@tenphi/glaze 1.4.0 → 2.0.0

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package/README.md CHANGED
@@ -32,7 +32,7 @@ contrast floor.
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  - **Mix colors** — blend two colors with OKHSL or sRGB interpolation, opaque or transparent, with optional contrast solving
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  - **Shadow colors** — OKHSL-native shadow computation with automatic alpha, fg/bg tinting, and per-scheme adaptation
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  - **Light + Dark + High-Contrast** — all schemes from one definition
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- - **Manual contrast level** — swap the high-contrast tier for a `0–100` slider; `0` is your normal palette, `100` the high-contrast one, and every level in between is solved, not approximated
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+ - **Manual contrast level** — put your normal palette on a `0–100` slider between itself and the high-contrast one; every level in between is solved, not approximated, and the high-contrast tier stays available on top
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  - **Per-color hue override** — absolute or relative hue shifts within a theme
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  - **Multi-format output** — native `rgb`, `hsl`, and `oklch`, plus
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  [Tasty](https://tasty.style)-compatible `okhsl` and `okhst`
package/dist/index.cjs CHANGED
@@ -372,6 +372,7 @@ const sRGBGammaToLinear = (val) => {
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  };
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  /**
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  * Convert OKHSL to gamma-encoded sRGB (clamped to 0–1).
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+ * h: 0–360, s: 0–1, l: 0–1. Returns [r, g, b] with each channel 0–1.
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  */
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  function okhslToSrgb(h, s, l, pastel = false) {
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  const lin = okhslToLinearSrgb(h, s, l, pastel);
@@ -581,47 +582,72 @@ function fmt$1(value, decimals) {
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  return parseFloat(value.toFixed(decimals)).toString();
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  }
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  /**
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+ * Every `format*` writer takes `s` / `l` / `t` on the **0–1 factor scale** —
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+ * the same scale every producer in the library hands back (`resolve()`,
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+ * `variantToOkhsl`, `srgbToOkhsl`, `oklabToOkhsl`, `okhslToOklab`,
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+ * `okhslToSrgb`). The percentages are an output detail: the writers multiply
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+ * by 100 themselves when the CSS syntax asks for a percentage.
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+ *
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+ * Before 2.0 the writers took 0–100 while everything producing those values
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+ * returned 0–1, so the obvious composition was off by 100x and failed
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+ * silently — `0.7` is a legal percentage, so the result was a valid CSS string
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+ * naming a near-black color. A value above 1 can only be that old
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+ * percentage-scale input, so warn about it loudly rather than emit a wrong
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+ * color quietly.
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+ */
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+ const scaleWarnCache = /* @__PURE__ */ new Set();
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+ function warnPercentScale(fn, ...values) {
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+ if (!values.some((v) => v > 1.000001)) return;
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+ if (!scaleWarnCache.has(fn)) {
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+ scaleWarnCache.add(fn);
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+ console.warn(`glaze: ${fn}() got a value above 1 — it takes the 0-1 factors every Glaze producer returns (resolve(), variantToOkhsl, srgbToOkhsl), not 0-100 percentages. Divide by 100, or drop the "* 100" left over from the pre-2.0 signature.`);
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+ }
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+ }
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+ /**
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  * Format OKHSL values as a CSS `okhsl(H S% L%)` string.
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- * h: 0–360, s: 0–100, l: 0–100 (percentage scale for s and l).
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+ * h: 0–360, s: 0–1, l: 0–1 (factor scale, as returned by every converter).
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  */
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  function formatOkhsl(h, s, l, pastel = false) {
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+ warnPercentScale("formatOkhsl", s, l);
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  let outS = s;
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- if (pastel) outS = oklabToOkhsl(okhslToOklab(h, s / 100, l / 100, true), false)[1] * 100;
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- return `okhsl(${fmt$1(h, 2)} ${fmt$1(outS, 2)}% ${fmt$1(l, 2)}%)`;
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+ if (pastel) outS = oklabToOkhsl(okhslToOklab(h, s, l, true), false)[1];
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+ return `okhsl(${fmt$1(h, 2)} ${fmt$1(outS * 100, 2)}% ${fmt$1(l * 100, 2)}%)`;
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  }
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  /**
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  * Format OKHST values as a CSS `okhst(H S% T%)` string.
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- * h: 0–360, s: 0–100, t: 0–100 (percentage scale for s and t).
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+ * h: 0–360, s: 0–1, t: 0–1 (factor scale, matching `ResolvedColorVariant`).
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  *
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  * Pastel recompute matches `formatOkhsl`: convert via OKLab so external
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  * parsers that only understand non-pastel OKHST render identically.
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  */
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  function formatOkhst(h, s, t, pastel = false) {
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+ warnPercentScale("formatOkhst", s, t);
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  let outS = s;
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  if (pastel) {
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  const REF_EPS = .05;
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  const den = Math.log(1 + REF_EPS) - Math.log(REF_EPS);
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- const y = Math.exp(t / 100 * den + Math.log(REF_EPS)) - REF_EPS;
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- const l = toe(Math.cbrt(Math.max(0, y)));
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- outS = oklabToOkhsl(okhslToOklab(h, s / 100, l, true), false)[1] * 100;
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+ const y = Math.exp(t * den + Math.log(REF_EPS)) - REF_EPS;
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+ outS = oklabToOkhsl(okhslToOklab(h, s, toe(Math.cbrt(Math.max(0, y))), true), false)[1];
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  }
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- return `okhst(${fmt$1(h, 2)} ${fmt$1(outS, 2)}% ${fmt$1(t, 2)}%)`;
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+ return `okhst(${fmt$1(h, 2)} ${fmt$1(outS * 100, 2)}% ${fmt$1(t * 100, 2)}%)`;
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  }
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  /**
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  * Format OKHSL values as a CSS `rgb(R G B)` string.
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  * Uses 2 decimal places to avoid 8-bit quantization contrast loss.
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- * h: 0–360, s: 0–100, l: 0–100 (percentage scale for s and l).
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+ * h: 0–360, s: 0–1, l: 0–1 (factor scale, as returned by every converter).
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  */
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  function formatRgb(h, s, l, pastel = false) {
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- const [r, g, b] = okhslToSrgb(h, s / 100, l / 100, pastel);
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+ warnPercentScale("formatRgb", s, l);
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+ const [r, g, b] = okhslToSrgb(h, s, l, pastel);
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  return `rgb(${parseFloat((r * 255).toFixed(2))} ${parseFloat((g * 255).toFixed(2))} ${parseFloat((b * 255).toFixed(2))})`;
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  }
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  /**
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  * Format OKHSL values as a CSS `hsl(H S% L%)` string.
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- * h: 0–360, s: 0–100, l: 0–100 (percentage scale for s and l).
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+ * h: 0–360, s: 0–1, l: 0–1 (factor scale, as returned by every converter).
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  */
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  function formatHsl(h, s, l, pastel = false) {
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- const [r, g, b] = okhslToSrgb(h, s / 100, l / 100, pastel);
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+ warnPercentScale("formatHsl", s, l);
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+ const [r, g, b] = okhslToSrgb(h, s, l, pastel);
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  const max = Math.max(r, g, b);
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  const min = Math.min(r, g, b);
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  const delta = max - min;
@@ -638,10 +664,11 @@ function formatHsl(h, s, l, pastel = false) {
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  }
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  /**
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  * Format OKHSL values as a CSS `oklch(L C H)` string.
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- * h: 0–360, s: 0–100, l: 0–100 (percentage scale for s and l).
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+ * h: 0–360, s: 0–1, l: 0–1 (factor scale, as returned by every converter).
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  */
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  function formatOklch(h, s, l, pastel = false) {
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- const [L, C, hh] = okhslToOklch(h, s / 100, l / 100, pastel);
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+ warnPercentScale("formatOklch", s, l);
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+ const [L, C, hh] = okhslToOklch(h, s, l, pastel);
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  return `oklch(${fmt$1(L, 4)} ${fmt$1(C, 4)} ${fmt$1(hh, 2)})`;
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  }
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  /**
@@ -906,10 +933,14 @@ function levelFraction(level) {
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  }
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  /**
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  * Manual-contrast blend fraction (0–1) for a resolved config, or `undefined`
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- * in `'auto'` mode (the two-tier normal + high-contrast model).
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+ * in `'auto'` mode, where the normal variants take the authored normal entries
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+ * as-is.
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  *
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- * Note `contrastLevel: 0` yields `0`, not `undefined`: "pinned to normal
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- * contrast with no high-contrast tier" is a distinct state from `'auto'`.
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+ * Note `contrastLevel: 0` yields `0`, not `undefined`. The two select different
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+ * branches, and an authored `0` is a slider position that `.export()` freezes
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+ * where an absent level is not — but they are not an *output* distinction: at
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+ * fraction 0 every interpolation returns its normal entry verbatim, so level 0
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+ * reproduces `'auto'` bit for bit.
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  */
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  function contrastFraction(config) {
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  const level = config.contrastLevel;
@@ -917,6 +948,20 @@ function contrastFraction(config) {
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  return levelFraction(level);
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  }
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  /**
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+ * Whether the high-contrast variants are exact duplicates of the normal ones —
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+ * true only at `contrastLevel: 100`, where the normal passes already resolve at
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+ * full contrast.
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+ *
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+ * The level otherwise says nothing about high contrast: it positions the normal
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+ * variants, while `lightContrast` / `darkContrast` stay the true high-contrast
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+ * resolution at every level. This predicate marks the one level where that tier
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+ * carries no new information, so callers can skip the two high-contrast passes,
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+ * their drift checks, and the redundant output tier.
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+ */
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+ function hcMirrorsNormal(config) {
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+ return contrastFraction(config) === 1;
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+ }
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+ /**
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  * A numeric HC pair at a blend fraction (shadow `intensity`, mix `value`).
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  *
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  * The endpoints return the authored entry *by identity* rather than through
@@ -1101,7 +1146,11 @@ function okhslToOkhst(c) {
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  }
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  /**
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  * Edge adapter: a resolved variant stores canonical tone `t` (0–1). Convert
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- * it to the OKHSL `{ h, s, l }` the formatters and luminance pipeline expect.
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+ * it to the OKHSL `{ h, s, l }` the formatters and luminance pipeline expect —
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+ * `s` and `l` on the same 0–1 factor scale, so `const { h, s, l } =
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+ * variantToOkhsl(v)` destructures straight into `formatOkhsl` / `formatRgb` /
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+ * `okhslToLinearSrgb` with no rescaling. `alpha` stays on the variant; use
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+ * `glaze.format(v, format)` for a string that carries it.
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  */
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  function variantToOkhsl(v) {
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  return {
@@ -2276,12 +2325,14 @@ function warnContrastDrift(name, isDark, isHighContrast, contrast, yColor, yBase
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  * Color resolution engine.
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  *
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  * Runs the four-pass solver (light → light-HC → dark → dark-HC) that
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- * turns a `ColorMap` into a fully resolved `ResolvedColor` per name — or,
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- * under a manual `contrastLevel`, a two-pass solver (light → dark) whose
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- * authored HC pairs, tone window, and contrast targets are interpolated at
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- * that level and whose high-contrast slots mirror the normal ones.
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- * Owns the per-scheme resolve helpers for regular, shadow, and mix
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- * color defs.
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+ * turns a `ColorMap` into a fully resolved `ResolvedColor` per name. A manual
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+ * `contrastLevel` interpolates the authored HC pairs, tone window, and contrast
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+ * targets at that level for the two *normal* passes only; the high-contrast
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+ * passes bypass the level entirely, so the high-contrast slots are the same
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+ * values `'auto'` resolves. At level 100 the normal passes already are the
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+ * high-contrast ones, so the solver drops to two passes (light → dark) and
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+ * mirrors the slots. Owns the per-scheme resolve helpers for regular, shadow,
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+ * and mix color defs.
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  *
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  * Variants are stored in OKHST: `h` / `s` are OKHSL hue/saturation and
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  * `t` is the canonical contrast-uniform tone (0–1, reference eps). The
@@ -2538,7 +2589,7 @@ function resolveDependentColor(name, def, ctx, isHighContrast, isDark, channels,
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  flip,
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  pastel
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  };
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- const level = contrastFraction(ctx.config);
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+ const level = isHighContrast ? void 0 : contrastFraction(config);
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  let preferInitial = false;
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  if (level !== void 0 && level > 0 && level < 1) {
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  initialDirection = findToneForContrast({
@@ -2727,10 +2778,11 @@ function seedField(order, ctx, field, source) {
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  * resolved with a `base` + `contrast` may land slightly under the contrast
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  * its tone implies because chromatic luminance drifts from the gray tone.
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  *
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- * Under a manual `contrastLevel` only the two emitted variants are checked
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- * (the high-contrast slots are mirrors), and the spec is resolved at the level
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- * so the check measures the output against the target it was actually solved
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- * for.
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+ * Under a manual `contrastLevel` the spec is resolved at the level, so the check
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+ * measures each normal variant against the target it was actually solved for. At
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+ * level 100 the high-contrast slots are mirrors and are skipped: the normal
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+ * schemes already carry that check, and repeating it would emit a byte-identical
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+ * advisory under a different scheme label, which dedupes as a separate key.
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  */
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  function verifyContrastDrift(order, defs, result, config) {
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  const roles = /* @__PURE__ */ new Map();
@@ -2765,9 +2817,9 @@ function verifyContrastDrift(order, defs, result, config) {
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  field: "darkContrast"
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  }
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  ];
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- const manual = contrastFraction(config) !== void 0;
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+ const mirrored = hcMirrorsNormal(config);
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  for (const s of schemes) {
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- if (manual && s.isHighContrast) continue;
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+ if (mirrored && s.isHighContrast) continue;
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  const spec = resolveContrastSpec(regDef.contrast, s.isHighContrast, config, polarity);
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  const cVariant = color[s.field];
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  const bVariant = base[s.field];
@@ -2792,10 +2844,10 @@ function resolveAllColors(seed, defs, config, externalBases) {
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  roles: /* @__PURE__ */ new Map()
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  };
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  if (externalBases) for (const [name, color] of externalBases) ctx.resolved.set(name, color);
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- const manual = contrastFraction(config) !== void 0;
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+ const mirrored = hcMirrorsNormal(config);
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  const lightMap = runPass(order, defs, ctx, false, false, "light");
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  let lightHCMap = lightMap;
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- if (!manual) {
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+ if (!mirrored) {
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  seedField(order, ctx, "lightContrast", lightMap);
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  lightHCMap = runPass(order, defs, ctx, false, true, "lightContrast");
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  }
@@ -2803,7 +2855,7 @@ function resolveAllColors(seed, defs, config, externalBases) {
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  seedField(order, ctx, "darkContrast", lightHCMap);
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  const darkMap = runPass(order, defs, ctx, true, false, "dark");
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  let darkHCMap = darkMap;
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- if (!manual) {
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+ if (!mirrored) {
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  seedField(order, ctx, "darkContrast", darkMap);
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  darkHCMap = runPass(order, defs, ctx, true, true, "darkContrast");
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  }
@@ -3005,10 +3057,10 @@ function fmt(value, decimals) {
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  function formatVariant(v, format = "oklch", pastel = false) {
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  const effectivePastel = v.pastel ?? pastel;
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  let base;
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- if (format === "okhst") base = formatOkhst(v.h, v.s * 100, v.t * 100, effectivePastel);
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+ if (format === "okhst") base = formatOkhst(v.h, v.s, v.t, effectivePastel);
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  else {
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  const { l } = variantToOkhsl(v);
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- base = formatters[format](v.h, v.s * 100, l * 100, effectivePastel);
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+ base = formatters[format](v.h, v.s, l, effectivePastel);
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  }
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  if (v.alpha >= 1) return base;
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  const closing = base.lastIndexOf(")");
@@ -3024,7 +3076,7 @@ function formatVariantHue(v, plan, pastel = false) {
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  const [L, C] = okhslToOklch(v.h, v.s, l, effectivePastel);
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  let base;
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  if (plan.inline) if (v.s <= 1e-6) base = `oklch(${fmt(L, 4)} 0 0)`;
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- else base = formatOklch(v.h, v.s * 100, l * 100, effectivePastel);
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+ else base = formatOklch(v.h, v.s, l, effectivePastel);
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  else base = `oklch(${fmt(L, 4)} ${fmt(C, 4)} ${plan.hueVar})`;
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  if (v.alpha >= 1) return base;
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  const closing = base.lastIndexOf(")");
@@ -3037,23 +3089,28 @@ function formatColorValue(v, format, pastel, huePlan) {
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  /**
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  * Resolve the effective output modes for an export.
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  *
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- * A global manual `contrastLevel` turns off high-contrast output outright: the
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- * level *is* the contrast preference, so a separate high-contrast tier has no
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- * meaning alongside it. `modes.highContrast` therefore reads as "emit a separate
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- * high-contrast set **when** contrast is automatic" — it goes inert under a
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- * manual level rather than fighting it, and silently, since switching a
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- * preference from auto to manual is normal use and not a mistake to report.
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+ * `modes.highContrast` and `contrastLevel` are independent: the level positions
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+ * the normal variants, the high-contrast tier stays the true high-contrast
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+ * resolution, and the two compose — a slider raises the baseline while a
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+ * `prefers-contrast: more` block still escalates on top of it.
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+ *
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+ * The one exception is a **global** level of 100, where the normal variants
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+ * already *are* the high-contrast ones. The tier would be an exact duplicate, so
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+ * it is dropped and a single light/dark set is emitted — including against an
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+ * explicit `highContrast: true` override, which has nothing different left to
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+ * ask for.
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  *
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  * A level set on a single theme or token does not change which modes are
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- * emitted: sibling themes in a palette may still have a real high-contrast
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- * tier, and the manual one correctly reports its own resolved values there —
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- * the alternative would drop its colors from that tier entirely.
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+ * emitted: `modes` is global-only, and a palette must not have one sibling
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+ * collapse the shared token structure. A per-instance level of 100 therefore
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+ * still reports into the tier, with values equal to its own normal ones.
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  */
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  function resolveModes(override) {
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  const cfg = getConfig();
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+ const highContrast = override?.highContrast ?? cfg.modes.highContrast;
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  return {
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  dark: override?.dark ?? cfg.modes.dark,
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- highContrast: contrastFraction(cfg) !== void 0 ? false : override?.highContrast ?? cfg.modes.highContrast
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+ highContrast: highContrast && !hcMirrorsNormal(cfg)
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  };
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  }
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  function buildTokenMap(resolved, prefix, states, modes, format = "oklch", pastel = false, channelCtx) {