@tarojs/components-advanced 4.1.4-beta.10 → 4.1.4-beta.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -27,7 +27,7 @@ interface VirtualListProps<T = any> extends Omit<StandardProps, 'children'> {
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  * > - 非 unlimitedSize 模式下如果传入函数,为避免性能问题,每个节点只会调用一次用于设置初始值
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  */
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  itemSize: number | ((index?: number, itemData?: T[]) => number);
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- /** 解开高度列表单项大小限制,默认值使用:itemSize。
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+ /** 解开高度列表单项大小限制,默认值使用: itemSize。
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  *
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  * > Note: 通过 itemSize 设置的初始高度与子节点实际高度差异过大会导致隐患,建议将单页大小设置接近于现实高度,在该模式下可以提升用户体验。
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  * @default false
@@ -55,7 +55,7 @@ interface VirtualListProps<T = any> extends Omit<StandardProps, 'children'> {
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  * @default 50
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  */
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  lowerThreshold?: number;
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- /** 是否注入 isScrolling 属性到 item 组件。这个参数一般用于实现滚动骨架屏(或其它 placeholder)时比较有用。 */
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+ /** 是否注入 isScrolling 属性到 item 组件。这个参数一般用于实现滚动骨架屏(或其它 placeholder 时比较有用。 */
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  useIsScrolling?: boolean;
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  /** 通过 ScrollViewContext 优化组件滚动性能
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  * @default false
@@ -103,7 +103,7 @@ declare namespace VirtualListProps {
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  diffOffset: number;
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  }
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  interface IVirtualListEvent<T extends ScrollViewProps.onScrollDetail = ScrollViewProps.onScrollDetail> extends BaseEventOrig {
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- /** 滚动方向,可能值为 forward 往前,backward 往后。 */
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+ /** 滚动方向,可能值为 forward 往前, backward 往后。 */
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  scrollDirection: 'forward' | 'backward';
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  /** 滚动距离 */
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  scrollOffset: number;
@@ -118,7 +118,7 @@ declare namespace VirtualListProps {
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  * @supported weapp, swan, alipay, tt, qq, jd, h5
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  * @example_react
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  * ```tsx
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- * import { VirtualList } from `@tarojs/components-advanced`
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+ * import VirtualList from `@tarojs/components/virtual-list`
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  *
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  * function buildData (offset = 0) {
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  * return Array(100).fill(0).map((_, i) => i + offset);
@@ -157,7 +157,7 @@ declare namespace VirtualListProps {
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  * ```js
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  * // app.js 入口文件
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  * import Vue from 'vue'
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- * import { VirtualList } from '@tarojs/components-advanced'
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+ * import VirtualList from '@tarojs/components/virtual-list'
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  *
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  * Vue.use(VirtualList)
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  * ```
@@ -1 +1 @@
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- {"version":3,"file":"index.js","sources":["../../../src/components/virtual-list/index.ts"],"sourcesContent":["import type { BaseEventOrig, BaseEventOrigFunction, ScrollViewProps, StandardProps } from '@tarojs/components'\nimport type { Component, ComponentType, CSSProperties, ReactNode } from 'react'\n\ninterface VirtualListProps<T = any> extends Omit<StandardProps, 'children'> {\n /** 列表的高度。 */\n height: string | number\n /** 列表的宽度。 */\n width: string | number\n /** 子组件 */\n item: ComponentType<{\n /** 组件 ID */\n id: string\n /** 组件渲染的数据 */\n data: T[]\n /** 组件渲染数据的索引 */\n index: number\n /** 组件是否正在滚动,当 useIsScrolling 值为 true 时返回布尔值,否则返回 undefined */\n isScrolling?: boolean\n }>\n /** 列表的长度 */\n itemCount: number\n /** 渲染数据 */\n itemData: T[]\n /** 列表单项的大小,垂直滚动时为高度,水平滚动时为宽度。\n *\n * > Note:\n * > - unlimitedSize 模式下如果传入函数,只会调用一次用于设置初始值\n * > - 非 unlimitedSize 模式下如果传入函数,为避免性能问题,每个节点只会调用一次用于设置初始值\n */\n itemSize: number | ((index?: number, itemData?: T[]) => number)\n /** 解开高度列表单项大小限制,默认值使用:itemSize。\n *\n * > Note: 通过 itemSize 设置的初始高度与子节点实际高度差异过大会导致隐患,建议将单页大小设置接近于现实高度,在该模式下可以提升用户体验。\n * @default false\n */\n unlimitedSize?: boolean\n /** 布局方式\n * @default \"absolute\"\n */\n position?: 'absolute' | 'relative' | 'brick'\n /** 滚动方向。vertical 为垂直滚动,horizontal 为平行滚动。\n * @default \"vertical\"\n */\n layout?: 'vertical' | 'horizontal'\n /** 初始滚动偏移值,水平滚动影响 scrollLeft,垂直滚动影响 scrollTop。 */\n initialScrollOffset?: number\n /** 在可视区域之外渲染的列表单项数量,值设置得越高,快速滚动时出现白屏的概率就越小,相应地,每次滚动的性能会变得越差。 */\n overscanCount?: number\n /** 上下滚动预占位节点 */\n placeholderCount?: number\n /** 触顶事件触发时距页面顶部距离\n * @default 50\n */\n upperThreshold?: number\n /** 触底事件触发时距页面底部距离\n * @default 50\n */\n lowerThreshold?: number\n /** 是否注入 isScrolling 属性到 item 组件。这个参数一般用于实现滚动骨架屏(或其它 placeholder)时比较有用。 */\n useIsScrolling?: boolean\n /** 通过 ScrollViewContext 优化组件滚动性能\n * @default false\n * @note 部分平台不支持,使用时请注意甄别\n */\n enhanced?: boolean\n /** 列表外部容器组件类型。\n * @default ScrollView\n */\n outerElementType?: ComponentType | string\n /** 列表内部容器组件类型。\n * @default View\n */\n innerElementType?: ComponentType | string\n /** 列表子节点容器组件类型。\n * @default View\n */\n itemElementType?: ComponentType | string\n /** 顶部区域 */\n renderTop?: ReactNode\n /** 底部区域 */\n renderBottom?: ReactNode\n /** 列表滚动时调用函数 */\n onScroll?: (event: VirtualListProps.IVirtualListEvent<VirtualListProps.IVirtualListEventDetail>) => void\n /** 调用平台原生的滚动监听函数。 */\n onScrollNative?: BaseEventOrigFunction<ScrollViewProps.onScrollDetail>\n /** 触顶事件 */\n onScrollToUpper?: () => void\n /** 触底事件 */\n onScrollToLower?: () => void\n style?: CSSProperties\n /** 这是一个 fix 类型的参数,针对于各端小程序,在层级太深的情况下会生成 Taro 的自定义组件,导致一般的选择器字符会查询不到对应的元素,需要加上类似 #container >>> 的查询前缀\n * @default ''\n */\n queryPrefix?: string\n}\n\ndeclare namespace VirtualListProps {\n interface IVirtualListEventDetail extends ScrollViewProps.onScrollDetail {\n scrollLeft: number\n scrollTop: number\n scrollHeight: number\n scrollWidth: number\n clientHeight: number\n clientWidth: number\n diffOffset: number\n }\n\n interface IVirtualListEvent<T extends ScrollViewProps.onScrollDetail = ScrollViewProps.onScrollDetail> extends BaseEventOrig {\n /** 滚动方向,可能值为 forward 往前,backward 往后。 */\n scrollDirection: 'forward' | 'backward'\n /** 滚动距离 */\n scrollOffset: number\n /** 当滚动是由 scrollTo() 或 scrollToItem() 调用时返回 true,否则返回 false */\n scrollUpdateWasRequested: boolean\n /** 滚动信息 */\n detail: T\n }\n}\n\n/** 虚拟列表\n * @classification viewContainer\n * @supported weapp, swan, alipay, tt, qq, jd, h5\n * @example_react\n * ```tsx\n * import { VirtualList } from `@tarojs/components-advanced`\n *\n * function buildData (offset = 0) {\n * return Array(100).fill(0).map((_, i) => i + offset);\n * }\n *\n * const Row = React.memo(({ id, index, data }) => {\n * return (\n * <View id={id} className={index % 2 ? 'ListItemOdd' : 'ListItemEven'}>\n * Row {index}\n * </View>\n * );\n * })\n *\n * export default class Index extends Component {\n * state = {\n * data: buildData(0),\n * }\n *\n * render() {\n * const { data } = this.state\n * const dataLen = data.length\n * return (\n * <VirtualList\n * height={500} // 列表的高度\n * width='100%' // 列表的宽度\n * item={Row} // 列表单项组件,这里只能传入一个组件\n * itemData={data} // 渲染列表的数据\n * itemCount={dataLen} // 渲染列表的长度\n * itemSize={100} // 列表单项的高度\n * />\n * );\n * }\n * }\n * ```\n * @example_vue\n * ```js\n * // app.js 入口文件\n * import Vue from 'vue'\n * import { VirtualList } from '@tarojs/components-advanced'\n *\n * Vue.use(VirtualList)\n * ```\n * ```js\n * <! –– row.vue 单项组件 ––>\n * <template>\n * <view\n * :class=\"index % 2 ? 'ListItemOdd' : 'ListItemEven'\"\n * >\n * Row {{ index }} : {{ data[index] }}\n * </view>\n * </template>\n *\n * <script>\n * export default {\n * props: ['index', 'data']\n * }\n * </script>\n * ```\n * ```js\n * <! –– page.vue 页面组件 ––>\n * <template>\n * <virtual-list\n * :height=\"500\"\n * :item-data=\"list\"\n * :item-count=\"list.length\"\n * :item-size=\"100\"\n * :item=\"Row\"\n * width=\"100%\"\n * />\n * </template>\n *\n * <script>\n * import Row from './row.vue'\n * import { markRaw } from 'vue'\n *\n * function buildData (offset = 0) {\n * return Array(100).fill(0).map((_, i) => i + offset)\n * }\n *\n * export default {\n * data() {\n * return {\n * Row: markRaw(Row),\n * list: buildData(0)\n * }\n * },\n * }\n * </script>\n * ```\n * @see https://taro-docs.jd.com/docs/virtual-list\n */\n\ndeclare class VirtualListComponent extends Component<VirtualListProps> {\n /**\n * 滚动到指定的地点。\n */\n public scrollTo(scrollOffset: number, enhanced?: boolean): void\n\n /** 滚动到指定的条目。\n * @param index 指定条目的索引。\n * @param align 滚动到指定条目时,指定条目的位置。默认值为 auto。\n *\n * - start:指定条目在可视区域的顶部。\n * - end:指定条目在可视区域的底部。\n * - center:指定条目在可视区域的中间。\n * - auto:尽可能滚动距离最小保证条目在可视区域中,如果已经在可视区域,就不滚动。\n * - smart:条目如果已经在可视区域,就不滚动;如果有部分在可视区域,尽可能滚动距离最小保证条目在可视区域中;如果条目完全不在可视区域,那就滚动到条目在可视区域居中显示。\n */\n public scrollToItem(index: number, align: 'start' | 'end' | 'center' | 'auto' | 'smart', enhanced?: boolean): void\n}\n\ndeclare type VirtualList = VirtualListComponent\nconst VirtualList: typeof VirtualListComponent = (process.env.FRAMEWORK === 'vue' || process.env.FRAMEWORK === 'vue3')\n ? require('./vue').default\n : require('./react').default\n\nexport { VirtualList, VirtualListProps }\nexport default VirtualList\n"],"names":[],"mappings":"AA6OA,MAAM,WAAW,GAAgC,CAAC,OAAO,CAAC,GAAG,CAAC,SAAS,KAAK,KAAK,IAAI,OAAO,CAAC,GAAG,CAAC,SAAS,KAAK,MAAM;AACnH,MAAE,OAAO,CAAC,OAAO,CAAC,CAAC;AACnB,MAAE,OAAO,CAAC,SAAS,CAAC,CAAC;;;;"}
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+ {"version":3,"file":"index.js","sources":["../../../src/components/virtual-list/index.ts"],"sourcesContent":["import type { BaseEventOrig, BaseEventOrigFunction, ScrollViewProps, StandardProps } from '@tarojs/components'\nimport type { Component, ComponentType, CSSProperties, ReactNode } from 'react'\n\ninterface VirtualListProps<T = any> extends Omit<StandardProps, 'children'> {\n /** 列表的高度。 */\n height: string | number\n /** 列表的宽度。 */\n width: string | number\n /** 子组件 */\n item: ComponentType<{\n /** 组件 ID */\n id: string\n /** 组件渲染的数据 */\n data: T[]\n /** 组件渲染数据的索引 */\n index: number\n /** 组件是否正在滚动,当 useIsScrolling 值为 true 时返回布尔值,否则返回 undefined */\n isScrolling?: boolean\n }>\n /** 列表的长度 */\n itemCount: number\n /** 渲染数据 */\n itemData: T[]\n /** 列表单项的大小,垂直滚动时为高度,水平滚动时为宽度。\n *\n * > Note:\n * > - unlimitedSize 模式下如果传入函数,只会调用一次用于设置初始值\n * > - 非 unlimitedSize 模式下如果传入函数,为避免性能问题,每个节点只会调用一次用于设置初始值\n */\n itemSize: number | ((index?: number, itemData?: T[]) => number)\n /** 解开高度列表单项大小限制,默认值使用: itemSize。\n *\n * > Note: 通过 itemSize 设置的初始高度与子节点实际高度差异过大会导致隐患,建议将单页大小设置接近于现实高度,在该模式下可以提升用户体验。\n * @default false\n */\n unlimitedSize?: boolean\n /** 布局方式\n * @default \"absolute\"\n */\n position?: 'absolute' | 'relative' | 'brick'\n /** 滚动方向。vertical 为垂直滚动,horizontal 为平行滚动。\n * @default \"vertical\"\n */\n layout?: 'vertical' | 'horizontal'\n /** 初始滚动偏移值,水平滚动影响 scrollLeft,垂直滚动影响 scrollTop。 */\n initialScrollOffset?: number\n /** 在可视区域之外渲染的列表单项数量,值设置得越高,快速滚动时出现白屏的概率就越小,相应地,每次滚动的性能会变得越差。 */\n overscanCount?: number\n /** 上下滚动预占位节点 */\n placeholderCount?: number\n /** 触顶事件触发时距页面顶部距离\n * @default 50\n */\n upperThreshold?: number\n /** 触底事件触发时距页面底部距离\n * @default 50\n */\n lowerThreshold?: number\n /** 是否注入 isScrolling 属性到 item 组件。这个参数一般用于实现滚动骨架屏(或其它 placeholder 时比较有用。 */\n useIsScrolling?: boolean\n /** 通过 ScrollViewContext 优化组件滚动性能\n * @default false\n * @note 部分平台不支持,使用时请注意甄别\n */\n enhanced?: boolean\n /** 列表外部容器组件类型。\n * @default ScrollView\n */\n outerElementType?: ComponentType | string\n /** 列表内部容器组件类型。\n * @default View\n */\n innerElementType?: ComponentType | string\n /** 列表子节点容器组件类型。\n * @default View\n */\n itemElementType?: ComponentType | string\n /** 顶部区域 */\n renderTop?: ReactNode\n /** 底部区域 */\n renderBottom?: ReactNode\n /** 列表滚动时调用函数 */\n onScroll?: (event: VirtualListProps.IVirtualListEvent<VirtualListProps.IVirtualListEventDetail>) => void\n /** 调用平台原生的滚动监听函数。 */\n onScrollNative?: BaseEventOrigFunction<ScrollViewProps.onScrollDetail>\n /** 触顶事件 */\n onScrollToUpper?: () => void\n /** 触底事件 */\n onScrollToLower?: () => void\n style?: CSSProperties\n /** 这是一个 fix 类型的参数,针对于各端小程序,在层级太深的情况下会生成 Taro 的自定义组件,导致一般的选择器字符会查询不到对应的元素,需要加上类似 #container >>> 的查询前缀\n * @default ''\n */\n queryPrefix?: string\n}\n\ndeclare namespace VirtualListProps {\n interface IVirtualListEventDetail extends ScrollViewProps.onScrollDetail {\n scrollLeft: number\n scrollTop: number\n scrollHeight: number\n scrollWidth: number\n clientHeight: number\n clientWidth: number\n diffOffset: number\n }\n\n interface IVirtualListEvent<T extends ScrollViewProps.onScrollDetail = ScrollViewProps.onScrollDetail> extends BaseEventOrig {\n /** 滚动方向,可能值为 forward 往前, backward 往后。 */\n scrollDirection: 'forward' | 'backward'\n /** 滚动距离 */\n scrollOffset: number\n /** 当滚动是由 scrollTo() 或 scrollToItem() 调用时返回 true,否则返回 false */\n scrollUpdateWasRequested: boolean\n /** 滚动信息 */\n detail: T\n }\n}\n\n/** 虚拟列表\n * @classification viewContainer\n * @supported weapp, swan, alipay, tt, qq, jd, h5\n * @example_react\n * ```tsx\n * import VirtualList from `@tarojs/components/virtual-list`\n *\n * function buildData (offset = 0) {\n * return Array(100).fill(0).map((_, i) => i + offset);\n * }\n *\n * const Row = React.memo(({ id, index, data }) => {\n * return (\n * <View id={id} className={index % 2 ? 'ListItemOdd' : 'ListItemEven'}>\n * Row {index}\n * </View>\n * );\n * })\n *\n * export default class Index extends Component {\n * state = {\n * data: buildData(0),\n * }\n *\n * render() {\n * const { data } = this.state\n * const dataLen = data.length\n * return (\n * <VirtualList\n * height={500} // 列表的高度\n * width='100%' // 列表的宽度\n * item={Row} // 列表单项组件,这里只能传入一个组件\n * itemData={data} // 渲染列表的数据\n * itemCount={dataLen} // 渲染列表的长度\n * itemSize={100} // 列表单项的高度\n * />\n * );\n * }\n * }\n * ```\n * @example_vue\n * ```js\n * // app.js 入口文件\n * import Vue from 'vue'\n * import VirtualList from '@tarojs/components/virtual-list'\n *\n * Vue.use(VirtualList)\n * ```\n * ```js\n * <! –– row.vue 单项组件 ––>\n * <template>\n * <view\n * :class=\"index % 2 ? 'ListItemOdd' : 'ListItemEven'\"\n * >\n * Row {{ index }} : {{ data[index] }}\n * </view>\n * </template>\n *\n * <script>\n * export default {\n * props: ['index', 'data']\n * }\n * </script>\n * ```\n * ```js\n * <! –– page.vue 页面组件 ––>\n * <template>\n * <virtual-list\n * :height=\"500\"\n * :item-data=\"list\"\n * :item-count=\"list.length\"\n * :item-size=\"100\"\n * :item=\"Row\"\n * width=\"100%\"\n * />\n * </template>\n *\n * <script>\n * import Row from './row.vue'\n * import { markRaw } from 'vue'\n *\n * function buildData (offset = 0) {\n * return Array(100).fill(0).map((_, i) => i + offset)\n * }\n *\n * export default {\n * data() {\n * return {\n * Row: markRaw(Row),\n * list: buildData(0)\n * }\n * },\n * }\n * </script>\n * ```\n * @see https://taro-docs.jd.com/docs/virtual-list\n */\ndeclare class VirtualListComponent extends Component<VirtualListProps> {\n /**\n * 滚动到指定的地点。\n */\n public scrollTo(scrollOffset: number, enhanced?: boolean): void\n\n /** 滚动到指定的条目。\n * @param index 指定条目的索引。\n * @param align 滚动到指定条目时,指定条目的位置。默认值为 auto。\n *\n * - start:指定条目在可视区域的顶部。\n * - end:指定条目在可视区域的底部。\n * - center:指定条目在可视区域的中间。\n * - auto:尽可能滚动距离最小保证条目在可视区域中,如果已经在可视区域,就不滚动。\n * - smart:条目如果已经在可视区域,就不滚动;如果有部分在可视区域,尽可能滚动距离最小保证条目在可视区域中;如果条目完全不在可视区域,那就滚动到条目在可视区域居中显示。\n */\n public scrollToItem(index: number, align: 'start' | 'end' | 'center' | 'auto' | 'smart', enhanced?: boolean): void\n}\n\ndeclare type VirtualList = VirtualListComponent\nconst VirtualList: typeof VirtualListComponent = (process.env.FRAMEWORK === 'vue' || process.env.FRAMEWORK === 'vue3')\n ? require('./vue').default\n : require('./react').default\n\nexport { VirtualList, VirtualListProps }\nexport default VirtualList\n"],"names":[],"mappings":"AA4OA,MAAM,WAAW,GAAgC,CAAC,OAAO,CAAC,GAAG,CAAC,SAAS,KAAK,KAAK,IAAI,OAAO,CAAC,GAAG,CAAC,SAAS,KAAK,MAAM;AACnH,MAAE,OAAO,CAAC,OAAO,CAAC,CAAC;AACnB,MAAE,OAAO,CAAC,SAAS,CAAC,CAAC;;;;"}
@@ -41,7 +41,7 @@ function FlowSection(_a) {
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  const childNode = childNodes[node.childIndex];
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  const columnProps = {
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  node,
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- key: node.id,
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+ key: `${id}-item-${node.childIndex}`,
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  };
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  return createElement(FlowItemContainer, columnProps, childNode);
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  }));
@@ -53,7 +53,7 @@ function FlowSection(_a) {
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  const childNode = childNodes[node.childIndex];
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  const columnProps = {
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  node,
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- key: node.id,
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+ key: `${id}-item-${node.childIndex}`,
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  };
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  return createElement(FlowItemContainer, columnProps, childNode);
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  }));
@@ -1 +1 @@
1
- {"version":3,"file":"flow-section.js","sources":["../../../src/components/water-flow/flow-section.ts"],"sourcesContent":["import { View } from '@tarojs/components'\nimport {\n type CSSProperties,\n type PropsWithChildren,\n Children,\n createElement,\n useMemo,\n} from 'react'\n\nimport { FlowItemContainer } from './flow-item'\nimport { Section } from './section'\nimport { useObservedAttr } from './use-observed-attr'\n\nimport type { FlowSectionProps } from './interface'\n\nexport interface _FlowSectionProps extends FlowSectionProps {\n section: Section\n}\n\nexport function FlowSection({\n children,\n ...props\n}: PropsWithChildren<FlowSectionProps>) {\n const {\n id,\n className,\n style,\n section,\n rowGap = 0,\n columnGap = 0,\n } = props as _FlowSectionProps\n const layouted$ = useObservedAttr(section, 'layouted')\n const height$ = useObservedAttr(section, 'height')\n const renderRange$ = useObservedAttr(section, 'renderRange')\n const scrollTop$ = useObservedAttr(section, 'scrollTop')\n\n const sectionStyle: CSSProperties = useMemo(() => {\n const baseStyle: CSSProperties = {\n display: 'flex',\n flexDirection: 'row',\n width: '100%',\n height: height$,\n gap: columnGap,\n visibility: layouted$ ? 'visible' : 'hidden',\n ...style,\n }\n\n if (!layouted$) {\n return baseStyle\n }\n\n return {\n ...baseStyle,\n position: 'absolute',\n top: 0,\n transform: `translate3d(0px, ${scrollTop$}px, 0px)`,\n left: 0,\n }\n }, [height$, style, layouted$, scrollTop$, columnGap])\n\n const columns = useMemo(() => {\n const childNodes = Children.toArray(children)\n const columnStyle: CSSProperties = {\n position: 'relative',\n display: 'flex',\n flexDirection: 'column',\n gap: rowGap,\n flex: 1,\n }\n /** 已经完成布局计算,使用虚拟滚动 */\n if (layouted$) {\n return renderRange$.map(([startIndex, endIndex], colIndex) => {\n const columnId = `col-${colIndex}`\n return createElement(\n View,\n {\n style: columnStyle,\n id: columnId,\n key: columnId,\n },\n section.columnMap[colIndex]\n .slice(startIndex, endIndex + 1)\n .map((node) => {\n const childNode = childNodes[node.childIndex]\n const columnProps: any = {\n node,\n key: node.id,\n }\n return createElement(FlowItemContainer, columnProps, childNode)\n })\n )\n })\n }\n\n return section.columnMap.map((column, colIndex) => {\n const columnId = `col-${colIndex}`\n return createElement(\n View,\n { style: columnStyle, id: columnId, key: columnId },\n column.map((node) => {\n const childNode = childNodes[node.childIndex]\n const columnProps: any = {\n node,\n key: node.id,\n }\n return createElement(FlowItemContainer, columnProps, childNode)\n })\n )\n })\n }, [children, layouted$, section.columnMap, renderRange$, id])\n\n return createElement(\n View,\n { style: sectionStyle, className, id: id ?? section.id },\n columns\n )\n}\n"],"names":[],"mappings":";;;;;;AAmBM,SAAU,WAAW,CAAC,EAGU,EAAA;AAHV,IAAA,IAAA,EAC1B,QAAQ,EAE4B,GAAA,EAAA,EADjC,KAAK,GAAA,MAAA,CAAA,EAAA,EAFkB,YAG3B,CADS;AAER,IAAA,MAAM,EACJ,EAAE,EACF,SAAS,EACT,KAAK,EACL,OAAO,EACP,MAAM,GAAG,CAAC,EACV,SAAS,GAAG,CAAC,GACd,GAAG,KAA0B;IAC9B,MAAM,SAAS,GAAG,eAAe,CAAC,OAAO,EAAE,UAAU,CAAC;IACtD,MAAM,OAAO,GAAG,eAAe,CAAC,OAAO,EAAE,QAAQ,CAAC;IAClD,MAAM,YAAY,GAAG,eAAe,CAAC,OAAO,EAAE,aAAa,CAAC;IAC5D,MAAM,UAAU,GAAG,eAAe,CAAC,OAAO,EAAE,WAAW,CAAC;AAExD,IAAA,MAAM,YAAY,GAAkB,OAAO,CAAC,MAAK;AAC/C,QAAA,MAAM,SAAS,GACb,MAAA,CAAA,MAAA,CAAA,EAAA,OAAO,EAAE,MAAM,EACf,aAAa,EAAE,KAAK,EACpB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,OAAO,EACf,GAAG,EAAE,SAAS,EACd,UAAU,EAAE,SAAS,GAAG,SAAS,GAAG,QAAQ,EACzC,EAAA,KAAK,CACT;QAED,IAAI,CAAC,SAAS,EAAE;AACd,YAAA,OAAO,SAAS;;AAGlB,QAAA,OAAA,MAAA,CAAA,MAAA,CAAA,MAAA,CAAA,MAAA,CAAA,EAAA,EACK,SAAS,CACZ,EAAA,EAAA,QAAQ,EAAE,UAAU,EACpB,GAAG,EAAE,CAAC,EACN,SAAS,EAAE,oBAAoB,UAAU,CAAA,QAAA,CAAU,EACnD,IAAI,EAAE,CAAC,EACR,CAAA;AACH,KAAC,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;AAEtD,IAAA,MAAM,OAAO,GAAG,OAAO,CAAC,MAAK;QAC3B,MAAM,UAAU,GAAG,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC;AAC7C,QAAA,MAAM,WAAW,GAAkB;AACjC,YAAA,QAAQ,EAAE,UAAU;AACpB,YAAA,OAAO,EAAE,MAAM;AACf,YAAA,aAAa,EAAE,QAAQ;AACvB,YAAA,GAAG,EAAE,MAAM;AACX,YAAA,IAAI,EAAE,CAAC;SACR;;QAED,IAAI,SAAS,EAAE;AACb,YAAA,OAAO,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC,UAAU,EAAE,QAAQ,CAAC,EAAE,QAAQ,KAAI;AAC3D,gBAAA,MAAM,QAAQ,GAAG,CAAO,IAAA,EAAA,QAAQ,EAAE;gBAClC,OAAO,aAAa,CAClB,IAAI,EACJ;AACE,oBAAA,KAAK,EAAE,WAAW;AAClB,oBAAA,EAAE,EAAE,QAAQ;AACZ,oBAAA,GAAG,EAAE,QAAQ;AACd,iBAAA,EACD,OAAO,CAAC,SAAS,CAAC,QAAQ;AACvB,qBAAA,KAAK,CAAC,UAAU,EAAE,QAAQ,GAAG,CAAC;AAC9B,qBAAA,GAAG,CAAC,CAAC,IAAI,KAAI;oBACZ,MAAM,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,UAAU,CAAC;AAC7C,oBAAA,MAAM,WAAW,GAAQ;wBACvB,IAAI;wBACJ,GAAG,EAAE,IAAI,CAAC,EAAE;qBACb;oBACD,OAAO,aAAa,CAAC,iBAAiB,EAAE,WAAW,EAAE,SAAS,CAAC;iBAChE,CAAC,CACL;AACH,aAAC,CAAC;;QAGJ,OAAO,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,QAAQ,KAAI;AAChD,YAAA,MAAM,QAAQ,GAAG,CAAO,IAAA,EAAA,QAAQ,EAAE;YAClC,OAAO,aAAa,CAClB,IAAI,EACJ,EAAE,KAAK,EAAE,WAAW,EAAE,EAAE,EAAE,QAAQ,EAAE,GAAG,EAAE,QAAQ,EAAE,EACnD,MAAM,CAAC,GAAG,CAAC,CAAC,IAAI,KAAI;gBAClB,MAAM,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,UAAU,CAAC;AAC7C,gBAAA,MAAM,WAAW,GAAQ;oBACvB,IAAI;oBACJ,GAAG,EAAE,IAAI,CAAC,EAAE;iBACb;gBACD,OAAO,aAAa,CAAC,iBAAiB,EAAE,WAAW,EAAE,SAAS,CAAC;aAChE,CAAC,CACH;AACH,SAAC,CAAC;AACJ,KAAC,EAAE,CAAC,QAAQ,EAAE,SAAS,EAAE,OAAO,CAAC,SAAS,EAAE,YAAY,EAAE,EAAE,CAAC,CAAC;IAE9D,OAAO,aAAa,CAClB,IAAI,EACJ,EAAE,KAAK,EAAE,YAAY,EAAE,SAAS,EAAE,EAAE,EAAE,EAAE,KAAF,IAAA,IAAA,EAAE,KAAF,KAAA,CAAA,GAAA,EAAE,GAAI,OAAO,CAAC,EAAE,EAAE,EACxD,OAAO,CACR;AACH;;;;"}
1
+ {"version":3,"file":"flow-section.js","sources":["../../../src/components/water-flow/flow-section.ts"],"sourcesContent":["import { View } from '@tarojs/components'\nimport {\n type CSSProperties,\n type PropsWithChildren,\n Children,\n createElement,\n useMemo,\n} from 'react'\n\nimport { FlowItemContainer } from './flow-item'\nimport { Section } from './section'\nimport { useObservedAttr } from './use-observed-attr'\n\nimport type { FlowSectionProps } from './interface'\n\nexport interface _FlowSectionProps extends FlowSectionProps {\n section: Section\n}\n\nexport function FlowSection({\n children,\n ...props\n}: PropsWithChildren<FlowSectionProps>) {\n const {\n id,\n className,\n style,\n section,\n rowGap = 0,\n columnGap = 0,\n } = props as _FlowSectionProps\n const layouted$ = useObservedAttr(section, 'layouted')\n const height$ = useObservedAttr(section, 'height')\n const renderRange$ = useObservedAttr(section, 'renderRange')\n const scrollTop$ = useObservedAttr(section, 'scrollTop')\n\n const sectionStyle: CSSProperties = useMemo(() => {\n const baseStyle: CSSProperties = {\n display: 'flex',\n flexDirection: 'row',\n width: '100%',\n height: height$,\n gap: columnGap,\n visibility: layouted$ ? 'visible' : 'hidden',\n ...style,\n }\n\n if (!layouted$) {\n return baseStyle\n }\n\n return {\n ...baseStyle,\n position: 'absolute',\n top: 0,\n transform: `translate3d(0px, ${scrollTop$}px, 0px)`,\n left: 0,\n }\n }, [height$, style, layouted$, scrollTop$, columnGap])\n\n const columns = useMemo(() => {\n const childNodes = Children.toArray(children)\n const columnStyle: CSSProperties = {\n position: 'relative',\n display: 'flex',\n flexDirection: 'column',\n gap: rowGap,\n flex: 1,\n }\n /** 已经完成布局计算,使用虚拟滚动 */\n if (layouted$) {\n return renderRange$.map(([startIndex, endIndex], colIndex) => {\n const columnId = `col-${colIndex}`\n return createElement(\n View,\n {\n style: columnStyle,\n id: columnId,\n key: columnId,\n },\n section.columnMap[colIndex]\n .slice(startIndex, endIndex + 1)\n .map((node) => {\n const childNode = childNodes[node.childIndex]\n const columnProps: any = {\n node,\n key: `${id}-item-${node.childIndex}`,\n }\n return createElement(FlowItemContainer, columnProps, childNode)\n })\n )\n })\n }\n\n return section.columnMap.map((column, colIndex) => {\n const columnId = `col-${colIndex}`\n return createElement(\n View,\n { style: columnStyle, id: columnId, key: columnId },\n column.map((node) => {\n const childNode = childNodes[node.childIndex]\n const columnProps: any = {\n node,\n key: `${id}-item-${node.childIndex}`,\n }\n return createElement(FlowItemContainer, columnProps, childNode)\n })\n )\n })\n }, [children, layouted$, section.columnMap, renderRange$, id])\n\n return createElement(\n View,\n { style: sectionStyle, className, id: id ?? section.id },\n columns\n )\n}\n"],"names":[],"mappings":";;;;;;AAmBM,SAAU,WAAW,CAAC,EAGU,EAAA;AAHV,IAAA,IAAA,EAC1B,QAAQ,EAE4B,GAAA,EAAA,EADjC,KAAK,GAAA,MAAA,CAAA,EAAA,EAFkB,YAG3B,CADS;AAER,IAAA,MAAM,EACJ,EAAE,EACF,SAAS,EACT,KAAK,EACL,OAAO,EACP,MAAM,GAAG,CAAC,EACV,SAAS,GAAG,CAAC,GACd,GAAG,KAA0B;IAC9B,MAAM,SAAS,GAAG,eAAe,CAAC,OAAO,EAAE,UAAU,CAAC;IACtD,MAAM,OAAO,GAAG,eAAe,CAAC,OAAO,EAAE,QAAQ,CAAC;IAClD,MAAM,YAAY,GAAG,eAAe,CAAC,OAAO,EAAE,aAAa,CAAC;IAC5D,MAAM,UAAU,GAAG,eAAe,CAAC,OAAO,EAAE,WAAW,CAAC;AAExD,IAAA,MAAM,YAAY,GAAkB,OAAO,CAAC,MAAK;AAC/C,QAAA,MAAM,SAAS,GACb,MAAA,CAAA,MAAA,CAAA,EAAA,OAAO,EAAE,MAAM,EACf,aAAa,EAAE,KAAK,EACpB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,OAAO,EACf,GAAG,EAAE,SAAS,EACd,UAAU,EAAE,SAAS,GAAG,SAAS,GAAG,QAAQ,EACzC,EAAA,KAAK,CACT;QAED,IAAI,CAAC,SAAS,EAAE;AACd,YAAA,OAAO,SAAS;;AAGlB,QAAA,OAAA,MAAA,CAAA,MAAA,CAAA,MAAA,CAAA,MAAA,CAAA,EAAA,EACK,SAAS,CACZ,EAAA,EAAA,QAAQ,EAAE,UAAU,EACpB,GAAG,EAAE,CAAC,EACN,SAAS,EAAE,oBAAoB,UAAU,CAAA,QAAA,CAAU,EACnD,IAAI,EAAE,CAAC,EACR,CAAA;AACH,KAAC,EAAE,CAAC,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,CAAC,CAAC;AAEtD,IAAA,MAAM,OAAO,GAAG,OAAO,CAAC,MAAK;QAC3B,MAAM,UAAU,GAAG,QAAQ,CAAC,OAAO,CAAC,QAAQ,CAAC;AAC7C,QAAA,MAAM,WAAW,GAAkB;AACjC,YAAA,QAAQ,EAAE,UAAU;AACpB,YAAA,OAAO,EAAE,MAAM;AACf,YAAA,aAAa,EAAE,QAAQ;AACvB,YAAA,GAAG,EAAE,MAAM;AACX,YAAA,IAAI,EAAE,CAAC;SACR;;QAED,IAAI,SAAS,EAAE;AACb,YAAA,OAAO,YAAY,CAAC,GAAG,CAAC,CAAC,CAAC,UAAU,EAAE,QAAQ,CAAC,EAAE,QAAQ,KAAI;AAC3D,gBAAA,MAAM,QAAQ,GAAG,CAAO,IAAA,EAAA,QAAQ,EAAE;gBAClC,OAAO,aAAa,CAClB,IAAI,EACJ;AACE,oBAAA,KAAK,EAAE,WAAW;AAClB,oBAAA,EAAE,EAAE,QAAQ;AACZ,oBAAA,GAAG,EAAE,QAAQ;AACd,iBAAA,EACD,OAAO,CAAC,SAAS,CAAC,QAAQ;AACvB,qBAAA,KAAK,CAAC,UAAU,EAAE,QAAQ,GAAG,CAAC;AAC9B,qBAAA,GAAG,CAAC,CAAC,IAAI,KAAI;oBACZ,MAAM,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,UAAU,CAAC;AAC7C,oBAAA,MAAM,WAAW,GAAQ;wBACvB,IAAI;AACJ,wBAAA,GAAG,EAAE,CAAG,EAAA,EAAE,SAAS,IAAI,CAAC,UAAU,CAAE,CAAA;qBACrC;oBACD,OAAO,aAAa,CAAC,iBAAiB,EAAE,WAAW,EAAE,SAAS,CAAC;iBAChE,CAAC,CACL;AACH,aAAC,CAAC;;QAGJ,OAAO,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,QAAQ,KAAI;AAChD,YAAA,MAAM,QAAQ,GAAG,CAAO,IAAA,EAAA,QAAQ,EAAE;YAClC,OAAO,aAAa,CAClB,IAAI,EACJ,EAAE,KAAK,EAAE,WAAW,EAAE,EAAE,EAAE,QAAQ,EAAE,GAAG,EAAE,QAAQ,EAAE,EACnD,MAAM,CAAC,GAAG,CAAC,CAAC,IAAI,KAAI;gBAClB,MAAM,SAAS,GAAG,UAAU,CAAC,IAAI,CAAC,UAAU,CAAC;AAC7C,gBAAA,MAAM,WAAW,GAAQ;oBACvB,IAAI;AACJ,oBAAA,GAAG,EAAE,CAAG,EAAA,EAAE,SAAS,IAAI,CAAC,UAAU,CAAE,CAAA;iBACrC;gBACD,OAAO,aAAa,CAAC,iBAAiB,EAAE,WAAW,EAAE,SAAS,CAAC;aAChE,CAAC,CACH;AACH,SAAC,CAAC;AACJ,KAAC,EAAE,CAAC,QAAQ,EAAE,SAAS,EAAE,OAAO,CAAC,SAAS,EAAE,YAAY,EAAE,EAAE,CAAC,CAAC;IAE9D,OAAO,aAAa,CAClB,IAAI,EACJ,EAAE,KAAK,EAAE,YAAY,EAAE,SAAS,EAAE,EAAE,EAAE,EAAE,KAAF,IAAA,IAAA,EAAE,KAAF,KAAA,CAAA,GAAA,EAAE,GAAI,OAAO,CAAC,EAAE,EAAE,EACxD,OAAO,CACR;AACH;;;;"}
@@ -115,7 +115,7 @@ export declare class Root extends StatefulEventBus<RootState, Events> {
115
115
  /**
116
116
  * 计算滚动高度
117
117
  */
118
- updateScrollHeight(): void;
118
+ private updateScrollHeight;
119
119
  /**
120
120
  * 注册分组
121
121
  */
@@ -81,17 +81,16 @@ class Root extends StatefulEventBus {
81
81
  */
82
82
  this.sub('scrollOffset', () => {
83
83
  this.setStateIn('renderRange', this.getSectionRenderRange());
84
+ this.updateScrollHeight();
84
85
  this.handleReachThreshold();
85
- if (this.getState().scrollDirection === 'forward') {
86
- this.updateScrollHeight();
87
- }
88
86
  });
89
- this.sub('scrollOffset', () => {
87
+ const lowerThresholdScrollTopDisposer = this.sub('scrollOffset', () => {
90
88
  const sectionSize = this.sections.length;
91
89
  const lastSection = this.sections[sectionSize - 1];
92
90
  // 最后一个分组的每一列最后一行都已经完成了布局计算,那么这个时候的总高度应该是准确的
93
91
  if (lastSection.columnMap.every((column) => column[column.length - 1].getState().layouted)) {
94
92
  this.setLowerThresholdScrollTop();
93
+ lowerThresholdScrollTopDisposer();
95
94
  }
96
95
  });
97
96
  this.sub(RootEvents.AllSectionsLayouted, () => {
@@ -121,7 +120,10 @@ class Root extends StatefulEventBus {
121
120
  }
122
121
  const section = this.sections[i];
123
122
  section.layoutedSignal.promise.then(() => {
124
- this.setStateIn('renderRange', [0, i + 1 > sectionSize ? sectionSize - 1 : i + 1]);
123
+ this.setStateIn('renderRange', [
124
+ 0,
125
+ i + 1 > sectionSize ? sectionSize - 1 : i + 1,
126
+ ]);
125
127
  // 容器可视区域已经填满了,没必要再继续
126
128
  if (section.getState().scrollTop > this.getState().containerSize.height) {
127
129
  this.pub(RootEvents.InitialRenderCompleted, section);
@@ -169,7 +171,8 @@ class Root extends StatefulEventBus {
169
171
  // 扫描当前列的每一行
170
172
  loopItem: for (let j = 0; j < columnSize; j++) {
171
173
  colTracker.accCount += 1;
172
- colTracker.accHeight += column[j].getState().height + (j === 0 ? 0 : section.rowGap);
174
+ colTracker.accHeight +=
175
+ column[j].getState().height + (j === 0 ? 0 : section.rowGap);
173
176
  if (colTracker.accCount >= this.upperThresholdCount) {
174
177
  break loopItem;
175
178
  }
@@ -190,13 +193,14 @@ class Root extends StatefulEventBus {
190
193
  */
191
194
  setLowerThresholdScrollTop() {
192
195
  if (this.lowerThresholdCount === 0) {
193
- this.lowerThresholdScrollTop = this.getState().scrollHeight - this.getState().containerSize.height;
196
+ this.lowerThresholdScrollTop =
197
+ this.getState().scrollHeight - this.getState().containerSize.height;
194
198
  return 0;
195
199
  }
196
200
  const sectionSize = this.sections.length;
197
201
  const tracker = Array.from({ length: sectionSize }, () => new Map());
198
202
  // 从最后一个分组开始计算
199
- loopSeciton: for (let i = sectionSize - 1; i >= 0; i--) {
203
+ loopSeciton: for (let i = sectionSize - 1; i > 0; i--) {
200
204
  const section = this.sections[i];
201
205
  const sectionTracker = tracker[i];
202
206
  const columnMap = section.columnMap;
@@ -276,7 +280,10 @@ class Root extends StatefulEventBus {
276
280
  const length = this.sections.length;
277
281
  if (length === 0)
278
282
  return [];
279
- const range = Array.from({ length }, () => [0, this.sections[0].maxColumnHeight]);
283
+ const range = Array.from({ length }, () => [
284
+ 0,
285
+ this.sections[0].maxColumnHeight,
286
+ ]);
280
287
  for (let i = 1; i < length; i++) {
281
288
  const previous = range[i - 1];
282
289
  range[i] = [previous[1], previous[1] + this.sections[i].maxColumnHeight];
@@ -340,8 +347,13 @@ class Root extends StatefulEventBus {
340
347
  const overscanBackward = result[0] - backwardDistance;
341
348
  const overscanForward = result[1] + forwardDistance;
342
349
  result[0] = overscanBackward < 0 ? 0 : overscanBackward;
343
- result[1] = overscanForward > this.sections.length ? this.sections.length - 1 : overscanForward;
344
- return isSameRenderRange(result, this.getState().renderRange) ? this.getState().renderRange : result;
350
+ result[1] =
351
+ overscanForward > this.sections.length
352
+ ? this.sections.length - 1
353
+ : overscanForward;
354
+ return isSameRenderRange(result, this.getState().renderRange)
355
+ ? this.getState().renderRange
356
+ : result;
345
357
  }
346
358
  /**
347
359
  * 计算预渲染的分组个数
@@ -1 +1 @@
1
- {"version":3,"file":"root.js","sources":["../../../src/components/water-flow/root.ts"],"sourcesContent":["/* eslint-disable no-labels */\nimport { nextTick } from '@tarojs/taro'\n\nimport { getRectSizeSync } from '../../utils'\nimport { Node } from './node'\nimport { Section } from './section'\nimport { StatefulEventBus } from './stateful-event-bus'\nimport { getSysInfo, isSameRenderRange } from './utils'\n\nimport type { BaseProps, ScrollDirection, Size, WaterFlowProps } from './interface'\n\nexport type RootProps = Pick<WaterFlowProps, 'cacheCount' | 'lowerThresholdCount' | 'upperThresholdCount'> &\nRequired<Pick<BaseProps, 'id'>>\n\nconst { windowHeight, windowWidth } = getSysInfo()\n\ntype RootState = {\n /** 是否在滚动中 */\n isScrolling: boolean\n /** 滚动偏移量 */\n scrollOffset: number\n /**\n * 滚动方向\n *\n * - forward 向下滚动\n *\n * - backward 向上滚动\n */\n scrollDirection: ScrollDirection\n /** 滚动高度 */\n scrollHeight: number\n /** 容器的尺寸信息 */\n containerSize: Size\n /** 渲染的分组区间范围 */\n renderRange: [number, number]\n}\n\nexport const RootEvents = {\n ReachUpperThreshold: Symbol.for('ReachUpperThreshold'),\n ReachLowerThreshold: Symbol.for('ReachLowerThreshold'),\n Resize: Symbol.for('Resize'),\n AllSectionsLayouted: Symbol.for('AllSectionsLayouted'),\n InitialRenderCompleted: Symbol.for('InitialRenderCompleted'),\n}\n\ntype Events = keyof typeof RootEvents\n\n/**\n * 数据模型继承自有状态的事件总线,便于在节点之间通信,以及通过 useSyncExternalStore 关联 React 视图\n */\nexport class Root extends StatefulEventBus<RootState, Events> {\n /**\n * 瀑布流根节点唯一标识\n */\n id: string\n /**\n * 分组映射表,便于查找分组\n */\n sectionMap: Map<string, Section> = new Map()\n /**\n * 节点映射表,便于查找节点\n */\n nodeMap: Map<string, Node> = new Map()\n /**\n * 分组列表,基于计算出的渲染的分组区间范围 sections.slice(start, end + 1) 进行渲染\n */\n sections: Section[] = []\n /**\n * 设置预加载的 Item 条数。\n */\n cacheCount = 1\n\n upperThresholdCount = 0\n\n lowerThresholdCount = 0\n\n /**\n * 触发滚动阈值对应的 scrollTop 值\n */\n upperThresholdScrollTop = -Infinity\n\n /**\n * 触发滚动阈值对应的 scrollTop 值\n */\n lowerThresholdScrollTop = Infinity\n\n constructor(props: RootProps) {\n const { id, cacheCount, lowerThresholdCount, upperThresholdCount } = props\n super({\n isScrolling: false,\n scrollOffset: 0,\n scrollDirection: 'forward',\n scrollHeight: windowHeight,\n renderRange: [0, 0],\n containerSize: {\n width: windowWidth,\n height: windowHeight,\n },\n })\n Object.assign(this, {\n id,\n cacheCount,\n lowerThresholdCount,\n upperThresholdCount,\n })\n this.setupSubscriptions()\n getRectSizeSync(`#${id}`, 100).then(({ width = windowWidth, height = windowHeight }) => {\n this.setStateIn('containerSize', {\n width,\n height,\n })\n })\n this.renderInitialLayout()\n }\n\n /**\n * 设置订阅事件\n */\n private setupSubscriptions() {\n /**\n * 滚动过程中计算渲染的分组区间\n * 滚动过程中分组的最大高度会发生更新,可以在这时计算滚动高度\n */\n this.sub('scrollOffset', () => {\n this.setStateIn('renderRange', this.getSectionRenderRange())\n this.handleReachThreshold()\n if (this.getState().scrollDirection === 'forward') {\n this.updateScrollHeight()\n }\n })\n\n this.sub('scrollOffset', () => {\n const sectionSize = this.sections.length\n const lastSection = this.sections[sectionSize - 1]\n // 最后一个分组的每一列最后一行都已经完成了布局计算,那么这个时候的总高度应该是准确的\n if (lastSection.columnMap.every((column) => column[column.length - 1].getState().layouted)) {\n this.setLowerThresholdScrollTop()\n }\n })\n\n this.sub(RootEvents.AllSectionsLayouted, () => {\n this.setUpperThresholdScrollTop()\n })\n\n this.sub(RootEvents.Resize, () => {\n this.setUpperThresholdScrollTop()\n this.setLowerThresholdScrollTop()\n })\n }\n\n /**\n * 渐进式渲染\n *\n * 因为初始没法知道每个分组的高度信息,不知道渲染边界,所以需要渐进式渲染\n *\n * 当目前的渲染批次的首个分组的scrollTop大于容器的高度,说明容器可视区域已经填满,没必要再往下渲染了\n *\n * @param [i=0] 从第几个分组开始渲染\n *\n */\n renderInitialLayout(i = 0) {\n nextTick(() => {\n const sectionSize = this.sections.length\n\n if (i >= sectionSize || i < 0) {\n this.pub(RootEvents.InitialRenderCompleted, null)\n return\n }\n const section = this.sections[i]\n section.layoutedSignal.promise.then(() => {\n this.setStateIn('renderRange', [0, i + 1 > sectionSize ? sectionSize - 1 : i + 1])\n // 容器可视区域已经填满了,没必要再继续\n if (section.getState().scrollTop > this.getState().containerSize.height) {\n this.pub(RootEvents.InitialRenderCompleted, section)\n return\n }\n\n this.renderInitialLayout(i + 1)\n })\n })\n }\n\n /**\n * 计算滚动阈值对应的 scrollTop 并设置 upperThresholdScrollTop\n * 当距顶部还有 upperThresholdCount 个 FlowItem 时的 scrollTop 值\n */\n private setUpperThresholdScrollTop() {\n // 如果没有设置阈值或阈值为0,则返回0\n if (!this.upperThresholdCount) {\n this.upperThresholdScrollTop = 0\n return 0\n }\n const sectionSize = this.sections.length\n const tracker = Array.from(\n { length: sectionSize },\n () => new Map<number, { accCount: number, accHeight: number }>() // Map<列, { 当前列累计个数,当前列累计高度 }>\n )\n\n // 从第一个分组开始扫描\n loopSeciton: for (let i = 0; i < sectionSize; i++) {\n const section = this.sections[i]\n const sectionTracker = tracker[i]\n const columnMap = section.columnMap\n // 扫描当前分组的每一列\n for (let col = 0; col < columnMap.length; col++) {\n const column = columnMap[col]\n const columnSize = column.length\n if (!sectionTracker.has(col)) {\n if (i === 0) {\n sectionTracker.set(col, { accCount: 0, accHeight: 0 })\n } else {\n const previousSectionTracker = tracker[i - 1]\n sectionTracker.set(col, {\n accCount: Math.max(...[...previousSectionTracker.values()].map((nodeTracker) => nodeTracker.accCount)),\n accHeight: section.getState().scrollTop,\n })\n }\n }\n const colTracker = sectionTracker.get(col)!\n // 扫描当前列的每一行\n loopItem: for (let j = 0; j < columnSize; j++) {\n colTracker.accCount += 1\n colTracker.accHeight += column[j].getState().height + (j === 0 ? 0 : section.rowGap)\n if (colTracker.accCount >= this.upperThresholdCount) {\n break loopItem\n }\n }\n }\n for (const [, colTracker] of sectionTracker) {\n if (colTracker.accCount >= this.upperThresholdCount) {\n this.upperThresholdScrollTop = colTracker.accHeight\n break loopSeciton\n }\n }\n }\n return this.upperThresholdScrollTop\n }\n\n /**\n * 计算滚动阈值对应的 scrollTop 并设置 lowerThresholdScrollTop\n * 当距底部还有 lowerThresholdCount 个 FlowItem 时的 scrollTop 值\n */\n private setLowerThresholdScrollTop() {\n if (this.lowerThresholdCount === 0) {\n this.lowerThresholdScrollTop = this.getState().scrollHeight - this.getState().containerSize.height\n return 0\n }\n const sectionSize = this.sections.length\n const tracker = Array.from(\n { length: sectionSize },\n () => new Map<number, { accCount: number, scrollTop: number }>()\n )\n // 从最后一个分组开始计算\n loopSeciton: for (let i = sectionSize - 1; i >= 0; i--) {\n const section = this.sections[i]\n const sectionTracker = tracker[i]\n const columnMap = section.columnMap\n // 扫描当前分组的每一列\n for (let col = 0; col < columnMap.length; col++) {\n const column = columnMap[col]\n const columnSize = column.length\n if (!sectionTracker.has(col)) {\n if (i === sectionSize - 1) {\n sectionTracker.set(col, { accCount: 0, scrollTop: 0 })\n } else {\n const belowSectionTracker = tracker[i + 1]\n sectionTracker.set(col, {\n accCount: Math.max(...[...belowSectionTracker.values()].map((nodeTracker) => nodeTracker.accCount)),\n scrollTop: 0,\n })\n }\n }\n const colTracker = sectionTracker.get(col)!\n // 从当前列的最后一行开始往前扫描\n loopItem: for (let j = columnSize - 1; j >= 0; j--) {\n colTracker.accCount += 1\n colTracker.scrollTop = column[j].getState().scrollTop\n if (colTracker.accCount >= this.lowerThresholdCount) {\n break loopItem\n }\n }\n }\n\n for (const [, colTracker] of sectionTracker) {\n if (colTracker.accCount >= this.lowerThresholdCount) {\n this.lowerThresholdScrollTop = colTracker.scrollTop\n break loopSeciton\n }\n }\n }\n\n return this.lowerThresholdScrollTop\n }\n\n /**\n * 处理滚动到阈值的情况\n * 检测当前滚动位置是否达到了上下阈值,并触发相应的事件\n */\n private handleReachThreshold() {\n const { upperThresholdScrollTop } = this\n const { scrollOffset, scrollDirection, containerSize } = this.getState()\n if (\n scrollDirection === 'backward' 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i++) {\n const previous = range[i - 1]\n range[i] = [previous[1], previous[1] + this.sections[i].maxColumnHeight]\n }\n\n return range\n }\n\n /**\n * 计算滚动高度\n */\n public updateScrollHeight() {\n this.setStateIn('scrollHeight', this.sectionRange[this.sectionRange.length - 1][1])\n }\n\n /**\n * 注册分组\n */\n public registerSection(section: Section) {\n const { id, order } = section\n this.sectionMap.set(id, section)\n this.sections[order] = section\n }\n\n /**\n * 注册节点\n */\n public registerNode(node: Node) {\n this.nodeMap.set(node.id, node)\n }\n\n /**\n * 查找分组\n */\n public findSection(id: string) {\n return this.sectionMap.get(id)\n }\n\n /**\n * 查找节点\n */\n public findNode(id: string) {\n return this.nodeMap.get(id)\n }\n\n /**\n * 获取分组渲染区间\n */\n public getSectionRenderRange() {\n const result: [number, number] = [Infinity, -Infinity]\n\n for (let i = 0; i < this.sections.length; i++) {\n const section = this.sections[i]\n if (section.isInRange) {\n result[0] = Math.min(result[0], i)\n result[1] = Math.max(result[1], i)\n }\n }\n\n if (result[0] === Infinity) {\n result[0] = 0\n }\n\n if (result[1] === -Infinity) {\n result[1] = this.sections.length - 1\n }\n\n const scrollDirection = this.getState().scrollDirection\n const [backwardCache, forwardCache] = this.calcCacheSection(result)\n const backwardDistance = scrollDirection === 'backward' ? backwardCache : 0\n const forwardDistance = scrollDirection === 'forward' ? forwardCache : 0\n\n const overscanBackward = result[0] - backwardDistance\n const overscanForward = result[1] + forwardDistance\n\n result[0] = overscanBackward < 0 ? 0 : overscanBackward\n\n result[1] = overscanForward > this.sections.length ? this.sections.length - 1 : overscanForward\n\n return isSameRenderRange(result, this.getState().renderRange) ? this.getState().renderRange : result\n }\n\n /**\n * 计算预渲染的分组个数\n */\n private calcCacheSection(renderRange: [number, number]) {\n const clientHeight = this.getState().containerSize.height\n const 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+ {"version":3,"file":"root.js","sources":["../../../src/components/water-flow/root.ts"],"sourcesContent":["/* eslint-disable no-labels */\nimport { nextTick } from '@tarojs/taro'\n\nimport { getRectSizeSync } from '../../utils'\nimport { Node } from './node'\nimport { Section } from './section'\nimport { StatefulEventBus } from './stateful-event-bus'\nimport { getSysInfo, isSameRenderRange } from './utils'\n\nimport type { BaseProps, ScrollDirection, Size, WaterFlowProps } from './interface'\n\nexport type RootProps = Pick<\nWaterFlowProps,\n'cacheCount' | 'lowerThresholdCount' | 'upperThresholdCount'\n> &\nRequired<Pick<BaseProps, 'id'>>;\n\nconst { windowHeight, windowWidth } = getSysInfo()\n\ntype RootState = {\n /** 是否在滚动中 */\n isScrolling: boolean\n /** 滚动偏移量 */\n scrollOffset: number\n /**\n * 滚动方向\n *\n * - forward 向下滚动\n *\n * - backward 向上滚动\n */\n scrollDirection: ScrollDirection\n /** 滚动高度 */\n scrollHeight: number\n /** 容器的尺寸信息 */\n containerSize: Size\n /** 渲染的分组区间范围 */\n renderRange: [number, number]\n};\n\nexport const RootEvents = {\n ReachUpperThreshold: Symbol.for('ReachUpperThreshold'),\n ReachLowerThreshold: Symbol.for('ReachLowerThreshold'),\n Resize: Symbol.for('Resize'),\n AllSectionsLayouted: Symbol.for('AllSectionsLayouted'),\n InitialRenderCompleted: Symbol.for('InitialRenderCompleted'),\n}\n\ntype Events = keyof typeof RootEvents;\n\n/**\n * 数据模型继承自有状态的事件总线,便于在节点之间通信,以及通过 useSyncExternalStore 关联 React 视图\n */\nexport class Root extends StatefulEventBus<RootState, Events> {\n /**\n * 瀑布流根节点唯一标识\n */\n id: string\n /**\n * 分组映射表,便于查找分组\n */\n sectionMap: Map<string, Section> = new Map()\n /**\n * 节点映射表,便于查找节点\n */\n nodeMap: Map<string, Node> = new Map()\n /**\n * 分组列表,基于计算出的渲染的分组区间范围 sections.slice(start, end + 1) 进行渲染\n */\n sections: Section[] = []\n /**\n * 设置预加载的 Item 条数。\n */\n cacheCount = 1\n\n upperThresholdCount = 0\n\n lowerThresholdCount = 0\n\n /**\n * 触发滚动阈值对应的 scrollTop 值\n */\n upperThresholdScrollTop = -Infinity\n\n /**\n * 触发滚动阈值对应的 scrollTop 值\n */\n lowerThresholdScrollTop = Infinity\n\n constructor(props: RootProps) {\n const { id, cacheCount, lowerThresholdCount, upperThresholdCount } = props\n super({\n isScrolling: false,\n scrollOffset: 0,\n scrollDirection: 'forward',\n scrollHeight: windowHeight,\n renderRange: [0, 0],\n containerSize: {\n width: windowWidth,\n height: windowHeight,\n },\n })\n Object.assign(this, {\n id,\n cacheCount,\n lowerThresholdCount,\n upperThresholdCount,\n })\n this.setupSubscriptions()\n getRectSizeSync(`#${id}`, 100).then(\n ({ width = windowWidth, height = windowHeight }) => {\n this.setStateIn('containerSize', {\n width,\n height,\n })\n }\n )\n this.renderInitialLayout()\n }\n\n /**\n * 设置订阅事件\n */\n private setupSubscriptions() {\n /**\n * 滚动过程中计算渲染的分组区间\n * 滚动过程中分组的最大高度会发生更新,可以在这时计算滚动高度\n */\n this.sub('scrollOffset', () => {\n this.setStateIn('renderRange', this.getSectionRenderRange())\n this.updateScrollHeight()\n this.handleReachThreshold()\n })\n\n const lowerThresholdScrollTopDisposer = this.sub('scrollOffset', () => {\n const sectionSize = this.sections.length\n const lastSection = this.sections[sectionSize - 1]\n // 最后一个分组的每一列最后一行都已经完成了布局计算,那么这个时候的总高度应该是准确的\n if (\n lastSection.columnMap.every(\n (column) => column[column.length - 1].getState().layouted\n )\n ) {\n this.setLowerThresholdScrollTop()\n lowerThresholdScrollTopDisposer()\n }\n })\n\n this.sub(RootEvents.AllSectionsLayouted, () => {\n this.setUpperThresholdScrollTop()\n })\n\n this.sub(RootEvents.Resize, () => {\n this.setUpperThresholdScrollTop()\n this.setLowerThresholdScrollTop()\n })\n }\n\n /**\n * 渐进式渲染\n *\n * 因为初始没法知道每个分组的高度信息,不知道渲染边界,所以需要渐进式渲染\n *\n * 当目前的渲染批次的首个分组的scrollTop大于容器的高度,说明容器可视区域已经填满,没必要再往下渲染了\n *\n * @param [i=0] 从第几个分组开始渲染\n *\n */\n renderInitialLayout(i = 0) {\n nextTick(() => {\n const sectionSize = this.sections.length\n\n if (i >= sectionSize || i < 0) {\n this.pub(RootEvents.InitialRenderCompleted, null)\n return\n }\n const section = this.sections[i]\n section.layoutedSignal.promise.then(() => {\n this.setStateIn('renderRange', [\n 0,\n i + 1 > sectionSize ? sectionSize - 1 : i + 1,\n ])\n // 容器可视区域已经填满了,没必要再继续\n if (\n section.getState().scrollTop > this.getState().containerSize.height\n ) {\n this.pub(RootEvents.InitialRenderCompleted, section)\n return\n }\n\n this.renderInitialLayout(i + 1)\n })\n })\n }\n\n /**\n * 计算滚动阈值对应的 scrollTop 并设置 upperThresholdScrollTop\n * 当距顶部还有 upperThresholdCount 个 FlowItem 时的 scrollTop 值\n */\n private setUpperThresholdScrollTop() {\n // 如果没有设置阈值或阈值为0,则返回0\n if (!this.upperThresholdCount) {\n this.upperThresholdScrollTop = 0\n return 0\n }\n const sectionSize = this.sections.length\n const tracker = Array.from(\n { length: sectionSize },\n () => new Map<number, { accCount: number, accHeight: number }>() // Map<列, { 当前列累计个数,当前列累计高度 }>\n )\n\n // 从第一个分组开始扫描\n loopSeciton: for (let i = 0; i < sectionSize; i++) {\n const section = this.sections[i]\n const sectionTracker = tracker[i]\n const columnMap = section.columnMap\n // 扫描当前分组的每一列\n for (let col = 0; col < columnMap.length; col++) {\n const column = columnMap[col]\n const columnSize = column.length\n if (!sectionTracker.has(col)) {\n if (i === 0) {\n sectionTracker.set(col, { accCount: 0, accHeight: 0 })\n } else {\n const previousSectionTracker = tracker[i - 1]\n sectionTracker.set(col, {\n accCount: Math.max(\n ...[...previousSectionTracker.values()].map(\n (nodeTracker) => nodeTracker.accCount\n )\n ),\n accHeight: section.getState().scrollTop,\n })\n }\n }\n const colTracker = sectionTracker.get(col)!\n // 扫描当前列的每一行\n loopItem: for (let j = 0; j < columnSize; j++) {\n colTracker.accCount += 1\n colTracker.accHeight +=\n column[j].getState().height + (j === 0 ? 0 : section.rowGap)\n if (colTracker.accCount >= this.upperThresholdCount) {\n break loopItem\n }\n }\n }\n for (const [, colTracker] of sectionTracker) {\n if (colTracker.accCount >= this.upperThresholdCount) {\n this.upperThresholdScrollTop = colTracker.accHeight\n break loopSeciton\n }\n }\n }\n return this.upperThresholdScrollTop\n }\n\n /**\n * 计算滚动阈值对应的 scrollTop 并设置 lowerThresholdScrollTop\n * 当距底部还有 lowerThresholdCount 个 FlowItem 时的 scrollTop 值\n */\n private setLowerThresholdScrollTop() {\n if (this.lowerThresholdCount === 0) {\n this.lowerThresholdScrollTop =\n this.getState().scrollHeight - this.getState().containerSize.height\n return 0\n }\n const sectionSize = this.sections.length\n const tracker = Array.from(\n { length: sectionSize },\n () => new Map<number, { accCount: number, scrollTop: number }>()\n )\n // 从最后一个分组开始计算\n loopSeciton: for (let i = sectionSize - 1; i > 0; i--) {\n const section = this.sections[i]\n const sectionTracker = tracker[i]\n const columnMap = section.columnMap\n // 扫描当前分组的每一列\n for (let col = 0; col < columnMap.length; col++) {\n const column = columnMap[col]\n const columnSize = column.length\n if (!sectionTracker.has(col)) {\n if (i === sectionSize - 1) {\n sectionTracker.set(col, { accCount: 0, scrollTop: 0 })\n } else {\n const belowSectionTracker = tracker[i + 1]\n sectionTracker.set(col, {\n accCount: Math.max(\n ...[...belowSectionTracker.values()].map(\n (nodeTracker) => nodeTracker.accCount\n )\n ),\n scrollTop: 0,\n })\n }\n }\n const colTracker = sectionTracker.get(col)!\n // 从当前列的最后一行开始往前扫描\n loopItem: for (let j = columnSize - 1; j >= 0; j--) {\n colTracker.accCount += 1\n colTracker.scrollTop = column[j].getState().scrollTop\n if (colTracker.accCount >= this.lowerThresholdCount) {\n break loopItem\n }\n }\n }\n\n for (const [, colTracker] of sectionTracker) {\n if (colTracker.accCount >= this.lowerThresholdCount) {\n this.lowerThresholdScrollTop = colTracker.scrollTop\n break loopSeciton\n }\n }\n }\n\n return this.lowerThresholdScrollTop\n }\n\n /**\n * 处理滚动到阈值的情况\n * 检测当前滚动位置是否达到了上下阈值,并触发相应的事件\n */\n private handleReachThreshold() {\n const { upperThresholdScrollTop } = this\n const { scrollOffset, scrollDirection, containerSize } = this.getState()\n if (\n scrollDirection === 'backward' &&\n this.upperThresholdScrollTop !== -Infinity &&\n scrollOffset <= upperThresholdScrollTop\n ) {\n this.pub(RootEvents.ReachUpperThreshold)\n }\n if (\n scrollDirection === 'forward' &&\n this.lowerThresholdCount !== Infinity &&\n scrollOffset + containerSize.height >= this.lowerThresholdScrollTop\n ) {\n this.pub(RootEvents.ReachLowerThreshold)\n }\n }\n\n /**\n * 容器的滚动上边界\n */\n get scrollBoundaryStart() {\n return this.getState().scrollOffset\n }\n\n /**\n * 容器的滚动下边界\n */\n get scrollBoundaryEnd() {\n return this.scrollBoundaryStart + this.getStateIn('containerSize').height\n }\n\n /**\n * 计算每个section的底部位置\n *\n * sectionBottomRange = [ [section1.top, section1.bottom], [section2.top, section2.bottom], ..., [sectionN.top, sectionN.bottom] ]\n *\n * @returns [number,number][]\n */\n get sectionRange() {\n const length = this.sections.length\n if (length === 0) return []\n const range = Array.from({ length }, () => [\n 0,\n this.sections[0].maxColumnHeight,\n ])\n for (let i = 1; i < length; i++) {\n const previous = range[i - 1]\n range[i] = [previous[1], previous[1] + this.sections[i].maxColumnHeight]\n }\n\n return range\n }\n\n /**\n * 计算滚动高度\n */\n private updateScrollHeight() {\n this.setStateIn(\n 'scrollHeight',\n this.sectionRange[this.sectionRange.length - 1][1]\n )\n }\n\n /**\n * 注册分组\n */\n public registerSection(section: Section) {\n const { id, order } = section\n this.sectionMap.set(id, section)\n this.sections[order] = section\n }\n\n /**\n * 注册节点\n */\n public registerNode(node: Node) {\n this.nodeMap.set(node.id, node)\n }\n\n /**\n * 查找分组\n */\n public findSection(id: string) {\n return this.sectionMap.get(id)\n }\n\n /**\n * 查找节点\n */\n public findNode(id: string) {\n return this.nodeMap.get(id)\n }\n\n /**\n * 获取分组渲染区间\n */\n public getSectionRenderRange() {\n const result: [number, number] = [Infinity, -Infinity]\n\n for (let i = 0; i < this.sections.length; i++) {\n const section = this.sections[i]\n if (section.isInRange) {\n result[0] = Math.min(result[0], i)\n result[1] = Math.max(result[1], i)\n }\n }\n\n if (result[0] === Infinity) {\n result[0] = 0\n }\n\n if (result[1] === -Infinity) {\n result[1] = this.sections.length - 1\n }\n\n const scrollDirection = this.getState().scrollDirection\n const [backwardCache, forwardCache] = this.calcCacheSection(result)\n const backwardDistance = scrollDirection === 'backward' ? backwardCache : 0\n const forwardDistance = scrollDirection === 'forward' ? forwardCache : 0\n\n const overscanBackward = result[0] - backwardDistance\n const overscanForward = result[1] + forwardDistance\n\n result[0] = overscanBackward < 0 ? 0 : overscanBackward\n\n result[1] =\n overscanForward > this.sections.length\n ? this.sections.length - 1\n : overscanForward\n\n return isSameRenderRange(result, this.getState().renderRange)\n ? this.getState().renderRange\n : result\n }\n\n /**\n * 计算预渲染的分组个数\n */\n private calcCacheSection(renderRange: [number, number]) {\n const clientHeight = this.getState().containerSize.height\n const sectionCount = this.sectionMap.size\n let [start, end] = renderRange\n let cacheBackward = 1\n let cacheForward = 1\n\n if (start > 0) {\n let acc = this.sections[--start]?.getState().height ?? 0\n while (--start > 0) {\n const prevSection = this.sections[start]\n acc += prevSection.getState().height\n cacheBackward += 1\n if (acc >= clientHeight >>> 1) {\n break\n }\n }\n }\n\n if (end < sectionCount - 1) {\n let acc = this.sections[++end]?.getState().height ?? 0\n while (++end < sectionCount - 1) {\n const nextSection = this.sections[end]\n acc += nextSection.getState().height\n cacheForward += 1\n if (acc >= clientHeight >>> 1) {\n break\n }\n }\n }\n\n return [cacheBackward, cacheForward]\n 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@@ -106,7 +106,5 @@ export declare class Section extends StatefulEventBus<SectionState> {
106
106
  * 计算当前分组内每列应该渲染的节点索引区间
107
107
  */
108
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  getNodeRenderRange(): [number, number][];
109
- pushNode(nodeIndex: number, col: number): void;
110
- pushNodes(count: number): void;
111
109
  }
112
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  export {};
@@ -2,7 +2,7 @@ import '../../utils/index.js';
2
2
  import { Node } from './node.js';
3
3
  import { RootEvents } from './root.js';
4
4
  import { StatefulEventBus } from './stateful-event-bus.js';
5
- import { createImperativePromise, isSameRenderRange, getMatrixPosition } from './utils.js';
5
+ import { createImperativePromise, getMatrixPosition, isSameRenderRange } from './utils.js';
6
6
  import { debounce } from '../../utils/lodash.js';
7
7
 
8
8
  const SectionEvents = {
@@ -97,7 +97,8 @@ class Section extends StatefulEventBus {
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  get isInRange() {
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  const { scrollBoundaryStart, scrollBoundaryEnd } = this.root;
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  const { height: sectionHeight, scrollTop: sectionScrollTop } = this.getState();
100
- return sectionScrollTop <= scrollBoundaryEnd && sectionScrollTop + sectionHeight >= scrollBoundaryStart;
100
+ return (sectionScrollTop < scrollBoundaryEnd &&
101
+ sectionScrollTop + sectionHeight > scrollBoundaryStart);
101
102
  }
102
103
  /**
103
104
  * 注册节点
@@ -113,7 +114,15 @@ class Section extends StatefulEventBus {
113
114
  initializeColumnMap() {
114
115
  const { count, col } = this;
115
116
  for (let i = 0; i < count; i++) {
116
- this.pushNode(i, col);
117
+ const { row: rowIndex, col: columnIndex } = getMatrixPosition(i, col);
118
+ const node = new Node(this.root, this, {
119
+ childIndex: i,
120
+ order: rowIndex,
121
+ col: columnIndex,
122
+ height: this.defaultSize,
123
+ });
124
+ this.register(node);
125
+ this.root.registerNode(node);
117
126
  }
118
127
  }
119
128
  /**
@@ -148,7 +157,7 @@ class Section extends StatefulEventBus {
148
157
  }
149
158
  else {
150
159
  const prevNode = column[i - 1];
151
- const { scrollTop: prevNodeScrollTop, height: prevNodeHeight, top: prevNodeTop } = prevNode.getState();
160
+ const { scrollTop: prevNodeScrollTop, height: prevNodeHeight, top: prevNodeTop, } = prevNode.getState();
152
161
  node.setStateBatch({
153
162
  scrollTop: prevNodeScrollTop + prevNodeHeight + this.rowGap,
154
163
  top: prevNodeHeight + prevNodeTop + this.rowGap,
@@ -168,7 +177,9 @@ class Section extends StatefulEventBus {
168
177
  * 计算当前分组的 scrollTop,即该分组之前的所有分组的最大列高度之和
169
178
  */
170
179
  calcScrollTop() {
171
- return this.root.sections.slice(0, this.order).reduce((acc, section) => acc + section.maxColumnHeight, 0);
180
+ return this.root.sections
181
+ .slice(0, this.order)
182
+ .reduce((acc, section) => acc + section.maxColumnHeight, 0);
172
183
  }
173
184
  /**
174
185
  * 计算当前分组内每列应该渲染的节点索引区间
@@ -202,30 +213,12 @@ class Section extends StatefulEventBus {
202
213
  const overscanBackward = result[i][0] - backwardDistance;
203
214
  const overscanForward = result[i][1] + forwardDistance;
204
215
  result[i][0] = overscanBackward < 0 ? 0 : overscanBackward;
205
- result[i][1] = overscanForward > column.length ? column.length - 1 : overscanForward;
206
- }
207
- return isSameRenderRange(result, this.getState().renderRange) ? this.getState().renderRange : result;
208
- }
209
- pushNode(nodeIndex, col) {
210
- const { row: rowIndex, col: columnIndex } = getMatrixPosition(nodeIndex, col);
211
- const node = new Node(this.root, this, {
212
- childIndex: nodeIndex,
213
- order: rowIndex,
214
- col: columnIndex,
215
- height: this.defaultSize,
216
- });
217
- this.register(node);
218
- this.root.registerNode(node);
219
- }
220
- pushNodes(count) {
221
- const { count: originalCount, col } = this;
222
- for (let i = originalCount; i < originalCount + count; i++) {
223
- this.pushNode(i, col);
216
+ result[i][1] =
217
+ overscanForward > column.length ? column.length - 1 : overscanForward;
224
218
  }
225
- this.count += count;
226
- this.root.lowerThresholdScrollTop = Infinity;
227
- this.updateNodes();
228
- this.updateBehindSectionsPosition();
219
+ return isSameRenderRange(result, this.getState().renderRange)
220
+ ? this.getState().renderRange
221
+ : result;
229
222
  }
230
223
  }
231
224
 
@@ -1 +1 @@
1
- {"version":3,"file":"section.js","sources":["../../../src/components/water-flow/section.ts"],"sourcesContent":["import { debounce } from '../../utils'\nimport { Size } from './interface'\nimport { Node } from './node'\nimport { Root, RootEvents } from './root'\nimport { StatefulEventBus } from './stateful-event-bus'\nimport { createImperativePromise, getMatrixPosition, isSameRenderRange } from './utils'\n\nexport interface SectionProps {\n /** 分组的唯一标识 */\n id: string\n /** 分组的列数 */\n col: number\n /** 分组的顺序 */\n order: number\n /** 节点数量 */\n count: number\n /** 该分组的行间距 */\n rowGap: number\n /** 该分组的列间距 */\n columnGap: number\n}\n\n/**\n * 分组状态\n */\ntype SectionState = {\n /**\n * 分组是否已经布局计算\n */\n layouted: boolean\n /**\n * 分组顶部距离容器顶部的距离\n */\n scrollTop: number\n /**\n * 分组的高度\n */\n height: number\n /**\n * 每个列的渲染范围\n * 每个元素为一个二元组,第一个元素为起始索引,第二个元素为结束索引\n */\n renderRange: [number, number][]\n}\n\nexport const SectionEvents = {\n AllNodesLayouted: Symbol.for('AllNodesLayouted'),\n Resize: Symbol.for('Resize'),\n}\n\nexport class Section extends StatefulEventBus<SectionState> {\n id: string\n order: number\n col: number\n columnMap: Node[][]\n nodes: Map<string, Node> = new Map()\n defaultSize = 200\n count = 0\n rowGap = 0\n columnGap = 0\n layoutedSignal = createImperativePromise()\n\n constructor(public root: Root, props: SectionProps) {\n const { id, col, order, count, rowGap, columnGap } = props\n super({\n layouted: false,\n scrollTop: 0,\n height: 0,\n renderRange: Array.from({ length: col }, () => [0, 0]),\n })\n Object.assign(this, {\n id,\n col,\n count,\n order,\n rowGap,\n columnGap,\n columnMap: Array.from({ length: col }, () => []),\n })\n this.initializeColumnMap()\n root.registerSection(this)\n this.setupSubscriptions()\n }\n\n /**\n * 订阅事件\n */\n private setupSubscriptions() {\n // 分组的所有节点完成初次布局计算,Nodes的实际高度已经拿到,那么这时分组的高度是确定的,距离滚动容器的顶部距离也是确定的,可以开始计算\n this.sub(SectionEvents.AllNodesLayouted, () => {\n this.setStateBatch({\n scrollTop: this.calcScrollTop(),\n height: this.maxColumnHeight,\n })\n this.updateNodes()\n this.setStateIn('renderRange', this.getNodeRenderRange())\n this.setStateIn('layouted', true)\n this.layoutedSignal.resolve()\n if (this.root.sections.every((section) => section.getState().layouted)) {\n this.root.pub(RootEvents.AllSectionsLayouted)\n }\n })\n // 滚动过程中,如果分组自身可见,那么需要计算分组内应该渲染的元素节点索引区间\n this.root.sub('scrollOffset', () => {\n if (this.isInRange) {\n this.setStateIn('renderRange', this.getNodeRenderRange())\n }\n })\n\n /**\n * 对应分组内的节点尺寸发生变化,需要重新进行相关计算\n * 1. 重新计算尺寸发生变化的节点所在列的所有节点位置信息\n * 2. 重新计算分组的高度\n * 3. 重新计算当前分组之后的所有分组的scrollTop以及分组内的节点位置\n * 4. 更新分组内节点的渲染范围\n */\n this.sub<{ node: Node, newSize: Size, originalSize: Size }>(\n SectionEvents.Resize,\n debounce(() => {\n this.setStateIn('height', this.maxColumnHeight)\n this.updateBehindSectionsPosition()\n if (this.isInRange) {\n this.setStateIn('renderRange', this.getNodeRenderRange())\n }\n this.root.pub(RootEvents.Resize)\n })\n )\n }\n\n /**\n * 获取当前分组的最大高度,分组的最大高度由分组最高列决定\n * @returns 当前分组的最大高度\n */\n get maxColumnHeight() {\n return Math.max(\n ...this.columnMap.map(\n (column) => column.reduce((buf, node) => buf + node.getState().height, 0) + (column.length - 1) * this.rowGap\n )\n )\n }\n\n /**\n * 当前分组是否在可视区域\n *\n * 滚动偏移为 scrollOffset,容器的高度为 containerSize.height\n *\n * 当前容器滚动上边界(scrollBoundaryStart)为 scrollOffset,容器滚动的下边界(scrollBoundaryEnd)为 scrollOffset + containerSize.height\n *\n * 如果分组的 scrollTop 小于滚动下边界并且 scrollTop + 分组高度大于滚动上边界,那么分组在可视区域\n */\n get isInRange() {\n const { scrollBoundaryStart, scrollBoundaryEnd } = this.root\n const { height: sectionHeight, scrollTop: sectionScrollTop } = this.getState()\n return sectionScrollTop <= scrollBoundaryEnd && sectionScrollTop + sectionHeight >= scrollBoundaryStart\n }\n\n /**\n * 注册节点\n */\n private register(node: Node) {\n const { col, order } = node\n this.columnMap[col][order] = node\n this.nodes.set(node.id, node)\n }\n\n /**\n * 初始化分组内的列,即将一维数组转二维数组\n */\n private initializeColumnMap() {\n const { count, col } = this\n for (let i = 0; i < count; i++) {\n this.pushNode(i, col)\n }\n }\n\n /**\n * 更新当前分组之后的分组的位置信息\n */\n private updateBehindSectionsPosition() {\n let start = this.order + 1\n if (start > this.root.sections.length) {\n return\n }\n for (; start < this.root.sections.length; start++) {\n const currentSection = this.root.sections[start - 1]\n const nextSection = this.root.sections[start]\n nextSection.setStateIn(\n 'scrollTop',\n currentSection.getState().scrollTop + currentSection.getState().height + this.rowGap\n )\n nextSection.updateNodes()\n }\n }\n\n /**\n * 更新指定列的节点位置信息\n * @param col 列索引\n */\n private updateColumnNode(col: number) {\n const column = this.columnMap[col]\n const { scrollTop: sectionScrollTop } = this.getState()\n for (let i = 0; i < column.length; i++) {\n const node = column[i]\n if (i === 0) {\n node.setStateBatch({\n scrollTop: sectionScrollTop,\n top: 0,\n })\n } else {\n const prevNode = column[i - 1]\n const { scrollTop: prevNodeScrollTop, height: prevNodeHeight, top: prevNodeTop } = prevNode.getState()\n node.setStateBatch({\n scrollTop: prevNodeScrollTop + prevNodeHeight + this.rowGap,\n top: prevNodeHeight + prevNodeTop + this.rowGap,\n })\n }\n }\n }\n\n /**\n * 更新每列节点的位置\n */\n private updateNodes() {\n for (let col = 0; col < this.columnMap.length; col++) {\n this.updateColumnNode(col)\n }\n }\n\n /**\n * 计算当前分组的 scrollTop,即该分组之前的所有分组的最大列高度之和\n */\n private calcScrollTop() {\n return this.root.sections.slice(0, this.order).reduce((acc, section) => acc + section.maxColumnHeight, 0)\n }\n\n /**\n * 计算当前分组内每列应该渲染的节点索引区间\n */\n public getNodeRenderRange() {\n if (!this.isInRange) {\n return Array.from({ length: this.col }, () => [0, -1] as [number, number])\n }\n\n const result = Array.from({ length: this.col }, () => [Infinity, -Infinity] as unknown as [number, number])\n for (let i = 0; i < this.columnMap.length; i++) {\n const column = this.columnMap[i]\n for (let j = 0; j < column.length; j++) {\n const node = column[j]\n if (node.isInRange) {\n result[i][0] = Math.min(result[i][0], j)\n result[i][1] = Math.max(result[i][1], j)\n }\n }\n const start = result[i][0]\n const end = result[i][1]\n if (start === Infinity) {\n result[i][0] = 0\n }\n if (end === -Infinity) {\n result[i][1] = -1\n }\n\n const cacheCount = this.root.cacheCount\n const scrollDirection = this.root.getState().scrollDirection\n const backwardDistance = scrollDirection === 'backward' ? cacheCount : 0\n const forwardDistance = scrollDirection === 'forward' ? cacheCount : 0\n const overscanBackward = result[i][0] - backwardDistance\n const overscanForward = result[i][1] + forwardDistance\n result[i][0] = overscanBackward < 0 ? 0 : overscanBackward\n result[i][1] = overscanForward > column.length ? column.length - 1 : overscanForward\n }\n\n return isSameRenderRange(result, this.getState().renderRange) ? this.getState().renderRange : result\n }\n\n public 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+ {"version":3,"file":"section.js","sources":["../../../src/components/water-flow/section.ts"],"sourcesContent":["import { debounce } from '../../utils'\nimport { Size } from './interface'\nimport { Node } from './node'\nimport { Root, RootEvents } from './root'\nimport { StatefulEventBus } from './stateful-event-bus'\nimport {\n createImperativePromise,\n getMatrixPosition,\n isSameRenderRange,\n} from './utils'\n\nexport interface SectionProps {\n /** 分组的唯一标识 */\n id: string\n /** 分组的列数 */\n col: number\n /** 分组的顺序 */\n order: number\n /** 节点数量 */\n count: number\n /** 该分组的行间距 */\n rowGap: number\n /** 该分组的列间距 */\n columnGap: number\n}\n\n/**\n * 分组状态\n */\ntype SectionState = {\n /**\n * 分组是否已经布局计算\n */\n layouted: boolean\n /**\n * 分组顶部距离容器顶部的距离\n */\n scrollTop: number\n /**\n * 分组的高度\n */\n height: number\n /**\n * 每个列的渲染范围\n * 每个元素为一个二元组,第一个元素为起始索引,第二个元素为结束索引\n */\n renderRange: [number, number][]\n};\n\nexport const SectionEvents = {\n AllNodesLayouted: Symbol.for('AllNodesLayouted'),\n Resize: Symbol.for('Resize'),\n}\n\nexport class Section extends StatefulEventBus<SectionState> {\n id: string\n order: number\n col: number\n columnMap: Node[][]\n nodes: Map<string, Node> = new Map()\n defaultSize = 200\n count = 0\n rowGap = 0\n columnGap = 0\n layoutedSignal = createImperativePromise()\n\n constructor(public root: Root, props: SectionProps) {\n const { id, col, order, count, rowGap, columnGap } = props\n super({\n layouted: false,\n scrollTop: 0,\n height: 0,\n renderRange: Array.from({ length: col }, () => [0, 0]),\n })\n Object.assign(this, {\n id,\n col,\n count,\n order,\n rowGap,\n columnGap,\n columnMap: Array.from({ length: col }, () => []),\n })\n this.initializeColumnMap()\n root.registerSection(this)\n this.setupSubscriptions()\n }\n\n /**\n * 订阅事件\n */\n private setupSubscriptions() {\n // 分组的所有节点完成初次布局计算,Nodes的实际高度已经拿到,那么这时分组的高度是确定的,距离滚动容器的顶部距离也是确定的,可以开始计算\n this.sub(SectionEvents.AllNodesLayouted, () => {\n this.setStateBatch({\n scrollTop: this.calcScrollTop(),\n height: this.maxColumnHeight,\n })\n this.updateNodes()\n this.setStateIn('renderRange', this.getNodeRenderRange())\n this.setStateIn('layouted', true)\n this.layoutedSignal.resolve()\n if (this.root.sections.every((section) => section.getState().layouted)) {\n this.root.pub(RootEvents.AllSectionsLayouted)\n }\n })\n // 滚动过程中,如果分组自身可见,那么需要计算分组内应该渲染的元素节点索引区间\n this.root.sub('scrollOffset', () => {\n if (this.isInRange) {\n this.setStateIn('renderRange', this.getNodeRenderRange())\n }\n })\n\n /**\n * 对应分组内的节点尺寸发生变化,需要重新进行相关计算\n * 1. 重新计算尺寸发生变化的节点所在列的所有节点位置信息\n * 2. 重新计算分组的高度\n * 3. 重新计算当前分组之后的所有分组的scrollTop以及分组内的节点位置\n * 4. 更新分组内节点的渲染范围\n */\n this.sub<{ node: Node, newSize: Size, originalSize: Size }>(\n SectionEvents.Resize,\n debounce(() => {\n this.setStateIn('height', this.maxColumnHeight)\n this.updateBehindSectionsPosition()\n if (this.isInRange) {\n this.setStateIn('renderRange', this.getNodeRenderRange())\n }\n this.root.pub(RootEvents.Resize)\n })\n )\n }\n\n /**\n * 获取当前分组的最大高度,分组的最大高度由分组最高列决定\n * @returns 当前分组的最大高度\n */\n get maxColumnHeight() {\n return Math.max(\n ...this.columnMap.map((column) =>\n column.reduce((buf, node) => buf + node.getState().height, 0) + (column.length - 1) * this.rowGap\n )\n )\n }\n\n /**\n * 当前分组是否在可视区域\n *\n * 滚动偏移为 scrollOffset,容器的高度为 containerSize.height\n *\n * 当前容器滚动上边界(scrollBoundaryStart)为 scrollOffset,容器滚动的下边界(scrollBoundaryEnd)为 scrollOffset + containerSize.height\n *\n * 如果分组的 scrollTop 小于滚动下边界并且 scrollTop + 分组高度大于滚动上边界,那么分组在可视区域\n */\n get isInRange() {\n const { scrollBoundaryStart, scrollBoundaryEnd } = this.root\n const { height: sectionHeight, scrollTop: sectionScrollTop } =\n this.getState()\n return (\n sectionScrollTop < scrollBoundaryEnd &&\n sectionScrollTop + sectionHeight > scrollBoundaryStart\n )\n }\n\n /**\n * 注册节点\n */\n private register(node: Node) {\n const { col, order } = node\n this.columnMap[col][order] = node\n this.nodes.set(node.id, node)\n }\n\n /**\n * 初始化分组内的列,即将一维数组转二维数组\n */\n private initializeColumnMap() {\n const { count, col } = this\n for (let i = 0; i < count; i++) {\n const { row: rowIndex, col: columnIndex } = getMatrixPosition(i, col)\n const node = new Node(this.root, this, {\n childIndex: i,\n order: rowIndex,\n col: columnIndex,\n height: this.defaultSize,\n })\n this.register(node)\n this.root.registerNode(node)\n }\n }\n\n /**\n * 更新当前分组之后的分组的位置信息\n */\n private updateBehindSectionsPosition() {\n let start = this.order + 1\n if (start > this.root.sections.length) {\n return\n }\n for (; start < this.root.sections.length; start++) {\n const currentSection = this.root.sections[start - 1]\n const nextSection = this.root.sections[start]\n nextSection.setStateIn(\n 'scrollTop',\n currentSection.getState().scrollTop + currentSection.getState().height + this.rowGap\n )\n nextSection.updateNodes()\n }\n }\n\n /**\n * 更新指定列的节点位置信息\n * @param col 列索引\n */\n private updateColumnNode(col: number) {\n const column = this.columnMap[col]\n const { scrollTop: sectionScrollTop } = this.getState()\n for (let i = 0; i < column.length; i++) {\n const node = column[i]\n if (i === 0) {\n node.setStateBatch({\n scrollTop: sectionScrollTop,\n top: 0,\n })\n } else {\n const prevNode = column[i - 1]\n const {\n scrollTop: prevNodeScrollTop,\n height: prevNodeHeight,\n top: prevNodeTop,\n } = prevNode.getState()\n node.setStateBatch({\n scrollTop: prevNodeScrollTop + prevNodeHeight + this.rowGap,\n top: prevNodeHeight + prevNodeTop + this.rowGap,\n })\n }\n }\n }\n\n /**\n * 更新每列节点的位置\n */\n private updateNodes() {\n for (let col = 0; col < this.columnMap.length; col++) {\n this.updateColumnNode(col)\n }\n }\n\n /**\n * 计算当前分组的 scrollTop,即该分组之前的所有分组的最大列高度之和\n */\n private calcScrollTop() {\n return this.root.sections\n .slice(0, this.order)\n .reduce((acc, section) => acc + section.maxColumnHeight, 0)\n }\n\n /**\n * 计算当前分组内每列应该渲染的节点索引区间\n */\n public 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@@ -51,30 +51,17 @@ function WaterFlow(_a) {
51
51
  var _a;
52
52
  const [start, end] = renderRange$;
53
53
  return (_a = Children.map(children, (child, order) => {
54
- var _a;
55
- if (Object.is(child, null)) {
56
- return null;
57
- }
54
+ var _a, _b;
58
55
  const sectionProps = child.props;
59
56
  const sectionId = sectionProps.id || `section-${order}`;
60
- const childCount = Children.count(sectionProps.children);
61
- let section = root.findSection(sectionId);
62
- if (section) {
63
- const originalCount = section.count;
64
- if (childCount > originalCount) {
65
- section.pushNodes(childCount - originalCount);
66
- }
67
- }
68
- else {
69
- section = new Section(root, {
70
- id: sectionId,
71
- order,
72
- col: (_a = sectionProps.column) !== null && _a !== void 0 ? _a : 1,
73
- rowGap: sectionProps.rowGap || 0,
74
- columnGap: sectionProps.columnGap || 0,
75
- count: Children.count(sectionProps.children),
76
- });
77
- }
57
+ const section = (_a = root.findSection(sectionId)) !== null && _a !== void 0 ? _a : new Section(root, {
58
+ id: sectionId,
59
+ order,
60
+ col: (_b = sectionProps.column) !== null && _b !== void 0 ? _b : 1,
61
+ rowGap: sectionProps.rowGap || 0,
62
+ columnGap: sectionProps.columnGap || 0,
63
+ count: Children.count(sectionProps.children),
64
+ });
78
65
  return cloneElement(child, { section, key: `${props.id}-${order}` });
79
66
  })) === null || _a === void 0 ? void 0 : _a.slice(start, end + 1);
80
67
  }, [renderRange$[0], renderRange$[1], children, root, props.id]);
@@ -1 +1 @@
1
- {"version":3,"file":"water-flow.js","sources":["../../../src/components/water-flow/water-flow.ts"],"sourcesContent":["import { BaseEventOrig, ScrollView, ScrollViewProps, View } from '@tarojs/components'\nimport { nextTick } from '@tarojs/taro'\nimport {\n Children,\n cloneElement,\n createElement,\n PropsWithChildren,\n ReactElement,\n useEffect,\n useId,\n useMemo,\n useRef,\n} from 'react'\n\nimport { debounce, getScrollViewContextNode } from '../../utils'\nimport { _FlowSectionProps } from './flow-section'\nimport { Root, RootEvents } from './root'\nimport { Section } from './section'\nimport { useMemoizedFn } from './use-memoized-fn'\nimport { useObservedAttr } from './use-observed-attr'\nimport { getSysInfo } from './utils'\n\nimport type { ScrollDirection, WaterFlowProps } from './interface'\n\ngetSysInfo()\n\nexport function WaterFlow({ children, ...props }: PropsWithChildren<WaterFlowProps>) {\n const {\n id,\n style = {},\n className,\n cacheCount = 1,\n onScrollToUpper,\n onScrollToLower,\n upperThresholdCount,\n lowerThresholdCount,\n scrollIntoView,\n ...rest\n } = props\n const defaultId = useId().replace(/:/g, '')\n /**\n * 初始化数据模型\n */\n const root = useMemo(() => {\n return new Root({\n id: id ?? defaultId,\n cacheCount,\n upperThresholdCount,\n lowerThresholdCount,\n })\n }, [id, cacheCount, upperThresholdCount, lowerThresholdCount])\n const isScrolling$ = useObservedAttr(root, 'isScrolling')\n const scrollHeight$ = useObservedAttr(root, 'scrollHeight')\n const renderRange$ = useObservedAttr(root, 'renderRange')\n const refEventOrig = useRef<BaseEventOrig>()\n\n /**\n * 滚动事件\n */\n const handleScroll = useMemoizedFn((ev: BaseEventOrig<ScrollViewProps.onScrollDetail>) => {\n refEventOrig.current = ev\n root.sections.forEach((section) => section.getNodeRenderRange())\n const { scrollTop } = ev.detail\n // 确定滚动方向\n const scrollDirection: ScrollDirection = root.getState().scrollOffset < scrollTop ? 'forward' : 'backward'\n // 设置滚动信息,包括方向和偏移量\n root.setStateBatch({\n scrollDirection: scrollDirection,\n scrollOffset: scrollTop,\n isScrolling: true,\n })\n })\n\n const sections = useMemo(() => {\n const [start, end] = renderRange$\n return Children.map(children, (child: ReactElement<PropsWithChildren<_FlowSectionProps>>, order) => {\n if (Object.is(child, null)) {\n return null\n }\n const sectionProps = child.props\n const sectionId = sectionProps.id || `section-${order}`\n const childCount = Children.count(sectionProps.children)\n let section = root.findSection(sectionId)\n if (section) {\n const originalCount = section.count\n if (childCount > originalCount) {\n section.pushNodes(childCount - originalCount)\n }\n } else {\n section = new Section(root, {\n id: sectionId,\n order,\n col: sectionProps.column ?? 1,\n rowGap: sectionProps.rowGap || 0,\n columnGap: sectionProps.columnGap || 0,\n count: Children.count(sectionProps.children),\n })\n }\n\n return cloneElement(child, { section, key: `${props.id}-${order}` })\n })?.slice(start, end + 1)\n }, [renderRange$[0], renderRange$[1], children, root, props.id])\n\n const scrollTo = useMemoizedFn((scrollOffset = 0) => {\n scrollOffset = Math.max(0, scrollOffset)\n if (root.getState().scrollOffset === scrollOffset) return\n getScrollViewContextNode(`#${root.id}`).then((node: any) => {\n node.scrollTo({\n animated: true,\n duration: 300,\n top: scrollOffset,\n })\n })\n })\n\n const resetScrolling = useMemoizedFn(() => {\n root.setStateIn('isScrolling', false)\n })\n\n const debouncedResetScrolling = debounce(resetScrolling)\n\n useEffect(() => {\n debouncedResetScrolling()\n }, [isScrolling$])\n\n /**\n * 处理滚动阈值\n */\n useEffect(() => {\n const disposers = [\n root.sub(\n RootEvents.ReachUpperThreshold,\n debounce(() => {\n onScrollToUpper?.(refEventOrig.current!)\n })\n ),\n root.sub(\n RootEvents.ReachLowerThreshold,\n debounce(() => {\n onScrollToLower?.(refEventOrig.current!)\n })\n ),\n ]\n return () => {\n disposers.forEach((disposer) => {\n disposer()\n })\n }\n }, [onScrollToUpper, onScrollToLower])\n\n /**\n * 处理 scrollIntoView\n */\n useEffect(() => {\n handleScrollIntoView()\n async function handleScrollIntoView() {\n if (scrollIntoView) {\n if (root.getState().scrollOffset > 0) {\n // 说明在自动滚动前手动滚动过了,不应该自动滚动了,避免造成困扰\n return\n }\n const targetNode = root.findNode(scrollIntoView)\n if (targetNode) {\n const targetSection = targetNode.section\n if (!targetSection.getState().layouted) {\n const order = targetSection.order\n root.setStateIn('renderRange', [renderRange$[0], order])\n nextTick(async () => {\n await targetNode.section.layoutedSignal.promise\n scrollTo(targetNode.getState().scrollTop)\n })\n return\n }\n await targetNode.section.layoutedSignal.promise\n scrollTo(targetNode.getState().scrollTop)\n }\n }\n }\n }, [scrollIntoView, renderRange$[0]])\n\n return createElement(\n ScrollView,\n {\n id: root.id,\n style: {\n WebkitOverflowScrolling: 'touch',\n overflow: 'auto',\n ...style,\n },\n className,\n scrollY: true,\n onScroll: handleScroll,\n ...rest,\n },\n createElement(\n View,\n {\n id: 'waterflow-root',\n style: {\n width: '100%',\n position: 'relative',\n height: scrollHeight$,\n pointerEvents: isScrolling$ ? 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+ {"version":3,"file":"water-flow.js","sources":["../../../src/components/water-flow/water-flow.ts"],"sourcesContent":["import {\n BaseEventOrig,\n ScrollView,\n ScrollViewProps,\n View,\n} from '@tarojs/components'\nimport { nextTick } from '@tarojs/taro'\nimport {\n Children,\n cloneElement,\n createElement,\n PropsWithChildren,\n ReactElement,\n useEffect,\n useId,\n useMemo,\n useRef,\n} from 'react'\n\nimport { debounce, getScrollViewContextNode } from '../../utils'\nimport { _FlowSectionProps } from './flow-section'\nimport { Root, RootEvents } from './root'\nimport { Section } from './section'\nimport { useMemoizedFn } from './use-memoized-fn'\nimport { useObservedAttr } from './use-observed-attr'\nimport { getSysInfo } from './utils'\n\nimport type { ScrollDirection, WaterFlowProps } from './interface'\n\ngetSysInfo()\n\nexport function WaterFlow({\n children,\n ...props\n}: PropsWithChildren<WaterFlowProps>) {\n const {\n id,\n style = {},\n className,\n cacheCount = 1,\n onScrollToUpper,\n onScrollToLower,\n upperThresholdCount,\n lowerThresholdCount,\n scrollIntoView,\n ...rest\n } = props\n const defaultId = useId().replace(/:/g, '')\n /**\n * 初始化数据模型\n */\n const root = useMemo(() => {\n return new Root({\n id: id ?? defaultId,\n cacheCount,\n upperThresholdCount,\n lowerThresholdCount,\n })\n }, [id, cacheCount, upperThresholdCount, lowerThresholdCount])\n\n const isScrolling$ = useObservedAttr(root, 'isScrolling')\n const scrollHeight$ = useObservedAttr(root, 'scrollHeight')\n const renderRange$ = useObservedAttr(root, 'renderRange')\n const refEventOrig = useRef<BaseEventOrig>()\n\n /**\n * 滚动事件\n */\n const handleScroll = useMemoizedFn(\n (ev: BaseEventOrig<ScrollViewProps.onScrollDetail>) => {\n refEventOrig.current = ev\n root.sections.forEach((section) => section.getNodeRenderRange())\n const { scrollTop } = ev.detail\n // 确定滚动方向\n const scrollDirection: ScrollDirection =\n root.getState().scrollOffset < scrollTop ? 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@tarojs/components-advanced",
3
- "version": "4.1.4-beta.10",
3
+ "version": "4.1.4-beta.13",
4
4
  "description": "",
5
5
  "author": "O2Team",
6
6
  "license": "MIT",
@@ -20,19 +20,19 @@
20
20
  "csstype": "^3.1.1",
21
21
  "memoize-one": "^6.0.0",
22
22
  "tslib": "^2.6.2",
23
- "@tarojs/components": "4.1.4-beta.10"
23
+ "@tarojs/components": "4.1.4-beta.13"
24
24
  },
25
25
  "devDependencies": {
26
26
  "vue": "3.2.47",
27
- "@tarojs/runtime": "4.1.4-beta.10",
28
- "@tarojs/taro": "4.1.4-beta.10",
29
- "@tarojs/shared": "4.1.4-beta.10"
27
+ "@tarojs/runtime": "4.1.4-beta.13",
28
+ "@tarojs/shared": "4.1.4-beta.13",
29
+ "@tarojs/taro": "4.1.4-beta.13"
30
30
  },
31
31
  "peerDependencies": {
32
32
  "react": ">=18",
33
- "@tarojs/runtime": "~4.1.4-beta.10",
34
- "@tarojs/taro": "~4.1.4-beta.10",
35
- "@tarojs/shared": "~4.1.4-beta.10"
33
+ "@tarojs/runtime": "~4.1.4-beta.13",
34
+ "@tarojs/taro": "~4.1.4-beta.13",
35
+ "@tarojs/shared": "~4.1.4-beta.13"
36
36
  },
37
37
  "peerDependenciesMeta": {
38
38
  "react": {