@terra.gl/core 0.0.1-alpha.63 → 0.0.1-alpha.64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -3291,7 +3291,11 @@ declare class LightningSystem {
3291
3291
  private _intervalMax;
3292
3292
  private _lastTriggerTime;
3293
3293
  private _nextInterval;
3294
+ /** 是否启用自动闪电(仅在下雨时启用) */
3295
+ private _enabled;
3294
3296
  constructor(scene: Scene);
3297
+ /** 设置是否启用自动闪电 */
3298
+ setEnabled(enabled: boolean): void;
3295
3299
  /** 设置闪电间隔范围(毫秒) */
3296
3300
  setTriggerInterval(min: number, max: number): void;
3297
3301
  /** 获取当前间隔设置 */
package/dist/index.js CHANGED
@@ -1,6 +1,6 @@
1
1
  import * as gt from "three";
2
2
  import { REVISION as uf, TrianglesDrawMode as $w, TriangleFanDrawMode as $l, TriangleStripDrawMode as df, Mesh as Ge, Vector3 as z, Color as he, FrontSide as sa, Plane as ff, Matrix4 as Le, Vector4 as Sn, PerspectiveCamera as rr, WebGLRenderTarget as Ir, UniformsUtils as ar, UniformsLib as ta, ShaderMaterial as Et, MOUSE as yi, TOUCH as vi, Spherical as sd, Quaternion as _n, OrthographicCamera as sr, Vector2 as ce, Ray as qw, PlaneGeometry as bn, HalfFloatType as qi, AdditiveBlending as mc, MeshBasicMaterial as wn, RGBAFormat as pf, LinearFilter as Li, NoBlending as eb, Clock as oa, Loader as gc, LoaderUtils as Er, FileLoader as Pi, MeshPhysicalMaterial as Fn, SpotLight as mf, PointLight as ql, DirectionalLight as na, InstancedMesh as yc, InstancedBufferAttribute as ec, Object3D as xn, TextureLoader as aa, ImageBitmapLoader as tb, BufferAttribute as St, InterleavedBuffer as nb, InterleavedBufferAttribute as er, LinearMipmapLinearFilter as Is, NearestMipmapLinearFilter as ib, LinearMipmapNearestFilter as rb, NearestMipmapNearestFilter as sb, NearestFilter as gf, RepeatWrapping as Mn, MirroredRepeatWrapping as ob, ClampToEdgeWrapping as tc, PointsMaterial as la, Material as Pl, LineBasicMaterial as vc, MeshStandardMaterial as Es, DoubleSide as zr, PropertyBinding as Zs, BufferGeometry as Nt, SkinnedMesh as yf, LineSegments as ab, Line as _c, LineLoop as lb, Points as Dr, Group as Tn, MathUtils as _t, Skeleton as vf, AnimationClip as _f, Bone as nc, InterpolateDiscrete as cb, InterpolateLinear as wf, Texture as Fr, VectorKeyframeTrack as ic, NumberKeyframeTrack as rc, QuaternionKeyframeTrack as sc, Interpolant as hb, Box3 as lr, Sphere as wc, Curve as ub, MeshPhongMaterial as Ls, MeshLambertMaterial as bf, EquirectangularReflectionMapping as db, AmbientLight as xf, Float32BufferAttribute as _i, Uint16BufferAttribute as fb, Matrix3 as pb, Euler as ws, DataTextureLoader as mb, FloatType as $o, DataUtils as Zo, InstancedBufferGeometry as Tf, InstancedInterleavedBuffer as oc, WireframeGeometry as gb, Line3 as yb, EventDispatcher as Sf, Scene as Mf, FogExp2 as od, CubeTextureLoader as vb, WebGLRenderer as _b, PCFSoftShadowMap as wb, ACESFilmicToneMapping as bb, SRGBColorSpace as ca, CameraHelper as xb, CubicBezierCurve3 as Tb, Frustum as Sb, Raycaster as Ws, CanvasTexture as Xr, SpriteMaterial as kr, Sprite as Wi, DynamicDrawUsage as ad, NormalBlending as Lf, CurvePath as Pf, LineCurve3 as Ar, QuadraticBezierCurve3 as Cf, TubeGeometry as Mb, BackSide as Lb, Shape as Pb, ShapeGeometry as Cb, CylinderGeometry as Zb, AnimationMixer as Wb, LoopRepeat as Gb, LoopOnce as Rb, LoadingManager as Ib, Box2 as Eb, ImageLoader as Zf } from "three";
3
- const Ab = "0.0.1-alpha.63", Cl = {
3
+ const Ab = "0.0.1-alpha.64", Cl = {
4
4
  name: "Criska"
5
5
  };
6
6
  var Ps = function() {
@@ -165,9 +165,9 @@ var an = Uint8Array, bi = Uint16Array, ac = Uint32Array, Wf = new an([
165
165
  }, If = Rf(Wf, 2), Ef = If[0], Fb = If[1];
166
166
  Ef[28] = 258, Fb[258] = 28;
167
167
  var Ob = Rf(Gf, 0), zb = Ob[0], lc = new bi(32768);
168
- for (var Ve = 0; Ve < 32768; ++Ve) {
169
- var ui = (Ve & 43690) >>> 1 | (Ve & 21845) << 1;
170
- ui = (ui & 52428) >>> 2 | (ui & 13107) << 2, ui = (ui & 61680) >>> 4 | (ui & 3855) << 4, lc[Ve] = ((ui & 65280) >>> 8 | (ui & 255) << 8) >>> 1;
168
+ for (var Fe = 0; Fe < 32768; ++Fe) {
169
+ var ui = (Fe & 43690) >>> 1 | (Fe & 21845) << 1;
170
+ ui = (ui & 52428) >>> 2 | (ui & 13107) << 2, ui = (ui & 61680) >>> 4 | (ui & 3855) << 4, lc[Fe] = ((ui & 65280) >>> 8 | (ui & 255) << 8) >>> 1;
171
171
  }
172
172
  var Cs = function(r, e, t) {
173
173
  for (var n = r.length, i = 0, o = new bi(e); i < n; ++i)
@@ -188,17 +188,17 @@ var Cs = function(r, e, t) {
188
188
  r[i] && (c[i] = lc[a[r[i] - 1]++] >>> 15 - r[i]);
189
189
  return c;
190
190
  }, As = new an(288);
191
- for (var Ve = 0; Ve < 144; ++Ve)
192
- As[Ve] = 8;
193
- for (var Ve = 144; Ve < 256; ++Ve)
194
- As[Ve] = 9;
195
- for (var Ve = 256; Ve < 280; ++Ve)
196
- As[Ve] = 7;
197
- for (var Ve = 280; Ve < 288; ++Ve)
198
- As[Ve] = 8;
191
+ for (var Fe = 0; Fe < 144; ++Fe)
192
+ As[Fe] = 8;
193
+ for (var Fe = 144; Fe < 256; ++Fe)
194
+ As[Fe] = 9;
195
+ for (var Fe = 256; Fe < 280; ++Fe)
196
+ As[Fe] = 7;
197
+ for (var Fe = 280; Fe < 288; ++Fe)
198
+ As[Fe] = 8;
199
199
  var Af = new an(32);
200
- for (var Ve = 0; Ve < 32; ++Ve)
201
- Af[Ve] = 5;
200
+ for (var Fe = 0; Fe < 32; ++Fe)
201
+ Af[Fe] = 5;
202
202
  var Db = /* @__PURE__ */ Cs(As, 9, 1), Xb = /* @__PURE__ */ Cs(Af, 5, 1), Zl = function(r) {
203
203
  for (var e = r[0], t = 1; t < r.length; ++t)
204
204
  r[t] > e && (e = r[t]);
@@ -6524,7 +6524,7 @@ function cr(r) {
6524
6524
  }
6525
6525
  };
6526
6526
  }
6527
- var kx = Object.defineProperty, Hx = (r, e, t) => e in r ? kx(r, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : r[e] = t, Oe = (r, e, t) => Hx(r, typeof e != "symbol" ? e + "" : e, t);
6527
+ var kx = Object.defineProperty, Hx = (r, e, t) => e in r ? kx(r, e, { enumerable: !0, configurable: !0, writable: !0, value: t }) : r[e] = t, Ve = (r, e, t) => Hx(r, typeof e != "symbol" ? e + "" : e, t);
6528
6528
  const qo = (
6529
6529
  /* glsl */
6530
6530
  `
@@ -6765,7 +6765,7 @@ class Rd {
6765
6765
  * @param seed 随机种子
6766
6766
  */
6767
6767
  constructor(e, t, n) {
6768
- Oe(this, "lines", []), Oe(this, "flashOpacity", 1), Oe(this, "_decay");
6768
+ Ve(this, "lines", []), Ve(this, "flashOpacity", 1), Ve(this, "_decay");
6769
6769
  const i = (this._rand(n, 0) - 0.5) * e * 1.5, o = t * 0.9, a = -t * 0.9, c = e * 0.1, h = [];
6770
6770
  let d = i, p = o;
6771
6771
  for (; p > a; )
@@ -6836,7 +6836,11 @@ class Rd {
6836
6836
  }
6837
6837
  class Bx {
6838
6838
  constructor(e) {
6839
- Oe(this, "_scene"), Oe(this, "_hw", 1), Oe(this, "_hh", 1), Oe(this, "_bolts", []), Oe(this, "_flashMesh", null), Oe(this, "_flashOpacity", 0), Oe(this, "_flickerLeft", 0), Oe(this, "_flickerTick", 0), Oe(this, "_intervalMin", 5e3), Oe(this, "_intervalMax", 15e3), Oe(this, "_lastTriggerTime", 0), Oe(this, "_nextInterval", 0), this._scene = e, this._resetNextInterval();
6839
+ Ve(this, "_scene"), Ve(this, "_hw", 1), Ve(this, "_hh", 1), Ve(this, "_bolts", []), Ve(this, "_flashMesh", null), Ve(this, "_flashOpacity", 0), Ve(this, "_flickerLeft", 0), Ve(this, "_flickerTick", 0), Ve(this, "_intervalMin", 5e3), Ve(this, "_intervalMax", 15e3), Ve(this, "_lastTriggerTime", 0), Ve(this, "_nextInterval", 0), Ve(this, "_enabled", !1), this._scene = e, this._resetNextInterval();
6840
+ }
6841
+ /** 设置是否启用自动闪电 */
6842
+ setEnabled(e) {
6843
+ this._enabled = e, e || (this._flashOpacity = 0, this._flashMesh && (this._flashMesh.visible = !1));
6840
6844
  }
6841
6845
  /** 设置闪电间隔范围(毫秒) */
6842
6846
  setTriggerInterval(e, t) {
@@ -6876,7 +6880,8 @@ class Bx {
6876
6880
  * @param delta 帧间隔(秒)
6877
6881
  */
6878
6882
  update(e, t) {
6879
- (t ?? Date.now()) - this._lastTriggerTime > this._nextInterval && this.trigger(), this._flickerTick++, this._flickerTick % 3 === 0 && this._flickerLeft > 0 && (this._flickerLeft--, this._flickerLeft % 2 === 0 ? this._flashOpacity = 0.9 + Math.random() * 0.1 : this._flashOpacity *= 0.1), this._flashOpacity = Math.max(0, this._flashOpacity - e * 3.5), this._flashMesh && (this._flashMesh.material.uniforms.flashOpacity.value = this._flashOpacity, this._flashMesh.visible = this._flashOpacity > 5e-3);
6883
+ const n = t ?? Date.now();
6884
+ this._enabled && n - this._lastTriggerTime > this._nextInterval && this.trigger(), this._flickerTick++, this._flickerTick % 3 === 0 && this._flickerLeft > 0 && (this._flickerLeft--, this._flickerLeft % 2 === 0 ? this._flashOpacity = 0.9 + Math.random() * 0.1 : this._flashOpacity *= 0.1), this._flashOpacity = Math.max(0, this._flashOpacity - e * 3.5), this._flashMesh && (this._flashMesh.material.uniforms.flashOpacity.value = this._flashOpacity, this._flashMesh.visible = this._flashOpacity > 5e-3);
6880
6885
  for (let i = this._bolts.length - 1; i >= 0; i--)
6881
6886
  if (this._bolts[i].fade(e), this._bolts[i].isDead()) {
6882
6887
  for (const o of this._bolts[i].lines) this._scene.remove(o);
@@ -6902,7 +6907,7 @@ class jx {
6902
6907
  * @param options 初始化配置
6903
6908
  */
6904
6909
  constructor(e, t, n = {}) {
6905
- Oe(this, "scene"), Oe(this, "camera"), Oe(this, "mesh"), Oe(this, "rainMaterial"), Oe(this, "snowMaterial"), Oe(this, "fogMaterial"), Oe(this, "lightningSystem"), Oe(this, "_type", null), Oe(this, "_activeMaterial", null), this.scene = new Mf(), this.scene.autoClear = !1;
6910
+ Ve(this, "scene"), Ve(this, "camera"), Ve(this, "mesh"), Ve(this, "rainMaterial"), Ve(this, "snowMaterial"), Ve(this, "fogMaterial"), Ve(this, "lightningSystem"), Ve(this, "_type", null), Ve(this, "_activeMaterial", null), this.scene = new Mf(), this.scene.autoClear = !1;
6906
6911
  const i = e / 2, o = t / 2;
6907
6912
  this.camera = new sr(-i, i, o, -o, 0.1, 10), this.camera.position.z = 5;
6908
6913
  const a = new bn(e, t);
@@ -6951,16 +6956,16 @@ class jx {
6951
6956
  */
6952
6957
  setWeather(e) {
6953
6958
  if (this._type = e, e === null)
6954
- return this._activeMaterial = null, this.mesh.material = null, this;
6959
+ return this._activeMaterial = null, this.mesh.material = null, this.lightningSystem.setEnabled(!1), this;
6955
6960
  switch (e) {
6956
6961
  case "rain":
6957
- this._activeMaterial = this.rainMaterial;
6962
+ this._activeMaterial = this.rainMaterial, this.lightningSystem.setEnabled(!0);
6958
6963
  break;
6959
6964
  case "snow":
6960
- this._activeMaterial = this.snowMaterial;
6965
+ this._activeMaterial = this.snowMaterial, this.lightningSystem.setEnabled(!1);
6961
6966
  break;
6962
6967
  case "fog":
6963
- this._activeMaterial = this.fogMaterial;
6968
+ this._activeMaterial = this.fogMaterial, this.lightningSystem.setEnabled(!1);
6964
6969
  break;
6965
6970
  }
6966
6971
  return this.mesh.material = this._activeMaterial, this;
@@ -12614,7 +12619,7 @@ ra.exports;
12614
12619
  return !0;
12615
12620
  return !1;
12616
12621
  }
12617
- function Fe(I, H) {
12622
+ function Oe(I, H) {
12618
12623
  for (var D = -1, q = I == null ? 0 : I.length, ue = Array(q); ++D < q; )
12619
12624
  ue[D] = H(I[D], D, I);
12620
12625
  return ue;
@@ -12712,7 +12717,7 @@ ra.exports;
12712
12717
  return q;
12713
12718
  }
12714
12719
  function Zm(I, H) {
12715
- return Fe(H, function(D) {
12720
+ return Oe(H, function(D) {
12716
12721
  return [D, I[D]];
12717
12722
  });
12718
12723
  }
@@ -12725,7 +12730,7 @@ ra.exports;
12725
12730
  };
12726
12731
  }
12727
12732
  function Ga(I, H) {
12728
- return Fe(H, function(D) {
12733
+ return Oe(H, function(D) {
12729
12734
  return I[D];
12730
12735
  });
12731
12736
  }
@@ -13208,7 +13213,7 @@ ra.exports;
13208
13213
  var v = -1, M = Hs, P = !0, W = s.length, E = [], U = l.length;
13209
13214
  if (!W)
13210
13215
  return E;
13211
- u && (l = Fe(l, Ot(u))), g ? (M = Sa, P = !1) : l.length >= i && (M = Br, P = !1, l = new ki(l));
13216
+ u && (l = Oe(l, Ot(u))), g ? (M = Sa, P = !1) : l.length >= i && (M = Br, P = !1, l = new ki(l));
13212
13217
  e:
13213
13218
  for (; ++v < W; ) {
13214
13219
  var N = s[v], B = u == null ? N : u(N);
@@ -13296,7 +13301,7 @@ ra.exports;
13296
13301
  function ka(s, l, u) {
13297
13302
  for (var g = u ? Sa : Hs, v = s[0].length, M = s.length, P = M, W = D(M), E = 1 / 0, U = []; P--; ) {
13298
13303
  var N = s[P];
13299
- P && l && (N = Fe(N, Ot(l))), E = pt(N.length, E), W[P] = !u && (l || v >= 120 && N.length >= 120) ? new ki(P && N) : t;
13304
+ P && l && (N = Oe(N, Ot(l))), E = pt(N.length, E), W[P] = !u && (l || v >= 120 && N.length >= 120) ? new ki(P && N) : t;
13300
13305
  }
13301
13306
  N = s[0];
13302
13307
  var B = -1, $ = W[0];
@@ -13468,15 +13473,15 @@ ra.exports;
13468
13473
  return l += l < 0 ? u : 0, Un(l, u) ? s[l] : t;
13469
13474
  }
13470
13475
  function Dh(s, l, u) {
13471
- l.length ? l = Fe(l, function(M) {
13476
+ l.length ? l = Oe(l, function(M) {
13472
13477
  return de(M) ? function(P) {
13473
13478
  return Ui(P, M.length === 1 ? M[0] : M);
13474
13479
  } : M;
13475
13480
  }) : l = [Gt];
13476
13481
  var g = -1;
13477
- l = Fe(l, Ot(re()));
13482
+ l = Oe(l, Ot(re()));
13478
13483
  var v = Vh(s, function(M, P, W) {
13479
- var E = Fe(l, function(U) {
13484
+ var E = Oe(l, function(U) {
13480
13485
  return U(M);
13481
13486
  });
13482
13487
  return { criteria: E, index: ++g, value: M };
@@ -13504,7 +13509,7 @@ ra.exports;
13504
13509
  }
13505
13510
  function Na(s, l, u, g) {
13506
13511
  var v = g ? Pm : mr, M = -1, P = l.length, W = s;
13507
- for (s === l && (l = Ct(l)), u && (W = Fe(s, Ot(u))); ++M < P; )
13512
+ for (s === l && (l = Ct(l)), u && (W = Oe(s, Ot(u))); ++M < P; )
13508
13513
  for (var E = 0, U = l[M], N = u ? u(U) : U; (E = v(W, N, E, g)) > -1; )
13509
13514
  W !== s && qs.call(W, E, 1), qs.call(s, E, 1);
13510
13515
  return s;
@@ -13630,7 +13635,7 @@ ra.exports;
13630
13635
  if (typeof s == "string")
13631
13636
  return s;
13632
13637
  if (de(s))
13633
- return Fe(s, zt) + "";
13638
+ return Oe(s, zt) + "";
13634
13639
  if (Dt(s))
13635
13640
  return Th ? Th.call(s) : "";
13636
13641
  var l = s + "";
@@ -13986,7 +13991,7 @@ ra.exports;
13986
13991
  }
13987
13992
  function tl(s) {
13988
13993
  return Hn(function(l) {
13989
- return l = Fe(l, Ot(re())), ve(function(u) {
13994
+ return l = Oe(l, Ot(re())), ve(function(u) {
13990
13995
  var g = this;
13991
13996
  return s(l, function(v) {
13992
13997
  return Ft(v, g, u);
@@ -14619,13 +14624,13 @@ ra.exports;
14619
14624
  return l ? tn(s, 0, -1) : [];
14620
14625
  }
14621
14626
  var ny = ve(function(s) {
14622
- var l = Fe(s, $a);
14627
+ var l = Oe(s, $a);
14623
14628
  return l.length && l[0] === s[0] ? ka(l) : [];
14624
14629
  }), iy = ve(function(s) {
14625
- var l = nn(s), u = Fe(s, $a);
14630
+ var l = nn(s), u = Oe(s, $a);
14626
14631
  return l === nn(u) ? l = t : u.pop(), u.length && u[0] === s[0] ? ka(u, re(l, 2)) : [];
14627
14632
  }), ry = ve(function(s) {
14628
- var l = nn(s), u = Fe(s, $a);
14633
+ var l = nn(s), u = Oe(s, $a);
14629
14634
  return l = typeof l == "function" ? l : t, l && u.pop(), u.length && u[0] === s[0] ? ka(u, t, l) : [];
14630
14635
  });
14631
14636
  function sy(s, l) {
@@ -14657,7 +14662,7 @@ ra.exports;
14657
14662
  }
14658
14663
  var uy = Hn(function(s, l) {
14659
14664
  var u = s == null ? 0 : s.length, g = Oa(s, l);
14660
- return kh(s, Fe(l, function(v) {
14665
+ return kh(s, Oe(l, function(v) {
14661
14666
  return Un(v, u) ? +v : v;
14662
14667
  }).sort($h)), g;
14663
14668
  });
@@ -14758,14 +14763,14 @@ ra.exports;
14758
14763
  if (He(u))
14759
14764
  return l = $e(u.length, l), !0;
14760
14765
  }), Wa(l, function(u) {
14761
- return Fe(s, Pa(u));
14766
+ return Oe(s, Pa(u));
14762
14767
  });
14763
14768
  }
14764
14769
  function Wu(s, l) {
14765
14770
  if (!(s && s.length))
14766
14771
  return [];
14767
14772
  var u = fl(s);
14768
- return l == null ? u : Fe(u, function(g) {
14773
+ return l == null ? u : Oe(u, function(g) {
14769
14774
  return Ft(l, t, g);
14770
14775
  });
14771
14776
  }
@@ -14896,7 +14901,7 @@ ra.exports;
14896
14901
  Xn(s, u, l);
14897
14902
  });
14898
14903
  function xo(s, l) {
14899
- var u = de(s) ? Fe : Vh;
14904
+ var u = de(s) ? Oe : Vh;
14900
14905
  return u(s, re(l, 3));
14901
14906
  }
14902
14907
  function lv(s, l, u, g) {
@@ -15086,7 +15091,7 @@ ra.exports;
15086
15091
  return Au(2, s);
15087
15092
  }
15088
15093
  var Sv = h0(function(s, l) {
15089
- l = l.length == 1 && de(l[0]) ? Fe(l[0], Ot(re())) : Fe(ot(l, 1), Ot(re()));
15094
+ l = l.length == 1 && de(l[0]) ? Oe(l[0], Ot(re())) : Oe(ot(l, 1), Ot(re()));
15090
15095
  var u = l.length;
15091
15096
  return ve(function(g) {
15092
15097
  for (var v = -1, M = pt(g.length, u); ++v < M; )
@@ -15429,7 +15434,7 @@ ra.exports;
15429
15434
  if (s == null)
15430
15435
  return u;
15431
15436
  var g = !1;
15432
- l = Fe(l, function(M) {
15437
+ l = Oe(l, function(M) {
15433
15438
  return M = li(M, s), g || (g = M.length > 1), M;
15434
15439
  }), Cn(s, rl(s), u), g && (u = en(u, f | m | y, b0));
15435
15440
  for (var v = l.length; v--; )
@@ -15445,7 +15450,7 @@ ra.exports;
15445
15450
  function Ju(s, l) {
15446
15451
  if (s == null)
15447
15452
  return {};
15448
- var u = Fe(rl(s), function(g) {
15453
+ var u = Oe(rl(s), function(g) {
15449
15454
  return [g];
15450
15455
  });
15451
15456
  return l = re(l), Xh(s, u, function(g, v) {
@@ -15702,7 +15707,7 @@ function print() { __p += __j.call(arguments, '') }
15702
15707
  });
15703
15708
  function pw(s) {
15704
15709
  var l = s == null ? 0 : s.length, u = re();
15705
- return s = l ? Fe(s, function(g) {
15710
+ return s = l ? Oe(s, function(g) {
15706
15711
  if (typeof g[1] != "function")
15707
15712
  throw new $t(a);
15708
15713
  return [u(g[0]), g[1]];
@@ -15773,7 +15778,7 @@ function print() { __p += __j.call(arguments, '') }
15773
15778
  return zh(l, s);
15774
15779
  });
15775
15780
  }
15776
- var Mw = tl(Fe), Lw = tl(oh), Pw = tl(La);
15781
+ var Mw = tl(Oe), Lw = tl(oh), Pw = tl(La);
15777
15782
  function id(s) {
15778
15783
  return ll(s) ? Pa(Zn(s)) : i0(s);
15779
15784
  }
@@ -15808,7 +15813,7 @@ function print() { __p += __j.call(arguments, '') }
15808
15813
  return v;
15809
15814
  }
15810
15815
  function Aw(s) {
15811
- return de(s) ? Fe(s, Zn) : Dt(s) ? [s] : Ct(Tu(Ce(s)));
15816
+ return de(s) ? Oe(s, Zn) : Dt(s) ? [s] : Ct(Tu(Ce(s)));
15812
15817
  }
15813
15818
  function Vw(s) {
15814
15819
  var l = ++Ym;
@@ -19716,7 +19721,7 @@ function R2(r, e) {
19716
19721
  }
19717
19722
  const I2 = `{
19718
19723
  "name": "@terra.gl/core",
19719
- "version": "0.0.1-alpha.63",
19724
+ "version": "0.0.1-alpha.64",
19720
19725
  "type": "module",
19721
19726
  "files": [
19722
19727
  "dist"