children
|
|
317
|
+
}
|
|
318
|
+
)
|
|
319
|
+
] });
|
|
320
|
+
}
|
|
321
|
+
var react_native_default = SquircleNative;
|
|
322
|
+
export {
|
|
323
|
+
SquircleNative,
|
|
324
|
+
react_native_default as default
|
|
325
|
+
};
|
package/package.json
ADDED
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@tetrax/squircle",
|
|
3
|
+
"version": "1.0.0",
|
|
4
|
+
"description": "Figma-accurate squircles for React & React Native with Tailwind CSS classes",
|
|
5
|
+
"source": "src/index.ts",
|
|
6
|
+
"main": "dist/index.js",
|
|
7
|
+
"module": "dist/index.mjs",
|
|
8
|
+
"types": "dist/index.d.ts",
|
|
9
|
+
"exports": {
|
|
10
|
+
".": {
|
|
11
|
+
"import": "./dist/index.mjs",
|
|
12
|
+
"require": "./dist/index.js",
|
|
13
|
+
"types": "./dist/index.d.ts"
|
|
14
|
+
},
|
|
15
|
+
"./react": {
|
|
16
|
+
"import": "./dist/react/index.mjs",
|
|
17
|
+
"require": "./dist/react/index.js",
|
|
18
|
+
"types": "./dist/react/index.d.ts"
|
|
19
|
+
},
|
|
20
|
+
"./react-native": {
|
|
21
|
+
"import": "./dist/react-native/index.mjs",
|
|
22
|
+
"require": "./dist/react-native/index.js",
|
|
23
|
+
"types": "./dist/react-native/index.d.ts"
|
|
24
|
+
},
|
|
25
|
+
"./core": {
|
|
26
|
+
"import": "./dist/core.mjs",
|
|
27
|
+
"require": "./dist/core.js",
|
|
28
|
+
"types": "./dist/core.d.ts"
|
|
29
|
+
}
|
|
30
|
+
},
|
|
31
|
+
"files": [
|
|
32
|
+
"dist"
|
|
33
|
+
],
|
|
34
|
+
"scripts": {
|
|
35
|
+
"build": "tsup && node -e \"const fs = require('fs'); fs.mkdirSync('dist/react-native', { recursive: true }); fs.copyFileSync('src/react-native/index.d.ts', 'dist/react-native/index.d.ts')\"",
|
|
36
|
+
"dev": "tsup --watch",
|
|
37
|
+
"clean": "rm -rf dist",
|
|
38
|
+
"typecheck": "tsc --noEmit"
|
|
39
|
+
},
|
|
40
|
+
"peerDependencies": {
|
|
41
|
+
"react": ">=16.8.0",
|
|
42
|
+
"react-native": ">=0.60.0",
|
|
43
|
+
"react-native-svg": ">=12.0.0"
|
|
44
|
+
},
|
|
45
|
+
"peerDependenciesMeta": {
|
|
46
|
+
"react-native": {
|
|
47
|
+
"optional": true
|
|
48
|
+
},
|
|
49
|
+
"react-native-svg": {
|
|
50
|
+
"optional": true
|
|
51
|
+
}
|
|
52
|
+
},
|
|
53
|
+
"devDependencies": {
|
|
54
|
+
"@types/react": "^18.0.0",
|
|
55
|
+
"@types/react-native": "^0.72.8",
|
|
56
|
+
"react": "^18.0.0",
|
|
57
|
+
"tsup": "^8.0.0",
|
|
58
|
+
"typescript": "^5.0.0"
|
|
59
|
+
},
|
|
60
|
+
"keywords": [
|
|
61
|
+
"squircle",
|
|
62
|
+
"react",
|
|
63
|
+
"react-native",
|
|
64
|
+
"figma",
|
|
65
|
+
"tailwind",
|
|
66
|
+
"css",
|
|
67
|
+
"clip-path",
|
|
68
|
+
"corners"
|
|
69
|
+
],
|
|
70
|
+
"license": "MIT"
|
|
71
|
+
}
|