@tanstack/solid-pacer 0.14.3 → 0.15.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/async-debouncer/createAsyncDebouncer.cjs.map +1 -1
- package/dist/cjs/debouncer/createDebouncedValue.cjs.map +1 -1
- package/dist/cjs/debouncer/createDebouncer.cjs.map +1 -1
- package/dist/cjs/rate-limiter/createRateLimitedValue.cjs.map +1 -1
- package/dist/cjs/throttler/createThrottledValue.cjs.map +1 -1
- package/dist/cjs/throttler/createThrottler.cjs.map +1 -1
- package/dist/esm/async-debouncer/createAsyncDebouncer.js.map +1 -1
- package/dist/esm/debouncer/createDebouncedValue.js.map +1 -1
- package/dist/esm/debouncer/createDebouncer.js.map +1 -1
- package/dist/esm/rate-limiter/createRateLimitedValue.js.map +1 -1
- package/dist/esm/throttler/createThrottledValue.js.map +1 -1
- package/dist/esm/throttler/createThrottler.js.map +1 -1
- package/package.json +4 -4
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{"version":3,"file":"createAsyncDebouncer.cjs","sources":["../../../src/async-debouncer/createAsyncDebouncer.ts"],"sourcesContent":["import { AsyncDebouncer } from '@tanstack/pacer/async-debouncer'\nimport { useStore } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type {\n AsyncDebouncerOptions,\n AsyncDebouncerState,\n} from '@tanstack/pacer/async-debouncer'\nimport type { AnyAsyncFunction } from '@tanstack/pacer/types'\n\nexport interface SolidAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n> extends Omit<AsyncDebouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<AsyncDebouncerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates an `AsyncDebouncer` instance to delay execution of an async function.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a debouncer instance that\n * you can integrate with any state management solution (createSignal, etc).\n *\n * Async debouncing ensures that an async function only executes after a specified delay has passed since its last invocation.\n * Each new invocation resets the delay timer. This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the debounced function.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and debouncer instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncDebouncer instance\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `hasError`: Whether the last execution resulted in an error\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `isExecuting`: Whether an async function execution is currently in progress\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastError`: The error from the most recent failed execution (if any)\n * - `lastResult`: The result from the most recent successful execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending' | 'executing')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const { maybeExecute } = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending or isExecuting changes (optimized for loading states)\n * const debouncer = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending, isExecuting: state.isExecuting })\n * );\n *\n * // Opt-in to re-render when error state changes (optimized for error handling)\n * const debouncer = createAsyncDebouncer(\n * async (searchTerm) => {\n * const data = await searchAPI(searchTerm);\n * return data;\n * },\n * {\n * wait: 300,\n * leading: true, // Execute immediately on first call\n * trailing: false, // Skip trailing edge updates\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * },\n * (state) => ({ hasError: state.hasError, lastError: state.lastError })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, isExecuting } = debouncer.state();\n * ```\n */\nexport function createAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n>(\n fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n selector: (state: AsyncDebouncerState<TFn>) => TSelected = () =>\n ({}) as TSelected,\n): SolidAsyncDebouncer<TFn, TSelected> {\n const asyncDebouncer = new AsyncDebouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidAsyncDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":["asyncDebouncer","AsyncDebouncer","useStore","createEffect","onCleanup"],"mappings":";;;;;AAqHO,SAAS,qBAId,IACA,gBACA,WAA2D,OACxD,CAAA,IACkC;AACrC,QAAMA,mBAAiB,IAAIC,8BAAoB,IAAI,cAAc;AAEjE,QAAM,QAAQC,WAAAA,SAASF,iBAAe,OAAO,QAAQ;AAErDG,UAAAA,aAAa,MAAM;AACjBC,YAAAA,UAAU,MAAM;AACdJ,uBAAe,OAAA;AAAA,
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{"version":3,"file":"createAsyncDebouncer.cjs","sources":["../../../src/async-debouncer/createAsyncDebouncer.ts"],"sourcesContent":["import { AsyncDebouncer } from '@tanstack/pacer/async-debouncer'\nimport { useStore } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type {\n AsyncDebouncerOptions,\n AsyncDebouncerState,\n} from '@tanstack/pacer/async-debouncer'\nimport type { AnyAsyncFunction } from '@tanstack/pacer/types'\n\nexport interface SolidAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n> extends Omit<AsyncDebouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<AsyncDebouncerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates an `AsyncDebouncer` instance to delay execution of an async function.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a debouncer instance that\n * you can integrate with any state management solution (createSignal, etc).\n *\n * Async debouncing ensures that an async function only executes after a specified delay has passed since its last invocation.\n * Each new invocation resets the delay timer. This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the debounced function.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and debouncer instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncDebouncer instance\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `hasError`: Whether the last execution resulted in an error\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `isExecuting`: Whether an async function execution is currently in progress\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastError`: The error from the most recent failed execution (if any)\n * - `lastResult`: The result from the most recent successful execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending' | 'executing')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const { maybeExecute } = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending or isExecuting changes (optimized for loading states)\n * const debouncer = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending, isExecuting: state.isExecuting })\n * );\n *\n * // Opt-in to re-render when error state changes (optimized for error handling)\n * const debouncer = createAsyncDebouncer(\n * async (searchTerm) => {\n * const data = await searchAPI(searchTerm);\n * return data;\n * },\n * {\n * wait: 300,\n * leading: true, // Execute immediately on first call\n * trailing: false, // Skip trailing edge updates\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * },\n * (state) => ({ hasError: state.hasError, lastError: state.lastError })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, isExecuting } = debouncer.state();\n * ```\n */\nexport function createAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n>(\n fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n selector: (state: AsyncDebouncerState<TFn>) => TSelected = () =>\n ({}) as TSelected,\n): SolidAsyncDebouncer<TFn, TSelected> {\n const asyncDebouncer = new AsyncDebouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidAsyncDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":["asyncDebouncer","AsyncDebouncer","useStore","createEffect","onCleanup"],"mappings":";;;;;AAqHO,SAAS,qBAId,IACA,gBACA,WAA2D,OACxD,CAAA,IACkC;AACrC,QAAMA,mBAAiB,IAAIC,8BAAoB,IAAI,cAAc;AAEjE,QAAM,QAAQC,WAAAA,SAASF,iBAAe,OAAO,QAAQ;AAErDG,UAAAA,aAAa,MAAM;AACjBC,YAAAA,UAAU,MAAM;AACdJ,uBAAe,OAAA;AAAA,IACjB,CAAC;AAAA,EACH,CAAC;AAED,SAAO;AAAA,IACL,GAAGA;AAAAA,IACH;AAAA,EAAA;AAEJ;;"}
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{"version":3,"file":"createDebouncedValue.cjs","sources":["../../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: DebouncerOptions<Setter<TValue>>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"names":["createDebouncedSignal","createEffect"],"mappings":";;;;AAuEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAIA,sBAAAA;AAAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGFC,UAAAA,aAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,
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{"version":3,"file":"createDebouncedValue.cjs","sources":["../../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: DebouncerOptions<Setter<TValue>>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"names":["createDebouncedSignal","createEffect"],"mappings":";;;;AAuEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAIA,sBAAAA;AAAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGFC,UAAAA,aAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,EAClC,CAAC;AAED,SAAO,CAAC,gBAAgB,SAAS;AACnC;;"}
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{"version":3,"file":"createDebouncer.cjs","sources":["../../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncer<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const asyncDebouncer = new Debouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":["Debouncer","useStore","createEffect","onCleanup"],"mappings":";;;;;AAsGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAIA,oBAAe,IAAI,cAAc;AAE5D,QAAM,QAAQC,WAAAA,SAAS,eAAe,OAAO,QAAQ;AAErDC,UAAAA,aAAa,MAAM;AACjBC,YAAAA,UAAU,MAAM;AACd,qBAAe,OAAA;AAAA,
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{"version":3,"file":"createDebouncer.cjs","sources":["../../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncer<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const asyncDebouncer = new Debouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":["Debouncer","useStore","createEffect","onCleanup"],"mappings":";;;;;AAsGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAIA,oBAAe,IAAI,cAAc;AAE5D,QAAM,QAAQC,WAAAA,SAAS,eAAe,OAAO,QAAQ;AAErDC,UAAAA,aAAa,MAAM;AACjBC,YAAAA,UAAU,MAAM;AACd,qBAAe,OAAA;AAAA,IACjB,CAAC;AAAA,EACH,CAAC;AAED,SAAO;AAAA,IACL,GAAG;AAAA,IACH;AAAA,EAAA;AAEJ;;"}
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{"version":3,"file":"createRateLimitedValue.cjs","sources":["../../../src/rate-limiter/createRateLimitedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createRateLimitedSignal } from './createRateLimitedSignal'\nimport type { SolidRateLimiter } from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n RateLimiterOptions,\n RateLimiterState,\n} from '@tanstack/pacer/rate-limiter'\n\n/**\n * A high-level Solid hook that creates a rate-limited version of a value that updates at most a certain number of times within a time window.\n * This hook uses Solid's createSignal internally to manage the rate-limited state.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledValue: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedValue: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the rate-limited value\n * - The rate limiter instance with control methods\n *\n * For more direct control over rate limiting behavior without Solid state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // Use the rate-limited value\n * console.log(rateLimitedValue()); // Access the current rate-limited value\n *\n * // Access rate limiter state via signals\n * console.log('Is at limit:', rateLimiter.state().isAtLimit);\n *\n * // Control the rate limiter\n * rateLimiter.reset(); // Reset the rate limit window\n * ```\n */\nexport function createRateLimitedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: RateLimiterOptions<Setter<TValue>>,\n selector?: (state: RateLimiterState) => TSelected,\n): [Accessor<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>] {\n const [rateLimitedValue, setRateLimitedValue, rateLimiter] =\n createRateLimitedSignal(value(), initialOptions, selector)\n\n createEffect(() => {\n setRateLimitedValue(value() as any)\n })\n\n return [rateLimitedValue, rateLimiter]\n}\n"],"names":["createRateLimitedSignal","createEffect"],"mappings":";;;;AAkFO,SAAS,uBACd,OACA,gBACA,UACiE;AACjE,QAAM,CAAC,kBAAkB,qBAAqB,WAAW,IACvDA,wBAAAA,wBAAwB,MAAA,GAAS,gBAAgB,QAAQ;AAE3DC,UAAAA,aAAa,MAAM;AACjB,wBAAoB,OAAc;AAAA,
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{"version":3,"file":"createRateLimitedValue.cjs","sources":["../../../src/rate-limiter/createRateLimitedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createRateLimitedSignal } from './createRateLimitedSignal'\nimport type { SolidRateLimiter } from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n RateLimiterOptions,\n RateLimiterState,\n} from '@tanstack/pacer/rate-limiter'\n\n/**\n * A high-level Solid hook that creates a rate-limited version of a value that updates at most a certain number of times within a time window.\n * This hook uses Solid's createSignal internally to manage the rate-limited state.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledValue: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedValue: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the rate-limited value\n * - The rate limiter instance with control methods\n *\n * For more direct control over rate limiting behavior without Solid state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // Use the rate-limited value\n * console.log(rateLimitedValue()); // Access the current rate-limited value\n *\n * // Access rate limiter state via signals\n * console.log('Is at limit:', rateLimiter.state().isAtLimit);\n *\n * // Control the rate limiter\n * rateLimiter.reset(); // Reset the rate limit window\n * ```\n */\nexport function createRateLimitedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: RateLimiterOptions<Setter<TValue>>,\n selector?: (state: RateLimiterState) => TSelected,\n): [Accessor<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>] {\n const [rateLimitedValue, setRateLimitedValue, rateLimiter] =\n createRateLimitedSignal(value(), initialOptions, selector)\n\n createEffect(() => {\n setRateLimitedValue(value() as any)\n })\n\n return [rateLimitedValue, rateLimiter]\n}\n"],"names":["createRateLimitedSignal","createEffect"],"mappings":";;;;AAkFO,SAAS,uBACd,OACA,gBACA,UACiE;AACjE,QAAM,CAAC,kBAAkB,qBAAqB,WAAW,IACvDA,wBAAAA,wBAAwB,MAAA,GAAS,gBAAgB,QAAQ;AAE3DC,UAAAA,aAAa,MAAM;AACjB,wBAAoB,OAAc;AAAA,EACpC,CAAC;AAED,SAAO,CAAC,kBAAkB,WAAW;AACvC;;"}
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{"version":3,"file":"createThrottledValue.cjs","sources":["../../../src/throttler/createThrottledValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createThrottledSignal } from './createThrottledSignal'\nimport type { SolidThrottler } from './createThrottler'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\n/**\n * A high-level Solid hook that creates a throttled version of a value that updates at most once within a specified time window.\n * This hook uses Solid's createSignal internally to manage the throttled state.\n *\n * Throttling ensures the value updates occur at a controlled rate regardless of how frequently the input value changes.\n * This is useful for rate-limiting expensive re-renders or API calls that depend on rapidly changing values.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the throttled value\n * - The throttler instance with control methods\n *\n * The throttled value will update according to the leading/trailing edge behavior specified in the options.\n *\n * For more direct control over throttling behavior without Solid state management,\n * consider using the lower-level createThrottler hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying throttler instance.\n * The `selector` parameter allows you to specify which throttler state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available throttler state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger trailing execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Unix timestamp of the last execution\n * - `nextExecutionTime`: Unix timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [throttledValue, throttler] = createThrottledValue(rawValue, { wait: 1000 });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [throttledValue, throttler] = createThrottledValue(\n * rawValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Use the throttled value\n * console.log(throttledValue()); // Access the current throttled value\n *\n * // Access throttler state via signals\n * console.log('Is pending:', throttler.state().isPending);\n *\n * // Control the throttler\n * throttler.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createThrottledValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: ThrottlerOptions<Setter<TValue>>,\n selector?: (state: ThrottlerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidThrottler<Setter<TValue>, TSelected>] {\n const [throttledValue, setThrottledValue, throttler] = createThrottledSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setThrottledValue(value() as any)\n })\n\n return [throttledValue, throttler]\n}\n"],"names":["createThrottledSignal","createEffect"],"mappings":";;;;AAoEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAIA,sBAAAA;AAAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGFC,UAAAA,aAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,
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{"version":3,"file":"createThrottledValue.cjs","sources":["../../../src/throttler/createThrottledValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createThrottledSignal } from './createThrottledSignal'\nimport type { SolidThrottler } from './createThrottler'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\n/**\n * A high-level Solid hook that creates a throttled version of a value that updates at most once within a specified time window.\n * This hook uses Solid's createSignal internally to manage the throttled state.\n *\n * Throttling ensures the value updates occur at a controlled rate regardless of how frequently the input value changes.\n * This is useful for rate-limiting expensive re-renders or API calls that depend on rapidly changing values.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the throttled value\n * - The throttler instance with control methods\n *\n * The throttled value will update according to the leading/trailing edge behavior specified in the options.\n *\n * For more direct control over throttling behavior without Solid state management,\n * consider using the lower-level createThrottler hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying throttler instance.\n * The `selector` parameter allows you to specify which throttler state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available throttler state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger trailing execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Unix timestamp of the last execution\n * - `nextExecutionTime`: Unix timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [throttledValue, throttler] = createThrottledValue(rawValue, { wait: 1000 });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [throttledValue, throttler] = createThrottledValue(\n * rawValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Use the throttled value\n * console.log(throttledValue()); // Access the current throttled value\n *\n * // Access throttler state via signals\n * console.log('Is pending:', throttler.state().isPending);\n *\n * // Control the throttler\n * throttler.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createThrottledValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: ThrottlerOptions<Setter<TValue>>,\n selector?: (state: ThrottlerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidThrottler<Setter<TValue>, TSelected>] {\n const [throttledValue, setThrottledValue, throttler] = createThrottledSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setThrottledValue(value() as any)\n })\n\n return [throttledValue, throttler]\n}\n"],"names":["createThrottledSignal","createEffect"],"mappings":";;;;AAoEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAIA,sBAAAA;AAAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGFC,UAAAA,aAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,EAClC,CAAC;AAED,SAAO,CAAC,gBAAgB,SAAS;AACnC;;"}
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{"version":3,"file":"createThrottler.cjs","sources":["../../../src/throttler/createThrottler.ts"],"sourcesContent":["import { Throttler } from '@tanstack/pacer/throttler'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\nexport interface SolidThrottler<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Throttler<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the throttler state changes\n *\n * Use this instead of `throttler.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `throttler.state` instead of `throttler.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<ThrottlerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates a `Throttler` instance that limits how often the provided function can execute.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a throttler instance that\n * you can integrate with any state management solution (createSignal, Redux, Zustand, Jotai, etc). For a simpler and higher-level hook that\n * integrates directly with Solid's createSignal, see createThrottledSignal.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Timestamp of the last execution\n * - `nextExecutionTime`: Timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const throttler = createThrottler(setValue, { wait: 1000 });\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const throttler = createThrottler(\n * setValue,\n * {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: false // Skip trailing edge updates\n * },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * lastExecutionTime: state.lastExecutionTime,\n * nextExecutionTime: state.nextExecutionTime\n * })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, executionCount } = throttler.state();\n * ```\n */\nexport function createThrottler<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n selector: (state: ThrottlerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidThrottler<TFn, TSelected> {\n const asyncThrottler = new Throttler<TFn>(fn, initialOptions)\n\n const state = useStore(asyncThrottler.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncThrottler.cancel()\n })\n })\n\n return {\n ...asyncThrottler,\n state,\n } as SolidThrottler<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":["Throttler","useStore","createEffect","onCleanup"],"mappings":";;;;;AAkGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAIA,oBAAe,IAAI,cAAc;AAE5D,QAAM,QAAQC,WAAAA,SAAS,eAAe,OAAO,QAAQ;AAErDC,UAAAA,aAAa,MAAM;AACjBC,YAAAA,UAAU,MAAM;AACd,qBAAe,OAAA;AAAA,
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{"version":3,"file":"createThrottler.cjs","sources":["../../../src/throttler/createThrottler.ts"],"sourcesContent":["import { Throttler } from '@tanstack/pacer/throttler'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\nexport interface SolidThrottler<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Throttler<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the throttler state changes\n *\n * Use this instead of `throttler.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `throttler.state` instead of `throttler.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<ThrottlerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates a `Throttler` instance that limits how often the provided function can execute.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a throttler instance that\n * you can integrate with any state management solution (createSignal, Redux, Zustand, Jotai, etc). For a simpler and higher-level hook that\n * integrates directly with Solid's createSignal, see createThrottledSignal.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Timestamp of the last execution\n * - `nextExecutionTime`: Timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const throttler = createThrottler(setValue, { wait: 1000 });\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const throttler = createThrottler(\n * setValue,\n * {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: false // Skip trailing edge updates\n * },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * lastExecutionTime: state.lastExecutionTime,\n * nextExecutionTime: state.nextExecutionTime\n * })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, executionCount } = throttler.state();\n * ```\n */\nexport function createThrottler<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n selector: (state: ThrottlerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidThrottler<TFn, TSelected> {\n const asyncThrottler = new Throttler<TFn>(fn, initialOptions)\n\n const state = useStore(asyncThrottler.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncThrottler.cancel()\n })\n })\n\n return {\n ...asyncThrottler,\n state,\n } as SolidThrottler<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":["Throttler","useStore","createEffect","onCleanup"],"mappings":";;;;;AAkGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAIA,oBAAe,IAAI,cAAc;AAE5D,QAAM,QAAQC,WAAAA,SAAS,eAAe,OAAO,QAAQ;AAErDC,UAAAA,aAAa,MAAM;AACjBC,YAAAA,UAAU,MAAM;AACd,qBAAe,OAAA;AAAA,IACjB,CAAC;AAAA,EACH,CAAC;AAED,SAAO;AAAA,IACL,GAAG;AAAA,IACH;AAAA,EAAA;AAEJ;;"}
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{"version":3,"file":"createAsyncDebouncer.js","sources":["../../../src/async-debouncer/createAsyncDebouncer.ts"],"sourcesContent":["import { AsyncDebouncer } from '@tanstack/pacer/async-debouncer'\nimport { useStore } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type {\n AsyncDebouncerOptions,\n AsyncDebouncerState,\n} from '@tanstack/pacer/async-debouncer'\nimport type { AnyAsyncFunction } from '@tanstack/pacer/types'\n\nexport interface SolidAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n> extends Omit<AsyncDebouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<AsyncDebouncerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates an `AsyncDebouncer` instance to delay execution of an async function.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a debouncer instance that\n * you can integrate with any state management solution (createSignal, etc).\n *\n * Async debouncing ensures that an async function only executes after a specified delay has passed since its last invocation.\n * Each new invocation resets the delay timer. This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the debounced function.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and debouncer instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncDebouncer instance\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `hasError`: Whether the last execution resulted in an error\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `isExecuting`: Whether an async function execution is currently in progress\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastError`: The error from the most recent failed execution (if any)\n * - `lastResult`: The result from the most recent successful execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending' | 'executing')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const { maybeExecute } = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending or isExecuting changes (optimized for loading states)\n * const debouncer = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending, isExecuting: state.isExecuting })\n * );\n *\n * // Opt-in to re-render when error state changes (optimized for error handling)\n * const debouncer = createAsyncDebouncer(\n * async (searchTerm) => {\n * const data = await searchAPI(searchTerm);\n * return data;\n * },\n * {\n * wait: 300,\n * leading: true, // Execute immediately on first call\n * trailing: false, // Skip trailing edge updates\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * },\n * (state) => ({ hasError: state.hasError, lastError: state.lastError })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, isExecuting } = debouncer.state();\n * ```\n */\nexport function createAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n>(\n fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n selector: (state: AsyncDebouncerState<TFn>) => TSelected = () =>\n ({}) as TSelected,\n): SolidAsyncDebouncer<TFn, TSelected> {\n const asyncDebouncer = new AsyncDebouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidAsyncDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":[],"mappings":";;;AAqHO,SAAS,qBAId,IACA,gBACA,WAA2D,OACxD,CAAA,IACkC;AACrC,QAAM,iBAAiB,IAAI,eAAoB,IAAI,cAAc;AAEjE,QAAM,QAAQ,SAAS,eAAe,OAAO,QAAQ;AAErD,eAAa,MAAM;AACjB,cAAU,MAAM;AACd,qBAAe,OAAA;AAAA,
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{"version":3,"file":"createAsyncDebouncer.js","sources":["../../../src/async-debouncer/createAsyncDebouncer.ts"],"sourcesContent":["import { AsyncDebouncer } from '@tanstack/pacer/async-debouncer'\nimport { useStore } from '@tanstack/solid-store'\nimport { createEffect, onCleanup } from 'solid-js'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type {\n AsyncDebouncerOptions,\n AsyncDebouncerState,\n} from '@tanstack/pacer/async-debouncer'\nimport type { AnyAsyncFunction } from '@tanstack/pacer/types'\n\nexport interface SolidAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n> extends Omit<AsyncDebouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<AsyncDebouncerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates an `AsyncDebouncer` instance to delay execution of an async function.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a debouncer instance that\n * you can integrate with any state management solution (createSignal, etc).\n *\n * Async debouncing ensures that an async function only executes after a specified delay has passed since its last invocation.\n * Each new invocation resets the delay timer. This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the debounced function.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and debouncer instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncDebouncer instance\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `hasError`: Whether the last execution resulted in an error\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `isExecuting`: Whether an async function execution is currently in progress\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastError`: The error from the most recent failed execution (if any)\n * - `lastResult`: The result from the most recent successful execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending' | 'executing')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const { maybeExecute } = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending or isExecuting changes (optimized for loading states)\n * const debouncer = createAsyncDebouncer(\n * async (query: string) => {\n * const results = await api.search(query);\n * return results;\n * },\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending, isExecuting: state.isExecuting })\n * );\n *\n * // Opt-in to re-render when error state changes (optimized for error handling)\n * const debouncer = createAsyncDebouncer(\n * async (searchTerm) => {\n * const data = await searchAPI(searchTerm);\n * return data;\n * },\n * {\n * wait: 300,\n * leading: true, // Execute immediately on first call\n * trailing: false, // Skip trailing edge updates\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * },\n * (state) => ({ hasError: state.hasError, lastError: state.lastError })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, isExecuting } = debouncer.state();\n * ```\n */\nexport function createAsyncDebouncer<\n TFn extends AnyAsyncFunction,\n TSelected = {},\n>(\n fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n selector: (state: AsyncDebouncerState<TFn>) => TSelected = () =>\n ({}) as TSelected,\n): SolidAsyncDebouncer<TFn, TSelected> {\n const asyncDebouncer = new AsyncDebouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidAsyncDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":[],"mappings":";;;AAqHO,SAAS,qBAId,IACA,gBACA,WAA2D,OACxD,CAAA,IACkC;AACrC,QAAM,iBAAiB,IAAI,eAAoB,IAAI,cAAc;AAEjE,QAAM,QAAQ,SAAS,eAAe,OAAO,QAAQ;AAErD,eAAa,MAAM;AACjB,cAAU,MAAM;AACd,qBAAe,OAAA;AAAA,IACjB,CAAC;AAAA,EACH,CAAC;AAED,SAAO;AAAA,IACL,GAAG;AAAA,IACH;AAAA,EAAA;AAEJ;"}
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{"version":3,"file":"createDebouncedValue.js","sources":["../../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: DebouncerOptions<Setter<TValue>>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"names":[],"mappings":";;AAuEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAI;AAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGF,eAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,
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{"version":3,"file":"createDebouncedValue.js","sources":["../../../src/debouncer/createDebouncedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createDebouncedSignal } from './createDebouncedSignal'\nimport type { SolidDebouncer } from './createDebouncer'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\n/**\n * A Solid hook that creates a debounced value that updates only after a specified delay.\n * Unlike createDebouncedSignal, this hook automatically tracks changes to the input value\n * and updates the debounced value accordingly.\n *\n * The debounced value will only update after the specified wait time has elapsed since\n * the last change to the input value. If the input value changes again before the wait\n * time expires, the timer resets and starts waiting again.\n *\n * This is useful for deriving debounced values from props or state that change frequently,\n * like search queries or form inputs, where you want to limit how often downstream effects\n * or calculations occur.\n *\n * The hook returns a tuple containing:\n * - An Accessor that provides the current debounced value\n * - The debouncer instance with control methods\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying debouncer instance.\n * The `selector` parameter allows you to specify which debouncer state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available debouncer state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [searchQuery, setSearchQuery] = createSignal('');\n * const [debouncedQuery, debouncer] = createDebouncedValue(searchQuery, {\n * wait: 500 // Wait 500ms after last change\n * });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [debouncedQuery, debouncer] = createDebouncedValue(\n * searchQuery,\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // debouncedQuery will update 500ms after searchQuery stops changing\n * createEffect(() => {\n * fetchSearchResults(debouncedQuery());\n * });\n *\n * // Access debouncer state via signals\n * console.log('Is pending:', debouncer.state().isPending);\n *\n * // Control the debouncer\n * debouncer.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createDebouncedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: DebouncerOptions<Setter<TValue>>,\n selector?: (state: DebouncerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidDebouncer<Setter<TValue>, TSelected>] {\n const [debouncedValue, setDebouncedValue, debouncer] = createDebouncedSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setDebouncedValue(value() as any)\n })\n\n return [debouncedValue, debouncer]\n}\n"],"names":[],"mappings":";;AAuEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAI;AAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGF,eAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,EAClC,CAAC;AAED,SAAO,CAAC,gBAAgB,SAAS;AACnC;"}
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{"version":3,"file":"createDebouncer.js","sources":["../../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncer<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const asyncDebouncer = new Debouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":[],"mappings":";;;AAsGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAI,UAAe,IAAI,cAAc;AAE5D,QAAM,QAAQ,SAAS,eAAe,OAAO,QAAQ;AAErD,eAAa,MAAM;AACjB,cAAU,MAAM;AACd,qBAAe,OAAA;AAAA,
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{"version":3,"file":"createDebouncer.js","sources":["../../../src/debouncer/createDebouncer.ts"],"sourcesContent":["import { Debouncer } from '@tanstack/pacer/debouncer'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n DebouncerOptions,\n DebouncerState,\n} from '@tanstack/pacer/debouncer'\n\nexport interface SolidDebouncer<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Debouncer<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the debouncer state changes\n *\n * Use this instead of `debouncer.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `debouncer.state` instead of `debouncer.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<DebouncerState<TFn>>>\n}\n\n/**\n * A Solid hook that creates and manages a Debouncer instance.\n *\n * This is a lower-level hook that provides direct access to the Debouncer's functionality without\n * any built-in state management. This allows you to integrate it with any state management solution\n * you prefer (createSignal, Redux, Zustand, etc.).\n *\n * This hook provides debouncing functionality to limit how often a function can be called,\n * waiting for a specified delay before executing the latest call. This is useful for handling\n * frequent events like window resizing, scroll events, or real-time search inputs.\n *\n * The debouncer will only execute the function after the specified wait time has elapsed\n * since the last call. If the function is called again before the wait time expires, the\n * timer resets and starts waiting again.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the debouncer can execute on the leading edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the debouncer is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 }\n * );\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const debouncer = createDebouncer(\n * (query: string) => fetchSearchResults(query),\n * { wait: 500 },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * status: state.status\n * })\n * );\n *\n * // In an event handler\n * const handleChange = (e) => {\n * debouncer.maybeExecute(e.target.value);\n * };\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending } = debouncer.state();\n * ```\n */\nexport function createDebouncer<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n selector: (state: DebouncerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidDebouncer<TFn, TSelected> {\n const asyncDebouncer = new Debouncer<TFn>(fn, initialOptions)\n\n const state = useStore(asyncDebouncer.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncDebouncer.cancel()\n })\n })\n\n return {\n ...asyncDebouncer,\n state,\n } as SolidDebouncer<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":[],"mappings":";;;AAsGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAI,UAAe,IAAI,cAAc;AAE5D,QAAM,QAAQ,SAAS,eAAe,OAAO,QAAQ;AAErD,eAAa,MAAM;AACjB,cAAU,MAAM;AACd,qBAAe,OAAA;AAAA,IACjB,CAAC;AAAA,EACH,CAAC;AAED,SAAO;AAAA,IACL,GAAG;AAAA,IACH;AAAA,EAAA;AAEJ;"}
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{"version":3,"file":"createRateLimitedValue.js","sources":["../../../src/rate-limiter/createRateLimitedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createRateLimitedSignal } from './createRateLimitedSignal'\nimport type { SolidRateLimiter } from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n RateLimiterOptions,\n RateLimiterState,\n} from '@tanstack/pacer/rate-limiter'\n\n/**\n * A high-level Solid hook that creates a rate-limited version of a value that updates at most a certain number of times within a time window.\n * This hook uses Solid's createSignal internally to manage the rate-limited state.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledValue: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedValue: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the rate-limited value\n * - The rate limiter instance with control methods\n *\n * For more direct control over rate limiting behavior without Solid state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // Use the rate-limited value\n * console.log(rateLimitedValue()); // Access the current rate-limited value\n *\n * // Access rate limiter state via signals\n * console.log('Is at limit:', rateLimiter.state().isAtLimit);\n *\n * // Control the rate limiter\n * rateLimiter.reset(); // Reset the rate limit window\n * ```\n */\nexport function createRateLimitedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: RateLimiterOptions<Setter<TValue>>,\n selector?: (state: RateLimiterState) => TSelected,\n): [Accessor<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>] {\n const [rateLimitedValue, setRateLimitedValue, rateLimiter] =\n createRateLimitedSignal(value(), initialOptions, selector)\n\n createEffect(() => {\n setRateLimitedValue(value() as any)\n })\n\n return [rateLimitedValue, rateLimiter]\n}\n"],"names":[],"mappings":";;AAkFO,SAAS,uBACd,OACA,gBACA,UACiE;AACjE,QAAM,CAAC,kBAAkB,qBAAqB,WAAW,IACvD,wBAAwB,MAAA,GAAS,gBAAgB,QAAQ;AAE3D,eAAa,MAAM;AACjB,wBAAoB,OAAc;AAAA,
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{"version":3,"file":"createRateLimitedValue.js","sources":["../../../src/rate-limiter/createRateLimitedValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createRateLimitedSignal } from './createRateLimitedSignal'\nimport type { SolidRateLimiter } from './createRateLimiter'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n RateLimiterOptions,\n RateLimiterState,\n} from '@tanstack/pacer/rate-limiter'\n\n/**\n * A high-level Solid hook that creates a rate-limited version of a value that updates at most a certain number of times within a time window.\n * This hook uses Solid's createSignal internally to manage the rate-limited state.\n *\n * Rate limiting is a simple \"hard limit\" approach - it allows all updates until the limit is reached, then blocks\n * subsequent updates until the window resets. Unlike throttling or debouncing, it does not attempt to space out\n * or intelligently collapse updates. This can lead to bursts of rapid updates followed by periods of no updates.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All updates within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows updates as old ones expire. This provides a more\n * consistent rate of updates over time.\n *\n * For smoother update patterns, consider:\n * - createThrottledValue: When you want consistent spacing between updates (e.g. UI changes)\n * - createDebouncedValue: When you want to collapse rapid updates into a single update (e.g. search input)\n *\n * Rate limiting should primarily be used when you need to enforce strict limits, like API rate limits.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the rate-limited value\n * - The rate limiter instance with control methods\n *\n * For more direct control over rate limiting behavior without Solid state management,\n * consider using the lower-level createRateLimiter hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying rate limiter instance.\n * The `selector` parameter allows you to specify which rate limiter state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available rate limiter state properties:\n * - `callsInWindow`: Number of calls made in the current window\n * - `remainingInWindow`: Number of calls remaining in the current window\n * - `windowStart`: Unix timestamp when the current window started\n * - `nextWindowStart`: Unix timestamp when the next window will start\n * - `msUntilNextWindow`: Milliseconds until the next window starts\n * - `isAtLimit`: Whether the call limit for the current window has been reached\n * - `status`: Current status ('disabled' | 'idle' | 'at-limit')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(rawValue, {\n * limit: 5,\n * window: 60000,\n * windowType: 'sliding'\n * });\n *\n * // Opt-in to reactive updates when limit state changes (optimized for UI feedback)\n * const [rateLimitedValue, rateLimiter] = createRateLimitedValue(\n * rawValue,\n * { limit: 5, window: 60000 },\n * (state) => ({ isAtLimit: state.isAtLimit, remainingInWindow: state.remainingInWindow })\n * );\n *\n * // Use the rate-limited value\n * console.log(rateLimitedValue()); // Access the current rate-limited value\n *\n * // Access rate limiter state via signals\n * console.log('Is at limit:', rateLimiter.state().isAtLimit);\n *\n * // Control the rate limiter\n * rateLimiter.reset(); // Reset the rate limit window\n * ```\n */\nexport function createRateLimitedValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: RateLimiterOptions<Setter<TValue>>,\n selector?: (state: RateLimiterState) => TSelected,\n): [Accessor<TValue>, SolidRateLimiter<Setter<TValue>, TSelected>] {\n const [rateLimitedValue, setRateLimitedValue, rateLimiter] =\n createRateLimitedSignal(value(), initialOptions, selector)\n\n createEffect(() => {\n setRateLimitedValue(value() as any)\n })\n\n return [rateLimitedValue, rateLimiter]\n}\n"],"names":[],"mappings":";;AAkFO,SAAS,uBACd,OACA,gBACA,UACiE;AACjE,QAAM,CAAC,kBAAkB,qBAAqB,WAAW,IACvD,wBAAwB,MAAA,GAAS,gBAAgB,QAAQ;AAE3D,eAAa,MAAM;AACjB,wBAAoB,OAAc;AAAA,EACpC,CAAC;AAED,SAAO,CAAC,kBAAkB,WAAW;AACvC;"}
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{"version":3,"file":"createThrottledValue.js","sources":["../../../src/throttler/createThrottledValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createThrottledSignal } from './createThrottledSignal'\nimport type { SolidThrottler } from './createThrottler'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\n/**\n * A high-level Solid hook that creates a throttled version of a value that updates at most once within a specified time window.\n * This hook uses Solid's createSignal internally to manage the throttled state.\n *\n * Throttling ensures the value updates occur at a controlled rate regardless of how frequently the input value changes.\n * This is useful for rate-limiting expensive re-renders or API calls that depend on rapidly changing values.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the throttled value\n * - The throttler instance with control methods\n *\n * The throttled value will update according to the leading/trailing edge behavior specified in the options.\n *\n * For more direct control over throttling behavior without Solid state management,\n * consider using the lower-level createThrottler hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying throttler instance.\n * The `selector` parameter allows you to specify which throttler state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available throttler state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger trailing execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Unix timestamp of the last execution\n * - `nextExecutionTime`: Unix timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [throttledValue, throttler] = createThrottledValue(rawValue, { wait: 1000 });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [throttledValue, throttler] = createThrottledValue(\n * rawValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Use the throttled value\n * console.log(throttledValue()); // Access the current throttled value\n *\n * // Access throttler state via signals\n * console.log('Is pending:', throttler.state().isPending);\n *\n * // Control the throttler\n * throttler.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createThrottledValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: ThrottlerOptions<Setter<TValue>>,\n selector?: (state: ThrottlerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidThrottler<Setter<TValue>, TSelected>] {\n const [throttledValue, setThrottledValue, throttler] = createThrottledSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setThrottledValue(value() as any)\n })\n\n return [throttledValue, throttler]\n}\n"],"names":[],"mappings":";;AAoEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAI;AAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGF,eAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,
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{"version":3,"file":"createThrottledValue.js","sources":["../../../src/throttler/createThrottledValue.ts"],"sourcesContent":["import { createEffect } from 'solid-js'\nimport { createThrottledSignal } from './createThrottledSignal'\nimport type { SolidThrottler } from './createThrottler'\nimport type { Accessor, Setter } from 'solid-js'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\n/**\n * A high-level Solid hook that creates a throttled version of a value that updates at most once within a specified time window.\n * This hook uses Solid's createSignal internally to manage the throttled state.\n *\n * Throttling ensures the value updates occur at a controlled rate regardless of how frequently the input value changes.\n * This is useful for rate-limiting expensive re-renders or API calls that depend on rapidly changing values.\n *\n * The hook returns a tuple containing:\n * - An accessor function that provides the throttled value\n * - The throttler instance with control methods\n *\n * The throttled value will update according to the leading/trailing edge behavior specified in the options.\n *\n * For more direct control over throttling behavior without Solid state management,\n * consider using the lower-level createThrottler hook instead.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management via the underlying throttler instance.\n * The `selector` parameter allows you to specify which throttler state changes will trigger reactive updates,\n * optimizing performance by preventing unnecessary subscriptions when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary reactive updates and gives you\n * full control over when your component subscribes to state changes. Only when you provide a selector will\n * the reactive system track the selected state values.\n *\n * Available throttler state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger trailing execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Unix timestamp of the last execution\n * - `nextExecutionTime`: Unix timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const [throttledValue, throttler] = createThrottledValue(rawValue, { wait: 1000 });\n *\n * // Opt-in to reactive updates when pending state changes (optimized for loading indicators)\n * const [throttledValue, throttler] = createThrottledValue(\n * rawValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Use the throttled value\n * console.log(throttledValue()); // Access the current throttled value\n *\n * // Access throttler state via signals\n * console.log('Is pending:', throttler.state().isPending);\n *\n * // Control the throttler\n * throttler.cancel(); // Cancel any pending updates\n * ```\n */\nexport function createThrottledValue<TValue, TSelected = {}>(\n value: Accessor<TValue>,\n initialOptions: ThrottlerOptions<Setter<TValue>>,\n selector?: (state: ThrottlerState<Setter<TValue>>) => TSelected,\n): [Accessor<TValue>, SolidThrottler<Setter<TValue>, TSelected>] {\n const [throttledValue, setThrottledValue, throttler] = createThrottledSignal(\n value(),\n initialOptions,\n selector,\n )\n\n createEffect(() => {\n setThrottledValue(value() as any)\n })\n\n return [throttledValue, throttler]\n}\n"],"names":[],"mappings":";;AAoEO,SAAS,qBACd,OACA,gBACA,UAC+D;AAC/D,QAAM,CAAC,gBAAgB,mBAAmB,SAAS,IAAI;AAAA,IACrD,MAAA;AAAA,IACA;AAAA,IACA;AAAA,EAAA;AAGF,eAAa,MAAM;AACjB,sBAAkB,OAAc;AAAA,EAClC,CAAC;AAED,SAAO,CAAC,gBAAgB,SAAS;AACnC;"}
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{"version":3,"file":"createThrottler.js","sources":["../../../src/throttler/createThrottler.ts"],"sourcesContent":["import { Throttler } from '@tanstack/pacer/throttler'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\nexport interface SolidThrottler<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Throttler<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the throttler state changes\n *\n * Use this instead of `throttler.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `throttler.state` instead of `throttler.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<ThrottlerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates a `Throttler` instance that limits how often the provided function can execute.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a throttler instance that\n * you can integrate with any state management solution (createSignal, Redux, Zustand, Jotai, etc). For a simpler and higher-level hook that\n * integrates directly with Solid's createSignal, see createThrottledSignal.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Timestamp of the last execution\n * - `nextExecutionTime`: Timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const throttler = createThrottler(setValue, { wait: 1000 });\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const throttler = createThrottler(\n * setValue,\n * {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: false // Skip trailing edge updates\n * },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * lastExecutionTime: state.lastExecutionTime,\n * nextExecutionTime: state.nextExecutionTime\n * })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, executionCount } = throttler.state();\n * ```\n */\nexport function createThrottler<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n selector: (state: ThrottlerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidThrottler<TFn, TSelected> {\n const asyncThrottler = new Throttler<TFn>(fn, initialOptions)\n\n const state = useStore(asyncThrottler.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncThrottler.cancel()\n })\n })\n\n return {\n ...asyncThrottler,\n state,\n } as SolidThrottler<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":[],"mappings":";;;AAkGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAI,UAAe,IAAI,cAAc;AAE5D,QAAM,QAAQ,SAAS,eAAe,OAAO,QAAQ;AAErD,eAAa,MAAM;AACjB,cAAU,MAAM;AACd,qBAAe,OAAA;AAAA,
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{"version":3,"file":"createThrottler.js","sources":["../../../src/throttler/createThrottler.ts"],"sourcesContent":["import { Throttler } from '@tanstack/pacer/throttler'\nimport { createEffect, onCleanup } from 'solid-js'\nimport { useStore } from '@tanstack/solid-store'\nimport type { Store } from '@tanstack/solid-store'\nimport type { Accessor } from 'solid-js'\nimport type { AnyFunction } from '@tanstack/pacer/types'\nimport type {\n ThrottlerOptions,\n ThrottlerState,\n} from '@tanstack/pacer/throttler'\n\nexport interface SolidThrottler<TFn extends AnyFunction, TSelected = {}>\n extends Omit<Throttler<TFn>, 'store'> {\n /**\n * Reactive state that will be updated when the throttler state changes\n *\n * Use this instead of `throttler.store.state`\n */\n readonly state: Accessor<Readonly<TSelected>>\n /**\n * @deprecated Use `throttler.state` instead of `throttler.store.state` if you want to read reactive state.\n * The state on the store object is not reactive, as it has not been wrapped in a `useStore` hook internally.\n * Although, you can make the state reactive by using the `useStore` in your own usage.\n */\n readonly store: Store<Readonly<ThrottlerState<TFn>>>\n}\n\n/**\n * A low-level Solid hook that creates a `Throttler` instance that limits how often the provided function can execute.\n *\n * This hook is designed to be flexible and state-management agnostic - it simply returns a throttler instance that\n * you can integrate with any state management solution (createSignal, Redux, Zustand, Jotai, etc). For a simpler and higher-level hook that\n * integrates directly with Solid's createSignal, see createThrottledSignal.\n *\n * Throttling ensures a function executes at most once within a specified time window,\n * regardless of how many times it is called. This is useful for rate-limiting\n * expensive operations or UI updates.\n *\n * ## State Management and Selector\n *\n * The hook uses TanStack Store for reactive state management. The `selector` parameter allows you\n * to specify which state changes will trigger a re-render, optimizing performance by preventing\n * unnecessary re-renders when irrelevant state changes occur.\n *\n * **By default, there will be no reactive state subscriptions** and you must opt-in to state\n * tracking by providing a selector function. This prevents unnecessary re-renders and gives you\n * full control over when your component updates. Only when you provide a selector will the\n * component re-render when the selected state values change.\n *\n * Available state properties:\n * - `canLeadingExecute`: Whether the throttler can execute on the leading edge\n * - `canTrailingExecute`: Whether the throttler can execute on the trailing edge\n * - `executionCount`: Number of function executions that have been completed\n * - `isPending`: Whether the throttler is waiting for the timeout to trigger execution\n * - `lastArgs`: The arguments from the most recent call to maybeExecute\n * - `lastExecutionTime`: Timestamp of the last execution\n * - `nextExecutionTime`: Timestamp of the next allowed execution\n * - `status`: Current execution status ('disabled' | 'idle' | 'pending')\n *\n * @example\n * ```tsx\n * // Default behavior - no reactive state subscriptions\n * const throttler = createThrottler(setValue, { wait: 1000 });\n *\n * // Opt-in to re-render when isPending changes (optimized for loading states)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ isPending: state.isPending })\n * );\n *\n * // Opt-in to re-render when executionCount changes (optimized for tracking execution)\n * const throttler = createThrottler(\n * setValue,\n * { wait: 1000 },\n * (state) => ({ executionCount: state.executionCount })\n * );\n *\n * // Multiple state properties - re-render when any of these change\n * const throttler = createThrottler(\n * setValue,\n * {\n * wait: 2000,\n * leading: true, // Execute immediately on first call\n * trailing: false // Skip trailing edge updates\n * },\n * (state) => ({\n * isPending: state.isPending,\n * executionCount: state.executionCount,\n * lastExecutionTime: state.lastExecutionTime,\n * nextExecutionTime: state.nextExecutionTime\n * })\n * );\n *\n * // Access the selected state (will be empty object {} unless selector provided)\n * const { isPending, executionCount } = throttler.state();\n * ```\n */\nexport function createThrottler<TFn extends AnyFunction, TSelected = {}>(\n fn: TFn,\n initialOptions: ThrottlerOptions<TFn>,\n selector: (state: ThrottlerState<TFn>) => TSelected = () => ({}) as TSelected,\n): SolidThrottler<TFn, TSelected> {\n const asyncThrottler = new Throttler<TFn>(fn, initialOptions)\n\n const state = useStore(asyncThrottler.store, selector)\n\n createEffect(() => {\n onCleanup(() => {\n asyncThrottler.cancel()\n })\n })\n\n return {\n ...asyncThrottler,\n state,\n } as SolidThrottler<TFn, TSelected> // omit `store` in favor of `state`\n}\n"],"names":[],"mappings":";;;AAkGO,SAAS,gBACd,IACA,gBACA,WAAsD,OAAO,CAAA,IAC7B;AAChC,QAAM,iBAAiB,IAAI,UAAe,IAAI,cAAc;AAE5D,QAAM,QAAQ,SAAS,eAAe,OAAO,QAAQ;AAErD,eAAa,MAAM;AACjB,cAAU,MAAM;AACd,qBAAe,OAAA;AAAA,IACjB,CAAC;AAAA,EACH,CAAC;AAED,SAAO;AAAA,IACL,GAAG;AAAA,IACH;AAAA,EAAA;AAEJ;"}
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{
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"name": "@tanstack/solid-pacer",
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"version": "0.
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"version": "0.15.0",
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"description": "Utilities for debouncing and throttling functions in Solid.",
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"author": "Tanner Linsley",
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"license": "MIT",
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"dependencies": {
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"@tanstack/solid-store": "^0.7.
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"@tanstack/pacer": "0.
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"@tanstack/solid-store": "^0.7.7",
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"@tanstack/pacer": "0.16.0"
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},
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"devDependencies": {
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"solid-js": "^1.9.9",
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"vite-plugin-solid": "^2.11.
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"vite-plugin-solid": "^2.11.9"
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},
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"peerDependencies": {
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"solid-js": ">=1.9.5"
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