@team-geospan/struct3d 1.0.5 → 1.0.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/MR_TEMPLATE.md ADDED
@@ -0,0 +1,81 @@
1
+ # Merge Request: Add Color Theme Support to 3D Viewer
2
+
3
+ ### Type of Change
4
+
5
+ Indicate the type of change this MR introduces:
6
+
7
+ - [x] New Feature
8
+ - [ ] Bug Fix
9
+ - [ ] Documentation Update
10
+ - [ ] Refactoring
11
+ - [ ] Hotfix
12
+ - [ ] Security Patch
13
+ - [ ] UI/UX Improvement
14
+
15
+ ### Description
16
+
17
+ * **Summary**: Added color theme support to the StructureThreeD component, allowing users to toggle between different visual themes (default and gray) with dynamic sky and ground color changes.
18
+
19
+ * **JIRA Ticket**: N/A
20
+
21
+ **Details**: Explain the changes in more detail, including:
22
+
23
+ * **Why these changes were necessary**: The 3D viewer needed visual theme options to improve user experience and provide different viewing modes for various use cases.
24
+
25
+ * **The approach taken to implement them**:
26
+ - Added a `COLOR_THEMES` object with predefined theme configurations
27
+ - Extended the `StructureThreeD` component to accept a `colorTheme` prop
28
+ - Updated the `createReferences` function to accept a `groundColor` parameter
29
+ - Implemented dynamic color application based on the selected theme
30
+
31
+ * **Links to any related issues or tickets**: N/A
32
+
33
+ ### Testing
34
+
35
+ * **Environment**: Local development environment with eitri 3D viewer integration
36
+ * **Steps**:
37
+ 1. Load a 3D model in the StructureThreeD component
38
+ 2. Toggle between "default" and "gray" themes using the theme selector
39
+ 3. Verify sky color changes from blue to gray
40
+ 4. Verify ground color changes from green to gray
41
+ 5. Confirm no visual regressions in model rendering
42
+ * **Automated Tests**: No new automated tests added (existing functionality preserved)
43
+
44
+ ### Impact
45
+
46
+ * **Performance**: Minimal impact - only adds theme selection logic and color calculations during render
47
+ * **Dependencies**: No new dependencies added
48
+ * **Risks**:
49
+ - None - this is a purely additive change with no breaking changes
50
+
51
+ ### Rollback Plan
52
+
53
+ * **Steps to rollback**:
54
+ 1. Remove `colorTheme` prop from `StructureThreeD` component
55
+ 2. Remove `COLOR_THEMES` object and related theme logic
56
+ 3. Revert `createReferences` function signature to original: `createReferences(scene)`
57
+ 4. Revert ground color to hardcoded `0xf8f9fa`
58
+ * **Preconditions**: None - this is a safe rollback
59
+ * **Impacts**: Any projects using the new theme functionality will lose theme support
60
+
61
+ ### Checklist
62
+
63
+ Ensure the following before requesting a review:
64
+
65
+ - [x] Code comments have been added, particularly for complex logic or significant changes.
66
+ - [ ] Documentation has been updated to reflect the changes.
67
+ - [ ] Unit and integration tests have been added or updated.
68
+ - [x] All tests are passing.
69
+ - [x] No new warnings are generated by the linter.
70
+ - [x] The GitLab pipeline passes without errors.
71
+ - [ ] A teammate has been assigned as a reviewer, and any high-priority MRs have been shared with #development for quicker review.
72
+
73
+ ### CHANGELOG
74
+
75
+ If this MR contains changes that should be highlighted in the changelog or release notes, please provide a draft here.
76
+
77
+ * 1.0.5
78
+ * Add color theme support to 3D viewer
79
+ * Add `colorTheme` prop to `StructureThreeD` component
80
+ * Add `COLOR_THEMES` object with default and gray themes
81
+ * Update `createReferences` function to accept `groundColor` parameter
@@ -40,15 +40,18 @@ function SelectedInfo({ structureCollection, selectedId }) {
40
40
  const [structureIndex, elementId] = selectedId.split("-");
41
41
  const structure = structureCollection.structures[parseInt(structureIndex)];
42
42
 
43
- let unitLabel = "sq. m.";
43
+ let unitLabel = "";
44
44
  let value = 0.0;
45
45
  if (structure.edges[elementId]) {
46
46
  // use as edge
47
47
  unitLabel = "m.";
48
48
  value = structure.edges[elementId].properties.length;
49
- } else {
50
- // assume a surface
49
+ } else if (structure.surfaces[elementId]) {
50
+ // use as surface
51
+ unitLabel = "sq. m.";
51
52
  value = structure.surfaces[elementId].properties.area;
53
+ } else if (structure.points[elementId]) {
54
+ value = structure.points[elementId].label;
52
55
  }
53
56
 
54
57
  return (
package/lib/defaults.js CHANGED
@@ -19,6 +19,7 @@ export const DEFAULT_EDGE_COLORS = {
19
19
  parapet: "#6e468d",
20
20
  fance: "#a97bc2",
21
21
  chimney: "#5b517d",
22
+ gutter: "#087502",
22
23
  };
23
24
 
24
25
  export const DEFAULT_SCENE_THEME = {
package/lib/draw.js CHANGED
@@ -77,6 +77,10 @@ export function createLines(
77
77
  const { edges, points } = structure;
78
78
  return Object.keys(edges).map((edgeId) => {
79
79
  const edge = edges[edgeId];
80
+ const effectiveKind = edge.properties?.attachments?.includes("gutter")
81
+ ? "gutter"
82
+ : edge.kind;
83
+
80
84
  // offset and swap coordinates
81
85
  const linePoints = edge.points.map((pointId) => {
82
86
  const pt = points[pointId].coordinates;
@@ -87,15 +91,15 @@ export function createLines(
87
91
  geometry.setPositions(linePoints.flatMap((p) => p));
88
92
 
89
93
  const material = new LineMaterial({
90
- color: edgeColors[edge.kind] || "#000000",
91
- linewidth: edge.kind ? 3 : 1,
94
+ color: edgeColors[effectiveKind] || "#000000",
95
+ linewidth: effectiveKind ? 3 : 1,
92
96
  });
93
97
  material.resolution.set(width, height);
94
98
 
95
99
  const line = new Line2(geometry, material);
96
100
  line.userData = {
97
101
  ...edge.properties,
98
- kind: edge.kind,
102
+ kind: effectiveKind,
99
103
  id: `${stIdx}-${edgeId}`,
100
104
  layer: "edges",
101
105
  };
@@ -214,6 +218,42 @@ export function createReferences(scene, groundColor = 0x315d0a) {
214
218
  scene.add(gridHelper);
215
219
  }
216
220
 
221
+ export function createAccessories(structureCollection, baseElevation) {
222
+ const [x0, y0, minz] = getAnchor(structureCollection);
223
+ const points = structureCollection.structures[0].points;
224
+ const pois = structureCollection.structures.flatMap((structure, stIdx) => {
225
+ return Object.keys(structure.surfaces).flatMap((surfaceId) => {
226
+ const surface = structure.surfaces[surfaceId];
227
+ const poiIDs = surface.properties?.accessories || [];
228
+
229
+ return poiIDs.map((poiID) => {
230
+ const pinGeom = new THREE.SphereGeometry(0.3, 32, 32);
231
+ const poiColor = points[poiID].color;
232
+ const poiLabel = points[poiID].label;
233
+ const material = new THREE.MeshBasicMaterial({
234
+ color: poiColor,
235
+ });
236
+ const pin = new THREE.Mesh(pinGeom, material);
237
+ const point = points[poiID].coordinates;
238
+ const coords = [
239
+ point[0] - x0,
240
+ point[2] - minz + baseElevation,
241
+ y0 - point[1],
242
+ ];
243
+ pin.position.fromArray(coords);
244
+ pin.userData = {
245
+ id: `${stIdx}-${poiID}`,
246
+ layer: "accessories",
247
+ label: poiLabel,
248
+ color: poiColor,
249
+ };
250
+ return pin;
251
+ });
252
+ });
253
+ });
254
+ return pois;
255
+ }
256
+
217
257
  export function addLights(scene, center, bounds) {
218
258
  const intensity = 5000;
219
259
  const ambient = new THREE.AmbientLight(0xffffff);
package/lib/index.js CHANGED
@@ -28,6 +28,7 @@ import {
28
28
  clearScene,
29
29
  createFacets,
30
30
  createLines,
31
+ createAccessories,
31
32
  createReferences,
32
33
  } from "./draw";
33
34
 
@@ -124,6 +125,11 @@ const renderModel = (
124
125
  scene.add(line);
125
126
  });
126
127
 
128
+ const pois = createAccessories(collection, baseElevation);
129
+ pois.forEach((poi) => {
130
+ scene.add(poi);
131
+ });
132
+
127
133
  const center = new THREE.Vector3();
128
134
  boundingBox.getCenter(center);
129
135
 
@@ -251,12 +257,12 @@ export default function StructureThreeD({
251
257
  true,
252
258
  );
253
259
  const ids = intersects
254
- .map((f) => f.object.userData)
255
- .map((f) => f.id)
260
+ .map((f) => f.object.userData.id)
256
261
  // ensure the object has an ID
257
262
  .filter((id) => !!id);
258
263
  if (onClick) {
259
- onClick(ids);
264
+ // only return the closest intersected object
265
+ onClick(ids.slice(0, 1));
260
266
  }
261
267
  },
262
268
  [onClick],
@@ -267,10 +273,18 @@ export default function StructureThreeD({
267
273
  sceneRef.current.traverse((object) => {
268
274
  // ensure the object has a material set and the userData has our layer specified
269
275
  if (object.material && Boolean(object.userData?.layer)) {
270
- let color =
271
- object.userData.layer === "facets"
272
- ? facetColors[object.userData?.material || "asphalt"]
273
- : edgeColors[object.userData.kind] || "#00000000";
276
+ let color = null;
277
+ switch (object.userData.layer) {
278
+ case "accessories":
279
+ color = object.userData?.color || "#FFF";
280
+ break;
281
+ case "facets":
282
+ color = facetColors[object.userData?.material || "asphalt"];
283
+ break;
284
+ case "edges":
285
+ color = edgeColors[object.userData.kind] || "#00000000";
286
+ break;
287
+ }
274
288
  if (selectedIds.includes(object.userData?.id)) {
275
289
  color = selectionColor;
276
290
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@team-geospan/struct3d",
3
- "version": "1.0.5",
3
+ "version": "1.0.7",
4
4
  "description": "The 3D Viewer component for StructuresJSON models.",
5
5
  "license": "Apache-2.0",
6
6
  "author": "GEOSPAN Corp and Contributors",
@@ -37,6 +37,7 @@
37
37
  }
38
38
  },
39
39
  "dependencies": {
40
+ "@team-geospan/structuresio": "^0.0.7",
40
41
  "@turf/projection": "^6.5.0",
41
42
  "earcut": "^3.0.1",
42
43
  "react-resize-detector": "^12.0.2",
Binary file