@tanstack/pacer 0.3.0 → 0.4.0

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@@ -1 +1 @@
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- {"version":3,"file":"async-debouncer.cjs","sources":["../../src/async-debouncer.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async debounced function\n */\nexport interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the debouncer is enabled. 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This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * @example\n * ```ts\n * const asyncDebouncer = new AsyncDebouncer(async (value: string) => {\n * await searchAPI(value);\n * }, { wait: 500 });\n *\n * // Called on each keystroke but only executes after 500ms of no typing\n * inputElement.addEventListener('input', () => {\n * asyncDebouncer.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class AsyncDebouncer<TFn extends AnyAsyncFunction> {\n private _abortController: AbortController | null = null\n private _canLeadingExecute = true\n private _errorCount = 0\n private _isExecuting = false\n private _isPending = false\n private _lastArgs: Parameters<TFn> | undefined\n 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this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError(error, this)\n } finally {\n this._isExecuting = false\n this._isPending = false\n this._settleCount++\n this._abortController = null\n this._options.onSettled(this)\n }\n return this._lastResult\n }\n\n /**\n * Cancel without resetting _canLeadingExecute\n */\n private _cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this._lastArgs = undefined\n this._isPending = false\n this._isExecuting = false\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n this._canLeadingExecute = true\n this._cancel()\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined 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called again during the wait period, the timer resets and a new wait period begins.\n *\n * @example\n * ```ts\n * const debounced = asyncDebounce(async (value: string) => {\n * await saveToAPI(value);\n * }, { wait: 1000 });\n *\n * // Will only execute once, 1 second after the last call\n * await debounced(\"first\"); // Cancelled\n * await debounced(\"second\"); // Cancelled\n * await debounced(\"third\"); // Executes after 1s\n * ```\n */\nexport function asyncDebounce<TFn extends AnyAsyncFunction>(\n fn: TFn,\n initialOptions: Omit<AsyncDebouncerOptions<TFn>, 'enabled'>,\n) {\n const asyncDebouncer = new AsyncDebouncer(fn, initialOptions)\n return 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+ {"version":3,"file":"async-debouncer.cjs","sources":["../../src/async-debouncer.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async debounced function\n */\nexport interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the debouncer is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean\n /**\n * Whether to execute on the leading edge of the timeout.\n * Defaults to false.\n */\n leading?: boolean\n /**\n * Optional error handler for when the debounced function throws\n */\n onError?: (error: unknown, debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Optional callback to call when the debounced function is executed\n */\n onSettled?: (debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Optional callback to call when the debounced function is executed\n */\n onSuccess?: (result: ReturnType<TFn>, debouncer: AsyncDebouncer<TFn>) => void\n /**\n * Whether to execute on the trailing edge of the timeout.\n * Defaults to true.\n */\n trailing?: boolean\n /**\n * Delay in milliseconds to wait after the last call before executing\n * Defaults to 0ms\n */\n wait: number\n}\n\nconst defaultOptions: Required<AsyncDebouncerOptions<any>> = {\n enabled: true,\n leading: false,\n onError: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async debounced function.\n *\n * Debouncing ensures that a function is only executed after a specified delay has passed since its last invocation.\n * Each new invocation resets the delay timer. This is useful for handling frequent events like window resizing\n * or input changes where you only want to execute the handler after the events have stopped occurring.\n *\n * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until\n * the function stops being called for the specified delay period.\n *\n * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the debounced function.\n *\n * @example\n * ```ts\n * const asyncDebouncer = new AsyncDebouncer(async (value: string) => {\n * const results = await searchAPI(value);\n * return results; // Return value is preserved\n * }, { wait: 500 });\n *\n * // Called on each keystroke but only executes after 500ms of no typing\n * // Returns the API response directly\n * const results = await asyncDebouncer.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncDebouncer<TFn extends AnyAsyncFunction> {\n private _abortController: AbortController | null = null\n private _canLeadingExecute = true\n private _errorCount = 0\n private _isExecuting = false\n private _isPending = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastResult: ReturnType<TFn> | undefined\n private _options: Required<AsyncDebouncerOptions<TFn>>\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncDebouncerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the debouncer options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncDebouncerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if (!this._options.enabled) {\n this._isPending = false\n }\n }\n\n /**\n * Returns the current debouncer options\n */\n getOptions(): Required<AsyncDebouncerOptions<TFn>> {\n return this._options\n }\n\n /**\n * Attempts to execute the debounced function\n * If a call is already in progress, it will be queued\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this._cancel()\n this._lastArgs = args\n\n // Handle leading execution\n if (this._options.leading && this._canLeadingExecute) {\n this._canLeadingExecute = false\n await this.executeFunction(...args)\n return this._lastResult\n }\n\n // Handle trailing execution\n if (this._options.trailing) {\n this._isPending = true\n }\n\n return new Promise((resolve) => {\n this._timeoutId = setTimeout(async () => {\n // Execute trailing if enabled\n if (this._options.trailing && this._lastArgs) {\n await this.executeFunction(...this._lastArgs)\n }\n\n // Reset state and resolve\n this._canLeadingExecute = true\n resolve(this._lastResult)\n }, this._options.wait)\n })\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this._options.enabled) return undefined\n this._abortController = new AbortController()\n try {\n this._isExecuting = true\n this._lastResult = await this.fn(...args) // EXECUTE!\n this._successCount++\n this._options.onSuccess(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError(error, this)\n } finally {\n this._isExecuting = false\n this._isPending = false\n this._settleCount++\n this._abortController = null\n this._options.onSettled(this)\n }\n return this._lastResult\n }\n\n /**\n * Cancel without resetting _canLeadingExecute\n */\n private _cancel(): void {\n if (this._timeoutId) {\n clearTimeout(this._timeoutId)\n this._timeoutId = null\n }\n if (this._abortController) {\n this._abortController.abort()\n this._abortController = null\n }\n this._lastArgs = undefined\n this._isPending = false\n this._isExecuting = false\n }\n\n /**\n * Cancels any pending execution or aborts any execution in progress\n */\n cancel(): void {\n this._canLeadingExecute = true\n this._cancel()\n }\n\n /**\n * Returns the last result of the debounced function\n */\n getLastResult(): ReturnType<TFn> | undefined {\n return this._lastResult\n }\n\n /**\n * Returns the number of times the function has been executed successfully\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has settled (completed or errored)\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns `true` if there is a pending execution queued up for trailing execution\n */\n getIsPending(): boolean {\n return this._options.enabled && 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@@ -46,16 +46,20 @@ export interface AsyncDebouncerOptions<TFn extends AnyAsyncFunction> {
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  * Unlike throttling which allows execution at regular intervals, debouncing prevents any execution until
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  * the function stops being called for the specified delay period.
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  *
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+ * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,
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+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
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+ * instead of setting the result on a state variable from within the debounced function.
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+ *
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  * @example
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  * ```ts
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  * const asyncDebouncer = new AsyncDebouncer(async (value: string) => {
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- * await searchAPI(value);
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+ * const results = await searchAPI(value);
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+ * return results; // Return value is preserved
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  * }, { wait: 500 });
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  *
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  * // Called on each keystroke but only executes after 500ms of no typing
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- * inputElement.addEventListener('input', () => {
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- * asyncDebouncer.maybeExecute(inputElement.value);
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- * });
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+ * // Returns the API response directly
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+ * const results = await asyncDebouncer.maybeExecute(inputElement.value);
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  * ```
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  */
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  export declare class AsyncDebouncer<TFn extends AnyAsyncFunction> {
@@ -125,16 +129,20 @@ export declare class AsyncDebouncer<TFn extends AnyAsyncFunction> {
125
129
  * The debounced function will only execute once the wait period has elapsed without any new calls.
126
130
  * If called again during the wait period, the timer resets and a new wait period begins.
127
131
  *
132
+ * Unlike the non-async Debouncer, this async version supports returning values from the debounced function,
133
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
134
+ * instead of setting the result on a state variable from within the debounced function.
135
+ *
128
136
  * @example
129
137
  * ```ts
130
138
  * const debounced = asyncDebounce(async (value: string) => {
131
- * await saveToAPI(value);
139
+ * const result = await saveToAPI(value);
140
+ * return result; // Return value is preserved
132
141
  * }, { wait: 1000 });
133
142
  *
134
143
  * // Will only execute once, 1 second after the last call
135
- * await debounced("first"); // Cancelled
136
- * await debounced("second"); // Cancelled
137
- * await debounced("third"); // Executes after 1s
144
+ * // Returns the API response directly
145
+ * const result = await debounced("third");
138
146
  * ```
139
147
  */
140
148
  export declare function asyncDebounce<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: Omit<AsyncDebouncerOptions<TFn>, 'enabled'>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
@@ -9,7 +9,8 @@ const defaultOptions = {
9
9
  onSettled: () => {
10
10
  },
11
11
  onSuccess: () => {
12
- }
12
+ },
13
+ windowType: "fixed"
13
14
  };
14
15
  class AsyncRateLimiter {
15
16
  constructor(fn, initialOptions) {
@@ -19,6 +20,7 @@ class AsyncRateLimiter {
19
20
  this._rejectionCount = 0;
20
21
  this._settleCount = 0;
21
22
  this._successCount = 0;
23
+ this._isExecuting = false;
22
24
  this._options = {
23
25
  ...defaultOptions,
24
26
  ...initialOptions
@@ -55,9 +57,19 @@ class AsyncRateLimiter {
55
57
  */
56
58
  async maybeExecute(...args) {
57
59
  this.cleanupOldExecutions();
58
- if (this._executionTimes.length < this._options.limit) {
59
- await this.executeFunction(...args);
60
- return this._lastResult;
60
+ if (this._options.windowType === "sliding") {
61
+ if (this._executionTimes.length < this._options.limit) {
62
+ await this.executeFunction(...args);
63
+ return this._lastResult;
64
+ }
65
+ } else {
66
+ const now = Date.now();
67
+ const oldestExecution = Math.min(...this._executionTimes);
68
+ const isNewWindow = oldestExecution + this._options.window <= now;
69
+ if (isNewWindow || this._executionTimes.length < this._options.limit) {
70
+ await this.executeFunction(...args);
71
+ return this._lastResult;
72
+ }
61
73
  }
62
74
  this.rejectFunction();
63
75
  return void 0;
@@ -65,6 +77,7 @@ class AsyncRateLimiter {
65
77
  async executeFunction(...args) {
66
78
  var _a, _b, _c, _d, _e, _f;
67
79
  if (!this._options.enabled) return;
80
+ this._isExecuting = true;
68
81
  const now = Date.now();
69
82
  this._executionTimes.push(now);
70
83
  try {
@@ -75,6 +88,7 @@ class AsyncRateLimiter {
75
88
  this._errorCount++;
76
89
  (_d = (_c = this._options).onError) == null ? void 0 : _d.call(_c, error, this);
77
90
  } finally {
91
+ this._isExecuting = false;
78
92
  this._settleCount++;
79
93
  (_f = (_e = this._options).onSettled) == null ? void 0 : _f.call(_e, this);
80
94
  }
@@ -102,9 +116,15 @@ class AsyncRateLimiter {
102
116
  }
103
117
  /**
104
118
  * Returns the number of milliseconds until the next execution will be possible
119
+ * For fixed windows, this is the time until the current window resets
120
+ * For sliding windows, this is the time until the oldest execution expires
105
121
  */
106
122
  getMsUntilNextWindow() {
107
- return this.getRemainingInWindow() * this._options.window;
123
+ if (this.getRemainingInWindow() > 0) {
124
+ return 0;
125
+ }
126
+ const oldestExecution = Math.min(...this._executionTimes);
127
+ return oldestExecution + this._options.window - Date.now();
108
128
  }
109
129
  /**
110
130
  * Returns the number of times the function has been executed
@@ -130,6 +150,12 @@ class AsyncRateLimiter {
130
150
  getRejectionCount() {
131
151
  return this._rejectionCount;
132
152
  }
153
+ /**
154
+ * Returns whether the function is currently executing
155
+ */
156
+ getIsExecuting() {
157
+ return this._isExecuting;
158
+ }
133
159
  /**
134
160
  * Resets the rate limiter state
135
161
  */
@@ -1 +1 @@
1
- {"version":3,"file":"async-rate-limiter.cjs","sources":["../../src/async-rate-limiter.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async rate-limited function\n */\nexport interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the rate limiter is enabled. 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This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(\n * async (id: string) => await api.getData(id),\n * { limit: 5, window: 1000 } // 5 calls per second\n * );\n *\n * // Will execute immediately until limit reached, then block\n * await rateLimiter.maybeExecute('123');\n * ```\n */\nexport class AsyncRateLimiter<TFn extends AnyAsyncFunction> {\n private _options: AsyncRateLimiterOptions<TFn>\n private _errorCount = 0\n private _executionTimes: Array<number> = []\n private _lastResult: ReturnType<TFn> | undefined\n private _rejectionCount = 0\n private _settleCount = 0\n private _successCount = 0\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncRateLimiterOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the rate limiter options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current rate limiter options\n */\n getOptions(): Required<AsyncRateLimiterOptions<TFn>> {\n return this._options as Required<AsyncRateLimiterOptions<TFn>>\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n * If execution is allowed, waits for any previous execution to complete before proceeding.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will execute\n * await rateLimiter.maybeExecute('arg1', 'arg2');\n *\n * // Additional calls within the window will be rejected\n * await rateLimiter.maybeExecute('arg1', 'arg2'); // Rejected\n * ```\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this.cleanupOldExecutions()\n\n if (this._executionTimes.length < this._options.limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n\n this.rejectFunction()\n return undefined\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this._options.enabled) return\n const now = Date.now()\n this._executionTimes.push(now)\n\n try {\n this._lastResult = await this.fn(...args)\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n } finally {\n this._settleCount++\n this._options.onSettled?.(this)\n }\n\n return this._lastResult\n }\n\n private rejectFunction(): void {\n this._rejectionCount++\n if (this._options.onReject) {\n this._options.onReject(this)\n }\n }\n\n private cleanupOldExecutions(): void {\n const now = Date.now()\n const windowStart = now - this._options.window\n this._executionTimes = this._executionTimes.filter(\n (time) => time > windowStart,\n )\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow(): number {\n this.cleanupOldExecutions()\n return Math.max(0, this._options.limit - this._executionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n */\n getMsUntilNextWindow(): number {\n return this.getRemainingInWindow() * this._options.window\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has been settled\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of times the function has been rejected\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Resets the rate limiter state\n */\n reset(): void {\n this._executionTimes = []\n this._successCount = 0\n this._errorCount = 0\n this._rejectionCount = 0\n this._settleCount = 0\n }\n}\n\n/**\n * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. 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+ {"version":3,"file":"async-rate-limiter.cjs","sources":["../../src/async-rate-limiter.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async rate-limited function\n */\nexport interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the rate limiter is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean\n /**\n * Maximum number of executions allowed within the time window\n */\n limit: number\n /**\n * Optional error handler for when the rate-limited function throws\n */\n onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional callback function that is called when an execution is rejected due to rate limiting\n */\n onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSettled?: (rateLimiter: AsyncRateLimiter<TFn>) => void\n /**\n * Optional function to call when the rate-limited function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n rateLimiter: AsyncRateLimiter<TFn>,\n ) => void\n /**\n * Time window in milliseconds within which the limit applies\n */\n window: number\n /**\n * Type of window to use for rate limiting\n * - 'fixed': Uses a fixed window that resets after the window period\n * - 'sliding': Uses a sliding window that allows executions as old ones expire\n * Defaults to 'fixed'\n */\n windowType?: 'fixed' | 'sliding'\n}\n\nconst defaultOptions: Required<\n Omit<AsyncRateLimiterOptions<any>, 'limit' | 'window'>\n> = {\n enabled: true,\n onError: () => {},\n onReject: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n windowType: 'fixed',\n}\n\n/**\n * A class that creates an async rate-limited function.\n *\n * Rate limiting is a simple approach that allows a function to execute up to a limit within a time window,\n * then blocks all subsequent calls until the window passes. This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Unlike the non-async RateLimiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. For UI updates or\n * smoothing out frequent events, throttling or debouncing usually provide better user experience.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(\n * async (id: string) => await api.getData(id),\n * { limit: 5, window: 1000, windowType: 'sliding' } // 5 calls per second with sliding window\n * );\n *\n * // Will execute immediately until limit reached, then block\n * // Returns the API response directly\n * const data = await rateLimiter.maybeExecute('123');\n * ```\n */\nexport class AsyncRateLimiter<TFn extends AnyAsyncFunction> {\n private _options: AsyncRateLimiterOptions<TFn>\n private _errorCount = 0\n private _executionTimes: Array<number> = []\n private _lastResult: ReturnType<TFn> | undefined\n private _rejectionCount = 0\n private _settleCount = 0\n private _successCount = 0\n private _isExecuting = false\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncRateLimiterOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the rate limiter options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncRateLimiterOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n }\n\n /**\n * Returns the current rate limiter options\n */\n getOptions(): Required<AsyncRateLimiterOptions<TFn>> {\n return this._options as Required<AsyncRateLimiterOptions<TFn>>\n }\n\n /**\n * Attempts to execute the rate-limited function if within the configured limits.\n * Will reject execution if the number of calls in the current window exceeds the limit.\n * If execution is allowed, waits for any previous execution to complete before proceeding.\n *\n * @example\n * ```ts\n * const rateLimiter = new AsyncRateLimiter(fn, { limit: 5, window: 1000 });\n *\n * // First 5 calls will execute\n * await rateLimiter.maybeExecute('arg1', 'arg2');\n *\n * // Additional calls within the window will be rejected\n * await rateLimiter.maybeExecute('arg1', 'arg2'); // Rejected\n * ```\n */\n async maybeExecute(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n this.cleanupOldExecutions()\n\n if (this._options.windowType === 'sliding') {\n // For sliding window, we can execute if we have capacity in the current window\n if (this._executionTimes.length < this._options.limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n } else {\n // For fixed window, we need to check if we're in a new window\n const now = Date.now()\n const oldestExecution = Math.min(...this._executionTimes)\n const isNewWindow = oldestExecution + this._options.window <= now\n\n if (isNewWindow || this._executionTimes.length < this._options.limit) {\n await this.executeFunction(...args)\n return this._lastResult\n }\n }\n\n this.rejectFunction()\n return undefined\n }\n\n private async executeFunction(\n ...args: Parameters<TFn>\n ): Promise<ReturnType<TFn> | undefined> {\n if (!this._options.enabled) return\n this._isExecuting = true\n const now = Date.now()\n this._executionTimes.push(now)\n\n try {\n this._lastResult = await this.fn(...args)\n this._successCount++\n this._options.onSuccess?.(this._lastResult!, this)\n } catch (error) {\n this._errorCount++\n this._options.onError?.(error, this)\n } finally {\n this._isExecuting = false\n this._settleCount++\n this._options.onSettled?.(this)\n }\n\n return this._lastResult\n }\n\n private rejectFunction(): void {\n this._rejectionCount++\n if (this._options.onReject) {\n this._options.onReject(this)\n }\n }\n\n private cleanupOldExecutions(): void {\n const now = Date.now()\n const windowStart = now - this._options.window\n this._executionTimes = this._executionTimes.filter(\n (time) => time > windowStart,\n )\n }\n\n /**\n * Returns the number of remaining executions allowed in the current window\n */\n getRemainingInWindow(): number {\n this.cleanupOldExecutions()\n return Math.max(0, this._options.limit - this._executionTimes.length)\n }\n\n /**\n * Returns the number of milliseconds until the next execution will be possible\n * For fixed windows, this is the time until the current window resets\n * For sliding windows, this is the time until the oldest execution expires\n */\n getMsUntilNextWindow(): number {\n if (this.getRemainingInWindow() > 0) {\n return 0\n }\n const oldestExecution = Math.min(...this._executionTimes)\n return oldestExecution + this._options.window - Date.now()\n }\n\n /**\n * Returns the number of times the function has been executed\n */\n getSuccessCount(): number {\n return this._successCount\n }\n\n /**\n * Returns the number of times the function has been settled\n */\n getSettleCount(): number {\n return this._settleCount\n }\n\n /**\n * Returns the number of times the function has errored\n */\n getErrorCount(): number {\n return this._errorCount\n }\n\n /**\n * Returns the number of times the function has been rejected\n */\n getRejectionCount(): number {\n return this._rejectionCount\n }\n\n /**\n * Returns whether the function is currently executing\n */\n getIsExecuting(): boolean {\n return this._isExecuting\n }\n\n /**\n * Resets the rate limiter state\n */\n reset(): void {\n this._executionTimes = []\n this._successCount = 0\n this._errorCount = 0\n this._rejectionCount = 0\n this._settleCount = 0\n }\n}\n\n/**\n * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.\n *\n * Unlike the non-async rate limiter, this async version supports returning values from the rate-limited function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the rate-limited function.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:\n * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets\n * - A throttler ensures even spacing between executions, which can be better for consistent performance\n * - A debouncer collapses multiple calls into one, which is better for handling bursts of events\n *\n * Consider using throttle() or debounce() if you need more intelligent execution control. 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@@ -16,6 +16,10 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
16
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  * Optional error handler for when the rate-limited function throws
17
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  */
18
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  onError?: (error: unknown, rateLimiter: AsyncRateLimiter<TFn>) => void;
19
+ /**
20
+ * Optional callback function that is called when an execution is rejected due to rate limiting
21
+ */
22
+ onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void;
19
23
  /**
20
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  * Optional function to call when the rate-limited function is executed
21
25
  */
@@ -24,14 +28,17 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
24
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  * Optional function to call when the rate-limited function is executed
25
29
  */
26
30
  onSuccess?: (result: ReturnType<TFn>, rateLimiter: AsyncRateLimiter<TFn>) => void;
27
- /**
28
- * Optional callback function that is called when an execution is rejected due to rate limiting
29
- */
30
- onReject?: (rateLimiter: AsyncRateLimiter<TFn>) => void;
31
31
  /**
32
32
  * Time window in milliseconds within which the limit applies
33
33
  */
34
34
  window: number;
35
+ /**
36
+ * Type of window to use for rate limiting
37
+ * - 'fixed': Uses a fixed window that resets after the window period
38
+ * - 'sliding': Uses a sliding window that allows executions as old ones expire
39
+ * Defaults to 'fixed'
40
+ */
41
+ windowType?: 'fixed' | 'sliding';
35
42
  }
36
43
  /**
37
44
  * A class that creates an async rate-limited function.
@@ -40,6 +47,16 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
40
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  * then blocks all subsequent calls until the window passes. This can lead to "bursty" behavior where
41
48
  * all executions happen immediately, followed by a complete block.
42
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  *
50
+ * The rate limiter supports two types of windows:
51
+ * - 'fixed': A strict window that resets after the window period. All executions within the window count
52
+ * towards the limit, and the window resets completely after the period.
53
+ * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more
54
+ * consistent rate of execution over time.
55
+ *
56
+ * Unlike the non-async RateLimiter, this async version supports returning values from the rate-limited function,
57
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
58
+ * instead of setting the result on a state variable from within the rate-limited function.
59
+ *
43
60
  * For smoother execution patterns, consider using:
44
61
  * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)
45
62
  * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)
@@ -51,11 +68,12 @@ export interface AsyncRateLimiterOptions<TFn extends AnyAsyncFunction> {
51
68
  * ```ts
52
69
  * const rateLimiter = new AsyncRateLimiter(
53
70
  * async (id: string) => await api.getData(id),
54
- * { limit: 5, window: 1000 } // 5 calls per second
71
+ * { limit: 5, window: 1000, windowType: 'sliding' } // 5 calls per second with sliding window
55
72
  * );
56
73
  *
57
74
  * // Will execute immediately until limit reached, then block
58
- * await rateLimiter.maybeExecute('123');
75
+ * // Returns the API response directly
76
+ * const data = await rateLimiter.maybeExecute('123');
59
77
  * ```
60
78
  */
61
79
  export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
@@ -67,6 +85,7 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
67
85
  private _rejectionCount;
68
86
  private _settleCount;
69
87
  private _successCount;
88
+ private _isExecuting;
70
89
  constructor(fn: TFn, initialOptions: AsyncRateLimiterOptions<TFn>);
71
90
  /**
72
91
  * Updates the rate limiter options
@@ -103,6 +122,8 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
103
122
  getRemainingInWindow(): number;
104
123
  /**
105
124
  * Returns the number of milliseconds until the next execution will be possible
125
+ * For fixed windows, this is the time until the current window resets
126
+ * For sliding windows, this is the time until the oldest execution expires
106
127
  */
107
128
  getMsUntilNextWindow(): number;
108
129
  /**
@@ -121,6 +142,10 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
121
142
  * Returns the number of times the function has been rejected
122
143
  */
123
144
  getRejectionCount(): number;
145
+ /**
146
+ * Returns whether the function is currently executing
147
+ */
148
+ getIsExecuting(): boolean;
124
149
  /**
125
150
  * Resets the rate limiter state
126
151
  */
@@ -129,6 +154,16 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
129
154
  /**
130
155
  * Creates an async rate-limited function that will execute the provided function up to a maximum number of times within a time window.
131
156
  *
157
+ * Unlike the non-async rate limiter, this async version supports returning values from the rate-limited function,
158
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
159
+ * instead of setting the result on a state variable from within the rate-limited function.
160
+ *
161
+ * The rate limiter supports two types of windows:
162
+ * - 'fixed': A strict window that resets after the window period. All executions within the window count
163
+ * towards the limit, and the window resets completely after the period.
164
+ * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more
165
+ * consistent rate of execution over time.
166
+ *
132
167
  * Note that rate limiting is a simpler form of execution control compared to throttling or debouncing:
133
168
  * - A rate limiter will allow all executions until the limit is reached, then block all subsequent calls until the window resets
134
169
  * - A throttler ensures even spacing between executions, which can be better for consistent performance
@@ -139,10 +174,11 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
139
174
  *
140
175
  * @example
141
176
  * ```ts
142
- * // Rate limit to 5 calls per minute
177
+ * // Rate limit to 5 calls per minute with a sliding window
143
178
  * const rateLimited = asyncRateLimit(makeApiCall, {
144
179
  * limit: 5,
145
180
  * window: 60000,
181
+ * windowType: 'sliding',
146
182
  * onReject: (rateLimiter) => {
147
183
  * console.log(`Rate limit exceeded. Try again in ${rateLimiter.getMsUntilNextWindow()}ms`);
148
184
  * }
@@ -150,7 +186,8 @@ export declare class AsyncRateLimiter<TFn extends AnyAsyncFunction> {
150
186
  *
151
187
  * // First 5 calls will execute immediately
152
188
  * // Additional calls will be rejected until the minute window resets
153
- * await rateLimited();
189
+ * // Returns the API response directly
190
+ * const result = await rateLimited();
154
191
  *
155
192
  * // For more even execution, consider using throttle instead:
156
193
  * const throttled = throttle(makeApiCall, { wait: 12000 }); // One call every 12 seconds
@@ -1 +1 @@
1
- {"version":3,"file":"async-throttler.cjs","sources":["../../src/async-throttler.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws\n */\n onError?: (error: unknown, asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once\n * Defaults to 0ms\n */\n wait: number\n}\n\nconst defaultOptions: Required<AsyncThrottlerOptions<any>> = {\n enabled: true,\n leading: true,\n onError: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * await saveToAPI(value);\n * }, { wait: 1000 });\n *\n * // Will only execute once per second no matter how often called\n * inputElement.addEventListener('input', () => {\n * throttler.maybeExecute(inputElement.value);\n * });\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n private _options: Required<AsyncThrottlerOptions<TFn>>\n private _abortController: AbortController | null = null\n private _errorCount = 0\n private _isExecuting = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastExecutionTime = 0\n private _lastResult: ReturnType<TFn> | undefined\n private _nextExecutionTime = 0\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: AsyncThrottlerOptions<TFn>,\n ) {\n this._options = {\n ...defaultOptions,\n ...initialOptions,\n }\n }\n\n /**\n * Updates the throttler options\n * Returns the new options state\n */\n setOptions(newOptions: Partial<AsyncThrottlerOptions<TFn>>): void {\n this._options = { ...this._options, ...newOptions }\n\n // End the pending state if the debouncer is disabled\n if 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+ {"version":3,"file":"async-throttler.cjs","sources":["../../src/async-throttler.ts"],"sourcesContent":["import type { AnyAsyncFunction } from './types'\n\n/**\n * Options for configuring an async throttled function\n */\nexport interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {\n /**\n * Whether the throttler is enabled. When disabled, maybeExecute will not trigger any executions.\n * Defaults to true.\n */\n enabled?: boolean\n /**\n * Whether to execute the function immediately when called\n * Defaults to true\n */\n leading?: boolean\n /**\n * Optional error handler for when the throttled function throws\n */\n onError?: (error: unknown, asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSettled?: (asyncThrottler: AsyncThrottler<TFn>) => void\n /**\n * Optional function to call when the throttled function is executed\n */\n onSuccess?: (\n result: ReturnType<TFn>,\n asyncThrottler: AsyncThrottler<TFn>,\n ) => void\n /**\n * Whether to execute the function on the trailing edge of the wait period\n * Defaults to true\n */\n trailing?: boolean\n /**\n * Time window in milliseconds during which the function can only be executed once\n * Defaults to 0ms\n */\n wait: number\n}\n\nconst defaultOptions: Required<AsyncThrottlerOptions<any>> = {\n enabled: true,\n leading: true,\n onError: () => {},\n onSettled: () => {},\n onSuccess: () => {},\n trailing: true,\n wait: 0,\n}\n\n/**\n * A class that creates an async throttled function.\n *\n * Throttling limits how often a function can be executed, allowing only one execution within a specified time window.\n * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a\n * regular interval regardless of how often it's called.\n *\n * Unlike the non-async Throttler, this async version supports returning values from the throttled function,\n * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call\n * instead of setting the result on a state variable from within the throttled function.\n *\n * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to\n * ensure a maximum execution frequency.\n *\n * @example\n * ```ts\n * const throttler = new AsyncThrottler(async (value: string) => {\n * const result = await saveToAPI(value);\n * return result; // Return value is preserved\n * }, { wait: 1000 });\n *\n * // Will only execute once per second no matter how often called\n * // Returns the API response directly\n * const result = await throttler.maybeExecute(inputElement.value);\n * ```\n */\nexport class AsyncThrottler<TFn extends AnyAsyncFunction> {\n private _options: Required<AsyncThrottlerOptions<TFn>>\n private _abortController: AbortController | null = null\n private _errorCount = 0\n private _isExecuting = false\n private _lastArgs: Parameters<TFn> | undefined\n private _lastExecutionTime = 0\n private _lastResult: ReturnType<TFn> | undefined\n private _nextExecutionTime = 0\n private _settleCount = 0\n private _successCount = 0\n private _timeoutId: NodeJS.Timeout | null = null\n\n constructor(\n private fn: TFn,\n initialOptions: 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@@ -43,19 +43,23 @@ export interface AsyncThrottlerOptions<TFn extends AnyAsyncFunction> {
43
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  * Unlike debouncing which resets the delay timer on each call, throttling ensures the function executes at a
44
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  * regular interval regardless of how often it's called.
45
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  *
46
+ * Unlike the non-async Throttler, this async version supports returning values from the throttled function,
47
+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
48
+ * instead of setting the result on a state variable from within the throttled function.
49
+ *
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  * This is useful for rate-limiting API calls, handling scroll/resize events, or any scenario where you want to
47
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  * ensure a maximum execution frequency.
48
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  *
49
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  * @example
50
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  * ```ts
51
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  * const throttler = new AsyncThrottler(async (value: string) => {
52
- * await saveToAPI(value);
56
+ * const result = await saveToAPI(value);
57
+ * return result; // Return value is preserved
53
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  * }, { wait: 1000 });
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  *
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  * // Will only execute once per second no matter how often called
56
- * inputElement.addEventListener('input', () => {
57
- * throttler.maybeExecute(inputElement.value);
58
- * });
61
+ * // Returns the API response directly
62
+ * const result = await throttler.maybeExecute(inputElement.value);
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  * ```
60
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  */
61
65
  export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
@@ -129,15 +133,20 @@ export declare class AsyncThrottler<TFn extends AnyAsyncFunction> {
129
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  * The throttled function will execute at most once per wait period, even if called multiple times.
130
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  * If called while executing, it will wait until execution completes before scheduling the next call.
131
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  *
136
+ * Unlike the non-async Throttler, this async version supports returning values from the throttled function,
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+ * making it ideal for API calls and other async operations where you want the result of the `maybeExecute` call
138
+ * instead of setting the result on a state variable from within the throttled function.
139
+ *
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  * @example
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141
  * ```ts
134
- * const throttled = asyncThrottle(async () => {
135
- * await someAsyncOperation();
142
+ * const throttled = asyncThrottle(async (value: string) => {
143
+ * const result = await saveToAPI(value);
144
+ * return result; // Return value is preserved
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  * }, { wait: 1000 });
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  *
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  * // This will execute at most once per second
139
- * await throttled();
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- * await throttled(); // Waits 1 second before executing
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+ * // Returns the API response directly
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+ * const result = await throttled(inputElement.value);
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  * ```
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  */
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  export declare function asyncThrottle<TFn extends AnyAsyncFunction>(fn: TFn, initialOptions: Omit<AsyncThrottlerOptions<TFn>, 'enabled'>): (...args: Parameters<TFn>) => Promise<ReturnType<TFn> | undefined>;
@@ -7,7 +7,8 @@ const defaultOptions = {
7
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  },
8
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  onReject: () => {
9
9
  },
10
- window: 0
10
+ window: 0,
11
+ windowType: "fixed"
11
12
  };
12
13
  class RateLimiter {
13
14
  constructor(fn, initialOptions) {
@@ -50,9 +51,19 @@ class RateLimiter {
50
51
  */
51
52
  maybeExecute(...args) {
52
53
  this.cleanupOldExecutions();
53
- if (this._executionTimes.length < this._options.limit) {
54
- this.executeFunction(...args);
55
- return true;
54
+ if (this._options.windowType === "sliding") {
55
+ if (this._executionTimes.length < this._options.limit) {
56
+ this.executeFunction(...args);
57
+ return true;
58
+ }
59
+ } else {
60
+ const now = Date.now();
61
+ const oldestExecution = Math.min(...this._executionTimes);
62
+ const isNewWindow = oldestExecution + this._options.window <= now;
63
+ if (isNewWindow || this._executionTimes.length < this._options.limit) {
64
+ this.executeFunction(...args);
65
+ return true;
66
+ }
56
67
  }
57
68
  this.rejectFunction();
58
69
  return false;
@@ -102,6 +113,9 @@ class RateLimiter {
102
113
  * Returns the number of milliseconds until the next execution will be possible
103
114
  */
104
115
  getMsUntilNextWindow() {
116
+ if (this.getRemainingInWindow() > 0) {
117
+ return 0;
118
+ }
105
119
  const oldestExecution = Math.min(...this._executionTimes);
106
120
  return oldestExecution + this._options.window - Date.now();
107
121
  }
@@ -1 +1 @@
1
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+ {"version":3,"file":"rate-limiter.cjs","sources":["../../src/rate-limiter.ts"],"sourcesContent":["import type { AnyFunction } from './types'\n\n/**\n * Options for configuring a rate-limited function\n */\nexport interface RateLimiterOptions<TFn extends AnyFunction> {\n /**\n * Whether the rate limiter is enabled. 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This can lead to \"bursty\" behavior where\n * all executions happen immediately, followed by a complete block.\n *\n * The rate limiter supports two types of windows:\n * - 'fixed': A strict window that resets after the window period. All executions within the window count\n * towards the limit, and the window resets completely after the period.\n * - 'sliding': A rolling window that allows executions as old ones expire. This provides a more\n * consistent rate of execution over time.\n *\n * For smoother execution patterns, consider using:\n * - Throttling: Ensures consistent spacing between executions (e.g. max once per 200ms)\n * - Debouncing: Waits for a pause in calls before executing (e.g. after 500ms of no calls)\n *\n * Rate limiting is best used for hard API limits or resource constraints. 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