@tanstack/router-core 1.166.4 → 1.166.7

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@@ -469,6 +469,9 @@ const runLoader = async (inner, matchPromises, matchId, index, route) => {
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  onErrorError
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  );
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  }
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+ if (!redirect.isRedirect(error) && !notFound.isNotFound(error)) {
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+ await loadRouteChunk(route, ["errorComponent"]);
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+ }
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  inner.updateMatch(matchId, (prev) => ({
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  ...prev,
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  error,
@@ -679,7 +682,7 @@ async function loadMatches(arg) {
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  isFetching: false
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  }));
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  headMaxIndex = renderedBoundaryIndex;
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- await loadRouteChunk(boundaryRoute);
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+ await loadRouteChunk(boundaryRoute, ["notFoundComponent"]);
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  } else if (!inner.preload) {
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  const rootMatch = inner.matches[0];
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  if (!rootMatch.globalNotFound) {
@@ -695,7 +698,7 @@ async function loadMatches(arg) {
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  }
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  if (inner.serialError && inner.firstBadMatchIndex !== void 0) {
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  const errorRoute = inner.router.looseRoutesById[inner.matches[inner.firstBadMatchIndex].routeId];
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- await loadRouteChunk(errorRoute);
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+ await loadRouteChunk(errorRoute, ["errorComponent"]);
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  }
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  for (let i = 0; i <= headMaxIndex; i++) {
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  const match = inner.matches[i];
@@ -726,7 +729,12 @@ async function loadMatches(arg) {
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  }
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  return inner.matches;
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  }
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- async function loadRouteChunk(route) {
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+ function preloadRouteComponents(route, componentTypesToLoad) {
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+ const preloads = componentTypesToLoad.map((type) => route.options[type]?.preload?.()).filter(Boolean);
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+ if (preloads.length === 0) return void 0;
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+ return Promise.all(preloads);
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+ }
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+ function loadRouteChunk(route, componentTypesToLoad = componentTypes) {
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  if (!route._lazyLoaded && route._lazyPromise === void 0) {
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  if (route.lazyFn) {
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  route._lazyPromise = route.lazyFn().then((lazyRoute) => {
@@ -739,25 +747,24 @@ async function loadRouteChunk(route) {
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  route._lazyLoaded = true;
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  }
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  }
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- if (!route._componentsLoaded && route._componentsPromise === void 0) {
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- const loadComponents = () => {
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- const preloads = [];
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- for (const type of componentTypes) {
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- const preload = route.options[type]?.preload;
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- if (preload) preloads.push(preload());
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- }
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- if (preloads.length)
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- return Promise.all(preloads).then(() => {
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+ const runAfterLazy = () => route._componentsLoaded ? void 0 : componentTypesToLoad === componentTypes ? (() => {
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+ if (route._componentsPromise === void 0) {
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+ const componentsPromise = preloadRouteComponents(
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+ route,
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+ componentTypes
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+ );
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+ if (componentsPromise) {
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+ route._componentsPromise = componentsPromise.then(() => {
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  route._componentsLoaded = true;
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  route._componentsPromise = void 0;
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  });
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- route._componentsLoaded = true;
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- route._componentsPromise = void 0;
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- return;
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- };
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- route._componentsPromise = route._lazyPromise ? route._lazyPromise.then(loadComponents) : loadComponents();
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- }
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- return route._componentsPromise;
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+ } else {
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+ route._componentsLoaded = true;
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+ }
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+ }
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+ return route._componentsPromise;
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+ })() : preloadRouteComponents(route, componentTypesToLoad);
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+ return route._lazyPromise ? route._lazyPromise.then(runAfterLazy) : runAfterLazy();
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  }
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  function makeMaybe(value, error) {
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  if (error) {
@@ -1 +1 @@
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- {"version":3,"file":"load-matches.cjs","sources":["../../src/load-matches.ts"],"sourcesContent":["import invariant from 'tiny-invariant'\nimport { isServer } from '@tanstack/router-core/isServer'\nimport { batch } from './utils/batch'\nimport { createControlledPromise, isPromise } from './utils'\nimport { isNotFound } from './not-found'\nimport { rootRouteId } from './root'\nimport { isRedirect } from './redirect'\nimport type { NotFoundError } from './not-found'\nimport type { ParsedLocation } from './location'\nimport type {\n AnyRoute,\n BeforeLoadContextOptions,\n LoaderFnContext,\n SsrContextOptions,\n} from './route'\nimport type { AnyRouteMatch, MakeRouteMatch } from './Matches'\nimport type { AnyRouter, SSROption, UpdateMatchFn } from './router'\n\n/**\n * An object of this shape is created when calling `loadMatches`.\n * It contains everything we need for all other functions in this file\n * to work. (It's basically the function's argument, plus a few mutable states)\n */\ntype InnerLoadContext = {\n /** the calling router instance */\n router: AnyRouter\n location: ParsedLocation\n /** mutable state, scoped to a `loadMatches` call */\n firstBadMatchIndex?: number\n /** mutable state, scoped to a `loadMatches` call */\n rendered?: boolean\n serialError?: unknown\n updateMatch: UpdateMatchFn\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n sync?: boolean\n}\n\nconst triggerOnReady = (inner: InnerLoadContext): void | Promise<void> => {\n if (!inner.rendered) {\n inner.rendered = true\n return inner.onReady?.()\n }\n}\n\nconst resolvePreload = (inner: InnerLoadContext, matchId: string): boolean => {\n return !!(\n inner.preload && !inner.router.state.matches.some((d) => d.id === matchId)\n )\n}\n\n/**\n * Builds the accumulated context from router options and all matches up to (and optionally including) the given index.\n * Merges __routeContext and __beforeLoadContext from each match.\n */\nconst buildMatchContext = (\n inner: InnerLoadContext,\n index: number,\n includeCurrentMatch: boolean = true,\n): Record<string, unknown> => {\n const context: Record<string, unknown> = {\n ...(inner.router.options.context ?? {}),\n }\n const end = includeCurrentMatch ? index : index - 1\n for (let i = 0; i <= end; i++) {\n const innerMatch = inner.matches[i]\n if (!innerMatch) continue\n const m = inner.router.getMatch(innerMatch.id)\n if (!m) continue\n Object.assign(context, m.__routeContext, m.__beforeLoadContext)\n }\n return context\n}\n\nconst getNotFoundBoundaryIndex = (\n inner: InnerLoadContext,\n err: NotFoundError,\n): number | undefined => {\n if (!inner.matches.length) {\n return undefined\n }\n\n const requestedRouteId = err.routeId\n const matchedRootIndex = inner.matches.findIndex(\n (m) => m.routeId === inner.router.routeTree.id,\n )\n const rootIndex = matchedRootIndex >= 0 ? matchedRootIndex : 0\n\n let startIndex = requestedRouteId\n ? inner.matches.findIndex((match) => match.routeId === requestedRouteId)\n : (inner.firstBadMatchIndex ?? inner.matches.length - 1)\n\n if (startIndex < 0) {\n startIndex = rootIndex\n }\n\n for (let i = startIndex; i >= 0; i--) {\n const match = inner.matches[i]!\n const route = inner.router.looseRoutesById[match.routeId]!\n if (route.options.notFoundComponent) {\n return i\n }\n }\n\n // If no boundary component is found, preserve explicit routeId targeting behavior,\n // otherwise default to root for untargeted notFounds.\n return requestedRouteId ? startIndex : rootIndex\n}\n\nconst handleRedirectAndNotFound = (\n inner: InnerLoadContext,\n match: AnyRouteMatch | undefined,\n err: unknown,\n): void => {\n if (!isRedirect(err) && !isNotFound(err)) return\n\n if (isRedirect(err) && err.redirectHandled && !err.options.reloadDocument) {\n throw err\n }\n\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n match._nonReactive.loaderPromise = undefined\n\n match._nonReactive.error = err\n\n inner.updateMatch(match.id, (prev) => ({\n ...prev,\n status: isRedirect(err)\n ? 'redirected'\n : prev.status === 'pending'\n ? 'success'\n : prev.status,\n context: buildMatchContext(inner, match.index),\n isFetching: false,\n error: err,\n }))\n\n if (isNotFound(err) && !err.routeId) {\n // Stamp the throwing match's routeId so that the finalization step in\n // loadMatches knows where the notFound originated. The actual boundary\n // resolution (walking up to the nearest notFoundComponent) is deferred to\n // the finalization step, where firstBadMatchIndex is stable and\n // headMaxIndex can be capped correctly.\n err.routeId = match.routeId\n }\n\n match._nonReactive.loadPromise?.resolve()\n }\n\n if (isRedirect(err)) {\n inner.rendered = true\n err.options._fromLocation = inner.location\n err.redirectHandled = true\n err = inner.router.resolveRedirect(err)\n }\n\n throw err\n}\n\nconst shouldSkipLoader = (\n inner: InnerLoadContext,\n matchId: string,\n): boolean => {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return true\n }\n // upon hydration, we skip the loader if the match has been dehydrated on the server\n if (!(isServer ?? inner.router.isServer) && match._nonReactive.dehydrated) {\n return true\n }\n\n if ((isServer ?? inner.router.isServer) && match.ssr === false) {\n return true\n }\n\n return false\n}\n\nconst syncMatchContext = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n): void => {\n const nextContext = buildMatchContext(inner, index)\n\n inner.updateMatch(matchId, (prev) => {\n return {\n ...prev,\n context: nextContext,\n }\n })\n}\n\nconst handleSerialError = (\n inner: InnerLoadContext,\n index: number,\n err: any,\n routerCode: string,\n): void => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n // Much like suspense, we use a promise here to know if\n // we've been outdated by a new loadMatches call and\n // should abort the current async operation\n if (err instanceof Promise) {\n throw err\n }\n\n err.routerCode = routerCode\n inner.firstBadMatchIndex ??= index\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n\n try {\n route.options.onError?.(err)\n } catch (errorHandlerErr) {\n err = errorHandlerErr\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n }\n\n inner.updateMatch(matchId, (prev) => {\n prev._nonReactive.beforeLoadPromise?.resolve()\n prev._nonReactive.beforeLoadPromise = undefined\n prev._nonReactive.loadPromise?.resolve()\n\n return {\n ...prev,\n error: err,\n status: 'error',\n isFetching: false,\n updatedAt: Date.now(),\n abortController: new AbortController(),\n }\n })\n\n if (!inner.preload && !isRedirect(err) && !isNotFound(err)) {\n inner.serialError ??= err\n }\n}\n\nconst isBeforeLoadSsr = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n const parentMatchId = inner.matches[index - 1]?.id\n const parentMatch = parentMatchId\n ? inner.router.getMatch(parentMatchId)!\n : undefined\n\n // in SPA mode, only SSR the root route\n if (inner.router.isShell()) {\n existingMatch.ssr = route.id === rootRouteId\n return\n }\n\n if (parentMatch?.ssr === false) {\n existingMatch.ssr = false\n return\n }\n\n const parentOverride = (tempSsr: SSROption) => {\n if (tempSsr === true && parentMatch?.ssr === 'data-only') {\n return 'data-only'\n }\n return tempSsr\n }\n\n const defaultSsr = inner.router.options.defaultSsr ?? true\n\n if (route.options.ssr === undefined) {\n existingMatch.ssr = parentOverride(defaultSsr)\n return\n }\n\n if (typeof route.options.ssr !== 'function') {\n existingMatch.ssr = parentOverride(route.options.ssr)\n return\n }\n const { search, params } = existingMatch\n\n const ssrFnContext: SsrContextOptions<any, any, any> = {\n search: makeMaybe(search, existingMatch.searchError),\n params: makeMaybe(params, existingMatch.paramsError),\n location: inner.location,\n matches: inner.matches.map((match) => ({\n index: match.index,\n pathname: match.pathname,\n fullPath: match.fullPath,\n staticData: match.staticData,\n id: match.id,\n routeId: match.routeId,\n search: makeMaybe(match.search, match.searchError),\n params: makeMaybe(match.params, match.paramsError),\n ssr: match.ssr,\n })),\n }\n\n const tempSsr = route.options.ssr(ssrFnContext)\n if (isPromise(tempSsr)) {\n return tempSsr.then((ssr) => {\n existingMatch.ssr = parentOverride(ssr ?? defaultSsr)\n })\n }\n\n existingMatch.ssr = parentOverride(tempSsr ?? defaultSsr)\n return\n}\n\nconst setupPendingTimeout = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n match: AnyRouteMatch,\n): void => {\n if (match._nonReactive.pendingTimeout !== undefined) return\n\n const pendingMs =\n route.options.pendingMs ?? inner.router.options.defaultPendingMs\n const shouldPending = !!(\n inner.onReady &&\n !(isServer ?? inner.router.isServer) &&\n !resolvePreload(inner, matchId) &&\n (route.options.loader ||\n route.options.beforeLoad ||\n routeNeedsPreload(route)) &&\n typeof pendingMs === 'number' &&\n pendingMs !== Infinity &&\n (route.options.pendingComponent ??\n (inner.router.options as any)?.defaultPendingComponent)\n )\n\n if (shouldPending) {\n const pendingTimeout = setTimeout(() => {\n // Update the match and prematurely resolve the loadMatches promise so that\n // the pending component can start rendering\n triggerOnReady(inner)\n }, pendingMs)\n match._nonReactive.pendingTimeout = pendingTimeout\n }\n}\n\nconst preBeforeLoadSetup = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n\n // If we are in the middle of a load, either of these will be present\n // (not to be confused with `loadPromise`, which is always defined)\n if (\n !existingMatch._nonReactive.beforeLoadPromise &&\n !existingMatch._nonReactive.loaderPromise\n )\n return\n\n setupPendingTimeout(inner, matchId, route, existingMatch)\n\n const then = () => {\n const match = inner.router.getMatch(matchId)!\n if (\n match.preload &&\n (match.status === 'redirected' || match.status === 'notFound')\n ) {\n handleRedirectAndNotFound(inner, match, match.error)\n }\n }\n\n // Wait for the previous beforeLoad to resolve before we continue\n return existingMatch._nonReactive.beforeLoadPromise\n ? existingMatch._nonReactive.beforeLoadPromise.then(then)\n : then()\n}\n\nconst executeBeforeLoad = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const match = inner.router.getMatch(matchId)!\n\n // explicitly capture the previous loadPromise\n const prevLoadPromise = match._nonReactive.loadPromise\n match._nonReactive.loadPromise = createControlledPromise<void>(() => {\n prevLoadPromise?.resolve()\n })\n\n const { paramsError, searchError } = match\n\n if (paramsError) {\n handleSerialError(inner, index, paramsError, 'PARSE_PARAMS')\n }\n\n if (searchError) {\n handleSerialError(inner, index, searchError, 'VALIDATE_SEARCH')\n }\n\n setupPendingTimeout(inner, matchId, route, match)\n\n const abortController = new AbortController()\n\n let isPending = false\n const pending = () => {\n if (isPending) return\n isPending = true\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'beforeLoad',\n fetchCount: prev.fetchCount + 1,\n abortController,\n // Note: We intentionally don't update context here.\n // Context should only be updated after beforeLoad resolves to avoid\n // components seeing incomplete context during async beforeLoad execution.\n }))\n }\n\n const resolve = () => {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: false,\n }))\n }\n\n // if there is no `beforeLoad` option, just mark as pending and resolve\n // Context will be updated later in loadRouteMatch after loader completes\n if (!route.options.beforeLoad) {\n batch(() => {\n pending()\n resolve()\n })\n return\n }\n\n match._nonReactive.beforeLoadPromise = createControlledPromise<void>()\n\n // Build context from all parent matches, excluding current match's __beforeLoadContext\n // (since we're about to execute beforeLoad for this match)\n const context = {\n ...buildMatchContext(inner, index, false),\n ...match.__routeContext,\n }\n const { search, params, cause } = match\n const preload = resolvePreload(inner, matchId)\n const beforeLoadFnContext: BeforeLoadContextOptions<\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any\n > = {\n search,\n abortController,\n params,\n preload,\n context,\n location: inner.location,\n navigate: (opts: any) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n buildLocation: inner.router.buildLocation,\n cause: preload ? 'preload' : cause,\n matches: inner.matches,\n routeId: route.id,\n ...inner.router.options.additionalContext,\n }\n\n const updateContext = (beforeLoadContext: any) => {\n if (beforeLoadContext === undefined) {\n batch(() => {\n pending()\n resolve()\n })\n return\n }\n if (isRedirect(beforeLoadContext) || isNotFound(beforeLoadContext)) {\n pending()\n handleSerialError(inner, index, beforeLoadContext, 'BEFORE_LOAD')\n }\n\n batch(() => {\n pending()\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n __beforeLoadContext: beforeLoadContext,\n }))\n resolve()\n })\n }\n\n let beforeLoadContext\n try {\n beforeLoadContext = route.options.beforeLoad(beforeLoadFnContext)\n if (isPromise(beforeLoadContext)) {\n pending()\n return beforeLoadContext\n .catch((err) => {\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n })\n .then(updateContext)\n }\n } catch (err) {\n pending()\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n }\n\n updateContext(beforeLoadContext)\n return\n}\n\nconst handleBeforeLoad = (\n inner: InnerLoadContext,\n index: number,\n): void | Promise<void> => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n const serverSsr = () => {\n // on the server, determine whether SSR the current match or not\n if (isServer ?? inner.router.isServer) {\n const maybePromise = isBeforeLoadSsr(inner, matchId, index, route)\n if (isPromise(maybePromise)) return maybePromise.then(queueExecution)\n }\n return queueExecution()\n }\n\n const execute = () => executeBeforeLoad(inner, matchId, index, route)\n\n const queueExecution = () => {\n if (shouldSkipLoader(inner, matchId)) return\n const result = preBeforeLoadSetup(inner, matchId, route)\n return isPromise(result) ? result.then(execute) : execute()\n }\n\n return serverSsr()\n}\n\nconst executeHead = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<\n Pick<\n AnyRouteMatch,\n 'meta' | 'links' | 'headScripts' | 'headers' | 'scripts' | 'styles'\n >\n> => {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (!match) {\n return\n }\n if (!route.options.head && !route.options.scripts && !route.options.headers) {\n return\n }\n const assetContext = {\n ssr: inner.router.options.ssr,\n matches: inner.matches,\n match,\n params: match.params,\n loaderData: match.loaderData,\n }\n\n return Promise.all([\n route.options.head?.(assetContext),\n route.options.scripts?.(assetContext),\n route.options.headers?.(assetContext),\n ]).then(([headFnContent, scripts, headers]) => {\n const meta = headFnContent?.meta\n const links = headFnContent?.links\n const headScripts = headFnContent?.scripts\n const styles = headFnContent?.styles\n\n return {\n meta,\n links,\n headScripts,\n headers,\n scripts,\n styles,\n }\n })\n}\n\nconst getLoaderContext = (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): LoaderFnContext => {\n const parentMatchPromise = matchPromises[index - 1] as any\n const { params, loaderDeps, abortController, cause } =\n inner.router.getMatch(matchId)!\n\n const context = buildMatchContext(inner, index)\n\n const preload = resolvePreload(inner, matchId)\n\n return {\n params,\n deps: loaderDeps,\n preload: !!preload,\n parentMatchPromise,\n abortController,\n context,\n location: inner.location,\n navigate: (opts) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n cause: preload ? 'preload' : cause,\n route,\n ...inner.router.options.additionalContext,\n }\n}\n\nconst runLoader = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): Promise<void> => {\n try {\n // If the Matches component rendered\n // the pending component and needs to show it for\n // a minimum duration, we''ll wait for it to resolve\n // before committing to the match and resolving\n // the loadPromise\n\n const match = inner.router.getMatch(matchId)!\n\n // Actually run the loader and handle the result\n try {\n if (!(isServer ?? inner.router.isServer) || match.ssr === true) {\n loadRouteChunk(route)\n }\n\n // Kick off the loader!\n const loaderResult = route.options.loader?.(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n const loaderResultIsPromise =\n route.options.loader && isPromise(loaderResult)\n\n const willLoadSomething = !!(\n loaderResultIsPromise ||\n route._lazyPromise ||\n route._componentsPromise ||\n route.options.head ||\n route.options.scripts ||\n route.options.headers ||\n match._nonReactive.minPendingPromise\n )\n\n if (willLoadSomething) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'loader',\n }))\n }\n\n if (route.options.loader) {\n const loaderData = loaderResultIsPromise\n ? await loaderResult\n : loaderResult\n\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n loaderData,\n )\n if (loaderData !== undefined) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n loaderData,\n }))\n }\n }\n\n // Lazy option can modify the route options,\n // so we need to wait for it to resolve before\n // we can use the options\n if (route._lazyPromise) await route._lazyPromise\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n // Last but not least, wait for the the components\n // to be preloaded before we resolve the match\n if (route._componentsPromise) await route._componentsPromise\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error: undefined,\n context: buildMatchContext(inner, index),\n status: 'success',\n isFetching: false,\n updatedAt: Date.now(),\n }))\n } catch (e) {\n let error = e\n\n if ((error as any)?.name === 'AbortError') {\n if (match.abortController.signal.aborted) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n return\n }\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n status: prev.status === 'pending' ? 'success' : prev.status,\n isFetching: false,\n context: buildMatchContext(inner, index),\n }))\n return\n }\n\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n if (isNotFound(e)) {\n await (route.options.notFoundComponent as any)?.preload?.()\n }\n\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), e)\n\n try {\n route.options.onError?.(e)\n } catch (onErrorError) {\n error = onErrorError\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n onErrorError,\n )\n }\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error,\n context: buildMatchContext(inner, index),\n status: 'error',\n isFetching: false,\n }))\n }\n } catch (err) {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.loaderPromise = undefined\n }\n handleRedirectAndNotFound(inner, match, err)\n }\n}\n\nconst loadRouteMatch = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n index: number,\n): Promise<AnyRouteMatch> => {\n async function handleLoader(\n preload: boolean,\n prevMatch: AnyRouteMatch,\n previousRouteMatchId: string | undefined,\n match: AnyRouteMatch,\n route: AnyRoute,\n ) {\n const age = Date.now() - prevMatch.updatedAt\n\n const staleAge = preload\n ? (route.options.preloadStaleTime ??\n inner.router.options.defaultPreloadStaleTime ??\n 30_000) // 30 seconds for preloads by default\n : (route.options.staleTime ?? inner.router.options.defaultStaleTime ?? 0)\n\n const shouldReloadOption = route.options.shouldReload\n\n // Default to reloading the route all the time\n // Allow shouldReload to get the last say,\n // if provided.\n const shouldReload =\n typeof shouldReloadOption === 'function'\n ? shouldReloadOption(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n : shouldReloadOption\n\n // If the route is successful and still fresh, just resolve\n const { status, invalid } = match\n const staleMatchShouldReload =\n age > staleAge &&\n (!!inner.forceStaleReload ||\n match.cause === 'enter' ||\n (previousRouteMatchId !== undefined &&\n previousRouteMatchId !== match.id))\n loaderShouldRunAsync =\n status === 'success' &&\n (invalid || (shouldReload ?? staleMatchShouldReload))\n if (preload && route.options.preload === false) {\n // Do nothing\n } else if (loaderShouldRunAsync && !inner.sync) {\n loaderIsRunningAsync = true\n ;(async () => {\n try {\n await runLoader(inner, matchPromises, matchId, index, route)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n } catch (err) {\n if (isRedirect(err)) {\n await inner.router.navigate(err.options)\n }\n }\n })()\n } else if (status !== 'success' || (loaderShouldRunAsync && inner.sync)) {\n await runLoader(inner, matchPromises, matchId, index, route)\n } else {\n syncMatchContext(inner, matchId, index)\n }\n }\n\n const { id: matchId, routeId } = inner.matches[index]!\n let loaderShouldRunAsync = false\n let loaderIsRunningAsync = false\n const route = inner.router.looseRoutesById[routeId]!\n\n if (shouldSkipLoader(inner, matchId)) {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return inner.matches[index]!\n }\n\n syncMatchContext(inner, matchId, index)\n\n if (isServer ?? inner.router.isServer) {\n return inner.router.getMatch(matchId)!\n }\n } else {\n const prevMatch = inner.router.getMatch(matchId)! // This is where all of the stale-while-revalidate magic happens\n const previousRouteMatchId =\n inner.router.state.matches[index]?.routeId === routeId\n ? inner.router.state.matches[index]!.id\n : inner.router.state.matches.find((d) => d.routeId === routeId)?.id\n const preload = resolvePreload(inner, matchId)\n\n // there is a loaderPromise, so we are in the middle of a load\n if (prevMatch._nonReactive.loaderPromise) {\n // do not block if we already have stale data we can show\n // but only if the ongoing load is not a preload since error handling is different for preloads\n // and we don't want to swallow errors\n if (prevMatch.status === 'success' && !inner.sync && !prevMatch.preload) {\n return prevMatch\n }\n await prevMatch._nonReactive.loaderPromise\n const match = inner.router.getMatch(matchId)!\n const error = match._nonReactive.error || match.error\n if (error) {\n handleRedirectAndNotFound(inner, match, error)\n }\n\n if (match.status === 'pending') {\n await handleLoader(\n preload,\n prevMatch,\n previousRouteMatchId,\n match,\n route,\n )\n }\n } else {\n const nextPreload =\n preload && !inner.router.state.matches.some((d) => d.id === matchId)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise = createControlledPromise<void>()\n if (nextPreload !== match.preload) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n preload: nextPreload,\n }))\n }\n\n await handleLoader(preload, prevMatch, previousRouteMatchId, match, route)\n }\n }\n const match = inner.router.getMatch(matchId)!\n if (!loaderIsRunningAsync) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n }\n\n clearTimeout(match._nonReactive.pendingTimeout)\n match._nonReactive.pendingTimeout = undefined\n if (!loaderIsRunningAsync) match._nonReactive.loaderPromise = undefined\n match._nonReactive.dehydrated = undefined\n\n const nextIsFetching = loaderIsRunningAsync ? match.isFetching : false\n if (nextIsFetching !== match.isFetching || match.invalid !== false) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: nextIsFetching,\n invalid: false,\n }))\n return inner.router.getMatch(matchId)!\n } else {\n return match\n }\n}\n\nexport async function loadMatches(arg: {\n router: AnyRouter\n location: ParsedLocation\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n updateMatch: UpdateMatchFn\n sync?: boolean\n}): Promise<Array<MakeRouteMatch>> {\n const inner: InnerLoadContext = arg\n const matchPromises: Array<Promise<AnyRouteMatch>> = []\n\n // make sure the pending component is immediately rendered when hydrating a match that is not SSRed\n // the pending component was already rendered on the server and we want to keep it shown on the client until minPendingMs is reached\n if (\n !(isServer ?? inner.router.isServer) &&\n inner.router.state.matches.some((d) => d._forcePending)\n ) {\n triggerOnReady(inner)\n }\n\n let beforeLoadNotFound: NotFoundError | undefined\n\n // Execute all beforeLoads one by one\n for (let i = 0; i < inner.matches.length; i++) {\n try {\n const beforeLoad = handleBeforeLoad(inner, i)\n if (isPromise(beforeLoad)) await beforeLoad\n } catch (err) {\n if (isRedirect(err)) {\n throw err\n }\n if (isNotFound(err)) {\n beforeLoadNotFound = err\n } else {\n if (!inner.preload) throw err\n }\n break\n }\n\n if (inner.serialError) {\n break\n }\n }\n\n // Execute loaders once, with max index adapted for beforeLoad notFound handling.\n const baseMaxIndexExclusive = inner.firstBadMatchIndex ?? inner.matches.length\n\n const boundaryIndex =\n beforeLoadNotFound && !inner.preload\n ? getNotFoundBoundaryIndex(inner, beforeLoadNotFound)\n : undefined\n\n const maxIndexExclusive =\n beforeLoadNotFound && inner.preload\n ? 0\n : boundaryIndex !== undefined\n ? Math.min(boundaryIndex + 1, baseMaxIndexExclusive)\n : baseMaxIndexExclusive\n\n let firstNotFound: NotFoundError | undefined\n let firstUnhandledRejection: unknown\n\n for (let i = 0; i < maxIndexExclusive; i++) {\n matchPromises.push(loadRouteMatch(inner, matchPromises, i))\n }\n\n try {\n await Promise.all(matchPromises)\n } catch {\n const settled = await Promise.allSettled(matchPromises)\n\n for (const result of settled) {\n if (result.status !== 'rejected') continue\n\n const reason = result.reason\n if (isRedirect(reason)) {\n throw reason\n }\n if (isNotFound(reason)) {\n firstNotFound ??= reason\n } else {\n firstUnhandledRejection ??= reason\n }\n }\n\n if (firstUnhandledRejection !== undefined) {\n throw firstUnhandledRejection\n }\n }\n\n const notFoundToThrow =\n firstNotFound ??\n (beforeLoadNotFound && !inner.preload ? beforeLoadNotFound : undefined)\n\n let headMaxIndex = inner.serialError\n ? (inner.firstBadMatchIndex ?? 0)\n : inner.matches.length - 1\n\n if (!notFoundToThrow && beforeLoadNotFound && inner.preload) {\n return inner.matches\n }\n\n if (notFoundToThrow) {\n // Determine once which matched route will actually render the\n // notFoundComponent, then pass this precomputed index through the remaining\n // finalization steps.\n // This can differ from the throwing route when routeId targets an ancestor\n // boundary (or when bubbling resolves to a parent/root boundary).\n const renderedBoundaryIndex = getNotFoundBoundaryIndex(\n inner,\n notFoundToThrow,\n )\n\n invariant(\n renderedBoundaryIndex !== undefined,\n 'Could not find match for notFound boundary',\n )\n const boundaryMatch = inner.matches[renderedBoundaryIndex]!\n\n const boundaryRoute = inner.router.looseRoutesById[boundaryMatch.routeId]!\n const defaultNotFoundComponent = (inner.router.options as any)\n ?.defaultNotFoundComponent\n\n // Ensure a notFoundComponent exists on the boundary route\n if (!boundaryRoute.options.notFoundComponent && defaultNotFoundComponent) {\n boundaryRoute.options.notFoundComponent = defaultNotFoundComponent\n }\n\n notFoundToThrow.routeId = boundaryMatch.routeId\n\n const boundaryIsRoot = boundaryMatch.routeId === inner.router.routeTree.id\n\n inner.updateMatch(boundaryMatch.id, (prev) => ({\n ...prev,\n ...(boundaryIsRoot\n ? // For root boundary, use globalNotFound so the root component's\n // shell still renders and <Outlet> handles the not-found display,\n // instead of replacing the entire root shell via status='notFound'.\n { status: 'success' as const, globalNotFound: true, error: undefined }\n : // For non-root boundaries, set status:'notFound' so MatchInner\n // renders the notFoundComponent directly.\n { status: 'notFound' as const, error: notFoundToThrow }),\n isFetching: false,\n }))\n\n headMaxIndex = renderedBoundaryIndex\n\n // Ensure the rendering boundary route chunk (and its lazy components, including\n // lazy notFoundComponent) is loaded before we continue to head execution/render.\n await loadRouteChunk(boundaryRoute)\n } else if (!inner.preload) {\n // Clear stale root global-not-found state on normal navigations that do not\n // throw notFound. This must live here (instead of only in runLoader success)\n // because the root loader may be skipped when data is still fresh.\n const rootMatch = inner.matches[0]!\n // `rootMatch` is the next match for this navigation. If it is not global\n // not-found, then any currently stored root global-not-found is stale.\n if (!rootMatch.globalNotFound) {\n // `currentRootMatch` is the current store state (from the previous\n // navigation/load). Update only when a stale flag is actually present.\n const currentRootMatch = inner.router.getMatch(rootMatch.id)\n if (currentRootMatch?.globalNotFound) {\n inner.updateMatch(rootMatch.id, (prev) => ({\n ...prev,\n globalNotFound: false,\n error: undefined,\n }))\n }\n }\n }\n\n // When a serial error occurred (e.g. beforeLoad threw a regular Error),\n // the erroring route's lazy chunk wasn't loaded because loaders were skipped.\n // We need to load it so the code-split errorComponent is available for rendering.\n if (inner.serialError && inner.firstBadMatchIndex !== undefined) {\n const errorRoute =\n inner.router.looseRoutesById[\n inner.matches[inner.firstBadMatchIndex]!.routeId\n ]!\n await loadRouteChunk(errorRoute)\n }\n\n // serially execute heads once after loaders/notFound handling, ensuring\n // all head functions get a chance even if one throws.\n for (let i = 0; i <= headMaxIndex; i++) {\n const match = inner.matches[i]!\n const { id: matchId, routeId } = match\n const route = inner.router.looseRoutesById[routeId]!\n try {\n const headResult = executeHead(inner, matchId, route)\n if (headResult) {\n const head = await headResult\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n ...head,\n }))\n }\n } catch (err) {\n console.error(`Error executing head for route ${routeId}:`, err)\n }\n }\n\n const readyPromise = triggerOnReady(inner)\n if (isPromise(readyPromise)) {\n await readyPromise\n }\n\n if (notFoundToThrow) {\n throw notFoundToThrow\n }\n\n if (inner.serialError && !inner.preload && !inner.onReady) {\n throw inner.serialError\n }\n\n return inner.matches\n}\n\nexport async function loadRouteChunk(route: AnyRoute) {\n if (!route._lazyLoaded && route._lazyPromise === undefined) {\n if (route.lazyFn) {\n route._lazyPromise = route.lazyFn().then((lazyRoute) => {\n // explicitly don't copy over the lazy route's id\n const { id: _id, ...options } = lazyRoute.options\n Object.assign(route.options, options)\n route._lazyLoaded = true\n route._lazyPromise = undefined // gc promise, we won't need it anymore\n })\n } else {\n route._lazyLoaded = true\n }\n }\n\n // If for some reason lazy resolves more lazy components...\n // We'll wait for that before we attempt to preload the\n // components themselves.\n if (!route._componentsLoaded && route._componentsPromise === undefined) {\n const loadComponents = () => {\n const preloads = []\n for (const type of componentTypes) {\n const preload = (route.options[type] as any)?.preload\n if (preload) preloads.push(preload())\n }\n if (preloads.length)\n return Promise.all(preloads).then(() => {\n route._componentsLoaded = true\n route._componentsPromise = undefined // gc promise, we won't need it anymore\n })\n route._componentsLoaded = true\n route._componentsPromise = undefined // gc promise, we won't need it anymore\n return\n }\n route._componentsPromise = route._lazyPromise\n ? route._lazyPromise.then(loadComponents)\n : loadComponents()\n }\n return route._componentsPromise\n}\n\nfunction makeMaybe<TValue, TError>(\n value: TValue,\n error: TError,\n): { status: 'success'; value: TValue } | { status: 'error'; error: TError } {\n if (error) {\n return { status: 'error' as const, error }\n }\n return { status: 'success' as const, value }\n}\n\nexport function routeNeedsPreload(route: AnyRoute) {\n for (const componentType of componentTypes) {\n if ((route.options[componentType] as any)?.preload) {\n return true\n }\n }\n return false\n}\n\nexport const componentTypes = [\n 'component',\n 'errorComponent',\n 'pendingComponent',\n 'notFoundComponent',\n] as 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1
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(It's basically the function's argument, plus a few mutable states)\n */\ntype InnerLoadContext = {\n /** the calling router instance */\n router: AnyRouter\n location: ParsedLocation\n /** mutable state, scoped to a `loadMatches` call */\n firstBadMatchIndex?: number\n /** mutable state, scoped to a `loadMatches` call */\n rendered?: boolean\n serialError?: unknown\n updateMatch: UpdateMatchFn\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n sync?: boolean\n}\n\nconst triggerOnReady = (inner: InnerLoadContext): void | Promise<void> => {\n if (!inner.rendered) {\n inner.rendered = true\n return inner.onReady?.()\n }\n}\n\nconst resolvePreload = (inner: InnerLoadContext, matchId: string): boolean => {\n return !!(\n inner.preload && !inner.router.state.matches.some((d) => d.id === matchId)\n )\n}\n\n/**\n * Builds the accumulated context from router options and all matches up to (and optionally including) the given index.\n * Merges __routeContext and __beforeLoadContext from each match.\n */\nconst buildMatchContext = (\n inner: InnerLoadContext,\n index: number,\n includeCurrentMatch: boolean = true,\n): Record<string, unknown> => {\n const context: Record<string, unknown> = {\n ...(inner.router.options.context ?? {}),\n }\n const end = includeCurrentMatch ? index : index - 1\n for (let i = 0; i <= end; i++) {\n const innerMatch = inner.matches[i]\n if (!innerMatch) continue\n const m = inner.router.getMatch(innerMatch.id)\n if (!m) continue\n Object.assign(context, m.__routeContext, m.__beforeLoadContext)\n }\n return context\n}\n\nconst getNotFoundBoundaryIndex = (\n inner: InnerLoadContext,\n err: NotFoundError,\n): number | undefined => {\n if (!inner.matches.length) {\n return undefined\n }\n\n const requestedRouteId = err.routeId\n const matchedRootIndex = inner.matches.findIndex(\n (m) => m.routeId === inner.router.routeTree.id,\n )\n const rootIndex = matchedRootIndex >= 0 ? matchedRootIndex : 0\n\n let startIndex = requestedRouteId\n ? inner.matches.findIndex((match) => match.routeId === requestedRouteId)\n : (inner.firstBadMatchIndex ?? inner.matches.length - 1)\n\n if (startIndex < 0) {\n startIndex = rootIndex\n }\n\n for (let i = startIndex; i >= 0; i--) {\n const match = inner.matches[i]!\n const route = inner.router.looseRoutesById[match.routeId]!\n if (route.options.notFoundComponent) {\n return i\n }\n }\n\n // If no boundary component is found, preserve explicit routeId targeting behavior,\n // otherwise default to root for untargeted notFounds.\n return requestedRouteId ? startIndex : rootIndex\n}\n\nconst handleRedirectAndNotFound = (\n inner: InnerLoadContext,\n match: AnyRouteMatch | undefined,\n err: unknown,\n): void => {\n if (!isRedirect(err) && !isNotFound(err)) return\n\n if (isRedirect(err) && err.redirectHandled && !err.options.reloadDocument) {\n throw err\n }\n\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n match._nonReactive.loaderPromise = undefined\n\n match._nonReactive.error = err\n\n inner.updateMatch(match.id, (prev) => ({\n ...prev,\n status: isRedirect(err)\n ? 'redirected'\n : prev.status === 'pending'\n ? 'success'\n : prev.status,\n context: buildMatchContext(inner, match.index),\n isFetching: false,\n error: err,\n }))\n\n if (isNotFound(err) && !err.routeId) {\n // Stamp the throwing match's routeId so that the finalization step in\n // loadMatches knows where the notFound originated. The actual boundary\n // resolution (walking up to the nearest notFoundComponent) is deferred to\n // the finalization step, where firstBadMatchIndex is stable and\n // headMaxIndex can be capped correctly.\n err.routeId = match.routeId\n }\n\n match._nonReactive.loadPromise?.resolve()\n }\n\n if (isRedirect(err)) {\n inner.rendered = true\n err.options._fromLocation = inner.location\n err.redirectHandled = true\n err = inner.router.resolveRedirect(err)\n }\n\n throw err\n}\n\nconst shouldSkipLoader = (\n inner: InnerLoadContext,\n matchId: string,\n): boolean => {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return true\n }\n // upon hydration, we skip the loader if the match has been dehydrated on the server\n if (!(isServer ?? inner.router.isServer) && match._nonReactive.dehydrated) {\n return true\n }\n\n if ((isServer ?? inner.router.isServer) && match.ssr === false) {\n return true\n }\n\n return false\n}\n\nconst syncMatchContext = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n): void => {\n const nextContext = buildMatchContext(inner, index)\n\n inner.updateMatch(matchId, (prev) => {\n return {\n ...prev,\n context: nextContext,\n }\n })\n}\n\nconst handleSerialError = (\n inner: InnerLoadContext,\n index: number,\n err: any,\n routerCode: string,\n): void => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n // Much like suspense, we use a promise here to know if\n // we've been outdated by a new loadMatches call and\n // should abort the current async operation\n if (err instanceof Promise) {\n throw err\n }\n\n err.routerCode = routerCode\n inner.firstBadMatchIndex ??= index\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n\n try {\n route.options.onError?.(err)\n } catch (errorHandlerErr) {\n err = errorHandlerErr\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), err)\n }\n\n inner.updateMatch(matchId, (prev) => {\n prev._nonReactive.beforeLoadPromise?.resolve()\n prev._nonReactive.beforeLoadPromise = undefined\n prev._nonReactive.loadPromise?.resolve()\n\n return {\n ...prev,\n error: err,\n status: 'error',\n isFetching: false,\n updatedAt: Date.now(),\n abortController: new AbortController(),\n }\n })\n\n if (!inner.preload && !isRedirect(err) && !isNotFound(err)) {\n inner.serialError ??= err\n }\n}\n\nconst isBeforeLoadSsr = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n const parentMatchId = inner.matches[index - 1]?.id\n const parentMatch = parentMatchId\n ? inner.router.getMatch(parentMatchId)!\n : undefined\n\n // in SPA mode, only SSR the root route\n if (inner.router.isShell()) {\n existingMatch.ssr = route.id === rootRouteId\n return\n }\n\n if (parentMatch?.ssr === false) {\n existingMatch.ssr = false\n return\n }\n\n const parentOverride = (tempSsr: SSROption) => {\n if (tempSsr === true && parentMatch?.ssr === 'data-only') {\n return 'data-only'\n }\n return tempSsr\n }\n\n const defaultSsr = inner.router.options.defaultSsr ?? true\n\n if (route.options.ssr === undefined) {\n existingMatch.ssr = parentOverride(defaultSsr)\n return\n }\n\n if (typeof route.options.ssr !== 'function') {\n existingMatch.ssr = parentOverride(route.options.ssr)\n return\n }\n const { search, params } = existingMatch\n\n const ssrFnContext: SsrContextOptions<any, any, any> = {\n search: makeMaybe(search, existingMatch.searchError),\n params: makeMaybe(params, existingMatch.paramsError),\n location: inner.location,\n matches: inner.matches.map((match) => ({\n index: match.index,\n pathname: match.pathname,\n fullPath: match.fullPath,\n staticData: match.staticData,\n id: match.id,\n routeId: match.routeId,\n search: makeMaybe(match.search, match.searchError),\n params: makeMaybe(match.params, match.paramsError),\n ssr: match.ssr,\n })),\n }\n\n const tempSsr = route.options.ssr(ssrFnContext)\n if (isPromise(tempSsr)) {\n return tempSsr.then((ssr) => {\n existingMatch.ssr = parentOverride(ssr ?? defaultSsr)\n })\n }\n\n existingMatch.ssr = parentOverride(tempSsr ?? defaultSsr)\n return\n}\n\nconst setupPendingTimeout = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n match: AnyRouteMatch,\n): void => {\n if (match._nonReactive.pendingTimeout !== undefined) return\n\n const pendingMs =\n route.options.pendingMs ?? inner.router.options.defaultPendingMs\n const shouldPending = !!(\n inner.onReady &&\n !(isServer ?? inner.router.isServer) &&\n !resolvePreload(inner, matchId) &&\n (route.options.loader ||\n route.options.beforeLoad ||\n routeNeedsPreload(route)) &&\n typeof pendingMs === 'number' &&\n pendingMs !== Infinity &&\n (route.options.pendingComponent ??\n (inner.router.options as any)?.defaultPendingComponent)\n )\n\n if (shouldPending) {\n const pendingTimeout = setTimeout(() => {\n // Update the match and prematurely resolve the loadMatches promise so that\n // the pending component can start rendering\n triggerOnReady(inner)\n }, pendingMs)\n match._nonReactive.pendingTimeout = pendingTimeout\n }\n}\n\nconst preBeforeLoadSetup = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<void> => {\n const existingMatch = inner.router.getMatch(matchId)!\n\n // If we are in the middle of a load, either of these will be present\n // (not to be confused with `loadPromise`, which is always defined)\n if (\n !existingMatch._nonReactive.beforeLoadPromise &&\n !existingMatch._nonReactive.loaderPromise\n )\n return\n\n setupPendingTimeout(inner, matchId, route, existingMatch)\n\n const then = () => {\n const match = inner.router.getMatch(matchId)!\n if (\n match.preload &&\n (match.status === 'redirected' || match.status === 'notFound')\n ) {\n handleRedirectAndNotFound(inner, match, match.error)\n }\n }\n\n // Wait for the previous beforeLoad to resolve before we continue\n return existingMatch._nonReactive.beforeLoadPromise\n ? existingMatch._nonReactive.beforeLoadPromise.then(then)\n : then()\n}\n\nconst executeBeforeLoad = (\n inner: InnerLoadContext,\n matchId: string,\n index: number,\n route: AnyRoute,\n): void | Promise<void> => {\n const match = inner.router.getMatch(matchId)!\n\n // explicitly capture the previous loadPromise\n const prevLoadPromise = match._nonReactive.loadPromise\n match._nonReactive.loadPromise = createControlledPromise<void>(() => {\n prevLoadPromise?.resolve()\n })\n\n const { paramsError, searchError } = match\n\n if (paramsError) {\n handleSerialError(inner, index, paramsError, 'PARSE_PARAMS')\n }\n\n if (searchError) {\n handleSerialError(inner, index, searchError, 'VALIDATE_SEARCH')\n }\n\n setupPendingTimeout(inner, matchId, route, match)\n\n const abortController = new AbortController()\n\n let isPending = false\n const pending = () => {\n if (isPending) return\n isPending = true\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'beforeLoad',\n fetchCount: prev.fetchCount + 1,\n abortController,\n // Note: We intentionally don't update context here.\n // Context should only be updated after beforeLoad resolves to avoid\n // components seeing incomplete context during async beforeLoad execution.\n }))\n }\n\n const resolve = () => {\n match._nonReactive.beforeLoadPromise?.resolve()\n match._nonReactive.beforeLoadPromise = undefined\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: false,\n }))\n }\n\n // if there is no `beforeLoad` option, just mark as pending and resolve\n // Context will be updated later in loadRouteMatch after loader completes\n if (!route.options.beforeLoad) {\n batch(() => {\n pending()\n resolve()\n })\n return\n }\n\n match._nonReactive.beforeLoadPromise = createControlledPromise<void>()\n\n // Build context from all parent matches, excluding current match's __beforeLoadContext\n // (since we're about to execute beforeLoad for this match)\n const context = {\n ...buildMatchContext(inner, index, false),\n ...match.__routeContext,\n }\n const { search, params, cause } = match\n const preload = resolvePreload(inner, matchId)\n const beforeLoadFnContext: BeforeLoadContextOptions<\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any,\n any\n > = {\n search,\n abortController,\n params,\n preload,\n context,\n location: inner.location,\n navigate: (opts: any) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n buildLocation: inner.router.buildLocation,\n cause: preload ? 'preload' : cause,\n matches: inner.matches,\n routeId: route.id,\n ...inner.router.options.additionalContext,\n }\n\n const updateContext = (beforeLoadContext: any) => {\n if (beforeLoadContext === undefined) {\n batch(() => {\n pending()\n resolve()\n })\n return\n }\n if (isRedirect(beforeLoadContext) || isNotFound(beforeLoadContext)) {\n pending()\n handleSerialError(inner, index, beforeLoadContext, 'BEFORE_LOAD')\n }\n\n batch(() => {\n pending()\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n __beforeLoadContext: beforeLoadContext,\n }))\n resolve()\n })\n }\n\n let beforeLoadContext\n try {\n beforeLoadContext = route.options.beforeLoad(beforeLoadFnContext)\n if (isPromise(beforeLoadContext)) {\n pending()\n return beforeLoadContext\n .catch((err) => {\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n })\n .then(updateContext)\n }\n } catch (err) {\n pending()\n handleSerialError(inner, index, err, 'BEFORE_LOAD')\n }\n\n updateContext(beforeLoadContext)\n return\n}\n\nconst handleBeforeLoad = (\n inner: InnerLoadContext,\n index: number,\n): void | Promise<void> => {\n const { id: matchId, routeId } = inner.matches[index]!\n const route = inner.router.looseRoutesById[routeId]!\n\n const serverSsr = () => {\n // on the server, determine whether SSR the current match or not\n if (isServer ?? inner.router.isServer) {\n const maybePromise = isBeforeLoadSsr(inner, matchId, index, route)\n if (isPromise(maybePromise)) return maybePromise.then(queueExecution)\n }\n return queueExecution()\n }\n\n const execute = () => executeBeforeLoad(inner, matchId, index, route)\n\n const queueExecution = () => {\n if (shouldSkipLoader(inner, matchId)) return\n const result = preBeforeLoadSetup(inner, matchId, route)\n return isPromise(result) ? result.then(execute) : execute()\n }\n\n return serverSsr()\n}\n\nconst executeHead = (\n inner: InnerLoadContext,\n matchId: string,\n route: AnyRoute,\n): void | Promise<\n Pick<\n AnyRouteMatch,\n 'meta' | 'links' | 'headScripts' | 'headers' | 'scripts' | 'styles'\n >\n> => {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (!match) {\n return\n }\n if (!route.options.head && !route.options.scripts && !route.options.headers) {\n return\n }\n const assetContext = {\n ssr: inner.router.options.ssr,\n matches: inner.matches,\n match,\n params: match.params,\n loaderData: match.loaderData,\n }\n\n return Promise.all([\n route.options.head?.(assetContext),\n route.options.scripts?.(assetContext),\n route.options.headers?.(assetContext),\n ]).then(([headFnContent, scripts, headers]) => {\n const meta = headFnContent?.meta\n const links = headFnContent?.links\n const headScripts = headFnContent?.scripts\n const styles = headFnContent?.styles\n\n return {\n meta,\n links,\n headScripts,\n headers,\n scripts,\n styles,\n }\n })\n}\n\nconst getLoaderContext = (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): LoaderFnContext => {\n const parentMatchPromise = matchPromises[index - 1] as any\n const { params, loaderDeps, abortController, cause } =\n inner.router.getMatch(matchId)!\n\n const context = buildMatchContext(inner, index)\n\n const preload = resolvePreload(inner, matchId)\n\n return {\n params,\n deps: loaderDeps,\n preload: !!preload,\n parentMatchPromise,\n abortController,\n context,\n location: inner.location,\n navigate: (opts) =>\n inner.router.navigate({\n ...opts,\n _fromLocation: inner.location,\n }),\n cause: preload ? 'preload' : cause,\n route,\n ...inner.router.options.additionalContext,\n }\n}\n\nconst runLoader = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n matchId: string,\n index: number,\n route: AnyRoute,\n): Promise<void> => {\n try {\n // If the Matches component rendered\n // the pending component and needs to show it for\n // a minimum duration, we''ll wait for it to resolve\n // before committing to the match and resolving\n // the loadPromise\n\n const match = inner.router.getMatch(matchId)!\n\n // Actually run the loader and handle the result\n try {\n if (!(isServer ?? inner.router.isServer) || match.ssr === true) {\n loadRouteChunk(route)\n }\n\n // Kick off the loader!\n const loaderResult = route.options.loader?.(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n const loaderResultIsPromise =\n route.options.loader && isPromise(loaderResult)\n\n const willLoadSomething = !!(\n loaderResultIsPromise ||\n route._lazyPromise ||\n route._componentsPromise ||\n route.options.head ||\n route.options.scripts ||\n route.options.headers ||\n match._nonReactive.minPendingPromise\n )\n\n if (willLoadSomething) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: 'loader',\n }))\n }\n\n if (route.options.loader) {\n const loaderData = loaderResultIsPromise\n ? await loaderResult\n : loaderResult\n\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n loaderData,\n )\n if (loaderData !== undefined) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n loaderData,\n }))\n }\n }\n\n // Lazy option can modify the route options,\n // so we need to wait for it to resolve before\n // we can use the options\n if (route._lazyPromise) await route._lazyPromise\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n // Last but not least, wait for the the components\n // to be preloaded before we resolve the match\n if (route._componentsPromise) await route._componentsPromise\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error: undefined,\n context: buildMatchContext(inner, index),\n status: 'success',\n isFetching: false,\n updatedAt: Date.now(),\n }))\n } catch (e) {\n let error = e\n\n if ((error as any)?.name === 'AbortError') {\n if (match.abortController.signal.aborted) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n return\n }\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n status: prev.status === 'pending' ? 'success' : prev.status,\n isFetching: false,\n context: buildMatchContext(inner, index),\n }))\n return\n }\n\n const pendingPromise = match._nonReactive.minPendingPromise\n if (pendingPromise) await pendingPromise\n\n if (isNotFound(e)) {\n await (route.options.notFoundComponent as any)?.preload?.()\n }\n\n handleRedirectAndNotFound(inner, inner.router.getMatch(matchId), e)\n\n try {\n route.options.onError?.(e)\n } catch (onErrorError) {\n error = onErrorError\n handleRedirectAndNotFound(\n inner,\n inner.router.getMatch(matchId),\n onErrorError,\n )\n }\n if (!isRedirect(error) && !isNotFound(error)) {\n await loadRouteChunk(route, ['errorComponent'])\n }\n\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n error,\n context: buildMatchContext(inner, index),\n status: 'error',\n isFetching: false,\n }))\n }\n } catch (err) {\n const match = inner.router.getMatch(matchId)\n // in case of a redirecting match during preload, the match does not exist\n if (match) {\n match._nonReactive.loaderPromise = undefined\n }\n handleRedirectAndNotFound(inner, match, err)\n }\n}\n\nconst loadRouteMatch = async (\n inner: InnerLoadContext,\n matchPromises: Array<Promise<AnyRouteMatch>>,\n index: number,\n): Promise<AnyRouteMatch> => {\n async function handleLoader(\n preload: boolean,\n prevMatch: AnyRouteMatch,\n previousRouteMatchId: string | undefined,\n match: AnyRouteMatch,\n route: AnyRoute,\n ) {\n const age = Date.now() - prevMatch.updatedAt\n\n const staleAge = preload\n ? (route.options.preloadStaleTime ??\n inner.router.options.defaultPreloadStaleTime ??\n 30_000) // 30 seconds for preloads by default\n : (route.options.staleTime ?? inner.router.options.defaultStaleTime ?? 0)\n\n const shouldReloadOption = route.options.shouldReload\n\n // Default to reloading the route all the time\n // Allow shouldReload to get the last say,\n // if provided.\n const shouldReload =\n typeof shouldReloadOption === 'function'\n ? shouldReloadOption(\n getLoaderContext(inner, matchPromises, matchId, index, route),\n )\n : shouldReloadOption\n\n // If the route is successful and still fresh, just resolve\n const { status, invalid } = match\n const staleMatchShouldReload =\n age > staleAge &&\n (!!inner.forceStaleReload ||\n match.cause === 'enter' ||\n (previousRouteMatchId !== undefined &&\n previousRouteMatchId !== match.id))\n loaderShouldRunAsync =\n status === 'success' &&\n (invalid || (shouldReload ?? staleMatchShouldReload))\n if (preload && route.options.preload === false) {\n // Do nothing\n } else if (loaderShouldRunAsync && !inner.sync) {\n loaderIsRunningAsync = true\n ;(async () => {\n try {\n await runLoader(inner, matchPromises, matchId, index, route)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n match._nonReactive.loaderPromise = undefined\n } catch (err) {\n if (isRedirect(err)) {\n await inner.router.navigate(err.options)\n }\n }\n })()\n } else if (status !== 'success' || (loaderShouldRunAsync && inner.sync)) {\n await runLoader(inner, matchPromises, matchId, index, route)\n } else {\n syncMatchContext(inner, matchId, index)\n }\n }\n\n const { id: matchId, routeId } = inner.matches[index]!\n let loaderShouldRunAsync = false\n let loaderIsRunningAsync = false\n const route = inner.router.looseRoutesById[routeId]!\n\n if (shouldSkipLoader(inner, matchId)) {\n const match = inner.router.getMatch(matchId)\n if (!match) {\n return inner.matches[index]!\n }\n\n syncMatchContext(inner, matchId, index)\n\n if (isServer ?? inner.router.isServer) {\n return inner.router.getMatch(matchId)!\n }\n } else {\n const prevMatch = inner.router.getMatch(matchId)! // This is where all of the stale-while-revalidate magic happens\n const previousRouteMatchId =\n inner.router.state.matches[index]?.routeId === routeId\n ? inner.router.state.matches[index]!.id\n : inner.router.state.matches.find((d) => d.routeId === routeId)?.id\n const preload = resolvePreload(inner, matchId)\n\n // there is a loaderPromise, so we are in the middle of a load\n if (prevMatch._nonReactive.loaderPromise) {\n // do not block if we already have stale data we can show\n // but only if the ongoing load is not a preload since error handling is different for preloads\n // and we don't want to swallow errors\n if (prevMatch.status === 'success' && !inner.sync && !prevMatch.preload) {\n return prevMatch\n }\n await prevMatch._nonReactive.loaderPromise\n const match = inner.router.getMatch(matchId)!\n const error = match._nonReactive.error || match.error\n if (error) {\n handleRedirectAndNotFound(inner, match, error)\n }\n\n if (match.status === 'pending') {\n await handleLoader(\n preload,\n prevMatch,\n previousRouteMatchId,\n match,\n route,\n )\n }\n } else {\n const nextPreload =\n preload && !inner.router.state.matches.some((d) => d.id === matchId)\n const match = inner.router.getMatch(matchId)!\n match._nonReactive.loaderPromise = createControlledPromise<void>()\n if (nextPreload !== match.preload) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n preload: nextPreload,\n }))\n }\n\n await handleLoader(preload, prevMatch, previousRouteMatchId, match, route)\n }\n }\n const match = inner.router.getMatch(matchId)!\n if (!loaderIsRunningAsync) {\n match._nonReactive.loaderPromise?.resolve()\n match._nonReactive.loadPromise?.resolve()\n }\n\n clearTimeout(match._nonReactive.pendingTimeout)\n match._nonReactive.pendingTimeout = undefined\n if (!loaderIsRunningAsync) match._nonReactive.loaderPromise = undefined\n match._nonReactive.dehydrated = undefined\n\n const nextIsFetching = loaderIsRunningAsync ? match.isFetching : false\n if (nextIsFetching !== match.isFetching || match.invalid !== false) {\n inner.updateMatch(matchId, (prev) => ({\n ...prev,\n isFetching: nextIsFetching,\n invalid: false,\n }))\n return inner.router.getMatch(matchId)!\n } else {\n return match\n }\n}\n\nexport async function loadMatches(arg: {\n router: AnyRouter\n location: ParsedLocation\n matches: Array<AnyRouteMatch>\n preload?: boolean\n forceStaleReload?: boolean\n onReady?: () => Promise<void>\n updateMatch: UpdateMatchFn\n sync?: boolean\n}): Promise<Array<MakeRouteMatch>> {\n const inner: InnerLoadContext = arg\n const matchPromises: Array<Promise<AnyRouteMatch>> = []\n\n // make sure the pending component is immediately rendered when hydrating a match that is not SSRed\n // the pending component was already rendered on the server and we want to keep it shown on the client until minPendingMs is reached\n if (\n !(isServer ?? inner.router.isServer) &&\n inner.router.state.matches.some((d) => d._forcePending)\n ) {\n triggerOnReady(inner)\n }\n\n let beforeLoadNotFound: NotFoundError | undefined\n\n // Execute all beforeLoads one by one\n for (let i = 0; i < inner.matches.length; i++) {\n try {\n const beforeLoad = handleBeforeLoad(inner, i)\n if (isPromise(beforeLoad)) await beforeLoad\n } catch (err) {\n if (isRedirect(err)) {\n throw err\n }\n if (isNotFound(err)) {\n beforeLoadNotFound = err\n } else {\n if (!inner.preload) throw err\n }\n break\n }\n\n if (inner.serialError) {\n break\n }\n }\n\n // Execute loaders once, with max index adapted for beforeLoad notFound handling.\n const baseMaxIndexExclusive = inner.firstBadMatchIndex ?? inner.matches.length\n\n const boundaryIndex =\n beforeLoadNotFound && !inner.preload\n ? getNotFoundBoundaryIndex(inner, beforeLoadNotFound)\n : undefined\n\n const maxIndexExclusive =\n beforeLoadNotFound && inner.preload\n ? 0\n : boundaryIndex !== undefined\n ? Math.min(boundaryIndex + 1, baseMaxIndexExclusive)\n : baseMaxIndexExclusive\n\n let firstNotFound: NotFoundError | undefined\n let firstUnhandledRejection: unknown\n\n for (let i = 0; i < maxIndexExclusive; i++) {\n matchPromises.push(loadRouteMatch(inner, matchPromises, i))\n }\n\n try {\n await Promise.all(matchPromises)\n } catch {\n const settled = await Promise.allSettled(matchPromises)\n\n for (const result of settled) {\n if (result.status !== 'rejected') continue\n\n const reason = result.reason\n if (isRedirect(reason)) {\n throw reason\n }\n if (isNotFound(reason)) {\n firstNotFound ??= reason\n } else {\n firstUnhandledRejection ??= reason\n }\n }\n\n if (firstUnhandledRejection !== undefined) {\n throw firstUnhandledRejection\n }\n }\n\n const notFoundToThrow =\n firstNotFound ??\n (beforeLoadNotFound && !inner.preload ? beforeLoadNotFound : undefined)\n\n let headMaxIndex = inner.serialError\n ? (inner.firstBadMatchIndex ?? 0)\n : inner.matches.length - 1\n\n if (!notFoundToThrow && beforeLoadNotFound && inner.preload) {\n return inner.matches\n }\n\n if (notFoundToThrow) {\n // Determine once which matched route will actually render the\n // notFoundComponent, then pass this precomputed index through the remaining\n // finalization steps.\n // This can differ from the throwing route when routeId targets an ancestor\n // boundary (or when bubbling resolves to a parent/root boundary).\n const renderedBoundaryIndex = getNotFoundBoundaryIndex(\n inner,\n notFoundToThrow,\n )\n\n invariant(\n renderedBoundaryIndex !== undefined,\n 'Could not find match for notFound boundary',\n )\n const boundaryMatch = inner.matches[renderedBoundaryIndex]!\n\n const boundaryRoute = inner.router.looseRoutesById[boundaryMatch.routeId]!\n const defaultNotFoundComponent = (inner.router.options as any)\n ?.defaultNotFoundComponent\n\n // Ensure a notFoundComponent exists on the boundary route\n if (!boundaryRoute.options.notFoundComponent && defaultNotFoundComponent) {\n boundaryRoute.options.notFoundComponent = defaultNotFoundComponent\n }\n\n notFoundToThrow.routeId = boundaryMatch.routeId\n\n const boundaryIsRoot = boundaryMatch.routeId === inner.router.routeTree.id\n\n inner.updateMatch(boundaryMatch.id, (prev) => ({\n ...prev,\n ...(boundaryIsRoot\n ? // For root boundary, use globalNotFound so the root component's\n // shell still renders and <Outlet> handles the not-found display,\n // instead of replacing the entire root shell via status='notFound'.\n { status: 'success' as const, globalNotFound: true, error: undefined }\n : // For non-root boundaries, set status:'notFound' so MatchInner\n // renders the notFoundComponent directly.\n { status: 'notFound' as const, error: notFoundToThrow }),\n isFetching: false,\n }))\n\n headMaxIndex = renderedBoundaryIndex\n\n // Ensure the rendering boundary route chunk (and its lazy components, including\n // lazy notFoundComponent) is loaded before we continue to head execution/render.\n await loadRouteChunk(boundaryRoute, ['notFoundComponent'])\n } else if (!inner.preload) {\n // Clear stale root global-not-found state on normal navigations that do not\n // throw notFound. This must live here (instead of only in runLoader success)\n // because the root loader may be skipped when data is still fresh.\n const rootMatch = inner.matches[0]!\n // `rootMatch` is the next match for this navigation. If it is not global\n // not-found, then any currently stored root global-not-found is stale.\n if (!rootMatch.globalNotFound) {\n // `currentRootMatch` is the current store state (from the previous\n // navigation/load). 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@@ -12,6 +12,7 @@ export declare function loadMatches(arg: {
12
12
  updateMatch: UpdateMatchFn;
13
13
  sync?: boolean;
14
14
  }): Promise<Array<MakeRouteMatch>>;
15
- export declare function loadRouteChunk(route: AnyRoute): Promise<void | undefined>;
15
+ export type RouteComponentType = 'component' | 'errorComponent' | 'pendingComponent' | 'notFoundComponent';
16
+ export declare function loadRouteChunk(route: AnyRoute, componentTypesToLoad?: Array<RouteComponentType>): Promise<void> | undefined;
16
17
  export declare function routeNeedsPreload(route: AnyRoute): boolean;
17
- export declare const componentTypes: readonly ["component", "errorComponent", "pendingComponent", "notFoundComponent"];
18
+ export declare const componentTypes: Array<RouteComponentType>;
@@ -472,7 +472,7 @@ function findMatch(path, segmentTree, fuzzy = false) {
472
472
  function extractParams(path, parts, leaf) {
473
473
  const list = buildBranch(leaf.node);
474
474
  let nodeParts = null;
475
- const rawParams = {};
475
+ const rawParams = /* @__PURE__ */ Object.create(null);
476
476
  let partIndex = leaf.extract?.part ?? 0;
477
477
  let nodeIndex = leaf.extract?.node ?? 0;
478
478
  let pathIndex = leaf.extract?.path ?? 0;
@@ -798,7 +798,7 @@ function getNodeMatch(path, parts, segmentTree, fuzzy) {
798
798
  sliceIndex += parts[i].length;
799
799
  }
800
800
  const splat = sliceIndex === path.length ? "/" : path.slice(sliceIndex);
801
- bestFuzzy.rawParams ??= {};
801
+ bestFuzzy.rawParams ??= /* @__PURE__ */ Object.create(null);
802
802
  bestFuzzy.rawParams["**"] = decodeURIComponent(splat);
803
803
  return bestFuzzy;
804
804
  }
@@ -810,7 +810,11 @@ function validateMatchParams(path, parts, frame) {
810
810
  frame.rawParams = rawParams;
811
811
  frame.extract = state;
812
812
  const parsed = frame.node.parse(rawParams);
813
- frame.parsedParams = Object.assign({}, frame.parsedParams, parsed);
813
+ frame.parsedParams = Object.assign(
814
+ /* @__PURE__ */ Object.create(null),
815
+ frame.parsedParams,
816
+ parsed
817
+ );
814
818
  return true;
815
819
  } catch {
816
820
  return null;