@tekyzinc/gsd-t 3.10.14 → 3.10.15

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package/CHANGELOG.md CHANGED
@@ -2,6 +2,23 @@
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  All notable changes to GSD-T are documented here. Updated with each release.
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+ ## [3.10.15] - 2026-04-15
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+
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+ ### Fixed — bin tools not propagated to downstream projects (unattended launch fails)
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+
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+ **Background**: The unattended supervisor (`/gsd-t-unattended`) and several other commands reference bin files via `require('./bin/<tool>.js')` resolved against the project cwd. These files only existed in the GSD-T source repo — downstream projects that use GSD-T as tooling (installed via npm) never received them because `PROJECT_BIN_TOOLS` only listed 5 of the 13 needed files. Additionally, `.js` files fail in downstream projects with `"type": "module"` in their `package.json`.
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+
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+ ### Changed
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+ - **`bin/gsd-t.js`** `PROJECT_BIN_TOOLS` — expanded from 5 to 13 entries. Now includes: `gsd-t-unattended.cjs`, `gsd-t-unattended-platform.cjs`, `gsd-t-unattended-safety.cjs`, `handoff-lock.cjs`, `headless-auto-spawn.cjs`, `runway-estimator.cjs`, `token-telemetry.cjs`, `token-optimizer.cjs` (plus existing 5).
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+ - **8 new `.cjs` files** created in `bin/` — copies of existing `.js` files with internal cross-requires updated to `.cjs` (e.g., `gsd-t-unattended.cjs` requires `./gsd-t-unattended-safety.cjs` instead of `.js`).
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+ - **15 command files updated** — all `require('./bin/<tool>.js')` calls switched to `.cjs` for the 8 newly-propagated tools: `gsd-t-execute`, `gsd-t-wave`, `gsd-t-quick`, `gsd-t-integrate`, `gsd-t-debug`, `gsd-t-doc-ripple`, `gsd-t-unattended`, `gsd-t-resume`, `gsd-t-status`, `gsd-t-complete-milestone`, `gsd-t-optimization-apply`, `gsd-t-optimization-reject`, `gsd-t-backlog-list`.
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+ - 1229/1229 tests pass.
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+
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+ ### Impact
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+ - `/gsd-t-unattended` can now launch from any downstream project (Tekyz-CRM, etc.)
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+ - Runway estimator, headless auto-spawn, and token telemetry brackets work in downstream projects
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+ - Token optimizer hooks in complete-milestone and backlog-list work in downstream projects
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+
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  ## [3.10.14] - 2026-04-15
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  ### Fixed — transcript parser orphaned tool_use blocks cause count_tokens 400
@@ -0,0 +1,381 @@
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+ /**
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+ * gsd-t-unattended-platform.js
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+ *
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+ * Cross-platform helpers for the unattended supervisor (M36).
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+ *
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+ * This module is the SINGLE place where `process.platform` branches live.
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+ * Supervisor-core, watch-loop, and safety-rails import from here so that
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+ * the rest of the supervisor can stay platform-agnostic.
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+ *
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+ * Contract: .gsd-t/contracts/unattended-supervisor-contract.md v1.0.0
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+ * §5 Exit Code Table (timeout = 3, OS process-timeout = 124)
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+ * §7 Launch Handshake (spawn semantics)
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+ *
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+ * Task 1 of m36-cross-platform delivers:
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+ * - resolveClaudePath()
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+ * - isAlive(pid)
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+ * - spawnWorker(projectDir, timeoutMs)
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+ *
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+ * Cross-platform notes:
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+ * - darwin / linux paths are runtime-tested.
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+ * - win32 paths are implementation-complete but NOT runtime-tested on the
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+ * dev host (macOS). Spike C and the full Windows caveats matrix ship in
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+ * Task 3 (`docs/unattended-windows-caveats.md`).
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+ *
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+ * Zero external dependencies — Node built-ins only.
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+ */
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+
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+ "use strict";
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+
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+ const { spawnSync, spawn } = require("node:child_process");
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+
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+ // ─── resolveClaudePath ───────────────────────────────────────────────────────
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+
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+ /**
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+ * Resolve the executable name for the `claude` CLI on the current platform.
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+ *
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+ * Returns `'claude.cmd'` on win32 and `'claude'` everywhere else.
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+ *
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+ * This is intentionally a simple platform branch — it does NOT shell out to
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+ * `which` / `where`. The resolver assumes `claude` is on PATH; PATH lookup is
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+ * delegated to `spawnSync`, which is cross-platform and quoting-safe.
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+ *
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+ * Cross-platform:
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+ * - darwin / linux: returns `'claude'`. The macOS / Linux installer puts
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+ * `claude` on PATH via `/usr/local/bin` or `/opt/homebrew/bin`.
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+ * - win32: returns `'claude.cmd'`. The Anthropic Windows installer ships a
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+ * `.cmd` shim. Using the `.cmd` filename explicitly (instead of bare
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+ * `claude`) avoids `spawnSync` falling through to `cmd.exe /c claude`,
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+ * which would re-introduce the Spike C PowerShell quoting hazard.
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+ *
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+ * @returns {string} `'claude'` or `'claude.cmd'`
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+ */
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+ function resolveClaudePath() {
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+ return process.platform === "win32" ? "claude.cmd" : "claude";
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+ }
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+
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+ // ─── isAlive ─────────────────────────────────────────────────────────────────
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+
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+ /**
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+ * Cross-platform liveness check for a PID.
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+ *
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+ * Uses the POSIX trick `kill(pid, 0)` — sends signal 0, which performs all
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+ * permission and existence checks but delivers no signal. Node's
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+ * `process.kill` implements the same semantics on Windows.
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+ *
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+ * Errors:
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+ * - `ESRCH` → no such process. Returns `false`.
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+ * - `EPERM` → process exists but we don't own it. Returns `true` (we got
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+ * permission feedback, which proves the PID is live).
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+ * - other → unexpected; rethrown.
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+ *
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+ * @param {number} pid
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+ * @returns {boolean}
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+ */
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+ function isAlive(pid) {
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+ if (typeof pid !== "number" || !Number.isInteger(pid) || pid <= 0) {
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+ return false;
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+ }
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+ try {
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+ process.kill(pid, 0);
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+ return true;
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+ } catch (err) {
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+ if (err && err.code === "ESRCH") return false;
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+ if (err && err.code === "EPERM") return true; // exists, not ours
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+ throw err;
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+ }
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+ }
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+
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+ // ─── spawnWorker ─────────────────────────────────────────────────────────────
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+
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+ /**
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+ * Spawn a synchronous `claude -p '/gsd-t-resume'` worker iteration for the
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+ * unattended supervisor.
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+ *
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+ * Returns a normalized result object: `{ status, stdout, stderr, signal,
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+ * timedOut, error }`. Never throws — spawn errors are returned in `error`.
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+ *
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+ * Timeout semantics: when `spawnSync`'s `timeout` fires, the child is sent
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+ * SIGTERM (or the equivalent on win32), `status` is `null`, and `signal` is
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+ * non-null. We surface this as `timedOut: true` so callers can map to exit
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+ * code 3 per contract §5.
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+ *
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+ * Spawn recipe (uniform across platforms):
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+ * - `shell: false` → no shell quoting hazards
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+ * - `windowsHide: true` → no flashed window on win32
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+ * - explicit `claude.cmd` filename on win32 (see resolveClaudePath JSDoc)
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+ *
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+ * @todo Spike C: verify `claude.cmd -p "/gsd-t-resume"` dispatches correctly
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+ * under PowerShell + cmd.exe + Git Bash. See
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+ * `docs/unattended-windows-caveats.md` (Task 3 of m36-cross-platform).
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+ *
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+ * @param {string} projectDir Absolute path to the project directory (cwd).
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+ * @param {number} timeoutMs Wall-clock cap per worker iteration in ms.
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+ * @param {object} [opts] Optional overrides (test-mode hooks).
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+ * @param {string} [opts.bin] Override the resolved binary (test-mode only).
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+ * @param {string[]} [opts.args] Override args (defaults to `['-p', '/gsd-t-resume']`).
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+ * @param {object} [opts.env] Override env (defaults to `process.env`).
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+ * @returns {{
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+ * status: number|null,
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+ * stdout: string,
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+ * stderr: string,
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+ * signal: string|null,
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+ * timedOut: boolean,
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+ * error: Error|null
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+ * }}
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+ */
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+ function spawnWorker(projectDir, timeoutMs, opts = {}) {
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+ const bin = opts.bin || resolveClaudePath();
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+ const args = opts.args || ["-p", "/gsd-t-resume"];
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+ const env = opts.env || process.env;
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+
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+ const result = spawnSync(bin, args, {
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+ cwd: projectDir,
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+ encoding: "utf8",
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+ timeout: timeoutMs,
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+ env,
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+ stdio: ["ignore", "pipe", "pipe"],
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+ shell: false,
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+ windowsHide: true,
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+ });
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+
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+ // Normalize. spawnSync may return error if the binary cannot be launched
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+ // (ENOENT etc.) — surface it instead of throwing.
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+ const stdout = typeof result.stdout === "string" ? result.stdout : "";
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+ const stderr = typeof result.stderr === "string" ? result.stderr : "";
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+ const signal = result.signal || null;
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+ const status = typeof result.status === "number" ? result.status : null;
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+
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+ // Timeout detection: when spawnSync's `timeout` option fires it sets
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+ // - status === null
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+ // - signal !== null (SIGTERM on POSIX, equivalent on win32)
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+ // - error.code === 'ETIMEDOUT' (Node surfaces it as a synthetic Error)
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+ // The ETIMEDOUT code is the authoritative signal — checking it
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+ // discriminates a genuine timeout from an ENOENT/spawn failure.
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+ const errCode = result.error && result.error.code;
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+ const timedOut =
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+ errCode === "ETIMEDOUT" || (status === null && signal !== null && !result.error);
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+
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+ return {
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+ status,
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+ stdout,
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+ stderr,
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+ signal,
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+ timedOut,
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+ // Suppress the synthetic ETIMEDOUT error so callers can rely on
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+ // `timedOut` for the timeout case and `error` for genuine spawn failures.
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+ error: errCode === "ETIMEDOUT" ? null : result.error || null,
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+ };
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+ }
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+
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+ // ─── spawnSupervisor ─────────────────────────────────────────────────────────
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+
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+ /**
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+ * Spawn a detached unattended supervisor process.
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+ *
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+ * Implements the Launch Handshake from contract §7: the interactive launch
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+ * command forks a long-lived supervisor that outlives the parent, reads the
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+ * state file, and relays `claude -p` workers until the milestone terminates.
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+ *
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+ * Spawn recipe:
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+ * - `node {binPath} unattended {...args}` — the `unattended` subcommand is
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+ * prepended automatically so callers pass only user-facing args.
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+ * - `detached: true` — the child becomes a process-group leader on POSIX
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+ * (darwin/linux) so it survives the parent closing its terminal. On win32
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+ * the equivalent flag produces a separate process tree.
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+ * - `stdio: 'ignore'` — no pipes held open that would block the parent
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+ * from exiting.
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+ * - `windowsHide: true` (win32 only) — no flashed console window.
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+ * - `child.unref()` — the parent event loop will not wait on the child.
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+ *
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+ * Cross-platform notes:
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+ * - darwin / linux: runtime-tested.
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+ * - win32: implementation-complete; documented in
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+ * `docs/unattended-windows-caveats.md` (Task 3).
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+ *
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+ * @param {object} params
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+ * @param {string} params.binPath Absolute path to `bin/gsd-t.js`.
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+ * @param {string[]} params.args Extra args appended after `unattended`.
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+ * @param {string} params.cwd Project directory (supervisor's cwd).
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+ * @returns {{ pid: number }} The detached child's PID.
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+ */
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+ function spawnSupervisor({ binPath, args, cwd }) {
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+ const spawnArgs = [binPath, "unattended", ...(args || [])];
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+ const opts = {
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+ cwd,
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+ detached: true,
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+ stdio: "ignore",
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+ };
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+ if (process.platform === "win32") {
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+ opts.windowsHide = true;
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+ }
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+ const child = spawn("node", spawnArgs, opts);
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+ child.unref();
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+ return { pid: child.pid };
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+ }
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+
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+ // ─── preventSleep ────────────────────────────────────────────────────────────
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+
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+ /**
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+ * Prevent the OS from going to sleep while the supervisor is running.
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+ *
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+ * Returns a handle that must be passed to `releaseSleep` when the supervisor
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+ * terminates.
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+ *
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+ * Cross-platform:
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+ * - darwin: `caffeinate -i -w <supervisor-pid>` — the `-w` flag ties the
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+ * caffeinate lifetime to the supervisor's PID. Even if the supervisor
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+ * forgets to call `releaseSleep`, caffeinate will self-exit when the
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+ * supervisor dies. Returns the caffeinate child PID as the handle.
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+ * - linux: returns `null`. Reliable sleep prevention requires
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+ * `systemd-inhibit`, which only works under a user session bus and is
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+ * not universally available. v1 documents the gap; v2 may add opt-in
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+ * systemd-inhibit. Prints a one-line notice to stderr.
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+ * - win32: returns `null`. `SetThreadExecutionState` is the native API but
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+ * requires a C binding. v1 documents the gap; see
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+ * `docs/unattended-windows-caveats.md` (Task 3).
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+ *
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+ * @param {string} [reason] Informational label (reserved; not currently used
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+ * — darwin's caffeinate has no reason field, and
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+ * linux/win32 don't have sleep prevention yet).
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+ * @returns {number|null} PID handle on darwin, `null` elsewhere.
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+ */
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+ function preventSleep(reason) {
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+ void reason; // reserved for future implementations
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+ if (process.platform === "darwin") {
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+ try {
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+ const child = spawn("caffeinate", ["-i", "-w", String(process.pid)], {
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+ detached: true,
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+ stdio: "ignore",
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+ });
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+ child.unref();
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+ return typeof child.pid === "number" ? child.pid : null;
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+ } catch (err) {
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+ process.stderr.write(
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+ `[platform] caffeinate failed to spawn: ${err && err.message}\n`,
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+ );
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+ return null;
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+ }
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+ }
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+ if (process.platform === "linux") {
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+ process.stderr.write(
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+ "[platform] sleep prevention not implemented on linux\n",
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+ );
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+ return null;
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+ }
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+ process.stderr.write(
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+ "[platform] sleep prevention not implemented on win32 (see docs/unattended-windows-caveats.md)\n",
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+ );
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+ return null;
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+ }
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+
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+ // ─── releaseSleep ────────────────────────────────────────────────────────────
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+
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+ /**
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+ * Release a sleep-prevention handle obtained from `preventSleep`.
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+ *
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+ * Idempotent and tolerant:
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+ * - `null` / non-number handle → no-op.
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+ * - handle is a dead PID → no-op (ESRCH is swallowed).
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+ * - handle is a live PID → `SIGTERM` is delivered (EPERM and other unusual
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+ * errors are swallowed — caller cannot reasonably act on them).
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+ *
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+ * @param {number|null} handle
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+ * @returns {void}
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+ */
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+ function releaseSleep(handle) {
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+ if (handle == null) return;
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+ if (typeof handle !== "number" || !Number.isInteger(handle) || handle <= 0) {
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+ return;
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+ }
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+ if (!isAlive(handle)) return;
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+ try {
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+ process.kill(handle, "SIGTERM");
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+ } catch (_err) {
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+ // Swallow — releaseSleep must never throw. A dead/gone process is fine;
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+ // an EPERM on an adopted PID is also fine (not ours to reap).
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+ }
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+ }
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+
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+ // ─── notify ──────────────────────────────────────────────────────────────────
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+
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+ /**
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+ * Emit an OS-level desktop notification. Fire-and-forget — never throws.
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+ *
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+ * Cross-platform:
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+ * - darwin: `osascript -e 'display notification "msg" with title "title"'`.
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+ * - linux: `notify-send "title" "message"` (requires libnotify).
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+ * - win32: `msg.exe * "title: message"` (console msg; ships with Windows).
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+ *
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+ * All platform helpers are fire-and-forget `spawn` calls. Errors are caught
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+ * and logged to stderr so a missing binary (e.g., no libnotify installed on a
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+ * headless Linux box) does NOT break the supervisor.
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+ *
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+ * @param {string} title
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+ * @param {string} message
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+ * @param {string} [level] `info` | `warn` | `done` | `failed` — accepted but
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+ * currently unused. Reserved for future formatting.
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+ * @returns {void}
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+ */
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+ function notify(title, message, level) {
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+ void level; // reserved for future formatting
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+ const safeTitle = String(title || "");
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+ const safeMessage = String(message || "");
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+ try {
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+ if (process.platform === "darwin") {
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+ // Escape double-quotes and backslashes for the AppleScript string
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+ // literal. osascript uses double-quoted string syntax.
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+ const esc = (s) => s.replace(/\\/g, "\\\\").replace(/"/g, '\\"');
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+ const script =
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+ `display notification "${esc(safeMessage)}" ` +
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+ `with title "${esc(safeTitle)}"`;
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+ const child = spawn("osascript", ["-e", script], { stdio: "ignore" });
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+ child.on("error", (err) => {
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+ process.stderr.write(
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+ `[platform] notify(osascript) failed: ${err && err.message}\n`,
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+ );
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+ });
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+ child.unref && child.unref();
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+ return;
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+ }
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+ if (process.platform === "linux") {
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+ const child = spawn("notify-send", [safeTitle, safeMessage], {
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+ stdio: "ignore",
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+ });
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+ child.on("error", (err) => {
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+ process.stderr.write(
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+ `[platform] notify(notify-send) failed: ${err && err.message}\n`,
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+ );
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+ });
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+ child.unref && child.unref();
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+ return;
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+ }
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+ // win32
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+ const child = spawn("msg.exe", ["*", `${safeTitle}: ${safeMessage}`], {
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+ stdio: "ignore",
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+ windowsHide: true,
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+ });
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+ child.on("error", (err) => {
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+ process.stderr.write(
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+ `[platform] notify(msg.exe) failed: ${err && err.message}\n`,
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+ );
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+ });
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+ child.unref && child.unref();
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+ } catch (err) {
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+ // Defense in depth — spawn() itself can throw synchronously on certain
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+ // argument errors. Never propagate.
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+ process.stderr.write(
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+ `[platform] notify synchronous error: ${err && err.message}\n`,
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+ );
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+ }
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+ }
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+
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+ module.exports = {
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+ resolveClaudePath,
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+ isAlive,
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+ spawnWorker,
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+ spawnSupervisor,
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+ preventSleep,
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+ releaseSleep,
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+ notify,
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+ };