@tencent-ai/codebuddy-code 2.93.5-next.d1c95e0.20260424 → 2.93.6
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- package/CHANGELOG.md +12 -0
- package/dist/codebuddy-headless.js +110 -110
- package/dist/codebuddy.js +139 -139
- package/dist/web-ui/assets/{index-Y_1DB8RG.js → index-DCBQHUWW.js} +136 -136
- package/dist/web-ui/index.html +1 -1
- package/dist/web-ui/sw.js +1 -1
- package/package.json +2 -3
- package/product.cloudhosted.json +2 -2
- package/product.internal.json +2 -2
- package/product.ioa.json +2 -2
- package/product.json +2 -2
- package/product.selfhosted.json +2 -2
- package/vendor/sandbox/sandbox-cli +0 -0
- package/vendor/sandbox/sandbox-cli.exe +0 -0
- package/vendor/sandbox/sandbox_ffi.dll +0 -0
- package/vendor/sandbox/tsbx.dll +0 -0
- package/vendor/sandbox/tsbx_sdk.dll +0 -0
package/CHANGELOG.md
CHANGED
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@@ -7,6 +7,18 @@ CodeBuddy Code 的所有重要更新都会记录在这里。
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## [未发布]
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## [2.93.6] - 2026-04-25
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### 🔧 功能改进
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- **Skill/Command/Subagent 模型指定**:skill frontmatter、slash command 的 `model` 字段和 `Agent`/`Teammate` 工具的 `model` 参数,均支持指定 model id / name / variant(`lite`/`reasoning`/`default`),匹配不到或命中 disabled 模型时自动降级到主 agent 当前选中的模型并打 warn 日志,便于定位"配置里写了但没生效"的问题
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### 🐛 问题修复
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- **后台 Agent 撞名阻塞修复**:会话残留 teammate(如上一团队未清理的 `critic`)会让同名后台 Agent spawn 报 "already active" 并失败;现按 TeamCreate 的幂等策略自动加短 hex 后缀(如 `critic-a3f2`),避免被历史状态挡住
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- **PWA 离线加载失败修复**:Service Worker precache 查不到 `/` 报 `non-precached-url`,`navigateFallback` 改为 `/index.html`,后端同步新增 `GET /index.html` 路由与 CSRF 豁免,三处对齐后 PWA 离线启动稳定
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- **Canvas 终端刷新丢失连接修复**:刷新后先打开的旧终端 tile 因 canvas-store / terminal-store 两边 `ptySessionId` 不一致走 fallback 创建新 session,表现为"连不上之前的终端";改为以 canvas-store 为权威源,terminal-store `onLoad` 保留已 hydrate 的 session id,`setTilePty` 同步两边 store
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## [2.93.5] - 2026-04-23
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### 🔧 功能改进
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