@temp-spotwork/ui 1.4.3

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Files changed (736) hide show
  1. package/README.md +30 -0
  2. package/dist/Combination-BkpbjcWz.js +672 -0
  3. package/dist/_commonjsHelpers-BkfeUUK-.js +28 -0
  4. package/dist/addYears-D3POA9ql.js +7 -0
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194
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195
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202
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204
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208
+ }
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211
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212
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215
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216
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225
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226
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227
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229
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230
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231
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255
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260
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262
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288
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300
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302
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303
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305
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306
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307
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310
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311
+ moccasin: 4293178879,
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+ navajowhite: 4292783615,
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+ navy: 33023,
314
+ oldlace: 4260751103,
315
+ olive: 2155872511,
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+ olivedrab: 1804477439,
317
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318
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+ palegreen: 2566625535,
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+ pink: 4290825215,
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+ plum: 3718307327,
329
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+ red: 4278190335,
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+ royalblue: 1097458175,
335
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+ seagreen: 780883967,
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+ seashell: 4294307583,
340
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341
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344
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346
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+ springgreen: 16744447,
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+ teal: 8421631,
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+ thistle: 3636451583,
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+ tomato: 4284696575,
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+ wheat: 4125012991,
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+ white: 4294967295,
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+ whitesmoke: 4126537215,
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+ yellow: 4294902015,
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+ yellowgreen: 2597139199
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+ }, Q = "[-+]?\\d*\\.?\\d+", Me = Q + "%";
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+ t[1] + t[1] + // r
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+ 16
384
+ ) >>> 0 : (t = si.exec(e)) ? parseInt(t[1], 16) >>> 0 : (t = ni.exec(e)) ? parseInt(
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+ t[1] + t[1] + // r
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+ 16
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+ Ne(t[2]),
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+ Ne(t[3])
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+ Ne(t[2]),
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490
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495
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535
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536
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537
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540
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547
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548
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560
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+ );
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578
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+ }, pi = vn(console.warn);
580
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582
+ `${Ft}The "interpolate" function is deprecated in v9 (use "to" instead)`
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+ }
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+ var vi = vn(console.warn);
586
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587
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588
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589
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603
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605
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612
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618
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620
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+ if (e.length !== t.length)
624
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625
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626
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627
+ return !1;
628
+ return !0;
629
+ }
630
+ var Ct = (e) => Ee(e, xi), xi = [];
631
+ function lt(e) {
632
+ const t = H();
633
+ return Ee(() => {
634
+ t.current = e;
635
+ }), t.current;
636
+ }
637
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638
+ constructor() {
639
+ Vt(this, this);
640
+ }
641
+ /** Get every `AnimatedValue` used by this node. */
642
+ getPayload() {
643
+ return this.payload || [];
644
+ }
645
+ }, qe = class extends yn {
646
+ constructor(e) {
647
+ super(), this._value = e, this.done = !0, this.durationProgress = 0, o.num(this._value) && (this.lastPosition = this._value);
648
+ }
649
+ /** @internal */
650
+ static create(e) {
651
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652
+ }
653
+ getPayload() {
654
+ return [this];
655
+ }
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+ getValue() {
657
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658
+ }
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660
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661
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663
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665
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670
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674
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677
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678
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679
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681
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682
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683
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684
+ this._string = e, this._value = 1;
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686
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687
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688
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689
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690
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692
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+ var Wt = class extends Error {
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+ constructor() {
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+ toJSON() {
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+ e == 0 && this._detach();
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+ constructor(e, t) {
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1126
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+ get idle() {
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+ }
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+ get velocity() {
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+ }
1155
+ /**
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+ get isPaused() {
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+ return pe(this);
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+ }
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+ /**
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+ get isDelayed() {
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+ }
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+ /** Advance the current animation by a number of milliseconds */
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+ advance(e) {
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+ let t = !0, n = !1;
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+ let { toValues: s } = i;
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+ return;
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+ c.constructor == Fe ? 1 : a ? a[p].lastPosition : s[p]
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+ );
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+ let d = i.immediate, g = h;
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1188
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+ const S = r.precision || (v == h ? 5e-3 : Math.min(1, Math.abs(h - v) * 1e-3));
1191
+ if (o.und(r.duration))
1192
+ if (r.decay) {
1193
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1194
+ g = v + b / (1 - y) * (1 - A), d = Math.abs(c.lastPosition - g) <= S, m = b * A;
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+ } else {
1196
+ m = c.lastVelocity == null ? b : c.lastVelocity;
1197
+ const y = r.restVelocity || S / 10, A = r.clamp ? 0 : r.bounce, k = !o.und(A), L = v == h ? c.v0 > 0 : v < h;
1198
+ let R, B = !1;
1199
+ const I = 1, j = Math.ceil(e / I);
1200
+ for (let U = 0; U < j && (R = Math.abs(m) > y, !(!R && (d = Math.abs(h - g) <= S, d))); ++U) {
1201
+ k && (B = g == h || g > h == L, B && (m = -m * A, g = h));
1202
+ const K = -r.tension * 1e-6 * (g - h), Z = -r.friction * 1e-3 * m, w = (K + Z) / r.mass;
1203
+ m = m + w * I, g = g + m * I;
1204
+ }
1205
+ }
1206
+ else {
1207
+ let y = 1;
1208
+ r.duration > 0 && (this._memoizedDuration !== r.duration && (this._memoizedDuration = r.duration, c.durationProgress > 0 && (c.elapsedTime = r.duration * c.durationProgress, f = c.elapsedTime += e)), y = (r.progress || 0) + f / this._memoizedDuration, y = y > 1 ? 1 : y < 0 ? 0 : y, c.durationProgress = y), g = v + r.easing(y) * (h - v), m = (g - c.lastPosition) / e, d = y == 1;
1209
+ }
1210
+ c.lastVelocity = m, Number.isNaN(g) && (console.warn("Got NaN while animating:", this), d = !0);
1211
+ }
1212
+ a && !a[p].done && (d = !1), d ? c.done = !0 : t = !1, c.setValue(g, r.round) && (n = !0);
1213
+ });
1214
+ const u = G(this), l = u.getValue();
1215
+ if (t) {
1216
+ const c = E(i.to);
1217
+ (l !== c || n) && !r.decay ? (u.setValue(c), this._onChange(c)) : n && r.decay && this._onChange(l), this._stop();
1218
+ } else n && this._onChange(l);
1219
+ }
1220
+ /** Set the current value, while stopping the current animation */
1221
+ set(e) {
1222
+ return x.batchedUpdates(() => {
1223
+ this._stop(), this._focus(e), this._set(e);
1224
+ }), this;
1225
+ }
1226
+ /**
1227
+ * Freeze the active animation in time, as well as any updates merged
1228
+ * before `resume` is called.
1229
+ */
1230
+ pause() {
1231
+ this._update({ pause: !0 });
1232
+ }
1233
+ /** Resume the animation if paused. */
1234
+ resume() {
1235
+ this._update({ pause: !1 });
1236
+ }
1237
+ /** Skip to the end of the current animation. */
1238
+ finish() {
1239
+ if (ee(this)) {
1240
+ const { to: e, config: t } = this.animation;
1241
+ x.batchedUpdates(() => {
1242
+ this._onStart(), t.decay || this._set(e, !1), this._stop();
1243
+ });
1244
+ }
1245
+ return this;
1246
+ }
1247
+ /** Push props into the pending queue. */
1248
+ update(e) {
1249
+ return (this.queue || (this.queue = [])).push(e), this;
1250
+ }
1251
+ start(e, t) {
1252
+ let n;
1253
+ return o.und(e) ? (n = this.queue || [], this.queue = []) : n = [o.obj(e) ? e : { ...t, to: e }], Promise.all(
1254
+ n.map((i) => this._update(i))
1255
+ ).then((i) => Ot(this, i));
1256
+ }
1257
+ /**
1258
+ * Stop the current animation, and cancel any delayed updates.
1259
+ *
1260
+ * Pass `true` to call `onRest` with `cancelled: true`.
1261
+ */
1262
+ stop(e) {
1263
+ const { to: t } = this.animation;
1264
+ return this._focus(this.get()), Ce(this._state, e && this._lastCallId), x.batchedUpdates(() => this._stop(t, e)), this;
1265
+ }
1266
+ /** Restart the animation. */
1267
+ reset() {
1268
+ this._update({ reset: !0 });
1269
+ }
1270
+ /** @internal */
1271
+ eventObserved(e) {
1272
+ e.type == "change" ? this._start() : e.type == "priority" && (this.priority = e.priority + 1);
1273
+ }
1274
+ /**
1275
+ * Parse the `to` and `from` range from the given `props` object.
1276
+ *
1277
+ * This also ensures the initial value is available to animated components
1278
+ * during the render phase.
1279
+ */
1280
+ _prepareNode(e) {
1281
+ const t = this.key || "";
1282
+ let { to: n, from: i } = e;
1283
+ n = o.obj(n) ? n[t] : n, (n == null || ft(n)) && (n = void 0), i = o.obj(i) ? i[t] : i, i == null && (i = void 0);
1284
+ const s = { to: n, from: i };
1285
+ return st(this) || (e.reverse && ([n, i] = [i, n]), i = E(i), o.und(i) ? G(this) || this._set(n) : this._set(i)), s;
1286
+ }
1287
+ /** Every update is processed by this method before merging. */
1288
+ _update({ ...e }, t) {
1289
+ const { key: n, defaultProps: i } = this;
1290
+ e.default && Object.assign(
1291
+ i,
1292
+ Ye(
1293
+ e,
1294
+ (a, u) => /^on/.test(u) ? bn(a, n) : a
1295
+ )
1296
+ ), Yt(this, e, "onProps"), ve(this, "onProps", e, this);
1297
+ const s = this._prepareNode(e);
1298
+ if (Object.isFrozen(this))
1299
+ throw Error(
1300
+ "Cannot animate a `SpringValue` object that is frozen. Did you forget to pass your component to `animated(...)` before animating its props?"
1301
+ );
1302
+ const r = this._state;
1303
+ return Pn(++this._lastCallId, {
1304
+ key: n,
1305
+ props: e,
1306
+ defaultProps: i,
1307
+ state: r,
1308
+ actions: {
1309
+ pause: () => {
1310
+ pe(this) || (Jt(this, !0), _e(r.pauseQueue), ve(
1311
+ this,
1312
+ "onPause",
1313
+ D(this, ge(this, this.animation.to)),
1314
+ this
1315
+ ));
1316
+ },
1317
+ resume: () => {
1318
+ pe(this) && (Jt(this, !1), ee(this) && this._resume(), _e(r.resumeQueue), ve(
1319
+ this,
1320
+ "onResume",
1321
+ D(this, ge(this, this.animation.to)),
1322
+ this
1323
+ ));
1324
+ },
1325
+ start: this._merge.bind(this, s)
1326
+ }
1327
+ }).then((a) => {
1328
+ if (e.loop && a.finished && !(t && a.noop)) {
1329
+ const u = In(e);
1330
+ if (u)
1331
+ return this._update(u, !0);
1332
+ }
1333
+ return a;
1334
+ });
1335
+ }
1336
+ /** Merge props into the current animation */
1337
+ _merge(e, t, n) {
1338
+ if (t.cancel)
1339
+ return this.stop(!0), n(de(this));
1340
+ const i = !o.und(e.to), s = !o.und(e.from);
1341
+ if (i || s)
1342
+ if (t.callId > this._lastToId)
1343
+ this._lastToId = t.callId;
1344
+ else
1345
+ return n(de(this));
1346
+ const { key: r, defaultProps: a, animation: u } = this, { to: l, from: c } = u;
1347
+ let { to: p = l, from: h = c } = e;
1348
+ s && !i && (!t.default || o.und(p)) && (p = h), t.reverse && ([p, h] = [h, p]);
1349
+ const d = !X(h, c);
1350
+ d && (u.from = h), h = E(h);
1351
+ const g = !X(p, l);
1352
+ g && this._focus(p);
1353
+ const f = ft(t.to), { config: v } = u, { decay: b, velocity: m } = v;
1354
+ (i || s) && (v.velocity = 0), t.config && !f && Ui(
1355
+ v,
1356
+ O(t.config, r),
1357
+ // Avoid calling the same "config" prop twice.
1358
+ t.config !== a.config ? O(a.config, r) : void 0
1359
+ );
1360
+ let S = G(this);
1361
+ if (!S || o.und(p))
1362
+ return n(D(this, !0));
1363
+ const y = (
1364
+ // When `reset` is undefined, the `from` prop implies `reset: true`,
1365
+ // except for declarative updates. When `reset` is defined, there
1366
+ // must exist a value to animate from.
1367
+ o.und(t.reset) ? s && !t.default : !o.und(h) && xe(t.reset, r)
1368
+ ), A = y ? h : this.get(), k = Te(p), L = o.num(k) || o.arr(k) || Ze(k), R = !f && (!L || xe(a.immediate || t.immediate, r));
1369
+ if (g) {
1370
+ const U = dt(p);
1371
+ if (U !== S.constructor)
1372
+ if (R)
1373
+ S = this._set(k);
1374
+ else
1375
+ throw Error(
1376
+ `Cannot animate between ${S.constructor.name} and ${U.name}, as the "to" prop suggests`
1377
+ );
1378
+ }
1379
+ const B = S.constructor;
1380
+ let I = $(p), j = !1;
1381
+ if (!I) {
1382
+ const U = y || !st(this) && d;
1383
+ (g || U) && (j = X(Te(A), k), I = !j), (!X(u.immediate, R) && !R || !X(v.decay, b) || !X(v.velocity, m)) && (I = !0);
1384
+ }
1385
+ if (j && ee(this) && (u.changed && !y ? I = !0 : I || this._stop(l)), !f && ((I || $(l)) && (u.values = S.getPayload(), u.toValues = $(p) ? null : B == Fe ? [1] : V(k)), u.immediate != R && (u.immediate = R, !R && !y && this._set(l)), I)) {
1386
+ const { onRest: U } = u;
1387
+ _(zi, (Z) => Yt(this, t, Z));
1388
+ const K = D(this, ge(this, l));
1389
+ _e(this._pendingCalls, K), this._pendingCalls.add(n), u.changed && x.batchedUpdates(() => {
1390
+ var Z;
1391
+ u.changed = !y, U == null || U(K, this), y ? O(a.onRest, K) : (Z = u.onStart) == null || Z.call(u, K, this);
1392
+ });
1393
+ }
1394
+ y && this._set(A), f ? n(kn(t.to, t, this._state, this)) : I ? this._start() : ee(this) && !g ? this._pendingCalls.add(n) : n(An(A));
1395
+ }
1396
+ /** Update the `animation.to` value, which might be a `FluidValue` */
1397
+ _focus(e) {
1398
+ const t = this.animation;
1399
+ e !== t.to && (Dt(this) && this._detach(), t.to = e, Dt(this) && this._attach());
1400
+ }
1401
+ _attach() {
1402
+ let e = 0;
1403
+ const { to: t } = this.animation;
1404
+ $(t) && (he(t, this), pt(t) && (e = t.priority + 1)), this.priority = e;
1405
+ }
1406
+ _detach() {
1407
+ const { to: e } = this.animation;
1408
+ $(e) && Re(e, this);
1409
+ }
1410
+ /**
1411
+ * Update the current value from outside the frameloop,
1412
+ * and return the `Animated` node.
1413
+ */
1414
+ _set(e, t = !0) {
1415
+ const n = E(e);
1416
+ if (!o.und(n)) {
1417
+ const i = G(this);
1418
+ if (!i || !X(n, i.getValue())) {
1419
+ const s = dt(n);
1420
+ !i || i.constructor != s ? Vt(this, s.create(n)) : i.setValue(n), i && x.batchedUpdates(() => {
1421
+ this._onChange(n, t);
1422
+ });
1423
+ }
1424
+ }
1425
+ return G(this);
1426
+ }
1427
+ _onStart() {
1428
+ const e = this.animation;
1429
+ e.changed || (e.changed = !0, ve(
1430
+ this,
1431
+ "onStart",
1432
+ D(this, ge(this, e.to)),
1433
+ this
1434
+ ));
1435
+ }
1436
+ _onChange(e, t) {
1437
+ t || (this._onStart(), O(this.animation.onChange, e, this)), O(this.defaultProps.onChange, e, this), super._onChange(e, t);
1438
+ }
1439
+ // This method resets the animation state (even if already animating) to
1440
+ // ensure the latest from/to range is used, and it also ensures this spring
1441
+ // is added to the frameloop.
1442
+ _start() {
1443
+ const e = this.animation;
1444
+ G(this).reset(E(e.to)), e.immediate || (e.fromValues = e.values.map((t) => t.lastPosition)), ee(this) || (Zt(this, !0), pe(this) || this._resume());
1445
+ }
1446
+ _resume() {
1447
+ M.skipAnimation ? this.finish() : He.start(this);
1448
+ }
1449
+ /**
1450
+ * Exit the frameloop and notify `onRest` listeners.
1451
+ *
1452
+ * Always wrap `_stop` calls with `batchedUpdates`.
1453
+ */
1454
+ _stop(e, t) {
1455
+ if (ee(this)) {
1456
+ Zt(this, !1);
1457
+ const n = this.animation;
1458
+ _(n.values, (s) => {
1459
+ s.done = !0;
1460
+ }), n.toValues && (n.onChange = n.onPause = n.onResume = void 0), ke(this, {
1461
+ type: "idle",
1462
+ parent: this
1463
+ });
1464
+ const i = t ? de(this.get()) : D(this.get(), ge(this, e ?? n.to));
1465
+ _e(this._pendingCalls, i), n.changed && (n.changed = !1, ve(this, "onRest", i, this));
1466
+ }
1467
+ }
1468
+ };
1469
+ function ge(e, t) {
1470
+ const n = Te(t), i = Te(e.get());
1471
+ return X(i, n);
1472
+ }
1473
+ function In(e, t = e.loop, n = e.to) {
1474
+ const i = O(t);
1475
+ if (i) {
1476
+ const s = i !== !0 && Et(i), r = (s || e).reverse, a = !s || s.reset;
1477
+ return Ve({
1478
+ ...e,
1479
+ loop: t,
1480
+ // Avoid updating default props when looping.
1481
+ default: !1,
1482
+ // Never loop the `pause` prop.
1483
+ pause: void 0,
1484
+ // For the "reverse" prop to loop as expected, the "to" prop
1485
+ // must be undefined. The "reverse" prop is ignored when the
1486
+ // "to" prop is an array or function.
1487
+ to: !r || ft(n) ? n : void 0,
1488
+ // Ignore the "from" prop except on reset.
1489
+ from: a ? e.from : void 0,
1490
+ reset: a,
1491
+ // The "loop" prop can return a "useSpring" props object to
1492
+ // override any of the original props.
1493
+ ...s
1494
+ });
1495
+ }
1496
+ }
1497
+ function Ve(e) {
1498
+ const { to: t, from: n } = e = Et(e), i = /* @__PURE__ */ new Set();
1499
+ return o.obj(t) && Xt(t, i), o.obj(n) && Xt(n, i), e.keys = i.size ? Array.from(i) : null, e;
1500
+ }
1501
+ function Ni(e) {
1502
+ const t = Ve(e);
1503
+ return o.und(t.default) && (t.default = Ye(t)), t;
1504
+ }
1505
+ function Xt(e, t) {
1506
+ W(e, (n, i) => n != null && t.add(i));
1507
+ }
1508
+ var zi = [
1509
+ "onStart",
1510
+ "onRest",
1511
+ "onChange",
1512
+ "onPause",
1513
+ "onResume"
1514
+ ];
1515
+ function Yt(e, t, n) {
1516
+ e.animation[n] = t[n] !== wn(t, n) ? bn(t[n], e.key) : void 0;
1517
+ }
1518
+ function ve(e, t, ...n) {
1519
+ var i, s, r, a;
1520
+ (s = (i = e.animation)[t]) == null || s.call(i, ...n), (a = (r = e.defaultProps)[t]) == null || a.call(r, ...n);
1521
+ }
1522
+ var Di = ["onStart", "onChange", "onRest"], Qi = 1, Fn = class {
1523
+ constructor(e, t) {
1524
+ this.id = Qi++, this.springs = {}, this.queue = [], this._lastAsyncId = 0, this._active = /* @__PURE__ */ new Set(), this._changed = /* @__PURE__ */ new Set(), this._started = !1, this._state = {
1525
+ paused: !1,
1526
+ pauseQueue: /* @__PURE__ */ new Set(),
1527
+ resumeQueue: /* @__PURE__ */ new Set(),
1528
+ timeouts: /* @__PURE__ */ new Set()
1529
+ }, this._events = {
1530
+ onStart: /* @__PURE__ */ new Map(),
1531
+ onChange: /* @__PURE__ */ new Map(),
1532
+ onRest: /* @__PURE__ */ new Map()
1533
+ }, this._onFrame = this._onFrame.bind(this), t && (this._flush = t), e && this.start({ default: !0, ...e });
1534
+ }
1535
+ /**
1536
+ * Equals `true` when no spring values are in the frameloop, and
1537
+ * no async animation is currently active.
1538
+ */
1539
+ get idle() {
1540
+ return !this._state.asyncTo && Object.values(this.springs).every((e) => e.idle && !e.isDelayed && !e.isPaused);
1541
+ }
1542
+ get item() {
1543
+ return this._item;
1544
+ }
1545
+ set item(e) {
1546
+ this._item = e;
1547
+ }
1548
+ /** Get the current values of our springs */
1549
+ get() {
1550
+ const e = {};
1551
+ return this.each((t, n) => e[n] = t.get()), e;
1552
+ }
1553
+ /** Set the current values without animating. */
1554
+ set(e) {
1555
+ for (const t in e) {
1556
+ const n = e[t];
1557
+ o.und(n) || this.springs[t].set(n);
1558
+ }
1559
+ }
1560
+ /** Push an update onto the queue of each value. */
1561
+ update(e) {
1562
+ return e && this.queue.push(Ve(e)), this;
1563
+ }
1564
+ /**
1565
+ * Start the queued animations for every spring, and resolve the returned
1566
+ * promise once all queued animations have finished or been cancelled.
1567
+ *
1568
+ * When you pass a queue (instead of nothing), that queue is used instead of
1569
+ * the queued animations added with the `update` method, which are left alone.
1570
+ */
1571
+ start(e) {
1572
+ let { queue: t } = this;
1573
+ return e ? t = V(e).map(Ve) : this.queue = [], this._flush ? this._flush(this, t) : (On(this, t), yt(this, t));
1574
+ }
1575
+ /** @internal */
1576
+ stop(e, t) {
1577
+ if (e !== !!e && (t = e), t) {
1578
+ const n = this.springs;
1579
+ _(V(t), (i) => n[i].stop(!!e));
1580
+ } else
1581
+ Ce(this._state, this._lastAsyncId), this.each((n) => n.stop(!!e));
1582
+ return this;
1583
+ }
1584
+ /** Freeze the active animation in time */
1585
+ pause(e) {
1586
+ if (o.und(e))
1587
+ this.start({ pause: !0 });
1588
+ else {
1589
+ const t = this.springs;
1590
+ _(V(e), (n) => t[n].pause());
1591
+ }
1592
+ return this;
1593
+ }
1594
+ /** Resume the animation if paused. */
1595
+ resume(e) {
1596
+ if (o.und(e))
1597
+ this.start({ pause: !1 });
1598
+ else {
1599
+ const t = this.springs;
1600
+ _(V(e), (n) => t[n].resume());
1601
+ }
1602
+ return this;
1603
+ }
1604
+ /** Call a function once per spring value */
1605
+ each(e) {
1606
+ W(this.springs, e);
1607
+ }
1608
+ /** @internal Called at the end of every animation frame */
1609
+ _onFrame() {
1610
+ const { onStart: e, onChange: t, onRest: n } = this._events, i = this._active.size > 0, s = this._changed.size > 0;
1611
+ (i && !this._started || s && !this._started) && (this._started = !0, be(e, ([u, l]) => {
1612
+ l.value = this.get(), u(l, this, this._item);
1613
+ }));
1614
+ const r = !i && this._started, a = s || r && n.size ? this.get() : null;
1615
+ s && t.size && be(t, ([u, l]) => {
1616
+ l.value = a, u(l, this, this._item);
1617
+ }), r && (this._started = !1, be(n, ([u, l]) => {
1618
+ l.value = a, u(l, this, this._item);
1619
+ }));
1620
+ }
1621
+ /** @internal */
1622
+ eventObserved(e) {
1623
+ if (e.type == "change")
1624
+ this._changed.add(e.parent), e.idle || this._active.add(e.parent);
1625
+ else if (e.type == "idle")
1626
+ this._active.delete(e.parent);
1627
+ else
1628
+ return;
1629
+ x.onFrame(this._onFrame);
1630
+ }
1631
+ };
1632
+ function yt(e, t) {
1633
+ return Promise.all(t.map((n) => Tn(e, n))).then(
1634
+ (n) => Ot(e, n)
1635
+ );
1636
+ }
1637
+ async function Tn(e, t, n) {
1638
+ const { keys: i, to: s, from: r, loop: a, onRest: u, onResolve: l } = t, c = o.obj(t.default) && t.default;
1639
+ a && (t.loop = !1), s === !1 && (t.to = null), r === !1 && (t.from = null);
1640
+ const p = o.arr(s) || o.fun(s) ? s : void 0;
1641
+ p ? (t.to = void 0, t.onRest = void 0, c && (c.onRest = void 0)) : _(Di, (v) => {
1642
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+ const d = (i || Object.keys(e.springs)).map(
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+ (v) => e.springs[v].start(t)
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+ ), g = t.cancel === !0 || wn(t, "cancel") === !0;
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+ (p || g && h.asyncId) && d.push(
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+ Pn(++e._lastAsyncId, {
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+ props: t,
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+ state: h,
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+ actions: {
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+ pause: ut,
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+ resume: ut,
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+ start(v, b) {
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+ g ? (Ce(h, e._lastAsyncId), b(de(e))) : (v.onRest = u, b(
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+ kn(
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+ p,
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+ v,
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+ h,
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+ e
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+ )
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+ ));
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+ }
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+ }
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+ })
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+ ), h.paused && await new Promise((v) => {
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+ h.resumeQueue.add(v);
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+ });
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+ const f = Ot(e, await Promise.all(d));
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+ if (a && f.finished && !(n && f.noop)) {
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+ const v = In(t, a, s);
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+ return On(e, [v]), Tn(e, v, !0);
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+ }
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+ return l && x.batchedUpdates(() => l(f, e, e.item)), f;
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+ }
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+ function _t(e, t) {
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+ const n = { ...e.springs };
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+ return t && _(V(t), (i) => {
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+ o.und(i.keys) && (i = Ve(i)), o.obj(i.to) || (i = { ...i, to: void 0 }), En(n, i, (s) => Vn(s));
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+ }), Cn(e, n), n;
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+ }
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+ function Cn(e, t) {
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+ W(t, (n, i) => {
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+ e.springs[i] || (e.springs[i] = n, he(n, e));
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+ });
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+ }
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+ function Vn(e, t) {
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+ const n = new $i();
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+ return n.key = e, t && he(n, t), n;
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+ }
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+ function En(e, t, n) {
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+ t.keys && _(t.keys, (i) => {
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+ (e[i] || (e[i] = n(i)))._prepareNode(t);
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+ });
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+ }
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+ function On(e, t) {
1711
+ _(t, (n) => {
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+ En(e.springs, n, (i) => Vn(i, e));
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+ });
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+ }
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+ var je = ({
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+ children: e,
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+ ...t
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+ }) => {
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+ return /* @__PURE__ */ ce.createElement(r, { value: t }, e);
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+ function Mi(e, t) {
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+ }
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+ }), s;
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+ };
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+ t.current = e, t.add = function(i) {
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+ e.includes(i) || e.push(i);
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+ }, t.delete = function(i) {
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+ const s = e.indexOf(i);
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+ return _(e, (i) => i.pause(...arguments)), this;
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+ return _(e, (i) => i.resume(...arguments)), this;
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+ }), s;
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+ return _(e, (i) => i.stop(...arguments)), this;
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+ return _(e, (s, r) => s.update(this._getProps(i, s, r))), this;
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+ };
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+ };
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+ return t._getProps = n, t;
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+ };
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+ () => i || arguments.length == 3 ? Un() : void 0,
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+ ), r = H(0), a = Tt(), u = ye(
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+ Cn(m, y), u.queue.push(() => {
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+ k(yt(m, S));
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+ });
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+ }
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+ }),
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+ []
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+ ), l = H([...u.ctrls]), c = [], p = lt(e) || 0;
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+ ye(() => {
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+ _(l.current.slice(e, p), (m) => {
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+ ht(m, s), m.stop(!0);
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+ }), l.current.length = e, h(p, e);
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+ }, [e]), ye(() => {
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+ h(0, Math.min(p, e));
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+ function h(m, S) {
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+ for (let y = m; y < S; y++) {
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+ const A = l.current[y] || (l.current[y] = new Fn(null, u.flush)), k = i ? i(y, A) : t[y];
1807
+ k && (c[y] = Ni(k));
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+ }
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+ }
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+ const d = l.current.map((m, S) => _t(m, c[S])), g = bt(je), f = lt(g), v = g !== f && xn(g);
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+ ae(() => {
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+ r.current++, u.ctrls = l.current;
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+ const { queue: m } = u;
1814
+ m.length && (u.queue = [], _(m, (S) => S())), _(l.current, (S, y) => {
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+ s == null || s.add(S), v && S.start({ default: g });
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+ const A = c[y];
1817
+ A && (Sn(S, A.ref), S.ref ? S.queue.push(A) : S.start(A));
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+ });
1819
+ }), Ct(() => () => {
1820
+ _(u.ctrls, (m) => m.stop(!0));
1821
+ });
1822
+ const b = d.map((m) => ({ ...m }));
1823
+ return s ? [b, s] : b;
1824
+ }
1825
+ function us(e, t) {
1826
+ const n = o.fun(e), [[i], s] = Li(
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+ 1,
1828
+ n ? e : [e],
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+ n ? [] : t
1830
+ );
1831
+ return n || arguments.length == 2 ? [i, s] : i;
1832
+ }
1833
+ function cs(e, t, n) {
1834
+ const i = o.fun(t) && t, {
1835
+ reset: s,
1836
+ sort: r,
1837
+ trail: a = 0,
1838
+ expires: u = !0,
1839
+ exitBeforeEnter: l = !1,
1840
+ onDestroyed: c,
1841
+ ref: p,
1842
+ config: h
1843
+ } = i ? i() : t, d = ye(
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+ () => i || arguments.length == 3 ? Un() : void 0,
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+ []
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+ ), g = V(e), f = [], v = H(null), b = s ? null : v.current;
1847
+ ae(() => {
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+ v.current = f;
1849
+ }), Ct(() => (_(f, (w) => {
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+ d == null || d.add(w.ctrl), w.ctrl.ref = d;
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+ }), () => {
1852
+ _(v.current, (w) => {
1853
+ w.expired && clearTimeout(w.expirationId), ht(w.ctrl, d), w.ctrl.stop(!0);
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+ });
1855
+ }));
1856
+ const m = Gi(g, i ? i() : t, b), S = s && v.current || [];
1857
+ ae(
1858
+ () => _(S, ({ ctrl: w, item: P, key: T }) => {
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+ ht(w, d), O(c, P, T);
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+ })
1861
+ );
1862
+ const y = [];
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+ if (b && _(b, (w, P) => {
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+ w.expired ? (clearTimeout(w.expirationId), S.push(w)) : (P = y[P] = m.indexOf(w.key), ~P && (f[P] = w));
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+ }), _(g, (w, P) => {
1866
+ f[P] || (f[P] = {
1867
+ key: m[P],
1868
+ item: w,
1869
+ phase: "mount",
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+ ctrl: new Fn()
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+ }, f[P].ctrl.item = w);
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+ }), y.length) {
1873
+ let w = -1;
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+ const { leave: P } = i ? i() : t;
1875
+ _(y, (T, C) => {
1876
+ const F = b[C];
1877
+ ~T ? (w = f.indexOf(F), f[w] = { ...F, item: g[T] }) : P && f.splice(++w, 0, F);
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+ });
1879
+ }
1880
+ o.fun(r) && f.sort((w, P) => r(w.item, P.item));
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+ let A = -a;
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+ const k = Tt(), L = Ye(t), R = /* @__PURE__ */ new Map(), B = H(/* @__PURE__ */ new Map()), I = H(!1);
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+ _(f, (w, P) => {
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+ let q, J;
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+ const jn = O(F.delay || 0, T);
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+ if (C == "mount")
1888
+ q = F.enter, J = "enter";
1889
+ else {
1890
+ const z = m.indexOf(T) < 0;
1891
+ if (C != "leave")
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+ if (z)
1893
+ q = F.leave, J = "leave";
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+ else if (q = F.update)
1895
+ J = "update";
1896
+ else
1897
+ return;
1898
+ else if (!z)
1899
+ q = F.enter, J = "enter";
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+ else
1901
+ return;
1902
+ }
1903
+ if (q = O(q, w.item, P), q = o.obj(q) ? Et(q) : { to: q }, !q.config) {
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+ const z = h || L.config;
1905
+ q.config = O(z, w.item, P, J);
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+ }
1907
+ A += a;
1908
+ const se = {
1909
+ ...L,
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+ // we need to add our props.delay value you here.
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+ delay: jn + A,
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+ ref: p,
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+ immediate: F.immediate,
1914
+ // This prevents implied resets.
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+ reset: !1,
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+ // Merge any phase-specific props.
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+ ...q
1918
+ };
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+ if (J == "enter" && o.und(se.from)) {
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+ const z = i ? i() : t, me = o.und(z.initial) || b ? z.from : z.initial;
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+ se.from = O(me, w.item, P);
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+ }
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+ const { onResolve: $n } = se;
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+ se.onResolve = (z) => {
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+ O($n, z);
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+ const me = v.current, Y = me.find(($e) => $e.key === T);
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+ if (Y && !(z.cancelled && Y.phase != "update") && Y.ctrl.idle) {
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+ const $e = me.every((re) => re.ctrl.idle);
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+ const re = O(u, Y.item);
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+ if (re !== !1) {
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+ if (Y.expired = !0, !$e && et > 0) {
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+ et <= 2147483647 && (Y.expirationId = setTimeout(k, et));
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+ return;
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+ }
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+ }
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+ }
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+ $e && me.some((re) => re.expired) && (B.current.delete(Y), l && (I.current = !0), k());
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+ }
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+ const qt = _t(w.ctrl, se);
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+ J === "leave" && l ? B.current.set(w, { phase: J, springs: qt, payload: se }) : R.set(w, { phase: J, springs: qt, payload: se });
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+ const j = bt(je), U = lt(j), K = j !== U && xn(j);
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+ ae(() => {
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+ w.ctrl.start({ default: j });
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+ }, [j]), _(R, (w, P) => {
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+ if (B.current.size) {
1952
+ const T = f.findIndex((C) => C.key === P.key);
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+ f.splice(T, 1);
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+ }
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+ }), ae(
1956
+ () => {
1957
+ _(
1958
+ B.current.size ? B.current : R,
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+ ({ phase: w, payload: P }, T) => {
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+ const { ctrl: C } = T;
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+ T.phase = w, d == null || d.add(C), K && w == "enter" && C.start({ default: j }), P && (Sn(C, P.ref), (C.ref || d) && !I.current ? C.update(P) : (C.start(P), I.current && (I.current = !1)));
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+ );
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+ },
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+ s ? void 0 : n
1966
+ );
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+ const Z = (w) => /* @__PURE__ */ ce.createElement(ce.Fragment, null, f.map((P, T) => {
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+ return F && F.type ? /* @__PURE__ */ ce.createElement(
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+ F.type,
1971
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+ key: o.str(P.key) || o.num(P.key) ? P.key : P.ctrl.id,
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1975
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+ ) : F;
1977
+ }));
1978
+ return d ? [Z, d] : Z;
1979
+ }
1980
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+ function Gi(e, { key: t, keys: n = t }, i) {
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1984
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1987
+ );
1988
+ return a ? (s.add(a), a.key) : Bi++;
1989
+ });
1990
+ }
1991
+ return o.und(n) ? e : o.fun(n) ? e.map(n) : V(n);
1992
+ }
1993
+ var Hi = class extends Ut {
1994
+ constructor(e, t) {
1995
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1996
+ const n = this._get(), i = dt(n);
1997
+ Vt(this, i.create(n));
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+ }
1999
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2000
+ const t = this._get(), n = this.get();
2001
+ X(t, n) || (G(this).setValue(t), this._onChange(t, this.idle)), !this.idle && en(this._active) && rt(this);
2002
+ }
2003
+ _get() {
2004
+ const e = o.arr(this.source) ? this.source.map(E) : V(E(this.source));
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+ return this.calc(...e);
2006
+ }
2007
+ _start() {
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+ this.idle && !en(this._active) && (this.idle = !1, _(Je(this), (e) => {
2009
+ e.done = !1;
2010
+ }), M.skipAnimation ? (x.batchedUpdates(() => this.advance()), rt(this)) : He.start(this));
2011
+ }
2012
+ // Observe our sources only when we're observed.
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+ _attach() {
2014
+ let e = 1;
2015
+ _(V(this.source), (t) => {
2016
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2017
+ }), this.priority = e, this._start();
2018
+ }
2019
+ // Stop observing our sources once we have no observers.
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+ _detach() {
2021
+ _(V(this.source), (e) => {
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+ $(e) && Re(e, this);
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+ }), this._active.clear(), rt(this);
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+ }
2025
+ /** @internal */
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+ eventObserved(e) {
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+ e.type == "change" ? e.idle ? this.advance() : (this._active.add(e.parent), this._start()) : e.type == "idle" ? this._active.delete(e.parent) : e.type == "priority" && (this.priority = V(this.source).reduce(
2028
+ (t, n) => Math.max(t, (pt(n) ? n.priority : 0) + 1),
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+ 0
2030
+ ));
2031
+ }
2032
+ };
2033
+ function Wi(e) {
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+ return e.idle !== !1;
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+ }
2036
+ function en(e) {
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+ return !e.size || Array.from(e).every(Wi);
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+ }
2039
+ function rt(e) {
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+ e.idle || (e.idle = !0, _(Je(e), (t) => {
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+ t.done = !0;
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+ }), ke(e, {
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+ type: "idle",
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+ parent: e
2045
+ }));
2046
+ }
2047
+ M.assign({
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+ createStringInterpolator: gn,
2049
+ to: (e, t) => new Hi(e, t)
2050
+ });
2051
+ var qn = /^--/;
2052
+ function Ki(e, t) {
2053
+ return t == null || typeof t == "boolean" || t === "" ? "" : typeof t == "number" && t !== 0 && !qn.test(e) && !(Se.hasOwnProperty(e) && Se[e]) ? t + "px" : ("" + t).trim();
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+ }
2055
+ var tn = {};
2056
+ function Zi(e, t) {
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+ if (!e.nodeType || !e.setAttribute)
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+ return !1;
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+ const n = e.nodeName === "filter" || e.parentNode && e.parentNode.nodeName === "filter", {
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+ className: i,
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+ style: s,
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+ children: r,
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+ scrollLeft: u,
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+ } = t, p = Object.values(c), h = Object.keys(c).map(
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+ (d) => n || e.hasAttribute(d) ? d : tn[d] || (tn[d] = d.replace(
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+ /([A-Z])/g,
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+ // Attributes are written in dash case
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+ (g) => "-" + g.toLowerCase()
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+ ))
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+ );
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+ r !== void 0 && (e.textContent = r);
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+ for (const d in s)
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+ if (s.hasOwnProperty(d)) {
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+ const g = Ki(d, s[d]);
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+ qn.test(d) ? e.style.setProperty(d, g) : e.style[d] = g;
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+ h.forEach((d, g) => {
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+ }), i !== void 0 && (e.className = i), a !== void 0 && (e.scrollTop = a), u !== void 0 && (e.scrollLeft = u), l !== void 0 && e.setAttribute("viewBox", l);
2083
+ }
2084
+ var Se = {
2085
+ animationIterationCount: !0,
2086
+ borderImageOutset: !0,
2087
+ borderImageSlice: !0,
2088
+ borderImageWidth: !0,
2089
+ boxFlex: !0,
2090
+ boxFlexGroup: !0,
2091
+ boxOrdinalGroup: !0,
2092
+ columnCount: !0,
2093
+ columns: !0,
2094
+ flex: !0,
2095
+ flexGrow: !0,
2096
+ flexPositive: !0,
2097
+ flexShrink: !0,
2098
+ flexNegative: !0,
2099
+ flexOrder: !0,
2100
+ gridRow: !0,
2101
+ gridRowEnd: !0,
2102
+ gridRowSpan: !0,
2103
+ gridRowStart: !0,
2104
+ gridColumn: !0,
2105
+ gridColumnEnd: !0,
2106
+ gridColumnSpan: !0,
2107
+ gridColumnStart: !0,
2108
+ fontWeight: !0,
2109
+ lineClamp: !0,
2110
+ lineHeight: !0,
2111
+ opacity: !0,
2112
+ order: !0,
2113
+ orphans: !0,
2114
+ tabSize: !0,
2115
+ widows: !0,
2116
+ zIndex: !0,
2117
+ zoom: !0,
2118
+ // SVG-related properties
2119
+ fillOpacity: !0,
2120
+ floodOpacity: !0,
2121
+ stopOpacity: !0,
2122
+ strokeDasharray: !0,
2123
+ strokeDashoffset: !0,
2124
+ strokeMiterlimit: !0,
2125
+ strokeOpacity: !0,
2126
+ strokeWidth: !0
2127
+ }, Ji = (e, t) => e + t.charAt(0).toUpperCase() + t.substring(1), Xi = ["Webkit", "Ms", "Moz", "O"];
2128
+ Se = Object.keys(Se).reduce((e, t) => (Xi.forEach((n) => e[Ji(n, t)] = e[t]), e), Se);
2129
+ var Yi = /^(matrix|translate|scale|rotate|skew)/, es = /^(translate)/, ts = /^(rotate|skew)/, at = (e, t) => o.num(e) && e !== 0 ? e + t : e, De = (e, t) => o.arr(e) ? e.every((n) => De(n, t)) : o.num(e) ? e === t : parseFloat(e) === t, ns = class extends Xe {
2130
+ constructor({ x: e, y: t, z: n, ...i }) {
2131
+ const s = [], r = [];
2132
+ (e || t || n) && (s.push([e || 0, t || 0, n || 0]), r.push((a) => [
2133
+ `translate3d(${a.map((u) => at(u, "px")).join(",")})`,
2134
+ // prettier-ignore
2135
+ De(a, 0)
2136
+ ])), W(i, (a, u) => {
2137
+ if (u === "transform")
2138
+ s.push([a || ""]), r.push((l) => [l, l === ""]);
2139
+ else if (Yi.test(u)) {
2140
+ if (delete i[u], o.und(a))
2141
+ return;
2142
+ const l = es.test(u) ? "px" : ts.test(u) ? "deg" : "";
2143
+ s.push(V(a)), r.push(
2144
+ u === "rotate3d" ? ([c, p, h, d]) => [
2145
+ `rotate3d(${c},${p},${h},${at(d, l)})`,
2146
+ De(d, 0)
2147
+ ] : (c) => [
2148
+ `${u}(${c.map((p) => at(p, l)).join(",")})`,
2149
+ De(c, u.startsWith("scale") ? 1 : 0)
2150
+ ]
2151
+ );
2152
+ }
2153
+ }), s.length && (i.transform = new is(s, r)), super(i);
2154
+ }
2155
+ }, is = class extends hn {
2156
+ constructor(e, t) {
2157
+ super(), this.inputs = e, this.transforms = t, this._value = null;
2158
+ }
2159
+ get() {
2160
+ return this._value || (this._value = this._get());
2161
+ }
2162
+ _get() {
2163
+ let e = "", t = !0;
2164
+ return _(this.inputs, (n, i) => {
2165
+ const s = E(n[0]), [r, a] = this.transforms[i](
2166
+ o.arr(s) ? s : n.map(E)
2167
+ );
2168
+ e += " " + r, t = t && a;
2169
+ }), t ? "none" : e;
2170
+ }
2171
+ // Start observing our inputs once we have an observer.
2172
+ observerAdded(e) {
2173
+ e == 1 && _(
2174
+ this.inputs,
2175
+ (t) => _(
2176
+ t,
2177
+ (n) => $(n) && he(n, this)
2178
+ )
2179
+ );
2180
+ }
2181
+ // Stop observing our inputs once we have no observers.
2182
+ observerRemoved(e) {
2183
+ e == 0 && _(
2184
+ this.inputs,
2185
+ (t) => _(
2186
+ t,
2187
+ (n) => $(n) && Re(n, this)
2188
+ )
2189
+ );
2190
+ }
2191
+ eventObserved(e) {
2192
+ e.type == "change" && (this._value = null), ke(this, e);
2193
+ }
2194
+ }, ss = [
2195
+ "a",
2196
+ "abbr",
2197
+ "address",
2198
+ "area",
2199
+ "article",
2200
+ "aside",
2201
+ "audio",
2202
+ "b",
2203
+ "base",
2204
+ "bdi",
2205
+ "bdo",
2206
+ "big",
2207
+ "blockquote",
2208
+ "body",
2209
+ "br",
2210
+ "button",
2211
+ "canvas",
2212
+ "caption",
2213
+ "cite",
2214
+ "code",
2215
+ "col",
2216
+ "colgroup",
2217
+ "data",
2218
+ "datalist",
2219
+ "dd",
2220
+ "del",
2221
+ "details",
2222
+ "dfn",
2223
+ "dialog",
2224
+ "div",
2225
+ "dl",
2226
+ "dt",
2227
+ "em",
2228
+ "embed",
2229
+ "fieldset",
2230
+ "figcaption",
2231
+ "figure",
2232
+ "footer",
2233
+ "form",
2234
+ "h1",
2235
+ "h2",
2236
+ "h3",
2237
+ "h4",
2238
+ "h5",
2239
+ "h6",
2240
+ "head",
2241
+ "header",
2242
+ "hgroup",
2243
+ "hr",
2244
+ "html",
2245
+ "i",
2246
+ "iframe",
2247
+ "img",
2248
+ "input",
2249
+ "ins",
2250
+ "kbd",
2251
+ "keygen",
2252
+ "label",
2253
+ "legend",
2254
+ "li",
2255
+ "link",
2256
+ "main",
2257
+ "map",
2258
+ "mark",
2259
+ "menu",
2260
+ "menuitem",
2261
+ "meta",
2262
+ "meter",
2263
+ "nav",
2264
+ "noscript",
2265
+ "object",
2266
+ "ol",
2267
+ "optgroup",
2268
+ "option",
2269
+ "output",
2270
+ "p",
2271
+ "param",
2272
+ "picture",
2273
+ "pre",
2274
+ "progress",
2275
+ "q",
2276
+ "rp",
2277
+ "rt",
2278
+ "ruby",
2279
+ "s",
2280
+ "samp",
2281
+ "script",
2282
+ "section",
2283
+ "select",
2284
+ "small",
2285
+ "source",
2286
+ "span",
2287
+ "strong",
2288
+ "style",
2289
+ "sub",
2290
+ "summary",
2291
+ "sup",
2292
+ "table",
2293
+ "tbody",
2294
+ "td",
2295
+ "textarea",
2296
+ "tfoot",
2297
+ "th",
2298
+ "thead",
2299
+ "time",
2300
+ "title",
2301
+ "tr",
2302
+ "track",
2303
+ "u",
2304
+ "ul",
2305
+ "var",
2306
+ "video",
2307
+ "wbr",
2308
+ // SVG
2309
+ "circle",
2310
+ "clipPath",
2311
+ "defs",
2312
+ "ellipse",
2313
+ "foreignObject",
2314
+ "g",
2315
+ "image",
2316
+ "line",
2317
+ "linearGradient",
2318
+ "mask",
2319
+ "path",
2320
+ "pattern",
2321
+ "polygon",
2322
+ "polyline",
2323
+ "radialGradient",
2324
+ "rect",
2325
+ "stop",
2326
+ "svg",
2327
+ "text",
2328
+ "tspan"
2329
+ ];
2330
+ M.assign({
2331
+ batchedUpdates: Qn.unstable_batchedUpdates,
2332
+ createStringInterpolator: gn,
2333
+ colors: Zn
2334
+ });
2335
+ var rs = Ii(ss, {
2336
+ applyAnimatedValues: Zi,
2337
+ createAnimatedStyle: (e) => new ns(e),
2338
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
2339
+ getComponentProps: ({ scrollTop: e, scrollLeft: t, ...n }) => n
2340
+ }), ls = rs.animated;
2341
+ export {
2342
+ ls as a,
2343
+ us as b,
2344
+ cs as u
2345
+ };