@tensamin/audio 0.1.3 → 0.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +217 -54
- package/dist/{chunk-XMTQPMQ6.mjs → chunk-GVKCBKW6.mjs} +1 -1
- package/dist/{chunk-6P2RDBW5.mjs → chunk-H5UKZU2Y.mjs} +1 -1
- package/dist/chunk-N553RHTI.mjs +93 -0
- package/dist/chunk-VEJXAEMM.mjs +136 -0
- package/dist/{chunk-EXH2PNUE.mjs → chunk-XXTNAUYX.mjs} +133 -34
- package/dist/extensibility/plugins.js +52 -14
- package/dist/extensibility/plugins.mjs +2 -2
- package/dist/index.js +225 -54
- package/dist/index.mjs +5 -5
- package/dist/livekit/integration.js +225 -54
- package/dist/livekit/integration.mjs +5 -5
- package/dist/pipeline/audio-pipeline.js +225 -54
- package/dist/pipeline/audio-pipeline.mjs +4 -4
- package/dist/types.d.mts +118 -10
- package/dist/types.d.ts +118 -10
- package/dist/vad/vad-node.d.mts +2 -0
- package/dist/vad/vad-node.d.ts +2 -0
- package/dist/vad/vad-node.js +52 -14
- package/dist/vad/vad-node.mjs +1 -1
- package/dist/vad/vad-state.d.mts +1 -0
- package/dist/vad/vad-state.d.ts +1 -0
- package/dist/vad/vad-state.js +42 -8
- package/dist/vad/vad-state.mjs +1 -1
- package/package.json +1 -1
- package/dist/chunk-JJASCVEW.mjs +0 -59
- package/dist/chunk-R5JVHKWA.mjs +0 -98
package/README.md
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# @tensamin/audio
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Audio processing library for the web with RNNoise-based noise suppression and Voice Activity Detection (VAD). Designed for voice communication applications with LiveKit integration support.
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## Features
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- Configurable Voice Activity Detection with energy-based algorithm
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- RNNoise noise suppression via `@sapphi-red/web-noise-suppressor`
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- Automatic audio gating based on voice detection
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- Runtime configuration updates
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- LiveKit `LocalAudioTrack` integration
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- Plugin system for custom audio processors
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- Optional dynamic range compression
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## Installation
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```bash
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npm install @tensamin/audio livekit-client
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bun add @tensamin/audio livekit-client
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pnpm install @tensamin/audio livekit-client
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```
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##
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## Requirements
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### For Noise Suppression (Optional)
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If you want to enable noise suppression, download these files from `https://unpkg.com/@sapphi-red/web-noise-suppressor@0.3.5/dist/`:
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For noise suppression, the following files must be provided:
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- `rnnoise.wasm`
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- `rnnoise_simd.wasm`
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- `
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- `worklet.js`
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Available at: `https://unpkg.com/@sapphi-red/web-noise-suppressor@0.3.5/dist/`
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Place these files in a publicly accessible directory (e.g., `public/audio-processor/`).
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## Usage
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###
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If you want to use the pipeline without noise suppression or VAD (e.g., for testing or when features are not needed), you can disable them:
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### Basic Example
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```ts
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import { createAudioPipeline } from "@tensamin/audio";
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// Get a stream
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const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
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const track = stream.getAudioTracks()[0];
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// Create pipeline
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const pipeline = await createAudioPipeline(track, {
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noiseSuppression: { enabled: false },
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vad: { enabled: false },
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});
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// Use the processed track
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const processedStream = new MediaStream([pipeline.processedTrack]);
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```
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### Basic Usage (Raw MediaStream)
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```ts
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import { createAudioPipeline } from "@tensamin/audio";
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// Get a stream
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const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
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const track = stream.getAudioTracks()[0];
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// Create pipeline
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const pipeline = await createAudioPipeline(track, {
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noiseSuppression: {
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enabled: true,
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wasmUrl: "/audio-processor/rnnoise.wasm",
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simdUrl: "/audio-processor/rnnoise_simd.wasm",
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workletUrl: "/audio-processor/
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workletUrl: "/audio-processor/worklet.js",
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},
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vad: { enabled: true },
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});
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// Use the processed track
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const processedStream = new MediaStream([pipeline.processedTrack]);
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// audioElement.srcObject = processedStream;
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// Listen to VAD events
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pipeline.events.on("vadChange", (state) => {
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console.log("Is Speaking:", state.isSpeaking);
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});
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```
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### LiveKit Integration
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import { attachProcessingToTrack } from "@tensamin/audio";
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import { LocalAudioTrack } from "livekit-client";
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// Assume you have a LocalAudioTrack
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const localTrack = await LocalAudioTrack.create();
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// Attach processing (replaces the underlying track)
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const pipeline = await attachProcessingToTrack(localTrack, {
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noiseSuppression: {
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enabled: true,
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wasmUrl: "/audio-processor/rnnoise.wasm",
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simdUrl: "/audio-processor/rnnoise_simd.wasm",
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workletUrl: "/audio-processor/
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workletUrl: "/audio-processor/worklet.js",
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},
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vad: { enabled: true },
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livekit: { manageTrackMute: true },
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livekit: { manageTrackMute: true },
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});
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// Publish the track
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await room.localParticipant.publishTrack(localTrack);
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```
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### Monitoring VAD State
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```ts
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pipeline.events.on("vadChange", (state) => {
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console.log("Speaking:", state.isSpeaking);
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console.log("Probability:", state.probability);
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console.log("State:", state.state);
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});
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```
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## Configuration
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### Voice Activity Detection
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```ts
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vad: {
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enabled: boolean;
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startThreshold: number; // Default: 0.6 (range: 0-1)
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stopThreshold: number; // Default: 0.45 (range: 0-1)
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hangoverMs: number; // Default: 400
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preRollMs: number; // Default: 250
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minSpeechDurationMs: number; // Default: 100
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minSilenceDurationMs: number; // Default: 150
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energyVad?: {
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smoothing: number; // Default: 0.95
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initialNoiseFloor: number; // Default: 0.001
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noiseFloorAdaptRateQuiet: number; // Default: 0.01
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noiseFloorAdaptRateLoud: number; // Default: 0.001
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minSNR: number; // Default: 2.0
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snrRange: number; // Default: 8.0
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};
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}
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```
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**Threshold Parameters:**
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- `startThreshold`: Probability threshold to unmute audio
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- `stopThreshold`: Probability threshold to mute audio (after hangover)
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- `hangoverMs`: Delay before muting after speech stops
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- `preRollMs`: Audio buffer duration before speech onset
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- `minSpeechDurationMs`: Minimum duration to consider as valid speech
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- `minSilenceDurationMs`: Minimum silence duration between speech segments
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**Energy VAD Parameters:**
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- `smoothing`: Energy calculation smoothing factor (0-1)
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- `minSNR`: Minimum signal-to-noise ratio for speech detection
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- `snrRange`: Range for probability scaling from minSNR
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### Output Control
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```ts
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output: {
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speechGain: number; // Default: 1.0
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silenceGain: number; // Default: 0.0
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gainRampTime: number; // Default: 0.015 (seconds)
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smoothTransitions: boolean; // Default: true
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maxGainDb: number; // Default: 6.0
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enableCompression: boolean; // Default: false
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compression?: {
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threshold: number; // Default: -24.0 (dB)
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ratio: number; // Default: 3.0
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attack: number; // Default: 0.003 (seconds)
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release: number; // Default: 0.05 (seconds)
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};
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}
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```
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**Gain Parameters:**
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- `speechGain`: Gain multiplier when speaking (1.0 = unity)
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- `silenceGain`: Gain multiplier when silent (0.0 = mute)
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- `gainRampTime`: Transition duration for gain changes
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- `maxGainDb`: Maximum gain limit to prevent clipping
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**Compression Parameters:**
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- `threshold`: Level above which compression is applied
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- `ratio`: Compression ratio (e.g., 3.0 = 3:1)
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- `attack`: Time to reach full compression
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- `release`: Time to release compression
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### Runtime Configuration Updates
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```ts
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pipeline.setConfig({
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vad: {
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startThreshold: 0.7,
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stopThreshold: 0.55,
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},
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output: {
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speechGain: 1.3,
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},
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});
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```
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## Configuration Examples
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### Noisy Environment
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```ts
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{
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vad: {
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startThreshold: 0.7,
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stopThreshold: 0.55,
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minSpeechDurationMs: 150,
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energyVad: { minSNR: 3.0 }
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}
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}
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```
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### Quiet Speaker
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```ts
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{
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vad: {
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startThreshold: 0.4,
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stopThreshold: 0.25,
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energyVad: { minSNR: 1.5 }
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},
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output: {
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speechGain: 1.5
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}
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}
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```
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### Natural Conversation
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```ts
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{
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vad: {
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startThreshold: 0.5,
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stopThreshold: 0.3,
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hangoverMs: 600,
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},
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output: {
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silenceGain: 0.2
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}
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}
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```
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## API Reference
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### `createAudioPipeline(track, config)`
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Creates an audio processing pipeline from a MediaStreamTrack.
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**Parameters:**
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- `track`: MediaStreamTrack - Source audio track
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- `config`: AudioProcessingConfig - Configuration object
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**Returns:** `Promise<AudioPipelineHandle>`
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### AudioPipelineHandle
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```ts
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interface AudioPipelineHandle {
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processedTrack: MediaStreamTrack;
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events: Emitter<AudioPipelineEvents>;
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state: VADState;
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setConfig(config: Partial<AudioProcessingConfig>): void;
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dispose(): void;
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}
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```
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### AudioPipelineEvents
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```ts
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type AudioPipelineEvents = {
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vadChange: VADState;
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error: Error;
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};
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```
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### VADState
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```ts
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interface VADState {
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isSpeaking: boolean;
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probability: number;
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state: "silent" | "speech_starting" | "speaking" | "speech_ending";
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}
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```
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## Default Values
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| Parameter | Default | Description |
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| ---------------------- | ------- | -------------------------------- |
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| `startThreshold` | 0.6 | Unmute at 60% confidence |
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| `stopThreshold` | 0.45 | Mute below 45% confidence |
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| `hangoverMs` | 400 | Wait 400ms before muting |
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| `preRollMs` | 250 | Buffer 250ms before speech |
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| `minSpeechDurationMs` | 100 | Minimum valid speech duration |
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| `minSilenceDurationMs` | 150 | Minimum silence between speech |
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| `silenceGain` | 0.0 | Complete mute when silent |
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| `speechGain` | 1.0 | Unity gain when speaking |
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| `minSNR` | 2.0 | Voice must be 2x noise floor |
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| `snrRange` | 8.0 | Probability scales over SNR 2-10 |
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// src/vad/vad-state.ts
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var VADStateMachine = class {
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config;
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currentState = "silent";
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lastSpeechTime = 0;
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speechStartTime = 0;
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lastSilenceTime = 0;
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frameDurationMs = 20;
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// Assumed frame duration, updated by calls
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constructor(config) {
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this.config = {
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enabled: config?.enabled ?? true,
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pluginName: config?.pluginName ?? "energy-vad",
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// Voice-optimized defaults
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startThreshold: config?.startThreshold ?? 0.6,
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// Higher threshold to avoid noise
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stopThreshold: config?.stopThreshold ?? 0.45,
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// Balanced for voice
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hangoverMs: config?.hangoverMs ?? 400,
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// Smooth for natural speech
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preRollMs: config?.preRollMs ?? 250,
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// Generous pre-roll
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minSpeechDurationMs: config?.minSpeechDurationMs ?? 100,
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minSilenceDurationMs: config?.minSilenceDurationMs ?? 150,
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energyVad: {
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smoothing: config?.energyVad?.smoothing ?? 0.95,
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initialNoiseFloor: config?.energyVad?.initialNoiseFloor ?? 1e-3,
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noiseFloorAdaptRateQuiet: config?.energyVad?.noiseFloorAdaptRateQuiet ?? 0.01,
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noiseFloorAdaptRateLoud: config?.energyVad?.noiseFloorAdaptRateLoud ?? 1e-3,
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minSNR: config?.energyVad?.minSNR ?? 2,
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snrRange: config?.energyVad?.snrRange ?? 8
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}
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};
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this.lastSilenceTime = Date.now();
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}
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updateConfig(config) {
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this.config = { ...this.config, ...config };
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}
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processFrame(probability, timestamp) {
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const {
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startThreshold,
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stopThreshold,
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hangoverMs,
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minSpeechDurationMs,
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minSilenceDurationMs
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} = this.config;
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let newState = this.currentState;
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if (this.currentState === "silent" || this.currentState === "speech_ending") {
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if (probability >= startThreshold) {
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const silenceDuration = timestamp - this.lastSilenceTime;
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if (silenceDuration >= minSilenceDurationMs) {
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newState = "speech_starting";
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this.speechStartTime = timestamp;
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this.lastSpeechTime = timestamp;
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} else {
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newState = "silent";
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}
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} else {
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newState = "silent";
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this.lastSilenceTime = timestamp;
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}
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} else if (this.currentState === "speech_starting" || this.currentState === "speaking") {
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if (probability >= stopThreshold) {
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newState = "speaking";
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this.lastSpeechTime = timestamp;
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} else {
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const timeSinceSpeech = timestamp - this.lastSpeechTime;
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const speechDuration = timestamp - this.speechStartTime;
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if (timeSinceSpeech < hangoverMs) {
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newState = "speaking";
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} else if (speechDuration < minSpeechDurationMs) {
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newState = "silent";
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this.lastSilenceTime = timestamp;
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} else {
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newState = "speech_ending";
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this.lastSilenceTime = timestamp;
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}
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}
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}
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if (newState === "speech_starting") newState = "speaking";
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if (newState === "speech_ending") newState = "silent";
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this.currentState = newState;
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return {
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isSpeaking: newState === "speaking",
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probability,
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state: newState
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};
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}
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};
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export {
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VADStateMachine
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};
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// src/vad/vad-node.ts
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var createEnergyVadWorkletCode = (vadConfig) => {
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const energyParams = vadConfig?.energyVad || {};
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const smoothing = energyParams.smoothing ?? 0.95;
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const initialNoiseFloor = energyParams.initialNoiseFloor ?? 1e-3;
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const noiseFloorAdaptRateQuiet = energyParams.noiseFloorAdaptRateQuiet ?? 0.01;
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const noiseFloorAdaptRateLoud = energyParams.noiseFloorAdaptRateLoud ?? 1e-3;
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const minSNR = energyParams.minSNR ?? 2;
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const snrRange = energyParams.snrRange ?? 8;
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return `
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class EnergyVadProcessor extends AudioWorkletProcessor {
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constructor() {
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super();
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this.smoothing = ${smoothing};
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this.energy = 0;
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this.noiseFloor = ${initialNoiseFloor};
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this.noiseFloorAdaptRateQuiet = ${noiseFloorAdaptRateQuiet};
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this.noiseFloorAdaptRateLoud = ${noiseFloorAdaptRateLoud};
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this.minSNR = ${minSNR};
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this.snrRange = ${snrRange};
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this.isSpeaking = false;
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this.port.onmessage = (event) => {
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if (event.data && event.data.isSpeaking !== undefined) {
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this.isSpeaking = event.data.isSpeaking;
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}
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};
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}
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process(inputs, outputs, parameters) {
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const input = inputs[0];
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if (!input || !input.length) return true;
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const channel = input[0];
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// Calculate RMS (Root Mean Square) energy
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let sum = 0;
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for (let i = 0; i < channel.length; i++) {
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sum += channel[i] * channel[i];
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}
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const rms = Math.sqrt(sum / channel.length);
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// Adaptive noise floor estimation - ONLY during silence
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// This prevents the noise floor from rising during speech
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if (!this.isSpeaking) {
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if (rms < this.noiseFloor) {
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this.noiseFloor = this.noiseFloor * (1 - this.noiseFloorAdaptRateQuiet) + rms * this.noiseFloorAdaptRateQuiet;
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} else {
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// Even during silence, if we detect a loud signal, adapt very slowly
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// This could be brief noise we haven't classified as speech yet
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this.noiseFloor = this.noiseFloor * (1 - this.noiseFloorAdaptRateLoud) + rms * this.noiseFloorAdaptRateLoud;
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}
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}
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// During speech, freeze the noise floor to maintain consistent detection
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// Calculate Signal-to-Noise Ratio (SNR)
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const snr = rms / (this.noiseFloor + 1e-6);
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// Map SNR to probability (0-1)
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// Probability is 0 when SNR <= minSNR
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// Probability scales linearly from 0 to 1 between minSNR and (minSNR + snrRange)
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// Probability is 1 when SNR >= (minSNR + snrRange)
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const probability = Math.min(1, Math.max(0, (snr - this.minSNR) / this.snrRange));
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this.port.postMessage({ probability, snr, noiseFloor: this.noiseFloor, rms });
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return true;
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}
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}
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registerProcessor('energy-vad-processor', EnergyVadProcessor);
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`;
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};
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var EnergyVADPlugin = class {
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name = "energy-vad";
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workletNode = null;
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async createNode(context, config, onDecision) {
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if (!config?.enabled) {
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console.log("VAD disabled, using passthrough node");
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const pass = context.createGain();
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return pass;
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}
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const workletCode = createEnergyVadWorkletCode(config);
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const blob = new Blob([workletCode], {
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type: "application/javascript"
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});
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const url = URL.createObjectURL(blob);
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try {
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await context.audioWorklet.addModule(url);
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console.log("Energy VAD worklet loaded successfully");
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} catch (e) {
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const error = new Error(
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`Failed to load Energy VAD worklet: ${e instanceof Error ? e.message : String(e)}`
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);
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console.error(error.message);
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URL.revokeObjectURL(url);
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throw error;
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}
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URL.revokeObjectURL(url);
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let node;
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try {
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node = new AudioWorkletNode(context, "energy-vad-processor");
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this.workletNode = node;
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console.log("Energy VAD node created successfully");
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} catch (e) {
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const error = new Error(
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`Failed to create Energy VAD node: ${e instanceof Error ? e.message : String(e)}`
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);
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console.error(error.message);
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throw error;
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}
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node.port.onmessage = (event) => {
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try {
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const { probability } = event.data;
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if (typeof probability === "number" && !isNaN(probability)) {
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onDecision(probability);
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} else {
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console.warn("Invalid VAD probability received:", event.data);
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}
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} catch (error) {
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console.error("Error in VAD message handler:", error);
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}
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};
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node.port.onmessageerror = (event) => {
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console.error("VAD port message error:", event);
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};
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return node;
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}
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updateSpeakingState(isSpeaking) {
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if (this.workletNode) {
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this.workletNode.port.postMessage({ isSpeaking });
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}
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}
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};
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export {
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EnergyVADPlugin
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};
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