@terraware/web-components 5.0.27 → 5.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/components/AntSwitch/index.js +19 -22
- package/components/Autocomplete/Autocomplete.js +106 -130
- package/components/Badge/index.js +28 -29
- package/components/BusySpinner/index.js +40 -45
- package/components/Button/Button.js +41 -47
- package/components/Checkbox.js +64 -63
- package/components/Confirm/index.js +74 -83
- package/components/DatePicker/DatePicker.js +138 -141
- package/components/DialogBox/DialogBox.js +111 -118
- package/components/Divisor.js +18 -18
- package/components/Dropdown.js +66 -94
- package/components/EditableTable/index.js +211 -271
- package/components/ErrorBox/ErrorBox.js +47 -49
- package/components/FileChooser/index.js +117 -135
- package/components/FormBottomBar/index.js +75 -84
- package/components/Icon/Icon.js +12 -20
- package/components/Icon/icons/index.js +256 -256
- package/components/IconTooltip/index.js +49 -60
- package/components/Map/MapBox.js +545 -452
- package/components/Map/MapContainer.js +25 -29
- package/components/Map/MapDateSliderControl.js +64 -64
- package/components/Map/MapDrawer.js +41 -47
- package/components/Map/MapLegend.js +176 -172
- package/components/Map/MapViewStyleControl.js +59 -63
- package/components/Map/ReactMapboxWrapper.js +3 -2
- package/components/Map/index.js +161 -180
- package/components/Map/types.js +12 -17
- package/components/Map/useMaintainLayerOrder.js +16 -26
- package/components/Markdown/index.js +25 -26
- package/components/Message/Message.js +73 -76
- package/components/MultiSelect/index.js +112 -124
- package/components/Navbar/NavFooter.js +9 -13
- package/components/Navbar/NavItem.js +70 -76
- package/components/Navbar/NavSection.js +17 -19
- package/components/Navbar/Navbar.js +39 -46
- package/components/Navbar/SubNavbar.js +9 -13
- package/components/Note.js +18 -22
- package/components/OverlayModal/OverlayModal.js +56 -63
- package/components/PageForm/index.js +33 -41
- package/components/PhotoChooser/index.js +165 -173
- package/components/PhotosCarousel/PhotoSlide.js +32 -35
- package/components/PhotosCarousel/index.js +80 -85
- package/components/PhotosCarousel/usePhotosCarousel.js +69 -76
- package/components/Pill/index.js +41 -45
- package/components/PillList/index.js +17 -24
- package/components/PlacementWrapper/index.js +38 -59
- package/components/PopoverMenu/Popover.js +68 -85
- package/components/PopoverMenu/index.js +51 -56
- package/components/PopoverMultiSelect/index.js +52 -59
- package/components/ProgressCircle/ProgressCircle.js +28 -32
- package/components/RadioButton.js +17 -19
- package/components/Select/Select.js +13 -15
- package/components/Select/SelectT.js +235 -250
- package/components/Separator/index.js +14 -17
- package/components/Size.js +0 -1
- package/components/Slider/index.js +43 -56
- package/components/SummaryBox.js +70 -72
- package/components/Tabs/index.js +133 -135
- package/components/TextTruncated/index.js +117 -130
- package/components/Textfield/Textfield.js +158 -190
- package/components/Textfield/TruncatedTextArea.js +70 -84
- package/components/TimelineSlider/TimelineMarker.js +25 -30
- package/components/TimelineSlider/TimelineRail.js +8 -11
- package/components/TimelineSlider/index.js +64 -66
- package/components/TimelineSliderV2/ClusterBadge.js +25 -29
- package/components/TimelineSliderV2/TimelineDot.js +31 -35
- package/components/TimelineSliderV2/TimelineRail.js +8 -11
- package/components/TimelineSliderV2/index.js +121 -103
- package/components/TimelineSliderV2/layout.js +124 -147
- package/components/TimelineSliderV2/types.js +0 -1
- package/components/Tooltip/Tooltip.js +47 -56
- package/components/ViewPhotosDialog/index.js +28 -35
- package/components/VirtualWalkthrough/Annotation.js +163 -207
- package/components/VirtualWalkthrough/AnnotationEditPane.js +198 -184
- package/components/VirtualWalkthrough/AnnotationPanel.js +187 -199
- package/components/VirtualWalkthrough/Application.js +31 -34
- package/components/VirtualWalkthrough/AutoRotator.js +85 -223
- package/components/VirtualWalkthrough/BlockingSpinner.js +26 -28
- package/components/VirtualWalkthrough/BoundaryRing.js +30 -34
- package/components/VirtualWalkthrough/BoundaryWall.js +32 -36
- package/components/VirtualWalkthrough/CameraInfo.js +100 -89
- package/components/VirtualWalkthrough/ControlsInfoPane.js +254 -195
- package/components/VirtualWalkthrough/GradientSky.js +72 -73
- package/components/VirtualWalkthrough/SplatControls.js +209 -221
- package/components/VirtualWalkthrough/SplatCrop.js +21 -20
- package/components/VirtualWalkthrough/SplatFadeCrop.js +21 -20
- package/components/VirtualWalkthrough/SplatModel.js +65 -85
- package/components/VirtualWalkthrough/SplatRevealRain.js +41 -46
- package/components/VirtualWalkthrough/TfAnnotationManager.js +197 -379
- package/components/VirtualWalkthrough/TfXrNavigation.js +73 -162
- package/components/VirtualWalkthrough/VirtualWalkthroughViewer.js +438 -431
- package/components/VirtualWalkthrough/VrAnnotationPanel.js +18 -22
- package/components/VirtualWalkthrough/XrAnnotationInteraction.js +14 -17
- package/components/VirtualWalkthrough/XrExitButton.js +14 -17
- package/components/VirtualWalkthrough/XrGazeDwell.js +14 -17
- package/components/VirtualWalkthrough/XrPointerRay.js +14 -17
- package/components/VirtualWalkthrough/XrStartPose.js +67 -121
- package/components/VirtualWalkthrough/boundary-ring.js +87 -117
- package/components/VirtualWalkthrough/boundary-wall.js +175 -258
- package/components/VirtualWalkthrough/camera-adoption.js +18 -64
- package/components/VirtualWalkthrough/groundPlane.js +32 -47
- package/components/VirtualWalkthrough/gsplat-fade-crop-effect.js +35 -35
- package/components/VirtualWalkthrough/splatFormat.js +13 -47
- package/components/VirtualWalkthrough/useAdoptedCamera.js +23 -44
- package/components/VirtualWalkthrough/useRestartOnVr.js +26 -37
- package/components/VirtualWalkthrough/useXrRenderTuning.js +33 -54
- package/components/VirtualWalkthrough/vr-annotation-panel-layout.js +67 -99
- package/components/VirtualWalkthrough/vr-annotation-panel.js +403 -433
- package/components/VirtualWalkthrough/vr-annotation-scroll.js +10 -28
- package/components/VirtualWalkthrough/walkthrough-camera.js +204 -329
- package/components/VirtualWalkthrough/xr-annotation-candidate-buffer.js +39 -80
- package/components/VirtualWalkthrough/xr-annotation-candidates.js +6 -18
- package/components/VirtualWalkthrough/xr-annotation-interaction.js +31 -56
- package/components/VirtualWalkthrough/xr-annotation-targeting.js +22 -38
- package/components/VirtualWalkthrough/xr-button-arming.js +7 -17
- package/components/VirtualWalkthrough/xr-button-hold.js +22 -36
- package/components/VirtualWalkthrough/xr-exit-button-mask.js +22 -36
- package/components/VirtualWalkthrough/xr-exit-button.js +148 -207
- package/components/VirtualWalkthrough/xr-face-buttons.js +19 -29
- package/components/VirtualWalkthrough/xr-gaze-dwell-state.js +23 -34
- package/components/VirtualWalkthrough/xr-gaze-dwell.js +107 -144
- package/components/VirtualWalkthrough/xr-interactive-ui.js +12 -24
- package/components/VirtualWalkthrough/xr-pointer-ray.js +13 -20
- package/components/VirtualWalkthrough/xr-progress-pie-material.js +117 -88
- package/components/VirtualWalkthrough/xr-progress-pie.js +1 -10
- package/components/VirtualWalkthrough/xr-ray-quad.js +16 -30
- package/components/VirtualWalkthrough/xr-render-tuning.js +17 -48
- package/components/VirtualWalkthrough/xr-scene-bounds.js +21 -37
- package/components/VirtualWalkthrough/xr-start-pose.js +27 -73
- package/components/VirtualWalkthrough/xr-teleport-gesture.js +16 -42
- package/components/svg/BlobbyGrayIconImage.js +41 -39
- package/components/svg/BlobbyGrayIconImport.js +41 -39
- package/components/svg/BlobbyGrayIconUploadToTheCloud.js +41 -39
- package/components/svg/BlobbyIconCloudChecked.js +202 -164
- package/components/svg/BlobbyIconExportOrUploadPhoto.js +202 -164
- package/components/svg/BlobbyIconFolder.js +202 -164
- package/components/svg/BlobbyIconGraphReport.js +202 -164
- package/components/svg/BlobbyIconHappy.js +202 -164
- package/components/svg/BlobbyIconHeartMonitor.js +202 -164
- package/components/svg/BlobbyIconLeaf.js +202 -164
- package/components/svg/BlobbyIconLibrary.js +202 -164
- package/components/svg/BlobbyIconNursery.js +204 -166
- package/components/svg/BlobbyIconOrganization.js +202 -164
- package/components/svg/BlobbyIconParchment.js +202 -164
- package/components/svg/BlobbyIconPeople.js +202 -164
- package/components/svg/BlobbyIconSeedBank.js +202 -164
- package/components/svg/BlobbyIconSeedling.js +202 -164
- package/components/svg/BlobbyIconSeeds.js +202 -164
- package/components/svg/BlobbyIconSite.js +206 -167
- package/components/svg/BlobbyIconSparkles.js +202 -164
- package/components/svg/BlobbyIconWrench.js +202 -164
- package/components/svg/Bug.js +19 -21
- package/components/svg/Calendar.js +19 -21
- package/components/svg/CaretDown.js +19 -21
- package/components/svg/CaretLeft.js +19 -21
- package/components/svg/CaretRight.js +19 -21
- package/components/svg/CaretUp.js +19 -21
- package/components/svg/ChevronDown.js +19 -21
- package/components/svg/ChevronUp.js +19 -21
- package/components/svg/Close.js +19 -21
- package/components/svg/Critical.js +19 -21
- package/components/svg/Edit.js +202 -164
- package/components/svg/Error.js +19 -21
- package/components/svg/Filter.js +19 -21
- package/components/svg/Folder.js +19 -21
- package/components/svg/Help.js +19 -21
- package/components/svg/Home.js +19 -21
- package/components/svg/IconAdd.js +19 -21
- package/components/svg/IconArrowRight.js +21 -23
- package/components/svg/IconBusinessNetwork.js +19 -21
- package/components/svg/IconCalendar.js +19 -21
- package/components/svg/IconCancel.js +19 -21
- package/components/svg/IconChargingBattery.js +19 -21
- package/components/svg/IconChecklist.js +21 -23
- package/components/svg/IconCheckmark.js +19 -21
- package/components/svg/IconCoinInHand.js +19 -21
- package/components/svg/IconColumns.js +19 -21
- package/components/svg/IconComment.js +20 -22
- package/components/svg/IconDashboard.js +19 -21
- package/components/svg/IconDataMigration.js +19 -21
- package/components/svg/IconDocument.js +21 -23
- package/components/svg/IconDownloadFromTheCloud.js +21 -23
- package/components/svg/IconEdit.js +21 -23
- package/components/svg/IconExpand.js +21 -23
- package/components/svg/IconExport.js +19 -21
- package/components/svg/IconExternalLink.js +19 -21
- package/components/svg/IconEye.js +19 -21
- package/components/svg/IconEyeOff.js +19 -21
- package/components/svg/IconFile.js +19 -21
- package/components/svg/IconFolder.js +19 -21
- package/components/svg/IconFullScreen.js +20 -22
- package/components/svg/IconFutures.js +19 -21
- package/components/svg/IconGraphReport.js +19 -21
- package/components/svg/IconGrid.js +19 -21
- package/components/svg/IconHeartMonitor.js +19 -21
- package/components/svg/IconHelp.js +21 -23
- package/components/svg/IconHistory.js +19 -21
- package/components/svg/IconImport.js +19 -21
- package/components/svg/IconIndex.js +19 -21
- package/components/svg/IconLayers.js +19 -21
- package/components/svg/IconLibrary.js +20 -22
- package/components/svg/IconList.js +19 -21
- package/components/svg/IconLivePlant.js +19 -21
- package/components/svg/IconLocations.js +19 -21
- package/components/svg/IconMail.js +19 -21
- package/components/svg/IconManager.js +19 -21
- package/components/svg/IconMap.js +19 -21
- package/components/svg/IconMarker.js +19 -21
- package/components/svg/IconMenu.js +19 -21
- package/components/svg/IconMenuHorizontal.js +19 -21
- package/components/svg/IconModule.js +19 -21
- package/components/svg/IconMyLocation.js +19 -21
- package/components/svg/IconNote.js +21 -23
- package/components/svg/IconNursery.js +21 -23
- package/components/svg/IconOrg.js +19 -21
- package/components/svg/IconParchment.js +19 -21
- package/components/svg/IconPhoto.js +19 -21
- package/components/svg/IconPlantsFilled.js +19 -21
- package/components/svg/IconRedo.js +19 -21
- package/components/svg/IconRestorationSite.js +19 -21
- package/components/svg/IconSeedBank.js +19 -21
- package/components/svg/IconSeedling.js +19 -21
- package/components/svg/IconSettings.js +19 -21
- package/components/svg/IconSlice.js +19 -21
- package/components/svg/IconSubmit.js +19 -21
- package/components/svg/IconSubtract.js +21 -23
- package/components/svg/IconSynced.js +19 -21
- package/components/svg/IconTrashCan.js +19 -21
- package/components/svg/IconTreasureMap.js +19 -21
- package/components/svg/IconUnavailable.js +19 -21
- package/components/svg/IconUndo.js +19 -21
- package/components/svg/IconVariable.js +19 -21
- package/components/svg/IconVideo.js +30 -31
- package/components/svg/IconWifi.js +19 -21
- package/components/svg/Info.js +19 -21
- package/components/svg/Key.js +19 -21
- package/components/svg/Leaf.js +19 -21
- package/components/svg/Lock.js +19 -21
- package/components/svg/Logo.js +48 -43
- package/components/svg/MenuVertical.js +19 -21
- package/components/svg/Notification.js +19 -21
- package/components/svg/Person.js +19 -21
- package/components/svg/Plus.js +19 -21
- package/components/svg/RestorationSite.js +19 -21
- package/components/svg/Search.js +19 -21
- package/components/svg/Seeds.js +19 -21
- package/components/svg/Site.js +19 -21
- package/components/svg/Sparkles.js +19 -21
- package/components/svg/Species.js +19 -21
- package/components/svg/Species2.js +202 -164
- package/components/svg/Spinner.js +54 -48
- package/components/svg/Star.js +19 -21
- package/components/svg/Success.js +19 -21
- package/components/svg/SuccessFilled.js +19 -21
- package/components/svg/TerrawareLogoDesktop.js +55 -49
- package/components/svg/TerrawareLogoMobile.js +25 -26
- package/components/svg/Touchscreen.js +19 -21
- package/components/svg/UploadCloud.js +202 -164
- package/components/svg/Warning.js +19 -21
- package/components/svg/WelcomeClipboard.js +156 -133
- package/components/svg/index.js +129 -129
- package/components/table/EnhancedTableToolbar.js +68 -74
- package/components/table/EnhancedTableToolbarV2.js +31 -41
- package/components/table/TableCellRenderer.js +196 -231
- package/components/table/TableHeader.js +71 -73
- package/components/table/TableHeaderItem.js +97 -102
- package/components/table/density.js +18 -19
- package/components/table/index.js +350 -369
- package/components/table/sort.js +27 -52
- package/components/table/types.js +0 -1
- package/components/types/index.js +0 -1
- package/hooks/cameraEntityContext.js +2 -13
- package/hooks/useBoolean.js +17 -13
- package/hooks/useCameraPosition.js +56 -56
- package/hooks/useDevicePerformance.js +17 -17
- package/hooks/useXr.js +85 -87
- package/index.js +58 -58
- package/package.json +1 -1
- package/setupTests.js +0 -4
- package/strings/export.js +111 -170
- package/strings/index.js +25 -54
- package/strings/locales.js +21 -41
- package/strings/strings-en.js +49 -51
- package/strings/strings-es.js +49 -51
- package/strings/strings-fr.js +49 -51
- package/strings/strings-gx.js +49 -51
- package/style-dictionary-dist/TerrawareTheme.js +186 -186
- package/theme.js +74 -76
- package/utils/color.js +8 -15
- package/utils/date.js +42 -108
- package/utils/index.js +4 -4
- package/utils/preventDefaultEvent.js +3 -3
- package/utils/text.js +11 -11
- package/utils/useDeviceInfo.js +42 -79
- package/virtualWalkthrough.js +23 -23
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import {
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import { ButtonArmingLatch } from
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import { INITIAL_HOLD_STATE, advanceHold } from
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import { drawExitButtonMask } from
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import { FaceButtonPressTracker, secondaryFaceButtonPressed } from
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import { ADDRESS_CLAMP_TO_EDGE, FILTER_LINEAR, LAYERID_IMMEDIATE, MeshInstance, Quat, Script, Texture, Vec3, XRTYPE_VR } from "playcanvas";
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import { ButtonArmingLatch } from "./xr-button-arming.js";
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import { INITIAL_HOLD_STATE, advanceHold } from "./xr-button-hold.js";
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import { drawExitButtonMask } from "./xr-exit-button-mask.js";
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import { FaceButtonPressTracker, secondaryFaceButtonPressed } from "./xr-face-buttons.js";
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import { createProgressPieMaterial, progressPieQuadMesh } from "./xr-progress-pie-material.js";
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const m = new Vec3().sub2(origin, center);
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const b = m.dot(dir);
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const c = m.dot(m) - radius * radius;
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if (c > 0 && b > 0) return false;
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return b * b - c >= 0;
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/** Opacity of the button while it is not being aimed at. */
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/** Seconds of continuous B/Y hold required to leave the session. Matches the gaze-dwell threshold. */
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offset = new Vec3(0.45, 0.35, -1.2);
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halfSize = 0.12;
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hitRadius = 0.15;
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_headPosition = new Vec3();
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_headRotation = new Quat();
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_worldOffset = new Vec3();
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_faceButtons = new FaceButtonPressTracker();
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_hold = INITIAL_HOLD_STATE;
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_arming = new ButtonArmingLatch();
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_isVrActive = ()=>this.app.xr?.active === true && this.app.xr?.type === XRTYPE_VR;
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_onXrStart = ()=>{
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};
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_onSelect = (inputSource)=>{
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if (!this.entity.enabled) return;
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if (this.rayHitsButton(inputSource.getOrigin(), inputSource.getDirection())) this.close();
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|
+
};
|
|
51
|
+
rayHitsButton(origin, direction) {
|
|
52
|
+
if (!this.entity.enabled) return false;
|
|
53
|
+
return raySphereIntersect(origin, direction, this.entity.getPosition(), this.hitRadius);
|
|
69
54
|
}
|
|
70
|
-
|
|
71
|
-
|
|
55
|
+
close() {
|
|
56
|
+
if (this.onClose) return void this.onClose();
|
|
57
|
+
this.app.xr?.end();
|
|
72
58
|
}
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
59
|
+
_createMaskTexture() {
|
|
60
|
+
const canvas = document.createElement('canvas');
|
|
61
|
+
canvas.width = TEXTURE_SIZE;
|
|
62
|
+
canvas.height = TEXTURE_SIZE;
|
|
63
|
+
const ctx = canvas.getContext('2d');
|
|
64
|
+
if (ctx) drawExitButtonMask(ctx, TEXTURE_SIZE);
|
|
65
|
+
const texture = new Texture(this.app.graphicsDevice, {
|
|
66
|
+
name: 'xr-exit-button-mask',
|
|
67
|
+
width: TEXTURE_SIZE,
|
|
68
|
+
height: TEXTURE_SIZE,
|
|
69
|
+
addressU: ADDRESS_CLAMP_TO_EDGE,
|
|
70
|
+
addressV: ADDRESS_CLAMP_TO_EDGE,
|
|
71
|
+
minFilter: FILTER_LINEAR,
|
|
72
|
+
magFilter: FILTER_LINEAR,
|
|
73
|
+
mipmaps: true
|
|
74
|
+
});
|
|
75
|
+
texture.setSource(canvas);
|
|
76
|
+
return texture;
|
|
79
77
|
}
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
/** The button's exit action: the `onClose` handler when one is set, otherwise ending the session. */
|
|
84
|
-
close() {
|
|
85
|
-
if (this.onClose) {
|
|
86
|
-
this.onClose();
|
|
87
|
-
return;
|
|
78
|
+
_resetProgress() {
|
|
79
|
+
this._hold = INITIAL_HOLD_STATE;
|
|
80
|
+
this._material?.setParameter('uProgress', 0);
|
|
88
81
|
}
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
|
|
82
|
+
initialize() {
|
|
83
|
+
this._texture = this._createMaskTexture();
|
|
84
|
+
this._material = createProgressPieMaterial({
|
|
85
|
+
uniqueName: 'xr-exit-button',
|
|
86
|
+
maskMap: this._texture,
|
|
87
|
+
discColor: [
|
|
88
|
+
20 / 255,
|
|
89
|
+
20 / 255,
|
|
90
|
+
20 / 255
|
|
91
|
+
],
|
|
92
|
+
discAlpha: 0.75
|
|
93
|
+
});
|
|
94
|
+
this._material.setParameter('uOpacity', IDLE_OPACITY);
|
|
95
|
+
this._resetProgress();
|
|
96
|
+
this._mesh = progressPieQuadMesh(this.app.graphicsDevice, this.halfSize);
|
|
97
|
+
const meshInstance = new MeshInstance(this._mesh, this._material);
|
|
98
|
+
this.entity.addComponent('render', {
|
|
99
|
+
meshInstances: [
|
|
100
|
+
meshInstance
|
|
101
|
+
],
|
|
102
|
+
layers: [
|
|
103
|
+
LAYERID_IMMEDIATE
|
|
104
|
+
]
|
|
105
|
+
});
|
|
106
|
+
this.entity.enabled = this._isVrActive();
|
|
107
|
+
this.app.xr?.on('start', this._onXrStart);
|
|
108
|
+
this.app.xr?.on('end', this._onXrEnd);
|
|
109
|
+
this.app.xr?.input?.on('select', this._onSelect);
|
|
101
110
|
}
|
|
102
|
-
|
|
103
|
-
|
|
104
|
-
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
});
|
|
127
|
-
this._material.setParameter('uOpacity', IDLE_OPACITY);
|
|
128
|
-
this._resetProgress();
|
|
129
|
-
this._mesh = progressPieQuadMesh(this.app.graphicsDevice, this.halfSize);
|
|
130
|
-
const meshInstance = new MeshInstance(this._mesh, this._material);
|
|
131
|
-
|
|
132
|
-
// Immediate layer draws after the World layer (where the splats render) so the button is never
|
|
133
|
-
// composited behind them; depthTest:false keeps it on top within the layer.
|
|
134
|
-
this.entity.addComponent('render', {
|
|
135
|
-
meshInstances: [meshInstance],
|
|
136
|
-
layers: [LAYERID_IMMEDIATE]
|
|
137
|
-
});
|
|
138
|
-
this.entity.enabled = this._isVrActive();
|
|
139
|
-
this.app.xr?.on('start', this._onXrStart);
|
|
140
|
-
this.app.xr?.on('end', this._onXrEnd);
|
|
141
|
-
this.app.xr?.input?.on('select', this._onSelect);
|
|
142
|
-
}
|
|
143
|
-
update(dt) {
|
|
144
|
-
if (!this.entity.enabled) {
|
|
145
|
-
return;
|
|
111
|
+
update(dt) {
|
|
112
|
+
if (!this.entity.enabled) return;
|
|
113
|
+
this._trackHead();
|
|
114
|
+
const sources = this.app.xr?.input?.inputSources ?? [];
|
|
115
|
+
let hovered = false;
|
|
116
|
+
let holdActive = false;
|
|
117
|
+
for (const source of sources){
|
|
118
|
+
const sourceHovers = this.rayHitsButton(source.getOrigin(), source.getDirection());
|
|
119
|
+
hovered = hovered || sourceHovers;
|
|
120
|
+
const facePressed = this._faceButtons.justPressed(source);
|
|
121
|
+
if (sourceHovers && facePressed) return void this.close();
|
|
122
|
+
const armedPress = this._arming.trackPress(source, secondaryFaceButtonPressed(source));
|
|
123
|
+
holdActive = holdActive || armedPress;
|
|
124
|
+
}
|
|
125
|
+
const hold = advanceHold(this._hold, holdActive, dt, EXIT_HOLD_SECONDS);
|
|
126
|
+
this._hold = hold.state;
|
|
127
|
+
this._material?.setParameter('uProgress', pieShaderProgress(hold.progress));
|
|
128
|
+
if (hold.justFired) return void this.close();
|
|
129
|
+
if (hovered !== this._hovered) {
|
|
130
|
+
this._hovered = hovered;
|
|
131
|
+
const scale = hovered ? 1.15 : 1;
|
|
132
|
+
this.entity.setLocalScale(scale, scale, scale);
|
|
133
|
+
this._material?.setParameter('uOpacity', hovered ? 1 : IDLE_OPACITY);
|
|
134
|
+
}
|
|
146
135
|
}
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
this.
|
|
160
|
-
return;
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
// Two statements, not `holdActive = holdActive || this._arming.trackPress(...)`: trackPress
|
|
164
|
-
// arms the source as a side effect and must run for every source every frame, but `||`
|
|
165
|
-
// short-circuits once holdActive is true and would skip arming later sources.
|
|
166
|
-
const armedPress = this._arming.trackPress(source, secondaryFaceButtonPressed(source));
|
|
167
|
-
holdActive = holdActive || armedPress;
|
|
136
|
+
_trackHead() {
|
|
137
|
+
const views = this.app.xr?.views?.list;
|
|
138
|
+
if (!views || 0 === views.length) return;
|
|
139
|
+
this._headPosition.set(0, 0, 0);
|
|
140
|
+
for (const view of views){
|
|
141
|
+
view.viewInvOffMat.getTranslation(this._worldOffset);
|
|
142
|
+
this._headPosition.add(this._worldOffset);
|
|
143
|
+
}
|
|
144
|
+
this._headPosition.mulScalar(1 / views.length);
|
|
145
|
+
this._headRotation.setFromMat4(views[0].viewInvOffMat);
|
|
146
|
+
this._headRotation.transformVector(this.offset, this._worldOffset);
|
|
147
|
+
this.entity.setPosition(this._headPosition.x + this._worldOffset.x, this._headPosition.y + this._worldOffset.y, this._headPosition.z + this._worldOffset.z);
|
|
148
|
+
this.entity.setRotation(this._headRotation);
|
|
168
149
|
}
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
150
|
+
destroy() {
|
|
151
|
+
this.app.xr?.off('start', this._onXrStart);
|
|
152
|
+
this.app.xr?.off('end', this._onXrEnd);
|
|
153
|
+
this.app.xr?.input?.off('select', this._onSelect);
|
|
154
|
+
if (this.entity.render) this.entity.render.meshInstances = [];
|
|
155
|
+
this._mesh?.destroy();
|
|
156
|
+
this._material?.destroy();
|
|
157
|
+
this._texture?.destroy();
|
|
158
|
+
this._mesh = void 0;
|
|
159
|
+
this._material = void 0;
|
|
160
|
+
this._texture = void 0;
|
|
175
161
|
}
|
|
176
|
-
if (hovered !== this._hovered) {
|
|
177
|
-
this._hovered = hovered;
|
|
178
|
-
const scale = hovered ? 1.15 : 1;
|
|
179
|
-
this.entity.setLocalScale(scale, scale, scale);
|
|
180
|
-
this._material?.setParameter('uOpacity', hovered ? 1 : IDLE_OPACITY);
|
|
181
|
-
}
|
|
182
|
-
}
|
|
183
|
-
|
|
184
|
-
/**
|
|
185
|
-
* Pin the button to the upper-right of the headset view. The camera entity's transform is
|
|
186
|
-
* overwritten every frame by WalkthroughCamera and is not the rendered head pose, so the head
|
|
187
|
-
* pose is read from the XR views (each view's inverse-view matrix is that eye's world transform)
|
|
188
|
-
* and the button places itself in world space, offset in head space.
|
|
189
|
-
*/
|
|
190
|
-
_trackHead() {
|
|
191
|
-
const views = this.app.xr?.views?.list;
|
|
192
|
-
if (!views || views.length === 0) {
|
|
193
|
-
return;
|
|
194
|
-
}
|
|
195
|
-
this._headPosition.set(0, 0, 0);
|
|
196
|
-
for (const view of views) {
|
|
197
|
-
view.viewInvOffMat.getTranslation(this._worldOffset);
|
|
198
|
-
this._headPosition.add(this._worldOffset);
|
|
199
|
-
}
|
|
200
|
-
this._headPosition.mulScalar(1 / views.length);
|
|
201
|
-
this._headRotation.setFromMat4(views[0].viewInvOffMat);
|
|
202
|
-
this._headRotation.transformVector(this.offset, this._worldOffset);
|
|
203
|
-
this.entity.setPosition(this._headPosition.x + this._worldOffset.x, this._headPosition.y + this._worldOffset.y, this._headPosition.z + this._worldOffset.z);
|
|
204
|
-
this.entity.setRotation(this._headRotation);
|
|
205
|
-
}
|
|
206
|
-
destroy() {
|
|
207
|
-
this.app.xr?.off('start', this._onXrStart);
|
|
208
|
-
this.app.xr?.off('end', this._onXrEnd);
|
|
209
|
-
this.app.xr?.input?.off('select', this._onSelect);
|
|
210
|
-
if (this.entity.render) {
|
|
211
|
-
this.entity.render.meshInstances = [];
|
|
212
|
-
}
|
|
213
|
-
this._mesh?.destroy();
|
|
214
|
-
this._material?.destroy();
|
|
215
|
-
this._texture?.destroy();
|
|
216
|
-
this._mesh = undefined;
|
|
217
|
-
this._material = undefined;
|
|
218
|
-
this._texture = undefined;
|
|
219
|
-
}
|
|
220
162
|
}
|
|
221
|
-
|
|
222
163
|
export { XrExitButton, raySphereIntersect };
|
|
@@ -1,33 +1,23 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
const SECONDARY_FACE_BUTTON_INDICES = [
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
1
|
+
const FACE_BUTTON_INDICES = [
|
|
2
|
+
4,
|
|
3
|
+
5
|
|
4
|
+
];
|
|
5
|
+
const SECONDARY_FACE_BUTTON_INDICES = [
|
|
6
|
+
5
|
|
7
|
+
];
|
|
8
|
+
const anyButtonPressed = (inputSource, indices)=>{
|
|
9
|
+
const buttons = inputSource.gamepad?.buttons;
|
|
10
|
+
return buttons ? indices.some((index)=>buttons[index]?.pressed === true) : false;
|
|
9
11
|
};
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
const faceButtonPressed = inputSource => anyButtonPressed(inputSource, FACE_BUTTON_INDICES);
|
|
13
|
-
|
|
14
|
-
/** True while B or Y is held, regardless of which hand holds the controller. */
|
|
15
|
-
const secondaryFaceButtonPressed = inputSource => anyButtonPressed(inputSource, SECONDARY_FACE_BUTTON_INDICES);
|
|
16
|
-
|
|
17
|
-
/**
|
|
18
|
-
* Edge-detects face-button presses per input source so one press fires once. Callers must poll every
|
|
19
|
-
* frame for every source they care about; a press and release between polls is missed.
|
|
20
|
-
*/
|
|
12
|
+
const faceButtonPressed = (inputSource)=>anyButtonPressed(inputSource, FACE_BUTTON_INDICES);
|
|
13
|
+
const secondaryFaceButtonPressed = (inputSource)=>anyButtonPressed(inputSource, SECONDARY_FACE_BUTTON_INDICES);
|
|
21
14
|
class FaceButtonPressTracker {
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
return pressed && !wasPressed;
|
|
30
|
-
}
|
|
15
|
+
_down = new WeakMap();
|
|
16
|
+
justPressed(inputSource) {
|
|
17
|
+
const pressed = faceButtonPressed(inputSource);
|
|
18
|
+
const wasPressed = this._down.get(inputSource) ?? false;
|
|
19
|
+
this._down.set(inputSource, pressed);
|
|
20
|
+
return pressed && !wasPressed;
|
|
21
|
+
}
|
|
31
22
|
}
|
|
32
|
-
|
|
33
23
|
export { FaceButtonPressTracker, faceButtonPressed, secondaryFaceButtonPressed };
|
|
@@ -1,41 +1,30 @@
|
|
|
1
1
|
const INITIAL_DWELL_STATE = {
|
|
2
|
-
|
|
3
|
-
|
|
2
|
+
targetIndex: null,
|
|
3
|
+
elapsed: 0
|
|
4
4
|
};
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
5
|
+
const advanceDwell = (prev, target, dt, threshold)=>{
|
|
6
|
+
if (null === target) return {
|
|
7
|
+
state: INITIAL_DWELL_STATE,
|
|
8
|
+
progress: 0,
|
|
9
|
+
justOpened: false
|
|
10
|
+
};
|
|
11
|
+
if (target !== prev.targetIndex) return {
|
|
12
|
+
state: {
|
|
13
|
+
targetIndex: target,
|
|
14
|
+
elapsed: 0
|
|
15
|
+
},
|
|
16
|
+
progress: 0,
|
|
17
|
+
justOpened: false
|
|
17
18
|
};
|
|
18
|
-
|
|
19
|
-
|
|
19
|
+
const elapsed = Math.min(prev.elapsed + dt, threshold);
|
|
20
|
+
const justOpened = prev.elapsed < threshold && elapsed >= threshold;
|
|
20
21
|
return {
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
22
|
+
state: {
|
|
23
|
+
targetIndex: target,
|
|
24
|
+
elapsed
|
|
25
|
+
},
|
|
26
|
+
progress: elapsed / threshold,
|
|
27
|
+
justOpened
|
|
27
28
|
};
|
|
28
|
-
}
|
|
29
|
-
const elapsed = Math.min(prev.elapsed + dt, threshold);
|
|
30
|
-
const justOpened = prev.elapsed < threshold && elapsed >= threshold;
|
|
31
|
-
return {
|
|
32
|
-
state: {
|
|
33
|
-
targetIndex: target,
|
|
34
|
-
elapsed
|
|
35
|
-
},
|
|
36
|
-
progress: elapsed / threshold,
|
|
37
|
-
justOpened
|
|
38
|
-
};
|
|
39
29
|
};
|
|
40
|
-
|
|
41
30
|
export { INITIAL_DWELL_STATE, advanceDwell };
|