@tanstack/solid-pacer 0.16.0 → 0.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/dist/async-batcher/createAsyncBatcher.cjs +122 -0
  2. package/dist/async-batcher/createAsyncBatcher.cjs.map +1 -0
  3. package/dist/{cjs/async-batcher → async-batcher}/createAsyncBatcher.d.cts +22 -17
  4. package/dist/{esm/async-batcher → async-batcher}/createAsyncBatcher.d.ts +22 -17
  5. package/dist/async-batcher/createAsyncBatcher.js +122 -0
  6. package/dist/async-batcher/createAsyncBatcher.js.map +1 -0
  7. package/dist/async-batcher/index.cjs +10 -0
  8. package/dist/async-batcher/index.d.cts +3 -0
  9. package/dist/async-batcher/index.d.ts +3 -0
  10. package/dist/async-batcher/index.js +5 -0
  11. package/dist/async-debouncer/createAsyncDebouncer.cjs +114 -0
  12. package/dist/async-debouncer/createAsyncDebouncer.cjs.map +1 -0
  13. package/dist/{cjs/async-debouncer → async-debouncer}/createAsyncDebouncer.d.cts +23 -18
  14. package/dist/{esm/async-debouncer → async-debouncer}/createAsyncDebouncer.d.ts +23 -18
  15. package/dist/async-debouncer/createAsyncDebouncer.js +114 -0
  16. package/dist/async-debouncer/createAsyncDebouncer.js.map +1 -0
  17. package/dist/async-debouncer/index.cjs +10 -0
  18. package/dist/async-debouncer/index.d.cts +3 -0
  19. package/dist/async-debouncer/index.d.ts +3 -0
  20. package/dist/async-debouncer/index.js +5 -0
  21. package/dist/async-queuer/createAsyncQueuer.cjs +114 -0
  22. package/dist/async-queuer/createAsyncQueuer.cjs.map +1 -0
  23. package/dist/{cjs/async-queuer → async-queuer}/createAsyncQueuer.d.cts +22 -17
  24. package/dist/{esm/async-queuer → async-queuer}/createAsyncQueuer.d.ts +22 -17
  25. package/dist/async-queuer/createAsyncQueuer.js +114 -0
  26. package/dist/async-queuer/createAsyncQueuer.js.map +1 -0
  27. package/dist/async-queuer/index.cjs +10 -0
  28. package/dist/async-queuer/index.d.cts +3 -0
  29. package/dist/async-queuer/index.d.ts +3 -0
  30. package/dist/async-queuer/index.js +5 -0
  31. package/dist/async-rate-limiter/createAsyncRateLimiter.cjs +120 -0
  32. package/dist/async-rate-limiter/createAsyncRateLimiter.cjs.map +1 -0
  33. package/dist/{cjs/async-rate-limiter → async-rate-limiter}/createAsyncRateLimiter.d.cts +23 -18
  34. package/dist/{esm/async-rate-limiter → async-rate-limiter}/createAsyncRateLimiter.d.ts +23 -18
  35. package/dist/async-rate-limiter/createAsyncRateLimiter.js +120 -0
  36. package/dist/async-rate-limiter/createAsyncRateLimiter.js.map +1 -0
  37. package/dist/async-rate-limiter/index.cjs +10 -0
  38. package/dist/async-rate-limiter/index.d.cts +3 -0
  39. package/dist/async-rate-limiter/index.d.ts +3 -0
  40. package/dist/async-rate-limiter/index.js +5 -0
  41. package/dist/async-throttler/createAsyncThrottler.cjs +108 -0
  42. package/dist/async-throttler/createAsyncThrottler.cjs.map +1 -0
  43. package/dist/{cjs/async-throttler → async-throttler}/createAsyncThrottler.d.cts +23 -18
  44. package/dist/{esm/async-throttler → async-throttler}/createAsyncThrottler.d.ts +23 -18
  45. package/dist/async-throttler/createAsyncThrottler.js +108 -0
  46. package/dist/async-throttler/createAsyncThrottler.js.map +1 -0
  47. package/dist/async-throttler/index.cjs +10 -0
  48. package/dist/async-throttler/index.d.cts +3 -0
  49. package/dist/async-throttler/index.d.ts +3 -0
  50. package/dist/async-throttler/index.js +5 -0
  51. package/dist/batcher/createBatcher.cjs +97 -0
  52. package/dist/batcher/createBatcher.cjs.map +1 -0
  53. package/dist/{cjs/batcher → batcher}/createBatcher.d.cts +22 -17
  54. package/dist/{esm/batcher → batcher}/createBatcher.d.ts +22 -17
  55. package/dist/batcher/createBatcher.js +97 -0
  56. package/dist/batcher/createBatcher.js.map +1 -0
  57. package/dist/batcher/index.cjs +10 -0
  58. package/dist/batcher/index.d.cts +3 -0
  59. package/dist/batcher/index.d.ts +3 -0
  60. package/dist/batcher/index.js +5 -0
  61. package/dist/debouncer/createDebouncedSignal.cjs +88 -0
  62. package/dist/debouncer/createDebouncedSignal.cjs.map +1 -0
  63. package/dist/{cjs/debouncer → debouncer}/createDebouncedSignal.d.cts +10 -8
  64. package/dist/{esm/debouncer → debouncer}/createDebouncedSignal.d.ts +10 -8
  65. package/dist/debouncer/createDebouncedSignal.js +88 -0
  66. package/dist/debouncer/createDebouncedSignal.js.map +1 -0
  67. package/dist/debouncer/createDebouncedValue.cjs +77 -0
  68. package/dist/debouncer/createDebouncedValue.cjs.map +1 -0
  69. package/dist/{cjs/debouncer → debouncer}/createDebouncedValue.d.cts +10 -4
  70. package/dist/{esm/debouncer → debouncer}/createDebouncedValue.d.ts +10 -4
  71. package/dist/debouncer/createDebouncedValue.js +77 -0
  72. package/dist/debouncer/createDebouncedValue.js.map +1 -0
  73. package/dist/debouncer/createDebouncer.cjs +101 -0
  74. package/dist/debouncer/createDebouncer.cjs.map +1 -0
  75. package/dist/{cjs/debouncer → debouncer}/createDebouncer.d.cts +23 -18
  76. package/dist/{esm/debouncer → debouncer}/createDebouncer.d.ts +23 -18
  77. package/dist/debouncer/createDebouncer.js +101 -0
  78. package/dist/debouncer/createDebouncer.js.map +1 -0
  79. package/dist/debouncer/index.cjs +14 -0
  80. package/dist/debouncer/index.d.cts +5 -0
  81. package/dist/debouncer/index.d.ts +5 -0
  82. package/dist/{esm/debouncer → debouncer}/index.js +5 -8
  83. package/dist/index.cjs +46 -0
  84. package/dist/index.d.cts +20 -0
  85. package/dist/index.d.ts +20 -0
  86. package/dist/{esm/index.js → index.js} +6 -26
  87. package/dist/provider/PacerProvider.cjs +27 -0
  88. package/dist/provider/PacerProvider.cjs.map +1 -0
  89. package/dist/provider/PacerProvider.d.cts +29 -0
  90. package/dist/provider/PacerProvider.d.ts +29 -0
  91. package/dist/provider/PacerProvider.js +25 -0
  92. package/dist/provider/PacerProvider.js.map +1 -0
  93. package/dist/provider/index.cjs +5 -0
  94. package/dist/provider/index.d.cts +2 -0
  95. package/dist/provider/index.d.ts +2 -0
  96. package/dist/provider/index.js +3 -0
  97. package/dist/queuer/createQueuedSignal.cjs +129 -0
  98. package/dist/queuer/createQueuedSignal.cjs.map +1 -0
  99. package/dist/{cjs/queuer → queuer}/createQueuedSignal.d.cts +9 -7
  100. package/dist/{esm/queuer → queuer}/createQueuedSignal.d.ts +9 -7
  101. package/dist/queuer/createQueuedSignal.js +129 -0
  102. package/dist/queuer/createQueuedSignal.js.map +1 -0
  103. package/dist/queuer/createQueuer.cjs +98 -0
  104. package/dist/queuer/createQueuer.cjs.map +1 -0
  105. package/dist/{cjs/queuer → queuer}/createQueuer.d.cts +22 -17
  106. package/dist/{esm/queuer → queuer}/createQueuer.d.ts +22 -17
  107. package/dist/queuer/createQueuer.js +98 -0
  108. package/dist/queuer/createQueuer.js.map +1 -0
  109. package/dist/queuer/index.cjs +12 -0
  110. package/dist/queuer/index.d.cts +4 -0
  111. package/dist/queuer/index.d.ts +4 -0
  112. package/dist/queuer/index.js +6 -0
  113. package/dist/rate-limiter/createRateLimitedSignal.cjs +102 -0
  114. package/dist/rate-limiter/createRateLimitedSignal.cjs.map +1 -0
  115. package/dist/{cjs/rate-limiter → rate-limiter}/createRateLimitedSignal.d.cts +10 -8
  116. package/dist/{esm/rate-limiter → rate-limiter}/createRateLimitedSignal.d.ts +10 -8
  117. package/dist/rate-limiter/createRateLimitedSignal.js +102 -0
  118. package/dist/rate-limiter/createRateLimitedSignal.js.map +1 -0
  119. package/dist/rate-limiter/createRateLimitedValue.cjs +102 -0
  120. package/dist/rate-limiter/createRateLimitedValue.cjs.map +1 -0
  121. package/dist/{cjs/rate-limiter → rate-limiter}/createRateLimitedValue.d.cts +10 -4
  122. package/dist/{esm/rate-limiter → rate-limiter}/createRateLimitedValue.d.ts +10 -4
  123. package/dist/rate-limiter/createRateLimitedValue.js +102 -0
  124. package/dist/rate-limiter/createRateLimitedValue.js.map +1 -0
  125. package/dist/rate-limiter/createRateLimiter.cjs +95 -0
  126. package/dist/rate-limiter/createRateLimiter.cjs.map +1 -0
  127. package/dist/{cjs/rate-limiter → rate-limiter}/createRateLimiter.d.cts +23 -18
  128. package/dist/{esm/rate-limiter → rate-limiter}/createRateLimiter.d.ts +23 -18
  129. package/dist/rate-limiter/createRateLimiter.js +95 -0
  130. package/dist/rate-limiter/createRateLimiter.js.map +1 -0
  131. package/dist/rate-limiter/index.cjs +14 -0
  132. package/dist/rate-limiter/index.d.cts +5 -0
  133. package/dist/rate-limiter/index.d.ts +5 -0
  134. package/dist/{esm/rate-limiter → rate-limiter}/index.js +4 -7
  135. package/dist/throttler/createThrottledSignal.cjs +79 -0
  136. package/dist/throttler/createThrottledSignal.cjs.map +1 -0
  137. package/dist/{cjs/throttler → throttler}/createThrottledSignal.d.cts +10 -8
  138. package/dist/{esm/throttler → throttler}/createThrottledSignal.d.ts +10 -8
  139. package/dist/throttler/createThrottledSignal.js +79 -0
  140. package/dist/throttler/createThrottledSignal.js.map +1 -0
  141. package/dist/throttler/createThrottledValue.cjs +74 -0
  142. package/dist/throttler/createThrottledValue.cjs.map +1 -0
  143. package/dist/{cjs/throttler → throttler}/createThrottledValue.d.cts +10 -4
  144. package/dist/{esm/throttler → throttler}/createThrottledValue.d.ts +10 -4
  145. package/dist/throttler/createThrottledValue.js +74 -0
  146. package/dist/throttler/createThrottledValue.js.map +1 -0
  147. package/dist/throttler/createThrottler.cjs +97 -0
  148. package/dist/throttler/createThrottler.cjs.map +1 -0
  149. package/dist/{cjs/throttler → throttler}/createThrottler.d.cts +23 -18
  150. package/dist/{esm/throttler → throttler}/createThrottler.d.ts +23 -18
  151. package/dist/throttler/createThrottler.js +97 -0
  152. package/dist/throttler/createThrottler.js.map +1 -0
  153. package/dist/throttler/index.cjs +14 -0
  154. package/dist/throttler/index.d.cts +5 -0
  155. package/dist/throttler/index.d.ts +5 -0
  156. package/dist/{esm/throttler → throttler}/index.js +5 -8
  157. package/dist/types/index.cjs +9 -0
  158. package/dist/types/index.d.cts +1 -0
  159. package/dist/types/index.d.ts +1 -0
  160. package/dist/types/index.js +3 -0
  161. package/dist/utils/index.cjs +9 -0
  162. package/dist/utils/index.d.cts +1 -0
  163. package/dist/utils/index.d.ts +1 -0
  164. package/dist/utils/index.js +3 -0
  165. package/package.json +37 -106
  166. package/src/async-batcher/createAsyncBatcher.ts +4 -2
  167. package/src/async-queuer/createAsyncQueuer.ts +4 -2
  168. package/src/batcher/createBatcher.ts +4 -2
  169. package/src/debouncer/createDebouncer.ts +4 -2
  170. package/src/provider/index.ts +1 -0
  171. package/src/queuer/createQueuer.ts +4 -2
  172. package/src/rate-limiter/createRateLimiter.ts +4 -2
  173. package/src/throttler/createThrottler.ts +4 -2
  174. package/dist/cjs/async-batcher/createAsyncBatcher.cjs +0 -19
  175. package/dist/cjs/async-batcher/createAsyncBatcher.cjs.map +0 -1
  176. package/dist/cjs/async-batcher/index.cjs +0 -12
  177. package/dist/cjs/async-batcher/index.cjs.map +0 -1
  178. package/dist/cjs/async-batcher/index.d.cts +0 -2
  179. package/dist/cjs/async-debouncer/createAsyncDebouncer.cjs +0 -25
  180. package/dist/cjs/async-debouncer/createAsyncDebouncer.cjs.map +0 -1
  181. package/dist/cjs/async-debouncer/index.cjs +0 -12
  182. package/dist/cjs/async-debouncer/index.cjs.map +0 -1
  183. package/dist/cjs/async-debouncer/index.d.cts +0 -2
  184. package/dist/cjs/async-queuer/createAsyncQueuer.cjs +0 -19
  185. package/dist/cjs/async-queuer/createAsyncQueuer.cjs.map +0 -1
  186. package/dist/cjs/async-queuer/index.cjs +0 -12
  187. package/dist/cjs/async-queuer/index.cjs.map +0 -1
  188. package/dist/cjs/async-queuer/index.d.cts +0 -2
  189. package/dist/cjs/async-rate-limiter/createAsyncRateLimiter.cjs +0 -19
  190. package/dist/cjs/async-rate-limiter/createAsyncRateLimiter.cjs.map +0 -1
  191. package/dist/cjs/async-rate-limiter/index.cjs +0 -12
  192. package/dist/cjs/async-rate-limiter/index.cjs.map +0 -1
  193. package/dist/cjs/async-rate-limiter/index.d.cts +0 -2
  194. package/dist/cjs/async-throttler/createAsyncThrottler.cjs +0 -19
  195. package/dist/cjs/async-throttler/createAsyncThrottler.cjs.map +0 -1
  196. package/dist/cjs/async-throttler/index.cjs +0 -12
  197. package/dist/cjs/async-throttler/index.cjs.map +0 -1
  198. package/dist/cjs/async-throttler/index.d.cts +0 -2
  199. package/dist/cjs/batcher/createBatcher.cjs +0 -19
  200. package/dist/cjs/batcher/createBatcher.cjs.map +0 -1
  201. package/dist/cjs/batcher/index.cjs +0 -12
  202. package/dist/cjs/batcher/index.cjs.map +0 -1
  203. package/dist/cjs/batcher/index.d.cts +0 -2
  204. package/dist/cjs/debouncer/createDebouncedSignal.cjs +0 -11
  205. package/dist/cjs/debouncer/createDebouncedSignal.cjs.map +0 -1
  206. package/dist/cjs/debouncer/createDebouncedValue.cjs +0 -17
  207. package/dist/cjs/debouncer/createDebouncedValue.cjs.map +0 -1
  208. package/dist/cjs/debouncer/createDebouncer.cjs +0 -25
  209. package/dist/cjs/debouncer/createDebouncer.cjs.map +0 -1
  210. package/dist/cjs/debouncer/index.cjs +0 -16
  211. package/dist/cjs/debouncer/index.cjs.map +0 -1
  212. package/dist/cjs/debouncer/index.d.cts +0 -4
  213. package/dist/cjs/index.cjs +0 -48
  214. package/dist/cjs/index.cjs.map +0 -1
  215. package/dist/cjs/index.d.cts +0 -22
  216. package/dist/cjs/provider/PacerProvider.cjs +0 -28
  217. package/dist/cjs/provider/PacerProvider.cjs.map +0 -1
  218. package/dist/cjs/provider/PacerProvider.d.cts +0 -25
  219. package/dist/cjs/queuer/createQueuedSignal.cjs +0 -9
  220. package/dist/cjs/queuer/createQueuedSignal.cjs.map +0 -1
  221. package/dist/cjs/queuer/createQueuer.cjs +0 -19
  222. package/dist/cjs/queuer/createQueuer.cjs.map +0 -1
  223. package/dist/cjs/queuer/index.cjs +0 -14
  224. package/dist/cjs/queuer/index.cjs.map +0 -1
  225. package/dist/cjs/queuer/index.d.cts +0 -3
  226. package/dist/cjs/rate-limiter/createRateLimitedSignal.cjs +0 -19
  227. package/dist/cjs/rate-limiter/createRateLimitedSignal.cjs.map +0 -1
  228. package/dist/cjs/rate-limiter/createRateLimitedValue.cjs +0 -13
  229. package/dist/cjs/rate-limiter/createRateLimitedValue.cjs.map +0 -1
  230. package/dist/cjs/rate-limiter/createRateLimiter.cjs +0 -19
  231. package/dist/cjs/rate-limiter/createRateLimiter.cjs.map +0 -1
  232. package/dist/cjs/rate-limiter/index.cjs +0 -16
  233. package/dist/cjs/rate-limiter/index.cjs.map +0 -1
  234. package/dist/cjs/rate-limiter/index.d.cts +0 -4
  235. package/dist/cjs/throttler/createThrottledSignal.cjs +0 -11
  236. package/dist/cjs/throttler/createThrottledSignal.cjs.map +0 -1
  237. package/dist/cjs/throttler/createThrottledValue.cjs +0 -17
  238. package/dist/cjs/throttler/createThrottledValue.cjs.map +0 -1
  239. package/dist/cjs/throttler/createThrottler.cjs +0 -25
  240. package/dist/cjs/throttler/createThrottler.cjs.map +0 -1
  241. package/dist/cjs/throttler/index.cjs +0 -16
  242. package/dist/cjs/throttler/index.cjs.map +0 -1
  243. package/dist/cjs/throttler/index.d.cts +0 -4
  244. package/dist/cjs/types/index.cjs +0 -10
  245. package/dist/cjs/types/index.cjs.map +0 -1
  246. package/dist/cjs/types/index.d.cts +0 -1
  247. package/dist/cjs/utils/index.cjs +0 -10
  248. package/dist/cjs/utils/index.cjs.map +0 -1
  249. package/dist/cjs/utils/index.d.cts +0 -1
  250. package/dist/esm/async-batcher/createAsyncBatcher.js +0 -19
  251. package/dist/esm/async-batcher/createAsyncBatcher.js.map +0 -1
  252. package/dist/esm/async-batcher/index.d.ts +0 -2
  253. package/dist/esm/async-batcher/index.js +0 -6
  254. package/dist/esm/async-batcher/index.js.map +0 -1
  255. package/dist/esm/async-debouncer/createAsyncDebouncer.js +0 -25
  256. package/dist/esm/async-debouncer/createAsyncDebouncer.js.map +0 -1
  257. package/dist/esm/async-debouncer/index.d.ts +0 -2
  258. package/dist/esm/async-debouncer/index.js +0 -6
  259. package/dist/esm/async-debouncer/index.js.map +0 -1
  260. package/dist/esm/async-queuer/createAsyncQueuer.js +0 -19
  261. package/dist/esm/async-queuer/createAsyncQueuer.js.map +0 -1
  262. package/dist/esm/async-queuer/index.d.ts +0 -2
  263. package/dist/esm/async-queuer/index.js +0 -6
  264. package/dist/esm/async-queuer/index.js.map +0 -1
  265. package/dist/esm/async-rate-limiter/createAsyncRateLimiter.js +0 -19
  266. package/dist/esm/async-rate-limiter/createAsyncRateLimiter.js.map +0 -1
  267. package/dist/esm/async-rate-limiter/index.d.ts +0 -2
  268. package/dist/esm/async-rate-limiter/index.js +0 -6
  269. package/dist/esm/async-rate-limiter/index.js.map +0 -1
  270. package/dist/esm/async-throttler/createAsyncThrottler.js +0 -19
  271. package/dist/esm/async-throttler/createAsyncThrottler.js.map +0 -1
  272. package/dist/esm/async-throttler/index.d.ts +0 -2
  273. package/dist/esm/async-throttler/index.js +0 -6
  274. package/dist/esm/async-throttler/index.js.map +0 -1
  275. package/dist/esm/batcher/createBatcher.js +0 -19
  276. package/dist/esm/batcher/createBatcher.js.map +0 -1
  277. package/dist/esm/batcher/index.d.ts +0 -2
  278. package/dist/esm/batcher/index.js +0 -6
  279. package/dist/esm/batcher/index.js.map +0 -1
  280. package/dist/esm/debouncer/createDebouncedSignal.js +0 -11
  281. package/dist/esm/debouncer/createDebouncedSignal.js.map +0 -1
  282. package/dist/esm/debouncer/createDebouncedValue.js +0 -17
  283. package/dist/esm/debouncer/createDebouncedValue.js.map +0 -1
  284. package/dist/esm/debouncer/createDebouncer.js +0 -25
  285. package/dist/esm/debouncer/createDebouncer.js.map +0 -1
  286. package/dist/esm/debouncer/index.d.ts +0 -4
  287. package/dist/esm/debouncer/index.js.map +0 -1
  288. package/dist/esm/index.d.ts +0 -22
  289. package/dist/esm/index.js.map +0 -1
  290. package/dist/esm/provider/PacerProvider.d.ts +0 -25
  291. package/dist/esm/provider/PacerProvider.js +0 -28
  292. package/dist/esm/provider/PacerProvider.js.map +0 -1
  293. package/dist/esm/queuer/createQueuedSignal.js +0 -9
  294. package/dist/esm/queuer/createQueuedSignal.js.map +0 -1
  295. package/dist/esm/queuer/createQueuer.js +0 -19
  296. package/dist/esm/queuer/createQueuer.js.map +0 -1
  297. package/dist/esm/queuer/index.d.ts +0 -3
  298. package/dist/esm/queuer/index.js +0 -8
  299. package/dist/esm/queuer/index.js.map +0 -1
  300. package/dist/esm/rate-limiter/createRateLimitedSignal.js +0 -19
  301. package/dist/esm/rate-limiter/createRateLimitedSignal.js.map +0 -1
  302. package/dist/esm/rate-limiter/createRateLimitedValue.js +0 -13
  303. package/dist/esm/rate-limiter/createRateLimitedValue.js.map +0 -1
  304. package/dist/esm/rate-limiter/createRateLimiter.js +0 -19
  305. package/dist/esm/rate-limiter/createRateLimiter.js.map +0 -1
  306. package/dist/esm/rate-limiter/index.d.ts +0 -4
  307. package/dist/esm/rate-limiter/index.js.map +0 -1
  308. package/dist/esm/throttler/createThrottledSignal.js +0 -11
  309. package/dist/esm/throttler/createThrottledSignal.js.map +0 -1
  310. package/dist/esm/throttler/createThrottledValue.js +0 -17
  311. package/dist/esm/throttler/createThrottledValue.js.map +0 -1
  312. package/dist/esm/throttler/createThrottler.js +0 -25
  313. package/dist/esm/throttler/createThrottler.js.map +0 -1
  314. package/dist/esm/throttler/index.d.ts +0 -4
  315. package/dist/esm/throttler/index.js.map +0 -1
  316. package/dist/esm/types/index.d.ts +0 -1
  317. package/dist/esm/types/index.js +0 -2
  318. package/dist/esm/types/index.js.map +0 -1
  319. package/dist/esm/utils/index.d.ts +0 -1
  320. package/dist/esm/utils/index.js +0 -2
  321. package/dist/esm/utils/index.js.map +0 -1
@@ -1,5 +1,8 @@
1
- import { SolidQueuer } from './createQueuer.js';
2
- import { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer';
1
+ import { SolidQueuer } from "./createQueuer.js";
2
+ import { QueuerOptions, QueuerState } from "@tanstack/pacer/queuer";
3
+
4
+ //#region src/queuer/createQueuedSignal.d.ts
5
+
3
6
  /**
4
7
  * A Solid primitive that creates a queuer with managed state, combining Solid's signals with queuing functionality.
5
8
  * This primitive provides both the current queue state and queue control methods.
@@ -114,8 +117,7 @@ import { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer';
114
117
  * const { size, isRunning, executionCount } = queue.state;
115
118
  * ```
116
119
  */
117
- export declare function createQueuedSignal<TValue, TSelected extends Pick<QueuerState<TValue>, 'items'> = Pick<QueuerState<TValue>, 'items'>>(fn: (item: TValue) => void, options?: QueuerOptions<TValue>, selector?: (state: QueuerState<TValue>) => TSelected): [
118
- () => Array<TValue>,
119
- SolidQueuer<TValue, TSelected>['addItem'],
120
- SolidQueuer<TValue, TSelected>
121
- ];
120
+ declare function createQueuedSignal<TValue, TSelected extends Pick<QueuerState<TValue>, 'items'> = Pick<QueuerState<TValue>, 'items'>>(fn: (item: TValue) => void, options?: QueuerOptions<TValue>, selector?: (state: QueuerState<TValue>) => TSelected): [() => Array<TValue>, SolidQueuer<TValue, TSelected>['addItem'], SolidQueuer<TValue, TSelected>];
121
+ //#endregion
122
+ export { createQueuedSignal };
123
+ //# sourceMappingURL=createQueuedSignal.d.ts.map
@@ -0,0 +1,129 @@
1
+ import { createQueuer } from "./createQueuer.js";
2
+
3
+ //#region src/queuer/createQueuedSignal.ts
4
+ /**
5
+ * A Solid primitive that creates a queuer with managed state, combining Solid's signals with queuing functionality.
6
+ * This primitive provides both the current queue state and queue control methods.
7
+ *
8
+ * The queue state is automatically updated whenever items are added, removed, or reordered in the queue.
9
+ * All queue operations are reflected in the state array returned by the primitive.
10
+ *
11
+ * The queue can be started and stopped to automatically process items at a specified interval,
12
+ * making it useful as a scheduler. When started, it will process one item per tick, with an
13
+ * optional wait time between ticks.
14
+ *
15
+ * The primitive returns a tuple containing:
16
+ * - The current queue state as an array
17
+ * - The queue instance with methods for queue manipulation
18
+ *
19
+ * ## State Management and Selector
20
+ *
21
+ * The primitive uses Solid's reactive state management via the underlying queuer instance.
22
+ * The `selector` parameter allows you to specify which queuer state changes will trigger a re-render,
23
+ * optimizing performance by preventing unnecessary re-renders when irrelevant state changes occur.
24
+ *
25
+ * **By default, there will be no reactive state subscriptions** and you must opt-in to state
26
+ * tracking by providing a selector function. This prevents unnecessary re-renders and gives you
27
+ * full control over when your component updates. Only when you provide a selector will the
28
+ * component re-render when the selected state values change.
29
+ *
30
+ * Available queuer state properties:
31
+ * - `executionCount`: Number of items that have been processed by the queuer
32
+ * - `expirationCount`: Number of items that have been removed due to expiration
33
+ * - `isEmpty`: Whether the queuer has no items to process
34
+ * - `isFull`: Whether the queuer has reached its maximum capacity
35
+ * - `isIdle`: Whether the queuer is not currently processing any items
36
+ * - `isRunning`: Whether the queuer is active and will process items automatically
37
+ * - `items`: Array of items currently waiting to be processed
38
+ * - `itemTimestamps`: Timestamps when items were added for expiration tracking
39
+ * - `pendingTick`: Whether the queuer has a pending timeout for processing the next item
40
+ * - `rejectionCount`: Number of items that have been rejected from being added
41
+ * - `size`: Number of items currently in the queue
42
+ * - `status`: Current processing status ('idle' | 'running' | 'stopped')
43
+ *
44
+ * @example
45
+ * ```tsx
46
+ * // Default behavior - no reactive state subscriptions
47
+ * const [items, addItem, queue] = createQueuedSignal(
48
+ * (item) => console.log('Processing:', item),
49
+ * {
50
+ * initialItems: ['item1', 'item2'],
51
+ * started: true,
52
+ * wait: 1000,
53
+ * getPriority: (item) => item.priority
54
+ * }
55
+ * );
56
+ *
57
+ * // Opt-in to re-render when queue contents change (optimized for displaying queue items)
58
+ * const [items, addItem, queue] = createQueuedSignal(
59
+ * (item) => console.log('Processing:', item),
60
+ * { started: true, wait: 1000 },
61
+ * (state) => ({
62
+ * items: state.items,
63
+ * size: state.size,
64
+ * isEmpty: state.isEmpty
65
+ * })
66
+ * );
67
+ *
68
+ * // Opt-in to re-render when processing state changes (optimized for loading indicators)
69
+ * const [items, addItem, queue] = createQueuedSignal(
70
+ * (item) => console.log('Processing:', item),
71
+ * { started: true, wait: 1000 },
72
+ * (state) => ({
73
+ * isRunning: state.isRunning,
74
+ * isIdle: state.isIdle,
75
+ * status: state.status,
76
+ * pendingTick: state.pendingTick
77
+ * })
78
+ * );
79
+ *
80
+ * // Opt-in to re-render when execution metrics change (optimized for stats display)
81
+ * const [items, addItem, queue] = createQueuedSignal(
82
+ * (item) => console.log('Processing:', item),
83
+ * { started: true, wait: 1000 },
84
+ * (state) => ({
85
+ * executionCount: state.executionCount,
86
+ * expirationCount: state.expirationCount,
87
+ * rejectionCount: state.rejectionCount
88
+ * })
89
+ * );
90
+ *
91
+ * // Add items to queue
92
+ * const handleAdd = (item) => {
93
+ * addItem(item);
94
+ * };
95
+ *
96
+ * // Start automatic processing
97
+ * const startProcessing = () => {
98
+ * queue.start();
99
+ * };
100
+ *
101
+ * // Stop automatic processing
102
+ * const stopProcessing = () => {
103
+ * queue.stop();
104
+ * };
105
+ *
106
+ * // Manual processing still available
107
+ * const handleProcess = () => {
108
+ * const nextItem = queue.getNextItem();
109
+ * if (nextItem) {
110
+ * processItem(nextItem);
111
+ * }
112
+ * };
113
+ *
114
+ * // Access the selected queuer state (will be empty object {} unless selector provided)
115
+ * const { size, isRunning, executionCount } = queue.state;
116
+ * ```
117
+ */
118
+ function createQueuedSignal(fn, options = {}, selector = (state) => ({ items: state.items })) {
119
+ const queue = createQueuer(fn, options, selector);
120
+ return [
121
+ () => queue.state().items,
122
+ queue.addItem,
123
+ queue
124
+ ];
125
+ }
126
+
127
+ //#endregion
128
+ export { createQueuedSignal };
129
+ //# sourceMappingURL=createQueuedSignal.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createQueuedSignal.js","names":[],"sources":["../../src/queuer/createQueuedSignal.ts"],"sourcesContent":["import { createQueuer } from './createQueuer'\nimport type { SolidQueuer } from './createQueuer'\nimport type { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer'\n\n/**\n * A Solid primitive that creates a queuer with managed state, combining Solid's signals with queuing functionality.\n * This primitive provides both the current queue state and queue control methods.\n *\n * The queue state is automatically updated whenever items are added, removed, or reordered in the queue.\n * All queue operations are reflected in the state array returned by the primitive.\n *\n * The queue can be started and stopped to automatically process items at a specified interval,\n * making it useful as a scheduler. When started, it will process one item per tick, with an\n * optional wait time between ticks.\n *\n * The primitive returns a tuple containing:\n * - The current queue state as an array\n * - The queue instance with methods for queue manipulation\n *\n * ## State Management and Selector\n *\n * The primitive uses Solid's reactive state management via the underlying queuer instance.\n * The `selector` parameter allows you to specify which queuer state changes will trigger a re-render,\n * optimizing performance by preventing unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available queuer state properties:\n * - `executionCount`: Number of items that have been processed by the queuer\n * - `expirationCount`: Number of items that have been removed due to expiration\n * - `isEmpty`: Whether the queuer has no items to process\n * - `isFull`: Whether the queuer has reached its maximum capacity\n * - `isIdle`: Whether the queuer is not currently processing any items\n * - `isRunning`: Whether the queuer is active and will process items automatically\n * - `items`: Array of items currently waiting to be processed\n * - `itemTimestamps`: Timestamps when items were added for expiration tracking\n * - `pendingTick`: Whether the queuer has a pending timeout for processing the next item\n * - `rejectionCount`: Number of items that have been rejected from being added\n * - `size`: Number of items currently in the queue\n * - `status`: Current processing status ('idle' | 'running' | 'stopped')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * {\n * initialItems: ['item1', 'item2'],\n * started: true,\n * wait: 1000,\n * getPriority: (item) => item.priority\n * }\n * );\n *\n * // Opt-in to re-render when queue contents change (optimized for displaying queue items)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * items: state.items,\n * size: state.size,\n * isEmpty: state.isEmpty\n * })\n * );\n *\n * // Opt-in to re-render when processing state changes (optimized for loading indicators)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * isRunning: state.isRunning,\n * isIdle: state.isIdle,\n * status: state.status,\n * pendingTick: state.pendingTick\n * })\n * );\n *\n * // Opt-in to re-render when execution metrics change (optimized for stats display)\n * const [items, addItem, queue] = createQueuedSignal(\n * (item) => console.log('Processing:', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * expirationCount: state.expirationCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to queue\n * const handleAdd = (item) => {\n * addItem(item);\n * };\n *\n * // Start automatic processing\n * const startProcessing = () => {\n * queue.start();\n * };\n *\n * // Stop automatic processing\n * const stopProcessing = () => {\n * queue.stop();\n * };\n *\n * // Manual processing still available\n * const handleProcess = () => {\n * const nextItem = queue.getNextItem();\n * if (nextItem) {\n * processItem(nextItem);\n * }\n * };\n *\n * // Access the selected queuer state (will be empty object {} unless selector provided)\n * const { size, isRunning, executionCount } = queue.state;\n * ```\n */\nexport function createQueuedSignal<\n TValue,\n TSelected extends Pick<QueuerState<TValue>, 'items'> = Pick<\n QueuerState<TValue>,\n 'items'\n >,\n>(\n fn: (item: TValue) => void,\n options: QueuerOptions<TValue> = {},\n selector: (state: QueuerState<TValue>) => TSelected = (state) =>\n ({ items: state.items }) as TSelected,\n): [\n () => Array<TValue>,\n SolidQueuer<TValue, TSelected>['addItem'],\n SolidQueuer<TValue, TSelected>,\n] {\n const queue = createQueuer(fn, options, selector)\n\n return [() => queue.state().items, queue.addItem, queue]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsHA,SAAgB,mBAOd,IACA,UAAiC,EAAE,EACnC,YAAuD,WACpD,EAAE,OAAO,MAAM,OAAO,GAKzB;CACA,MAAM,QAAQ,aAAa,IAAI,SAAS,SAAS;AAEjD,QAAO;QAAO,MAAM,OAAO,CAAC;EAAO,MAAM;EAAS;EAAM"}
@@ -0,0 +1,98 @@
1
+ const require_PacerProvider = require('../provider/PacerProvider.cjs');
2
+ let __tanstack_solid_store = require("@tanstack/solid-store");
3
+ let __tanstack_pacer_queuer = require("@tanstack/pacer/queuer");
4
+
5
+ //#region src/queuer/createQueuer.ts
6
+ /**
7
+ * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.
8
+ *
9
+ * Features:
10
+ * - Synchronous processing of items using the provided `fn` function
11
+ * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior
12
+ * - Priority queueing via `getPriority` or item `priority` property
13
+ * - Item expiration and removal of stale items
14
+ * - Configurable wait time between processing items
15
+ * - Pause/resume processing
16
+ * - Callbacks for queue state changes, execution, rejection, and expiration
17
+ * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity
18
+ *
19
+ * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.
20
+ *
21
+ * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.
22
+ *
23
+ * ## State Management and Selector
24
+ *
25
+ * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you
26
+ * to specify which state changes will trigger a re-render, optimizing performance by preventing
27
+ * unnecessary re-renders when irrelevant state changes occur.
28
+ *
29
+ * **By default, there will be no reactive state subscriptions** and you must opt-in to state
30
+ * tracking by providing a selector function. This prevents unnecessary re-renders and gives you
31
+ * full control over when your component updates. Only when you provide a selector will the
32
+ * component re-render when the selected state values change.
33
+ *
34
+ * Available state properties:
35
+ * - `executionCount`: Number of items that have been processed
36
+ * - `isRunning`: Whether the queuer is currently running (not stopped)
37
+ * - `items`: Array of items currently queued for processing
38
+ * - `rejectionCount`: Number of items that were rejected (expired or failed validation)
39
+ *
40
+ * Example usage:
41
+ * ```tsx
42
+ * // Default behavior - no reactive state subscriptions
43
+ * const queue = createQueuer(
44
+ * (item) => {
45
+ * // process item synchronously
46
+ * console.log('Processing', item);
47
+ * },
48
+ * {
49
+ * started: true, // Start processing immediately
50
+ * wait: 1000, // Process one item every second
51
+ * getPriority: (item) => item.priority // Process higher priority items first
52
+ * }
53
+ * );
54
+ *
55
+ * // Opt-in to re-render when items or isRunning changes (optimized for UI updates)
56
+ * const queue = createQueuer(
57
+ * (item) => console.log('Processing', item),
58
+ * { started: true, wait: 1000 },
59
+ * (state) => ({ items: state.items, isRunning: state.isRunning })
60
+ * );
61
+ *
62
+ * // Opt-in to re-render when execution metrics change (optimized for tracking progress)
63
+ * const queue = createQueuer(
64
+ * (item) => console.log('Processing', item),
65
+ * { started: true, wait: 1000 },
66
+ * (state) => ({
67
+ * executionCount: state.executionCount,
68
+ * rejectionCount: state.rejectionCount
69
+ * })
70
+ * );
71
+ *
72
+ * // Add items to process - they'll be handled automatically
73
+ * queue.addItem('task1');
74
+ * queue.addItem('task2');
75
+ *
76
+ * // Control the scheduler
77
+ * queue.stop(); // Pause processing
78
+ * queue.start(); // Resume processing
79
+ *
80
+ * // Access the selected state (will be empty object {} unless selector provided)
81
+ * const { items, isRunning } = queue.state();
82
+ * ```
83
+ */
84
+ function createQueuer(fn, options = {}, selector = () => ({})) {
85
+ const queuer = new __tanstack_pacer_queuer.Queuer(fn, {
86
+ ...require_PacerProvider.useDefaultPacerOptions().queuer,
87
+ ...options
88
+ });
89
+ const state = (0, __tanstack_solid_store.useStore)(queuer.store, selector);
90
+ return {
91
+ ...queuer,
92
+ state
93
+ };
94
+ }
95
+
96
+ //#endregion
97
+ exports.createQueuer = createQueuer;
98
+ //# sourceMappingURL=createQueuer.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createQueuer.cjs","names":["Queuer","useDefaultPacerOptions"],"sources":["../../src/queuer/createQueuer.ts"],"sourcesContent":["import { Queuer } from '@tanstack/pacer/queuer'\nimport { useStore } from '@tanstack/solid-store'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer'\n\nexport interface SolidQueuer<TValue, TSelected = {}> extends Omit<\n Queuer<TValue>,\n 'store'\n> {\n /**\n * Reactive state that will be updated when the queuer state changes\n *\n * Use this instead of `queuer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<QueuerState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Synchronous processing of items using the provided `fn` function\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Priority queueing via `getPriority` or item `priority` property\n * - Item expiration and removal of stale items\n * - Configurable wait time between processing items\n * - Pause/resume processing\n * - Callbacks for queue state changes, execution, rejection, and expiration\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.\n *\n * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `executionCount`: Number of items that have been processed\n * - `isRunning`: Whether the queuer is currently running (not stopped)\n * - `items`: Array of items currently queued for processing\n * - `rejectionCount`: Number of items that were rejected (expired or failed validation)\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const queue = createQueuer(\n * (item) => {\n * // process item synchronously\n * console.log('Processing', item);\n * },\n * {\n * started: true, // Start processing immediately\n * wait: 1000, // Process one item every second\n * getPriority: (item) => item.priority // Process higher priority items first\n * }\n * );\n *\n * // Opt-in to re-render when items or isRunning changes (optimized for UI updates)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to re-render when execution metrics change (optimized for tracking progress)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to process - they'll be handled automatically\n * queue.addItem('task1');\n * queue.addItem('task2');\n *\n * // Control the scheduler\n * queue.stop(); // Pause processing\n * queue.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = queue.state();\n * ```\n */\nexport function createQueuer<TValue, TSelected = {}>(\n fn: (item: TValue) => void,\n options: QueuerOptions<TValue> = {},\n selector: (state: QueuerState<TValue>) => TSelected = () => ({}) as TSelected,\n): SolidQueuer<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().queuer,\n ...options,\n } as QueuerOptions<TValue>\n\n const queuer = new Queuer(fn, mergedOptions)\n\n const state = useStore(queuer.store, selector)\n\n return {\n ...queuer,\n state,\n } as SolidQueuer<TValue, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAuGA,SAAgB,aACd,IACA,UAAiC,EAAE,EACnC,kBAA6D,EAAE,GAC/B;CAMhC,MAAM,SAAS,IAAIA,+BAAO,IALJ;EACpB,GAAGC,8CAAwB,CAAC;EAC5B,GAAG;EACJ,CAE2C;CAE5C,MAAM,6CAAiB,OAAO,OAAO,SAAS;AAE9C,QAAO;EACL,GAAG;EACH;EACD"}
@@ -1,19 +1,21 @@
1
- import { Queuer, QueuerOptions, QueuerState } from '@tanstack/pacer/queuer';
2
- import { Store } from '@tanstack/solid-store';
3
- import { Accessor } from 'solid-js';
4
- export interface SolidQueuer<TValue, TSelected = {}> extends Omit<Queuer<TValue>, 'store'> {
5
- /**
6
- * Reactive state that will be updated when the queuer state changes
7
- *
8
- * Use this instead of `queuer.store.state`
9
- */
10
- readonly state: Accessor<Readonly<TSelected>>;
11
- /**
12
- * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.
13
- * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.
14
- * Although, you can make the state reactive by using the `useStore` in your own usage.
15
- */
16
- readonly store: Store<Readonly<QueuerState<TValue>>>;
1
+ import { Store } from "@tanstack/solid-store";
2
+ import { Accessor } from "solid-js";
3
+ import { Queuer, QueuerOptions, QueuerState } from "@tanstack/pacer/queuer";
4
+
5
+ //#region src/queuer/createQueuer.d.ts
6
+ interface SolidQueuer<TValue, TSelected = {}> extends Omit<Queuer<TValue>, 'store'> {
7
+ /**
8
+ * Reactive state that will be updated when the queuer state changes
9
+ *
10
+ * Use this instead of `queuer.store.state`
11
+ */
12
+ readonly state: Accessor<Readonly<TSelected>>;
13
+ /**
14
+ * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.
15
+ * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.
16
+ * Although, you can make the state reactive by using the `useStore` in your own usage.
17
+ */
18
+ readonly store: Store<Readonly<QueuerState<TValue>>>;
17
19
  }
18
20
  /**
19
21
  * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.
@@ -93,4 +95,7 @@ export interface SolidQueuer<TValue, TSelected = {}> extends Omit<Queuer<TValue>
93
95
  * const { items, isRunning } = queue.state();
94
96
  * ```
95
97
  */
96
- export declare function createQueuer<TValue, TSelected = {}>(fn: (item: TValue) => void, options?: QueuerOptions<TValue>, selector?: (state: QueuerState<TValue>) => TSelected): SolidQueuer<TValue, TSelected>;
98
+ declare function createQueuer<TValue, TSelected = {}>(fn: (item: TValue) => void, options?: QueuerOptions<TValue>, selector?: (state: QueuerState<TValue>) => TSelected): SolidQueuer<TValue, TSelected>;
99
+ //#endregion
100
+ export { SolidQueuer, createQueuer };
101
+ //# sourceMappingURL=createQueuer.d.cts.map
@@ -1,19 +1,21 @@
1
- import { Queuer, QueuerOptions, QueuerState } from '@tanstack/pacer/queuer';
2
- import { Store } from '@tanstack/solid-store';
3
- import { Accessor } from 'solid-js';
4
- export interface SolidQueuer<TValue, TSelected = {}> extends Omit<Queuer<TValue>, 'store'> {
5
- /**
6
- * Reactive state that will be updated when the queuer state changes
7
- *
8
- * Use this instead of `queuer.store.state`
9
- */
10
- readonly state: Accessor<Readonly<TSelected>>;
11
- /**
12
- * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.
13
- * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.
14
- * Although, you can make the state reactive by using the `useStore` in your own usage.
15
- */
16
- readonly store: Store<Readonly<QueuerState<TValue>>>;
1
+ import { Accessor } from "solid-js";
2
+ import { Store } from "@tanstack/solid-store";
3
+ import { Queuer, QueuerOptions, QueuerState } from "@tanstack/pacer/queuer";
4
+
5
+ //#region src/queuer/createQueuer.d.ts
6
+ interface SolidQueuer<TValue, TSelected = {}> extends Omit<Queuer<TValue>, 'store'> {
7
+ /**
8
+ * Reactive state that will be updated when the queuer state changes
9
+ *
10
+ * Use this instead of `queuer.store.state`
11
+ */
12
+ readonly state: Accessor<Readonly<TSelected>>;
13
+ /**
14
+ * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.
15
+ * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.
16
+ * Although, you can make the state reactive by using the `useStore` in your own usage.
17
+ */
18
+ readonly store: Store<Readonly<QueuerState<TValue>>>;
17
19
  }
18
20
  /**
19
21
  * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.
@@ -93,4 +95,7 @@ export interface SolidQueuer<TValue, TSelected = {}> extends Omit<Queuer<TValue>
93
95
  * const { items, isRunning } = queue.state();
94
96
  * ```
95
97
  */
96
- export declare function createQueuer<TValue, TSelected = {}>(fn: (item: TValue) => void, options?: QueuerOptions<TValue>, selector?: (state: QueuerState<TValue>) => TSelected): SolidQueuer<TValue, TSelected>;
98
+ declare function createQueuer<TValue, TSelected = {}>(fn: (item: TValue) => void, options?: QueuerOptions<TValue>, selector?: (state: QueuerState<TValue>) => TSelected): SolidQueuer<TValue, TSelected>;
99
+ //#endregion
100
+ export { SolidQueuer, createQueuer };
101
+ //# sourceMappingURL=createQueuer.d.ts.map
@@ -0,0 +1,98 @@
1
+ import { useDefaultPacerOptions } from "../provider/PacerProvider.js";
2
+ import { useStore } from "@tanstack/solid-store";
3
+ import { Queuer } from "@tanstack/pacer/queuer";
4
+
5
+ //#region src/queuer/createQueuer.ts
6
+ /**
7
+ * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.
8
+ *
9
+ * Features:
10
+ * - Synchronous processing of items using the provided `fn` function
11
+ * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior
12
+ * - Priority queueing via `getPriority` or item `priority` property
13
+ * - Item expiration and removal of stale items
14
+ * - Configurable wait time between processing items
15
+ * - Pause/resume processing
16
+ * - Callbacks for queue state changes, execution, rejection, and expiration
17
+ * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity
18
+ *
19
+ * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.
20
+ *
21
+ * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.
22
+ *
23
+ * ## State Management and Selector
24
+ *
25
+ * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you
26
+ * to specify which state changes will trigger a re-render, optimizing performance by preventing
27
+ * unnecessary re-renders when irrelevant state changes occur.
28
+ *
29
+ * **By default, there will be no reactive state subscriptions** and you must opt-in to state
30
+ * tracking by providing a selector function. This prevents unnecessary re-renders and gives you
31
+ * full control over when your component updates. Only when you provide a selector will the
32
+ * component re-render when the selected state values change.
33
+ *
34
+ * Available state properties:
35
+ * - `executionCount`: Number of items that have been processed
36
+ * - `isRunning`: Whether the queuer is currently running (not stopped)
37
+ * - `items`: Array of items currently queued for processing
38
+ * - `rejectionCount`: Number of items that were rejected (expired or failed validation)
39
+ *
40
+ * Example usage:
41
+ * ```tsx
42
+ * // Default behavior - no reactive state subscriptions
43
+ * const queue = createQueuer(
44
+ * (item) => {
45
+ * // process item synchronously
46
+ * console.log('Processing', item);
47
+ * },
48
+ * {
49
+ * started: true, // Start processing immediately
50
+ * wait: 1000, // Process one item every second
51
+ * getPriority: (item) => item.priority // Process higher priority items first
52
+ * }
53
+ * );
54
+ *
55
+ * // Opt-in to re-render when items or isRunning changes (optimized for UI updates)
56
+ * const queue = createQueuer(
57
+ * (item) => console.log('Processing', item),
58
+ * { started: true, wait: 1000 },
59
+ * (state) => ({ items: state.items, isRunning: state.isRunning })
60
+ * );
61
+ *
62
+ * // Opt-in to re-render when execution metrics change (optimized for tracking progress)
63
+ * const queue = createQueuer(
64
+ * (item) => console.log('Processing', item),
65
+ * { started: true, wait: 1000 },
66
+ * (state) => ({
67
+ * executionCount: state.executionCount,
68
+ * rejectionCount: state.rejectionCount
69
+ * })
70
+ * );
71
+ *
72
+ * // Add items to process - they'll be handled automatically
73
+ * queue.addItem('task1');
74
+ * queue.addItem('task2');
75
+ *
76
+ * // Control the scheduler
77
+ * queue.stop(); // Pause processing
78
+ * queue.start(); // Resume processing
79
+ *
80
+ * // Access the selected state (will be empty object {} unless selector provided)
81
+ * const { items, isRunning } = queue.state();
82
+ * ```
83
+ */
84
+ function createQueuer(fn, options = {}, selector = () => ({})) {
85
+ const queuer = new Queuer(fn, {
86
+ ...useDefaultPacerOptions().queuer,
87
+ ...options
88
+ });
89
+ const state = useStore(queuer.store, selector);
90
+ return {
91
+ ...queuer,
92
+ state
93
+ };
94
+ }
95
+
96
+ //#endregion
97
+ export { createQueuer };
98
+ //# sourceMappingURL=createQueuer.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createQueuer.js","names":[],"sources":["../../src/queuer/createQueuer.ts"],"sourcesContent":["import { Queuer } from '@tanstack/pacer/queuer'\nimport { useStore } from '@tanstack/solid-store'\nimport { useDefaultPacerOptions } from '../provider/PacerProvider'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { QueuerOptions, QueuerState } from '@tanstack/pacer/queuer'\n\nexport interface SolidQueuer<TValue, TSelected = {}> extends Omit<\n Queuer<TValue>,\n 'store'\n> {\n /**\n * Reactive state that will be updated when the queuer state changes\n *\n * Use this instead of `queuer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `queuer.state` instead of `queuer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<QueuerState<TValue>>>\n}\n\n/**\n * Creates a Solid-compatible Queuer instance for managing a synchronous queue of items, exposing Solid signals for all stateful properties.\n *\n * Features:\n * - Synchronous processing of items using the provided `fn` function\n * - FIFO (First In First Out) or LIFO (Last In First Out) queue behavior\n * - Priority queueing via `getPriority` or item `priority` property\n * - Item expiration and removal of stale items\n * - Configurable wait time between processing items\n * - Pause/resume processing\n * - Callbacks for queue state changes, execution, rejection, and expiration\n * - All stateful properties (items, counts, etc.) are exposed as Solid signals for reactivity\n *\n * The queue processes items synchronously in order, with optional delays between each item. When started, it will process one item per tick, with an optional wait time between ticks. You can pause and resume processing with `stop()` and `start()`.\n *\n * By default, the queue uses FIFO behavior, but you can configure LIFO or double-ended queueing by specifying the position when adding or removing items.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `executionCount`: Number of items that have been processed\n * - `isRunning`: Whether the queuer is currently running (not stopped)\n * - `items`: Array of items currently queued for processing\n * - `rejectionCount`: Number of items that were rejected (expired or failed validation)\n *\n * Example usage:\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const queue = createQueuer(\n * (item) => {\n * // process item synchronously\n * console.log('Processing', item);\n * },\n * {\n * started: true, // Start processing immediately\n * wait: 1000, // Process one item every second\n * getPriority: (item) => item.priority // Process higher priority items first\n * }\n * );\n *\n * // Opt-in to re-render when items or isRunning changes (optimized for UI updates)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({ items: state.items, isRunning: state.isRunning })\n * );\n *\n * // Opt-in to re-render when execution metrics change (optimized for tracking progress)\n * const queue = createQueuer(\n * (item) => console.log('Processing', item),\n * { started: true, wait: 1000 },\n * (state) => ({\n * executionCount: state.executionCount,\n * rejectionCount: state.rejectionCount\n * })\n * );\n *\n * // Add items to process - they'll be handled automatically\n * queue.addItem('task1');\n * queue.addItem('task2');\n *\n * // Control the scheduler\n * queue.stop(); // Pause processing\n * queue.start(); // Resume processing\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { items, isRunning } = queue.state();\n * ```\n */\nexport function createQueuer<TValue, TSelected = {}>(\n fn: (item: TValue) => void,\n options: QueuerOptions<TValue> = {},\n selector: (state: QueuerState<TValue>) => TSelected = () => ({}) as TSelected,\n): SolidQueuer<TValue, TSelected> {\n const mergedOptions = {\n ...useDefaultPacerOptions().queuer,\n ...options,\n } as QueuerOptions<TValue>\n\n const queuer = new Queuer(fn, mergedOptions)\n\n const state = useStore(queuer.store, selector)\n\n return {\n ...queuer,\n state,\n } as SolidQueuer<TValue, TSelected> // omit `store` in favor of `state`\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAuGA,SAAgB,aACd,IACA,UAAiC,EAAE,EACnC,kBAA6D,EAAE,GAC/B;CAMhC,MAAM,SAAS,IAAI,OAAO,IALJ;EACpB,GAAG,wBAAwB,CAAC;EAC5B,GAAG;EACJ,CAE2C;CAE5C,MAAM,QAAQ,SAAS,OAAO,OAAO,SAAS;AAE9C,QAAO;EACL,GAAG;EACH;EACD"}
@@ -0,0 +1,12 @@
1
+ const require_createQueuer = require('./createQueuer.cjs');
2
+ const require_createQueuedSignal = require('./createQueuedSignal.cjs');
3
+
4
+ exports.createQueuedSignal = require_createQueuedSignal.createQueuedSignal;
5
+ exports.createQueuer = require_createQueuer.createQueuer;
6
+ var __tanstack_pacer_queuer = require("@tanstack/pacer/queuer");
7
+ Object.keys(__tanstack_pacer_queuer).forEach(function (k) {
8
+ if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
9
+ enumerable: true,
10
+ get: function () { return __tanstack_pacer_queuer[k]; }
11
+ });
12
+ });
@@ -0,0 +1,4 @@
1
+ import { SolidQueuer, createQueuer } from "./createQueuer.cjs";
2
+ import { createQueuedSignal } from "./createQueuedSignal.cjs";
3
+ export * from "@tanstack/pacer/queuer";
4
+ export { SolidQueuer, createQueuedSignal, createQueuer };
@@ -0,0 +1,4 @@
1
+ import { SolidQueuer, createQueuer } from "./createQueuer.js";
2
+ import { createQueuedSignal } from "./createQueuedSignal.js";
3
+ export * from "@tanstack/pacer/queuer";
4
+ export { SolidQueuer, createQueuedSignal, createQueuer };
@@ -0,0 +1,6 @@
1
+ import { createQueuer } from "./createQueuer.js";
2
+ import { createQueuedSignal } from "./createQueuedSignal.js";
3
+
4
+ export * from "@tanstack/pacer/queuer"
5
+
6
+ export { createQueuedSignal, createQueuer };
@@ -0,0 +1,102 @@
1
+ const require_createRateLimiter = require('./createRateLimiter.cjs');
2
+ let solid_js = require("solid-js");
3
+
4
+ //#region src/rate-limiter/createRateLimitedSignal.ts
5
+ /**
6
+ * A Solid hook that creates a rate-limited state value that enforces a hard limit on state updates within a time window.
7
+ * This hook combines Solid's createSignal with rate limiting functionality to provide controlled state updates.
8
+ *
9
+ * Rate limiting is a simple "hard limit" approach - it allows all updates until the limit is reached, then blocks
10
+ * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out
11
+ * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.
12
+ *
13
+ * The rate limiter supports two types of windows:
14
+ * - 'fixed': A strict window that resets after the window period. All updates within the window count
15
+ * towards the limit, and the window resets completely after the period.
16
+ * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more
17
+ * consistent rate of updates over time.
18
+ *
19
+ * For smoother update patterns, consider:
20
+ * - createThrottledSignal: When you want consistent spacing between updates (e.g. UI changes)
21
+ * - createDebouncedSignal: When you want to collapse rapid updates into a single update (e.g. search input)
22
+ *
23
+ * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.
24
+ *
25
+ * The hook returns a tuple containing:
26
+ * - The rate-limited state value accessor
27
+ * - A rate-limited setter function that respects the configured limits
28
+ * - The rateLimiter instance for additional control
29
+ *
30
+ * For more direct control over rate limiting without state management,
31
+ * consider using the lower-level createRateLimiter hook instead.
32
+ *
33
+ * ## State Management and Selector
34
+ *
35
+ * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.
36
+ * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,
37
+ * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.
38
+ *
39
+ * **By default, there will be no reactive state subscriptions** and you must opt-in to state
40
+ * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you
41
+ * full control over when your component subscribes to state changes. Only when you provide a selector will
42
+ * the reactive system track the selected state values.
43
+ *
44
+ * Available rate limiter state properties:
45
+ * - `callsInWindow`: Number of calls made in the current window
46
+ * - `remainingInWindow`: Number of calls remaining in the current window
47
+ * - `windowStart`: Unix timestamp when the current window started
48
+ * - `nextWindowStart`: Unix timestamp when the next window will start
49
+ * - `msUntilNextWindow`: Milliseconds until the next window starts
50
+ * - `isAtLimit`: Whether the call limit for the current window has been reached
51
+ * - `status`: Current status ('disabled' | 'idle' | 'at-limit')
52
+ *
53
+ * @example
54
+ * ```tsx
55
+ * // Default behavior - no reactive state subscriptions
56
+ * const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {
57
+ * limit: 5,
58
+ * window: 60000,
59
+ * windowType: 'sliding'
60
+ * });
61
+ *
62
+ * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)
63
+ * const [value, setValue, rateLimiter] = createRateLimitedSignal(
64
+ * 0,
65
+ * { limit: 5, window: 60000 },
66
+ * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })
67
+ * );
68
+ *
69
+ * // With rejection callback and fixed window
70
+ * const [value, setValue] = createRateLimitedSignal(0, {
71
+ * limit: 3,
72
+ * window: 5000,
73
+ * windowType: 'fixed',
74
+ * onReject: (rateLimiter) => {
75
+ * alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);
76
+ * }
77
+ * });
78
+ *
79
+ * // Access rateLimiter state via signals
80
+ * const handleSubmit = () => {
81
+ * const remaining = rateLimiter.state().remainingInWindow;
82
+ * if (remaining > 0) {
83
+ * setValue(newValue);
84
+ * } else {
85
+ * showRateLimitWarning();
86
+ * }
87
+ * };
88
+ * ```
89
+ */
90
+ function createRateLimitedSignal(value, initialOptions, selector) {
91
+ const [rateLimitedValue, setRateLimitedValue] = (0, solid_js.createSignal)(value);
92
+ const rateLimiter = require_createRateLimiter.createRateLimiter(setRateLimitedValue, initialOptions, selector);
93
+ return [
94
+ rateLimitedValue,
95
+ rateLimiter.maybeExecute,
96
+ rateLimiter
97
+ ];
98
+ }
99
+
100
+ //#endregion
101
+ exports.createRateLimitedSignal = createRateLimitedSignal;
102
+ //# sourceMappingURL=createRateLimitedSignal.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"createRateLimitedSignal.cjs","names":["createRateLimiter"],"sources":["../../src/rate-limiter/createRateLimitedSignal.ts"],"sourcesContent":["import { createSignal } from 'solid-js'\nimport { createRateLimiter } from './createRateLimiter'\nimport type { SolidRateLimiter } from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n RateLimiterOptions,\n RateLimiterState,\n} from '@tanstack/pacer/rate-limiter'\n\n/**\n * A Solid hook that creates a rate-limited state value that enforces a hard limit on state updates within a time window.\n * This hook combines Solid's createSignal with rate limiting functionality to provide controlled state updates.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledSignal: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedSignal: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - The rate-limited state value accessor\n * - A rate-limited setter function that respects the configured limits\n * - The rateLimiter instance for additional control\n *\n * For more direct control over rate limiting without state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(0, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [value, setValue, rateLimiter] = createRateLimitedSignal(\n * 0,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // With rejection callback and fixed window\n * const [value, setValue] = createRateLimitedSignal(0, {\n * limit: 3,\n * window: 5000,\n * windowType: 'fixed',\n * onReject: (rateLimiter) => {\n * alert(`Rate limit reached. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);\n * }\n * });\n *\n * // Access rateLimiter state via signals\n * const handleSubmit = () => {\n * const remaining = rateLimiter.state().remainingInWindow;\n * if (remaining > 0) {\n * setValue(newValue);\n * } else {\n * showRateLimitWarning();\n * }\n * };\n * ```\n */\nexport function createRateLimitedSignal<TValue, TSelected = {}>(\n value: TValue,\n initialOptions: RateLimiterOptions<Setter<TValue>>,\n selector?: (state: RateLimiterState) => TSelected,\n): [\n Accessor<TValue>,\n Setter<TValue>,\n SolidRateLimiter<Setter<TValue>, TSelected>,\n] {\n const [rateLimitedValue, setRateLimitedValue] = createSignal<TValue>(value)\n\n const rateLimiter = createRateLimiter(\n setRateLimitedValue,\n initialOptions,\n selector,\n )\n\n return [\n rateLimitedValue,\n rateLimiter.maybeExecute as Setter<TValue>,\n rateLimiter,\n ]\n}\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8FA,SAAgB,wBACd,OACA,gBACA,UAKA;CACA,MAAM,CAAC,kBAAkB,kDAA4C,MAAM;CAE3E,MAAM,cAAcA,4CAClB,qBACA,gBACA,SACD;AAED,QAAO;EACL;EACA,YAAY;EACZ;EACD"}