@tanstack/pacer 0.6.0 → 0.7.0

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Files changed (71) hide show
  1. package/dist/cjs/async-debouncer.cjs +10 -6
  2. package/dist/cjs/async-debouncer.cjs.map +1 -1
  3. package/dist/cjs/async-debouncer.d.cts +2 -2
  4. package/dist/cjs/async-queuer.cjs +135 -106
  5. package/dist/cjs/async-queuer.cjs.map +1 -1
  6. package/dist/cjs/async-queuer.d.cts +121 -93
  7. package/dist/cjs/async-rate-limiter.cjs +3 -4
  8. package/dist/cjs/async-rate-limiter.cjs.map +1 -1
  9. package/dist/cjs/async-rate-limiter.d.cts +1 -2
  10. package/dist/cjs/async-throttler.cjs +14 -4
  11. package/dist/cjs/async-throttler.cjs.map +1 -1
  12. package/dist/cjs/async-throttler.d.cts +3 -2
  13. package/dist/cjs/batcher.cjs +138 -0
  14. package/dist/cjs/batcher.cjs.map +1 -0
  15. package/dist/cjs/batcher.d.cts +149 -0
  16. package/dist/cjs/debouncer.cjs +3 -4
  17. package/dist/cjs/debouncer.cjs.map +1 -1
  18. package/dist/cjs/debouncer.d.cts +1 -2
  19. package/dist/cjs/index.cjs +3 -0
  20. package/dist/cjs/index.cjs.map +1 -1
  21. package/dist/cjs/index.d.cts +1 -0
  22. package/dist/cjs/queuer.cjs +68 -41
  23. package/dist/cjs/queuer.cjs.map +1 -1
  24. package/dist/cjs/queuer.d.cts +123 -92
  25. package/dist/cjs/rate-limiter.cjs +3 -4
  26. package/dist/cjs/rate-limiter.cjs.map +1 -1
  27. package/dist/cjs/rate-limiter.d.cts +1 -2
  28. package/dist/cjs/throttler.cjs +3 -4
  29. package/dist/cjs/throttler.cjs.map +1 -1
  30. package/dist/cjs/throttler.d.cts +1 -2
  31. package/dist/esm/async-debouncer.d.ts +2 -2
  32. package/dist/esm/async-debouncer.js +10 -6
  33. package/dist/esm/async-debouncer.js.map +1 -1
  34. package/dist/esm/async-queuer.d.ts +121 -93
  35. package/dist/esm/async-queuer.js +135 -106
  36. package/dist/esm/async-queuer.js.map +1 -1
  37. package/dist/esm/async-rate-limiter.d.ts +1 -2
  38. package/dist/esm/async-rate-limiter.js +3 -4
  39. package/dist/esm/async-rate-limiter.js.map +1 -1
  40. package/dist/esm/async-throttler.d.ts +3 -2
  41. package/dist/esm/async-throttler.js +14 -4
  42. package/dist/esm/async-throttler.js.map +1 -1
  43. package/dist/esm/batcher.d.ts +149 -0
  44. package/dist/esm/batcher.js +138 -0
  45. package/dist/esm/batcher.js.map +1 -0
  46. package/dist/esm/debouncer.d.ts +1 -2
  47. package/dist/esm/debouncer.js +3 -4
  48. package/dist/esm/debouncer.js.map +1 -1
  49. package/dist/esm/index.d.ts +1 -0
  50. package/dist/esm/index.js +3 -0
  51. package/dist/esm/index.js.map +1 -1
  52. package/dist/esm/queuer.d.ts +123 -92
  53. package/dist/esm/queuer.js +68 -41
  54. package/dist/esm/queuer.js.map +1 -1
  55. package/dist/esm/rate-limiter.d.ts +1 -2
  56. package/dist/esm/rate-limiter.js +3 -4
  57. package/dist/esm/rate-limiter.js.map +1 -1
  58. package/dist/esm/throttler.d.ts +1 -2
  59. package/dist/esm/throttler.js +3 -4
  60. package/dist/esm/throttler.js.map +1 -1
  61. package/package.json +11 -1
  62. package/src/async-debouncer.ts +12 -6
  63. package/src/async-queuer.ts +216 -193
  64. package/src/async-rate-limiter.ts +3 -4
  65. package/src/async-throttler.ts +18 -4
  66. package/src/batcher.ts +253 -0
  67. package/src/debouncer.ts +3 -4
  68. package/src/index.ts +1 -0
  69. package/src/queuer.ts +142 -98
  70. package/src/rate-limiter.ts +3 -4
  71. package/src/throttler.ts +3 -4
@@ -18,6 +18,7 @@ class AsyncThrottler {
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  this._settleCount = 0;
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  this._successCount = 0;
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  this._timeoutId = null;
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+ this._resolvePreviousPromise = null;
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  this._options = {
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  ...defaultOptions,
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  ...initialOptions,
@@ -26,7 +27,6 @@ class AsyncThrottler {
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  }
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  /**
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  * Updates the throttler options
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- * Returns the new options state
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  */
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  setOptions(newOptions) {
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  this._options = { ...this._options, ...newOptions };
@@ -70,12 +70,14 @@ class AsyncThrottler {
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  const now = Date.now();
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  const timeSinceLastExecution = now - this._lastExecutionTime;
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  const wait = this.getWait();
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+ this.resolvePreviousPromise();
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  if (this._options.leading && timeSinceLastExecution >= wait) {
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- await this.executeFunction(...args);
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+ await this.execute(...args);
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  return this._lastResult;
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  } else {
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  this._lastArgs = args;
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  return new Promise((resolve) => {
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+ this._resolvePreviousPromise = resolve;
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  if (this._timeoutId) {
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  clearTimeout(this._timeoutId);
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  }
@@ -84,15 +86,16 @@ class AsyncThrottler {
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  const timeoutDuration = wait - _timeSinceLastExecution;
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  this._timeoutId = setTimeout(async () => {
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  if (this._lastArgs !== void 0) {
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- await this.executeFunction(...this._lastArgs);
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+ await this.execute(...this._lastArgs);
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  }
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+ this._resolvePreviousPromise = null;
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  resolve(this._lastResult);
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  }, timeoutDuration);
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  }
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  });
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  }
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  }
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- async executeFunction(...args) {
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+ async execute(...args) {
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  var _a, _b, _c, _d, _e, _f;
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  if (!this.getEnabled() || this._isExecuting) return void 0;
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  this._abortController = new AbortController();
@@ -119,6 +122,12 @@ class AsyncThrottler {
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  }
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  return this._lastResult;
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  }
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+ resolvePreviousPromise() {
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+ if (this._resolvePreviousPromise) {
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+ this._resolvePreviousPromise(this._lastResult);
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+ this._resolvePreviousPromise = null;
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+ }
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+ }
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  /**
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  * Cancels any pending execution or aborts any execution in progress
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  */
@@ -131,6 +140,7 @@ class AsyncThrottler {
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  this._abortController.abort();
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  this._abortController = null;
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  }
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+ this.resolvePreviousPromise();
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  this._lastArgs = void 0;
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  }
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  /**
@@ -1 +1 @@
1
- {"version":3,"file":"async-throttler.cjs","sources":["../../src/async-throttler.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction, OptionalKeys } from './types'\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: AsyncThrottler<TFn>) => boolean)\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws.\n * If provided, the handler will be called with the error and throttler instance.\n * This can be used alongside throwOnError - the handler will be called before any error is thrown.\n */\n onError?: (error: unknown, asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to throw errors when they occur.\n * Defaults to true if no onError handler is provided, false if an onError handler is provided.\n * Can be explicitly set to override these defaults.\n */\n throwOnError?: boolean\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: AsyncThrottler<TFn>) => number)\n}\n\ntype AsyncThrottlerOptionsWithOptionalCallbacks = OptionalKeys<\n AsyncThrottlerOptions<any>,\n 'onError' | 'onSettled' | 'onSuccess'\n>\n\nconst defaultOptions: AsyncThrottlerOptionsWithOptionalCallbacks = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and throttler instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncThrottler instance\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, {\n * wait: 1000,\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * });\n *\n * // Will only execute once per second no matter how often called\n * // Returns the API response directly\n * const result = await throttler.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n private _options: AsyncThrottlerOptionsWithOptionalCallbacks\n private _abortController: AbortController | null = null\n private _errorCount = 0\n private _isExecuting = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastExecutionTime = 0\n private _lastResult: ReturnType<TFn> | undefined\n private _nextExecutionTime = 0\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,\n }\n }\n\n /**\n * Updates the throttler options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncThrottlerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this.cancel()\n }\n }\n\n /**\n * Returns the current options\n */\n getOptions(): AsyncThrottlerOptions<TFn> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the throttler\n */\n getEnabled(): boolean {\n return !!parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function.\n * If a call is already in progress, it may be blocked or queued depending on the `wait` option.\n *\n * Error Handling:\n * - If the throttled function throws and no `onError` handler is configured,\n * the error will be thrown from this method.\n * - If an `onError` handler is configured, errors will be caught and passed to the handler,\n * and this method will return undefined.\n * - The error state can be checked using `getErrorCount()` and `getIsExecuting()`.\n *\n * @returns A promise that resolves with the function's return value, or undefined if an error occurred and was handled by onError\n * @throws The error from the throttled function if no onError handler is configured\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n const now = Date.now()\n const timeSinceLastExecution = now - this._lastExecutionTime\n const wait = this.getWait()\n\n // Handle leading execution\n if (this._options.leading && timeSinceLastExecution >= wait) {\n await this.executeFunction(...args)\n return this._lastResult\n } else {\n // Store the most recent arguments for potential trailing execution\n this._lastArgs = args\n\n return new Promise((resolve) => {\n // Clear any existing timeout to ensure we use the latest arguments\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n }\n\n // Set up trailing execution if enabled\n if (this._options.trailing) {\n const _timeSinceLastExecution = this._lastExecutionTime\n ? now - this._lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this._timeoutId = setTimeout(async () => {\n if (this._lastArgs !== undefined) {\n await this.executeFunction(...this._lastArgs)\n }\n resolve(this._lastResult)\n }, timeoutDuration)\n }\n })\n }\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this.getEnabled() || this._isExecuting) return undefined\n this._abortController = new AbortController()\n try {\n this._isExecuting = true\n this._lastResult = await this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n if (this._options.throwOnError) {\n throw error\n } else {\n console.error(error)\n }\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._abortController = null\n this._lastExecutionTime = Date.now()\n this._nextExecutionTime = this._lastExecutionTime + this.getWait()\n this._options.onSettled?.(this)\n }\n return this._lastResult\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this._lastArgs = undefined\n }\n\n /**\n * Returns the last execution time\n */\n getLastExecutionTime(): number {\n return this._lastExecutionTime\n }\n\n /**\n * Returns the next execution time\n */\n getNextExecutionTime(): number {\n return this._nextExecutionTime\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined {\n return this._lastResult\n }\n\n /**\n * Returns the number of times the function has been executed successfully\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has settled (completed or errored)\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the current pending state\n */\n getIsPending(): boolean {\n return this.getEnabled() && !!this._timeoutId\n }\n\n /**\n * Returns the current executing state\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n}\n\n/**\n * Creates an async throttled function that limits how often the function can execute.\n * The throttled function will execute at most once per wait period, even if called multiple times.\n * If called while executing, it will wait until execution completes before scheduling the next call.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * Error Handling:\n * - 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1
+ {"version":3,"file":"async-throttler.cjs","sources":["../../src/async-throttler.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyAsyncFunction, OptionalKeys } from './types'\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((throttler: AsyncThrottler<TFn>) => boolean)\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws.\n * If provided, the handler will be called with the error and throttler instance.\n * This can be used alongside throwOnError - the handler will be called before any error is thrown.\n */\n onError?: (error: unknown, asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to throw errors when they occur.\n * Defaults to true if no onError handler is provided, false if an onError handler is provided.\n * Can be explicitly set to override these defaults.\n */\n throwOnError?: boolean\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((throttler: AsyncThrottler<TFn>) => number)\n}\n\ntype AsyncThrottlerOptionsWithOptionalCallbacks = OptionalKeys<\n AsyncThrottlerOptions<any>,\n 'onError' | 'onSettled' | 'onSuccess'\n>\n\nconst defaultOptions: AsyncThrottlerOptionsWithOptionalCallbacks = {\n enabled: true,\n leading: true,\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and throttler instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncThrottler instance\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, {\n * wait: 1000,\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * });\n *\n * // Will only execute once per second no matter how often called\n * // Returns the API response directly\n * const result = await throttler.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n private _options: AsyncThrottlerOptionsWithOptionalCallbacks\n private _abortController: AbortController | null = null\n private _errorCount = 0\n private _isExecuting = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastExecutionTime = 0\n private _lastResult: ReturnType<TFn> | undefined\n private _nextExecutionTime = 0\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n private _resolvePreviousPromise:\n | ((value?: ReturnType<TFn> | undefined) => void)\n | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n throwOnError: initialOptions.throwOnError ?? !initialOptions.onError,\n }\n }\n\n /**\n * Updates the throttler options\n */\n setOptions(newOptions: Partial<AsyncThrottlerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this.cancel()\n }\n }\n\n /**\n * Returns the current options\n */\n getOptions(): AsyncThrottlerOptions<TFn> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the throttler\n */\n getEnabled(): boolean {\n return !!parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the throttled function.\n * If a call is already in progress, it may be blocked or queued depending on the `wait` option.\n *\n * Error Handling:\n * - If the throttled function throws and no `onError` handler is configured,\n * the error will be thrown from this method.\n * - If an `onError` handler is configured, errors will be caught and passed to the handler,\n * and this method will return undefined.\n * - The error state can be checked using `getErrorCount()` and `getIsExecuting()`.\n *\n * @returns A promise that resolves with the function's return value, or undefined if an error occurred and was handled by onError\n * @throws The error from the throttled function if no onError handler is configured\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n const now = Date.now()\n const timeSinceLastExecution = now - this._lastExecutionTime\n const wait = this.getWait()\n\n this.resolvePreviousPromise()\n\n // Handle leading execution\n if (this._options.leading && timeSinceLastExecution >= wait) {\n await this.execute(...args)\n return this._lastResult\n } else {\n // Store the most recent arguments for potential trailing execution\n this._lastArgs = args\n\n return new Promise((resolve) => {\n this._resolvePreviousPromise = resolve\n // Clear any existing timeout to ensure we use the latest arguments\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n }\n\n // Set up trailing execution if enabled\n if (this._options.trailing) {\n const _timeSinceLastExecution = this._lastExecutionTime\n ? now - this._lastExecutionTime\n : 0\n const timeoutDuration = wait - _timeSinceLastExecution\n this._timeoutId = setTimeout(async () => {\n if (this._lastArgs !== undefined) {\n await this.execute(...this._lastArgs)\n }\n this._resolvePreviousPromise = null\n resolve(this._lastResult)\n }, timeoutDuration)\n }\n })\n }\n }\n\n private async execute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this.getEnabled() || this._isExecuting) return undefined\n this._abortController = new AbortController()\n try {\n this._isExecuting = true\n this._lastResult = await this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n if (this._options.throwOnError) {\n throw error\n } else {\n console.error(error)\n }\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._abortController = null\n this._lastExecutionTime = Date.now()\n this._nextExecutionTime = this._lastExecutionTime + this.getWait()\n this._options.onSettled?.(this)\n }\n return this._lastResult\n }\n\n private resolvePreviousPromise(): void {\n if (this._resolvePreviousPromise) {\n this._resolvePreviousPromise(this._lastResult)\n this._resolvePreviousPromise = null\n }\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this.resolvePreviousPromise()\n this._lastArgs = undefined\n }\n\n /**\n * Returns the last execution time\n */\n getLastExecutionTime(): number {\n return this._lastExecutionTime\n }\n\n /**\n * Returns the next execution time\n */\n getNextExecutionTime(): number {\n return this._nextExecutionTime\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined {\n return this._lastResult\n }\n\n /**\n * Returns the number of times the function has been executed successfully\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has settled (completed or errored)\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the current pending state\n */\n getIsPending(): boolean {\n return this.getEnabled() && !!this._timeoutId\n }\n\n /**\n * Returns the current executing state\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n}\n\n/**\n * Creates an async throttled function that limits how often the function can execute.\n * The throttled function will execute at most once per wait period, even if called multiple times.\n * If called while executing, it will wait until execution completes before scheduling the next call.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * Error Handling:\n * - If an `onError` handler is provided, it will be called with the error and throttler instance\n * - If `throwOnError` is true (default when no onError handler is provided), the error will be thrown\n * - If `throwOnError` is false (default when onError handler is provided), the error will be swallowed\n * - Both onError and throwOnError can be used together - the handler will be called before any error is thrown\n * - The error state can be checked using the underlying AsyncThrottler instance\n *\n * @example\n * ```ts\n * const throttled = asyncThrottle(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, {\n * wait: 1000,\n * onError: (error) => {\n * console.error('API call failed:', error);\n * }\n * });\n *\n * // This will execute at most once per second\n * // Returns the API response directly\n * const result = await throttled(inputElement.value);\n * ```\n */\nexport function asyncThrottle<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n) {\n const asyncThrottler = new AsyncThrottler(fn, initialOptions)\n return asyncThrottler.maybeExecute.bind(asyncThrottler)\n}\n"],"names":["parseFunctionOrValue"],"mappings":";;;AA2DA,MAAM,iBAA6D;AAAA,EACjE,SAAS;AAAA,EACT,SAAS;AAAA,EACT,UAAU;AAAA,EACV,MAAM;AACR;AAwCO,MAAM,eAA6C;AAAA,EAgBxD,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AAfV,SAAQ,mBAA2C;AACnD,SAAQ,cAAc;AACtB,SAAQ,eAAe;AAEvB,SAAQ,qBAAqB;AAE7B,SAAQ,qBAAqB;AAC7B,SAAQ,eAAe;AACvB,SAAQ,gBAAgB;AACxB,SAAQ,aAAoC;AAC5C,SAAQ,0BAEG;AAMT,SAAK,WAAW;AAAA,MACd,GAAG;AAAA,MACH,GAAG;AAAA,MACH,cAAc,eAAe,gBAAgB,CAAC,eAAe;AAAA,IAC/D;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMF,WAAW,YAAuD;AAChE,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAG9C,QAAA,CAAC,KAAK,SAAS,SAAS;AAC1B,WAAK,OAAO;AAAA,IAAA;AAAA,EACd;AAAA;AAAA;AAAA;AAAA,EAMF,aAAyC;AACvC,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,aAAsB;AACpB,WAAO,CAAC,CAACA,MAAAA,qBAAqB,KAAK,SAAS,SAAS,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAM3D,UAAkB;AAChB,WAAOA,MAAqB,qBAAA,KAAK,SAAS,MAAM,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAiBtD,MAAM,gBACD,MACmC;AAChC,UAAA,MAAM,KAAK,IAAI;AACf,UAAA,yBAAyB,MAAM,KAAK;AACpC,UAAA,OAAO,KAAK,QAAQ;AAE1B,SAAK,uBAAuB;AAG5B,QAAI,KAAK,SAAS,WAAW,0BAA0B,MAAM;AACrD,YAAA,KAAK,QAAQ,GAAG,IAAI;AAC1B,aAAO,KAAK;AAAA,IAAA,OACP;AAEL,WAAK,YAAY;AAEV,aAAA,IAAI,QAAQ,CAAC,YAAY;AAC9B,aAAK,0BAA0B;AAE/B,YAAI,KAAK,YAAY;AACnB,uBAAa,KAAK,UAAU;AAAA,QAAA;AAI1B,YAAA,KAAK,SAAS,UAAU;AAC1B,gBAAM,0BAA0B,KAAK,qBACjC,MAAM,KAAK,qBACX;AACJ,gBAAM,kBAAkB,OAAO;AAC1B,eAAA,aAAa,WAAW,YAAY;AACnC,gBAAA,KAAK,cAAc,QAAW;AAChC,oBAAM,KAAK,QAAQ,GAAG,KAAK,SAAS;AAAA,YAAA;AAEtC,iBAAK,0BAA0B;AAC/B,oBAAQ,KAAK,WAAW;AAAA,aACvB,eAAe;AAAA,QAAA;AAAA,MACpB,CACD;AAAA,IAAA;AAAA,EACH;AAAA,EAGF,MAAc,WACT,MACmC;;AACtC,QAAI,CAAC,KAAK,WAAA,KAAgB,KAAK,aAAqB,QAAA;AAC/C,SAAA,mBAAmB,IAAI,gBAAgB;AACxC,QAAA;AACF,WAAK,eAAe;AACpB,WAAK,cAAc,MAAM,KAAK,GAAG,GAAG,IAAI;AACnC,WAAA;AACL,uBAAK,UAAS,cAAd,4BAA0B,KAAK,aAAc;AAAA,aACtC,OAAO;AACT,WAAA;AACA,uBAAA,UAAS,YAAT,4BAAmB,OAAO;AAC3B,UAAA,KAAK,SAAS,cAAc;AACxB,cAAA;AAAA,MAAA,OACD;AACL,gBAAQ,MAAM,KAAK;AAAA,MAAA;AAAA,IACrB,UACA;AACA,WAAK,eAAe;AACf,WAAA;AACL,WAAK,mBAAmB;AACnB,WAAA,qBAAqB,KAAK,IAAI;AACnC,WAAK,qBAAqB,KAAK,qBAAqB,KAAK,QAAQ;AAC5D,uBAAA,UAAS,cAAT,4BAAqB;AAAA,IAAI;AAEhC,WAAO,KAAK;AAAA,EAAA;AAAA,EAGN,yBAA+B;AACrC,QAAI,KAAK,yBAAyB;AAC3B,WAAA,wBAAwB,KAAK,WAAW;AAC7C,WAAK,0BAA0B;AAAA,IAAA;AAAA,EACjC;AAAA;AAAA;AAAA;AAAA,EAMF,SAAe;AACb,QAAI,KAAK,YAAY;AACnB,mBAAa,KAAK,UAAU;AAC5B,WAAK,aAAa;AAAA,IAAA;AAEpB,QAAI,KAAK,kBAAkB;AACzB,WAAK,iBAAiB,MAAM;AAC5B,WAAK,mBAAmB;AAAA,IAAA;AAE1B,SAAK,uBAAuB;AAC5B,SAAK,YAAY;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMnB,uBAA+B;AAC7B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,uBAA+B;AAC7B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,gBAA6C;AAC3C,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,kBAA0B;AACxB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,iBAAyB;AACvB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,gBAAwB;AACtB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,eAAwB;AACtB,WAAO,KAAK,WAAA,KAAgB,CAAC,CAAC,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMrC,iBAA0B;AACxB,WAAO,KAAK;AAAA,EAAA;AAEhB;AAmCgB,SAAA,cACd,IACA,gBACA;AACA,QAAM,iBAAiB,IAAI,eAAe,IAAI,cAAc;AACrD,SAAA,eAAe,aAAa,KAAK,cAAc;AACxD;;;"}
@@ -97,10 +97,10 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
97
97
  private _settleCount;
98
98
  private _successCount;
99
99
  private _timeoutId;
100
+ private _resolvePreviousPromise;
100
101
  constructor(fn: TFn, initialOptions: AsyncThrottlerOptions<TFn>);
101
102
  /**
102
103
  * Updates the throttler options
103
- * Returns the new options state
104
104
  */
105
105
  setOptions(newOptions: Partial<AsyncThrottlerOptions<TFn>>): void;
106
106
  /**
@@ -130,7 +130,8 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
130
130
  * @throws The error from the throttled function if no onError handler is configured
131
131
  */
132
132
  maybeExecute(...args: Parameters<TFn>): Promise<ReturnType<TFn> | undefined>;
133
- private executeFunction;
133
+ private execute;
134
+ private resolvePreviousPromise;
134
135
  /**
135
136
  * Cancels any pending execution or aborts any execution in progress
136
137
  */
@@ -0,0 +1,138 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const defaultOptions = {
4
+ getShouldExecute: () => false,
5
+ maxSize: Infinity,
6
+ started: true,
7
+ wait: Infinity
8
+ };
9
+ class Batcher {
10
+ constructor(fn, initialOptions) {
11
+ this.fn = fn;
12
+ this._batchExecutionCount = 0;
13
+ this._itemExecutionCount = 0;
14
+ this._items = [];
15
+ this._timeoutId = null;
16
+ this._options = { ...defaultOptions, ...initialOptions };
17
+ this._running = this._options.started;
18
+ }
19
+ /**
20
+ * Updates the batcher options
21
+ */
22
+ setOptions(newOptions) {
23
+ this._options = { ...this._options, ...newOptions };
24
+ }
25
+ /**
26
+ * Returns the current batcher options
27
+ */
28
+ getOptions() {
29
+ return this._options;
30
+ }
31
+ /**
32
+ * Adds an item to the batcher
33
+ * If the batch size is reached, timeout occurs, or shouldProcess returns true, the batch will be processed
34
+ */
35
+ addItem(item) {
36
+ var _a, _b;
37
+ this._items.push(item);
38
+ (_b = (_a = this._options).onItemsChange) == null ? void 0 : _b.call(_a, this);
39
+ const shouldProcess = this._items.length >= this._options.maxSize || this._options.getShouldExecute(this._items, this);
40
+ if (shouldProcess) {
41
+ this.execute();
42
+ } else if (this._running && !this._timeoutId && this._options.wait !== Infinity) {
43
+ this._timeoutId = setTimeout(() => this.execute(), this._options.wait);
44
+ }
45
+ }
46
+ /**
47
+ * Processes the current batch of items.
48
+ * This method will automatically be triggered if the batcher is running and any of these conditions are met:
49
+ * - The number of items reaches batchSize
50
+ * - The wait duration has elapsed
51
+ * - The getShouldExecute function returns true upon adding an item
52
+ *
53
+ * You can also call this method manually to process the current batch at any time.
54
+ */
55
+ execute() {
56
+ var _a, _b, _c, _d;
57
+ if (this._timeoutId) {
58
+ clearTimeout(this._timeoutId);
59
+ this._timeoutId = null;
60
+ }
61
+ if (this._items.length === 0) {
62
+ return;
63
+ }
64
+ const batch2 = this.getAllItems();
65
+ this._items = [];
66
+ (_b = (_a = this._options).onItemsChange) == null ? void 0 : _b.call(_a, this);
67
+ this.fn(batch2);
68
+ this._batchExecutionCount++;
69
+ this._itemExecutionCount += batch2.length;
70
+ (_d = (_c = this._options).onExecute) == null ? void 0 : _d.call(_c, this);
71
+ }
72
+ /**
73
+ * Stops the batcher from processing batches
74
+ */
75
+ stop() {
76
+ var _a, _b;
77
+ this._running = false;
78
+ (_b = (_a = this._options).onIsRunningChange) == null ? void 0 : _b.call(_a, this);
79
+ if (this._timeoutId) {
80
+ clearTimeout(this._timeoutId);
81
+ this._timeoutId = null;
82
+ }
83
+ }
84
+ /**
85
+ * Starts the batcher and processes any pending items
86
+ */
87
+ start() {
88
+ var _a, _b;
89
+ this._running = true;
90
+ (_b = (_a = this._options).onIsRunningChange) == null ? void 0 : _b.call(_a, this);
91
+ if (this._items.length > 0 && !this._timeoutId) {
92
+ this._timeoutId = setTimeout(() => this.execute(), this._options.wait);
93
+ }
94
+ }
95
+ /**
96
+ * Returns the current number of items in the batcher
97
+ */
98
+ getSize() {
99
+ return this._items.length;
100
+ }
101
+ /**
102
+ * Returns true if the batcher is empty
103
+ */
104
+ getIsEmpty() {
105
+ return this._items.length === 0;
106
+ }
107
+ /**
108
+ * Returns true if the batcher is running
109
+ */
110
+ getIsRunning() {
111
+ return this._running;
112
+ }
113
+ /**
114
+ * Returns a copy of all items currently in the batcher
115
+ */
116
+ getAllItems() {
117
+ return [...this._items];
118
+ }
119
+ /**
120
+ * Returns the number of times batches have been processed
121
+ */
122
+ getBatchExecutionCount() {
123
+ return this._batchExecutionCount;
124
+ }
125
+ /**
126
+ * Returns the total number of individual items that have been processed
127
+ */
128
+ getItemExecutionCount() {
129
+ return this._itemExecutionCount;
130
+ }
131
+ }
132
+ function batch(fn, options) {
133
+ const batcher = new Batcher(fn, options);
134
+ return batcher.addItem.bind(batcher);
135
+ }
136
+ exports.Batcher = Batcher;
137
+ exports.batch = batch;
138
+ //# sourceMappingURL=batcher.cjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"batcher.cjs","sources":["../../src/batcher.ts"],"sourcesContent":["import type { OptionalKeys } from './types'\n\n/**\n * Options for configuring a Batcher instance\n */\nexport interface BatcherOptions<TValue> {\n /**\n * Custom function to determine if a batch should be processed\n * Return true to process the batch immediately\n */\n getShouldExecute?: (items: Array<TValue>, batcher: Batcher<TValue>) => boolean\n /**\n * Maximum number of items in a batch\n * @default Infinity\n */\n maxSize?: number\n /**\n * Callback fired after a batch is processed\n */\n onExecute?: (batcher: Batcher<TValue>) => void\n /**\n * Callback fired when the batcher's running state changes\n */\n onIsRunningChange?: (batcher: Batcher<TValue>) => void\n /**\n * Callback fired after items are added to the batcher\n */\n onItemsChange?: (batcher: Batcher<TValue>) => void\n /**\n * Whether the batcher should start processing immediately\n * @default true\n */\n started?: boolean\n /**\n * Maximum time in milliseconds to wait before processing a batch.\n * If the wait duration has elapsed, the batch will be processed.\n * If not provided, the batch will not be triggered by a timeout.\n * @default Infinity\n */\n wait?: number\n}\n\ntype BatcherOptionsWithOptionalCallbacks<TValue> = OptionalKeys<\n Required<BatcherOptions<TValue>>,\n 'onExecute' | 'onItemsChange' | 'onIsRunningChange'\n>\n\nconst defaultOptions: BatcherOptionsWithOptionalCallbacks<any> = {\n getShouldExecute: () => false,\n maxSize: Infinity,\n started: true,\n wait: Infinity,\n}\n\n/**\n * A class that collects items and processes them in batches.\n *\n * Batching is a technique for grouping multiple operations together to be processed as a single unit.\n *\n * The Batcher provides a flexible way to implement batching with configurable:\n * - Maximum batch size (number of items per batch)\n * - Time-based batching (process after X milliseconds)\n * - Custom batch processing logic via getShouldExecute\n * - Event callbacks for monitoring batch operations\n *\n * @example\n * ```ts\n * const batcher = new Batcher<number>(\n * (items) => console.log('Processing batch:', items),\n * {\n * maxSize: 5,\n * wait: 2000,\n * onExecuteBatch: (items) => console.log('Batch executed:', items)\n * }\n * );\n *\n * batcher.addItem(1);\n * batcher.addItem(2);\n * // After 2 seconds or when 5 items are added, whichever comes first,\n * // the batch will be processed\n * // batcher.execute() // manually trigger a batch\n * ```\n */\nexport class Batcher<TValue> {\n private _options: BatcherOptionsWithOptionalCallbacks<TValue>\n private _batchExecutionCount = 0\n private _itemExecutionCount = 0\n private _items: Array<TValue> = []\n private _running: boolean\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: (items: Array<TValue>) => void,\n initialOptions: BatcherOptions<TValue>,\n ) {\n this._options = { ...defaultOptions, ...initialOptions }\n this._running = this._options.started\n }\n\n /**\n * Updates the batcher options\n */\n setOptions(newOptions: Partial<BatcherOptions<TValue>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current batcher options\n */\n getOptions(): BatcherOptions<TValue> {\n return this._options\n }\n\n /**\n * Adds an item to the batcher\n * If the batch size is reached, timeout occurs, or shouldProcess returns true, the batch will be processed\n */\n addItem(item: TValue): void {\n this._items.push(item)\n this._options.onItemsChange?.(this)\n\n const shouldProcess =\n this._items.length >= this._options.maxSize ||\n this._options.getShouldExecute(this._items, this)\n\n if (shouldProcess) {\n this.execute()\n } else if (\n this._running &&\n !this._timeoutId &&\n this._options.wait !== Infinity\n ) {\n this._timeoutId = setTimeout(() => this.execute(), this._options.wait)\n }\n }\n\n /**\n * Processes the current batch of items.\n * This method will automatically be triggered if the batcher is running and any of these conditions are met:\n * - The number of items reaches batchSize\n * - The wait duration has elapsed\n * - The getShouldExecute function returns true upon adding an item\n *\n * You can also call this method manually to process the current batch at any time.\n */\n execute(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n\n if (this._items.length === 0) {\n return\n }\n\n const batch = this.getAllItems() // copy of the items to be processed (to prevent race conditions)\n this._items = [] // Clear items before processing to prevent race conditions\n this._options.onItemsChange?.(this) // Call onItemsChange to notify listeners that the items have changed\n\n this.fn(batch)\n this._batchExecutionCount++\n this._itemExecutionCount += batch.length\n this._options.onExecute?.(this)\n }\n\n /**\n * Stops the batcher from processing batches\n */\n stop(): void {\n this._running = false\n this._options.onIsRunningChange?.(this)\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n }\n\n /**\n * Starts the batcher and processes any pending items\n */\n start(): void {\n this._running = true\n this._options.onIsRunningChange?.(this)\n if (this._items.length > 0 && !this._timeoutId) {\n this._timeoutId = setTimeout(() => this.execute(), this._options.wait)\n }\n }\n\n /**\n * Returns the current number of items in the batcher\n */\n getSize(): number {\n return this._items.length\n }\n\n /**\n * Returns true if the batcher is empty\n */\n getIsEmpty(): boolean {\n return this._items.length === 0\n }\n\n /**\n * Returns true if the batcher is running\n */\n getIsRunning(): boolean {\n return this._running\n }\n\n /**\n * Returns a copy of all items currently in the batcher\n */\n getAllItems(): Array<TValue> {\n return [...this._items]\n }\n\n /**\n * Returns the number of times batches have been processed\n */\n getBatchExecutionCount(): number {\n return this._batchExecutionCount\n }\n\n /**\n * Returns the total number of individual items that have been processed\n */\n getItemExecutionCount(): number {\n return this._itemExecutionCount\n }\n}\n\n/**\n * Creates a batcher that processes items in batches\n *\n * @example\n * ```ts\n * const batchItems = batch<number>({\n * batchSize: 3,\n * processBatch: (items) => console.log('Processing:', items)\n * });\n *\n * batchItems(1);\n * batchItems(2);\n * batchItems(3); // Triggers batch processing\n * ```\n */\nexport function batch<TValue>(\n fn: (items: Array<TValue>) => void,\n options: BatcherOptions<TValue>,\n) {\n const batcher = new Batcher<TValue>(fn, options)\n return batcher.addItem.bind(batcher)\n}\n"],"names":["batch"],"mappings":";;AA+CA,MAAM,iBAA2D;AAAA,EAC/D,kBAAkB,MAAM;AAAA,EACxB,SAAS;AAAA,EACT,SAAS;AAAA,EACT,MAAM;AACR;AA+BO,MAAM,QAAgB;AAAA,EAQ3B,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AAPV,SAAQ,uBAAuB;AAC/B,SAAQ,sBAAsB;AAC9B,SAAQ,SAAwB,CAAC;AAEjC,SAAQ,aAAoC;AAM1C,SAAK,WAAW,EAAE,GAAG,gBAAgB,GAAG,eAAe;AAClD,SAAA,WAAW,KAAK,SAAS;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMhC,WAAW,YAAmD;AAC5D,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMpD,aAAqC;AACnC,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOd,QAAQ,MAAoB;;AACrB,SAAA,OAAO,KAAK,IAAI;AAChB,qBAAA,UAAS,kBAAT,4BAAyB;AAE9B,UAAM,gBACJ,KAAK,OAAO,UAAU,KAAK,SAAS,WACpC,KAAK,SAAS,iBAAiB,KAAK,QAAQ,IAAI;AAElD,QAAI,eAAe;AACjB,WAAK,QAAQ;AAAA,IAAA,WAEb,KAAK,YACL,CAAC,KAAK,cACN,KAAK,SAAS,SAAS,UACvB;AACK,WAAA,aAAa,WAAW,MAAM,KAAK,WAAW,KAAK,SAAS,IAAI;AAAA,IAAA;AAAA,EACvE;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAYF,UAAgB;;AACd,QAAI,KAAK,YAAY;AACnB,mBAAa,KAAK,UAAU;AAC5B,WAAK,aAAa;AAAA,IAAA;AAGhB,QAAA,KAAK,OAAO,WAAW,GAAG;AAC5B;AAAA,IAAA;AAGIA,UAAAA,SAAQ,KAAK,YAAY;AAC/B,SAAK,SAAS,CAAC;AACV,qBAAA,UAAS,kBAAT,4BAAyB;AAE9B,SAAK,GAAGA,MAAK;AACR,SAAA;AACL,SAAK,uBAAuBA,OAAM;AAC7B,qBAAA,UAAS,cAAT,4BAAqB;AAAA,EAAI;AAAA;AAAA;AAAA;AAAA,EAMhC,OAAa;;AACX,SAAK,WAAW;AACX,qBAAA,UAAS,sBAAT,4BAA6B;AAClC,QAAI,KAAK,YAAY;AACnB,mBAAa,KAAK,UAAU;AAC5B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,QAAc;;AACZ,SAAK,WAAW;AACX,qBAAA,UAAS,sBAAT,4BAA6B;AAClC,QAAI,KAAK,OAAO,SAAS,KAAK,CAAC,KAAK,YAAY;AACzC,WAAA,aAAa,WAAW,MAAM,KAAK,WAAW,KAAK,SAAS,IAAI;AAAA,IAAA;AAAA,EACvE;AAAA;AAAA;AAAA;AAAA,EAMF,UAAkB;AAChB,WAAO,KAAK,OAAO;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMrB,aAAsB;AACb,WAAA,KAAK,OAAO,WAAW;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMhC,eAAwB;AACtB,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,cAA6B;AACpB,WAAA,CAAC,GAAG,KAAK,MAAM;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMxB,yBAAiC;AAC/B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,wBAAgC;AAC9B,WAAO,KAAK;AAAA,EAAA;AAEhB;AAiBgB,SAAA,MACd,IACA,SACA;AACA,QAAM,UAAU,IAAI,QAAgB,IAAI,OAAO;AACxC,SAAA,QAAQ,QAAQ,KAAK,OAAO;AACrC;;;"}
@@ -0,0 +1,149 @@
1
+ /**
2
+ * Options for configuring a Batcher instance
3
+ */
4
+ export interface BatcherOptions<TValue> {
5
+ /**
6
+ * Custom function to determine if a batch should be processed
7
+ * Return true to process the batch immediately
8
+ */
9
+ getShouldExecute?: (items: Array<TValue>, batcher: Batcher<TValue>) => boolean;
10
+ /**
11
+ * Maximum number of items in a batch
12
+ * @default Infinity
13
+ */
14
+ maxSize?: number;
15
+ /**
16
+ * Callback fired after a batch is processed
17
+ */
18
+ onExecute?: (batcher: Batcher<TValue>) => void;
19
+ /**
20
+ * Callback fired when the batcher's running state changes
21
+ */
22
+ onIsRunningChange?: (batcher: Batcher<TValue>) => void;
23
+ /**
24
+ * Callback fired after items are added to the batcher
25
+ */
26
+ onItemsChange?: (batcher: Batcher<TValue>) => void;
27
+ /**
28
+ * Whether the batcher should start processing immediately
29
+ * @default true
30
+ */
31
+ started?: boolean;
32
+ /**
33
+ * Maximum time in milliseconds to wait before processing a batch.
34
+ * If the wait duration has elapsed, the batch will be processed.
35
+ * If not provided, the batch will not be triggered by a timeout.
36
+ * @default Infinity
37
+ */
38
+ wait?: number;
39
+ }
40
+ /**
41
+ * A class that collects items and processes them in batches.
42
+ *
43
+ * Batching is a technique for grouping multiple operations together to be processed as a single unit.
44
+ *
45
+ * The Batcher provides a flexible way to implement batching with configurable:
46
+ * - Maximum batch size (number of items per batch)
47
+ * - Time-based batching (process after X milliseconds)
48
+ * - Custom batch processing logic via getShouldExecute
49
+ * - Event callbacks for monitoring batch operations
50
+ *
51
+ * @example
52
+ * ```ts
53
+ * const batcher = new Batcher<number>(
54
+ * (items) => console.log('Processing batch:', items),
55
+ * {
56
+ * maxSize: 5,
57
+ * wait: 2000,
58
+ * onExecuteBatch: (items) => console.log('Batch executed:', items)
59
+ * }
60
+ * );
61
+ *
62
+ * batcher.addItem(1);
63
+ * batcher.addItem(2);
64
+ * // After 2 seconds or when 5 items are added, whichever comes first,
65
+ * // the batch will be processed
66
+ * // batcher.execute() // manually trigger a batch
67
+ * ```
68
+ */
69
+ export declare class Batcher<TValue> {
70
+ private fn;
71
+ private _options;
72
+ private _batchExecutionCount;
73
+ private _itemExecutionCount;
74
+ private _items;
75
+ private _running;
76
+ private _timeoutId;
77
+ constructor(fn: (items: Array<TValue>) => void, initialOptions: BatcherOptions<TValue>);
78
+ /**
79
+ * Updates the batcher options
80
+ */
81
+ setOptions(newOptions: Partial<BatcherOptions<TValue>>): void;
82
+ /**
83
+ * Returns the current batcher options
84
+ */
85
+ getOptions(): BatcherOptions<TValue>;
86
+ /**
87
+ * Adds an item to the batcher
88
+ * If the batch size is reached, timeout occurs, or shouldProcess returns true, the batch will be processed
89
+ */
90
+ addItem(item: TValue): void;
91
+ /**
92
+ * Processes the current batch of items.
93
+ * This method will automatically be triggered if the batcher is running and any of these conditions are met:
94
+ * - The number of items reaches batchSize
95
+ * - The wait duration has elapsed
96
+ * - The getShouldExecute function returns true upon adding an item
97
+ *
98
+ * You can also call this method manually to process the current batch at any time.
99
+ */
100
+ execute(): void;
101
+ /**
102
+ * Stops the batcher from processing batches
103
+ */
104
+ stop(): void;
105
+ /**
106
+ * Starts the batcher and processes any pending items
107
+ */
108
+ start(): void;
109
+ /**
110
+ * Returns the current number of items in the batcher
111
+ */
112
+ getSize(): number;
113
+ /**
114
+ * Returns true if the batcher is empty
115
+ */
116
+ getIsEmpty(): boolean;
117
+ /**
118
+ * Returns true if the batcher is running
119
+ */
120
+ getIsRunning(): boolean;
121
+ /**
122
+ * Returns a copy of all items currently in the batcher
123
+ */
124
+ getAllItems(): Array<TValue>;
125
+ /**
126
+ * Returns the number of times batches have been processed
127
+ */
128
+ getBatchExecutionCount(): number;
129
+ /**
130
+ * Returns the total number of individual items that have been processed
131
+ */
132
+ getItemExecutionCount(): number;
133
+ }
134
+ /**
135
+ * Creates a batcher that processes items in batches
136
+ *
137
+ * @example
138
+ * ```ts
139
+ * const batchItems = batch<number>({
140
+ * batchSize: 3,
141
+ * processBatch: (items) => console.log('Processing:', items)
142
+ * });
143
+ *
144
+ * batchItems(1);
145
+ * batchItems(2);
146
+ * batchItems(3); // Triggers batch processing
147
+ * ```
148
+ */
149
+ export declare function batch<TValue>(fn: (items: Array<TValue>) => void, options: BatcherOptions<TValue>): (item: TValue) => void;
@@ -22,7 +22,6 @@ class Debouncer {
22
22
  }
23
23
  /**
24
24
  * Updates the debouncer options
25
- * Returns the new options state
26
25
  */
27
26
  setOptions(newOptions) {
28
27
  this._options = { ...this._options, ...newOptions };
@@ -57,7 +56,7 @@ class Debouncer {
57
56
  if (this._options.leading && this._canLeadingExecute) {
58
57
  this._canLeadingExecute = false;
59
58
  _didLeadingExecute = true;
60
- this.executeFunction(...args);
59
+ this.execute(...args);
61
60
  }
62
61
  if (this._options.trailing) {
63
62
  this._isPending = true;
@@ -66,11 +65,11 @@ class Debouncer {
66
65
  this._timeoutId = setTimeout(() => {
67
66
  this._canLeadingExecute = true;
68
67
  if (this._options.trailing && !_didLeadingExecute) {
69
- this.executeFunction(...args);
68
+ this.execute(...args);
70
69
  }
71
70
  }, this.getWait());
72
71
  }
73
- executeFunction(...args) {
72
+ execute(...args) {
74
73
  if (!this.getEnabled()) return void 0;
75
74
  this.fn(...args);
76
75
  this._isPending = false;
@@ -1 +1 @@
1
- {"version":3,"file":"debouncer.cjs","sources":["../../src/debouncer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyFunction } from './types'\n\n/**\n * Options for configuring a debounced function\n */\nexport interface DebouncerOptions<TFn extends AnyFunction> {\n /**\n * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((debouncer: Debouncer<TFn>) => boolean)\n /**\n * Whether to execute on the leading edge of the timeout.\n * The first call will execute immediately and the rest will wait the delay.\n * Defaults to false.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (debouncer: Debouncer<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Delay in milliseconds before executing the function.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((debouncer: Debouncer<TFn>) => number)\n}\n\nconst defaultOptions: Required<DebouncerOptions<any>> = {\n enabled: true,\n leading: false,\n onExecute: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a debounced function.\n *\n * Debouncing ensures that a function is only executed after a certain amount of time has passed\n * since its last invocation. This is useful for handling frequent events like window resizing,\n * scroll events, or input changes where you want to limit the rate of execution.\n *\n * The debounced function can be configured to execute either at the start of the delay period\n * (leading edge) or at the end (trailing edge, default). Each new call during the wait period\n * will reset the timer.\n *\n * @example\n * ```ts\n * const debouncer = new Debouncer((value: string) => {\n * saveToDatabase(value);\n * }, { wait: 500 });\n *\n * // Will only save after 500ms of no new input\n * inputElement.addEventListener('input', () => {\n * debouncer.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class Debouncer<TFn extends AnyFunction> {\n private _canLeadingExecute = true\n private _executionCount = 0\n private _isPending = false\n private _options: Required<DebouncerOptions<TFn>>\n private _timeoutId: NodeJS.Timeout | undefined\n\n constructor(\n private fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<DebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<DebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the debouncer\n */\n getEnabled(): boolean {\n return parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n maybeExecute(...args: Parameters<TFn>): void {\n let _didLeadingExecute = false\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n _didLeadingExecute = true\n this.executeFunction(...args)\n }\n\n // Start pending state to indicate that the debouncer is waiting for the trailing edge\n if (this._options.trailing) {\n this._isPending = true\n }\n\n // Clear any existing timeout\n if (this._timeoutId) clearTimeout(this._timeoutId)\n\n // Set new timeout that will reset canLeadingExecute and execute trailing only if enabled and did not execute leading\n this._timeoutId = setTimeout(() => {\n this._canLeadingExecute = true\n if (this._options.trailing && !_didLeadingExecute) {\n this.executeFunction(...args)\n }\n }, this.getWait())\n }\n\n private executeFunction(...args: Parameters<TFn>): void {\n if (!this.getEnabled()) return undefined\n this.fn(...args) // EXECUTE!\n this._isPending = false\n this._executionCount++\n this._options.onExecute(this)\n }\n\n /**\n * Cancels any pending execution\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._canLeadingExecute = true\n this._isPending = false\n }\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns `true` if debouncing\n */\n getIsPending(): boolean {\n return this.getEnabled() && this._isPending\n }\n}\n\n/**\n * Creates a debounced function that delays invoking the provided function until after a specified wait time.\n * Multiple calls during the wait period will cancel previous pending invocations and reset the timer.\n *\n * This the the simple function wrapper implementation pulled from the Debouncer class. 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1
+ {"version":3,"file":"debouncer.cjs","sources":["../../src/debouncer.ts"],"sourcesContent":["import { parseFunctionOrValue } from './utils'\nimport type { AnyFunction } from './types'\n\n/**\n * Options for configuring a debounced function\n */\nexport interface DebouncerOptions<TFn extends AnyFunction> {\n /**\n * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.\n * Can be a boolean or a function that returns a boolean.\n * Defaults to true.\n */\n enabled?: boolean | ((debouncer: Debouncer<TFn>) => boolean)\n /**\n * Whether to execute on the leading edge of the timeout.\n * The first call will execute immediately and the rest will wait the delay.\n * Defaults to false.\n */\n leading?: boolean\n /**\n * Callback function that is called after the function is executed\n */\n onExecute?: (debouncer: Debouncer<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Delay in milliseconds before executing the function.\n * Can be a number or a function that returns a number.\n * Defaults to 0ms\n */\n wait: number | ((debouncer: Debouncer<TFn>) => number)\n}\n\nconst defaultOptions: Required<DebouncerOptions<any>> = {\n enabled: true,\n leading: false,\n onExecute: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates a debounced function.\n *\n * Debouncing ensures that a function is only executed after a certain amount of time has passed\n * since its last invocation. This is useful for handling frequent events like window resizing,\n * scroll events, or input changes where you want to limit the rate of execution.\n *\n * The debounced function can be configured to execute either at the start of the delay period\n * (leading edge) or at the end (trailing edge, default). Each new call during the wait period\n * will reset the timer.\n *\n * @example\n * ```ts\n * const debouncer = new Debouncer((value: string) => {\n * saveToDatabase(value);\n * }, { wait: 500 });\n *\n * // Will only save after 500ms of no new input\n * inputElement.addEventListener('input', () => {\n * debouncer.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class Debouncer<TFn extends AnyFunction> {\n private _canLeadingExecute = true\n private _executionCount = 0\n private _isPending = false\n private _options: Required<DebouncerOptions<TFn>>\n private _timeoutId: NodeJS.Timeout | undefined\n\n constructor(\n private fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n */\n setOptions(newOptions: Partial<DebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<DebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Returns the current enabled state of the debouncer\n */\n getEnabled(): boolean {\n return parseFunctionOrValue(this._options.enabled, this)\n }\n\n /**\n * Returns the current wait time in milliseconds\n */\n getWait(): number {\n return parseFunctionOrValue(this._options.wait, this)\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n maybeExecute(...args: Parameters<TFn>): void {\n let _didLeadingExecute = false\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n _didLeadingExecute = true\n this.execute(...args)\n }\n\n // Start pending state to indicate that the debouncer is waiting for the trailing edge\n if (this._options.trailing) {\n this._isPending = true\n }\n\n // Clear any existing timeout\n if (this._timeoutId) clearTimeout(this._timeoutId)\n\n // Set new timeout that will reset canLeadingExecute and execute trailing only if enabled and did not execute leading\n this._timeoutId = setTimeout(() => {\n this._canLeadingExecute = true\n if (this._options.trailing && !_didLeadingExecute) {\n this.execute(...args)\n }\n }, this.getWait())\n }\n\n private execute(...args: Parameters<TFn>): void {\n if (!this.getEnabled()) return undefined\n this.fn(...args) // EXECUTE!\n this._isPending = false\n this._executionCount++\n this._options.onExecute(this)\n }\n\n /**\n * Cancels any pending execution\n */\n cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._canLeadingExecute = true\n this._isPending = false\n }\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getExecutionCount(): number {\n return this._executionCount\n }\n\n /**\n * Returns `true` if debouncing\n */\n getIsPending(): boolean {\n return this.getEnabled() && this._isPending\n }\n}\n\n/**\n * Creates a debounced function that delays invoking the provided function until after a specified wait time.\n * Multiple calls during the wait period will cancel previous pending invocations and reset the timer.\n *\n * This the the simple function wrapper implementation pulled from the Debouncer class. If you need\n * more control over the debouncing behavior, use the Debouncer class directly.\n *\n * If leading option is true, the function will execute immediately on the first call, then wait the delay\n * before allowing another execution.\n *\n * @example\n * ```ts\n * const debounced = debounce(() => {\n * saveChanges();\n * }, { wait: 1000 });\n *\n * // Called repeatedly but executes at most once per second\n * inputElement.addEventListener('input', debounced);\n * ```\n */\nexport function debounce<TFn extends AnyFunction>(\n fn: TFn,\n initialOptions: DebouncerOptions<TFn>,\n): (...args: Parameters<TFn>) => void {\n const debouncer = new Debouncer(fn, initialOptions)\n return debouncer.maybeExecute.bind(debouncer)\n}\n"],"names":["parseFunctionOrValue"],"mappings":";;;AAoCA,MAAM,iBAAkD;AAAA,EACtD,SAAS;AAAA,EACT,SAAS;AAAA,EACT,WAAW,MAAM;AAAA,EAAC;AAAA,EAClB,UAAU;AAAA,EACV,MAAM;AACR;AAyBO,MAAM,UAAmC;AAAA,EAO9C,YACU,IACR,gBACA;AAFQ,SAAA,KAAA;AAPV,SAAQ,qBAAqB;AAC7B,SAAQ,kBAAkB;AAC1B,SAAQ,aAAa;AAQnB,SAAK,WAAW;AAAA,MACd,GAAG;AAAA,MACH,GAAG;AAAA,IACL;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMF,WAAW,YAAkD;AAC3D,SAAK,WAAW,EAAE,GAAG,KAAK,UAAU,GAAG,WAAW;AAG9C,QAAA,CAAC,KAAK,SAAS,SAAS;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,aAA8C;AAC5C,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,aAAsB;AACpB,WAAOA,MAAqB,qBAAA,KAAK,SAAS,SAAS,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMzD,UAAkB;AAChB,WAAOA,MAAqB,qBAAA,KAAK,SAAS,MAAM,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOtD,gBAAgB,MAA6B;AAC3C,QAAI,qBAAqB;AAGzB,QAAI,KAAK,SAAS,WAAW,KAAK,oBAAoB;AACpD,WAAK,qBAAqB;AACL,2BAAA;AAChB,WAAA,QAAQ,GAAG,IAAI;AAAA,IAAA;AAIlB,QAAA,KAAK,SAAS,UAAU;AAC1B,WAAK,aAAa;AAAA,IAAA;AAIpB,QAAI,KAAK,WAAyB,cAAA,KAAK,UAAU;AAG5C,SAAA,aAAa,WAAW,MAAM;AACjC,WAAK,qBAAqB;AAC1B,UAAI,KAAK,SAAS,YAAY,CAAC,oBAAoB;AAC5C,aAAA,QAAQ,GAAG,IAAI;AAAA,MAAA;AAAA,IACtB,GACC,KAAK,SAAS;AAAA,EAAA;AAAA,EAGX,WAAW,MAA6B;AAC9C,QAAI,CAAC,KAAK,WAAW,EAAU,QAAA;AAC1B,SAAA,GAAG,GAAG,IAAI;AACf,SAAK,aAAa;AACb,SAAA;AACA,SAAA,SAAS,UAAU,IAAI;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAM9B,SAAe;AACb,QAAI,KAAK,YAAY;AACnB,mBAAa,KAAK,UAAU;AAC5B,WAAK,qBAAqB;AAC1B,WAAK,aAAa;AAAA,IAAA;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA,EAMF,oBAA4B;AAC1B,WAAO,KAAK;AAAA,EAAA;AAAA;AAAA;AAAA;AAAA,EAMd,eAAwB;AACf,WAAA,KAAK,gBAAgB,KAAK;AAAA,EAAA;AAErC;AAsBgB,SAAA,SACd,IACA,gBACoC;AACpC,QAAM,YAAY,IAAI,UAAU,IAAI,cAAc;AAC3C,SAAA,UAAU,aAAa,KAAK,SAAS;AAC9C;;;"}
@@ -64,7 +64,6 @@ export declare class Debouncer<TFn extends AnyFunction> {
64
64
  constructor(fn: TFn, initialOptions: DebouncerOptions<TFn>);
65
65
  /**
66
66
  * Updates the debouncer options
67
- * Returns the new options state
68
67
  */
69
68
  setOptions(newOptions: Partial<DebouncerOptions<TFn>>): void;
70
69
  /**
@@ -84,7 +83,7 @@ export declare class Debouncer<TFn extends AnyFunction> {
84
83
  * If a call is already in progress, it will be queued
85
84
  */
86
85
  maybeExecute(...args: Parameters<TFn>): void;
87
- private executeFunction;
86
+ private execute;
88
87
  /**
89
88
  * Cancels any pending execution
90
89
  */
@@ -4,6 +4,7 @@ const asyncDebouncer = require("./async-debouncer.cjs");
4
4
  const asyncQueuer = require("./async-queuer.cjs");
5
5
  const asyncRateLimiter = require("./async-rate-limiter.cjs");
6
6
  const asyncThrottler = require("./async-throttler.cjs");
7
+ const batcher = require("./batcher.cjs");
7
8
  const compare = require("./compare.cjs");
8
9
  const debouncer = require("./debouncer.cjs");
9
10
  const queuer = require("./queuer.cjs");
@@ -18,6 +19,8 @@ exports.AsyncRateLimiter = asyncRateLimiter.AsyncRateLimiter;
18
19
  exports.asyncRateLimit = asyncRateLimiter.asyncRateLimit;
19
20
  exports.AsyncThrottler = asyncThrottler.AsyncThrottler;
20
21
  exports.asyncThrottle = asyncThrottler.asyncThrottle;
22
+ exports.Batcher = batcher.Batcher;
23
+ exports.batch = batcher.batch;
21
24
  exports.isPlainArray = compare.isPlainArray;
22
25
  exports.isPlainObject = compare.isPlainObject;
23
26
  exports.replaceEqualDeep = compare.replaceEqualDeep;
@@ -1 +1 @@
1
- {"version":3,"file":"index.cjs","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
1
+ {"version":3,"file":"index.cjs","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;"}
@@ -2,6 +2,7 @@ export * from './async-debouncer.cjs';
2
2
  export * from './async-queuer.cjs';
3
3
  export * from './async-rate-limiter.cjs';
4
4
  export * from './async-throttler.cjs';
5
+ export * from './batcher.cjs';
5
6
  export * from './compare.cjs';
6
7
  export * from './debouncer.cjs';
7
8
  export * from './queuer.cjs';