@tarojs/plugin-platform-harmony-ets 4.0.0-beta.42 → 4.0.0-beta.43

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package/dist/runtime.js CHANGED
@@ -3416,6 +3416,9 @@ class Animation {
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  transformOrigin,
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  rule: Object.assign({}, this.rule)
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  });
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+ if (this.rule.transform) {
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+ this.rule.transform = Object.assign({}, this.rule.transform);
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+ }
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  return this;
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  }
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  matrix(a, b, c, d, tx, ty) {
@@ -3427,75 +3430,120 @@ class Animation {
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  return this;
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  }
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  rotate(angle) {
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- this.rule.rotate = { x: 0, y: 0, z: 1, angle };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Rotate = { x: 0, y: 0, z: 1, angle };
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  return this;
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  }
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  rotate3d(x, y, z, angle) {
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- this.rule.rotate = { x, y, z, angle };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Rotate = { x, y, z, angle };
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  return this;
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  }
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  rotateX(angle) {
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- this.rule.rotate = { x: 1, y: 0, z: 0, angle };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Rotate = { x: 1, y: 0, z: 0, angle };
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  return this;
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  }
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  rotateY(angle) {
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- this.rule.rotate = { x: 0, y: 1, z: 0, angle };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Rotate = { x: 0, y: 1, z: 0, angle };
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  return this;
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  }
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  rotateZ(angle) {
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- this.rule.rotate = { x: 0, y: 0, z: 1, angle };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Rotate = { x: 0, y: 0, z: 1, angle };
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  return this;
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  }
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  scale(sx, sy) {
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- this.rule.scale = { x: sx, y: isUndefined(sy) ? sx : sy };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Scale = { x: sx, y: isUndefined(sy) ? sx : sy };
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  return this;
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  }
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  scale3d(sx, sy, sz) {
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- this.rule.scale = { x: sx, y: sy, z: sz };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Scale = { x: sx, y: sy, z: sz };
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  return this;
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  }
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  scaleX(scale) {
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- this.rule.scale = { x: scale };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Scale = { x: scale };
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  return this;
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  }
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  scaleY(scale) {
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- this.rule.scale = { y: scale };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Scale = { y: scale };
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  return this;
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  }
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  scaleZ(scale) {
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- this.rule.scale = { z: scale };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Scale = { z: scale };
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  return this;
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  }
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  skew(ax, ay) {
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- this.rule.skew = { x: ax, y: ay };
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+ temporarilyNotSupport('animation.skew:' + `${ax}, ${ay}`)(ax, ay);
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  return this;
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  }
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  skewX(angle) {
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- this.rule.skew = { x: angle };
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+ temporarilyNotSupport('animation.skewX:' + angle)(angle);
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  return this;
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  }
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  skewY(angle) {
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- this.rule.skew = { y: angle };
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+ temporarilyNotSupport('animation.skewY:' + angle)(angle);
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  return this;
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  }
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  translate(tx, ty) {
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- this.rule.translate = { x: tx, y: ty };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Translate = { x: tx, y: ty };
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  return this;
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  }
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  translate3d(tx, ty, tz) {
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- this.rule.translate = { x: tx, y: ty, z: tz };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Translate = { x: tx, y: ty, z: tz };
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  return this;
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  }
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  translateX(translation) {
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- this.rule.translate = { x: translation };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Translate = { x: translation };
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  return this;
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  }
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  translateY(translation) {
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- this.rule.translate = { y: translation };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Translate = { y: translation };
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  return this;
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  }
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  translateZ(translation) {
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- this.rule.translate = { z: translation };
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+ if (!this.rule.transform) {
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+ this.rule.transform = {};
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+ }
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+ this.rule.transform.Translate = { z: translation };
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  return this;
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  }
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  opacity(value) {
@@ -3507,15 +3555,15 @@ class Animation {
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  return this;
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  }
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  width(value) {
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- this.rule.size = Object.assign(Object.assign({}, this.rule.size), { width: value });
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+ this.rule.width = value;
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  return this;
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  }
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  height(value) {
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- this.rule.size = Object.assign(Object.assign({}, this.rule.size), { height: value });
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+ this.rule.height = value;
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  return this;
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  }
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  left(value) {
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- temporarilyNotSupport('animation.left:' + value)(value);
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+ this.rule.left = value;
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  return this;
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  }
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  right(value) {
@@ -3523,7 +3571,7 @@ class Animation {
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  return this;
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  }
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  top(value) {
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- temporarilyNotSupport('animation.top:' + value)(value);
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+ this.rule.top = value;
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  return this;
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  }
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  bottom(value) {