@tanstack/router-core 1.168.6 → 1.168.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/load-matches.cjs +2 -2
- package/dist/cjs/load-matches.cjs.map +1 -1
- package/dist/cjs/router.cjs +1 -1
- package/dist/cjs/router.cjs.map +1 -1
- package/dist/cjs/ssr/ssr-client.cjs +1 -0
- package/dist/cjs/ssr/ssr-client.cjs.map +1 -1
- package/dist/esm/load-matches.js +2 -2
- package/dist/esm/load-matches.js.map +1 -1
- package/dist/esm/router.js +1 -1
- package/dist/esm/router.js.map +1 -1
- package/dist/esm/ssr/ssr-client.js +1 -0
- package/dist/esm/ssr/ssr-client.js.map +1 -1
- package/package.json +1 -1
- package/src/load-matches.ts +5 -4
- package/src/router.ts +1 -1
- package/src/ssr/ssr-client.ts +5 -0
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@@ -146,6 +146,7 @@ async function hydrate(router) {
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matches.forEach((match) => {
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match._nonReactive.dehydrated = void 0;
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});
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router.stores.resolvedLocation.setState(() => router.stores.location.state);
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return routeChunkPromise;
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}
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const loadPromise = Promise.resolve().then(() => router.load()).catch((err) => {
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{"version":3,"file":"ssr-client.cjs","names":[],"sources":["../../../src/ssr/ssr-client.ts"],"sourcesContent":["import { invariant } from '../invariant'\nimport { isNotFound } from '../not-found'\nimport { createControlledPromise } from '../utils'\nimport { hydrateSsrMatchId } from './ssr-match-id'\nimport type { GLOBAL_SEROVAL, GLOBAL_TSR } from './constants'\nimport type { DehydratedMatch, TsrSsrGlobal } from './types'\nimport type { AnyRouteMatch } from '../Matches'\nimport type { AnyRouter } from '../router'\nimport type { RouteContextOptions } from '../route'\nimport type { AnySerializationAdapter } from './serializer/transformer'\n\ndeclare global {\n interface Window {\n [GLOBAL_TSR]?: TsrSsrGlobal\n [GLOBAL_SEROVAL]?: any\n }\n}\n\nfunction hydrateMatch(\n match: AnyRouteMatch,\n deyhydratedMatch: DehydratedMatch,\n): void {\n match.id = deyhydratedMatch.i\n match.__beforeLoadContext = deyhydratedMatch.b\n match.loaderData = deyhydratedMatch.l\n match.status = deyhydratedMatch.s\n match.ssr = deyhydratedMatch.ssr\n match.updatedAt = deyhydratedMatch.u\n match.error = deyhydratedMatch.e\n // Only hydrate global-not-found when a defined value is present in the\n // dehydrated payload. If omitted, preserve the value computed from the\n // current client location (important for SPA fallback HTML served at unknown\n // URLs, where dehydrated matches may come from `/` but client matching marks\n // root as globalNotFound).\n if (deyhydratedMatch.g !== undefined) {\n match.globalNotFound = deyhydratedMatch.g\n }\n}\n\nexport async function hydrate(router: AnyRouter): Promise<any> {\n if (!window.$_TSR) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Expected to find bootstrap data on window.$_TSR, but we did not. Please file an issue!',\n )\n }\n\n invariant()\n }\n\n const serializationAdapters = router.options.serializationAdapters as\n | Array<AnySerializationAdapter>\n | undefined\n\n if (serializationAdapters?.length) {\n const fromSerializableMap = new Map()\n serializationAdapters.forEach((adapter) => {\n fromSerializableMap.set(adapter.key, adapter.fromSerializable)\n })\n window.$_TSR.t = fromSerializableMap\n window.$_TSR.buffer.forEach((script) => script())\n }\n window.$_TSR.initialized = true\n\n if (!window.$_TSR.router) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Expected to find a dehydrated data on window.$_TSR.router, but we did not. Please file an issue!',\n )\n }\n\n invariant()\n }\n\n const dehydratedRouter = window.$_TSR.router\n dehydratedRouter.matches.forEach((dehydratedMatch) => {\n dehydratedMatch.i = hydrateSsrMatchId(dehydratedMatch.i)\n })\n if (dehydratedRouter.lastMatchId) {\n dehydratedRouter.lastMatchId = hydrateSsrMatchId(\n dehydratedRouter.lastMatchId,\n )\n }\n const { manifest, dehydratedData, lastMatchId } = dehydratedRouter\n\n router.ssr = {\n manifest,\n }\n const meta = document.querySelector('meta[property=\"csp-nonce\"]') as\n | HTMLMetaElement\n | undefined\n const nonce = meta?.content\n router.options.ssr = {\n nonce,\n }\n\n // Hydrate the router state\n const matches = router.matchRoutes(router.stores.location.state)\n\n // kick off loading the route chunks\n const routeChunkPromise = Promise.all(\n matches.map((match) =>\n router.loadRouteChunk(router.looseRoutesById[match.routeId]!),\n ),\n )\n\n function setMatchForcePending(match: AnyRouteMatch) {\n // usually the minPendingPromise is created in the Match component if a pending match is rendered\n // however, this might be too late if the match synchronously resolves\n const route = router.looseRoutesById[match.routeId]!\n const pendingMinMs =\n route.options.pendingMinMs ?? router.options.defaultPendingMinMs\n if (pendingMinMs) {\n const minPendingPromise = createControlledPromise<void>()\n match._nonReactive.minPendingPromise = minPendingPromise\n match._forcePending = true\n\n setTimeout(() => {\n minPendingPromise.resolve()\n // We've handled the minPendingPromise, so we can delete it\n router.updateMatch(match.id, (prev) => {\n prev._nonReactive.minPendingPromise = undefined\n return {\n ...prev,\n _forcePending: undefined,\n }\n })\n }, pendingMinMs)\n }\n }\n\n function setRouteSsr(match: AnyRouteMatch) {\n const route = router.looseRoutesById[match.routeId]\n if (route) {\n route.options.ssr = match.ssr\n }\n }\n // Right after hydration and before the first render, we need to rehydrate each match\n // First step is to reyhdrate loaderData and __beforeLoadContext\n let firstNonSsrMatchIndex: number | undefined = undefined\n matches.forEach((match) => {\n const dehydratedMatch = dehydratedRouter.matches.find(\n (d) => d.i === match.id,\n )\n if (!dehydratedMatch) {\n match._nonReactive.dehydrated = false\n match.ssr = false\n setRouteSsr(match)\n return\n }\n\n hydrateMatch(match, dehydratedMatch)\n setRouteSsr(match)\n\n match._nonReactive.dehydrated = match.ssr !== false\n\n if (match.ssr === 'data-only' || match.ssr === false) {\n if (firstNonSsrMatchIndex === undefined) {\n firstNonSsrMatchIndex = match.index\n setMatchForcePending(match)\n }\n }\n })\n\n router.stores.setActiveMatches(matches)\n\n // Allow the user to handle custom hydration data\n await router.options.hydrate?.(dehydratedData)\n\n // now that all necessary data is hydrated:\n // 1) fully reconstruct the route context\n // 2) execute `head()` and `scripts()` for each match\n const activeMatches = router.stores.activeMatchesSnapshot.state\n const location = router.stores.location.state\n await Promise.all(\n activeMatches.map(async (match) => {\n try {\n const route = router.looseRoutesById[match.routeId]!\n\n const parentMatch = activeMatches[match.index - 1]\n const parentContext = parentMatch?.context ?? router.options.context\n\n // `context()` was already executed by `matchRoutes`, however route context was not yet fully reconstructed\n // so run it again and merge route context\n if (route.options.context) {\n const contextFnContext: RouteContextOptions<any, any, any, any, any> =\n {\n deps: match.loaderDeps,\n params: match.params,\n context: parentContext ?? {},\n location,\n navigate: (opts: any) =>\n router.navigate({\n ...opts,\n _fromLocation: location,\n }),\n buildLocation: router.buildLocation,\n cause: match.cause,\n abortController: match.abortController,\n preload: false,\n matches,\n routeId: route.id,\n }\n match.__routeContext =\n route.options.context(contextFnContext) ?? undefined\n }\n\n match.context = {\n ...parentContext,\n ...match.__routeContext,\n ...match.__beforeLoadContext,\n }\n\n const assetContext = {\n ssr: router.options.ssr,\n matches: activeMatches,\n match,\n params: match.params,\n loaderData: match.loaderData,\n }\n const headFnContent = await route.options.head?.(assetContext)\n\n const scripts = await route.options.scripts?.(assetContext)\n\n match.meta = headFnContent?.meta\n match.links = headFnContent?.links\n match.headScripts = headFnContent?.scripts\n match.styles = headFnContent?.styles\n match.scripts = scripts\n } catch (err) {\n if (isNotFound(err)) {\n match.error = { isNotFound: true }\n console.error(\n `NotFound error during hydration for routeId: ${match.routeId}`,\n err,\n )\n } else {\n match.error = err as any\n console.error(\n `Error during hydration for route ${match.routeId}:`,\n err,\n )\n throw err\n }\n }\n }),\n )\n\n const isSpaMode = matches[matches.length - 1]!.id !== lastMatchId\n const hasSsrFalseMatches = matches.some((m) => m.ssr === false)\n // all matches have data from the server and we are not in SPA mode so we don't need to kick of router.load()\n if (!hasSsrFalseMatches && !isSpaMode) {\n matches.forEach((match) => {\n // remove the dehydrated flag since we won't run router.load() which would remove it\n match._nonReactive.dehydrated = undefined\n })\n return routeChunkPromise\n }\n\n // schedule router.load() to run after the next tick so we can store the promise in the match before loading starts\n const loadPromise = Promise.resolve()\n .then(() => router.load())\n .catch((err) => {\n console.error('Error during router hydration:', err)\n })\n\n // in SPA mode we need to keep the first match below the root route pending until router.load() is finished\n // this will prevent that other pending components are rendered but hydration is not blocked\n if (isSpaMode) {\n const match = matches[1]\n if (!match) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Expected to find a match below the root match in SPA mode.',\n )\n }\n\n invariant()\n }\n setMatchForcePending(match)\n\n match._displayPending = true\n match._nonReactive.displayPendingPromise = loadPromise\n\n loadPromise.then(() => {\n router.batch(() => {\n // ensure router is not in status 'pending' anymore\n // this usually happens in Transitioner but if loading synchronously resolves,\n // Transitioner won't be rendered while loading so it cannot track the change from loading:true to loading:false\n if (router.stores.status.state === 'pending') {\n router.batch(() => {\n router.stores.status.setState(() => 'idle')\n router.stores.resolvedLocation.setState(\n () => router.stores.location.state,\n )\n })\n }\n // hide the pending component once the load is finished\n router.updateMatch(match.id, (prev) => ({\n ...prev,\n _displayPending: undefined,\n displayPendingPromise: undefined,\n }))\n })\n 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{"version":3,"file":"ssr-client.cjs","names":[],"sources":["../../../src/ssr/ssr-client.ts"],"sourcesContent":["import { invariant } from '../invariant'\nimport { isNotFound } from '../not-found'\nimport { createControlledPromise } from '../utils'\nimport { hydrateSsrMatchId } from './ssr-match-id'\nimport type { GLOBAL_SEROVAL, GLOBAL_TSR } from './constants'\nimport type { DehydratedMatch, TsrSsrGlobal } from './types'\nimport type { AnyRouteMatch } from '../Matches'\nimport type { AnyRouter } from '../router'\nimport type { RouteContextOptions } from '../route'\nimport type { AnySerializationAdapter } from './serializer/transformer'\n\ndeclare global {\n interface Window {\n [GLOBAL_TSR]?: TsrSsrGlobal\n [GLOBAL_SEROVAL]?: any\n }\n}\n\nfunction hydrateMatch(\n match: AnyRouteMatch,\n deyhydratedMatch: DehydratedMatch,\n): void {\n match.id = deyhydratedMatch.i\n match.__beforeLoadContext = deyhydratedMatch.b\n match.loaderData = deyhydratedMatch.l\n match.status = deyhydratedMatch.s\n match.ssr = deyhydratedMatch.ssr\n match.updatedAt = deyhydratedMatch.u\n match.error = deyhydratedMatch.e\n // Only hydrate global-not-found when a defined value is present in the\n // dehydrated payload. If omitted, preserve the value computed from the\n // current client location (important for SPA fallback HTML served at unknown\n // URLs, where dehydrated matches may come from `/` but client matching marks\n // root as globalNotFound).\n if (deyhydratedMatch.g !== undefined) {\n match.globalNotFound = deyhydratedMatch.g\n }\n}\n\nexport async function hydrate(router: AnyRouter): Promise<any> {\n if (!window.$_TSR) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Expected to find bootstrap data on window.$_TSR, but we did not. Please file an issue!',\n )\n }\n\n invariant()\n }\n\n const serializationAdapters = router.options.serializationAdapters as\n | Array<AnySerializationAdapter>\n | undefined\n\n if (serializationAdapters?.length) {\n const fromSerializableMap = new Map()\n serializationAdapters.forEach((adapter) => {\n fromSerializableMap.set(adapter.key, adapter.fromSerializable)\n })\n window.$_TSR.t = fromSerializableMap\n window.$_TSR.buffer.forEach((script) => script())\n }\n window.$_TSR.initialized = true\n\n if (!window.$_TSR.router) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Expected to find a dehydrated data on window.$_TSR.router, but we did not. Please file an issue!',\n )\n }\n\n invariant()\n }\n\n const dehydratedRouter = window.$_TSR.router\n dehydratedRouter.matches.forEach((dehydratedMatch) => {\n dehydratedMatch.i = hydrateSsrMatchId(dehydratedMatch.i)\n })\n if (dehydratedRouter.lastMatchId) {\n dehydratedRouter.lastMatchId = hydrateSsrMatchId(\n dehydratedRouter.lastMatchId,\n )\n }\n const { manifest, dehydratedData, lastMatchId } = dehydratedRouter\n\n router.ssr = {\n manifest,\n }\n const meta = document.querySelector('meta[property=\"csp-nonce\"]') as\n | HTMLMetaElement\n | undefined\n const nonce = meta?.content\n router.options.ssr = {\n nonce,\n }\n\n // Hydrate the router state\n const matches = router.matchRoutes(router.stores.location.state)\n\n // kick off loading the route chunks\n const routeChunkPromise = Promise.all(\n matches.map((match) =>\n router.loadRouteChunk(router.looseRoutesById[match.routeId]!),\n ),\n )\n\n function setMatchForcePending(match: AnyRouteMatch) {\n // usually the minPendingPromise is created in the Match component if a pending match is rendered\n // however, this might be too late if the match synchronously resolves\n const route = router.looseRoutesById[match.routeId]!\n const pendingMinMs =\n route.options.pendingMinMs ?? router.options.defaultPendingMinMs\n if (pendingMinMs) {\n const minPendingPromise = createControlledPromise<void>()\n match._nonReactive.minPendingPromise = minPendingPromise\n match._forcePending = true\n\n setTimeout(() => {\n minPendingPromise.resolve()\n // We've handled the minPendingPromise, so we can delete it\n router.updateMatch(match.id, (prev) => {\n prev._nonReactive.minPendingPromise = undefined\n return {\n ...prev,\n _forcePending: undefined,\n }\n })\n }, pendingMinMs)\n }\n }\n\n function setRouteSsr(match: AnyRouteMatch) {\n const route = router.looseRoutesById[match.routeId]\n if (route) {\n route.options.ssr = match.ssr\n }\n }\n // Right after hydration and before the first render, we need to rehydrate each match\n // First step is to reyhdrate loaderData and __beforeLoadContext\n let firstNonSsrMatchIndex: number | undefined = undefined\n matches.forEach((match) => {\n const dehydratedMatch = dehydratedRouter.matches.find(\n (d) => d.i === match.id,\n )\n if (!dehydratedMatch) {\n match._nonReactive.dehydrated = false\n match.ssr = false\n setRouteSsr(match)\n return\n }\n\n hydrateMatch(match, dehydratedMatch)\n setRouteSsr(match)\n\n match._nonReactive.dehydrated = match.ssr !== false\n\n if (match.ssr === 'data-only' || match.ssr === false) {\n if (firstNonSsrMatchIndex === undefined) {\n firstNonSsrMatchIndex = match.index\n setMatchForcePending(match)\n }\n }\n })\n\n router.stores.setActiveMatches(matches)\n\n // Allow the user to handle custom hydration data\n await router.options.hydrate?.(dehydratedData)\n\n // now that all necessary data is hydrated:\n // 1) fully reconstruct the route context\n // 2) execute `head()` and `scripts()` for each match\n const activeMatches = router.stores.activeMatchesSnapshot.state\n const location = router.stores.location.state\n await Promise.all(\n activeMatches.map(async (match) => {\n try {\n const route = router.looseRoutesById[match.routeId]!\n\n const parentMatch = activeMatches[match.index - 1]\n const parentContext = parentMatch?.context ?? router.options.context\n\n // `context()` was already executed by `matchRoutes`, however route context was not yet fully reconstructed\n // so run it again and merge route context\n if (route.options.context) {\n const contextFnContext: RouteContextOptions<any, any, any, any, any> =\n {\n deps: match.loaderDeps,\n params: match.params,\n context: parentContext ?? {},\n location,\n navigate: (opts: any) =>\n router.navigate({\n ...opts,\n _fromLocation: location,\n }),\n buildLocation: router.buildLocation,\n cause: match.cause,\n abortController: match.abortController,\n preload: false,\n matches,\n routeId: route.id,\n }\n match.__routeContext =\n route.options.context(contextFnContext) ?? undefined\n }\n\n match.context = {\n ...parentContext,\n ...match.__routeContext,\n ...match.__beforeLoadContext,\n }\n\n const assetContext = {\n ssr: router.options.ssr,\n matches: activeMatches,\n match,\n params: match.params,\n loaderData: match.loaderData,\n }\n const headFnContent = await route.options.head?.(assetContext)\n\n const scripts = await route.options.scripts?.(assetContext)\n\n match.meta = headFnContent?.meta\n match.links = headFnContent?.links\n match.headScripts = headFnContent?.scripts\n match.styles = headFnContent?.styles\n match.scripts = scripts\n } catch (err) {\n if (isNotFound(err)) {\n match.error = { isNotFound: true }\n console.error(\n `NotFound error during hydration for routeId: ${match.routeId}`,\n err,\n )\n } else {\n match.error = err as any\n console.error(\n `Error during hydration for route ${match.routeId}:`,\n err,\n )\n throw err\n }\n }\n }),\n )\n\n const isSpaMode = matches[matches.length - 1]!.id !== lastMatchId\n const hasSsrFalseMatches = matches.some((m) => m.ssr === false)\n // all matches have data from the server and we are not in SPA mode so we don't need to kick of router.load()\n if (!hasSsrFalseMatches && !isSpaMode) {\n matches.forEach((match) => {\n // remove the dehydrated flag since we won't run router.load() which would remove it\n match._nonReactive.dehydrated = undefined\n })\n // Mark the current location as resolved so that later load cycles\n // (e.g. preloads, invalidations) don't mistakenly detect a href change\n // (resolvedLocation defaults to undefined and router.load() is skipped\n // in the normal SSR hydration path).\n router.stores.resolvedLocation.setState(() => router.stores.location.state)\n return routeChunkPromise\n }\n\n // schedule router.load() to run after the next tick so we can store the promise in the match before loading starts\n const loadPromise = Promise.resolve()\n .then(() => router.load())\n .catch((err) => {\n console.error('Error during router hydration:', err)\n })\n\n // in SPA mode we need to keep the first match below the root route pending until router.load() is finished\n // this will prevent that other pending components are rendered but hydration is not blocked\n if (isSpaMode) {\n const match = matches[1]\n if (!match) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Expected to find a match below the root match in SPA mode.',\n )\n }\n\n invariant()\n }\n setMatchForcePending(match)\n\n match._displayPending = true\n match._nonReactive.displayPendingPromise = loadPromise\n\n loadPromise.then(() => {\n router.batch(() => {\n // ensure router is not in status 'pending' anymore\n // this usually happens in Transitioner but if loading synchronously resolves,\n // Transitioner won't be rendered while loading so it cannot track the change from loading:true to loading:false\n if (router.stores.status.state === 'pending') {\n router.batch(() => {\n router.stores.status.setState(() => 'idle')\n router.stores.resolvedLocation.setState(\n () => router.stores.location.state,\n )\n })\n }\n // hide the pending component once the load is finished\n router.updateMatch(match.id, (prev) => ({\n ...prev,\n _displayPending: undefined,\n displayPendingPromise: undefined,\n }))\n })\n })\n }\n return 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|
package/dist/esm/load-matches.js
CHANGED
|
@@ -519,7 +519,7 @@ async function loadMatches(arg) {
|
|
|
519
519
|
else if (!inner.preload) throw err;
|
|
520
520
|
break;
|
|
521
521
|
}
|
|
522
|
-
if (inner.serialError) break;
|
|
522
|
+
if (inner.serialError || inner.firstBadMatchIndex != null) break;
|
|
523
523
|
}
|
|
524
524
|
const baseMaxIndexExclusive = inner.firstBadMatchIndex ?? inner.matches.length;
|
|
525
525
|
const boundaryIndex = beforeLoadNotFound && !inner.preload ? getNotFoundBoundaryIndex(inner, beforeLoadNotFound) : void 0;
|
|
@@ -541,7 +541,7 @@ async function loadMatches(arg) {
|
|
|
541
541
|
if (firstUnhandledRejection !== void 0) throw firstUnhandledRejection;
|
|
542
542
|
}
|
|
543
543
|
const notFoundToThrow = firstNotFound ?? (beforeLoadNotFound && !inner.preload ? beforeLoadNotFound : void 0);
|
|
544
|
-
let headMaxIndex = inner.
|
|
544
|
+
let headMaxIndex = inner.firstBadMatchIndex !== void 0 ? inner.firstBadMatchIndex : inner.matches.length - 1;
|
|
545
545
|
if (!notFoundToThrow && beforeLoadNotFound && inner.preload) return inner.matches;
|
|
546
546
|
if (notFoundToThrow) {
|
|
547
547
|
const renderedBoundaryIndex = getNotFoundBoundaryIndex(inner, notFoundToThrow);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"load-matches.js","names":[],"sources":["../../src/load-matches.ts"],"sourcesContent":["import { isServer } from '@tanstack/router-core/isServer'\nimport { invariant } from './invariant'\nimport { createControlledPromise, isPromise } from './utils'\nimport { isNotFound } from './not-found'\nimport { rootRouteId } from './root'\nimport { isRedirect } from './redirect'\nimport type { NotFoundError } from './not-found'\nimport type { ParsedLocation } from './location'\nimport type {\n AnyRoute,\n BeforeLoadContextOptions,\n LoaderFnContext,\n SsrContextOptions,\n} from './route'\nimport type { AnyRouteMatch, MakeRouteMatch } from './Matches'\nimport type { AnyRouter, SSROption, UpdateMatchFn } from './router'\n\n/**\n * An object of this shape is created when calling `loadMatches`.\n * It contains everything we need for all other functions in this file\n * to work. (It's basically the function's argument, plus a few mutable states)\n */\ntype InnerLoadContext = {\n /** the calling router instance */\n router: AnyRouter\n location: ParsedLocation\n /** mutable state, scoped to a `loadMatches` call */\n firstBadMatchIndex?: number\n /** mutable state, scoped to a `loadMatches` call */\n rendered?: boolean\n serialError?: unknown\n updateMatch: UpdateMatchFn\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n sync?: boolean\n}\n\nconst triggerOnReady = (inner: InnerLoadContext): void | Promise<void> => {\n if (!inner.rendered) {\n inner.rendered = true\n return inner.onReady?.()\n }\n}\n\nconst hasForcePendingActiveMatch = (router: AnyRouter): boolean => {\n return router.stores.matchesId.state.some((matchId) => {\n return router.stores.activeMatchStoresById.get(matchId)?.state._forcePending\n })\n}\n\nconst resolvePreload = (inner: InnerLoadContext, matchId: string): boolean => {\n return !!(\n inner.preload && !inner.router.stores.activeMatchStoresById.has(matchId)\n )\n}\n\n/**\n * Builds the accumulated context from router options and all matches up to (and optionally including) the given index.\n * Merges __routeContext and __beforeLoadContext from each match.\n */\nconst buildMatchContext = (\n inner: InnerLoadContext,\n index: number,\n includeCurrentMatch: boolean = true,\n): Record<string, unknown> => {\n const context: Record<string, unknown> = {\n ...(inner.router.options.context ?? {}),\n }\n const end = includeCurrentMatch ? index : index - 1\n for (let i = 0; i <= end; i++) {\n const innerMatch = inner.matches[i]\n if (!innerMatch) continue\n const m = inner.router.getMatch(innerMatch.id)\n if (!m) continue\n Object.assign(context, m.__routeContext, m.__beforeLoadContext)\n }\n return context\n}\n\nconst getNotFoundBoundaryIndex = (\n inner: InnerLoadContext,\n err: NotFoundError,\n): number | undefined => {\n if (!inner.matches.length) {\n return undefined\n }\n\n const requestedRouteId = err.routeId\n const matchedRootIndex = inner.matches.findIndex(\n (m) => m.routeId === inner.router.routeTree.id,\n )\n const rootIndex = matchedRootIndex >= 0 ? matchedRootIndex : 0\n\n let startIndex = requestedRouteId\n ? inner.matches.findIndex((match) => match.routeId === requestedRouteId)\n : (inner.firstBadMatchIndex ?? inner.matches.length - 1)\n\n if (startIndex < 0) {\n startIndex = rootIndex\n }\n\n for (let i = startIndex; i >= 0; i--) {\n const match = inner.matches[i]!\n const route = inner.router.looseRoutesById[match.routeId]!\n if (route.options.notFoundComponent) {\n return i\n }\n }\n\n // If no boundary component is found, preserve explicit routeId targeting behavior,\n // otherwise default to root for untargeted notFounds.\n return requestedRouteId ? startIndex : rootIndex\n}\n\nconst handleRedirectAndNotFound = (\n inner: InnerLoadContext,\n match: AnyRouteMatch | undefined,\n err: unknown,\n): void => {\n if (!isRedirect(err) && !isNotFound(err)) return\n\n if (isRedirect(err) && err.redirectHandled && !err.options.reloadDocument) {\n throw err\n }\n\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n match._nonReactive.loaderPromise = undefined\n\n match._nonReactive.error = err\n\n inner.updateMatch(match.id, (prev) => ({\n ...prev,\n status: isRedirect(err)\n ? 'redirected'\n : prev.status === 'pending'\n ? 'success'\n : prev.status,\n context: buildMatchContext(inner, match.index),\n isFetching: false,\n error: err,\n }))\n\n if (isNotFound(err) && !err.routeId) {\n // Stamp the throwing match's routeId so that the finalization step in\n // loadMatches knows where the notFound originated. The actual boundary\n // resolution (walking up to the nearest notFoundComponent) is deferred to\n // the finalization step, where firstBadMatchIndex is stable and\n // headMaxIndex can be capped correctly.\n err.routeId = match.routeId\n }\n\n match._nonReactive.loadPromise?.resolve()\n }\n\n if (isRedirect(err)) {\n inner.rendered = true\n err.options._fromLocation = inner.location\n err.redirectHandled = true\n err = inner.router.resolveRedirect(err)\n }\n\n throw err\n}\n\nconst shouldSkipLoader = (\n inner: InnerLoadContext,\n matchId: string,\n): boolean => {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return true\n }\n // upon hydration, we skip the loader if the match has been dehydrated on the server\n if (!(isServer ?? inner.router.isServer) && match._nonReactive.dehydrated) {\n return true\n }\n\n if ((isServer ?? inner.router.isServer) && match.ssr === false) {\n return true\n }\n\n return false\n}\n\nconst syncMatchContext = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n): void => {\n const nextContext = buildMatchContext(inner, index)\n\n inner.updateMatch(matchId, (prev) => {\n return {\n ...prev,\n context: nextContext,\n }\n })\n}\n\nconst handleSerialError = (\n inner: InnerLoadContext,\n index: number,\n err: any,\n routerCode: string,\n): void => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n // Much like suspense, we use a promise here to know if\n // we've been outdated by a new loadMatches call and\n // should abort the current async operation\n if (err instanceof Promise) {\n throw err\n }\n\n err.routerCode = routerCode\n inner.firstBadMatchIndex ??= index\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n\n try {\n route.options.onError?.(err)\n } catch (errorHandlerErr) {\n err = errorHandlerErr\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n }\n\n inner.updateMatch(matchId, (prev) => {\n prev._nonReactive.beforeLoadPromise?.resolve()\n prev._nonReactive.beforeLoadPromise = undefined\n prev._nonReactive.loadPromise?.resolve()\n\n return {\n ...prev,\n error: err,\n status: 'error',\n isFetching: false,\n updatedAt: Date.now(),\n abortController: new AbortController(),\n }\n })\n\n if (!inner.preload && !isRedirect(err) && !isNotFound(err)) {\n inner.serialError ??= err\n }\n}\n\nconst isBeforeLoadSsr = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n const parentMatchId = inner.matches[index - 1]?.id\n const parentMatch = parentMatchId\n ? inner.router.getMatch(parentMatchId)!\n : undefined\n\n // in SPA mode, only SSR the root route\n if (inner.router.isShell()) {\n existingMatch.ssr = route.id === rootRouteId\n return\n }\n\n if (parentMatch?.ssr === false) {\n existingMatch.ssr = false\n return\n }\n\n const parentOverride = (tempSsr: SSROption) => {\n if (tempSsr === true && parentMatch?.ssr === 'data-only') {\n return 'data-only'\n }\n return tempSsr\n }\n\n const defaultSsr = inner.router.options.defaultSsr ?? true\n\n if (route.options.ssr === undefined) {\n existingMatch.ssr = parentOverride(defaultSsr)\n return\n }\n\n if (typeof route.options.ssr !== 'function') {\n existingMatch.ssr = parentOverride(route.options.ssr)\n return\n }\n const { search, params } = existingMatch\n\n const ssrFnContext: SsrContextOptions<any, any, any> = {\n search: makeMaybe(search, existingMatch.searchError),\n params: makeMaybe(params, existingMatch.paramsError),\n location: inner.location,\n matches: inner.matches.map((match) => ({\n index: match.index,\n pathname: match.pathname,\n fullPath: match.fullPath,\n staticData: match.staticData,\n id: match.id,\n routeId: match.routeId,\n search: makeMaybe(match.search, match.searchError),\n params: makeMaybe(match.params, match.paramsError),\n ssr: match.ssr,\n })),\n }\n\n const tempSsr = route.options.ssr(ssrFnContext)\n if (isPromise(tempSsr)) {\n return tempSsr.then((ssr) => {\n existingMatch.ssr = parentOverride(ssr ?? defaultSsr)\n })\n }\n\n existingMatch.ssr = parentOverride(tempSsr ?? defaultSsr)\n return\n}\n\nconst setupPendingTimeout = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n match: AnyRouteMatch,\n): void => {\n if (match._nonReactive.pendingTimeout !== undefined) return\n\n const pendingMs =\n route.options.pendingMs ?? inner.router.options.defaultPendingMs\n const shouldPending = !!(\n inner.onReady &&\n !(isServer ?? inner.router.isServer) &&\n !resolvePreload(inner, matchId) &&\n (route.options.loader ||\n route.options.beforeLoad ||\n routeNeedsPreload(route)) &&\n typeof pendingMs === 'number' &&\n pendingMs !== Infinity &&\n (route.options.pendingComponent ??\n (inner.router.options as any)?.defaultPendingComponent)\n )\n\n if (shouldPending) {\n const pendingTimeout = setTimeout(() => {\n // Update the match and prematurely resolve the loadMatches promise so that\n // the pending component can start rendering\n triggerOnReady(inner)\n }, pendingMs)\n match._nonReactive.pendingTimeout = pendingTimeout\n }\n}\n\nconst preBeforeLoadSetup = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n\n // If we are in the middle of a load, either of these will be present\n // (not to be confused with `loadPromise`, which is always defined)\n if (\n !existingMatch._nonReactive.beforeLoadPromise &&\n !existingMatch._nonReactive.loaderPromise\n )\n return\n\n setupPendingTimeout(inner, matchId, route, existingMatch)\n\n const then = () => {\n const match = inner.router.getMatch(matchId)!\n if (\n match.preload &&\n (match.status === 'redirected' || match.status === 'notFound')\n ) {\n handleRedirectAndNotFound(inner, match, match.error)\n }\n }\n\n // Wait for the previous beforeLoad to resolve before we continue\n return existingMatch._nonReactive.beforeLoadPromise\n ? existingMatch._nonReactive.beforeLoadPromise.then(then)\n : then()\n}\n\nconst executeBeforeLoad = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const match = inner.router.getMatch(matchId)!\n\n // explicitly capture the previous loadPromise\n let prevLoadPromise = match._nonReactive.loadPromise\n match._nonReactive.loadPromise = createControlledPromise<void>(() => {\n prevLoadPromise?.resolve()\n prevLoadPromise = undefined\n })\n\n const { paramsError, searchError } = match\n\n if (paramsError) {\n handleSerialError(inner, index, paramsError, 'PARSE_PARAMS')\n }\n\n if (searchError) {\n handleSerialError(inner, index, searchError, 'VALIDATE_SEARCH')\n }\n\n setupPendingTimeout(inner, matchId, route, match)\n\n const abortController = new AbortController()\n\n let isPending = false\n const pending = () => {\n if (isPending) return\n isPending = true\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'beforeLoad',\n fetchCount: prev.fetchCount + 1,\n abortController,\n // Note: We intentionally don't update context here.\n // Context should only be updated after beforeLoad resolves to avoid\n // components seeing incomplete context during async beforeLoad execution.\n }))\n }\n\n const resolve = () => {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: false,\n }))\n }\n\n // if there is no `beforeLoad` option, just mark as pending and resolve\n // Context will be updated later in loadRouteMatch after loader completes\n if (!route.options.beforeLoad) {\n inner.router.batch(() => {\n pending()\n resolve()\n })\n return\n }\n\n match._nonReactive.beforeLoadPromise = createControlledPromise<void>()\n\n // Build context from all parent matches, excluding current match's __beforeLoadContext\n // (since we're about to execute beforeLoad for this match)\n const context = {\n ...buildMatchContext(inner, index, false),\n ...match.__routeContext,\n }\n const { search, params, cause } = match\n const preload = resolvePreload(inner, matchId)\n const beforeLoadFnContext: BeforeLoadContextOptions<\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any\n > = {\n search,\n abortController,\n params,\n preload,\n context,\n location: inner.location,\n navigate: (opts: any) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n buildLocation: inner.router.buildLocation,\n cause: preload ? 'preload' : cause,\n matches: inner.matches,\n routeId: route.id,\n ...inner.router.options.additionalContext,\n }\n\n const updateContext = (beforeLoadContext: any) => {\n if (beforeLoadContext === undefined) {\n inner.router.batch(() => {\n pending()\n resolve()\n })\n return\n }\n if (isRedirect(beforeLoadContext) || isNotFound(beforeLoadContext)) {\n pending()\n handleSerialError(inner, index, beforeLoadContext, 'BEFORE_LOAD')\n }\n\n inner.router.batch(() => {\n pending()\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n __beforeLoadContext: beforeLoadContext,\n }))\n resolve()\n })\n }\n\n let beforeLoadContext\n try {\n beforeLoadContext = route.options.beforeLoad(beforeLoadFnContext)\n if (isPromise(beforeLoadContext)) {\n pending()\n return beforeLoadContext\n .catch((err) => {\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n })\n .then(updateContext)\n }\n } catch (err) {\n pending()\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n }\n\n updateContext(beforeLoadContext)\n return\n}\n\nconst handleBeforeLoad = (\n inner: InnerLoadContext,\n index: number,\n): void | Promise<void> => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n const serverSsr = () => {\n // on the server, determine whether SSR the current match or not\n if (isServer ?? inner.router.isServer) {\n const maybePromise = isBeforeLoadSsr(inner, matchId, index, route)\n if (isPromise(maybePromise)) return maybePromise.then(queueExecution)\n }\n return queueExecution()\n }\n\n const execute = () => executeBeforeLoad(inner, matchId, index, route)\n\n const queueExecution = () => {\n if (shouldSkipLoader(inner, matchId)) return\n const result = preBeforeLoadSetup(inner, matchId, route)\n return isPromise(result) ? result.then(execute) : execute()\n }\n\n return serverSsr()\n}\n\nconst executeHead = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<\n Pick<\n AnyRouteMatch,\n 'meta' | 'links' | 'headScripts' | 'headers' | 'scripts' | 'styles'\n >\n> => {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (!match) {\n return\n }\n if (!route.options.head && !route.options.scripts && !route.options.headers) {\n return\n }\n const assetContext = {\n ssr: inner.router.options.ssr,\n matches: inner.matches,\n match,\n params: match.params,\n loaderData: match.loaderData,\n }\n\n return Promise.all([\n route.options.head?.(assetContext),\n route.options.scripts?.(assetContext),\n route.options.headers?.(assetContext),\n ]).then(([headFnContent, scripts, headers]) => {\n const meta = headFnContent?.meta\n const links = headFnContent?.links\n const headScripts = headFnContent?.scripts\n const styles = headFnContent?.styles\n\n return {\n meta,\n links,\n headScripts,\n headers,\n scripts,\n styles,\n }\n })\n}\n\nconst getLoaderContext = (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): LoaderFnContext => {\n const parentMatchPromise = matchPromises[index - 1] as any\n const { params, loaderDeps, abortController, cause } =\n inner.router.getMatch(matchId)!\n\n const context = buildMatchContext(inner, index)\n\n const preload = resolvePreload(inner, matchId)\n\n return {\n params,\n deps: loaderDeps,\n preload: !!preload,\n parentMatchPromise,\n abortController,\n context,\n location: inner.location,\n navigate: (opts) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n cause: preload ? 'preload' : cause,\n route,\n ...inner.router.options.additionalContext,\n }\n}\n\nconst runLoader = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): Promise<void> => {\n try {\n // If the Matches component rendered\n // the pending component and needs to show it for\n // a minimum duration, we''ll wait for it to resolve\n // before committing to the match and resolving\n // the loadPromise\n\n const match = inner.router.getMatch(matchId)!\n\n // Actually run the loader and handle the result\n try {\n if (!(isServer ?? inner.router.isServer) || match.ssr === true) {\n loadRouteChunk(route)\n }\n\n // Kick off the loader!\n const routeLoader = route.options.loader\n const loader =\n typeof routeLoader === 'function' ? routeLoader : routeLoader?.handler\n const loaderResult = loader?.(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n const loaderResultIsPromise = !!loader && isPromise(loaderResult)\n\n const willLoadSomething = !!(\n loaderResultIsPromise ||\n route._lazyPromise ||\n route._componentsPromise ||\n route.options.head ||\n route.options.scripts ||\n route.options.headers ||\n match._nonReactive.minPendingPromise\n )\n\n if (willLoadSomething) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'loader',\n }))\n }\n\n if (loader) {\n const loaderData = loaderResultIsPromise\n ? await loaderResult\n : loaderResult\n\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n loaderData,\n )\n if (loaderData !== undefined) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n loaderData,\n }))\n }\n }\n\n // Lazy option can modify the route options,\n // so we need to wait for it to resolve before\n // we can use the options\n if (route._lazyPromise) await route._lazyPromise\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n // Last but not least, wait for the the components\n // to be preloaded before we resolve the match\n if (route._componentsPromise) await route._componentsPromise\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error: undefined,\n context: buildMatchContext(inner, index),\n status: 'success',\n isFetching: false,\n updatedAt: Date.now(),\n }))\n } catch (e) {\n let error = e\n\n if ((error as any)?.name === 'AbortError') {\n if (match.abortController.signal.aborted) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n return\n }\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n status: prev.status === 'pending' ? 'success' : prev.status,\n isFetching: false,\n context: buildMatchContext(inner, index),\n }))\n return\n }\n\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n if (isNotFound(e)) {\n await (route.options.notFoundComponent as any)?.preload?.()\n }\n\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), e)\n\n try {\n route.options.onError?.(e)\n } catch (onErrorError) {\n error = onErrorError\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n onErrorError,\n )\n }\n if (!isRedirect(error) && !isNotFound(error)) {\n await loadRouteChunk(route, ['errorComponent'])\n }\n\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error,\n context: buildMatchContext(inner, index),\n status: 'error',\n isFetching: false,\n }))\n }\n } catch (err) {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.loaderPromise = undefined\n }\n handleRedirectAndNotFound(inner, match, err)\n }\n}\n\nconst loadRouteMatch = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n index: number,\n): Promise<AnyRouteMatch> => {\n async function handleLoader(\n preload: boolean,\n prevMatch: AnyRouteMatch,\n previousRouteMatchId: string | undefined,\n match: AnyRouteMatch,\n route: AnyRoute,\n ) {\n const age = Date.now() - prevMatch.updatedAt\n\n const staleAge = preload\n ? (route.options.preloadStaleTime ??\n inner.router.options.defaultPreloadStaleTime ??\n 30_000) // 30 seconds for preloads by default\n : (route.options.staleTime ?? inner.router.options.defaultStaleTime ?? 0)\n\n const shouldReloadOption = route.options.shouldReload\n\n // Default to reloading the route all the time\n // Allow shouldReload to get the last say,\n // if provided.\n const shouldReload =\n typeof shouldReloadOption === 'function'\n ? shouldReloadOption(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n : shouldReloadOption\n\n // If the route is successful and still fresh, just resolve\n const { status, invalid } = match\n const staleMatchShouldReload =\n age >= staleAge &&\n (!!inner.forceStaleReload ||\n match.cause === 'enter' ||\n (previousRouteMatchId !== undefined &&\n previousRouteMatchId !== match.id))\n loaderShouldRunAsync =\n status === 'success' &&\n (invalid || (shouldReload ?? staleMatchShouldReload))\n if (preload && route.options.preload === false) {\n // Do nothing\n } else if (\n loaderShouldRunAsync &&\n !inner.sync &&\n shouldReloadInBackground\n ) {\n loaderIsRunningAsync = true\n ;(async () => {\n try {\n await runLoader(inner, matchPromises, matchId, index, route)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n match._nonReactive.loadPromise = undefined\n } catch (err) {\n if (isRedirect(err)) {\n await inner.router.navigate(err.options)\n }\n }\n })()\n } else if (status !== 'success' || loaderShouldRunAsync) {\n await runLoader(inner, matchPromises, matchId, index, route)\n } else {\n syncMatchContext(inner, matchId, index)\n }\n }\n\n const { id: matchId, routeId } = inner.matches[index]!\n let loaderShouldRunAsync = false\n let loaderIsRunningAsync = false\n const route = inner.router.looseRoutesById[routeId]!\n const routeLoader = route.options.loader\n const shouldReloadInBackground =\n ((typeof routeLoader === 'function'\n ? undefined\n : routeLoader?.staleReloadMode) ??\n inner.router.options.defaultStaleReloadMode) !== 'blocking'\n\n if (shouldSkipLoader(inner, matchId)) {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return inner.matches[index]!\n }\n\n syncMatchContext(inner, matchId, index)\n\n if (isServer ?? inner.router.isServer) {\n return inner.router.getMatch(matchId)!\n }\n } else {\n const prevMatch = inner.router.getMatch(matchId)! // This is where all of the stale-while-revalidate magic happens\n const activeIdAtIndex = inner.router.stores.matchesId.state[index]\n const activeAtIndex =\n (activeIdAtIndex &&\n inner.router.stores.activeMatchStoresById.get(activeIdAtIndex)) ||\n null\n const previousRouteMatchId =\n activeAtIndex?.routeId === routeId\n ? activeIdAtIndex\n : inner.router.stores.activeMatchesSnapshot.state.find(\n (d) => d.routeId === routeId,\n )?.id\n const preload = resolvePreload(inner, matchId)\n\n // there is a loaderPromise, so we are in the middle of a load\n if (prevMatch._nonReactive.loaderPromise) {\n // do not block if we already have stale data we can show\n // but only if the ongoing load is not a preload since error handling is different for preloads\n // and we don't want to swallow errors\n if (\n prevMatch.status === 'success' &&\n !inner.sync &&\n !prevMatch.preload &&\n shouldReloadInBackground\n ) {\n return prevMatch\n }\n await prevMatch._nonReactive.loaderPromise\n const match = inner.router.getMatch(matchId)!\n const error = match._nonReactive.error || match.error\n if (error) {\n handleRedirectAndNotFound(inner, match, error)\n }\n\n if (match.status === 'pending') {\n await handleLoader(\n preload,\n prevMatch,\n previousRouteMatchId,\n match,\n route,\n )\n }\n } else {\n const nextPreload =\n preload && !inner.router.stores.activeMatchStoresById.has(matchId)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise = createControlledPromise<void>()\n if (nextPreload !== match.preload) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n preload: nextPreload,\n }))\n }\n\n await handleLoader(preload, prevMatch, previousRouteMatchId, match, route)\n }\n }\n const match = inner.router.getMatch(matchId)!\n if (!loaderIsRunningAsync) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n match._nonReactive.loadPromise = undefined\n }\n\n clearTimeout(match._nonReactive.pendingTimeout)\n match._nonReactive.pendingTimeout = undefined\n if (!loaderIsRunningAsync) match._nonReactive.loaderPromise = undefined\n match._nonReactive.dehydrated = undefined\n\n const nextIsFetching = loaderIsRunningAsync ? match.isFetching : false\n if (nextIsFetching !== match.isFetching || match.invalid !== false) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: nextIsFetching,\n invalid: false,\n }))\n return inner.router.getMatch(matchId)!\n } else {\n return match\n }\n}\n\nexport async function loadMatches(arg: {\n router: AnyRouter\n location: ParsedLocation\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n updateMatch: UpdateMatchFn\n sync?: boolean\n}): Promise<Array<MakeRouteMatch>> {\n const inner: InnerLoadContext = arg\n const matchPromises: Array<Promise<AnyRouteMatch>> = []\n\n // make sure the pending component is immediately rendered when hydrating a match that is not SSRed\n // the pending component was already rendered on the server and we want to keep it shown on the client until minPendingMs is reached\n if (\n !(isServer ?? inner.router.isServer) &&\n hasForcePendingActiveMatch(inner.router)\n ) {\n triggerOnReady(inner)\n }\n\n let beforeLoadNotFound: NotFoundError | undefined\n\n // Execute all beforeLoads one by one\n for (let i = 0; i < inner.matches.length; i++) {\n try {\n const beforeLoad = handleBeforeLoad(inner, i)\n if (isPromise(beforeLoad)) await beforeLoad\n } catch (err) {\n if (isRedirect(err)) {\n throw err\n }\n if (isNotFound(err)) {\n beforeLoadNotFound = err\n } else {\n if (!inner.preload) throw err\n }\n break\n }\n\n if (inner.serialError) {\n break\n }\n }\n\n // Execute loaders once, with max index adapted for beforeLoad notFound handling.\n const baseMaxIndexExclusive = inner.firstBadMatchIndex ?? inner.matches.length\n\n const boundaryIndex =\n beforeLoadNotFound && !inner.preload\n ? getNotFoundBoundaryIndex(inner, beforeLoadNotFound)\n : undefined\n\n const maxIndexExclusive =\n beforeLoadNotFound && inner.preload\n ? 0\n : boundaryIndex !== undefined\n ? Math.min(boundaryIndex + 1, baseMaxIndexExclusive)\n : baseMaxIndexExclusive\n\n let firstNotFound: NotFoundError | undefined\n let firstUnhandledRejection: unknown\n\n for (let i = 0; i < maxIndexExclusive; i++) {\n matchPromises.push(loadRouteMatch(inner, matchPromises, i))\n }\n\n try {\n await Promise.all(matchPromises)\n } catch {\n const settled = await Promise.allSettled(matchPromises)\n\n for (const result of settled) {\n if (result.status !== 'rejected') continue\n\n const reason = result.reason\n if (isRedirect(reason)) {\n throw reason\n }\n if (isNotFound(reason)) {\n firstNotFound ??= reason\n } else {\n firstUnhandledRejection ??= reason\n }\n }\n\n if (firstUnhandledRejection !== undefined) {\n throw firstUnhandledRejection\n }\n }\n\n const notFoundToThrow =\n firstNotFound ??\n (beforeLoadNotFound && !inner.preload ? beforeLoadNotFound : undefined)\n\n let headMaxIndex = inner.serialError\n ? (inner.firstBadMatchIndex ?? 0)\n : inner.matches.length - 1\n\n if (!notFoundToThrow && beforeLoadNotFound && inner.preload) {\n return inner.matches\n }\n\n if (notFoundToThrow) {\n // Determine once which matched route will actually render the\n // notFoundComponent, then pass this precomputed index through the remaining\n // finalization steps.\n // This can differ from the throwing route when routeId targets an ancestor\n // boundary (or when bubbling resolves to a parent/root boundary).\n const renderedBoundaryIndex = getNotFoundBoundaryIndex(\n inner,\n notFoundToThrow,\n )\n\n if (renderedBoundaryIndex === undefined) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Could not find match for notFound boundary',\n )\n }\n\n invariant()\n }\n const boundaryMatch = inner.matches[renderedBoundaryIndex]!\n\n const boundaryRoute = inner.router.looseRoutesById[boundaryMatch.routeId]!\n const defaultNotFoundComponent = (inner.router.options as any)\n ?.defaultNotFoundComponent\n\n // Ensure a notFoundComponent exists on the boundary route\n if (!boundaryRoute.options.notFoundComponent && defaultNotFoundComponent) {\n boundaryRoute.options.notFoundComponent = defaultNotFoundComponent\n }\n\n notFoundToThrow.routeId = boundaryMatch.routeId\n\n const boundaryIsRoot = boundaryMatch.routeId === inner.router.routeTree.id\n\n inner.updateMatch(boundaryMatch.id, (prev) => ({\n ...prev,\n ...(boundaryIsRoot\n ? // For root boundary, use globalNotFound so the root component's\n // shell still renders and <Outlet> handles the not-found display,\n // instead of replacing the entire root shell via status='notFound'.\n { status: 'success' as const, globalNotFound: true, error: undefined }\n : // For non-root boundaries, set status:'notFound' so MatchInner\n // renders the notFoundComponent directly.\n { status: 'notFound' as const, error: notFoundToThrow }),\n isFetching: false,\n }))\n\n headMaxIndex = renderedBoundaryIndex\n\n // Ensure the rendering boundary route chunk (and its lazy components, including\n // lazy notFoundComponent) is loaded before we continue to head execution/render.\n await loadRouteChunk(boundaryRoute, ['notFoundComponent'])\n } else if (!inner.preload) {\n // Clear stale root global-not-found state on normal navigations that do not\n // throw notFound. This must live here (instead of only in runLoader success)\n // because the root loader may be skipped when data is still fresh.\n const rootMatch = inner.matches[0]!\n // `rootMatch` is the next match for this navigation. If it is not global\n // not-found, then any currently stored root global-not-found is stale.\n if (!rootMatch.globalNotFound) {\n // `currentRootMatch` is the current store state (from the previous\n // navigation/load). Update only when a stale flag is actually present.\n const currentRootMatch = inner.router.getMatch(rootMatch.id)\n if (currentRootMatch?.globalNotFound) {\n inner.updateMatch(rootMatch.id, (prev) => ({\n ...prev,\n globalNotFound: false,\n error: undefined,\n }))\n }\n }\n }\n\n // When a serial error occurred (e.g. beforeLoad threw a regular Error),\n // the erroring route's lazy chunk wasn't loaded because loaders were skipped.\n // We need to load it so the code-split errorComponent is available for rendering.\n if (inner.serialError && inner.firstBadMatchIndex !== undefined) {\n const errorRoute =\n inner.router.looseRoutesById[\n inner.matches[inner.firstBadMatchIndex]!.routeId\n ]!\n await loadRouteChunk(errorRoute, ['errorComponent'])\n }\n\n // serially execute heads once after loaders/notFound handling, ensuring\n // all head functions get a chance even if one throws.\n for (let i = 0; i <= headMaxIndex; i++) {\n const match = inner.matches[i]!\n const { id: matchId, routeId } = match\n const route = inner.router.looseRoutesById[routeId]!\n try {\n const headResult = executeHead(inner, matchId, route)\n if (headResult) {\n const head = await headResult\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n ...head,\n }))\n }\n } catch (err) {\n console.error(`Error executing head for route ${routeId}:`, err)\n }\n }\n\n const readyPromise = triggerOnReady(inner)\n if (isPromise(readyPromise)) {\n await readyPromise\n }\n\n if (notFoundToThrow) {\n throw notFoundToThrow\n }\n\n if (inner.serialError && !inner.preload && !inner.onReady) {\n throw inner.serialError\n }\n\n return inner.matches\n}\n\nexport type RouteComponentType =\n | 'component'\n | 'errorComponent'\n | 'pendingComponent'\n | 'notFoundComponent'\n\nfunction preloadRouteComponents(\n route: AnyRoute,\n componentTypesToLoad: Array<RouteComponentType>,\n): Promise<void> | undefined {\n const preloads = componentTypesToLoad\n .map((type) => (route.options[type] as any)?.preload?.())\n .filter(Boolean)\n\n if (preloads.length === 0) return undefined\n\n return Promise.all(preloads) as any as Promise<void>\n}\n\nexport function loadRouteChunk(\n route: AnyRoute,\n componentTypesToLoad: Array<RouteComponentType> = componentTypes,\n) {\n if (!route._lazyLoaded && route._lazyPromise === undefined) {\n if (route.lazyFn) {\n route._lazyPromise = route.lazyFn().then((lazyRoute) => {\n // explicitly don't copy over the lazy route's id\n const { id: _id, ...options } = lazyRoute.options\n Object.assign(route.options, options)\n route._lazyLoaded = true\n route._lazyPromise = undefined // gc promise, we won't need it anymore\n })\n } else {\n route._lazyLoaded = true\n }\n }\n\n const runAfterLazy = () =>\n route._componentsLoaded\n ? undefined\n : componentTypesToLoad === componentTypes\n ? 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any)?.preload) {\n return true\n }\n }\n return false\n}\n\nexport const componentTypes: Array<RouteComponentType> = [\n 'component',\n 'errorComponent',\n 'pendingComponent',\n 'notFoundComponent',\n] as 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+
{"version":3,"file":"load-matches.js","names":[],"sources":["../../src/load-matches.ts"],"sourcesContent":["import { isServer } from '@tanstack/router-core/isServer'\nimport { invariant } from './invariant'\nimport { createControlledPromise, isPromise } from './utils'\nimport { isNotFound } from './not-found'\nimport { rootRouteId } from './root'\nimport { isRedirect } from './redirect'\nimport type { NotFoundError } from './not-found'\nimport type { ParsedLocation } from './location'\nimport type {\n AnyRoute,\n BeforeLoadContextOptions,\n LoaderFnContext,\n SsrContextOptions,\n} from './route'\nimport type { AnyRouteMatch, MakeRouteMatch } from './Matches'\nimport type { AnyRouter, SSROption, UpdateMatchFn } from './router'\n\n/**\n * An object of this shape is created when calling `loadMatches`.\n * It contains everything we need for all other functions in this file\n * to work. (It's basically the function's argument, plus a few mutable states)\n */\ntype InnerLoadContext = {\n /** the calling router instance */\n router: AnyRouter\n location: ParsedLocation\n /** mutable state, scoped to a `loadMatches` call */\n firstBadMatchIndex?: number\n /** mutable state, scoped to a `loadMatches` call */\n rendered?: boolean\n serialError?: unknown\n updateMatch: UpdateMatchFn\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n sync?: boolean\n}\n\nconst triggerOnReady = (inner: InnerLoadContext): void | Promise<void> => {\n if (!inner.rendered) {\n inner.rendered = true\n return inner.onReady?.()\n }\n}\n\nconst hasForcePendingActiveMatch = (router: AnyRouter): boolean => {\n return router.stores.matchesId.state.some((matchId) => {\n return router.stores.activeMatchStoresById.get(matchId)?.state._forcePending\n })\n}\n\nconst resolvePreload = (inner: InnerLoadContext, matchId: string): boolean => {\n return !!(\n inner.preload && !inner.router.stores.activeMatchStoresById.has(matchId)\n )\n}\n\n/**\n * Builds the accumulated context from router options and all matches up to (and optionally including) the given index.\n * Merges __routeContext and __beforeLoadContext from each match.\n */\nconst buildMatchContext = (\n inner: InnerLoadContext,\n index: number,\n includeCurrentMatch: boolean = true,\n): Record<string, unknown> => {\n const context: Record<string, unknown> = {\n ...(inner.router.options.context ?? {}),\n }\n const end = includeCurrentMatch ? index : index - 1\n for (let i = 0; i <= end; i++) {\n const innerMatch = inner.matches[i]\n if (!innerMatch) continue\n const m = inner.router.getMatch(innerMatch.id)\n if (!m) continue\n Object.assign(context, m.__routeContext, m.__beforeLoadContext)\n }\n return context\n}\n\nconst getNotFoundBoundaryIndex = (\n inner: InnerLoadContext,\n err: NotFoundError,\n): number | undefined => {\n if (!inner.matches.length) {\n return undefined\n }\n\n const requestedRouteId = err.routeId\n const matchedRootIndex = inner.matches.findIndex(\n (m) => m.routeId === inner.router.routeTree.id,\n )\n const rootIndex = matchedRootIndex >= 0 ? matchedRootIndex : 0\n\n let startIndex = requestedRouteId\n ? inner.matches.findIndex((match) => match.routeId === requestedRouteId)\n : (inner.firstBadMatchIndex ?? inner.matches.length - 1)\n\n if (startIndex < 0) {\n startIndex = rootIndex\n }\n\n for (let i = startIndex; i >= 0; i--) {\n const match = inner.matches[i]!\n const route = inner.router.looseRoutesById[match.routeId]!\n if (route.options.notFoundComponent) {\n return i\n }\n }\n\n // If no boundary component is found, preserve explicit routeId targeting behavior,\n // otherwise default to root for untargeted notFounds.\n return requestedRouteId ? startIndex : rootIndex\n}\n\nconst handleRedirectAndNotFound = (\n inner: InnerLoadContext,\n match: AnyRouteMatch | undefined,\n err: unknown,\n): void => {\n if (!isRedirect(err) && !isNotFound(err)) return\n\n if (isRedirect(err) && err.redirectHandled && !err.options.reloadDocument) {\n throw err\n }\n\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n match._nonReactive.loaderPromise = undefined\n\n match._nonReactive.error = err\n\n inner.updateMatch(match.id, (prev) => ({\n ...prev,\n status: isRedirect(err)\n ? 'redirected'\n : prev.status === 'pending'\n ? 'success'\n : prev.status,\n context: buildMatchContext(inner, match.index),\n isFetching: false,\n error: err,\n }))\n\n if (isNotFound(err) && !err.routeId) {\n // Stamp the throwing match's routeId so that the finalization step in\n // loadMatches knows where the notFound originated. The actual boundary\n // resolution (walking up to the nearest notFoundComponent) is deferred to\n // the finalization step, where firstBadMatchIndex is stable and\n // headMaxIndex can be capped correctly.\n err.routeId = match.routeId\n }\n\n match._nonReactive.loadPromise?.resolve()\n }\n\n if (isRedirect(err)) {\n inner.rendered = true\n err.options._fromLocation = inner.location\n err.redirectHandled = true\n err = inner.router.resolveRedirect(err)\n }\n\n throw err\n}\n\nconst shouldSkipLoader = (\n inner: InnerLoadContext,\n matchId: string,\n): boolean => {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return true\n }\n // upon hydration, we skip the loader if the match has been dehydrated on the server\n if (!(isServer ?? inner.router.isServer) && match._nonReactive.dehydrated) {\n return true\n }\n\n if ((isServer ?? inner.router.isServer) && match.ssr === false) {\n return true\n }\n\n return false\n}\n\nconst syncMatchContext = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n): void => {\n const nextContext = buildMatchContext(inner, index)\n\n inner.updateMatch(matchId, (prev) => {\n return {\n ...prev,\n context: nextContext,\n }\n })\n}\n\nconst handleSerialError = (\n inner: InnerLoadContext,\n index: number,\n err: any,\n routerCode: string,\n): void => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n // Much like suspense, we use a promise here to know if\n // we've been outdated by a new loadMatches call and\n // should abort the current async operation\n if (err instanceof Promise) {\n throw err\n }\n\n err.routerCode = routerCode\n inner.firstBadMatchIndex ??= index\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n\n try {\n route.options.onError?.(err)\n } catch (errorHandlerErr) {\n err = errorHandlerErr\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n }\n\n inner.updateMatch(matchId, (prev) => {\n prev._nonReactive.beforeLoadPromise?.resolve()\n prev._nonReactive.beforeLoadPromise = undefined\n prev._nonReactive.loadPromise?.resolve()\n\n return {\n ...prev,\n error: err,\n status: 'error',\n isFetching: false,\n updatedAt: Date.now(),\n abortController: new AbortController(),\n }\n })\n\n if (!inner.preload && !isRedirect(err) && !isNotFound(err)) {\n inner.serialError ??= err\n }\n}\n\nconst isBeforeLoadSsr = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n const parentMatchId = inner.matches[index - 1]?.id\n const parentMatch = parentMatchId\n ? inner.router.getMatch(parentMatchId)!\n : undefined\n\n // in SPA mode, only SSR the root route\n if (inner.router.isShell()) {\n existingMatch.ssr = route.id === rootRouteId\n return\n }\n\n if (parentMatch?.ssr === false) {\n existingMatch.ssr = false\n return\n }\n\n const parentOverride = (tempSsr: SSROption) => {\n if (tempSsr === true && parentMatch?.ssr === 'data-only') {\n return 'data-only'\n }\n return tempSsr\n }\n\n const defaultSsr = inner.router.options.defaultSsr ?? true\n\n if (route.options.ssr === undefined) {\n existingMatch.ssr = parentOverride(defaultSsr)\n return\n }\n\n if (typeof route.options.ssr !== 'function') {\n existingMatch.ssr = parentOverride(route.options.ssr)\n return\n }\n const { search, params } = existingMatch\n\n const ssrFnContext: SsrContextOptions<any, any, any> = {\n search: makeMaybe(search, existingMatch.searchError),\n params: makeMaybe(params, existingMatch.paramsError),\n location: inner.location,\n matches: inner.matches.map((match) => ({\n index: match.index,\n pathname: match.pathname,\n fullPath: match.fullPath,\n staticData: match.staticData,\n id: match.id,\n routeId: match.routeId,\n search: makeMaybe(match.search, match.searchError),\n params: makeMaybe(match.params, match.paramsError),\n ssr: match.ssr,\n })),\n }\n\n const tempSsr = route.options.ssr(ssrFnContext)\n if (isPromise(tempSsr)) {\n return tempSsr.then((ssr) => {\n existingMatch.ssr = parentOverride(ssr ?? defaultSsr)\n })\n }\n\n existingMatch.ssr = parentOverride(tempSsr ?? defaultSsr)\n return\n}\n\nconst setupPendingTimeout = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n match: AnyRouteMatch,\n): void => {\n if (match._nonReactive.pendingTimeout !== undefined) return\n\n const pendingMs =\n route.options.pendingMs ?? inner.router.options.defaultPendingMs\n const shouldPending = !!(\n inner.onReady &&\n !(isServer ?? inner.router.isServer) &&\n !resolvePreload(inner, matchId) &&\n (route.options.loader ||\n route.options.beforeLoad ||\n routeNeedsPreload(route)) &&\n typeof pendingMs === 'number' &&\n pendingMs !== Infinity &&\n (route.options.pendingComponent ??\n (inner.router.options as any)?.defaultPendingComponent)\n )\n\n if (shouldPending) {\n const pendingTimeout = setTimeout(() => {\n // Update the match and prematurely resolve the loadMatches promise so that\n // the pending component can start rendering\n triggerOnReady(inner)\n }, pendingMs)\n match._nonReactive.pendingTimeout = pendingTimeout\n }\n}\n\nconst preBeforeLoadSetup = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n\n // If we are in the middle of a load, either of these will be present\n // (not to be confused with `loadPromise`, which is always defined)\n if (\n !existingMatch._nonReactive.beforeLoadPromise &&\n !existingMatch._nonReactive.loaderPromise\n )\n return\n\n setupPendingTimeout(inner, matchId, route, existingMatch)\n\n const then = () => {\n const match = inner.router.getMatch(matchId)!\n if (\n match.preload &&\n (match.status === 'redirected' || match.status === 'notFound')\n ) {\n handleRedirectAndNotFound(inner, match, match.error)\n }\n }\n\n // Wait for the previous beforeLoad to resolve before we continue\n return existingMatch._nonReactive.beforeLoadPromise\n ? existingMatch._nonReactive.beforeLoadPromise.then(then)\n : then()\n}\n\nconst executeBeforeLoad = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const match = inner.router.getMatch(matchId)!\n\n // explicitly capture the previous loadPromise\n let prevLoadPromise = match._nonReactive.loadPromise\n match._nonReactive.loadPromise = createControlledPromise<void>(() => {\n prevLoadPromise?.resolve()\n prevLoadPromise = undefined\n })\n\n const { paramsError, searchError } = match\n\n if (paramsError) {\n handleSerialError(inner, index, paramsError, 'PARSE_PARAMS')\n }\n\n if (searchError) {\n handleSerialError(inner, index, searchError, 'VALIDATE_SEARCH')\n }\n\n setupPendingTimeout(inner, matchId, route, match)\n\n const abortController = new AbortController()\n\n let isPending = false\n const pending = () => {\n if (isPending) return\n isPending = true\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'beforeLoad',\n fetchCount: prev.fetchCount + 1,\n abortController,\n // Note: We intentionally don't update context here.\n // Context should only be updated after beforeLoad resolves to avoid\n // components seeing incomplete context during async beforeLoad execution.\n }))\n }\n\n const resolve = () => {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: false,\n }))\n }\n\n // if there is no `beforeLoad` option, just mark as pending and resolve\n // Context will be updated later in loadRouteMatch after loader completes\n if (!route.options.beforeLoad) {\n inner.router.batch(() => {\n pending()\n resolve()\n })\n return\n }\n\n match._nonReactive.beforeLoadPromise = createControlledPromise<void>()\n\n // Build context from all parent matches, excluding current match's __beforeLoadContext\n // (since we're about to execute beforeLoad for this match)\n const context = {\n ...buildMatchContext(inner, index, false),\n ...match.__routeContext,\n }\n const { search, params, cause } = match\n const preload = resolvePreload(inner, matchId)\n const beforeLoadFnContext: BeforeLoadContextOptions<\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any\n > = {\n search,\n abortController,\n params,\n preload,\n context,\n location: inner.location,\n navigate: (opts: any) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n buildLocation: inner.router.buildLocation,\n cause: preload ? 'preload' : cause,\n matches: inner.matches,\n routeId: route.id,\n ...inner.router.options.additionalContext,\n }\n\n const updateContext = (beforeLoadContext: any) => {\n if (beforeLoadContext === undefined) {\n inner.router.batch(() => {\n pending()\n resolve()\n })\n return\n }\n if (isRedirect(beforeLoadContext) || isNotFound(beforeLoadContext)) {\n pending()\n handleSerialError(inner, index, beforeLoadContext, 'BEFORE_LOAD')\n }\n\n inner.router.batch(() => {\n pending()\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n __beforeLoadContext: beforeLoadContext,\n }))\n resolve()\n })\n }\n\n let beforeLoadContext\n try {\n beforeLoadContext = route.options.beforeLoad(beforeLoadFnContext)\n if (isPromise(beforeLoadContext)) {\n pending()\n return beforeLoadContext\n .catch((err) => {\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n })\n .then(updateContext)\n }\n } catch (err) {\n pending()\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n }\n\n updateContext(beforeLoadContext)\n return\n}\n\nconst handleBeforeLoad = (\n inner: InnerLoadContext,\n index: number,\n): void | Promise<void> => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n const serverSsr = () => {\n // on the server, determine whether SSR the current match or not\n if (isServer ?? inner.router.isServer) {\n const maybePromise = isBeforeLoadSsr(inner, matchId, index, route)\n if (isPromise(maybePromise)) return maybePromise.then(queueExecution)\n }\n return queueExecution()\n }\n\n const execute = () => executeBeforeLoad(inner, matchId, index, route)\n\n const queueExecution = () => {\n if (shouldSkipLoader(inner, matchId)) return\n const result = preBeforeLoadSetup(inner, matchId, route)\n return isPromise(result) ? result.then(execute) : execute()\n }\n\n return serverSsr()\n}\n\nconst executeHead = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<\n Pick<\n AnyRouteMatch,\n 'meta' | 'links' | 'headScripts' | 'headers' | 'scripts' | 'styles'\n >\n> => {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (!match) {\n return\n }\n if (!route.options.head && !route.options.scripts && !route.options.headers) {\n return\n }\n const assetContext = {\n ssr: inner.router.options.ssr,\n matches: inner.matches,\n match,\n params: match.params,\n loaderData: match.loaderData,\n }\n\n return Promise.all([\n route.options.head?.(assetContext),\n route.options.scripts?.(assetContext),\n route.options.headers?.(assetContext),\n ]).then(([headFnContent, scripts, headers]) => {\n const meta = headFnContent?.meta\n const links = headFnContent?.links\n const headScripts = headFnContent?.scripts\n const styles = headFnContent?.styles\n\n return {\n meta,\n links,\n headScripts,\n headers,\n scripts,\n styles,\n }\n })\n}\n\nconst getLoaderContext = (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): LoaderFnContext => {\n const parentMatchPromise = matchPromises[index - 1] as any\n const { params, loaderDeps, abortController, cause } =\n inner.router.getMatch(matchId)!\n\n const context = buildMatchContext(inner, index)\n\n const preload = resolvePreload(inner, matchId)\n\n return {\n params,\n deps: loaderDeps,\n preload: !!preload,\n parentMatchPromise,\n abortController,\n context,\n location: inner.location,\n navigate: (opts) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n cause: preload ? 'preload' : cause,\n route,\n ...inner.router.options.additionalContext,\n }\n}\n\nconst runLoader = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): Promise<void> => {\n try {\n // If the Matches component rendered\n // the pending component and needs to show it for\n // a minimum duration, we''ll wait for it to resolve\n // before committing to the match and resolving\n // the loadPromise\n\n const match = inner.router.getMatch(matchId)!\n\n // Actually run the loader and handle the result\n try {\n if (!(isServer ?? inner.router.isServer) || match.ssr === true) {\n loadRouteChunk(route)\n }\n\n // Kick off the loader!\n const routeLoader = route.options.loader\n const loader =\n typeof routeLoader === 'function' ? routeLoader : routeLoader?.handler\n const loaderResult = loader?.(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n const loaderResultIsPromise = !!loader && isPromise(loaderResult)\n\n const willLoadSomething = !!(\n loaderResultIsPromise ||\n route._lazyPromise ||\n route._componentsPromise ||\n route.options.head ||\n route.options.scripts ||\n route.options.headers ||\n match._nonReactive.minPendingPromise\n )\n\n if (willLoadSomething) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'loader',\n }))\n }\n\n if (loader) {\n const loaderData = loaderResultIsPromise\n ? await loaderResult\n : loaderResult\n\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n loaderData,\n )\n if (loaderData !== undefined) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n loaderData,\n }))\n }\n }\n\n // Lazy option can modify the route options,\n // so we need to wait for it to resolve before\n // we can use the options\n if (route._lazyPromise) await route._lazyPromise\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n // Last but not least, wait for the the components\n // to be preloaded before we resolve the match\n if (route._componentsPromise) await route._componentsPromise\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error: undefined,\n context: buildMatchContext(inner, index),\n status: 'success',\n isFetching: false,\n updatedAt: Date.now(),\n }))\n } catch (e) {\n let error = e\n\n if ((error as any)?.name === 'AbortError') {\n if (match.abortController.signal.aborted) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n return\n }\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n status: prev.status === 'pending' ? 'success' : prev.status,\n isFetching: false,\n context: buildMatchContext(inner, index),\n }))\n return\n }\n\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n if (isNotFound(e)) {\n await (route.options.notFoundComponent as any)?.preload?.()\n }\n\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), e)\n\n try {\n route.options.onError?.(e)\n } catch (onErrorError) {\n error = onErrorError\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n onErrorError,\n )\n }\n if (!isRedirect(error) && !isNotFound(error)) {\n await loadRouteChunk(route, ['errorComponent'])\n }\n\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error,\n context: buildMatchContext(inner, index),\n status: 'error',\n isFetching: false,\n }))\n }\n } catch (err) {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.loaderPromise = undefined\n }\n handleRedirectAndNotFound(inner, match, err)\n }\n}\n\nconst loadRouteMatch = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n index: number,\n): Promise<AnyRouteMatch> => {\n async function handleLoader(\n preload: boolean,\n prevMatch: AnyRouteMatch,\n previousRouteMatchId: string | undefined,\n match: AnyRouteMatch,\n route: AnyRoute,\n ) {\n const age = Date.now() - prevMatch.updatedAt\n\n const staleAge = preload\n ? (route.options.preloadStaleTime ??\n inner.router.options.defaultPreloadStaleTime ??\n 30_000) // 30 seconds for preloads by default\n : (route.options.staleTime ?? inner.router.options.defaultStaleTime ?? 0)\n\n const shouldReloadOption = route.options.shouldReload\n\n // Default to reloading the route all the time\n // Allow shouldReload to get the last say,\n // if provided.\n const shouldReload =\n typeof shouldReloadOption === 'function'\n ? shouldReloadOption(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n : shouldReloadOption\n\n // If the route is successful and still fresh, just resolve\n const { status, invalid } = match\n const staleMatchShouldReload =\n age >= staleAge &&\n (!!inner.forceStaleReload ||\n match.cause === 'enter' ||\n (previousRouteMatchId !== undefined &&\n previousRouteMatchId !== match.id))\n loaderShouldRunAsync =\n status === 'success' &&\n (invalid || (shouldReload ?? staleMatchShouldReload))\n if (preload && route.options.preload === false) {\n // Do nothing\n } else if (\n loaderShouldRunAsync &&\n !inner.sync &&\n shouldReloadInBackground\n ) {\n loaderIsRunningAsync = true\n ;(async () => {\n try {\n await runLoader(inner, matchPromises, matchId, index, route)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n match._nonReactive.loadPromise = undefined\n } catch (err) {\n if (isRedirect(err)) {\n await inner.router.navigate(err.options)\n }\n }\n })()\n } else if (status !== 'success' || loaderShouldRunAsync) {\n await runLoader(inner, matchPromises, matchId, index, route)\n } else {\n syncMatchContext(inner, matchId, index)\n }\n }\n\n const { id: matchId, routeId } = inner.matches[index]!\n let loaderShouldRunAsync = false\n let loaderIsRunningAsync = false\n const route = inner.router.looseRoutesById[routeId]!\n const routeLoader = route.options.loader\n const shouldReloadInBackground =\n ((typeof routeLoader === 'function'\n ? undefined\n : routeLoader?.staleReloadMode) ??\n inner.router.options.defaultStaleReloadMode) !== 'blocking'\n\n if (shouldSkipLoader(inner, matchId)) {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return inner.matches[index]!\n }\n\n syncMatchContext(inner, matchId, index)\n\n if (isServer ?? inner.router.isServer) {\n return inner.router.getMatch(matchId)!\n }\n } else {\n const prevMatch = inner.router.getMatch(matchId)! // This is where all of the stale-while-revalidate magic happens\n const activeIdAtIndex = inner.router.stores.matchesId.state[index]\n const activeAtIndex =\n (activeIdAtIndex &&\n inner.router.stores.activeMatchStoresById.get(activeIdAtIndex)) ||\n null\n const previousRouteMatchId =\n activeAtIndex?.routeId === routeId\n ? activeIdAtIndex\n : inner.router.stores.activeMatchesSnapshot.state.find(\n (d) => d.routeId === routeId,\n )?.id\n const preload = resolvePreload(inner, matchId)\n\n // there is a loaderPromise, so we are in the middle of a load\n if (prevMatch._nonReactive.loaderPromise) {\n // do not block if we already have stale data we can show\n // but only if the ongoing load is not a preload since error handling is different for preloads\n // and we don't want to swallow errors\n if (\n prevMatch.status === 'success' &&\n !inner.sync &&\n !prevMatch.preload &&\n shouldReloadInBackground\n ) {\n return prevMatch\n }\n await prevMatch._nonReactive.loaderPromise\n const match = inner.router.getMatch(matchId)!\n const error = match._nonReactive.error || match.error\n if (error) {\n handleRedirectAndNotFound(inner, match, error)\n }\n\n if (match.status === 'pending') {\n await handleLoader(\n preload,\n prevMatch,\n previousRouteMatchId,\n match,\n route,\n )\n }\n } else {\n const nextPreload =\n preload && !inner.router.stores.activeMatchStoresById.has(matchId)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise = createControlledPromise<void>()\n if (nextPreload !== match.preload) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n preload: nextPreload,\n }))\n }\n\n await handleLoader(preload, prevMatch, previousRouteMatchId, match, route)\n }\n }\n const match = inner.router.getMatch(matchId)!\n if (!loaderIsRunningAsync) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n match._nonReactive.loadPromise = undefined\n }\n\n clearTimeout(match._nonReactive.pendingTimeout)\n match._nonReactive.pendingTimeout = undefined\n if (!loaderIsRunningAsync) match._nonReactive.loaderPromise = undefined\n match._nonReactive.dehydrated = undefined\n\n const nextIsFetching = loaderIsRunningAsync ? match.isFetching : false\n if (nextIsFetching !== match.isFetching || match.invalid !== false) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: nextIsFetching,\n invalid: false,\n }))\n return inner.router.getMatch(matchId)!\n } else {\n return match\n }\n}\n\nexport async function loadMatches(arg: {\n router: AnyRouter\n location: ParsedLocation\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n updateMatch: UpdateMatchFn\n sync?: boolean\n}): Promise<Array<MakeRouteMatch>> {\n const inner: InnerLoadContext = arg\n const matchPromises: Array<Promise<AnyRouteMatch>> = []\n\n // make sure the pending component is immediately rendered when hydrating a match that is not SSRed\n // the pending component was already rendered on the server and we want to keep it shown on the client until minPendingMs is reached\n if (\n !(isServer ?? inner.router.isServer) &&\n hasForcePendingActiveMatch(inner.router)\n ) {\n triggerOnReady(inner)\n }\n\n let beforeLoadNotFound: NotFoundError | undefined\n\n // Execute all beforeLoads one by one\n for (let i = 0; i < inner.matches.length; i++) {\n try {\n const beforeLoad = handleBeforeLoad(inner, i)\n if (isPromise(beforeLoad)) await beforeLoad\n } catch (err) {\n if (isRedirect(err)) {\n throw err\n }\n if (isNotFound(err)) {\n beforeLoadNotFound = err\n } else {\n if (!inner.preload) throw err\n }\n break\n }\n\n if (inner.serialError || inner.firstBadMatchIndex != null) {\n break\n }\n }\n\n // Execute loaders once, with max index adapted for beforeLoad notFound handling.\n const baseMaxIndexExclusive = inner.firstBadMatchIndex ?? inner.matches.length\n\n const boundaryIndex =\n beforeLoadNotFound && !inner.preload\n ? getNotFoundBoundaryIndex(inner, beforeLoadNotFound)\n : undefined\n\n const maxIndexExclusive =\n beforeLoadNotFound && inner.preload\n ? 0\n : boundaryIndex !== undefined\n ? Math.min(boundaryIndex + 1, baseMaxIndexExclusive)\n : baseMaxIndexExclusive\n\n let firstNotFound: NotFoundError | undefined\n let firstUnhandledRejection: unknown\n\n for (let i = 0; i < maxIndexExclusive; i++) {\n matchPromises.push(loadRouteMatch(inner, matchPromises, i))\n }\n\n try {\n await Promise.all(matchPromises)\n } catch {\n const settled = await Promise.allSettled(matchPromises)\n\n for (const result of settled) {\n if (result.status !== 'rejected') continue\n\n const reason = result.reason\n if (isRedirect(reason)) {\n throw reason\n }\n if (isNotFound(reason)) {\n firstNotFound ??= reason\n } else {\n firstUnhandledRejection ??= reason\n }\n }\n\n if (firstUnhandledRejection !== undefined) {\n throw firstUnhandledRejection\n }\n }\n\n const notFoundToThrow =\n firstNotFound ??\n (beforeLoadNotFound && !inner.preload ? beforeLoadNotFound : undefined)\n\n let headMaxIndex =\n inner.firstBadMatchIndex !== undefined\n ? inner.firstBadMatchIndex\n : inner.matches.length - 1\n\n if (!notFoundToThrow && beforeLoadNotFound && inner.preload) {\n return inner.matches\n }\n\n if (notFoundToThrow) {\n // Determine once which matched route will actually render the\n // notFoundComponent, then pass this precomputed index through the remaining\n // finalization steps.\n // This can differ from the throwing route when routeId targets an ancestor\n // boundary (or when bubbling resolves to a parent/root boundary).\n const renderedBoundaryIndex = getNotFoundBoundaryIndex(\n inner,\n notFoundToThrow,\n )\n\n if (renderedBoundaryIndex === undefined) {\n if (process.env.NODE_ENV !== 'production') {\n throw new Error(\n 'Invariant failed: Could not find match for notFound boundary',\n )\n }\n\n invariant()\n }\n const boundaryMatch = inner.matches[renderedBoundaryIndex]!\n\n const boundaryRoute = inner.router.looseRoutesById[boundaryMatch.routeId]!\n const defaultNotFoundComponent = (inner.router.options as any)\n ?.defaultNotFoundComponent\n\n // Ensure a notFoundComponent exists on the boundary route\n if (!boundaryRoute.options.notFoundComponent && defaultNotFoundComponent) {\n boundaryRoute.options.notFoundComponent = defaultNotFoundComponent\n }\n\n notFoundToThrow.routeId = boundaryMatch.routeId\n\n const boundaryIsRoot = boundaryMatch.routeId === inner.router.routeTree.id\n\n inner.updateMatch(boundaryMatch.id, (prev) => ({\n ...prev,\n ...(boundaryIsRoot\n ? // For root boundary, use globalNotFound so the root component's\n // shell still renders and <Outlet> handles the not-found display,\n // instead of replacing the entire root shell via status='notFound'.\n { status: 'success' as const, globalNotFound: true, error: undefined }\n : // For non-root boundaries, set status:'notFound' so MatchInner\n // renders the notFoundComponent directly.\n { status: 'notFound' as const, error: notFoundToThrow }),\n isFetching: false,\n }))\n\n headMaxIndex = renderedBoundaryIndex\n\n // Ensure the rendering boundary route chunk (and its lazy components, including\n // lazy notFoundComponent) is loaded before we continue to head execution/render.\n await loadRouteChunk(boundaryRoute, ['notFoundComponent'])\n } else if (!inner.preload) {\n // Clear stale root global-not-found state on normal navigations that do not\n // throw notFound. This must live here (instead of only in runLoader success)\n // because the root loader may be skipped when data is still fresh.\n const rootMatch = inner.matches[0]!\n // `rootMatch` is the next match for this navigation. If it is not global\n // not-found, then any currently stored root global-not-found is stale.\n if (!rootMatch.globalNotFound) {\n // `currentRootMatch` is the current store state (from the previous\n // navigation/load). Update only when a stale flag is actually present.\n const currentRootMatch = inner.router.getMatch(rootMatch.id)\n if (currentRootMatch?.globalNotFound) {\n inner.updateMatch(rootMatch.id, (prev) => ({\n ...prev,\n globalNotFound: false,\n error: undefined,\n }))\n }\n }\n }\n\n // When a serial error occurred (e.g. beforeLoad threw a regular Error),\n // the erroring route's lazy chunk wasn't loaded because loaders were skipped.\n // We need to load it so the code-split errorComponent is available for rendering.\n if (inner.serialError && inner.firstBadMatchIndex !== undefined) {\n const errorRoute =\n inner.router.looseRoutesById[\n inner.matches[inner.firstBadMatchIndex]!.routeId\n ]!\n await loadRouteChunk(errorRoute, ['errorComponent'])\n }\n\n // serially execute heads once after loaders/notFound handling, ensuring\n // all head functions get a chance even if one throws.\n for (let i = 0; i <= headMaxIndex; i++) {\n const match = inner.matches[i]!\n const { id: matchId, routeId } = match\n const route = inner.router.looseRoutesById[routeId]!\n try {\n const headResult = executeHead(inner, matchId, route)\n if (headResult) {\n const head = await headResult\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n ...head,\n }))\n }\n } catch (err) {\n console.error(`Error executing head for route ${routeId}:`, err)\n }\n }\n\n const readyPromise = triggerOnReady(inner)\n if (isPromise(readyPromise)) {\n await readyPromise\n }\n\n if (notFoundToThrow) {\n throw notFoundToThrow\n }\n\n if (inner.serialError && !inner.preload && !inner.onReady) {\n throw inner.serialError\n }\n\n return inner.matches\n}\n\nexport type RouteComponentType =\n | 'component'\n | 'errorComponent'\n | 'pendingComponent'\n | 'notFoundComponent'\n\nfunction preloadRouteComponents(\n route: AnyRoute,\n componentTypesToLoad: Array<RouteComponentType>,\n): Promise<void> | undefined {\n const preloads = componentTypesToLoad\n .map((type) => (route.options[type] as any)?.preload?.())\n .filter(Boolean)\n\n if (preloads.length === 0) return undefined\n\n return Promise.all(preloads) as any as Promise<void>\n}\n\nexport function loadRouteChunk(\n route: AnyRoute,\n componentTypesToLoad: Array<RouteComponentType> = componentTypes,\n) {\n if (!route._lazyLoaded && route._lazyPromise === undefined) {\n if (route.lazyFn) {\n route._lazyPromise = route.lazyFn().then((lazyRoute) => {\n // explicitly don't copy over the lazy route's id\n const { id: _id, ...options } = lazyRoute.options\n Object.assign(route.options, options)\n route._lazyLoaded = true\n route._lazyPromise = undefined // gc promise, we won't need it anymore\n })\n } else {\n route._lazyLoaded = true\n }\n }\n\n const runAfterLazy = () =>\n route._componentsLoaded\n ? undefined\n : componentTypesToLoad === componentTypes\n ? (() => {\n if (route._componentsPromise === undefined) {\n const componentsPromise = preloadRouteComponents(\n route,\n componentTypes,\n )\n\n if (componentsPromise) {\n route._componentsPromise = componentsPromise.then(() => {\n route._componentsLoaded = true\n route._componentsPromise = undefined // gc promise, we won't need it anymore\n })\n } else {\n route._componentsLoaded = true\n }\n }\n\n return route._componentsPromise\n })()\n : preloadRouteComponents(route, componentTypesToLoad)\n\n return route._lazyPromise\n ? route._lazyPromise.then(runAfterLazy)\n : runAfterLazy()\n}\n\nfunction makeMaybe<TValue, TError>(\n value: TValue,\n error: TError,\n): { status: 'success'; value: TValue } | { status: 'error'; error: TError } {\n if (error) {\n return { status: 'error' as const, error }\n }\n return { status: 'success' as const, value }\n}\n\nexport function routeNeedsPreload(route: AnyRoute) {\n for (const componentType of componentTypes) {\n if ((route.options[componentType] as any)?.preload) {\n return true\n }\n }\n return false\n}\n\nexport const componentTypes: Array<RouteComponentType> = [\n 'component',\n 'errorComponent',\n 'pendingComponent',\n 'notFoundComponent',\n] as 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package/dist/esm/router.js
CHANGED
|
@@ -165,7 +165,7 @@ var RouterCore = class {
|
|
|
165
165
|
const searchStr = this.options.stringifySearch(parsedSearch);
|
|
166
166
|
return {
|
|
167
167
|
href: pathname + searchStr + hash,
|
|
168
|
-
publicHref:
|
|
168
|
+
publicHref: pathname + searchStr + hash,
|
|
169
169
|
pathname: decodePath(pathname).path,
|
|
170
170
|
external: false,
|
|
171
171
|
searchStr,
|