@tanstack/solid-pacer 0.21.0 → 0.21.1

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  1. package/dist/async-batcher/createAsyncBatcher.cjs.map +1 -1
  2. package/dist/async-batcher/createAsyncBatcher.js.map +1 -1
  3. package/dist/async-debouncer/createAsyncDebouncer.cjs.map +1 -1
  4. package/dist/async-debouncer/createAsyncDebouncer.js.map +1 -1
  5. package/dist/async-queuer/createAsyncQueuer.cjs.map +1 -1
  6. package/dist/async-queuer/createAsyncQueuer.js.map +1 -1
  7. package/dist/async-rate-limiter/createAsyncRateLimiter.cjs.map +1 -1
  8. package/dist/async-rate-limiter/createAsyncRateLimiter.js.map +1 -1
  9. package/dist/async-throttler/createAsyncThrottler.cjs.map +1 -1
  10. package/dist/async-throttler/createAsyncThrottler.js.map +1 -1
  11. package/dist/batcher/createBatcher.cjs.map +1 -1
  12. package/dist/batcher/createBatcher.js.map +1 -1
  13. package/dist/debouncer/createDebouncedSignal.cjs.map +1 -1
  14. package/dist/debouncer/createDebouncedSignal.js.map +1 -1
  15. package/dist/debouncer/createDebouncedValue.cjs.map +1 -1
  16. package/dist/debouncer/createDebouncedValue.js.map +1 -1
  17. package/dist/debouncer/createDebouncer.cjs.map +1 -1
  18. package/dist/debouncer/createDebouncer.js.map +1 -1
  19. package/dist/provider/PacerProvider.cjs.map +1 -1
  20. package/dist/provider/PacerProvider.js.map +1 -1
  21. package/dist/queuer/createQueuedSignal.cjs.map +1 -1
  22. package/dist/queuer/createQueuedSignal.js.map +1 -1
  23. package/dist/queuer/createQueuer.cjs.map +1 -1
  24. package/dist/queuer/createQueuer.js.map +1 -1
  25. package/dist/rate-limiter/createRateLimitedSignal.cjs.map +1 -1
  26. package/dist/rate-limiter/createRateLimitedSignal.js.map +1 -1
  27. package/dist/rate-limiter/createRateLimitedValue.cjs.map +1 -1
  28. package/dist/rate-limiter/createRateLimitedValue.js.map +1 -1
  29. package/dist/rate-limiter/createRateLimiter.cjs.map +1 -1
  30. package/dist/rate-limiter/createRateLimiter.js.map +1 -1
  31. package/dist/throttler/createThrottledSignal.cjs.map +1 -1
  32. package/dist/throttler/createThrottledSignal.js.map +1 -1
  33. package/dist/throttler/createThrottledValue.cjs.map +1 -1
  34. package/dist/throttler/createThrottledValue.js.map +1 -1
  35. package/dist/throttler/createThrottler.cjs.map +1 -1
  36. package/dist/throttler/createThrottler.js.map +1 -1
  37. package/package.json +2 -2
@@ -1 +1 @@
1
- {"version":3,"file":"createBatcher.cjs","names":["useDefaultPacerOptions","Batcher","shallow"],"sources":["../../src/batcher/createBatcher.ts"],"sourcesContent":["import { Batcher } from '@tanstack/pacer/batcher'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { BatcherOptions, BatcherState } from '@tanstack/pacer/batcher'\n\nexport interface SolidBatcherOptions<\n TValue,\n TSelected = {},\n> extends BatcherOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the batcher instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (batcher: SolidBatcher<TValue, TSelected>) => void\n}\n\nexport interface SolidBatcher<TValue, TSelected = {}> extends Omit<\n Batcher<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the batcher state.\n *\n * This is useful for tracking specific parts of the batcher state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <batcher.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Batch: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </batcher.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the batcher state changes\n *\n * Use this instead of `batcher.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `batcher.state` instead of `batcher.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<BatcherState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Batcher instance for managing batches of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Batch processing of items using the provided `fn` function\n * - Configurable batch size and wait time\n * - Custom batch processing logic via getShouldExecute\n * - Event callbacks for monitoring batch operations\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The batcher collects items and processes them in batches based on:\n * - Maximum batch size\n * - Time-based batching (process after X milliseconds)\n * - Custom batch processing logic via getShouldExecute\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `batcher.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of batch executions that have been completed\n * - `isRunning`: Whether the batcher is currently running (not stopped)\n * - `items`: Array of items currently queued for batching\n * - `totalItemsProcessed`: Total number of individual items that have been processed across all batches\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending batch when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const batcher = createBatcher(fn, {\n * maxSize: 10,\n * wait: 2000,\n * onUnmount: (b) => b.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const batcher = createBatcher(\n * (items) => {\n * // Process batch of items\n * console.log('Processing batch:', items);\n * },\n * {\n * maxSize: 5,\n * wait: 2000,\n * onExecute: (batcher) => console.log('Batch executed'),\n * getShouldExecute: (items) => items.length >= 3\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * totalItemsProcessed: state.totalItemsProcessed\n * })\n * );\n *\n * // Add items to batch\n * batcher.addItem('task1');\n * batcher.addItem('task2');\n *\n * // Control the batcher\n * batcher.stop(); // Pause processing\n * batcher.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = batcher.state();\n * ```\n */\nexport function createBatcher<TValue, TSelected = {}>(\n fn: (items: Array<TValue>) => void,\n options: SolidBatcherOptions<TValue, TSelected> = {},\n selector: (state: BatcherState<TValue>) => TSelected = () =>\n ({}) as TSelected,\n): SolidBatcher<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().batcher,\n ...options,\n } as SolidBatcherOptions<TValue, TSelected>\n const batcher = new Batcher(fn, mergedOptions) as unknown as SolidBatcher<\n TValue,\n TSelected\n >\n\n batcher.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(batcher.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(batcher.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(batcher)\n } else {\n batcher.cancel()\n }\n })\n })\n\n return {\n ...batcher,\n state,\n } as SolidBatcher<TValue, TSelected>\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA0JA,SAAgB,cACd,IACA,UAAkD,EAAE,EACpD,kBACG,EAAE,GAC4B;CACjC,MAAM,gBAAgB;EACpB,GAAGA,8CAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,UAAU,IAAIC,gCAAQ,IAAI,cAAc;AAK9C,SAAQ,YAAY,SAAS,UAAqB,OAG/C;EACD,MAAM,kDAAuB,QAAQ,OAAO,MAAM,UAAU,EAC1D,SAASC,+BACV,CAAC;AAEF,SAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,+CAAoB,QAAQ,OAAO,UAAU,EAAE,SAASA,+BAAS,CAAC;AAExE,kCAAmB;AACjB,gCAAgB;AACd,OAAI,cAAc,UAChB,eAAc,UAAU,QAAQ;OAEhC,SAAQ,QAAQ;IAElB;GACF;AAEF,QAAO;EACL,GAAG;EACH;EACD"}
1
+ {"version":3,"file":"createBatcher.cjs","names":["useDefaultPacerOptions","Batcher","shallow"],"sources":["../../src/batcher/createBatcher.ts"],"sourcesContent":["import { Batcher } from '@tanstack/pacer/batcher'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { BatcherOptions, BatcherState } from '@tanstack/pacer/batcher'\n\nexport interface SolidBatcherOptions<\n TValue,\n TSelected = {},\n> extends BatcherOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the batcher instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (batcher: SolidBatcher<TValue, TSelected>) => void\n}\n\nexport interface SolidBatcher<TValue, TSelected = {}> extends Omit<\n Batcher<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the batcher state.\n *\n * This is useful for tracking specific parts of the batcher state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <batcher.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Batch: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </batcher.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the batcher state changes\n *\n * Use this instead of `batcher.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `batcher.state` instead of `batcher.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<BatcherState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Batcher instance for managing batches of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Batch processing of items using the provided `fn` function\n * - Configurable batch size and wait time\n * - Custom batch processing logic via getShouldExecute\n * - Event callbacks for monitoring batch operations\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The batcher collects items and processes them in batches based on:\n * - Maximum batch size\n * - Time-based batching (process after X milliseconds)\n * - Custom batch processing logic via getShouldExecute\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `batcher.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of batch executions that have been completed\n * - `isRunning`: Whether the batcher is currently running (not stopped)\n * - `items`: Array of items currently queued for batching\n * - `totalItemsProcessed`: Total number of individual items that have been processed across all batches\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending batch when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const batcher = createBatcher(fn, {\n * maxSize: 10,\n * wait: 2000,\n * onUnmount: (b) => b.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const batcher = createBatcher(\n * (items) => {\n * // Process batch of items\n * console.log('Processing batch:', items);\n * },\n * {\n * maxSize: 5,\n * wait: 2000,\n * onExecute: (batcher) => console.log('Batch executed'),\n * getShouldExecute: (items) => items.length >= 3\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * totalItemsProcessed: state.totalItemsProcessed\n * })\n * );\n *\n * // Add items to batch\n * batcher.addItem('task1');\n * batcher.addItem('task2');\n *\n * // Control the batcher\n * batcher.stop(); // Pause processing\n * batcher.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = batcher.state();\n * ```\n */\nexport function createBatcher<TValue, TSelected = {}>(\n fn: (items: Array<TValue>) => void,\n options: SolidBatcherOptions<TValue, TSelected> = {},\n selector: (state: BatcherState<TValue>) => TSelected = () =>\n ({}) as TSelected,\n): SolidBatcher<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().batcher,\n ...options,\n } as SolidBatcherOptions<TValue, TSelected>\n const batcher = new Batcher(fn, mergedOptions) as unknown as SolidBatcher<\n TValue,\n TSelected\n >\n\n batcher.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(batcher.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(batcher.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(batcher)\n } else {\n batcher.cancel()\n }\n })\n })\n\n return {\n ...batcher,\n state,\n } as SolidBatcher<TValue, TSelected>\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA0JA,SAAgB,cACd,IACA,UAAkD,EAAE,EACpD,kBACG,EAAE,GAC4B;CACjC,MAAM,gBAAgB;EACpB,GAAGA,8CAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,UAAU,IAAIC,gCAAQ,IAAI,cAAc;CAK9C,QAAQ,YAAY,SAAS,UAAqB,OAG/C;EACD,MAAM,kDAAuB,QAAQ,OAAO,MAAM,UAAU,EAC1D,SAASC,+BACV,CAAC;EAEF,OAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,+CAAoB,QAAQ,OAAO,UAAU,EAAE,SAASA,+BAAS,CAAC;CAExE,iCAAmB;EACjB,8BAAgB;GACd,IAAI,cAAc,WAChB,cAAc,UAAU,QAAQ;QAEhC,QAAQ,QAAQ;IAElB;GACF;CAEF,OAAO;EACL,GAAG;EACH;EACD"}
@@ -1 +1 @@
1
- {"version":3,"file":"createBatcher.js","names":[],"sources":["../../src/batcher/createBatcher.ts"],"sourcesContent":["import { Batcher } from '@tanstack/pacer/batcher'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { BatcherOptions, BatcherState } from '@tanstack/pacer/batcher'\n\nexport interface SolidBatcherOptions<\n TValue,\n TSelected = {},\n> extends BatcherOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the batcher instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (batcher: SolidBatcher<TValue, TSelected>) => void\n}\n\nexport interface SolidBatcher<TValue, TSelected = {}> extends Omit<\n Batcher<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the batcher state.\n *\n * This is useful for tracking specific parts of the batcher state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <batcher.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Batch: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </batcher.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the batcher state changes\n *\n * Use this instead of `batcher.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `batcher.state` instead of `batcher.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<BatcherState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Batcher instance for managing batches of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Batch processing of items using the provided `fn` function\n * - Configurable batch size and wait time\n * - Custom batch processing logic via getShouldExecute\n * - Event callbacks for monitoring batch operations\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The batcher collects items and processes them in batches based on:\n * - Maximum batch size\n * - Time-based batching (process after X milliseconds)\n * - Custom batch processing logic via getShouldExecute\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `batcher.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of batch executions that have been completed\n * - `isRunning`: Whether the batcher is currently running (not stopped)\n * - `items`: Array of items currently queued for batching\n * - `totalItemsProcessed`: Total number of individual items that have been processed across all batches\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending batch when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const batcher = createBatcher(fn, {\n * maxSize: 10,\n * wait: 2000,\n * onUnmount: (b) => b.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const batcher = createBatcher(\n * (items) => {\n * // Process batch of items\n * console.log('Processing batch:', items);\n * },\n * {\n * maxSize: 5,\n * wait: 2000,\n * onExecute: (batcher) => console.log('Batch executed'),\n * getShouldExecute: (items) => items.length >= 3\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * totalItemsProcessed: state.totalItemsProcessed\n * })\n * );\n *\n * // Add items to batch\n * batcher.addItem('task1');\n * batcher.addItem('task2');\n *\n * // Control the batcher\n * batcher.stop(); // Pause processing\n * batcher.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = batcher.state();\n * ```\n */\nexport function createBatcher<TValue, TSelected = {}>(\n fn: (items: Array<TValue>) => void,\n options: SolidBatcherOptions<TValue, TSelected> = {},\n selector: (state: BatcherState<TValue>) => TSelected = () =>\n ({}) as TSelected,\n): SolidBatcher<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().batcher,\n ...options,\n } as SolidBatcherOptions<TValue, TSelected>\n const batcher = new Batcher(fn, mergedOptions) as unknown as SolidBatcher<\n TValue,\n TSelected\n >\n\n batcher.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(batcher.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(batcher.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(batcher)\n } else {\n batcher.cancel()\n }\n })\n })\n\n return {\n ...batcher,\n state,\n } as SolidBatcher<TValue, TSelected>\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA0JA,SAAgB,cACd,IACA,UAAkD,EAAE,EACpD,kBACG,EAAE,GAC4B;CACjC,MAAM,gBAAgB;EACpB,GAAG,wBAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,UAAU,IAAI,QAAQ,IAAI,cAAc;AAK9C,SAAQ,YAAY,SAAS,UAAqB,OAG/C;EACD,MAAM,WAAW,YAAY,QAAQ,OAAO,MAAM,UAAU,EAC1D,SAAS,SACV,CAAC;AAEF,SAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,QAAQ,YAAY,QAAQ,OAAO,UAAU,EAAE,SAAS,SAAS,CAAC;AAExE,oBAAmB;AACjB,kBAAgB;AACd,OAAI,cAAc,UAChB,eAAc,UAAU,QAAQ;OAEhC,SAAQ,QAAQ;IAElB;GACF;AAEF,QAAO;EACL,GAAG;EACH;EACD"}
1
+ {"version":3,"file":"createBatcher.js","names":[],"sources":["../../src/batcher/createBatcher.ts"],"sourcesContent":["import { Batcher } from '@tanstack/pacer/batcher'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { BatcherOptions, BatcherState } from '@tanstack/pacer/batcher'\n\nexport interface SolidBatcherOptions<\n TValue,\n TSelected = {},\n> extends BatcherOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the batcher instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (batcher: SolidBatcher<TValue, TSelected>) => void\n}\n\nexport interface SolidBatcher<TValue, TSelected = {}> extends Omit<\n Batcher<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the batcher state.\n *\n * This is useful for tracking specific parts of the batcher state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <batcher.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Batch: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </batcher.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the batcher state changes\n *\n * Use this instead of `batcher.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `batcher.state` instead of `batcher.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<BatcherState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Batcher instance for managing batches of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Batch processing of items using the provided `fn` function\n * - Configurable batch size and wait time\n * - Custom batch processing logic via getShouldExecute\n * - Event callbacks for monitoring batch operations\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The batcher collects items and processes them in batches based on:\n * - Maximum batch size\n * - Time-based batching (process after X milliseconds)\n * - Custom batch processing logic via getShouldExecute\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `batcher.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of batch executions that have been completed\n * - `isRunning`: Whether the batcher is currently running (not stopped)\n * - `items`: Array of items currently queued for batching\n * - `totalItemsProcessed`: Total number of individual items that have been processed across all batches\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending batch when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const batcher = createBatcher(fn, {\n * maxSize: 10,\n * wait: 2000,\n * onUnmount: (b) => b.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const batcher = createBatcher(\n * (items) => {\n * // Process batch of items\n * console.log('Processing batch:', items);\n * },\n * {\n * maxSize: 5,\n * wait: 2000,\n * onExecute: (batcher) => console.log('Batch executed'),\n * getShouldExecute: (items) => items.length >= 3\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const batcher = createBatcher(\n * (items) => console.log('Processing batch:', items),\n * { maxSize: 5, wait: 2000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * totalItemsProcessed: state.totalItemsProcessed\n * })\n * );\n *\n * // Add items to batch\n * batcher.addItem('task1');\n * batcher.addItem('task2');\n *\n * // Control the batcher\n * batcher.stop(); // Pause processing\n * batcher.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = batcher.state();\n * ```\n */\nexport function createBatcher<TValue, TSelected = {}>(\n fn: (items: Array<TValue>) => void,\n options: SolidBatcherOptions<TValue, TSelected> = {},\n selector: (state: BatcherState<TValue>) => TSelected = () =>\n ({}) as TSelected,\n): SolidBatcher<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().batcher,\n ...options,\n } as SolidBatcherOptions<TValue, TSelected>\n const batcher = new Batcher(fn, mergedOptions) as unknown as SolidBatcher<\n TValue,\n TSelected\n >\n\n batcher.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: BatcherState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(batcher.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(batcher.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(batcher)\n } else {\n batcher.cancel()\n }\n })\n })\n\n return {\n ...batcher,\n state,\n } as SolidBatcher<TValue, TSelected>\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA0JA,SAAgB,cACd,IACA,UAAkD,EAAE,EACpD,kBACG,EAAE,GAC4B;CACjC,MAAM,gBAAgB;EACpB,GAAG,wBAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,UAAU,IAAI,QAAQ,IAAI,cAAc;CAK9C,QAAQ,YAAY,SAAS,UAAqB,OAG/C;EACD,MAAM,WAAW,YAAY,QAAQ,OAAO,MAAM,UAAU,EAC1D,SAAS,SACV,CAAC;EAEF,OAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,QAAQ,YAAY,QAAQ,OAAO,UAAU,EAAE,SAAS,SAAS,CAAC;CAExE,mBAAmB;EACjB,gBAAgB;GACd,IAAI,cAAc,WAChB,cAAc,UAAU,QAAQ;QAEhC,QAAQ,QAAQ;IAElB;GACF;CAEF,OAAO;EACL,GAAG;EACH;EACD"}
@@ -1 +1 @@
1
- {"version":3,"file":"createDebouncedSignal.cjs","names":["createDebouncer"],"sources":["../../src/debouncer/createDebouncedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createDebouncer } from './createDebouncer'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced state value, combining Solid's createSignal with debouncing functionality.\n * This hook provides both the current debounced value and methods to update it.\n *\n * The state value is only updated after the specified wait time has elapsed since the last update attempt.\n * If another update is attempted before the wait time expires, the timer resets and starts waiting again.\n * This is useful for handling frequent state updates that should be throttled, like search input values\n * or window resize dimensions.\n *\n * The hook returns a tuple containing:\n * - The current debounced value accessor\n * - A function to update the debounced value\n * - The debouncer instance with additional control methods and state signals\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500 // Wait 500ms after last keystroke\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to reactive updates when execution count changes (optimized for tracking executions)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Update value - will be debounced\n * const handleChange = (e) => {\n * setSearchTerm(e.target.value);\n * };\n *\n * // Access debouncer state via signals\n * console.log('Executions:', debouncer.state().executionCount);\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // In onExecute callback, use get* methods\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500,\n * onExecute: (debouncer) => {\n * console.log('Total executions:', debouncer.getExecutionCount());\n * }\n * });\n * ```\n */\nexport function createDebouncedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidDebouncer<Setter<TValue>, TSelected>,\n] {\n const [debouncedValue, setDebouncedValue] = createSignal<TValue>(value)\n\n const debouncer = createDebouncer(setDebouncedValue, initialOptions, selector)\n\n return [debouncedValue, debouncer.maybeExecute as Setter<TValue>, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA6EA,SAAgB,sBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,gBAAgB,gDAA0C,MAAM;CAEvE,MAAM,YAAYA,wCAAgB,mBAAmB,gBAAgB,SAAS;AAE9E,QAAO;EAAC;EAAgB,UAAU;EAAgC;EAAU"}
1
+ {"version":3,"file":"createDebouncedSignal.cjs","names":["createDebouncer"],"sources":["../../src/debouncer/createDebouncedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createDebouncer } from './createDebouncer'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced state value, combining Solid's createSignal with debouncing functionality.\n * This hook provides both the current debounced value and methods to update it.\n *\n * The state value is only updated after the specified wait time has elapsed since the last update attempt.\n * If another update is attempted before the wait time expires, the timer resets and starts waiting again.\n * This is useful for handling frequent state updates that should be throttled, like search input values\n * or window resize dimensions.\n *\n * The hook returns a tuple containing:\n * - The current debounced value accessor\n * - A function to update the debounced value\n * - The debouncer instance with additional control methods and state signals\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500 // Wait 500ms after last keystroke\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to reactive updates when execution count changes (optimized for tracking executions)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Update value - will be debounced\n * const handleChange = (e) => {\n * setSearchTerm(e.target.value);\n * };\n *\n * // Access debouncer state via signals\n * console.log('Executions:', debouncer.state().executionCount);\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // In onExecute callback, use get* methods\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500,\n * onExecute: (debouncer) => {\n * console.log('Total executions:', debouncer.getExecutionCount());\n * }\n * });\n * ```\n */\nexport function createDebouncedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidDebouncer<Setter<TValue>, TSelected>,\n] {\n const [debouncedValue, setDebouncedValue] = createSignal<TValue>(value)\n\n const debouncer = createDebouncer(setDebouncedValue, initialOptions, selector)\n\n return [debouncedValue, debouncer.maybeExecute as Setter<TValue>, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA6EA,SAAgB,sBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,gBAAgB,gDAA0C,MAAM;CAEvE,MAAM,YAAYA,wCAAgB,mBAAmB,gBAAgB,SAAS;CAE9E,OAAO;EAAC;EAAgB,UAAU;EAAgC;EAAU"}
@@ -1 +1 @@
1
- {"version":3,"file":"createDebouncedSignal.js","names":[],"sources":["../../src/debouncer/createDebouncedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createDebouncer } from './createDebouncer'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced state value, combining Solid's createSignal with debouncing functionality.\n * This hook provides both the current debounced value and methods to update it.\n *\n * The state value is only updated after the specified wait time has elapsed since the last update attempt.\n * If another update is attempted before the wait time expires, the timer resets and starts waiting again.\n * This is useful for handling frequent state updates that should be throttled, like search input values\n * or window resize dimensions.\n *\n * The hook returns a tuple containing:\n * - The current debounced value accessor\n * - A function to update the debounced value\n * - The debouncer instance with additional control methods and state signals\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500 // Wait 500ms after last keystroke\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to reactive updates when execution count changes (optimized for tracking executions)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Update value - will be debounced\n * const handleChange = (e) => {\n * setSearchTerm(e.target.value);\n * };\n *\n * // Access debouncer state via signals\n * console.log('Executions:', debouncer.state().executionCount);\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // In onExecute callback, use get* methods\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500,\n * onExecute: (debouncer) => {\n * console.log('Total executions:', debouncer.getExecutionCount());\n * }\n * });\n * ```\n */\nexport function createDebouncedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidDebouncer<Setter<TValue>, TSelected>,\n] {\n const [debouncedValue, setDebouncedValue] = createSignal<TValue>(value)\n\n const debouncer = createDebouncer(setDebouncedValue, initialOptions, selector)\n\n return [debouncedValue, debouncer.maybeExecute as Setter<TValue>, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA6EA,SAAgB,sBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,gBAAgB,qBAAqB,aAAqB,MAAM;CAEvE,MAAM,YAAY,gBAAgB,mBAAmB,gBAAgB,SAAS;AAE9E,QAAO;EAAC;EAAgB,UAAU;EAAgC;EAAU"}
1
+ {"version":3,"file":"createDebouncedSignal.js","names":[],"sources":["../../src/debouncer/createDebouncedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createDebouncer } from './createDebouncer'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced state value, combining Solid's createSignal with debouncing functionality.\n * This hook provides both the current debounced value and methods to update it.\n *\n * The state value is only updated after the specified wait time has elapsed since the last update attempt.\n * If another update is attempted before the wait time expires, the timer resets and starts waiting again.\n * This is useful for handling frequent state updates that should be throttled, like search input values\n * or window resize dimensions.\n *\n * The hook returns a tuple containing:\n * - The current debounced value accessor\n * - A function to update the debounced value\n * - The debouncer instance with additional control methods and state signals\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500 // Wait 500ms after last keystroke\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to reactive updates when execution count changes (optimized for tracking executions)\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal(\n * '',\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Update value - will be debounced\n * const handleChange = (e) => {\n * setSearchTerm(e.target.value);\n * };\n *\n * // Access debouncer state via signals\n * console.log('Executions:', debouncer.state().executionCount);\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // In onExecute callback, use get* methods\n * const [searchTerm, setSearchTerm, debouncer] = createDebouncedSignal('', {\n * wait: 500,\n * onExecute: (debouncer) => {\n * console.log('Total executions:', debouncer.getExecutionCount());\n * }\n * });\n * ```\n */\nexport function createDebouncedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidDebouncer<Setter<TValue>, TSelected>,\n] {\n const [debouncedValue, setDebouncedValue] = createSignal<TValue>(value)\n\n const debouncer = createDebouncer(setDebouncedValue, initialOptions, selector)\n\n return [debouncedValue, debouncer.maybeExecute as Setter<TValue>, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA6EA,SAAgB,sBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,gBAAgB,qBAAqB,aAAqB,MAAM;CAEvE,MAAM,YAAY,gBAAgB,mBAAmB,gBAAgB,SAAS;CAE9E,OAAO;EAAC;EAAgB,UAAU;EAAgC;EAAU"}
@@ -1 +1 @@
1
- {"version":3,"file":"createDebouncedValue.cjs","names":["createDebouncedSignal"],"sources":["../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoEA,SAAgB,qBACd,OACA,gBACA,UAC+D;CAC/D,MAAM,CAAC,gBAAgB,mBAAmB,aAAaA,oDACrD,OAAO,EACP,gBACA,SACD;AAED,kCAAmB;AACjB,oBAAkB,OAAO,CAAQ;GACjC;AAEF,QAAO,CAAC,gBAAgB,UAAU"}
1
+ {"version":3,"file":"createDebouncedValue.cjs","names":["createDebouncedSignal"],"sources":["../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoEA,SAAgB,qBACd,OACA,gBACA,UAC+D;CAC/D,MAAM,CAAC,gBAAgB,mBAAmB,aAAaA,oDACrD,OAAO,EACP,gBACA,SACD;CAED,iCAAmB;EACjB,kBAAkB,OAAO,CAAQ;GACjC;CAEF,OAAO,CAAC,gBAAgB,UAAU"}
@@ -1 +1 @@
1
- {"version":3,"file":"createDebouncedValue.js","names":[],"sources":["../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoEA,SAAgB,qBACd,OACA,gBACA,UAC+D;CAC/D,MAAM,CAAC,gBAAgB,mBAAmB,aAAa,sBACrD,OAAO,EACP,gBACA,SACD;AAED,oBAAmB;AACjB,oBAAkB,OAAO,CAAQ;GACjC;AAEF,QAAO,CAAC,gBAAgB,UAAU"}
1
+ {"version":3,"file":"createDebouncedValue.js","names":[],"sources":["../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer, SolidDebouncerOptions } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { DebouncerState } from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: SolidDebouncerOptions<Setter<TValue>, TSelected>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAoEA,SAAgB,qBACd,OACA,gBACA,UAC+D;CAC/D,MAAM,CAAC,gBAAgB,mBAAmB,aAAa,sBACrD,OAAO,EACP,gBACA,SACD;CAED,mBAAmB;EACjB,kBAAkB,OAAO,CAAQ;GACjC;CAEF,OAAO,CAAC,gBAAgB,UAAU"}
@@ -1 +1 @@
1
- {"version":3,"file":"createDebouncer.cjs","names":["useDefaultPacerOptions","Debouncer","shallow"],"sources":["../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncerOptions<\n TFn extends AnyFunction,\n TSelected = {},\n> extends DebouncerOptions<TFn> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the debouncer instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (debouncer: SolidDebouncer<TFn, TSelected>) => void\n}\n\nexport interface SolidDebouncer<\n TFn extends AnyFunction,\n TSelected = {},\n> extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * A Solid component that allows you to subscribe to the debouncer state.\n *\n * This is useful for tracking specific parts of the debouncer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <debouncer.Subscribe selector={(state) => ({ isPending: state.isPending })}>\n * {(state) => (\n * <div>{state().isPending ? 'Waiting...' : 'Ready'}</div>\n * )}\n * </debouncer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `debouncer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending execution when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const debouncer = createDebouncer(fn, {\n * wait: 500,\n * onUnmount: (d) => d.flush()\n * });\n * ```\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to track isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to track executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - track when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n options: SolidDebouncerOptions<TFn, TSelected>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().debouncer,\n ...options,\n } as SolidDebouncerOptions<TFn, TSelected>\n const asyncDebouncer = new Debouncer<TFn>(\n fn,\n mergedOptions,\n ) as unknown as SolidDebouncer<TFn, TSelected>\n\n asyncDebouncer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(asyncDebouncer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(asyncDebouncer.store, selector, {\n compare: shallow,\n })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(asyncDebouncer)\n } else {\n asyncDebouncer.cancel()\n }\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,gBACd,IACA,SACA,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAGA,8CAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,iBAAiB,IAAIC,oCACzB,IACA,cACD;AAED,gBAAe,YAAY,SAAS,UAAqB,OAGtD;EACD,MAAM,kDAAuB,eAAe,OAAO,MAAM,UAAU,EACjE,SAASC,+BACV,CAAC;AAEF,SAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,+CAAoB,eAAe,OAAO,UAAU,EACxD,SAASA,+BACV,CAAC;AAEF,kCAAmB;AACjB,gCAAgB;AACd,OAAI,cAAc,UAChB,eAAc,UAAU,eAAe;OAEvC,gBAAe,QAAQ;IAEzB;GACF;AAEF,QAAO;EACL,GAAG;EACH;EACD"}
1
+ {"version":3,"file":"createDebouncer.cjs","names":["useDefaultPacerOptions","Debouncer","shallow"],"sources":["../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncerOptions<\n TFn extends AnyFunction,\n TSelected = {},\n> extends DebouncerOptions<TFn> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the debouncer instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (debouncer: SolidDebouncer<TFn, TSelected>) => void\n}\n\nexport interface SolidDebouncer<\n TFn extends AnyFunction,\n TSelected = {},\n> extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * A Solid component that allows you to subscribe to the debouncer state.\n *\n * This is useful for tracking specific parts of the debouncer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <debouncer.Subscribe selector={(state) => ({ isPending: state.isPending })}>\n * {(state) => (\n * <div>{state().isPending ? 'Waiting...' : 'Ready'}</div>\n * )}\n * </debouncer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `debouncer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending execution when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const debouncer = createDebouncer(fn, {\n * wait: 500,\n * onUnmount: (d) => d.flush()\n * });\n * ```\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to track isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to track executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - track when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n options: SolidDebouncerOptions<TFn, TSelected>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().debouncer,\n ...options,\n } as SolidDebouncerOptions<TFn, TSelected>\n const asyncDebouncer = new Debouncer<TFn>(\n fn,\n mergedOptions,\n ) as unknown as SolidDebouncer<TFn, TSelected>\n\n asyncDebouncer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(asyncDebouncer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(asyncDebouncer.store, selector, {\n compare: shallow,\n })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(asyncDebouncer)\n } else {\n asyncDebouncer.cancel()\n }\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,gBACd,IACA,SACA,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAGA,8CAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,iBAAiB,IAAIC,oCACzB,IACA,cACD;CAED,eAAe,YAAY,SAAS,UAAqB,OAGtD;EACD,MAAM,kDAAuB,eAAe,OAAO,MAAM,UAAU,EACjE,SAASC,+BACV,CAAC;EAEF,OAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,+CAAoB,eAAe,OAAO,UAAU,EACxD,SAASA,+BACV,CAAC;CAEF,iCAAmB;EACjB,8BAAgB;GACd,IAAI,cAAc,WAChB,cAAc,UAAU,eAAe;QAEvC,eAAe,QAAQ;IAEzB;GACF;CAEF,OAAO;EACL,GAAG;EACH;EACD"}
@@ -1 +1 @@
1
- {"version":3,"file":"createDebouncer.js","names":[],"sources":["../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncerOptions<\n TFn extends AnyFunction,\n TSelected = {},\n> extends DebouncerOptions<TFn> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the debouncer instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (debouncer: SolidDebouncer<TFn, TSelected>) => void\n}\n\nexport interface SolidDebouncer<\n TFn extends AnyFunction,\n TSelected = {},\n> extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * A Solid component that allows you to subscribe to the debouncer state.\n *\n * This is useful for tracking specific parts of the debouncer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <debouncer.Subscribe selector={(state) => ({ isPending: state.isPending })}>\n * {(state) => (\n * <div>{state().isPending ? 'Waiting...' : 'Ready'}</div>\n * )}\n * </debouncer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `debouncer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending execution when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const debouncer = createDebouncer(fn, {\n * wait: 500,\n * onUnmount: (d) => d.flush()\n * });\n * ```\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to track isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to track executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - track when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n options: SolidDebouncerOptions<TFn, TSelected>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().debouncer,\n ...options,\n } as SolidDebouncerOptions<TFn, TSelected>\n const asyncDebouncer = new Debouncer<TFn>(\n fn,\n mergedOptions,\n ) as unknown as SolidDebouncer<TFn, TSelected>\n\n asyncDebouncer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(asyncDebouncer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(asyncDebouncer.store, selector, {\n compare: shallow,\n })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(asyncDebouncer)\n } else {\n asyncDebouncer.cancel()\n }\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,gBACd,IACA,SACA,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAG,wBAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,iBAAiB,IAAI,UACzB,IACA,cACD;AAED,gBAAe,YAAY,SAAS,UAAqB,OAGtD;EACD,MAAM,WAAW,YAAY,eAAe,OAAO,MAAM,UAAU,EACjE,SAAS,SACV,CAAC;AAEF,SAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,QAAQ,YAAY,eAAe,OAAO,UAAU,EACxD,SAAS,SACV,CAAC;AAEF,oBAAmB;AACjB,kBAAgB;AACd,OAAI,cAAc,UAChB,eAAc,UAAU,eAAe;OAEvC,gBAAe,QAAQ;IAEzB;GACF;AAEF,QAAO;EACL,GAAG;EACH;EACD"}
1
+ {"version":3,"file":"createDebouncer.js","names":[],"sources":["../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncerOptions<\n TFn extends AnyFunction,\n TSelected = {},\n> extends DebouncerOptions<TFn> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the debouncer instance.\n * When provided, replaces the default cleanup (cancel); use it to call flush(), reset(), cancel(), add logging, etc.\n */\n onUnmount?: (debouncer: SolidDebouncer<TFn, TSelected>) => void\n}\n\nexport interface SolidDebouncer<\n TFn extends AnyFunction,\n TSelected = {},\n> extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * A Solid component that allows you to subscribe to the debouncer state.\n *\n * This is useful for tracking specific parts of the debouncer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <debouncer.Subscribe selector={(state) => ({ isPending: state.isPending })}>\n * {(state) => (\n * <div>{state().isPending ? 'Waiting...' : 'Ready'}</div>\n * )}\n * </debouncer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `debouncer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * ## Unmount behavior\n *\n * By default, the primitive cancels any pending execution when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending work instead:\n *\n * ```tsx\n * const debouncer = createDebouncer(fn, {\n * wait: 500,\n * onUnmount: (d) => d.flush()\n * });\n * ```\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to track isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to track executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - track when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n options: SolidDebouncerOptions<TFn, TSelected>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().debouncer,\n ...options,\n } as SolidDebouncerOptions<TFn, TSelected>\n const asyncDebouncer = new Debouncer<TFn>(\n fn,\n mergedOptions,\n ) as unknown as SolidDebouncer<TFn, TSelected>\n\n asyncDebouncer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: DebouncerState<TFn>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(asyncDebouncer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(asyncDebouncer.store, selector, {\n compare: shallow,\n })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(asyncDebouncer)\n } else {\n asyncDebouncer.cancel()\n }\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,gBACd,IACA,SACA,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAG,wBAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,iBAAiB,IAAI,UACzB,IACA,cACD;CAED,eAAe,YAAY,SAAS,UAAqB,OAGtD;EACD,MAAM,WAAW,YAAY,eAAe,OAAO,MAAM,UAAU,EACjE,SAAS,SACV,CAAC;EAEF,OAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,QAAQ,YAAY,eAAe,OAAO,UAAU,EACxD,SAAS,SACV,CAAC;CAEF,mBAAmB;EACjB,gBAAgB;GACd,IAAI,cAAc,WAChB,cAAc,UAAU,eAAe;QAEvC,eAAe,QAAQ;IAEzB;GACF;CAEF,OAAO;EACL,GAAG;EACH;EACD"}
@@ -1 +1 @@
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- {"version":3,"file":"PacerProvider.cjs","names":["createContext","useContext","JSX","AnyAsyncFunction","AnyFunction","AsyncBatcherOptions","AsyncDebouncerOptions","AsyncQueuerOptions","AsyncRateLimiterOptions","AsyncThrottlerOptions","BatcherOptions","DebouncerOptions","QueuerOptions","RateLimiterOptions","ThrottlerOptions","PacerProviderOptions","asyncBatcher","Partial","asyncDebouncer","asyncQueuer","asyncRateLimiter","asyncThrottler","batcher","debouncer","queuer","rateLimiter","throttler","PacerContextValue","defaultOptions","PacerContext","PacerProviderProps","children","Element","DEFAULT_OPTIONS","PacerProvider","props","contextValue","_$createComponent","Provider","value","usePacerContext","useDefaultPacerOptions","context"],"sources":["../../src/provider/PacerProvider.tsx"],"sourcesContent":["import { createContext, useContext } from 'solid-js'\nimport type { JSX } from 'solid-js'\nimport type {\n AnyAsyncFunction,\n AnyFunction,\n AsyncBatcherOptions,\n AsyncDebouncerOptions,\n AsyncQueuerOptions,\n AsyncRateLimiterOptions,\n AsyncThrottlerOptions,\n BatcherOptions,\n DebouncerOptions,\n QueuerOptions,\n RateLimiterOptions,\n ThrottlerOptions,\n} from '@tanstack/pacer'\n\nexport interface PacerProviderOptions {\n asyncBatcher?: Partial<AsyncBatcherOptions<any>>\n asyncDebouncer?: Partial<AsyncDebouncerOptions<AnyAsyncFunction>>\n asyncQueuer?: Partial<AsyncQueuerOptions<any>>\n asyncRateLimiter?: Partial<AsyncRateLimiterOptions<AnyAsyncFunction>>\n asyncThrottler?: Partial<AsyncThrottlerOptions<AnyAsyncFunction>>\n batcher?: Partial<BatcherOptions<any>>\n debouncer?: Partial<DebouncerOptions<AnyFunction>>\n queuer?: Partial<QueuerOptions<any>>\n rateLimiter?: Partial<RateLimiterOptions<AnyFunction>>\n throttler?: Partial<ThrottlerOptions<AnyFunction>>\n}\n\ninterface PacerContextValue {\n defaultOptions: PacerProviderOptions\n}\n\nconst PacerContext = createContext<PacerContextValue | null>(null)\n\nexport interface PacerProviderProps {\n children: JSX.Element\n defaultOptions?: PacerProviderOptions\n}\n\nconst DEFAULT_OPTIONS: PacerProviderOptions = {}\n\nexport function PacerProvider(props: PacerProviderProps) {\n const contextValue: PacerContextValue = {\n defaultOptions: props.defaultOptions ?? DEFAULT_OPTIONS,\n }\n\n return (\n <PacerContext.Provider value={contextValue}>\n {props.children}\n </PacerContext.Provider>\n )\n}\n\nexport function usePacerContext() {\n return useContext(PacerContext)\n}\n\nexport function useDefaultPacerOptions() {\n const context = useContext(PacerContext)\n return context?.defaultOptions ?? {}\n}\n"],"mappings":";;;;AAkCA,MAAM6B,2CAAuD,KAAK;AAOlE,MAAMI,kBAAwC,EAAE;AAEhD,SAAgBC,cAAcC,OAA2B;CACvD,MAAMC,eAAkC,EACtCR,gBAAgBO,MAAMP,kBAAkBK,iBACzC;AAED,0CACGJ,aAAaS,UAAQ;EAACC,OAAOH;EAAY,IAAAL,WAAA;AAAA,UACvCI,MAAMJ;;EAAQ,CAAA;;AAKrB,SAAgBS,kBAAkB;AAChC,iCAAkBX,aAAa;;AAGjC,SAAgBY,yBAAyB;AAEvC,iCAD2BZ,aAAa,EACxBD,kBAAkB,EAAE"}
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+ {"version":3,"file":"PacerProvider.cjs","names":["createContext","useContext","JSX","AnyAsyncFunction","AnyFunction","AsyncBatcherOptions","AsyncDebouncerOptions","AsyncQueuerOptions","AsyncRateLimiterOptions","AsyncThrottlerOptions","BatcherOptions","DebouncerOptions","QueuerOptions","RateLimiterOptions","ThrottlerOptions","PacerProviderOptions","asyncBatcher","Partial","asyncDebouncer","asyncQueuer","asyncRateLimiter","asyncThrottler","batcher","debouncer","queuer","rateLimiter","throttler","PacerContextValue","defaultOptions","PacerContext","PacerProviderProps","children","Element","DEFAULT_OPTIONS","PacerProvider","props","contextValue","_$createComponent","Provider","value","usePacerContext","useDefaultPacerOptions","context"],"sources":["../../src/provider/PacerProvider.tsx"],"sourcesContent":["import { createContext, useContext } from 'solid-js'\nimport type { JSX } from 'solid-js'\nimport type {\n AnyAsyncFunction,\n AnyFunction,\n AsyncBatcherOptions,\n AsyncDebouncerOptions,\n AsyncQueuerOptions,\n AsyncRateLimiterOptions,\n AsyncThrottlerOptions,\n BatcherOptions,\n DebouncerOptions,\n QueuerOptions,\n RateLimiterOptions,\n ThrottlerOptions,\n} from '@tanstack/pacer'\n\nexport interface PacerProviderOptions {\n asyncBatcher?: Partial<AsyncBatcherOptions<any>>\n asyncDebouncer?: Partial<AsyncDebouncerOptions<AnyAsyncFunction>>\n asyncQueuer?: Partial<AsyncQueuerOptions<any>>\n asyncRateLimiter?: Partial<AsyncRateLimiterOptions<AnyAsyncFunction>>\n asyncThrottler?: Partial<AsyncThrottlerOptions<AnyAsyncFunction>>\n batcher?: Partial<BatcherOptions<any>>\n debouncer?: Partial<DebouncerOptions<AnyFunction>>\n queuer?: Partial<QueuerOptions<any>>\n rateLimiter?: Partial<RateLimiterOptions<AnyFunction>>\n throttler?: Partial<ThrottlerOptions<AnyFunction>>\n}\n\ninterface PacerContextValue {\n defaultOptions: PacerProviderOptions\n}\n\nconst PacerContext = createContext<PacerContextValue | null>(null)\n\nexport interface PacerProviderProps {\n children: JSX.Element\n defaultOptions?: PacerProviderOptions\n}\n\nconst DEFAULT_OPTIONS: PacerProviderOptions = {}\n\nexport function PacerProvider(props: PacerProviderProps) {\n const contextValue: PacerContextValue = {\n defaultOptions: props.defaultOptions ?? DEFAULT_OPTIONS,\n }\n\n return (\n <PacerContext.Provider value={contextValue}>\n {props.children}\n </PacerContext.Provider>\n )\n}\n\nexport function usePacerContext() {\n return useContext(PacerContext)\n}\n\nexport function useDefaultPacerOptions() {\n const context = useContext(PacerContext)\n return context?.defaultOptions ?? {}\n}\n"],"mappings":";;;;AAkCA,MAAM6B,2CAAuD,KAAK;AAOlE,MAAMI,kBAAwC,EAAE;AAEhD,SAAgBC,cAAcC,OAA2B;CACvD,MAAMC,eAAkC,EACtCR,gBAAgBO,MAAMP,kBAAkBK,iBACzC;CAED,yCACGJ,aAAaS,UAAQ;EAACC,OAAOH;EAAY,IAAAL,WAAA;GAAA,OACvCI,MAAMJ;;EAAQ,CAAA;;AAKrB,SAAgBS,kBAAkB;CAChC,gCAAkBX,aAAa;;AAGjC,SAAgBY,yBAAyB;CAEvC,gCAD2BZ,aACb,EAAED,kBAAkB,EAAE"}
@@ -1 +1 @@
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- {"version":3,"file":"PacerProvider.js","names":["createContext","useContext","JSX","AnyAsyncFunction","AnyFunction","AsyncBatcherOptions","AsyncDebouncerOptions","AsyncQueuerOptions","AsyncRateLimiterOptions","AsyncThrottlerOptions","BatcherOptions","DebouncerOptions","QueuerOptions","RateLimiterOptions","ThrottlerOptions","PacerProviderOptions","asyncBatcher","Partial","asyncDebouncer","asyncQueuer","asyncRateLimiter","asyncThrottler","batcher","debouncer","queuer","rateLimiter","throttler","PacerContextValue","defaultOptions","PacerContext","PacerProviderProps","children","Element","DEFAULT_OPTIONS","PacerProvider","props","contextValue","_$createComponent","Provider","value","usePacerContext","useDefaultPacerOptions","context"],"sources":["../../src/provider/PacerProvider.tsx"],"sourcesContent":["import { createContext, useContext } from 'solid-js'\nimport type { JSX } from 'solid-js'\nimport type {\n AnyAsyncFunction,\n AnyFunction,\n AsyncBatcherOptions,\n AsyncDebouncerOptions,\n AsyncQueuerOptions,\n AsyncRateLimiterOptions,\n AsyncThrottlerOptions,\n BatcherOptions,\n DebouncerOptions,\n QueuerOptions,\n RateLimiterOptions,\n ThrottlerOptions,\n} from '@tanstack/pacer'\n\nexport interface PacerProviderOptions {\n asyncBatcher?: Partial<AsyncBatcherOptions<any>>\n asyncDebouncer?: Partial<AsyncDebouncerOptions<AnyAsyncFunction>>\n asyncQueuer?: Partial<AsyncQueuerOptions<any>>\n asyncRateLimiter?: Partial<AsyncRateLimiterOptions<AnyAsyncFunction>>\n asyncThrottler?: Partial<AsyncThrottlerOptions<AnyAsyncFunction>>\n batcher?: Partial<BatcherOptions<any>>\n debouncer?: Partial<DebouncerOptions<AnyFunction>>\n queuer?: Partial<QueuerOptions<any>>\n rateLimiter?: Partial<RateLimiterOptions<AnyFunction>>\n throttler?: Partial<ThrottlerOptions<AnyFunction>>\n}\n\ninterface PacerContextValue {\n defaultOptions: PacerProviderOptions\n}\n\nconst PacerContext = createContext<PacerContextValue | null>(null)\n\nexport interface PacerProviderProps {\n children: JSX.Element\n defaultOptions?: PacerProviderOptions\n}\n\nconst DEFAULT_OPTIONS: PacerProviderOptions = {}\n\nexport function PacerProvider(props: PacerProviderProps) {\n const contextValue: PacerContextValue = {\n defaultOptions: props.defaultOptions ?? DEFAULT_OPTIONS,\n }\n\n return (\n <PacerContext.Provider value={contextValue}>\n {props.children}\n </PacerContext.Provider>\n )\n}\n\nexport function usePacerContext() {\n return useContext(PacerContext)\n}\n\nexport function useDefaultPacerOptions() {\n const context = useContext(PacerContext)\n return context?.defaultOptions ?? {}\n}\n"],"mappings":";;;;AAkCA,MAAM6B,eAAe7B,cAAwC,KAAK;AAOlE,MAAMiC,kBAAwC,EAAE;AAEhD,SAAgBC,cAAcC,OAA2B;CACvD,MAAMC,eAAkC,EACtCR,gBAAgBO,MAAMP,kBAAkBK,iBACzC;AAED,QAAAI,gBACGR,aAAaS,UAAQ;EAACC,OAAOH;EAAY,IAAAL,WAAA;AAAA,UACvCI,MAAMJ;;EAAQ,CAAA;;AAKrB,SAAgBS,kBAAkB;AAChC,QAAOvC,WAAW4B,aAAa;;AAGjC,SAAgBY,yBAAyB;AAEvC,QADgBxC,WAAW4B,aAAa,EACxBD,kBAAkB,EAAE"}
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+ {"version":3,"file":"PacerProvider.js","names":["createContext","useContext","JSX","AnyAsyncFunction","AnyFunction","AsyncBatcherOptions","AsyncDebouncerOptions","AsyncQueuerOptions","AsyncRateLimiterOptions","AsyncThrottlerOptions","BatcherOptions","DebouncerOptions","QueuerOptions","RateLimiterOptions","ThrottlerOptions","PacerProviderOptions","asyncBatcher","Partial","asyncDebouncer","asyncQueuer","asyncRateLimiter","asyncThrottler","batcher","debouncer","queuer","rateLimiter","throttler","PacerContextValue","defaultOptions","PacerContext","PacerProviderProps","children","Element","DEFAULT_OPTIONS","PacerProvider","props","contextValue","_$createComponent","Provider","value","usePacerContext","useDefaultPacerOptions","context"],"sources":["../../src/provider/PacerProvider.tsx"],"sourcesContent":["import { createContext, useContext } from 'solid-js'\nimport type { JSX } from 'solid-js'\nimport type {\n AnyAsyncFunction,\n AnyFunction,\n AsyncBatcherOptions,\n AsyncDebouncerOptions,\n AsyncQueuerOptions,\n AsyncRateLimiterOptions,\n AsyncThrottlerOptions,\n BatcherOptions,\n DebouncerOptions,\n QueuerOptions,\n RateLimiterOptions,\n ThrottlerOptions,\n} from '@tanstack/pacer'\n\nexport interface PacerProviderOptions {\n asyncBatcher?: Partial<AsyncBatcherOptions<any>>\n asyncDebouncer?: Partial<AsyncDebouncerOptions<AnyAsyncFunction>>\n asyncQueuer?: Partial<AsyncQueuerOptions<any>>\n asyncRateLimiter?: Partial<AsyncRateLimiterOptions<AnyAsyncFunction>>\n asyncThrottler?: Partial<AsyncThrottlerOptions<AnyAsyncFunction>>\n batcher?: Partial<BatcherOptions<any>>\n debouncer?: Partial<DebouncerOptions<AnyFunction>>\n queuer?: Partial<QueuerOptions<any>>\n rateLimiter?: Partial<RateLimiterOptions<AnyFunction>>\n throttler?: Partial<ThrottlerOptions<AnyFunction>>\n}\n\ninterface PacerContextValue {\n defaultOptions: PacerProviderOptions\n}\n\nconst PacerContext = createContext<PacerContextValue | null>(null)\n\nexport interface PacerProviderProps {\n children: JSX.Element\n defaultOptions?: PacerProviderOptions\n}\n\nconst DEFAULT_OPTIONS: PacerProviderOptions = {}\n\nexport function PacerProvider(props: PacerProviderProps) {\n const contextValue: PacerContextValue = {\n defaultOptions: props.defaultOptions ?? DEFAULT_OPTIONS,\n }\n\n return (\n <PacerContext.Provider value={contextValue}>\n {props.children}\n </PacerContext.Provider>\n )\n}\n\nexport function usePacerContext() {\n return useContext(PacerContext)\n}\n\nexport function useDefaultPacerOptions() {\n const context = useContext(PacerContext)\n return context?.defaultOptions ?? {}\n}\n"],"mappings":";;;;AAkCA,MAAM6B,eAAe7B,cAAwC,KAAK;AAOlE,MAAMiC,kBAAwC,EAAE;AAEhD,SAAgBC,cAAcC,OAA2B;CACvD,MAAMC,eAAkC,EACtCR,gBAAgBO,MAAMP,kBAAkBK,iBACzC;CAED,OAAAI,gBACGR,aAAaS,UAAQ;EAACC,OAAOH;EAAY,IAAAL,WAAA;GAAA,OACvCI,MAAMJ;;EAAQ,CAAA;;AAKrB,SAAgBS,kBAAkB;CAChC,OAAOvC,WAAW4B,aAAa;;AAGjC,SAAgBY,yBAAyB;CAEvC,OADgBxC,WAAW4B,aACb,EAAED,kBAAkB,EAAE"}
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1
- {"version":3,"file":"createQueuedSignal.cjs","names":["createQueuer"],"sources":["../../src/queuer/createQueuedSignal.ts"],"sourcesContent":["import { createQueuer } from './createQueuer'\nimport type { SolidQueuer, SolidQueuerOptions } from './createQueuer'\nimport type { QueuerState } from '@tanstack/pacer/queuer'\n\n/**\n * A Solid primitive that creates a queuer with managed state, combining Solid's signals with queuing functionality.\n * This primitive provides both the current queue state and queue control methods.\n *\n * The queue state is automatically updated whenever items are added, removed, or reordered in the queue.\n * All queue operations are reflected in the state array returned by the primitive.\n *\n * The queue can be started and stopped to automatically process items at a specified interval,\n * making it useful as a scheduler. When started, it will process one item per tick, with an\n * optional wait time between ticks.\n *\n * The primitive returns a tuple containing:\n * - The current queue state as an array\n * - The queue instance with methods for queue manipulation\n *\n * ## State Management and Selector\n *\n * The primitive uses Solid's reactive state management via the underlying queuer instance.\n * The `selector` parameter allows you to specify which queuer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary updates when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary updates and gives you\n * full control over when your component tracks state changes. Only when you provide a selector will the\n * component track changes to the selected state values.\n *\n * Available queuer state properties:\n * - `executionCount`: Number of items that have been processed by the queuer\n * - `expirationCount`: Number of items that have been removed due to expiration\n * - `isEmpty`: Whether the queuer has no items to process\n * - `isFull`: Whether the queuer has reached its maximum capacity\n * - `isIdle`: Whether the queuer is not currently processing any items\n * - `isRunning`: Whether the queuer is active and will process items automatically\n * - `items`: Array of items currently waiting to be processed\n * - `itemTimestamps`: Timestamps when items were added for expiration tracking\n * - `pendingTick`: Whether the queuer has a pending timeout for processing the next item\n * - `rejectionCount`: Number of items that have been rejected from being added\n * - `size`: Number of items currently in the queue\n * - `status`: Current processing status ('idle' | 'running' | 'stopped')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * {\n * initialItems: ['item1', 'item2'],\n * started: true,\n * wait: 1000,\n * getPriority: (item) => item.priority\n * }\n * );\n *\n * // Opt-in to track queue contents changes (optimized for displaying queue items)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * items: state.items,\n * size: state.size,\n * isEmpty: state.isEmpty\n * })\n * );\n *\n * // Opt-in to track processing state changes (optimized for loading indicators)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * isRunning: state.isRunning,\n * isIdle: state.isIdle,\n * status: state.status,\n * pendingTick: state.pendingTick\n * })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for stats display)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * expirationCount: state.expirationCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to queue\n * const handleAdd = (item) => {\n * addItem(item);\n * };\n *\n * // Start automatic processing\n * const startProcessing = () => {\n * queue.start();\n * };\n *\n * // Stop automatic processing\n * const stopProcessing = () => {\n * queue.stop();\n * };\n *\n * // Manual processing still available\n * const handleProcess = () => {\n * const nextItem = queue.getNextItem();\n * if (nextItem) {\n * processItem(nextItem);\n * }\n * };\n *\n * // Access the selected queuer state (will be empty object {} unless selector provided)\n * const { size, isRunning, executionCount } = queue.state;\n * ```\n */\nexport function createQueuedSignal<\n TValue,\n TSelected extends Pick<QueuerState<TValue>, 'items'> = Pick<\n QueuerState<TValue>,\n 'items'\n >,\n>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = (state) =>\n ({ items: state.items }) as TSelected,\n): [\n () => Array<TValue>,\n SolidQueuer<TValue, TSelected>['addItem'],\n SolidQueuer<TValue, TSelected>,\n] {\n const queue = createQueuer(fn, options, selector)\n\n return [() => queue.state().items, queue.addItem, queue]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsHA,SAAgB,mBAOd,IACA,UAAiD,EAAE,EACnD,YAAuD,WACpD,EAAE,OAAO,MAAM,OAAO,GAKzB;CACA,MAAM,QAAQA,kCAAa,IAAI,SAAS,SAAS;AAEjD,QAAO;QAAO,MAAM,OAAO,CAAC;EAAO,MAAM;EAAS;EAAM"}
1
+ {"version":3,"file":"createQueuedSignal.cjs","names":["createQueuer"],"sources":["../../src/queuer/createQueuedSignal.ts"],"sourcesContent":["import { createQueuer } from './createQueuer'\nimport type { SolidQueuer, SolidQueuerOptions } from './createQueuer'\nimport type { QueuerState } from '@tanstack/pacer/queuer'\n\n/**\n * A Solid primitive that creates a queuer with managed state, combining Solid's signals with queuing functionality.\n * This primitive provides both the current queue state and queue control methods.\n *\n * The queue state is automatically updated whenever items are added, removed, or reordered in the queue.\n * All queue operations are reflected in the state array returned by the primitive.\n *\n * The queue can be started and stopped to automatically process items at a specified interval,\n * making it useful as a scheduler. When started, it will process one item per tick, with an\n * optional wait time between ticks.\n *\n * The primitive returns a tuple containing:\n * - The current queue state as an array\n * - The queue instance with methods for queue manipulation\n *\n * ## State Management and Selector\n *\n * The primitive uses Solid's reactive state management via the underlying queuer instance.\n * The `selector` parameter allows you to specify which queuer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary updates when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary updates and gives you\n * full control over when your component tracks state changes. Only when you provide a selector will the\n * component track changes to the selected state values.\n *\n * Available queuer state properties:\n * - `executionCount`: Number of items that have been processed by the queuer\n * - `expirationCount`: Number of items that have been removed due to expiration\n * - `isEmpty`: Whether the queuer has no items to process\n * - `isFull`: Whether the queuer has reached its maximum capacity\n * - `isIdle`: Whether the queuer is not currently processing any items\n * - `isRunning`: Whether the queuer is active and will process items automatically\n * - `items`: Array of items currently waiting to be processed\n * - `itemTimestamps`: Timestamps when items were added for expiration tracking\n * - `pendingTick`: Whether the queuer has a pending timeout for processing the next item\n * - `rejectionCount`: Number of items that have been rejected from being added\n * - `size`: Number of items currently in the queue\n * - `status`: Current processing status ('idle' | 'running' | 'stopped')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * {\n * initialItems: ['item1', 'item2'],\n * started: true,\n * wait: 1000,\n * getPriority: (item) => item.priority\n * }\n * );\n *\n * // Opt-in to track queue contents changes (optimized for displaying queue items)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * items: state.items,\n * size: state.size,\n * isEmpty: state.isEmpty\n * })\n * );\n *\n * // Opt-in to track processing state changes (optimized for loading indicators)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * isRunning: state.isRunning,\n * isIdle: state.isIdle,\n * status: state.status,\n * pendingTick: state.pendingTick\n * })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for stats display)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * expirationCount: state.expirationCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to queue\n * const handleAdd = (item) => {\n * addItem(item);\n * };\n *\n * // Start automatic processing\n * const startProcessing = () => {\n * queue.start();\n * };\n *\n * // Stop automatic processing\n * const stopProcessing = () => {\n * queue.stop();\n * };\n *\n * // Manual processing still available\n * const handleProcess = () => {\n * const nextItem = queue.getNextItem();\n * if (nextItem) {\n * processItem(nextItem);\n * }\n * };\n *\n * // Access the selected queuer state (will be empty object {} unless selector provided)\n * const { size, isRunning, executionCount } = queue.state;\n * ```\n */\nexport function createQueuedSignal<\n TValue,\n TSelected extends Pick<QueuerState<TValue>, 'items'> = Pick<\n QueuerState<TValue>,\n 'items'\n >,\n>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = (state) =>\n ({ items: state.items }) as TSelected,\n): [\n () => Array<TValue>,\n SolidQueuer<TValue, TSelected>['addItem'],\n SolidQueuer<TValue, TSelected>,\n] {\n const queue = createQueuer(fn, options, selector)\n\n return [() => queue.state().items, queue.addItem, queue]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsHA,SAAgB,mBAOd,IACA,UAAiD,EAAE,EACnD,YAAuD,WACpD,EAAE,OAAO,MAAM,OAAO,GAKzB;CACA,MAAM,QAAQA,kCAAa,IAAI,SAAS,SAAS;CAEjD,OAAO;QAAO,MAAM,OAAO,CAAC;EAAO,MAAM;EAAS;EAAM"}
@@ -1 +1 @@
1
- {"version":3,"file":"createQueuedSignal.js","names":[],"sources":["../../src/queuer/createQueuedSignal.ts"],"sourcesContent":["import { createQueuer } from './createQueuer'\nimport type { SolidQueuer, SolidQueuerOptions } from './createQueuer'\nimport type { QueuerState } from '@tanstack/pacer/queuer'\n\n/**\n * A Solid primitive that creates a queuer with managed state, combining Solid's signals with queuing functionality.\n * This primitive provides both the current queue state and queue control methods.\n *\n * The queue state is automatically updated whenever items are added, removed, or reordered in the queue.\n * All queue operations are reflected in the state array returned by the primitive.\n *\n * The queue can be started and stopped to automatically process items at a specified interval,\n * making it useful as a scheduler. When started, it will process one item per tick, with an\n * optional wait time between ticks.\n *\n * The primitive returns a tuple containing:\n * - The current queue state as an array\n * - The queue instance with methods for queue manipulation\n *\n * ## State Management and Selector\n *\n * The primitive uses Solid's reactive state management via the underlying queuer instance.\n * The `selector` parameter allows you to specify which queuer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary updates when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary updates and gives you\n * full control over when your component tracks state changes. Only when you provide a selector will the\n * component track changes to the selected state values.\n *\n * Available queuer state properties:\n * - `executionCount`: Number of items that have been processed by the queuer\n * - `expirationCount`: Number of items that have been removed due to expiration\n * - `isEmpty`: Whether the queuer has no items to process\n * - `isFull`: Whether the queuer has reached its maximum capacity\n * - `isIdle`: Whether the queuer is not currently processing any items\n * - `isRunning`: Whether the queuer is active and will process items automatically\n * - `items`: Array of items currently waiting to be processed\n * - `itemTimestamps`: Timestamps when items were added for expiration tracking\n * - `pendingTick`: Whether the queuer has a pending timeout for processing the next item\n * - `rejectionCount`: Number of items that have been rejected from being added\n * - `size`: Number of items currently in the queue\n * - `status`: Current processing status ('idle' | 'running' | 'stopped')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * {\n * initialItems: ['item1', 'item2'],\n * started: true,\n * wait: 1000,\n * getPriority: (item) => item.priority\n * }\n * );\n *\n * // Opt-in to track queue contents changes (optimized for displaying queue items)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * items: state.items,\n * size: state.size,\n * isEmpty: state.isEmpty\n * })\n * );\n *\n * // Opt-in to track processing state changes (optimized for loading indicators)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * isRunning: state.isRunning,\n * isIdle: state.isIdle,\n * status: state.status,\n * pendingTick: state.pendingTick\n * })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for stats display)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * expirationCount: state.expirationCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to queue\n * const handleAdd = (item) => {\n * addItem(item);\n * };\n *\n * // Start automatic processing\n * const startProcessing = () => {\n * queue.start();\n * };\n *\n * // Stop automatic processing\n * const stopProcessing = () => {\n * queue.stop();\n * };\n *\n * // Manual processing still available\n * const handleProcess = () => {\n * const nextItem = queue.getNextItem();\n * if (nextItem) {\n * processItem(nextItem);\n * }\n * };\n *\n * // Access the selected queuer state (will be empty object {} unless selector provided)\n * const { size, isRunning, executionCount } = queue.state;\n * ```\n */\nexport function createQueuedSignal<\n TValue,\n TSelected extends Pick<QueuerState<TValue>, 'items'> = Pick<\n QueuerState<TValue>,\n 'items'\n >,\n>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = (state) =>\n ({ items: state.items }) as TSelected,\n): [\n () => Array<TValue>,\n SolidQueuer<TValue, TSelected>['addItem'],\n SolidQueuer<TValue, TSelected>,\n] {\n const queue = createQueuer(fn, options, selector)\n\n return [() => queue.state().items, queue.addItem, queue]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsHA,SAAgB,mBAOd,IACA,UAAiD,EAAE,EACnD,YAAuD,WACpD,EAAE,OAAO,MAAM,OAAO,GAKzB;CACA,MAAM,QAAQ,aAAa,IAAI,SAAS,SAAS;AAEjD,QAAO;QAAO,MAAM,OAAO,CAAC;EAAO,MAAM;EAAS;EAAM"}
1
+ {"version":3,"file":"createQueuedSignal.js","names":[],"sources":["../../src/queuer/createQueuedSignal.ts"],"sourcesContent":["import { createQueuer } from './createQueuer'\nimport type { SolidQueuer, SolidQueuerOptions } from './createQueuer'\nimport type { QueuerState } from '@tanstack/pacer/queuer'\n\n/**\n * A Solid primitive that creates a queuer with managed state, combining Solid's signals with queuing functionality.\n * This primitive provides both the current queue state and queue control methods.\n *\n * The queue state is automatically updated whenever items are added, removed, or reordered in the queue.\n * All queue operations are reflected in the state array returned by the primitive.\n *\n * The queue can be started and stopped to automatically process items at a specified interval,\n * making it useful as a scheduler. When started, it will process one item per tick, with an\n * optional wait time between ticks.\n *\n * The primitive returns a tuple containing:\n * - The current queue state as an array\n * - The queue instance with methods for queue manipulation\n *\n * ## State Management and Selector\n *\n * The primitive uses Solid's reactive state management via the underlying queuer instance.\n * The `selector` parameter allows you to specify which queuer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary updates when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary updates and gives you\n * full control over when your component tracks state changes. Only when you provide a selector will the\n * component track changes to the selected state values.\n *\n * Available queuer state properties:\n * - `executionCount`: Number of items that have been processed by the queuer\n * - `expirationCount`: Number of items that have been removed due to expiration\n * - `isEmpty`: Whether the queuer has no items to process\n * - `isFull`: Whether the queuer has reached its maximum capacity\n * - `isIdle`: Whether the queuer is not currently processing any items\n * - `isRunning`: Whether the queuer is active and will process items automatically\n * - `items`: Array of items currently waiting to be processed\n * - `itemTimestamps`: Timestamps when items were added for expiration tracking\n * - `pendingTick`: Whether the queuer has a pending timeout for processing the next item\n * - `rejectionCount`: Number of items that have been rejected from being added\n * - `size`: Number of items currently in the queue\n * - `status`: Current processing status ('idle' | 'running' | 'stopped')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * {\n * initialItems: ['item1', 'item2'],\n * started: true,\n * wait: 1000,\n * getPriority: (item) => item.priority\n * }\n * );\n *\n * // Opt-in to track queue contents changes (optimized for displaying queue items)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * items: state.items,\n * size: state.size,\n * isEmpty: state.isEmpty\n * })\n * );\n *\n * // Opt-in to track processing state changes (optimized for loading indicators)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * isRunning: state.isRunning,\n * isIdle: state.isIdle,\n * status: state.status,\n * pendingTick: state.pendingTick\n * })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for stats display)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * expirationCount: state.expirationCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to queue\n * const handleAdd = (item) => {\n * addItem(item);\n * };\n *\n * // Start automatic processing\n * const startProcessing = () => {\n * queue.start();\n * };\n *\n * // Stop automatic processing\n * const stopProcessing = () => {\n * queue.stop();\n * };\n *\n * // Manual processing still available\n * const handleProcess = () => {\n * const nextItem = queue.getNextItem();\n * if (nextItem) {\n * processItem(nextItem);\n * }\n * };\n *\n * // Access the selected queuer state (will be empty object {} unless selector provided)\n * const { size, isRunning, executionCount } = queue.state;\n * ```\n */\nexport function createQueuedSignal<\n TValue,\n TSelected extends Pick<QueuerState<TValue>, 'items'> = Pick<\n QueuerState<TValue>,\n 'items'\n >,\n>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = (state) =>\n ({ items: state.items }) as TSelected,\n): [\n () => Array<TValue>,\n SolidQueuer<TValue, TSelected>['addItem'],\n SolidQueuer<TValue, TSelected>,\n] {\n const queue = createQueuer(fn, options, selector)\n\n return [() => queue.state().items, queue.addItem, queue]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsHA,SAAgB,mBAOd,IACA,UAAiD,EAAE,EACnD,YAAuD,WACpD,EAAE,OAAO,MAAM,OAAO,GAKzB;CACA,MAAM,QAAQ,aAAa,IAAI,SAAS,SAAS;CAEjD,OAAO;QAAO,MAAM,OAAO,CAAC;EAAO,MAAM;EAAS;EAAM"}
@@ -1 +1 @@
1
- {"version":3,"file":"createQueuer.cjs","names":["useDefaultPacerOptions","Queuer","shallow"],"sources":["../../src/queuer/createQueuer.ts"],"sourcesContent":["import { Queuer } from '@tanstack/pacer/queuer'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer'\n\nexport interface SolidQueuerOptions<\n TValue,\n TSelected = {},\n> extends QueuerOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the queuer instance.\n * When provided, replaces the default cleanup (stop); use it to call flush(), flushAsBatch(), stop(), add logging, etc.\n */\n onUnmount?: (queuer: SolidQueuer<TValue, TSelected>) => void\n}\n\nexport interface SolidQueuer<TValue, TSelected = {}> extends Omit<\n Queuer<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the queuer state.\n *\n * This is useful for tracking specific parts of the queuer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <queuer.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Queue: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </queuer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the queuer state changes\n *\n * Use this instead of `queuer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<QueuerState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Synchronous processing of items using the provided `fn` function\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Priority queueing via `getPriority` or item `priority` property\n * - Item expiration and removal of stale items\n * - Configurable wait time between processing items\n * - Pause/resume processing\n * - Callbacks for queue state changes, execution, rejection, and expiration\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.\n *\n * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `queuer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of items that have been processed\n * - `isRunning`: Whether the queuer is currently running (not stopped)\n * - `items`: Array of items currently queued for processing\n * - `rejectionCount`: Number of items that were rejected (expired or failed validation)\n *\n * ## Unmount behavior\n *\n * By default, the primitive stops the queuer when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending items instead:\n *\n * ```tsx\n * const queue = createQueuer(fn, {\n * started: true,\n * wait: 1000,\n * onUnmount: (q) => q.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const queue = createQueuer(\n * (item) => {\n * // process item synchronously\n * console.log('Processing', item);\n * },\n * {\n * started: true, // Start processing immediately\n * wait: 1000, // Process one item every second\n * getPriority: (item) => item.priority // Process higher priority items first\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to process - they'll be handled automatically\n * queue.addItem('task1');\n * queue.addItem('task2');\n *\n * // Control the scheduler\n * queue.stop(); // Pause processing\n * queue.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = queue.state();\n * ```\n */\nexport function createQueuer<TValue, TSelected = {}>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = () => ({}) as TSelected,\n): SolidQueuer<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().queuer,\n ...options,\n } as SolidQueuerOptions<TValue, TSelected>\n const queuer = new Queuer(fn, mergedOptions) as unknown as SolidQueuer<\n TValue,\n TSelected\n >\n\n queuer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(queuer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(queuer.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(queuer)\n } else {\n queuer.stop()\n }\n })\n })\n\n return {\n ...queuer,\n state,\n } as SolidQueuer<TValue, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,aACd,IACA,UAAiD,EAAE,EACnD,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAGA,8CAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,SAAS,IAAIC,8BAAO,IAAI,cAAc;AAK5C,QAAO,YAAY,SAAS,UAAqB,OAG9C;EACD,MAAM,kDAAuB,OAAO,OAAO,MAAM,UAAU,EACzD,SAASC,+BACV,CAAC;AAEF,SAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,+CAAoB,OAAO,OAAO,UAAU,EAAE,SAASA,+BAAS,CAAC;AAEvE,kCAAmB;AACjB,gCAAgB;AACd,OAAI,cAAc,UAChB,eAAc,UAAU,OAAO;OAE/B,QAAO,MAAM;IAEf;GACF;AAEF,QAAO;EACL,GAAG;EACH;EACD"}
1
+ {"version":3,"file":"createQueuer.cjs","names":["useDefaultPacerOptions","Queuer","shallow"],"sources":["../../src/queuer/createQueuer.ts"],"sourcesContent":["import { Queuer } from '@tanstack/pacer/queuer'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer'\n\nexport interface SolidQueuerOptions<\n TValue,\n TSelected = {},\n> extends QueuerOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the queuer instance.\n * When provided, replaces the default cleanup (stop); use it to call flush(), flushAsBatch(), stop(), add logging, etc.\n */\n onUnmount?: (queuer: SolidQueuer<TValue, TSelected>) => void\n}\n\nexport interface SolidQueuer<TValue, TSelected = {}> extends Omit<\n Queuer<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the queuer state.\n *\n * This is useful for tracking specific parts of the queuer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <queuer.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Queue: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </queuer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the queuer state changes\n *\n * Use this instead of `queuer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<QueuerState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Synchronous processing of items using the provided `fn` function\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Priority queueing via `getPriority` or item `priority` property\n * - Item expiration and removal of stale items\n * - Configurable wait time between processing items\n * - Pause/resume processing\n * - Callbacks for queue state changes, execution, rejection, and expiration\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.\n *\n * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `queuer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of items that have been processed\n * - `isRunning`: Whether the queuer is currently running (not stopped)\n * - `items`: Array of items currently queued for processing\n * - `rejectionCount`: Number of items that were rejected (expired or failed validation)\n *\n * ## Unmount behavior\n *\n * By default, the primitive stops the queuer when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending items instead:\n *\n * ```tsx\n * const queue = createQueuer(fn, {\n * started: true,\n * wait: 1000,\n * onUnmount: (q) => q.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const queue = createQueuer(\n * (item) => {\n * // process item synchronously\n * console.log('Processing', item);\n * },\n * {\n * started: true, // Start processing immediately\n * wait: 1000, // Process one item every second\n * getPriority: (item) => item.priority // Process higher priority items first\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to process - they'll be handled automatically\n * queue.addItem('task1');\n * queue.addItem('task2');\n *\n * // Control the scheduler\n * queue.stop(); // Pause processing\n * queue.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = queue.state();\n * ```\n */\nexport function createQueuer<TValue, TSelected = {}>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = () => ({}) as TSelected,\n): SolidQueuer<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().queuer,\n ...options,\n } as SolidQueuerOptions<TValue, TSelected>\n const queuer = new Queuer(fn, mergedOptions) as unknown as SolidQueuer<\n TValue,\n TSelected\n >\n\n queuer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(queuer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(queuer.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(queuer)\n } else {\n queuer.stop()\n }\n })\n })\n\n return {\n ...queuer,\n state,\n } as SolidQueuer<TValue, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,aACd,IACA,UAAiD,EAAE,EACnD,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAGA,8CAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,SAAS,IAAIC,8BAAO,IAAI,cAAc;CAK5C,OAAO,YAAY,SAAS,UAAqB,OAG9C;EACD,MAAM,kDAAuB,OAAO,OAAO,MAAM,UAAU,EACzD,SAASC,+BACV,CAAC;EAEF,OAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,+CAAoB,OAAO,OAAO,UAAU,EAAE,SAASA,+BAAS,CAAC;CAEvE,iCAAmB;EACjB,8BAAgB;GACd,IAAI,cAAc,WAChB,cAAc,UAAU,OAAO;QAE/B,OAAO,MAAM;IAEf;GACF;CAEF,OAAO;EACL,GAAG;EACH;EACD"}
@@ -1 +1 @@
1
- {"version":3,"file":"createQueuer.js","names":[],"sources":["../../src/queuer/createQueuer.ts"],"sourcesContent":["import { Queuer } from '@tanstack/pacer/queuer'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer'\n\nexport interface SolidQueuerOptions<\n TValue,\n TSelected = {},\n> extends QueuerOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the queuer instance.\n * When provided, replaces the default cleanup (stop); use it to call flush(), flushAsBatch(), stop(), add logging, etc.\n */\n onUnmount?: (queuer: SolidQueuer<TValue, TSelected>) => void\n}\n\nexport interface SolidQueuer<TValue, TSelected = {}> extends Omit<\n Queuer<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the queuer state.\n *\n * This is useful for tracking specific parts of the queuer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <queuer.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Queue: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </queuer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the queuer state changes\n *\n * Use this instead of `queuer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<QueuerState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Synchronous processing of items using the provided `fn` function\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Priority queueing via `getPriority` or item `priority` property\n * - Item expiration and removal of stale items\n * - Configurable wait time between processing items\n * - Pause/resume processing\n * - Callbacks for queue state changes, execution, rejection, and expiration\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.\n *\n * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `queuer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of items that have been processed\n * - `isRunning`: Whether the queuer is currently running (not stopped)\n * - `items`: Array of items currently queued for processing\n * - `rejectionCount`: Number of items that were rejected (expired or failed validation)\n *\n * ## Unmount behavior\n *\n * By default, the primitive stops the queuer when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending items instead:\n *\n * ```tsx\n * const queue = createQueuer(fn, {\n * started: true,\n * wait: 1000,\n * onUnmount: (q) => q.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const queue = createQueuer(\n * (item) => {\n * // process item synchronously\n * console.log('Processing', item);\n * },\n * {\n * started: true, // Start processing immediately\n * wait: 1000, // Process one item every second\n * getPriority: (item) => item.priority // Process higher priority items first\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to process - they'll be handled automatically\n * queue.addItem('task1');\n * queue.addItem('task2');\n *\n * // Control the scheduler\n * queue.stop(); // Pause processing\n * queue.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = queue.state();\n * ```\n */\nexport function createQueuer<TValue, TSelected = {}>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = () => ({}) as TSelected,\n): SolidQueuer<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().queuer,\n ...options,\n } as SolidQueuerOptions<TValue, TSelected>\n const queuer = new Queuer(fn, mergedOptions) as unknown as SolidQueuer<\n TValue,\n TSelected\n >\n\n queuer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(queuer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(queuer.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(queuer)\n } else {\n queuer.stop()\n }\n })\n })\n\n return {\n ...queuer,\n state,\n } as SolidQueuer<TValue, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,aACd,IACA,UAAiD,EAAE,EACnD,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAG,wBAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,SAAS,IAAI,OAAO,IAAI,cAAc;AAK5C,QAAO,YAAY,SAAS,UAAqB,OAG9C;EACD,MAAM,WAAW,YAAY,OAAO,OAAO,MAAM,UAAU,EACzD,SAAS,SACV,CAAC;AAEF,SAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,QAAQ,YAAY,OAAO,OAAO,UAAU,EAAE,SAAS,SAAS,CAAC;AAEvE,oBAAmB;AACjB,kBAAgB;AACd,OAAI,cAAc,UAChB,eAAc,UAAU,OAAO;OAE/B,QAAO,MAAM;IAEf;GACF;AAEF,QAAO;EACL,GAAG;EACH;EACD"}
1
+ {"version":3,"file":"createQueuer.js","names":[],"sources":["../../src/queuer/createQueuer.ts"],"sourcesContent":["import { Queuer } from '@tanstack/pacer/queuer'\nimport { shallow, useSelector } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor, JSX } from 'solid-js'\nimport type { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer'\n\nexport interface SolidQueuerOptions<\n TValue,\n TSelected = {},\n> extends QueuerOptions<TValue> {\n /**\n * Optional callback invoked when the owning component unmounts. Receives the queuer instance.\n * When provided, replaces the default cleanup (stop); use it to call flush(), flushAsBatch(), stop(), add logging, etc.\n */\n onUnmount?: (queuer: SolidQueuer<TValue, TSelected>) => void\n}\n\nexport interface SolidQueuer<TValue, TSelected = {}> extends Omit<\n Queuer<TValue>,\n 'store'\n> {\n /**\n * A Solid component that allows you to subscribe to the queuer state.\n *\n * This is useful for tracking specific parts of the queuer state\n * deep in your component tree without needing to pass a selector to the hook.\n *\n * @example\n * <queuer.Subscribe selector={(state) => ({ size: state.size, isRunning: state.isRunning })}>\n * {(state) => (\n * <div>Queue: {state().size} items, {state().isRunning ? 'Processing' : 'Idle'}</div>\n * )}\n * </queuer.Subscribe>\n */\n Subscribe: <TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) => JSX.Element\n /**\n * Reactive state that will be updated when the queuer state changes\n *\n * Use this instead of `queuer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useSelector` hook internally.\n * Although, you can make the state reactive by using the `useSelector` in your own usage.\n */\n readonly store: Store<Readonly<QueuerState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Synchronous processing of items using the provided `fn` function\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Priority queueing via `getPriority` or item `priority` property\n * - Item expiration and removal of stale items\n * - Configurable wait time between processing items\n * - Pause/resume processing\n * - Callbacks for queue state changes, execution, rejection, and expiration\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.\n *\n * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. You can subscribe to state changes\n * in two ways:\n *\n * **1. Using `queuer.Subscribe` component (Recommended for component tree subscriptions)**\n *\n * Use the `Subscribe` component to subscribe to state changes deep in your component tree without\n * needing to pass a selector to the hook. This is ideal when you want to subscribe to state\n * in child components.\n *\n * **2. Using the `selector` parameter (For hook-level subscriptions)**\n *\n * The `selector` parameter allows you to specify which state changes will trigger reactive updates\n * at the hook level, optimizing performance by preventing unnecessary updates when irrelevant\n * state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function or using the `Subscribe` component. This prevents unnecessary\n * updates and gives you full control over when your component tracks state changes.\n *\n * Available state properties:\n * - `executionCount`: Number of items that have been processed\n * - `isRunning`: Whether the queuer is currently running (not stopped)\n * - `items`: Array of items currently queued for processing\n * - `rejectionCount`: Number of items that were rejected (expired or failed validation)\n *\n * ## Unmount behavior\n *\n * By default, the primitive stops the queuer when the owning component unmounts.\n * Use the `onUnmount` option to customize this. For example, to flush pending items instead:\n *\n * ```tsx\n * const queue = createQueuer(fn, {\n * started: true,\n * wait: 1000,\n * onUnmount: (q) => q.flush()\n * });\n * ```\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const queue = createQueuer(\n * (item) => {\n * // process item synchronously\n * console.log('Processing', item);\n * },\n * {\n * started: true, // Start processing immediately\n * wait: 1000, // Process one item every second\n * getPriority: (item) => item.priority // Process higher priority items first\n * }\n * );\n *\n * // Opt-in to track items or isRunning changes (optimized for UI updates)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to track execution metrics changes (optimized for tracking progress)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to process - they'll be handled automatically\n * queue.addItem('task1');\n * queue.addItem('task2');\n *\n * // Control the scheduler\n * queue.stop(); // Pause processing\n * queue.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = queue.state();\n * ```\n */\nexport function createQueuer<TValue, TSelected = {}>(\n fn: (item: TValue) => void,\n options: SolidQueuerOptions<TValue, TSelected> = {},\n selector: (state: QueuerState<TValue>) => TSelected = () => ({}) as TSelected,\n): SolidQueuer<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().queuer,\n ...options,\n } as SolidQueuerOptions<TValue, TSelected>\n const queuer = new Queuer(fn, mergedOptions) as unknown as SolidQueuer<\n TValue,\n TSelected\n >\n\n queuer.Subscribe = function Subscribe<TSelected>(props: {\n selector: (state: QueuerState<TValue>) => TSelected\n children: ((state: Accessor<TSelected>) => JSX.Element) | JSX.Element\n }) {\n const selected = useSelector(queuer.store, props.selector, {\n compare: shallow,\n })\n\n return typeof props.children === 'function'\n ? props.children(selected)\n : props.children\n }\n\n const state = useSelector(queuer.store, selector, { compare: shallow })\n\n createEffect(() => {\n onCleanup(() => {\n if (mergedOptions.onUnmount) {\n mergedOptions.onUnmount(queuer)\n } else {\n queuer.stop()\n }\n })\n })\n\n return {\n ...queuer,\n state,\n } as SolidQueuer<TValue, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA2JA,SAAgB,aACd,IACA,UAAiD,EAAE,EACnD,kBAA6D,EAAE,GAC/B;CAChC,MAAM,gBAAgB;EACpB,GAAG,wBAAwB,CAAC;EAC5B,GAAG;EACJ;CACD,MAAM,SAAS,IAAI,OAAO,IAAI,cAAc;CAK5C,OAAO,YAAY,SAAS,UAAqB,OAG9C;EACD,MAAM,WAAW,YAAY,OAAO,OAAO,MAAM,UAAU,EACzD,SAAS,SACV,CAAC;EAEF,OAAO,OAAO,MAAM,aAAa,aAC7B,MAAM,SAAS,SAAS,GACxB,MAAM;;CAGZ,MAAM,QAAQ,YAAY,OAAO,OAAO,UAAU,EAAE,SAAS,SAAS,CAAC;CAEvE,mBAAmB;EACjB,gBAAgB;GACd,IAAI,cAAc,WAChB,cAAc,UAAU,OAAO;QAE/B,OAAO,MAAM;IAEf;GACF;CAEF,OAAO;EACL,GAAG;EACH;EACD"}
@@ -1 +1 @@
1
- {"version":3,"file":"createRateLimitedSignal.cjs","names":["createRateLimiter"],"sources":["../../src/rate-limiter/createRateLimitedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createRateLimiter } from './createRateLimiter'\nimport type {\n SolidRateLimiter,\n SolidRateLimiterOptions,\n} from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { RateLimiterState } from '@tanstack/pacer/rate-limiter'\n\n/**\n * A Solid hook that creates a rate-limited state value that enforces a hard limit on state updates within a time window.\n * This hook combines Solid's createSignal with rate limiting functionality to provide controlled state updates.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledSignal: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedSignal: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - The rate-limited state value accessor\n * - A rate-limited setter function that respects the configured limits\n * - The rateLimiter instance for additional control\n *\n * For more direct control over rate limiting without state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(\n * 0,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // With rejection callback and fixed window\n * const [value, setValue] = createRateLimitedSignal(0, {\n * limit: 3,\n * window: 5000,\n * windowType: 'fixed',\n * onReject: (rateLimiter) => {\n * alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // Access rateLimiter state via signals\n * const handleSubmit = () => {\n * const remaining = rateLimiter.state().remainingInWindow;\n * if (remaining > 0) {\n * setValue(newValue);\n * } else {\n * showRateLimitWarning();\n * }\n * };\n * ```\n */\nexport function createRateLimitedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidRateLimiterOptions<Setter<TValue>, TSelected>,\n selector?: (state: RateLimiterState) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidRateLimiter<Setter<TValue>, TSelected>,\n] {\n const [rateLimitedValue, setRateLimitedValue] = createSignal<TValue>(value)\n\n const rateLimiter = createRateLimiter(\n setRateLimitedValue,\n initialOptions,\n selector,\n )\n\n return [\n rateLimitedValue,\n rateLimiter.maybeExecute as Setter<TValue>,\n rateLimiter,\n ]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8FA,SAAgB,wBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,kBAAkB,kDAA4C,MAAM;CAE3E,MAAM,cAAcA,4CAClB,qBACA,gBACA,SACD;AAED,QAAO;EACL;EACA,YAAY;EACZ;EACD"}
1
+ {"version":3,"file":"createRateLimitedSignal.cjs","names":["createRateLimiter"],"sources":["../../src/rate-limiter/createRateLimitedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createRateLimiter } from './createRateLimiter'\nimport type {\n SolidRateLimiter,\n SolidRateLimiterOptions,\n} from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { RateLimiterState } from '@tanstack/pacer/rate-limiter'\n\n/**\n * A Solid hook that creates a rate-limited state value that enforces a hard limit on state updates within a time window.\n * This hook combines Solid's createSignal with rate limiting functionality to provide controlled state updates.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledSignal: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedSignal: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - The rate-limited state value accessor\n * - A rate-limited setter function that respects the configured limits\n * - The rateLimiter instance for additional control\n *\n * For more direct control over rate limiting without state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(\n * 0,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // With rejection callback and fixed window\n * const [value, setValue] = createRateLimitedSignal(0, {\n * limit: 3,\n * window: 5000,\n * windowType: 'fixed',\n * onReject: (rateLimiter) => {\n * alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // Access rateLimiter state via signals\n * const handleSubmit = () => {\n * const remaining = rateLimiter.state().remainingInWindow;\n * if (remaining > 0) {\n * setValue(newValue);\n * } else {\n * showRateLimitWarning();\n * }\n * };\n * ```\n */\nexport function createRateLimitedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidRateLimiterOptions<Setter<TValue>, TSelected>,\n selector?: (state: RateLimiterState) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidRateLimiter<Setter<TValue>, TSelected>,\n] {\n const [rateLimitedValue, setRateLimitedValue] = createSignal<TValue>(value)\n\n const rateLimiter = createRateLimiter(\n setRateLimitedValue,\n initialOptions,\n selector,\n )\n\n return [\n rateLimitedValue,\n rateLimiter.maybeExecute as Setter<TValue>,\n rateLimiter,\n ]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8FA,SAAgB,wBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,kBAAkB,kDAA4C,MAAM;CAE3E,MAAM,cAAcA,4CAClB,qBACA,gBACA,SACD;CAED,OAAO;EACL;EACA,YAAY;EACZ;EACD"}
@@ -1 +1 @@
1
- {"version":3,"file":"createRateLimitedSignal.js","names":[],"sources":["../../src/rate-limiter/createRateLimitedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createRateLimiter } from './createRateLimiter'\nimport type {\n SolidRateLimiter,\n SolidRateLimiterOptions,\n} from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { RateLimiterState } from '@tanstack/pacer/rate-limiter'\n\n/**\n * A Solid hook that creates a rate-limited state value that enforces a hard limit on state updates within a time window.\n * This hook combines Solid's createSignal with rate limiting functionality to provide controlled state updates.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledSignal: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedSignal: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - The rate-limited state value accessor\n * - A rate-limited setter function that respects the configured limits\n * - The rateLimiter instance for additional control\n *\n * For more direct control over rate limiting without state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(\n * 0,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // With rejection callback and fixed window\n * const [value, setValue] = createRateLimitedSignal(0, {\n * limit: 3,\n * window: 5000,\n * windowType: 'fixed',\n * onReject: (rateLimiter) => {\n * alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // Access rateLimiter state via signals\n * const handleSubmit = () => {\n * const remaining = rateLimiter.state().remainingInWindow;\n * if (remaining > 0) {\n * setValue(newValue);\n * } else {\n * showRateLimitWarning();\n * }\n * };\n * ```\n */\nexport function createRateLimitedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidRateLimiterOptions<Setter<TValue>, TSelected>,\n selector?: (state: RateLimiterState) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidRateLimiter<Setter<TValue>, TSelected>,\n] {\n const [rateLimitedValue, setRateLimitedValue] = createSignal<TValue>(value)\n\n const rateLimiter = createRateLimiter(\n setRateLimitedValue,\n initialOptions,\n selector,\n )\n\n return [\n rateLimitedValue,\n rateLimiter.maybeExecute as Setter<TValue>,\n rateLimiter,\n ]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8FA,SAAgB,wBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,kBAAkB,uBAAuB,aAAqB,MAAM;CAE3E,MAAM,cAAc,kBAClB,qBACA,gBACA,SACD;AAED,QAAO;EACL;EACA,YAAY;EACZ;EACD"}
1
+ {"version":3,"file":"createRateLimitedSignal.js","names":[],"sources":["../../src/rate-limiter/createRateLimitedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createRateLimiter } from './createRateLimiter'\nimport type {\n SolidRateLimiter,\n SolidRateLimiterOptions,\n} from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { RateLimiterState } from '@tanstack/pacer/rate-limiter'\n\n/**\n * A Solid hook that creates a rate-limited state value that enforces a hard limit on state updates within a time window.\n * This hook combines Solid's createSignal with rate limiting functionality to provide controlled state updates.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledSignal: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedSignal: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - The rate-limited state value accessor\n * - A rate-limited setter function that respects the configured limits\n * - The rateLimiter instance for additional control\n *\n * For more direct control over rate limiting without state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(\n * 0,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // With rejection callback and fixed window\n * const [value, setValue] = createRateLimitedSignal(0, {\n * limit: 3,\n * window: 5000,\n * windowType: 'fixed',\n * onReject: (rateLimiter) => {\n * alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // Access rateLimiter state via signals\n * const handleSubmit = () => {\n * const remaining = rateLimiter.state().remainingInWindow;\n * if (remaining > 0) {\n * setValue(newValue);\n * } else {\n * showRateLimitWarning();\n * }\n * };\n * ```\n */\nexport function createRateLimitedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: SolidRateLimiterOptions<Setter<TValue>, TSelected>,\n selector?: (state: RateLimiterState) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidRateLimiter<Setter<TValue>, TSelected>,\n] {\n const [rateLimitedValue, setRateLimitedValue] = createSignal<TValue>(value)\n\n const rateLimiter = createRateLimiter(\n setRateLimitedValue,\n initialOptions,\n selector,\n )\n\n return [\n rateLimitedValue,\n rateLimiter.maybeExecute as Setter<TValue>,\n rateLimiter,\n ]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8FA,SAAgB,wBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,kBAAkB,uBAAuB,aAAqB,MAAM;CAE3E,MAAM,cAAc,kBAClB,qBACA,gBACA,SACD;CAED,OAAO;EACL;EACA,YAAY;EACZ;EACD"}
@@ -1 +1 @@
1
- {"version":3,"file":"createRateLimitedValue.cjs","names":["createRateLimitedSignal"],"sources":["../../src/rate-limiter/createRateLimitedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createRateLimitedSignal } from './createRateLimitedSignal'\nimport type {\n SolidRateLimiter,\n SolidRateLimiterOptions,\n} from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { RateLimiterState } from '@tanstack/pacer/rate-limiter'\n\n/**\n * A high-level Solid hook that creates a rate-limited version of a value that updates at most a certain number of times within a time window.\n * This hook uses Solid's createSignal internally to manage the rate-limited state.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledValue: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedValue: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the rate-limited value\n * - The rate limiter instance with control methods\n *\n * For more direct control over rate limiting behavior without Solid state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `executionCount`: Number of function executions that have been completed\n * - `executionTimes`: Array of timestamps when executions occurred for rate limiting calculations\n * - `rejectionCount`: Number of function executions that have been rejected due to rate limiting\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when execution count changes (optimized for tracking successful updates)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000, windowType: 'sliding' },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Opt-in to reactive updates when rejection count changes (optimized for tracking rate limit violations)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000, windowType: 'sliding' },\n * (state) => ({ rejectionCount: state.rejectionCount })\n * );\n *\n * // Opt-in to reactive updates when execution times change (optimized for window calculations)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000, windowType: 'sliding' },\n * (state) => ({ executionTimes: state.executionTimes })\n * );\n *\n * // With rejection callback and fixed window\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 3,\n * window: 5000,\n * windowType: 'fixed',\n * onReject: (rateLimiter) => {\n * console.log(`Update rejected. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // Access the selected rate limiter state (will be empty object {} unless selector provided)\n * const { executionCount, rejectionCount } = rateLimiter.state;\n * ```\n */\nexport function createRateLimitedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: SolidRateLimiterOptions<Setter<TValue>, TSelected>,\n selector?: (state: RateLimiterState) => TSelected,\n): [Accessor<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>] {\n const [rateLimitedValue, setRateLimitedValue, rateLimiter] =\n createRateLimitedSignal(value(), initialOptions, selector)\n\n createEffect(() => {\n setRateLimitedValue(value() as any)\n })\n\n return [rateLimitedValue, rateLimiter]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAgGA,SAAgB,uBACd,OACA,gBACA,UACiE;CACjE,MAAM,CAAC,kBAAkB,qBAAqB,eAC5CA,wDAAwB,OAAO,EAAE,gBAAgB,SAAS;AAE5D,kCAAmB;AACjB,sBAAoB,OAAO,CAAQ;GACnC;AAEF,QAAO,CAAC,kBAAkB,YAAY"}
1
+ {"version":3,"file":"createRateLimitedValue.cjs","names":["createRateLimitedSignal"],"sources":["../../src/rate-limiter/createRateLimitedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createRateLimitedSignal } from './createRateLimitedSignal'\nimport type {\n SolidRateLimiter,\n SolidRateLimiterOptions,\n} from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type { RateLimiterState } from '@tanstack/pacer/rate-limiter'\n\n/**\n * A high-level Solid hook that creates a rate-limited version of a value that updates at most a certain number of times within a time window.\n * This hook uses Solid's createSignal internally to manage the rate-limited state.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledValue: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedValue: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the rate-limited value\n * - The rate limiter instance with control methods\n *\n * For more direct control over rate limiting behavior without Solid state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `executionCount`: Number of function executions that have been completed\n * - `executionTimes`: Array of timestamps when executions occurred for rate limiting calculations\n * - `rejectionCount`: Number of function executions that have been rejected due to rate limiting\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when execution count changes (optimized for tracking successful updates)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000, windowType: 'sliding' },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Opt-in to reactive updates when rejection count changes (optimized for tracking rate limit violations)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000, windowType: 'sliding' },\n * (state) => ({ rejectionCount: state.rejectionCount })\n * );\n *\n * // Opt-in to reactive updates when execution times change (optimized for window calculations)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000, windowType: 'sliding' },\n * (state) => ({ executionTimes: state.executionTimes })\n * );\n *\n * // With rejection callback and fixed window\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 3,\n * window: 5000,\n * windowType: 'fixed',\n * onReject: (rateLimiter) => {\n * console.log(`Update rejected. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // Access the selected rate limiter state (will be empty object {} unless selector provided)\n * const { executionCount, rejectionCount } = rateLimiter.state;\n * ```\n */\nexport function createRateLimitedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: SolidRateLimiterOptions<Setter<TValue>, TSelected>,\n selector?: (state: RateLimiterState) => TSelected,\n): [Accessor<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>] {\n const [rateLimitedValue, setRateLimitedValue, rateLimiter] =\n createRateLimitedSignal(value(), initialOptions, selector)\n\n createEffect(() => {\n setRateLimitedValue(value() as any)\n })\n\n return [rateLimitedValue, rateLimiter]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAgGA,SAAgB,uBACd,OACA,gBACA,UACiE;CACjE,MAAM,CAAC,kBAAkB,qBAAqB,eAC5CA,wDAAwB,OAAO,EAAE,gBAAgB,SAAS;CAE5D,iCAAmB;EACjB,oBAAoB,OAAO,CAAQ;GACnC;CAEF,OAAO,CAAC,kBAAkB,YAAY"}