@telorun/sdk 0.86.0 → 0.87.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/step-engine.d.ts +30 -0
- package/dist/step-engine.d.ts.map +1 -1
- package/dist/step-engine.js +19 -1
- package/package.json +1 -1
- package/src/step-engine.ts +20 -1
package/dist/step-engine.d.ts
CHANGED
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@@ -167,4 +167,34 @@ export declare class StepEngine {
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167
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* Shared with the composers' whole-operation `catches:`, so one caught failure
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* has one shape wherever it is read. */
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export declare function toSequenceError(err: unknown, stepName: string): SequenceError;
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+
/**
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* Where a step list's journal keys hang from.
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172
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*
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* At the top of a durable run there is no ambient path and the base is `steps`.
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174
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* Inside one, it is the path of the step that dispatched this body — so a nested
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175
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* sequence's `work` becomes `steps/importAll/work` rather than a second
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* `steps/work`, and two nested bodies can no longer collide.
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177
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*
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* The dispatching step's path is used directly rather than with a `steps`
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179
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* segment appended: the parent path already names one dispatch site, and every
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180
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* other segment the grammar produces (`then`, `do[2]`, `cases/x`) is distinct
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181
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* from a step name, so nothing else can generate the same key.
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*/
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export declare function baseStepPath(invokeCtx?: InvokeContext): string;
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/**
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* The journal prefix for ONE turn of a composer that runs its body repeatedly —
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186
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* an iteration's item, a loop's turn, a projection's element.
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*
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* A composer that runs its body N times and journals every turn under the SAME
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189
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* prefix is not merely imprecise: the journal takes the first writer at a key,
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190
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* so turns 2..N replay turn 1's recorded outcome instead of executing. The work
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191
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* is silently skipped and the run still completes. The engine's own `while`
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192
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* already qualifies each turn this way (`stepPath(path, "do", turn)`); a
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193
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* controller driving the body itself has to do the same, and this is that
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194
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* prefix so the three of them cannot spell it differently.
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195
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*
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* The index is the turn's position, which is stable across a replay because the
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197
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* collection it indexes is derived from values the run has already journaled.
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*/
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export declare function turnStepPath(invokeCtx: InvokeContext | undefined, turn: number): string;
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//# sourceMappingURL=step-engine.d.ts.map
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@@ -1 +1 @@
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1
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-
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1
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package/dist/step-engine.js
CHANGED
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@@ -360,6 +360,24 @@ export function toSequenceError(err, stepName) {
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* other segment the grammar produces (`then`, `do[2]`, `cases/x`) is distinct
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* from a step name, so nothing else can generate the same key.
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*/
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-
function baseStepPath(invokeCtx) {
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363
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export function baseStepPath(invokeCtx) {
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return invokeCtx?.durablePath ?? "steps";
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}
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/**
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367
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* The journal prefix for ONE turn of a composer that runs its body repeatedly —
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368
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* an iteration's item, a loop's turn, a projection's element.
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369
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*
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370
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* A composer that runs its body N times and journals every turn under the SAME
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371
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* prefix is not merely imprecise: the journal takes the first writer at a key,
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372
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* so turns 2..N replay turn 1's recorded outcome instead of executing. The work
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373
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* is silently skipped and the run still completes. The engine's own `while`
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374
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* already qualifies each turn this way (`stepPath(path, "do", turn)`); a
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375
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* controller driving the body itself has to do the same, and this is that
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376
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* prefix so the three of them cannot spell it differently.
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377
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*
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378
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* The index is the turn's position, which is stable across a replay because the
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379
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* collection it indexes is derived from values the run has already journaled.
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380
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*/
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381
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export function turnStepPath(invokeCtx, turn) {
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return stepPath(baseStepPath(invokeCtx), turn);
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}
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package/package.json
CHANGED
package/src/step-engine.ts
CHANGED
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@@ -622,6 +622,25 @@ export function toSequenceError(err: unknown, stepName: string): SequenceError {
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622
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* other segment the grammar produces (`then`, `do[2]`, `cases/x`) is distinct
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623
623
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* from a step name, so nothing else can generate the same key.
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*/
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625
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-
function baseStepPath(invokeCtx?: InvokeContext): string {
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625
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export function baseStepPath(invokeCtx?: InvokeContext): string {
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return invokeCtx?.durablePath ?? "steps";
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}
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628
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629
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/**
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630
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* The journal prefix for ONE turn of a composer that runs its body repeatedly —
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631
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* an iteration's item, a loop's turn, a projection's element.
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632
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*
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633
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* A composer that runs its body N times and journals every turn under the SAME
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634
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* prefix is not merely imprecise: the journal takes the first writer at a key,
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635
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* so turns 2..N replay turn 1's recorded outcome instead of executing. The work
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636
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* is silently skipped and the run still completes. The engine's own `while`
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637
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* already qualifies each turn this way (`stepPath(path, "do", turn)`); a
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638
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* controller driving the body itself has to do the same, and this is that
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639
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* prefix so the three of them cannot spell it differently.
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640
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*
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641
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* The index is the turn's position, which is stable across a replay because the
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642
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* collection it indexes is derived from values the run has already journaled.
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643
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*/
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644
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export function turnStepPath(invokeCtx: InvokeContext | undefined, turn: number): string {
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645
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return stepPath(baseStepPath(invokeCtx), turn);
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}
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