@taole/giftstage 0.2.1 → 0.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/gift-stage.cjs +1 -1
- package/dist/gift-stage.es.js +21 -12
- package/package.json +1 -1
package/dist/gift-stage.es.js
CHANGED
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@@ -2506,11 +2506,11 @@ const rg = class CA {
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2506
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}), bindGroupLayout: B, textureCount: 1 }, this.pipelines.set(g, I), I;
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}
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ensureParticlePipeline(A) {
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2509
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-
const g = `particle-instanced:${A}`;
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2510
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-
let
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2511
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-
if (
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2509
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const g = this.frameUsesStencil ? "pass" : "none", I = `particle-instanced:${A}:${g}`;
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2510
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+
let B = this.pipelines.get(I);
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2511
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+
if (B) return B;
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this.ensureInstancedProjectionBuffer();
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2513
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-
const
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+
const Q = this.device.createBindGroupLayout({
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entries: [
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{
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binding: 0,
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@@ -2523,11 +2523,12 @@ const rg = class CA {
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buffer: { type: "read-only-storage", minBindingSize: 80 }
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}
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]
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2526
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-
}),
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2527
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-
return
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-
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+
}), E = this.device.createShaderModule({ code: SA.particleInstanced }), i = A === "additive";
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2527
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return B = { pipeline: this.device.createRenderPipeline({
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label: `particle-instanced:${A}:${g}`,
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layout: this.device.createPipelineLayout({ bindGroupLayouts: [Q] }),
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vertex: {
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-
module:
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+
module: E,
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entryPoint: "vs",
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buffers: [{
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arrayStride: 8,
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@@ -2535,11 +2536,11 @@ const rg = class CA {
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}]
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},
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fragment: {
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-
module:
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module: E,
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entryPoint: "fs",
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targets: [{
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format: this.format,
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blend:
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blend: i ? {
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color: { srcFactor: "one", dstFactor: "one" },
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alpha: { srcFactor: "one", dstFactor: "one" }
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} : {
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@@ -2549,8 +2550,16 @@ const rg = class CA {
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}]
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},
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primitive: { topology: "triangle-list" },
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+
depthStencil: g === "pass" ? {
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format: "depth24plus-stencil8",
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depthWriteEnabled: !1,
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depthCompare: "always",
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stencilFront: { compare: "always", passOp: "keep", failOp: "keep", depthFailOp: "keep" },
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stencilBack: { compare: "always", passOp: "keep", failOp: "keep", depthFailOp: "keep" },
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stencilWriteMask: 0
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} : void 0,
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multisample: { count: this.msaaSampleCount }
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2553
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-
}), bindGroupLayout:
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+
}), bindGroupLayout: Q, textureCount: 0 }, this.pipelines.set(I, B), B;
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}
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createInstancedSvgaPipeline(A, g, I) {
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this.ensureInstancedProjectionBuffer(), this.ensureInstancedStorageBuffer();
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@@ -3868,7 +3877,7 @@ const rg = class CA {
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const s = A.uniforms.u_projection;
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if (!(s instanceof Float32Array) || s.length < 16) return;
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this.ensureInstancedProjection(s);
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3871
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-
const n = `${a}:${E.id}`;
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+
const n = `${this.frameUsesStencil ? "pass" : "none"}:${a}:${E.id}`;
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let r = this.particleDataBindGroupCache.get(n);
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r || (r = this.device.createBindGroup({
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layout: o.bindGroupLayout,
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package/package.json
CHANGED