@termuijs/core 0.1.1 → 0.1.3

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Karanjot Singh
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
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  # @termuijs/core
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- The rendering engine behind TermUI. Handles screen buffers, layout, input parsing, events, and styling.
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+ The rendering engine that sits at the bottom of the TermUI stack. Screen buffers, layout, input parsing, events, and styling. Everything else in the framework builds on this.
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  ## Install
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  npm install @termuijs/core
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  ```
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- ## What you get
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+ ## What's in the box
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- - **Screen** - Double-buffered cell grid with diff-based rendering. Only changed cells get written to stdout.
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- - **Renderer** - Converts the screen buffer into ANSI escape sequences at 60fps.
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- - **LayoutEngine** - Flexbox-based layout: `flexDirection`, `flexGrow`, `flexShrink`, `alignItems`, `justifyContent`, percentage sizing.
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- - **InputParser** - Parses raw stdin into typed key and mouse events. Handles escape sequences, Ctrl combos, and multi-byte characters.
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- - **EventEmitter** - Typed event system with `on`, `off`, `once`, and `emit`.
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- - **FocusManager** - Tab cycling, focus traps for modals, focus groups for arrow-key navigation.
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- - **Style** - Color (RGB, hex, named), borders (single, double, rounded, bold), padding, margin.
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- - **LayerManager** - Z-indexed overlay layers for modals and dropdowns.
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- - **App** - Ties everything together. Mounts widgets, runs the render loop, dispatches input.
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+ - **Screen** Double-buffered cell grid. Diffs the previous frame against the new one so only changed cells get written to stdout.
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+ - **LayoutEngine** — Flexbox-inspired positioning: `flexDirection`, `flexGrow`, `flexShrink`, `alignItems`, `justifyContent`, percentage sizing. All calculated in character cells.
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+ - **InputParser** Converts raw stdin bytes into typed `KeyEvent` objects. Handles escape sequences, Ctrl combos, and multi-byte UTF-8.
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+ - **EventEmitter** — Type-safe `on`, `off`, `once`, `emit`. Events bubble from focused widget up through parents.
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+ - **FocusManager** Tab cycling between widgets, focus traps for modals, focus groups for arrow key navigation within a panel.
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+ - **Style** Colors (RGB, hex, named), border styles (single, double, rounded, bold), padding, margin.
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+ - **LayerManager** — Z-indexed overlays. Modals and dropdowns render above the base layer without z-fighting.
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+ - **App** The entry point. Mounts your widget tree, starts the render loop, and routes input to the focused widget.
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  ## Usage
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  ```typescript
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- import { App, Screen, Style } from '@termuijs/core';
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+ import { App, Screen, Style } from '@termuijs/core'
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- const app = new App();
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+ const app = new App()
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  // Screen is the cell buffer
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- const screen = app.screen;
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- screen.setCell(0, 0, { char: 'H', fg: 'red' });
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+ const screen = app.screen
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+ screen.setCell(0, 0, { char: 'H', fg: 'red' })
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  // Start the render loop
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- app.start();
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+ app.start()
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  ```
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  ## Event bubbling
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- Key events bubble from the focused widget up through its parents. You stop propagation at any level.
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+ Key events start at the focused widget and bubble up through its parents. Stop propagation at any level.
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  ```typescript
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- import { createKeyEvent } from '@termuijs/core';
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+ import { createKeyEvent } from '@termuijs/core'
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- // Events include stopPropagation() and preventDefault()
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  widget.on('key', (event) => {
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  if (event.key === 'enter') {
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- event.stopPropagation();
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- // handle it here, parents won't see it
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+ event.stopPropagation()
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+ // handled here, parents won't see it
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  }
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- });
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+ })
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  ```
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  ## Clip regions
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  Widgets clip their children by default. Nothing renders outside a widget's bounds.
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  ```typescript
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- // The screen maintains a clip stack
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- screen.pushClip({ x: 5, y: 5, width: 20, height: 10 });
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- // All setCell calls outside this rect are discarded
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- screen.popClip();
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+ screen.pushClip({ x: 5, y: 5, width: 20, height: 10 })
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+ // setCell calls outside this rect are silently discarded
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+ screen.popClip()
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  ```
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+ ## Batched rendering
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+ State changes are batched via `queueMicrotask`. Multiple `setState` calls in the same tick produce a single render pass, not three.
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  ## API reference
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- See the [docs site](https://termuijs.dev/docs/core/overview) for the full API.
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+ Full docs at [www.termui.io/docs/core/overview](https://www.termui.io/docs/core/overview).
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  ## License
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