@taufik-nurrohman/text-editor.key 1.0.9 → 1.0.10
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- package/index.js +28 -19
- package/index.min.js +1 -1
- package/index.mjs +17 -13
- package/package.json +1 -1
package/index.js
CHANGED
@@ -80,19 +80,24 @@
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|
80
80
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var command = $.keys[$.toString()];
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81
81
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return isSet(command) ? command : false;
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82
82
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};
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83
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-
$$.fire = function (command) {
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83
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+
$$.fire = function (command, data) {
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84
84
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var $ = this;
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85
85
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var self = $.self || $,
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86
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value,
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87
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exist;
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88
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+
data = data || [];
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89
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if (isFunction(command)) {
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89
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-
value = command.
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90
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+
value = command.apply(self, data);
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90
91
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exist = true;
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91
92
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} else if (isString(command) && (command = $.commands[command])) {
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92
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-
value = command.
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93
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+
value = command.apply(self, data);
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93
94
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exist = true;
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94
95
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} else if (isArray(command)) {
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95
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-
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96
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+
if (isArray(command[1])) {
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97
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+
command[1].forEach(function (v, k) {
|
98
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+
return isSet(v) && (data[k] = v);
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99
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+
});
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100
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+
}
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96
101
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if (command = $.commands[command[0]]) {
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value = command.apply(self, data);
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103
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exist = true;
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@@ -177,11 +182,12 @@
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177
182
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return e && e.stopPropagation();
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178
183
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};
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179
184
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var bounce = debounce(function (map, e) {
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180
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-
// Remove all
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185
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+
// Remove all key(s)
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map.pull();
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182
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-
// Make the `Alt`, `Control`, and `Shift`
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187
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+
// Make the `Alt`, `Control`, `Meta`, and `Shift` key(s) sticky (does not require the user to release all key(s) first to repeat or change the current key combination).
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183
188
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e.altKey && map.push('Alt');
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189
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e.ctrlKey && map.push('Control');
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190
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+
e.metaKey && map.push('Meta');
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185
191
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e.shiftKey && map.push('Shift');
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}, 1000);
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var name = 'TextEditor.Key';
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@@ -198,33 +204,36 @@
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function onBlur(e) {
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var $ = this,
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map = getReference($);
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-
$._event = e;
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map.pull(); // Reset all key(s)
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}
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209
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210
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function onInput(e) {
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206
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-
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211
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+
var $ = this,
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+
key = e.data,
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213
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+
map = getReference($);
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214
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+
key && map.pull(key);
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215
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}
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216
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217
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function onKeyDown(e) {
|
210
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-
var $ = this
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211
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-
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212
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-
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213
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-
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214
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-
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218
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+
var $ = this,
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219
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+
command,
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v,
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+
key = e.key,
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map = getReference($);
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+
// Make the `Alt`, `Control`, `Meta`, and `Shift` key(s) sticky (does not require the user to release all key(s) first to repeat or change the current key combination).
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215
224
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map[e.altKey ? 'push' : 'pull']('Alt');
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map[e.ctrlKey ? 'push' : 'pull']('Control');
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226
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+
map[e.metaKey ? 'push' : 'pull']('Meta');
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217
227
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map[e.shiftKey ? 'push' : 'pull']('Shift');
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218
228
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// Add the actual key to the queue. Don’t worry, this will not mistakenly add a key that already exists in the queue.
|
219
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-
map.push(
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220
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-
$._event = e;
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229
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+
key && map.push(key);
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230
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if (command = map.command()) {
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222
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v = map.fire(command);
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223
232
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if (false === v) {
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233
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offEventDefault(e);
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225
234
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offEventPropagation(e);
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226
235
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} else if (null === v) {
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227
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-
console.warn('Unknown command:
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236
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+
console.warn('Unknown command:', command);
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228
237
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}
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229
238
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}
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bounce(map, e); // Reset all key(s) after 1 second idle.
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@@ -232,9 +241,9 @@
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232
241
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233
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function onKeyUp(e) {
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234
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var $ = this,
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+
key = e.key,
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245
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map = getReference($);
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236
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-
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237
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-
map.pull(e.key); // Reset current key.
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246
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+
key && map.pull(key); // Reset current key.
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238
247
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}
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function setReference(key, value) {
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@@ -243,7 +252,7 @@
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244
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function attach() {
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var $ = this;
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246
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-
var $$ = $.constructor.
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255
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+
var $$ = $.constructor._;
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var map = new Key($);
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$.commands = _fromStates($.commands = map.commands, $.state.commands || {});
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$.keys = _fromStates($.keys = map.keys, $.state.keys || {});
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package/index.min.js
CHANGED
@@ -23,4 +23,4 @@
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23
23
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* SOFTWARE.
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24
24
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*
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*/
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26
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-
!function(t,n){"object"==typeof exports&&"undefined"!=typeof module?module.exports=n():"function"==typeof define&&define.amd?define(n):((t="undefined"!=typeof globalThis?globalThis:t||self).TextEditor=t.TextEditor||{},t.TextEditor.Key=n())}(this,(function(){"use strict";var t=function(t){return Array.isArray(t)},n=function(t){return"function"==typeof t},e=function(t,n){return void 0===n&&(n=!0),!(!t||"object"!=typeof t)&&(!n||function(t,n){return!(!t||"object"!=typeof t)&&r(n)&&r(t.constructor)&&n===t.constructor}(t,Object))},r=function(t){return function(t){return void 0!==t}(t)&&!function(t){return null===t}(t)},o=function(t){return"string"==typeof t};function u(t){var n=this;return n.commands={},n.key=null,n.keys={},n.self=t||n,n.set=new Set,n}var i=u.prototype;i.command=function(t){var n=this;if(o(t))return t===n.toString();var e=n.keys[n.toString()];return!!r(e)&&e},i.fire=function(e){var
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26
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+
!function(t,n){"object"==typeof exports&&"undefined"!=typeof module?module.exports=n():"function"==typeof define&&define.amd?define(n):((t="undefined"!=typeof globalThis?globalThis:t||self).TextEditor=t.TextEditor||{},t.TextEditor.Key=n())}(this,(function(){"use strict";var t=function(t){return Array.isArray(t)},n=function(t){return"function"==typeof t},e=function(t,n){return void 0===n&&(n=!0),!(!t||"object"!=typeof t)&&(!n||function(t,n){return!(!t||"object"!=typeof t)&&r(n)&&r(t.constructor)&&n===t.constructor}(t,Object))},r=function(t){return function(t){return void 0!==t}(t)&&!function(t){return null===t}(t)},o=function(t){return"string"==typeof t};function u(t){var n=this;return n.commands={},n.key=null,n.keys={},n.self=t||n,n.set=new Set,n}var i=u.prototype;i.command=function(t){var n=this;if(o(t))return t===n.toString();var e=n.keys[n.toString()];return!!r(e)&&e},i.fire=function(e,u){var i,f,s=this,a=s.self||s;return u=u||[],n(e)||o(e)&&(e=s.commands[e])?(i=e.apply(a,u),f=!0):t(e)&&(t(e[1])&&e[1].forEach((function(t,n){return r(t)&&(u[n]=t)})),(e=s.commands[e[0]])&&(i=e.apply(a,u),f=!0)),f?!r(i)||i:null},i.pull=function(t){var n=this;return n.key=null,r(t)?(n.set.delete(t),n):(n.set=new Set,n)},i.push=function(t){var n=this;return n.set.add(n.key=t,1),n},i.toArray=function(){return Array.from(this.set)},i.toString=function(){return this.toArray().join("-")},Object.defineProperty(u,"name",{value:"Key"});var f,s,a,c=function(t){return t.length},l=function(){for(var n=arguments.length,o=Array(n),u=0;u<n;u++)o[u]=arguments[u];for(var i,f=o.shift(),s=0,a=c(o);s<a;++s)for(var y in o[s])if(r(f[y]))if(t(f[y])&&t(o[s][y])){f[y]=[].concat(f[y]);for(var p=0,h=c(o[s][y]);p<h;++p)i=o[s][y][p],-1===f[y].indexOf(i)&&f[y].push(o[s][y][p])}else e(f[y])&&e(o[s][y])?f[y]=l({},f[y],o[s][y]):f[y]=o[s][y];else f[y]=o[s][y];return f},y=(f=function(t,n){t.pull(),n.altKey&&t.push("Alt"),n.ctrlKey&&t.push("Control"),n.metaKey&&t.push("Meta"),n.shiftKey&&t.push("Shift")},s=1e3,function(){var t=arguments,n=this;a&&clearTimeout(a),a=setTimeout((function(){return f.apply(n,t)}),s)}),p=new WeakMap;function h(t){return p.get(t)||null}function d(t){h(this).pull()}function m(t){var n=t.data,e=h(this);n&&e.pull(n)}function v(t){var n,e,r=t.key,o=h(this);o[t.altKey?"push":"pull"]("Alt"),o[t.ctrlKey?"push":"pull"]("Control"),o[t.metaKey?"push":"pull"]("Meta"),o[t.shiftKey?"push":"pull"]("Shift"),r&&o.push(r),(n=o.command())&&(!1===(e=o.fire(n))?(function(t){t&&t.preventDefault()}(t),function(t){t&&t.stopPropagation()}(t)):null===e&&console.warn("Unknown command:",n)),y(o,t)}function k(t){var n=t.key,e=h(this);n&&e.pull(n)}var K={attach:function(){var t,e,r=this,o=r.constructor._,i=new u(r);return r.commands=l(r.commands=i.commands,r.state.commands||{}),r.keys=l(r.keys=i.keys,r.state.keys||{}),!n(o.command)&&(o.command=function(t,n){return this.commands[t]=n,this}),!n(o.k)&&(o.k=function(t){var n=h(this).toArray();return!1===t?n:n.join(t||"-")}),!n(o.key)&&(o.key=function(t,n){return this.keys[t]=n,this}),r.on("blur",d),r.on("input",m),r.on("key.down",v),r.on("key.up",k),t=r,e=i,p.set(t,e),r},detach:function(){var t,n=this;return h(n).pull(),n.off("blur",d),n.off("input",m),n.off("key.down",v),n.off("key.up",k),t=n,p.delete(t),n},name:"TextEditor.Key"};return K}));
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package/index.mjs
CHANGED
@@ -5,11 +5,12 @@ import {isFunction, isSet} from '@taufik-nurrohman/is';
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5
5
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import {offEventDefault, offEventPropagation} from '@taufik-nurrohman/event';
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6
6
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7
7
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const bounce = debounce((map, e) => {
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8
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-
// Remove all
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8
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+
// Remove all key(s)
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9
9
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map.pull();
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10
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-
// Make the `Alt`, `Control`, and `Shift`
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10
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+
// Make the `Alt`, `Control`, `Meta`, and `Shift` key(s) sticky (does not require the user to release all key(s) first to repeat or change the current key combination).
|
11
11
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e.altKey && map.push('Alt');
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12
12
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e.ctrlKey && map.push('Control');
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13
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+
e.metaKey && map.push('Meta');
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14
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e.shiftKey && map.push('Shift');
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15
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}, 1000);
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15
16
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@@ -27,31 +28,34 @@ function letReference(key) {
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27
28
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function onBlur(e) {
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let $ = this,
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29
30
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map = getReference($);
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30
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-
$._event = e;
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31
31
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map.pull(); // Reset all key(s)
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32
32
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}
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33
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34
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function onInput(e) {
|
35
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-
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35
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+
let $ = this,
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36
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+
key = e.data,
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37
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+
map = getReference($);
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38
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+
key && map.pull(key);
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36
39
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}
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40
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38
41
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function onKeyDown(e) {
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39
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-
let $ = this
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40
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-
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41
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-
|
42
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+
let $ = this, command, v,
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43
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+
key = e.key,
|
44
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+
map = getReference($);
|
45
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+
// Make the `Alt`, `Control`, `Meta`, and `Shift` key(s) sticky (does not require the user to release all key(s) first to repeat or change the current key combination).
|
42
46
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map[e.altKey ? 'push' : 'pull']('Alt');
|
43
47
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map[e.ctrlKey ? 'push' : 'pull']('Control');
|
48
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+
map[e.metaKey ? 'push' : 'pull']('Meta');
|
44
49
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map[e.shiftKey ? 'push' : 'pull']('Shift');
|
45
50
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// Add the actual key to the queue. Don’t worry, this will not mistakenly add a key that already exists in the queue.
|
46
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-
map.push(
|
47
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-
$._event = e;
|
51
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+
key && map.push(key);
|
48
52
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if (command = map.command()) {
|
49
53
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v = map.fire(command);
|
50
54
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if (false === v) {
|
51
55
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offEventDefault(e);
|
52
56
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offEventPropagation(e);
|
53
57
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} else if (null === v) {
|
54
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-
console.warn('Unknown command:
|
58
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+
console.warn('Unknown command:', command);
|
55
59
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}
|
56
60
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}
|
57
61
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bounce(map, e); // Reset all key(s) after 1 second idle.
|
@@ -59,9 +63,9 @@ function onKeyDown(e) {
|
|
59
63
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|
60
64
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function onKeyUp(e) {
|
61
65
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let $ = this,
|
66
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+
key = e.key,
|
62
67
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map = getReference($);
|
63
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-
|
64
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-
map.pull(e.key); // Reset current key.
|
68
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+
key && map.pull(key); // Reset current key.
|
65
69
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}
|
66
70
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|
67
71
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function setReference(key, value) {
|
@@ -70,7 +74,7 @@ function setReference(key, value) {
|
|
70
74
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|
71
75
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function attach() {
|
72
76
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const $ = this;
|
73
|
-
const $$ = $.constructor.
|
77
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+
const $$ = $.constructor._;
|
74
78
|
const map = new Key($);
|
75
79
|
$.commands = fromStates($.commands = map.commands, $.state.commands || {});
|
76
80
|
$.keys = fromStates($.keys = map.keys, $.state.keys || {});
|
package/package.json
CHANGED