@te-river/opencode-team-mode 1.4.5 → 1.4.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +508 -474
- package/README.zh-CN.md +473 -446
- package/dist/agents.d.ts +15 -9
- package/dist/agents.d.ts.map +1 -1
- package/dist/agents.js +271 -195
- package/dist/agents.js.map +1 -1
- package/dist/commands.d.ts +3 -0
- package/dist/commands.d.ts.map +1 -1
- package/dist/commands.js +45 -30
- package/dist/commands.js.map +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +9 -7
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/README.md
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# OpenCode TeamMode
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**[English](./README.md)** | **[中文](./README.zh-CN.md)**
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[](https://www.npmjs.com/package/@te-river/opencode-team-mode)
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[](https://www.npmjs.com/package/@te-river/opencode-team-mode)
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[](./LICENSE)
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> 🤝 **Multi-agent team collaboration plugin for [OpenCode Desktop](https://opencode.ai)**
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>
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> Adds a complete team of specialized AI agents — Architect, Implementer, Reviewer, Tester, Researcher — orchestrated by a Team Lead, all accessible via simple slash commands.
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---
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## ✨ What is TeamMode?
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TeamMode transforms OpenCode Desktop from a single-agent coding assistant into a **full development team**. Each agent has a distinct role, expertise, and personality — just like a real engineering team.
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Instead of one agent trying to do everything, you get:
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| Agent | Role | When to use |
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| 🎯 **Team Lead** | Orchestrator | Complex tasks that need planning + multi-step execution |
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| 🏗️ **Architect** | System designer | Design docs, module structure, API contracts |
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| 💻 **Implementer** | Code writer | Building features, writing production code |
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| 🔍 **Reviewer** |
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| 🧪 **Tester** | Test engineer | Unit tests, integration tests, edge-case coverage |
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| 🔎 **Researcher** | Knowledge finder | Library evaluation, API docs, best practices |
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---
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## 🚀 Quick Start
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### Prerequisites
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1. **Install OpenCode Desktop** (if you haven't already):
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| Platform | Install command |
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| macOS (Apple Silicon) | `brew install --cask opencode-desktop` |
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| macOS (Intel) | `brew install --cask opencode-desktop` |
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| Windows | `scoop bucket add extras && scoop install extras/opencode-desktop` |
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| Linux | Download from [opencode.ai/download](https://opencode.ai/download) |
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Or install the **CLI/TUI** version:
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```bash
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# one-line script (all platforms)
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curl -fsSL https://opencode.ai/install | bash
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# or via npm
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npm install -g opencode-ai
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```
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2. **Node.js ≥ 18** (for npm)
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### Install TeamMode
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**Option A — One-line installer (recommended):**
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macOS / Linux (bash):
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```bash
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curl -fsSL https://raw.githubusercontent.com/Te-River/Opencode-TeamMode/main/scripts/install.sh | bash
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```
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Windows (PowerShell):
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```powershell
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irm https://raw.githubusercontent.com/Te-River/Opencode-TeamMode/main/scripts/install.ps1 | iex
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```
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These scripts install the npm package and automatically register the plugin in your `opencode.jsonc`.
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**Option B — Manual npm install:**
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```bash
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# 1. Install the plugin package
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npm install -g @te-river/opencode-team-mode
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# 2. Add the plugin to your opencode.jsonc
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# (see "Configuration" below)
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```
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**Option C — Local dev install (from this repo):**
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```bash
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git clone https://github.com/Te-River/Opencode-TeamMode.git
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cd Opencode-TeamMode
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npm install
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npm run build
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npm link
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```
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---
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## ⚙️ Configuration
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After installing, add the plugin to your `opencode.jsonc`:
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```jsonc
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{
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"$schema": "https://opencode.ai/config.json",
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"plugin": [
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"@te-river/opencode-team-mode@latest"
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]
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}
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```
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That's it. The plugin automatically injects all team agents and commands when OpenCode starts. **No need to manually copy agent files or command definitions.**
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> 💡 **Tip:** After modifying `opencode.json`, **restart OpenCode Desktop** for changes to take effect.
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> ⚠️ **Model choice matters.** Every judgment in the workflow — triage,
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> decomposition, dispatch briefs, synthesis, review-loop verdicts — flows
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> through the **Team Lead**. A weak model in that seat degrades the whole
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> pipeline no matter how strong the specialists are. Pin your best
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> reasoning model to the `team` agent (recipe in
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> [Customization](#customization) below).
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### Global install (all projects)
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To enable TeamMode in every project, add the plugin to your global config:
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```jsonc
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// ~/.config/opencode/opencode.jsonc
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{
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"$schema": "https://opencode.ai/config.json",
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"plugin": [
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"@te-river/opencode-team-mode@latest"
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]
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}
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```
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---
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## 📖 Usage
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### Slash Commands
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TeamMode adds six slash commands to OpenCode. Type them in the chat input:
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| Command | Agent | Description |
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| `/team-plan <task>` | Architect | Create a detailed implementation plan with architecture, file manifest, and task breakdown |
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| `/team-implement <task>` | Implementer | Write production code for a feature or task |
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| `/team-review [scope]` | Reviewer | Audit code for bugs, security issues, and quality problems |
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| `/team-test [scope]` | Tester | Generate comprehensive tests with edge-case coverage |
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| `/team-research <topic>` | Researcher | Investigate libraries, APIs, or best practices |
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| `/team-run <task>` | Team Lead | **Full workflow** — orchestrates all agents end-to-end |
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#### Example workflow
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```
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# 1. Plan the feature
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/team-plan Add user authentication with OAuth2 and JWT tokens
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# 2. Review the plan, then implement
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/team-implement Implement the auth module as planned
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# 3. Review the code
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/team-review src/auth/
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# 4. Write tests
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/team-test src/auth/
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# Or let the team lead handle everything:
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/team-run Add user authentication with OAuth2 and JWT tokens
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```
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### Agent Picker
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You can also invoke agents directly using the `@` mention in OpenCode Desktop:
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- `@team` — Orchestrate a complex task
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- `@architect` — Design a system or module
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- `@implementer` — Write code
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- `@reviewer` — Review code quality
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- `@tester` — Write tests
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- `@researcher` — Research a topic
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### Demo
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A session transcript, recreated from how the flow actually looks. Team is the
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default agent out of the box (see Configuration to opt out), so the user just
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types into a fresh chat:
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> **User:** Add token-bucket rate limiting to our Express API — 100 requests
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> per minute per user, return 429 when exceeded. Don't touch anything under
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> `src/legacy/`.
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```text
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```
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The only message the user typed was the
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### Desktop-specific features
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In **OpenCode Desktop**, you get additional UX benefits:
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- 🎨 **Color-coded agents** — Each agent has a distinct color in the chat UI for easy identification.
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- 📋 **Agent picker** — Click the agent dropdown to switch between team agents visually.
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- 🔀 **Parallel sub-tasks** — The Team Lead can dispatch multiple sub-agents simultaneously, with results shown in parallel panels.
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- 📊 **Session history** — All team interactions are saved and searchable in the Desktop session sidebar.
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---
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## 🏗️ Architecture
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```
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opencode-team-mode/
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├── package.json ← npm package definition
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├── tsconfig.json ← TypeScript config
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├── src/
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│ ├── index.ts ← Plugin entry (server() + config hook, id: "team-mode")
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│ ├── agents.ts ← Agent definitions (prompts, modes, colors)
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│ ├── commands.ts ← Command definitions (templates, agent bindings)
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│ ├── blackboard.ts ← Shared blackboard + TTL auto-cleanup sweeper
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│ └── types.ts ← Loader-contract type definitions (1.18.x)
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├── scripts/
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│ ├── install.sh ← One-click installer (bash)
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│ └── install.ps1 ← One-click installer (PowerShell)
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├── LICENSE ← Apache 2.0
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├── README.md ← English documentation
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└── README.zh-CN.md ← Chinese documentation
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```
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### How it works
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1. OpenCode Desktop starts and loads `opencode.json(c)`.
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2. It sees `"@te-river/opencode-team-mode@latest"` in the `plugin` array and loads the npm package.
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3. The loader calls the plugin's `server(input, options)`, which registers a `config` hook; the hook injects 6 agents and 6 commands into the merged config.
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4. The plugin's `id: "team-mode"` is displayed as the plugin name in the Desktop UI.
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5. Agents and commands are immediately available in the Desktop UI — no file copying needed. User-defined agents with the same name always win (the plugin never clobbers them).
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---
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## 🗂️
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Sub-agents cannot message each other live (platform limitation), so TeamMode
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(`…-r2.md`);
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```
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1
|
+
# OpenCode TeamMode
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+
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3
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+
**[English](./README.md)** | **[中文](./README.zh-CN.md)**
|
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+
|
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[](https://www.npmjs.com/package/@te-river/opencode-team-mode)
|
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[](https://www.npmjs.com/package/@te-river/opencode-team-mode)
|
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+
[](./LICENSE)
|
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|
+
|
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|
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> 🤝 **Multi-agent team collaboration plugin for [OpenCode Desktop](https://opencode.ai)**
|
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|
+
>
|
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11
|
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> Adds a complete team of specialized AI agents — Architect, Implementer, Reviewer, Tester, Researcher — orchestrated by a Team Lead, all accessible via simple slash commands.
|
|
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|
+
|
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13
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---
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+
|
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## ✨ What is TeamMode?
|
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TeamMode transforms OpenCode Desktop from a single-agent coding assistant into a **full development team**. Each agent has a distinct role, expertise, and personality — just like a real engineering team.
|
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+
|
|
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|
+
Instead of one agent trying to do everything, you get:
|
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|
+
|
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21
|
+
| Agent | Role | When to use |
|
|
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|
+
|---|---|---|
|
|
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|
+
| 🎯 **Team Lead** | Orchestrator | Complex tasks that need planning + multi-step execution |
|
|
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|
+
| 🏗️ **Architect** | System designer | Design docs, module structure, API contracts |
|
|
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|
+
| 💻 **Implementer** | Code writer | Building features, writing production code |
|
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|
+
| 🔍 **Reviewer** | Dimension-focused auditor | Single-dimension review (completeness / correctness / impact) — the lead runs 3 in parallel |
|
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|
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| 🧪 **Tester** | Test engineer | Unit tests, integration tests, edge-case coverage, static verification (build / typecheck / lint / API tests) |
|
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|
+
| 🔎 **Researcher** | Knowledge finder | Library evaluation, API docs, best practices |
|
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|
+
|
|
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|
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---
|
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|
+
|
|
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|
+
## 🚀 Quick Start
|
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|
+
|
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|
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### Prerequisites
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|
+
|
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|
+
1. **Install OpenCode Desktop** (if you haven't already):
|
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|
+
|
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|
+
| Platform | Install command |
|
|
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|
+
|---|---|
|
|
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|
+
| macOS (Apple Silicon) | `brew install --cask opencode-desktop` |
|
|
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|
+
| macOS (Intel) | `brew install --cask opencode-desktop` |
|
|
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|
+
| Windows | `scoop bucket add extras && scoop install extras/opencode-desktop` |
|
|
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|
+
| Linux | Download from [opencode.ai/download](https://opencode.ai/download) |
|
|
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|
+
|
|
45
|
+
Or install the **CLI/TUI** version:
|
|
46
|
+
```bash
|
|
47
|
+
# one-line script (all platforms)
|
|
48
|
+
curl -fsSL https://opencode.ai/install | bash
|
|
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|
+
|
|
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|
+
# or via npm
|
|
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|
+
npm install -g opencode-ai
|
|
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|
+
```
|
|
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|
+
|
|
54
|
+
2. **Node.js ≥ 18** (for npm)
|
|
55
|
+
|
|
56
|
+
### Install TeamMode
|
|
57
|
+
|
|
58
|
+
**Option A — One-line installer (recommended):**
|
|
59
|
+
|
|
60
|
+
macOS / Linux (bash):
|
|
61
|
+
```bash
|
|
62
|
+
curl -fsSL https://raw.githubusercontent.com/Te-River/Opencode-TeamMode/main/scripts/install.sh | bash
|
|
63
|
+
```
|
|
64
|
+
|
|
65
|
+
Windows (PowerShell):
|
|
66
|
+
```powershell
|
|
67
|
+
irm https://raw.githubusercontent.com/Te-River/Opencode-TeamMode/main/scripts/install.ps1 | iex
|
|
68
|
+
```
|
|
69
|
+
|
|
70
|
+
These scripts install the npm package and automatically register the plugin in your `opencode.jsonc`.
|
|
71
|
+
|
|
72
|
+
**Option B — Manual npm install:**
|
|
73
|
+
|
|
74
|
+
```bash
|
|
75
|
+
# 1. Install the plugin package
|
|
76
|
+
npm install -g @te-river/opencode-team-mode
|
|
77
|
+
|
|
78
|
+
# 2. Add the plugin to your opencode.jsonc
|
|
79
|
+
# (see "Configuration" below)
|
|
80
|
+
```
|
|
81
|
+
|
|
82
|
+
**Option C — Local dev install (from this repo):**
|
|
83
|
+
|
|
84
|
+
```bash
|
|
85
|
+
git clone https://github.com/Te-River/Opencode-TeamMode.git
|
|
86
|
+
cd Opencode-TeamMode
|
|
87
|
+
npm install
|
|
88
|
+
npm run build
|
|
89
|
+
npm link
|
|
90
|
+
```
|
|
91
|
+
|
|
92
|
+
---
|
|
93
|
+
|
|
94
|
+
## ⚙️ Configuration
|
|
95
|
+
|
|
96
|
+
After installing, add the plugin to your `opencode.jsonc`:
|
|
97
|
+
|
|
98
|
+
```jsonc
|
|
99
|
+
{
|
|
100
|
+
"$schema": "https://opencode.ai/config.json",
|
|
101
|
+
"plugin": [
|
|
102
|
+
"@te-river/opencode-team-mode@latest"
|
|
103
|
+
]
|
|
104
|
+
}
|
|
105
|
+
```
|
|
106
|
+
|
|
107
|
+
That's it. The plugin automatically injects all team agents and commands when OpenCode starts. **No need to manually copy agent files or command definitions.**
|
|
108
|
+
|
|
109
|
+
> 💡 **Tip:** After modifying `opencode.json`, **restart OpenCode Desktop** for changes to take effect.
|
|
110
|
+
|
|
111
|
+
> ⚠️ **Model choice matters.** Every judgment in the workflow — triage,
|
|
112
|
+
> decomposition, dispatch briefs, synthesis, review-loop verdicts — flows
|
|
113
|
+
> through the **Team Lead**. A weak model in that seat degrades the whole
|
|
114
|
+
> pipeline no matter how strong the specialists are. Pin your best
|
|
115
|
+
> reasoning model to the `team` agent (recipe in
|
|
116
|
+
> [Customization](#customization) below).
|
|
117
|
+
|
|
118
|
+
### Global install (all projects)
|
|
119
|
+
|
|
120
|
+
To enable TeamMode in every project, add the plugin to your global config:
|
|
121
|
+
|
|
122
|
+
```jsonc
|
|
123
|
+
// ~/.config/opencode/opencode.jsonc
|
|
124
|
+
{
|
|
125
|
+
"$schema": "https://opencode.ai/config.json",
|
|
126
|
+
"plugin": [
|
|
127
|
+
"@te-river/opencode-team-mode@latest"
|
|
128
|
+
]
|
|
129
|
+
}
|
|
130
|
+
```
|
|
131
|
+
|
|
132
|
+
---
|
|
133
|
+
|
|
134
|
+
## 📖 Usage
|
|
135
|
+
|
|
136
|
+
### Slash Commands
|
|
137
|
+
|
|
138
|
+
TeamMode adds six slash commands to OpenCode. Type them in the chat input:
|
|
139
|
+
|
|
140
|
+
| Command | Agent | Description |
|
|
141
|
+
|---|---|---|
|
|
142
|
+
| `/team-plan <task>` | Architect | Create a detailed implementation plan with architecture, file manifest, and task breakdown |
|
|
143
|
+
| `/team-implement <task>` | Implementer | Write production code for a feature or task |
|
|
144
|
+
| `/team-review [scope]` | Reviewer | Audit code for bugs, security issues, and quality problems |
|
|
145
|
+
| `/team-test [scope]` | Tester | Generate comprehensive tests with edge-case coverage |
|
|
146
|
+
| `/team-research <topic>` | Researcher | Investigate libraries, APIs, or best practices |
|
|
147
|
+
| `/team-run <task>` | Team Lead | **Full workflow** — orchestrates all agents end-to-end |
|
|
148
|
+
|
|
149
|
+
#### Example workflow
|
|
150
|
+
|
|
151
|
+
```
|
|
152
|
+
# 1. Plan the feature
|
|
153
|
+
/team-plan Add user authentication with OAuth2 and JWT tokens
|
|
154
|
+
|
|
155
|
+
# 2. Review the plan, then implement
|
|
156
|
+
/team-implement Implement the auth module as planned
|
|
157
|
+
|
|
158
|
+
# 3. Review the code
|
|
159
|
+
/team-review src/auth/
|
|
160
|
+
|
|
161
|
+
# 4. Write tests
|
|
162
|
+
/team-test src/auth/
|
|
163
|
+
|
|
164
|
+
# Or let the team lead handle everything:
|
|
165
|
+
/team-run Add user authentication with OAuth2 and JWT tokens
|
|
166
|
+
```
|
|
167
|
+
|
|
168
|
+
### Agent Picker
|
|
169
|
+
|
|
170
|
+
You can also invoke agents directly using the `@` mention in OpenCode Desktop:
|
|
171
|
+
|
|
172
|
+
- `@team` — Orchestrate a complex task
|
|
173
|
+
- `@architect` — Design a system or module
|
|
174
|
+
- `@implementer` — Write code
|
|
175
|
+
- `@reviewer` — Review code quality
|
|
176
|
+
- `@tester` — Write tests
|
|
177
|
+
- `@researcher` — Research a topic
|
|
178
|
+
|
|
179
|
+
### Demo
|
|
180
|
+
|
|
181
|
+
A session transcript, recreated from how the flow actually looks. Team is the
|
|
182
|
+
default agent out of the box (see Configuration to opt out), so the user just
|
|
183
|
+
types into a fresh chat:
|
|
184
|
+
|
|
185
|
+
> **User:** Add token-bucket rate limiting to our Express API — 100 requests
|
|
186
|
+
> per minute per user, return 429 when exceeded. Don't touch anything under
|
|
187
|
+
> `src/legacy/`.
|
|
188
|
+
|
|
189
|
+
```text
|
|
190
|
+
team Route: product behavior change → implementer → tester → reviewer
|
|
191
|
+
(3 dispatches → approval gate applies)
|
|
192
|
+
|
|
193
|
+
Research: read README, src/app.ts, src/middleware/*
|
|
194
|
+
Blocking questions: none — 1 assumption listed below
|
|
195
|
+
|
|
196
|
+
PLAN
|
|
197
|
+
Goal: token-bucket limiter, 100 req/min/user, 429 + Retry-After
|
|
198
|
+
Scope: src/middleware/rateLimit.ts (new), src/app.ts (+3 lines)
|
|
199
|
+
Pipeline: implementer → tester → reviewer (correctness)
|
|
200
|
+
Assumption: in-memory bucket, not Redis — say the word to change
|
|
201
|
+
Boundary: src/legacy/** untouched
|
|
202
|
+
Approve to proceed?
|
|
203
|
+
|
|
204
|
+
user approved, go
|
|
205
|
+
|
|
206
|
+
team ▸ @implementer — STATUS: done
|
|
207
|
+
CHANGES: src/middleware/rateLimit.ts (new) · src/app.ts (+3)
|
|
208
|
+
HANDOFF: bucket {tokens, lastRefill}; refill() is a single atomic pass
|
|
209
|
+
EVIDENCE: tsc clean (output above)
|
|
210
|
+
|
|
211
|
+
▸ @tester — STATUS: done · VERDICT: pass (14/14)
|
|
212
|
+
FINDINGS: burst edge, window expiry, concurrent refill covered;
|
|
213
|
+
src/legacy/** byte-identical
|
|
214
|
+
EVIDENCE: vitest 14 passed
|
|
215
|
+
|
|
216
|
+
▸ @reviewer — STATUS: done · VERDICT: approve (correctness)
|
|
217
|
+
FINDINGS: no Critical/Major; 1 Minor (log line noise) noted
|
|
218
|
+
|
|
219
|
+
team Done.
|
|
220
|
+
rate limiter shipped: rateLimit.ts (new) · app.ts (+3) · 14 tests green
|
|
221
|
+
review: approve · assumption: in-memory only · src/legacy/ untouched
|
|
222
|
+
```
|
|
223
|
+
|
|
224
|
+
The only message the user typed was the task and "approved, go". The
|
|
225
|
+
pipeline was a routing-table lookup, execution waited for plan approval,
|
|
226
|
+
and every handoff traveled as a structured skeleton — no file ceremony.
|
|
227
|
+
|
|
228
|
+
### Desktop-specific features
|
|
229
|
+
|
|
230
|
+
In **OpenCode Desktop**, you get additional UX benefits:
|
|
231
|
+
|
|
232
|
+
- 🎨 **Color-coded agents** — Each agent has a distinct color in the chat UI for easy identification.
|
|
233
|
+
- 📋 **Agent picker** — Click the agent dropdown to switch between team agents visually.
|
|
234
|
+
- 🔀 **Parallel sub-tasks** — The Team Lead can dispatch multiple sub-agents simultaneously, with results shown in parallel panels.
|
|
235
|
+
- 📊 **Session history** — All team interactions are saved and searchable in the Desktop session sidebar.
|
|
236
|
+
|
|
237
|
+
---
|
|
238
|
+
|
|
239
|
+
## 🏗️ Architecture
|
|
240
|
+
|
|
241
|
+
```
|
|
242
|
+
opencode-team-mode/
|
|
243
|
+
├── package.json ← npm package definition
|
|
244
|
+
├── tsconfig.json ← TypeScript config
|
|
245
|
+
├── src/
|
|
246
|
+
│ ├── index.ts ← Plugin entry (server() + config hook, id: "team-mode")
|
|
247
|
+
│ ├── agents.ts ← Agent definitions (prompts, modes, colors)
|
|
248
|
+
│ ├── commands.ts ← Command definitions (templates, agent bindings)
|
|
249
|
+
│ ├── blackboard.ts ← Shared blackboard + TTL auto-cleanup sweeper
|
|
250
|
+
│ └── types.ts ← Loader-contract type definitions (1.18.x)
|
|
251
|
+
├── scripts/
|
|
252
|
+
│ ├── install.sh ← One-click installer (bash)
|
|
253
|
+
│ └── install.ps1 ← One-click installer (PowerShell)
|
|
254
|
+
├── LICENSE ← Apache 2.0
|
|
255
|
+
├── README.md ← English documentation
|
|
256
|
+
└── README.zh-CN.md ← Chinese documentation
|
|
257
|
+
```
|
|
258
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### How it works
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1. OpenCode Desktop starts and loads `opencode.json(c)`.
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2. It sees `"@te-river/opencode-team-mode@latest"` in the `plugin` array and loads the npm package.
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3. The loader calls the plugin's `server(input, options)`, which registers a `config` hook; the hook injects 6 agents and 6 commands into the merged config.
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4. The plugin's `id: "team-mode"` is displayed as the plugin name in the Desktop UI.
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5. Agents and commands are immediately available in the Desktop UI — no file copying needed. User-defined agents with the same name always win (the plugin never clobbers them).
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---
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## 🗂️ Coordination: structured handoffs first, files second (hybrid)
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Sub-agents cannot message each other live (platform limitation), so TeamMode
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coordinates them through a **structured reply skeleton**, with a file
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blackboard reserved for oversized output:
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- **Reply skeleton (primary channel):** every specialist's final reply starts
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with `STATUS: / CHANGES: / FINDINGS: / EVIDENCE: / HANDOFF:` and stays ≤50
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lines. Deliverables at that size travel inline — zero file I/O, nothing to
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fall out of sync. The lead relays `HANDOFF` verbatim into the next
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dispatch and machine-checks the skeleton (missing → one retry with it
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inline, then downgrade and note the violation).
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- **Board files (exception only):** when a full deliverable exceeds ~50 lines
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(e.g. a complete architecture doc), the dispatch names ONE file:
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`<repo>/.git/opencode-team/<session-key>/<task-slug>/NN-<role>-<topic>.md`
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— inside `.git/`, so your working tree and commits are **never polluted**
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(non-git workspaces fall back to the OS temp dir). Writes are frozen: a
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revision is a new round-suffixed file (`…-r2.md`); session folders keep a
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fresh conversation from touching a not-yet-swept board.
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- **No MANIFEST.md:** the lead's state memory is its todo list.
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- **Feedback loop:** Critical/Major findings and product bugs automatically
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become tracked fix tasks until the deliverable converges (max 2 loops,
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then escalate to you).
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### Deterministic routing, approval gate & adaptive review (v1.4.7)
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- **Routing table:** the lead picks a fixed pipeline row by task shape —
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question → direct answer; docs-only → implementer; product behavior
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change → implementer → tester → reviewer; multi-module feature →
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architect → implementer → tester → reviewer(s); unknown external tech →
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researcher first. Pipelines have fixed minimums: a product change routed
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below 3 dispatches is a routing bug, and splitting one request into
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sub-3-dispatch pieces to dodge the gate is a protocol violation.
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- **Approval gate (count-based):** ≥3 planned dispatches → the lead
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researches (reading the repo itself; a researcher dispatch only for
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unknown external tech), presents a ≤30-line plan, and **waits for your
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approval** before executing anything. 0-2 dispatches run with a 1-2 line
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notice. A task that grows a third dispatch mid-run pauses for approval.
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Blocking uncertainties are batched and asked immediately — never guessed,
|
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never drip-fed.
|
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- **Adaptive review:** default is ONE reviewer dispatch (correctness);
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three parallel dimensions (completeness / correctness / impact) only for
|
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high-risk profiles — auth/security surface, cross-module data contracts,
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public APIs across ≥3 files.
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- **Static verification:** testers verify via build, typecheck, static
|
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analysis, and API/unit tests. Improvised browser automation (headless
|
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screenshots, DOM stubs) is banned; user-visible frontend changes end with
|
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`UI NOT VERIFIED: <what needs manual checking>` unless the project
|
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|
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already ships real browser-test tooling.
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- **No-ceremony fast path:** a root cause the lead has already verified
|
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|
+
(file:line evidence) goes straight to the implementer as a fix spec —
|
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|
+
investigation dispatches serve unknowns, not ritual.
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+
- **Brevity discipline:** route selection is a table lookup; user-visible
|
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planning text stays ≤5 lines.
|
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- **Evidence standard (kept):** "done / fixed / passed" claims need
|
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+
verifiable evidence — command output, logs, diffs. Narratives are
|
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|
+
progress notes, not proof.
|
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+
- **Verbatim contracts (kept):** parallel implementers that must
|
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|
+
interoperate get the exact data contract (endpoints, field names, types)
|
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|
+
pasted verbatim into every affected dispatch.
|
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|
+
- **CHANGELOG care (kept):** delivered changes append an entry to the
|
|
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|
+
project's CHANGELOG.md (Keep a Changelog style) when one exists.
|
|
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|
+
|
|
332
|
+
### Triage — questions don't become code edits
|
|
333
|
+
|
|
334
|
+
The Team Lead classifies every incoming message before acting: a question or
|
|
335
|
+
consult gets an answer (zero file changes, fixes merely proposed and awaiting
|
|
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|
+
your go-ahead); only explicit action requests enter the workflow. And whenever
|
|
337
|
+
you spell out what may or may not be touched, **those boundaries outrank
|
|
338
|
+
everything else** — the lead restates them in every single dispatch.
|
|
339
|
+
|
|
340
|
+
### Cleanup — the TTL sweeper is the only path
|
|
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|
+
|
|
342
|
+
| Who | When |
|
|
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|
+
|---|---|
|
|
344
|
+
| Plugin code (in-process sweeper) | At startup + every hour: removes task directories idle **beyond the TTL** |
|
|
345
|
+
|
|
346
|
+
The Team Lead never deletes task directories — finished boards stay
|
|
347
|
+
readable so you can audit how a run went, and reclamation is pure code
|
|
348
|
+
that never relies on the model remembering to do anything (crashes and
|
|
349
|
+
force-kills leave nothing behind either). The sweeper prunes stale task
|
|
350
|
+
dirs individually under a still-live session, and reclaims an entirely
|
|
351
|
+
idle session folder in one pass. Set `ttlDays` to taste.
|
|
352
|
+
|
|
353
|
+
### Configure the TTL
|
|
354
|
+
|
|
355
|
+
Default is **5 days**. To choose your own, use the tuple plugin form in
|
|
356
|
+
`opencode.jsonc`:
|
|
357
|
+
|
|
358
|
+
```jsonc
|
|
359
|
+
{
|
|
360
|
+
"$schema": "https://opencode.ai/config.json",
|
|
361
|
+
"plugin": [
|
|
362
|
+
["@te-river/opencode-team-mode@latest", { "ttlDays": 7 }]
|
|
363
|
+
]
|
|
364
|
+
}
|
|
365
|
+
```
|
|
366
|
+
|
|
367
|
+
`ttlDays` accepts any number of days in `(0, 365]`; invalid values silently
|
|
368
|
+
fall back to 5.
|
|
369
|
+
|
|
370
|
+
### Default agent
|
|
371
|
+
|
|
372
|
+
By default TeamMode **makes Team your default agent** — new chats open
|
|
373
|
+
directly in the team orchestrator. One side effect comes with the default
|
|
374
|
+
slot: the switcher pins the default agent to the **first position** and
|
|
375
|
+
sorts everything else alphabetically, so the picker order is
|
|
376
|
+
**team, build, plan**. (Want Team below Plan instead? That requires
|
|
377
|
+
giving up the default slot — see the opt-out below; the two are
|
|
378
|
+
mutually exclusive by the server's sort.)
|
|
379
|
+
|
|
380
|
+
To opt out (`build` stays the default, picker order **build, plan,
|
|
381
|
+
team**):
|
|
382
|
+
|
|
383
|
+
```jsonc
|
|
384
|
+
{
|
|
385
|
+
"plugin": [
|
|
386
|
+
["@te-river/opencode-team-mode@latest", { "defaultAgent": false }]
|
|
387
|
+
]
|
|
388
|
+
}
|
|
389
|
+
```
|
|
390
|
+
|
|
391
|
+
An explicitly configured non-`build` `default_agent` in your own config is
|
|
392
|
+
always respected untouched — the plugin never clobbers it.
|
|
393
|
+
|
|
394
|
+
**Upgrade note:** v1.4.4 briefly made this promotion opt-in; v1.4.5 restores
|
|
395
|
+
Team-as-default as the shipped behavior. If you pinned `{ "defaultAgent":
|
|
396
|
+
true }` during v1.4.4, you can drop that option (or switch it to `false` to
|
|
397
|
+
opt out).
|
|
398
|
+
|
|
399
|
+
---
|
|
400
|
+
|
|
401
|
+
## 🔧 Customization
|
|
402
|
+
|
|
403
|
+
### The Team Lead's model matters most
|
|
404
|
+
|
|
405
|
+
The Lead is the orchestrating brain: it classifies every message, cuts the
|
|
406
|
+
work into packages, writes each dispatch manifest, judges reviewer/tester
|
|
407
|
+
findings, and synthesizes the final deliverable. Quality failures there
|
|
408
|
+
**multiply down the pipeline** — a mediocre Lead mis-decomposes, briefs the
|
|
409
|
+
experts vaguely, and waves weak work through; no specialist can rescue an
|
|
410
|
+
assignment it was never correctly given.
|
|
411
|
+
|
|
412
|
+
So run the strongest model you can afford **in the Lead seat**. The other
|
|
413
|
+
roles tolerate cheaper models — they work from tight briefs with scoped
|
|
414
|
+
reading. Pin models per agent:
|
|
415
|
+
|
|
416
|
+
```jsonc
|
|
417
|
+
{
|
|
418
|
+
"agent": {
|
|
419
|
+
// Team Lead — orchestration earns your best model
|
|
420
|
+
"team": { "model": "anthropic/claude-opus-4-5" },
|
|
421
|
+
// specialists — cheaper models are usually fine
|
|
422
|
+
"implementer": { "model": "anthropic/claude-sonnet-4-6" }
|
|
423
|
+
}
|
|
424
|
+
}
|
|
425
|
+
```
|
|
426
|
+
|
|
427
|
+
(Model IDs above are placeholders — use whatever your provider exposes.
|
|
428
|
+
Your own `agent.team` definition always takes precedence over the plugin's.)
|
|
429
|
+
|
|
430
|
+
### Override an agent
|
|
431
|
+
|
|
432
|
+
Add an agent with the same name in your `opencode.json` — your definition takes precedence:
|
|
433
|
+
|
|
434
|
+
```jsonc
|
|
435
|
+
{
|
|
436
|
+
"agent": {
|
|
437
|
+
"reviewer": {
|
|
438
|
+
"model": "anthropic/claude-sonnet-4-6",
|
|
439
|
+
"prompt": "You are an extremely strict reviewer. Reject anything with a lint warning."
|
|
440
|
+
}
|
|
441
|
+
}
|
|
442
|
+
}
|
|
443
|
+
```
|
|
444
|
+
|
|
445
|
+
### Add your own agents
|
|
446
|
+
|
|
447
|
+
TeamMode does not prevent you from adding more agents. Define them alongside the team:
|
|
448
|
+
|
|
449
|
+
```jsonc
|
|
450
|
+
{
|
|
451
|
+
"agent": {
|
|
452
|
+
"devops": {
|
|
453
|
+
"mode": "subagent",
|
|
454
|
+
"description": "Handles CI/CD, Docker, and deployment tasks.",
|
|
455
|
+
"prompt": "You are the DevOps engineer..."
|
|
456
|
+
}
|
|
457
|
+
}
|
|
458
|
+
}
|
|
459
|
+
```
|
|
460
|
+
|
|
461
|
+
### Disable an agent
|
|
462
|
+
|
|
463
|
+
```jsonc
|
|
464
|
+
{
|
|
465
|
+
"agent": {
|
|
466
|
+
"researcher": { "disable": true }
|
|
467
|
+
}
|
|
468
|
+
}
|
|
469
|
+
```
|
|
470
|
+
|
|
471
|
+
---
|
|
472
|
+
|
|
473
|
+
## 📦 Publishing to npm
|
|
474
|
+
|
|
475
|
+
If you want to publish your own fork:
|
|
476
|
+
|
|
477
|
+
```bash
|
|
478
|
+
npm run build # compile TypeScript → dist/
|
|
479
|
+
npm version patch # bump version
|
|
480
|
+
npm publish # publish to npm registry
|
|
481
|
+
```
|
|
482
|
+
|
|
483
|
+
---
|
|
484
|
+
|
|
485
|
+
## 🤝 Contributing
|
|
486
|
+
|
|
487
|
+
Contributions are welcome! Areas where we need help:
|
|
488
|
+
|
|
489
|
+
- 🌐 **Localization** — Translate agent prompts to other languages
|
|
490
|
+
- 🎨 **More agent roles** — DevOps, DBA, Security Specialist, UX Designer
|
|
491
|
+
- 🔧 **Additional commands** — `/team-deploy`, `/team-docs`, `/team-refactor`
|
|
492
|
+
- 📝 **Better prompts** — Improve agent behavior through prompt engineering
|
|
493
|
+
|
|
494
|
+
---
|
|
495
|
+
|
|
496
|
+
## 📄 License
|
|
497
|
+
|
|
498
|
+
[Apache License 2.0](./LICENSE)
|
|
499
|
+
|
|
500
|
+
---
|
|
501
|
+
|
|
502
|
+
## 🔗 Links
|
|
503
|
+
|
|
504
|
+
- [npm Package](https://www.npmjs.com/package/@te-river/opencode-team-mode) — `@te-river/opencode-team-mode` on npm
|
|
505
|
+
- [OpenCode Desktop](https://opencode.ai) — Official website & download
|
|
506
|
+
- [OpenCode Docs](https://opencode.ai/docs) — Configuration & plugin documentation
|
|
507
|
+
- [OpenCode Plugin API](https://opencode.ai/docs/plugins) — Build your own plugins
|
|
508
|
+
- [OpenCode GitHub](https://github.com/anomalyco/opencode) — Source code for OpenCode itself
|